Wed, 29 May 2013 22:51:00 +0100 |
zipi |
* dark spells working
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Wed, 29 May 2013 20:12:22 +0100 |
zipi |
UIMSG_SpellBook_PressTab
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Wed, 29 May 2013 19:55:25 +0100 |
zipi |
* stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working
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Wed, 29 May 2013 03:21:19 +0200 |
Grumpy7 |
minor GetMaxMana cleanup
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Wed, 29 May 2013 03:19:12 +0200 |
Grumpy7 |
wrong IsNotAlive() condition fix
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Tue, 28 May 2013 00:49:43 +0200 |
Grumpy7 |
fixing bad bitwise operator fix
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Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
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Mon, 27 May 2013 23:29:39 +0200 |
Grumpy7 |
condition refactoring fix
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Mon, 27 May 2013 23:07:13 +0200 |
Grumpy7 |
Merge
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Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Mon, 27 May 2013 21:35:25 +0100 |
zipi |
buff timers fixed
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Mon, 27 May 2013 22:25:27 +0200 |
Grumpy7 |
probably erroneous semicolons removed, mace and staff stun chance work as they should
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Mon, 27 May 2013 22:07:53 +0200 |
Grumpy7 |
GameUI_DrawMinimap bug
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Mon, 27 May 2013 21:56:43 +0200 |
Grumpy7 |
stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
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Mon, 27 May 2013 21:42:09 +0200 |
Grumpy7 |
#pragma pop() to #pragma pack(pop)
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