Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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Sun, 08 Sep 2013 04:11:10 +0200 |
Grumpy7 |
undoing 1481
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Sun, 08 Sep 2013 04:10:22 +0200 |
Grumpy7 |
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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Sun, 08 Sep 2013 03:27:10 +0200 |
Grumpy7 |
fixing compilation error
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Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
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Sun, 08 Sep 2013 01:23:37 +0200 |
Grumpy7 |
Merge
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Sun, 08 Sep 2013 01:17:33 +0200 |
Grumpy7 |
Player::IsUnarmed fixing condition
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Sun, 08 Sep 2013 01:03:04 +0200 |
Grumpy7 |
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
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Sun, 08 Sep 2013 00:35:03 +0200 |
Grumpy7 |
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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Sat, 07 Sep 2013 22:46:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
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Sat, 07 Sep 2013 21:17:47 +0200 |
Grumpy7 |
Minor assert fixes in players.cpp
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Sat, 07 Sep 2013 21:14:48 +0200 |
Grumpy7 |
Merge
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Sat, 07 Sep 2013 21:00:02 +0200 |
Grumpy7 |
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
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Sat, 07 Sep 2013 10:49:42 +0200 |
Grumpy7 |
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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Sat, 07 Sep 2013 10:04:37 +0200 |
Grumpy7 |
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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Sat, 07 Sep 2013 09:45:09 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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Sat, 07 Sep 2013 09:16:55 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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Sat, 07 Sep 2013 08:17:49 +0200 |
Grumpy7 |
added a few artifacts to enum ITEM_TYPE
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Sat, 07 Sep 2013 06:51:56 +0200 |
Grumpy7 |
Player::GetRangedDamageString fix + some small chnages
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
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Sat, 07 Sep 2013 13:26:15 +0200 |
Nomad |
Merge2
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Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
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Sat, 07 Sep 2013 05:23:16 +0200 |
Grumpy7 |
Merge
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Sat, 07 Sep 2013 05:18:32 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
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Sat, 07 Sep 2013 05:06:15 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, minor edits
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Sat, 07 Sep 2013 05:01:12 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
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Sat, 07 Sep 2013 04:15:06 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
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Sat, 07 Sep 2013 04:13:22 +0200 |
Grumpy7 |
Player::GetSkillBonus continuing cleanup
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Sat, 07 Sep 2013 02:42:54 +0200 |
Grumpy7 |
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
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Fri, 06 Sep 2013 03:36:08 +0200 |
Grumpy7 |
Player::GetSkillBonus fixing indentation
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Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
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Fri, 06 Sep 2013 16:43:54 +0600 |
Ritor1 |
m
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Fri, 06 Sep 2013 16:42:32 +0600 |
Ritor1 |
Слияние
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Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
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Fri, 06 Sep 2013 09:29:17 +0200 |
yoctozepto |
Fix Vec3<T>::Normalize_float().
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Fri, 06 Sep 2013 09:29:12 +0200 |
yoctozepto |
Clean Math.
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Thu, 05 Sep 2013 18:05:50 +0600 |
Ritor1 |
UIHouses.cpp cleaning(continue)
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Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
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Thu, 05 Sep 2013 13:12:53 +0600 |
Ritor1 |
m
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Thu, 05 Sep 2013 13:12:30 +0600 |
Ritor1 |
interaction_distance_limit for 3DModel in DrawStatusText
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Wed, 04 Sep 2013 20:30:49 +0200 |
yoctozepto |
Style :-)
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Wed, 04 Sep 2013 20:30:05 +0200 |
yoctozepto |
Oopsie :-)
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Wed, 04 Sep 2013 20:24:16 +0200 |
yoctozepto |
Fixed #62
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Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
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Wed, 04 Sep 2013 15:27:01 +0200 |
yoctozepto |
Fix size of byte_5111F6, it must include unk_511206 (as byte).
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Wed, 04 Sep 2013 14:34:59 +0200 |
yoctozepto |
Clean CastSpellInfo. (1)
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Tue, 03 Sep 2013 21:23:39 +0200 |
yoctozepto |
Fix assertion error when exiting Harmondale's castle. Possibly original bug.
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Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
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Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
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Mon, 02 Sep 2013 22:08:21 +0200 |
yoctozepto |
Clean and decouple. (2)
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Mon, 02 Sep 2013 15:23:09 +0200 |
yoctozepto |
Clean and decouple. (1)
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Mon, 02 Sep 2013 17:39:31 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:34:03 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:33:56 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:31:12 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Mon, 02 Sep 2013 12:03:40 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 12:03:25 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) wizard_eye
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Mon, 02 Sep 2013 12:46:32 +0200 |
yoctozepto |
Cleanup of VectorTypes.
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Mon, 02 Sep 2013 08:38:41 +0200 |
yoctozepto |
Fix types.
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Sun, 01 Sep 2013 19:39:05 +0200 |
yoctozepto |
Cleanup of LevelDecoration. (3)
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Sun, 01 Sep 2013 17:41:00 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Sun, 01 Sep 2013 17:36:29 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:14:50 +0600 |
Ritor1 |
Слияние
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Sun, 01 Sep 2013 17:14:42 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:10:55 +0600 |
Ritor1 |
Слияние
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Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Sun, 01 Sep 2013 11:57:07 +0200 |
yoctozepto |
Cleanup of LevelDecoration. (2)
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Sun, 01 Sep 2013 11:53:41 +0200 |
yoctozepto |
Modify PARTY_QUEST_BITS
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Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
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Fri, 30 Aug 2013 21:59:09 +0200 |
yoctozepto |
Fix typos in comments.
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Fri, 30 Aug 2013 21:53:17 +0200 |
yoctozepto |
Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
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Thu, 29 Aug 2013 22:36:48 +0200 |
yoctozepto |
Fix indentation.
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Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
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Fri, 30 Aug 2013 01:49:29 +0600 |
Ritor1 |
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
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Thu, 29 Aug 2013 22:02:00 +0600 |
Ritor1 |
Слияние
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Thu, 29 Aug 2013 22:01:47 +0600 |
Ritor1 |
m
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Thu, 29 Aug 2013 18:10:53 +0600 |
Ritor1 |
m
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Thu, 29 Aug 2013 18:08:02 +0600 |
Ritor1 |
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
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Thu, 29 Aug 2013 12:04:55 +0600 |
Ritor1 |
Слияние
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Thu, 29 Aug 2013 12:04:33 +0600 |
Ritor1 |
m
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Wed, 28 Aug 2013 23:47:39 +0300 |
Beri Levi berilevi |
uses std funcs instead
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Wed, 28 Aug 2013 22:10:13 +0200 |
yoctozepto |
LevelDecoration maintenance changes
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Wed, 28 Aug 2013 22:02:03 +0200 |
yoctozepto |
Rename DECORATION_FLAGS to DECORATION_DESC_FLAGS.
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Wed, 28 Aug 2013 18:43:31 +0200 |
Nomad |
Merge
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Wed, 28 Aug 2013 19:11:02 +0600 |
Ritor1 |
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
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Wed, 28 Aug 2013 14:39:01 +0600 |
Ritor1 |
Слияние
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Wed, 28 Aug 2013 14:38:51 +0600 |
Ritor1 |
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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Mon, 26 Aug 2013 21:41:27 +0100 |
zipi |
typo
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Mon, 26 Aug 2013 21:40:29 +0100 |
zipi |
sub_4077F1 cleaned, and fixed previous mistake in cleaning
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Mon, 26 Aug 2013 20:59:51 +0100 |
zipi |
sub_4075DB cleaned
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Mon, 26 Aug 2013 19:11:55 +0100 |
zipi |
footer array fix
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Mon, 26 Aug 2013 18:49:17 +0100 |
zipi |
minor fix
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Mon, 26 Aug 2013 20:32:55 +0200 |
Nomad |
Merge
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Mon, 26 Aug 2013 20:32:08 +0200 |
Nomad |
Window title text fixed.
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Mon, 26 Aug 2013 15:05:15 +0600 |
Ritor1 |
Paperdoll shoulder fix
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Mon, 26 Aug 2013 10:39:24 +0600 |
Ritor1 |
Слияние
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Mon, 26 Aug 2013 10:39:10 +0600 |
Ritor1 |
m
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Sun, 11 Aug 2013 12:09:33 +0600 |
Ritor1 |
Слияние
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Sun, 11 Aug 2013 12:09:09 +0600 |
Ritor1 |
m
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Wed, 21 Aug 2013 20:59:16 +0400 |
Gloval |
Merge
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Wed, 21 Aug 2013 20:58:36 +0400 |
Gloval |
renaming _guilds_member_bits to _achieved_awards_bits
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Wed, 14 Aug 2013 00:40:51 +0400 |
Gloval |
Merge
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Wed, 14 Aug 2013 00:40:23 +0400 |
Gloval |
TE mostly working
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Thu, 08 Aug 2013 16:34:37 +0600 |
Ritor1 |
Слияние
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Thu, 08 Aug 2013 16:34:19 +0600 |
Ritor1 |
GetDayPart and Journal_Draw
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Tue, 06 Aug 2013 09:26:17 +0600 |
Ritor1 |
Слияние
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Tue, 06 Aug 2013 09:26:06 +0600 |
Ritor1 |
m
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Wed, 07 Aug 2013 08:55:34 +0400 |
Gloval |
more renaming TE
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Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
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Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
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