Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
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Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
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Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
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Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
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Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
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Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
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Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
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Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
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Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
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Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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