Wed, 29 May 2013 03:19:12 +0200 |
Grumpy7 |
wrong IsNotAlive() condition fix
|
Tue, 28 May 2013 00:49:43 +0200 |
Grumpy7 |
fixing bad bitwise operator fix
|
Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
|
Mon, 27 May 2013 23:29:39 +0200 |
Grumpy7 |
condition refactoring fix
|
Mon, 27 May 2013 23:07:13 +0200 |
Grumpy7 |
Merge
|
Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
|
Mon, 27 May 2013 21:35:25 +0100 |
zipi |
buff timers fixed
|
Mon, 27 May 2013 22:25:27 +0200 |
Grumpy7 |
probably erroneous semicolons removed, mace and staff stun chance work as they should
|
Mon, 27 May 2013 22:07:53 +0200 |
Grumpy7 |
GameUI_DrawMinimap bug
|
Mon, 27 May 2013 21:56:43 +0200 |
Grumpy7 |
stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
|
Mon, 27 May 2013 21:42:09 +0200 |
Grumpy7 |
#pragma pop() to #pragma pack(pop)
|
Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
|
Mon, 27 May 2013 21:30:40 +0200 |
Grumpy7 |
struct/class incostintency
|
Mon, 27 May 2013 15:57:58 +0100 |
zipi |
some spell fixes
|
Mon, 27 May 2013 12:45:17 +0200 |
Grumpy7 |
Award order fix, changed UIMSG_C0 to UIMSG_ClickAwardScrollBar
|
Mon, 27 May 2013 11:19:14 +0100 |
zipi |
arrow damage fixed
|
Mon, 27 May 2013 00:46:26 +0200 |
Grumpy7 |
Right click NPC fix
|
Sun, 26 May 2013 20:34:35 +0100 |
zipi |
small fix, dropping item
|
Sun, 26 May 2013 23:19:49 +0400 |
Gloval |
bugfix
|
Sun, 26 May 2013 21:27:32 +0400 |
Gloval |
uibook
|
Sun, 26 May 2013 18:56:45 +0400 |
Gloval |
Merge
|
Sun, 26 May 2013 18:55:31 +0400 |
Gloval |
npc some clean
|
Sun, 26 May 2013 13:59:49 +0100 |
zipi |
* stru154::GetFacePlane mistake fixed
|
Sun, 26 May 2013 14:13:43 +0400 |
Gloval |
Merge
|