Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
|
Sun, 23 Feb 2014 18:44:01 +0100 |
Grumpy7 |
restoring deleted line in mm7_4.cpp
|
Sun, 23 Feb 2014 18:40:29 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught removing redundant case bodies
|
Sun, 23 Feb 2014 15:54:00 +0100 |
Grumpy7 |
dword_F8B1B0 to dword_F8B1B0_MasteryBeingTaught, some final touches to _4B254D_SkillMasteryTeacher
|
Sun, 23 Feb 2014 15:42:15 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher unrolling switches
|
Sun, 23 Feb 2014 14:12:07 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher adding case, removing nested ifs, adding some comments
|
Sun, 23 Feb 2014 12:55:01 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher getting rid of uninitialized var use
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Sun, 23 Feb 2014 00:34:38 +0100 |
Grumpy7 |
fixing inverted guild greetings
|
Sat, 22 Feb 2014 19:55:54 +0100 |
Grumpy7 |
sub_4B1523_showSpellbookInfo moved to UIShops
|
Sat, 22 Feb 2014 19:47:34 +0100 |
Grumpy7 |
fixing accidental .proj file commit
|
Sat, 22 Feb 2014 19:44:49 +0100 |
Grumpy7 |
sub_4B1523 to sub_4B1523_showSpellbookInfo, changed input type, some vars renamed
|
Sat, 22 Feb 2014 18:25:53 +0100 |
Grumpy7 |
Merge
|
Sat, 22 Feb 2014 18:25:18 +0100 |
Grumpy7 |
dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
|
Fri, 21 Feb 2014 18:02:20 +0600 |
Ritor1 |
add this->field_0 = 0; in OtherOverlay::Reset()
|
Thu, 20 Feb 2014 22:26:13 +0600 |
Ritor1 |
LoadSound
|
Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
|
Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
|
Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Wed, 19 Feb 2014 13:01:36 +0600 |
Ritor1 |
LoadCursor fix
|
Tue, 18 Feb 2014 19:43:54 +0600 |
Ritor1 |
smk video draw
|
Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
|
Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
|
Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
|
Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
|
Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
|
Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
|
Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
|
Wed, 12 Feb 2014 20:51:37 +0600 |
Ritor1 |
Слияние
|
Wed, 12 Feb 2014 20:51:31 +0600 |
Ritor1 |
m
|
Wed, 12 Feb 2014 17:32:47 +0600 |
Ritor1 |
DrawCardsRectangles continue
|
Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
|
Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
|
Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
|
Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
|
Mon, 03 Feb 2014 23:07:15 +0100 |
Grumpy7 |
Merge
|
Mon, 03 Feb 2014 23:06:14 +0100 |
Grumpy7 |
Finishing keyboard.cpp stuff
|
Mon, 03 Feb 2014 00:58:12 +0100 |
Grumpy7 |
Keyboard.cpp removing the huge cases and separating data and code
|
Sun, 02 Feb 2014 21:53:29 +0600 |
Ritor1 |
RasterLine2D()
|
Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
|
Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
|
Fri, 31 Jan 2014 00:37:26 +0100 |
Grumpy7 |
Some more PVS error fixing
|
Thu, 30 Jan 2014 23:03:04 +0100 |
Grumpy7 |
fixing a few bugs reported by PVS
|
Thu, 30 Jan 2014 22:11:28 +0100 |
Grumpy7 |
Merge
|
Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
|
Thu, 30 Jan 2014 20:13:23 +0600 |
Ritor1 |
PLAYER_SKILL_BLASTER
|
Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
|
Wed, 29 Jan 2014 22:08:04 +0600 |
Ritor1 |
CastSpell fix
|
Wed, 29 Jan 2014 17:26:24 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 22:41:49 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 17:33:34 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
|
Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
|
Thu, 23 Jan 2014 23:35:10 +0600 |
Ritor1 |
CastSpell
|
Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Thu, 23 Jan 2014 00:18:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 18:53:47 +0600 |
Ritor1 |
pSavegameList->Reset()
|
Wed, 22 Jan 2014 17:34:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 00:05:10 +0600 |
Ritor1 |
savegame fix
|
Tue, 21 Jan 2014 18:45:00 +0600 |
Ritor1 |
pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
|
Tue, 21 Jan 2014 18:32:43 +0600 |
Ritor1 |
Слияние
|
Tue, 21 Jan 2014 18:32:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
|
Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
|
Mon, 20 Jan 2014 09:22:16 +0600 |
Ritor1 |
Слияние
|
Mon, 20 Jan 2014 09:22:09 +0600 |
Ritor1 |
m
|
Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
|
Fri, 17 Jan 2014 22:44:57 +0600 |
Ritor1 |
Слияние
|
Thu, 16 Jan 2014 23:49:04 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
|
Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
|
Wed, 15 Jan 2014 17:35:41 +0600 |
Ritor1 |
fall_speed
|
Tue, 14 Jan 2014 17:29:20 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 13 Jan 2014 17:32:00 +0600 |
Ritor1 |
remove TestClass.h
|
Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
|
Mon, 13 Jan 2014 14:31:25 +0600 |
Ritor1 |
uDefaultPartyHeight = 192
|
Fri, 10 Jan 2014 17:56:19 +0600 |
Ritor1 |
m
|
Fri, 10 Jan 2014 17:42:57 +0600 |
Ritor1 |
Слияние
|
Fri, 10 Jan 2014 17:42:37 +0600 |
Ritor1 |
GetItemBonusEnchantment
|
Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Wed, 08 Jan 2014 17:25:34 +0600 |
Ritor1 |
SortVectors_x, SortVerticesByX and SortVerticesByY
|
Wed, 08 Jan 2014 15:01:58 +0600 |
Ritor1 |
SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
|
Tue, 07 Jan 2014 22:15:45 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 22:46:11 +0600 |
Ritor1 |
FACE_PRESSURE_PLATE
|
Mon, 06 Jan 2014 20:01:21 +0600 |
Ritor1 |
restore broken filters
|
Mon, 06 Jan 2014 19:29:59 +0600 |
Ritor1 |
Слияние
|
Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 17:32:17 +0600 |
Ritor1 |
face_attrib for VIS
|
Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
|
Thu, 02 Jan 2014 17:57:09 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
|
Thu, 02 Jan 2014 09:11:28 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 09:11:01 +0600 |
Ritor1 |
1
|
Wed, 01 Jan 2014 13:43:09 +0000 |
zipi |
libavcodec playing movies and houses, loops not working yet
|
Tue, 31 Dec 2013 23:03:01 +0600 |
Ritor1 |
Merge
|
Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
|
Tue, 31 Dec 2013 14:52:14 +0000 |
zipi |
preparation for libavcodec
|
Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
|
Sat, 28 Dec 2013 13:13:54 +0600 |
Ritor1 |
Слияние
|
Sat, 28 Dec 2013 13:12:52 +0600 |
Ritor1 |
LoadPCXFile
|
Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
|
Fri, 27 Dec 2013 17:52:31 +0600 |
Ritor1 |
Screenshot continue
|
Thu, 26 Dec 2013 22:58:54 +0000 |
zipi |
fix for previous commit load error
|
Thu, 26 Dec 2013 22:46:49 +0000 |
zipi |
house animations working
|
Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
|
Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
|