Wed, 16 Oct 2013 04:36:30 +0200 |
Grumpy7 |
IntegrityTest size tests changed to static_asserts
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Wed, 16 Oct 2013 03:23:03 +0200 |
Grumpy7 |
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
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Wed, 16 Oct 2013 13:34:49 +0200 |
Nomad |
Merge
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Wed, 16 Oct 2013 13:34:26 +0200 |
Nomad |
Lua 5.2.2 added.
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Mon, 14 Oct 2013 08:22:12 +0200 |
Grumpy7 |
Actor::AI_FaceObject cleanup
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Mon, 14 Oct 2013 08:00:30 +0200 |
Grumpy7 |
Actor::GetDirectionInfo some minor changes
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Mon, 14 Oct 2013 07:40:44 +0200 |
Grumpy7 |
Actor::Explode cleaned up
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Mon, 14 Oct 2013 07:32:04 +0200 |
Grumpy7 |
Actor::AI_RangedAttack cleaned up
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Mon, 14 Oct 2013 03:22:34 +0200 |
Grumpy7 |
fixing some warnings in actor.cpp
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Mon, 14 Oct 2013 03:17:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack finishing cleanup
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Mon, 14 Oct 2013 02:12:01 +0200 |
Grumpy7 |
Actor::AI_SpellAttack removing unnecessary temporary vars
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Mon, 14 Oct 2013 00:58:05 +0200 |
Grumpy7 |
Actor::AI_SpellAttack moved spells into a huge case
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Mon, 14 Oct 2013 00:46:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack label 159 removed
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Mon, 14 Oct 2013 00:40:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack preparing to remove label 159
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Mon, 14 Oct 2013 00:24:57 +0200 |
Grumpy7 |
Merge
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Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
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Sun, 13 Oct 2013 11:44:15 +0200 |
Grumpy7 |
Actor::AI_SpellAttack, extracting common code from different mastery levels
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Sun, 13 Oct 2013 11:17:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
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Sun, 13 Oct 2013 10:45:48 +0200 |
Grumpy7 |
sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
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Sun, 13 Oct 2013 08:03:14 +0200 |
Grumpy7 |
Actor::ToggleFlag, sub_448518_npc_set_item cleanup
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Sun, 13 Oct 2013 21:13:08 +0200 |
Nomad |
Merge
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Sun, 13 Oct 2013 21:12:57 +0200 |
Nomad |
Texture error in MainMenuWindow
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Sun, 13 Oct 2013 23:57:11 +0600 |
Ritor1 |
m
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Sun, 13 Oct 2013 22:53:45 +0600 |
Ritor1 |
Merge
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Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
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Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
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Sun, 13 Oct 2013 06:32:06 +0200 |
Grumpy7 |
Merge
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Fri, 11 Oct 2013 10:12:29 +0200 |
Grumpy7 |
Merge
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Fri, 11 Oct 2013 10:12:24 +0200 |
Grumpy7 |
zeroing number of deaths
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Fri, 11 Oct 2013 09:20:52 +0200 |
Grumpy7 |
adding some member value zeroing to Party::Reset
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Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
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Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
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Fri, 11 Oct 2013 18:55:43 +0600 |
Ritor1 |
Merge
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Fri, 11 Oct 2013 18:55:07 +0600 |
Ritor1 |
m
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Tue, 08 Oct 2013 15:27:57 +0600 |
Ritor1 |
Merge
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Tue, 08 Oct 2013 15:27:43 +0600 |
Ritor1 |
m
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Mon, 07 Oct 2013 21:57:01 +0600 |
Ritor1 |
Merge
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Mon, 07 Oct 2013 21:56:47 +0600 |
Ritor1 |
m
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Fri, 11 Oct 2013 10:41:12 +0200 |
Nomad |
Clicking works again
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Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
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Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
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Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
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Wed, 09 Oct 2013 08:29:23 +0200 |
Grumpy7 |
adding <algorithm> to uicontrol to fix build issue with vs2008
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Wed, 09 Oct 2013 08:09:48 +0200 |
Grumpy7 |
Merge
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Wed, 09 Oct 2013 08:06:26 +0200 |
Grumpy7 |
Finishing Player.cpp, fixing some bugs
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Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
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Tue, 08 Oct 2013 07:10:00 +0200 |
Grumpy7 |
Player::SubtractVariable changing return val to void, finishing cleanup
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Tue, 08 Oct 2013 05:46:44 +0200 |
Grumpy7 |
Player::SubtractVariable moving everything to one switch
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Mon, 07 Oct 2013 07:56:07 +0200 |
Grumpy7 |
Player::SubtractVariable helper functions
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Mon, 07 Oct 2013 06:37:49 +0200 |
Grumpy7 |
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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Tue, 08 Oct 2013 11:06:24 +0200 |
Nomad |
Merge
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Tue, 08 Oct 2013 11:04:08 +0200 |
Nomad |
MainMenuWindow
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Mon, 07 Oct 2013 16:13:49 +0600 |
Ritor1 |
Слияние
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Mon, 07 Oct 2013 16:13:32 +0600 |
Ritor1 |
m
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Mon, 07 Oct 2013 16:06:14 +0600 |
Ritor1 |
Слияние
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Mon, 07 Oct 2013 16:06:08 +0600 |
Ritor1 |
m
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Mon, 07 Oct 2013 15:20:41 +0600 |
Ritor1 |
Слияние
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