Mercurial > mm7
log
age | author | description |
---|---|---|
Sun, 08 Sep 2013 01:03:04 +0200 | Grumpy7 | Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it |
Sun, 08 Sep 2013 00:35:03 +0200 | Grumpy7 | Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus) |
Sat, 07 Sep 2013 23:06:13 +0200 | Grumpy7 | Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed |
Sat, 07 Sep 2013 22:46:18 +0200 | Nomad | Merge |
Sat, 07 Sep 2013 22:38:53 +0200 | Nomad | Some more cleaning |
Sat, 07 Sep 2013 21:17:47 +0200 | Grumpy7 | Minor assert fixes in players.cpp |
Sat, 07 Sep 2013 21:14:48 +0200 | Grumpy7 | Merge |
Sat, 07 Sep 2013 21:00:02 +0200 | Grumpy7 | Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions |