Thu, 27 Mar 2014 23:28:54 +0100 |
Grumpy7 |
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
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Sun, 23 Mar 2014 19:55:59 +0600 |
Ritor1 |
for draw terrain
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Sat, 22 Mar 2014 18:06:41 +0600 |
Ritor1 |
near_clip error
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Fri, 21 Mar 2014 01:12:52 +0600 |
Ritor1 |
draw terrain distance
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Thu, 20 Mar 2014 18:44:27 +0600 |
Ritor1 |
stuff.h
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Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
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Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
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Wed, 19 Mar 2014 17:30:14 +0600 |
Ritor1 |
Draw terrain
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Wed, 19 Mar 2014 10:09:42 +0600 |
Ritor1 |
add files
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Tue, 18 Mar 2014 23:50:35 +0600 |
Ritor1 |
for Bloodsplat
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Tue, 18 Mar 2014 17:34:33 +0600 |
Ritor1 |
Слияние
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Tue, 18 Mar 2014 17:34:26 +0600 |
Ritor1 |
MediaPlayer.cpp
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Mon, 17 Mar 2014 22:53:24 +0100 |
Grumpy7 |
Merge
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Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
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Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
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Mon, 17 Mar 2014 17:44:32 +0600 |
Ritor1 |
button for MMT_Menu
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Mon, 17 Mar 2014 09:32:23 +0600 |
Ritor1 |
pngtest.c remove
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Sun, 16 Mar 2014 21:05:41 +0100 |
Grumpy7 |
... and this one too
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Sun, 16 Mar 2014 21:04:49 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 21:04:39 +0100 |
Grumpy7 |
forgot to commit this one
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Sun, 16 Mar 2014 21:04:00 +0100 |
Grumpy7 |
mm7_6.cpp include cleanup
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Sun, 16 Mar 2014 21:03:36 +0100 |
Grumpy7 |
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
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Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
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Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
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Mon, 17 Mar 2014 01:29:15 +0600 |
Ritor1 |
ConvertPNG continue
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Mon, 17 Mar 2014 01:24:09 +0600 |
Ritor1 |
Слияние
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Mon, 17 Mar 2014 01:22:20 +0600 |
Ritor1 |
wow
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Mon, 17 Mar 2014 01:21:55 +0600 |
Ritor1 |
libpng
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Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
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Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
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Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
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Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
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Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
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Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
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Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
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Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
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Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
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Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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Fri, 14 Mar 2014 23:33:07 +0100 |
Grumpy7 |
StorylineText::Initialize using tokenizer
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Fri, 14 Mar 2014 23:06:24 +0100 |
Grumpy7 |
SpellStats::Initialize using tokenizer
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Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
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Fri, 14 Mar 2014 22:41:35 +0600 |
Ritor1 |
pMMT_MainMenu_BtnExit coordinates
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Fri, 14 Mar 2014 22:26:52 +0600 |
Ritor1 |
mm7 game sound
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Fri, 14 Mar 2014 17:59:06 +0600 |
Ritor1 |
MMT_MainMenu
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Fri, 14 Mar 2014 13:58:51 +0600 |
Ritor1 |
submenu Other
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Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
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Fri, 14 Mar 2014 09:32:42 +0600 |
Ritor1 |
Слияние
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Fri, 14 Mar 2014 09:32:25 +0600 |
Ritor1 |
small cleaning
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Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
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Thu, 13 Mar 2014 23:56:37 +0600 |
Ritor1 |
Слияние
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Thu, 13 Mar 2014 23:56:31 +0600 |
Ritor1 |
DrawMessageBox
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Tue, 11 Mar 2014 22:55:43 +0100 |
Grumpy7 |
Merge
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Tue, 11 Mar 2014 22:55:15 +0100 |
Grumpy7 |
fixing rnd chest bug
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Sun, 09 Mar 2014 22:39:59 +0600 |
Ritor1 |
EventProcessor cleaned and ODM_NearClip fix
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