Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
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Mon, 02 Dec 2013 20:43:28 +0600 |
Ritor1 |
Merge
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Mon, 02 Dec 2013 20:42:46 +0600 |
Ritor1 |
small fix
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Mon, 02 Dec 2013 19:51:19 +0600 |
Ritor1 |
_494035_timed_effects__water_walking_damage__etc()
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
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Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
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Sun, 01 Dec 2013 20:14:32 +0600 |
Ritor1 |
Merge
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Sat, 30 Nov 2013 20:09:04 +0600 |
Ritor1 |
Merge
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Sat, 30 Nov 2013 20:08:51 +0600 |
Ritor1 |
PlayerModule.swig
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Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
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Fri, 29 Nov 2013 12:20:44 +0200 |
Nomad |
.
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Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
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Fri, 29 Nov 2013 09:45:35 +0600 |
Ritor1 |
Add LuaClass.h
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Fri, 29 Nov 2013 01:16:48 +0600 |
Ritor1 |
LuaClass.h
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Thu, 28 Nov 2013 21:49:06 +0600 |
Ritor1 |
Merge
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Thu, 28 Nov 2013 21:48:40 +0600 |
Ritor1 |
for MVS 2012
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Tue, 26 Nov 2013 18:45:08 +0600 |
Ritor1 |
Merge
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Tue, 26 Nov 2013 18:45:03 +0600 |
Ritor1 |
GetRangedAttack
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Thu, 28 Nov 2013 17:14:24 +0600 |
Ritor1 |
m
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
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Mon, 25 Nov 2013 17:09:39 +0600 |
Ritor1 |
Слияние
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Mon, 25 Nov 2013 16:44:53 +0600 |
Ritor1 |
swig.bat
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Fri, 22 Nov 2013 13:54:38 +0600 |
Ritor1 |
Слияние
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Fri, 22 Nov 2013 13:54:17 +0600 |
Ritor1 |
Add Log::Warning
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Fri, 22 Nov 2013 23:28:02 +0600 |
Ritor1 |
Log::Warning
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Thu, 21 Nov 2013 14:08:35 +0200 |
Nomad |
Post-build Event to copy scripts from project dir to game dir.
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