log

age author description
Sat, 07 Sep 2013 04:13:22 +0200 Grumpy7 Player::GetSkillBonus continuing cleanup
Sat, 07 Sep 2013 02:42:54 +0200 Grumpy7 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Fri, 06 Sep 2013 03:36:08 +0200 Grumpy7 Player::GetSkillBonus fixing indentation
Fri, 06 Sep 2013 16:32:08 +0200 yoctozepto Fix and clean aWinProc and related
Fri, 06 Sep 2013 16:43:54 +0600 Ritor1 m
Fri, 06 Sep 2013 16:42:32 +0600 Ritor1 Слияние
Fri, 06 Sep 2013 16:42:23 +0600 Ritor1 bountyHunting fix
Fri, 06 Sep 2013 09:29:17 +0200 yoctozepto Fix Vec3<T>::Normalize_float().
Fri, 06 Sep 2013 09:29:12 +0200 yoctozepto Clean Math.
Thu, 05 Sep 2013 18:05:50 +0600 Ritor1 UIHouses.cpp cleaning(continue)
Thu, 05 Sep 2013 13:31:15 +0600 Ritor1 Слияние
Thu, 05 Sep 2013 13:12:53 +0600 Ritor1 m
Thu, 05 Sep 2013 13:12:30 +0600 Ritor1 interaction_distance_limit for 3DModel in DrawStatusText
Wed, 04 Sep 2013 20:30:49 +0200 yoctozepto Style :-)
Wed, 04 Sep 2013 20:30:05 +0200 yoctozepto Oopsie :-)
Wed, 04 Sep 2013 20:24:16 +0200 yoctozepto Fixed #62
Wed, 04 Sep 2013 16:00:15 +0200 yoctozepto Clean CastSpellInfo. (2)
Wed, 04 Sep 2013 15:27:01 +0200 yoctozepto Fix size of byte_5111F6, it must include unk_511206 (as byte).
Wed, 04 Sep 2013 14:34:59 +0200 yoctozepto Clean CastSpellInfo. (1)
Tue, 03 Sep 2013 21:23:39 +0200 yoctozepto Fix assertion error when exiting Harmondale's castle. Possibly original bug.
Tue, 03 Sep 2013 15:29:09 +0200 yoctozepto Clean :-)
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Mon, 02 Sep 2013 22:08:21 +0200 yoctozepto Clean and decouple. (2)
Mon, 02 Sep 2013 15:23:09 +0200 yoctozepto Clean and decouple. (1)
Mon, 02 Sep 2013 17:39:31 +0600 Ritor1 m
Mon, 02 Sep 2013 17:34:03 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 17:33:56 +0600 Ritor1 m
Mon, 02 Sep 2013 17:31:12 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Mon, 02 Sep 2013 12:03:40 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 12:03:25 +0600 Ritor1 UIGame.cpp cleaning(continue) wizard_eye
Mon, 02 Sep 2013 12:46:32 +0200 yoctozepto Cleanup of VectorTypes.
Mon, 02 Sep 2013 08:38:41 +0200 yoctozepto Fix types.
Sun, 01 Sep 2013 19:39:05 +0200 yoctozepto Cleanup of LevelDecoration. (3)
Sun, 01 Sep 2013 17:41:00 +0600 Ritor1 UIGame.cpp cleaning(continue)
Sun, 01 Sep 2013 17:36:29 +0600 Ritor1 m
Sun, 01 Sep 2013 17:14:50 +0600 Ritor1 Слияние
Sun, 01 Sep 2013 17:14:42 +0600 Ritor1 m
Sun, 01 Sep 2013 17:10:55 +0600 Ritor1 Слияние
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Sun, 01 Sep 2013 11:57:07 +0200 yoctozepto Cleanup of LevelDecoration. (2)
Sun, 01 Sep 2013 11:53:41 +0200 yoctozepto Modify PARTY_QUEST_BITS
Fri, 30 Aug 2013 22:23:54 +0100 zipi player detection partly working
Fri, 30 Aug 2013 21:59:09 +0200 yoctozepto Fix typos in comments.
Fri, 30 Aug 2013 21:53:17 +0200 yoctozepto Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
Thu, 29 Aug 2013 22:36:48 +0200 yoctozepto Fix indentation.
Thu, 29 Aug 2013 22:22:33 +0200 yoctozepto Cleanup of LevelDecoration and related.
Fri, 30 Aug 2013 01:49:29 +0600 Ritor1 UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Thu, 29 Aug 2013 22:02:00 +0600 Ritor1 Слияние
Thu, 29 Aug 2013 22:01:47 +0600 Ritor1 m
Thu, 29 Aug 2013 18:10:53 +0600 Ritor1 m
Thu, 29 Aug 2013 18:08:02 +0600 Ritor1 UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Thu, 29 Aug 2013 12:04:55 +0600 Ritor1 Слияние
Thu, 29 Aug 2013 12:04:33 +0600 Ritor1 m
Wed, 28 Aug 2013 23:47:39 +0300 Beri Levi berilevi uses std funcs instead
Wed, 28 Aug 2013 22:10:13 +0200 yoctozepto LevelDecoration maintenance changes
Wed, 28 Aug 2013 22:02:03 +0200 yoctozepto Rename DECORATION_FLAGS to DECORATION_DESC_FLAGS.
Wed, 28 Aug 2013 18:43:31 +0200 Nomad Merge
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 28 Aug 2013 19:11:02 +0600 Ritor1 UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)