log

age author description
Wed, 02 Oct 2013 18:27:48 +0600 Ritor1 Merge
Wed, 02 Oct 2013 18:27:27 +0600 Ritor1 m
Sun, 06 Oct 2013 09:21:09 +0200 Grumpy7 Merge
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Thu, 03 Oct 2013 09:35:51 +0200 Grumpy7 Player::AddVariable moving everything to a switch, cleaning up, finishing
Thu, 03 Oct 2013 08:53:25 +0200 Grumpy7 Player::AddVariable adding helper functions
Thu, 03 Oct 2013 08:32:59 +0200 Grumpy7 Player::AddVariable value capping done with calls to min, setplayerbuffanim and playsound contition variables removed
Thu, 03 Oct 2013 08:06:29 +0200 Grumpy7 Player::AddVariable majority of labels
Thu, 03 Oct 2013 07:35:20 +0200 Grumpy7 Player::AddVariable starting refactoring
Fri, 04 Oct 2013 17:30:47 +0600 Ritor1 DrawBuildingsD3D cleared
Thu, 03 Oct 2013 18:09:21 +0600 Ritor1 m
Thu, 03 Oct 2013 18:08:18 +0600 Ritor1 Слияние
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Thu, 03 Oct 2013 06:38:20 +0200 Grumpy7 Player.cpp cosmetics
Thu, 03 Oct 2013 05:56:52 +0200 Grumpy7 Player::SetVariable finishing cleanup
Thu, 03 Oct 2013 05:30:03 +0200 Grumpy7 Merge
Thu, 03 Oct 2013 05:27:54 +0200 Grumpy7 Player::SetVariable moved most of the conditions into a switch
Wed, 02 Oct 2013 08:51:43 +0200 Grumpy7 Player::SetVariable helper function for award sound
Wed, 02 Oct 2013 07:42:43 +0200 Grumpy7 Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
Wed, 02 Oct 2013 07:03:23 +0200 Grumpy7 Player::SetVariable trivial variable substitution
Wed, 02 Oct 2013 05:47:30 +0200 Grumpy7 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Tue, 01 Oct 2013 09:51:33 +0200 Grumpy7 Player::SetVariable removing LABEL_124
Tue, 01 Oct 2013 09:49:16 +0200 Grumpy7 Player::SetVariable removing LABEL_111
Tue, 01 Oct 2013 09:47:57 +0200 Grumpy7 Player::SetVariable removing LABEL_112
Tue, 01 Oct 2013 09:45:32 +0200 Grumpy7 Player::SetVariable restoring and fixing LABEL_51
Tue, 01 Oct 2013 07:36:27 +0200 Grumpy7 Player::SetVariable removing LABEL_168
Tue, 01 Oct 2013 07:35:15 +0200 Grumpy7 Player::SetVariable removing LABEL_169
Tue, 01 Oct 2013 07:33:52 +0200 Grumpy7 Player::SetVariable removing LABEL_170
Tue, 01 Oct 2013 07:32:15 +0200 Grumpy7 Player::SetVariable removing LABEL_172
Tue, 01 Oct 2013 07:30:46 +0200 Grumpy7 Player::SetVariable removing label_84
Tue, 01 Oct 2013 07:29:30 +0200 Grumpy7 Player::SetVariable restarting function refatcoring
Wed, 02 Oct 2013 17:11:15 +0600 Ritor1 new_draw_object_dist
Tue, 01 Oct 2013 10:44:02 +0600 Ritor1 Слияние
Tue, 01 Oct 2013 10:43:46 +0600 Ritor1 m
Tue, 01 Oct 2013 09:33:38 +0600 Ritor1 Слияние
Tue, 01 Oct 2013 09:33:29 +0600 Ritor1 m
Tue, 01 Oct 2013 06:19:58 +0200 Grumpy7 Merge
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Mon, 30 Sep 2013 23:38:28 +0600 Ritor1 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Mon, 30 Sep 2013 18:25:14 +0600 Ritor1 UITransition.cpp cleared
Mon, 30 Sep 2013 18:06:01 +0600 Ritor1 Merge
Mon, 30 Sep 2013 18:05:50 +0600 Ritor1 m
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Mon, 30 Sep 2013 11:41:55 +0600 Ritor1 Слияние
Mon, 30 Sep 2013 11:41:36 +0600 Ritor1 MagicShop cleared
Mon, 30 Sep 2013 09:30:42 +0600 Ritor1 Слияние
Mon, 30 Sep 2013 09:30:31 +0600 Ritor1 m
Mon, 30 Sep 2013 06:09:29 +0200 Grumpy7 Finishing member struct renaming
Mon, 30 Sep 2013 05:59:06 +0200 Grumpy7 Merge
Mon, 30 Sep 2013 05:48:32 +0200 Grumpy7 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Sun, 29 Sep 2013 21:32:47 +0600 Ritor1 AlchemistDialog() cleared
Fri, 27 Sep 2013 18:58:48 +0600 Ritor1 Merge
Fri, 27 Sep 2013 18:58:25 +0600 Ritor1 m
Thu, 26 Sep 2013 23:42:25 +0600 Ritor1 Merge
Thu, 26 Sep 2013 23:42:06 +0600 Ritor1 fixing
Fri, 27 Sep 2013 17:33:05 +0600 Ritor1 ArmorShop cleaning(continue)