Mon, 13 Oct 2014 14:58:54 +0300 |
a.parshin |
Party creation arrow fix
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Fri, 10 Oct 2014 19:23:27 +0300 |
a.parshin |
IRender c-tor
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Fri, 10 Oct 2014 18:28:04 +0300 |
a.parshin |
Everything except game can use d3d11
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Fri, 10 Oct 2014 17:42:05 +0300 |
a.parshin |
Main menu rendered using d3d11
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Thu, 09 Oct 2014 23:33:36 +0300 |
a.parshin |
Hello from Direct3D 11 :)
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Thu, 09 Oct 2014 19:31:55 +0300 |
a.parshin |
Слияние
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Thu, 09 Oct 2014 19:30:22 +0300 |
a.parshin |
.
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Thu, 09 Oct 2014 22:02:47 +0600 |
Ritor1 |
MOVIE_JVC not crash
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Thu, 09 Oct 2014 16:37:17 +0300 |
a.parshin |
* error loading video when -novideo specified
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Thu, 09 Oct 2014 00:06:47 +0300 |
a.parshin |
d3d11 accepts RGBTexture
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Wed, 08 Oct 2014 22:32:54 +0600 |
Ritor1 |
"Necromancer Tavern 01"
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Thu, 02 Oct 2014 22:01:06 +0600 |
Ritor1 |
.
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Thu, 02 Oct 2014 21:16:27 +0600 |
Ritor1 |
LPWSTR wStr = new WCHAR[255]
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Thu, 02 Oct 2014 19:40:13 +0600 |
Ritor1 |
.
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Thu, 02 Oct 2014 19:33:11 +0600 |
Ritor1 |
Слияние
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Thu, 02 Oct 2014 19:33:01 +0600 |
Ritor1 |
RegOpenKeyExA
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Thu, 02 Oct 2014 17:35:50 +0600 |
Ritor1 |
uHouseID - 1
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Thu, 02 Oct 2014 13:39:42 +0600 |
Ritor1 |
alSourcePause
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Thu, 02 Oct 2014 12:23:52 +0600 |
Ritor1 |
FileExists
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Thu, 02 Oct 2014 11:52:31 +0600 |
Ritor1 |
use_music_folder
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Thu, 25 Sep 2014 10:40:16 +0600 |
Ritor1 |
.
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Thu, 25 Sep 2014 10:39:49 +0600 |
Ritor1 |
for sound
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Fri, 19 Sep 2014 18:03:18 +0600 |
Ritor1 |
for sounds of decoration
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Fri, 19 Sep 2014 10:49:17 +0600 |
Ritor1 |
for audio in House video
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