Thu, 14 May 2015 19:29:28 +0600 |
Ritor1 |
for VS2012
|
Thu, 14 May 2015 19:16:21 +0600 |
Ritor1 |
Слияние
|
Thu, 14 May 2015 19:16:08 +0600 |
Ritor1 |
.
|
Wed, 13 May 2015 20:09:12 +0600 |
Ritor1 |
Слияние
|
Wed, 13 May 2015 20:09:00 +0600 |
Ritor1 |
.
|
Thu, 14 May 2015 11:03:14 +0200 |
a.parshin |
Shooting bow sound & stats word wrap
|
Thu, 14 May 2015 10:34:40 +0200 |
a.parshin |
ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows & d3d deinit crashes fixed
|
Wed, 13 May 2015 11:31:58 +0200 |
a.parshin |
Game Main Menu separated from Game logic
|
Wed, 13 May 2015 02:20:05 +0200 |
a.parshin |
Party Creation UI logic separated from MainMenu
|
Wed, 13 May 2015 01:33:20 +0200 |
a.parshin |
Load from MainMenu logic separated from MainMenu window
|
Tue, 12 May 2015 12:03:30 +0200 |
a.parshin |
MainMenu rendering moved from event loop to respective window class
|
Tue, 12 May 2015 11:28:22 +0200 |
a.parshin |
Chest UI refactored to a class
|
Tue, 12 May 2015 11:07:32 +0200 |
a.parshin |
Rest & Spelbook refactored into class
|
Tue, 12 May 2015 03:24:19 +0200 |
a.parshin |
All Books windows are refactored into respective classes
|
Tue, 12 May 2015 01:45:31 +0200 |
a.parshin |
* SaveLoad
|