Thu, 24 Jul 2014 01:39:07 +0200 |
Grumpy7 |
some more memory accesses fixed
|
Thu, 24 Jul 2014 01:11:36 +0200 |
Grumpy7 |
Merge
|
Thu, 24 Jul 2014 01:10:50 +0200 |
Grumpy7 |
some more memory access fixed
|
Thu, 24 Jul 2014 00:32:18 +0300 |
a.parshin |
Merge
|
Thu, 24 Jul 2014 00:31:49 +0300 |
a.parshin |
* Fixed releasing movie for movie-less transitions.
|
Wed, 23 Jul 2014 22:25:13 +0200 |
Grumpy7 |
Merge
|
Wed, 23 Jul 2014 22:24:53 +0200 |
Grumpy7 |
fixed uninitialized memory access in SpriteFrameTable::FromFile
|
Wed, 23 Jul 2014 22:09:56 +0300 |
a.parshin |
Merge
|
Wed, 23 Jul 2014 22:09:27 +0300 |
a.parshin |
* Fixed double release of movie in transition screens
|
Wed, 23 Jul 2014 19:52:49 +0100 |
zipi |
* Uninitialized uNumSectors in IndoorLocation
|
Wed, 23 Jul 2014 21:38:34 +0300 |
a.parshin |
* Fixed OpenAL crash for videos
|
Wed, 23 Jul 2014 20:53:28 +0300 |
a.parshin |
* Releasing movie OpenAL buffers
|
Wed, 23 Jul 2014 20:28:28 +0300 |
a.parshin |
* ITrack, IMovie now properly propogate destructors
|
Wed, 23 Jul 2014 19:42:39 +0300 |
a.parshin |
* -novideo disables shop videos
|
Wed, 23 Jul 2014 13:32:09 +0300 |
a.parshin |
Merge
|
Wed, 23 Jul 2014 13:28:30 +0300 |
a.parshin |
* Some initialization stuff
|
Wed, 23 Jul 2014 16:06:33 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 16:06:17 +0600 |
Ritor1 |
Hot key for mm7 main menu
|
Wed, 23 Jul 2014 12:58:30 +0300 |
a.parshin |
* Added win 8.1 support to builds
|
Tue, 22 Jul 2014 23:07:24 +0200 |
Grumpy7 |
fixing some memory access errors
|
Wed, 23 Jul 2014 01:18:24 +0600 |
Ritor1 |
//Uninitialized memory access
|
Wed, 23 Jul 2014 01:14:21 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 01:12:55 +0600 |
Ritor1 |
memory problems, Mouse
|
Tue, 22 Jul 2014 16:39:45 +0100 |
zipi |
bad resolve
|
Tue, 22 Jul 2014 16:36:18 +0100 |
zipi |
leaks
|
Tue, 22 Jul 2014 17:43:28 +0600 |
Ritor1 |
pIcons_LOD->uNumLoadedFiles = pIcons_LOD->pFacesLock;
|
Mon, 21 Jul 2014 17:37:03 +0600 |
Ritor1 |
misstake in LoadSound
|
Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
|
Wed, 16 Jul 2014 18:28:23 +0600 |
Ritor1 |
Слияние
|
Wed, 16 Jul 2014 18:28:14 +0600 |
Ritor1 |
.
|
Wed, 16 Jul 2014 17:22:12 +0600 |
Ritor1 |
LoadSound - cause of the crash exe file
|
Tue, 15 Jul 2014 20:21:08 +0600 |
Ritor1 |
added RenderStruct.h for VS 2012
|
Tue, 15 Jul 2014 15:44:45 +0600 |
Ritor1 |
added RenderStruct.h
|
Mon, 14 Jul 2014 19:48:47 +0600 |
Ritor1 |
function prototypes
|
Mon, 14 Jul 2014 18:09:42 +0600 |
Ritor1 |
Слияние
|
Wed, 09 Jul 2014 18:19:54 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 23:18:36 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 23:17:24 +0600 |
Ritor1 |
Log for MemoryStream
|
Mon, 14 Jul 2014 10:29:35 +0600 |
Ritor1 |
struct Render
|
Mon, 14 Jul 2014 10:04:14 +0600 |
Ritor1 |
Слияние
|
Mon, 14 Jul 2014 10:03:44 +0600 |
Ritor1 |
included directx 11
|
Thu, 10 Jul 2014 21:55:57 +0200 |
Grumpy7 |
Ticket #79 Game of (stat) incorrectly named
|
Thu, 10 Jul 2014 01:48:39 +0200 |
Grumpy7 |
fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
|
Thu, 10 Jul 2014 01:37:41 +0200 |
Grumpy7 |
Merge
|
Thu, 10 Jul 2014 01:34:57 +0200 |
Grumpy7 |
some polishing on GameUI_WritePointedObjectStatusString
|
Thu, 10 Jul 2014 00:58:45 +0200 |
Grumpy7 |
Fixing GameUI_WritePointedObjectStatusString conditions
|
Sun, 06 Jul 2014 16:27:17 +0100 |
zipi |
_46BFFA_check_object_intercept refactor
|
Fri, 04 Jul 2014 15:09:13 +0100 |
zipi |
fixing some compiler variable optimalization
|
Fri, 04 Jul 2014 18:15:46 +0600 |
Ritor1 |
pMovie renamed to pMovie_Track and other
|
Fri, 04 Jul 2014 13:58:09 +0600 |
Ritor1 |
for console window text
|
Fri, 04 Jul 2014 09:26:50 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 09:26:25 +0600 |
Ritor1 |
delete stru176.h for MVS 2010 MMT project
|
Thu, 03 Jul 2014 23:27:27 +0100 |
zipi |
area_of_effect_damage_evaluate - fixed spells radius problem
|
Wed, 02 Jul 2014 15:13:39 +0200 |
Grumpy7 |
removing some (const char *) casts
|
Mon, 30 Jun 2014 10:22:31 +0100 |
zipi |
sub_407A1C - changing some variables to signed
|
Mon, 23 Jun 2014 23:45:57 +0600 |
Ritor1 |
Слияние
|