log

age author description
Mon, 13 Jan 2014 14:31:25 +0600 Ritor1 uDefaultPartyHeight = 192
Fri, 10 Jan 2014 17:56:19 +0600 Ritor1 m
Fri, 10 Jan 2014 17:42:57 +0600 Ritor1 Слияние
Fri, 10 Jan 2014 17:42:37 +0600 Ritor1 GetItemBonusEnchantment
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Wed, 08 Jan 2014 17:25:34 +0600 Ritor1 SortVectors_x, SortVerticesByX and SortVerticesByY
Wed, 08 Jan 2014 15:01:58 +0600 Ritor1 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Tue, 07 Jan 2014 22:15:45 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 22:46:11 +0600 Ritor1 FACE_PRESSURE_PLATE
Mon, 06 Jan 2014 20:01:21 +0600 Ritor1 restore broken filters
Mon, 06 Jan 2014 19:29:59 +0600 Ritor1 Слияние
Mon, 06 Jan 2014 19:29:01 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 17:32:17 +0600 Ritor1 face_attrib for VIS
Thu, 02 Jan 2014 18:25:42 +0000 zipi some code cleaning in video playing, loops play but there is a memory leak
Thu, 02 Jan 2014 17:57:09 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 17:56:55 +0600 Ritor1 drawing items in the dragon's cave and GetFloorLevel for BModels
Thu, 02 Jan 2014 09:11:28 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 09:11:01 +0600 Ritor1 1
Wed, 01 Jan 2014 13:43:09 +0000 zipi libavcodec playing movies and houses, loops not working yet
Tue, 31 Dec 2013 23:03:01 +0600 Ritor1 Merge
Tue, 31 Dec 2013 23:02:08 +0600 Ritor1 Arena works
Tue, 31 Dec 2013 14:52:14 +0000 zipi preparation for libavcodec
Tue, 31 Dec 2013 16:26:08 +0600 Ritor1 screenshot
Sun, 29 Dec 2013 01:26:15 +0600 Ritor1 SavePCXScreenshot() continue
Sat, 28 Dec 2013 16:49:21 +0600 Ritor1 savegame screenshot fix
Sat, 28 Dec 2013 13:13:54 +0600 Ritor1 Слияние
Sat, 28 Dec 2013 13:12:52 +0600 Ritor1 LoadPCXFile
Sat, 28 Dec 2013 00:32:08 +0600 Ritor1 Savegame_screenshot continue
Fri, 27 Dec 2013 17:52:31 +0600 Ritor1 Screenshot continue
Thu, 26 Dec 2013 22:58:54 +0000 zipi fix for previous commit load error
Thu, 26 Dec 2013 22:46:49 +0000 zipi house animations working
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Thu, 26 Dec 2013 00:19:49 +0600 Ritor1 sky for snow
Wed, 25 Dec 2013 17:42:19 +0600 Ritor1 for snow in house
Wed, 25 Dec 2013 17:20:02 +0600 Ritor1 Snow
Tue, 24 Dec 2013 22:41:25 +0600 Ritor1 DrawOutdoorSkyD3D fix and cleaned
Tue, 24 Dec 2013 17:32:33 +0600 Ritor1 sky continue
Mon, 23 Dec 2013 23:39:26 +0600 Ritor1 Merge
Mon, 23 Dec 2013 23:38:51 +0600 Ritor1 mm7_4-6 cleaned
Mon, 23 Dec 2013 15:18:16 +0100 Grumpy7 Merge
Mon, 23 Dec 2013 15:17:50 +0100 Grumpy7 Fixing hireling prices
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Mon, 23 Dec 2013 00:48:53 +0600 Ritor1 SoundVolume options
Sat, 21 Dec 2013 23:33:36 +0600 Ritor1 PlaySound() source_x
Sat, 21 Dec 2013 01:03:54 +0600 Ritor1 Merge
Sat, 21 Dec 2013 01:03:45 +0600 Ritor1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Fri, 20 Dec 2013 01:46:23 +0100 Grumpy7 including my proj file to ignore list
Fri, 20 Dec 2013 01:28:39 +0100 Grumpy7 Merge
Fri, 20 Dec 2013 01:25:52 +0100 Grumpy7 sub_427769_spell to sub_427769_isSpellQuickCastableOnShiftClick
Fri, 20 Dec 2013 00:37:39 +0600 Ritor1 PlaySound() blv_door and other sounds
Thu, 19 Dec 2013 00:55:16 +0600 Ritor1 PlaySound() continue
Wed, 18 Dec 2013 17:33:04 +0600 Ritor1 UpdateSounds()
Tue, 17 Dec 2013 23:11:49 +0600 Ritor1 stru_AA1058[i]._494836() continue
Tue, 17 Dec 2013 21:34:20 +0600 Ritor1 RasterLine2D, DIALOGUE_EVT_A etc.
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Fri, 13 Dec 2013 22:19:56 +0600 Ritor1 Dialogue option selection is frozen fix
Fri, 13 Dec 2013 17:46:37 +0600 Ritor1 pCurrentPosActiveItem
Fri, 13 Dec 2013 16:10:36 +0600 Ritor1 Popup window in MainMenu not shown
Fri, 13 Dec 2013 11:51:51 +0600 Ritor1 Minimap fix
Fri, 13 Dec 2013 01:21:07 +0600 Ritor1 RasterLine2D fix
Thu, 12 Dec 2013 21:44:02 +0600 Ritor1 Merge
Thu, 12 Dec 2013 21:42:18 +0600 Ritor1 m
Thu, 12 Dec 2013 18:07:08 +0600 Ritor1 RasterLine2D (continue)
Thu, 12 Dec 2013 13:55:42 +0600 Ritor1 enums and BLV_UpdateDoors()
Thu, 12 Dec 2013 09:28:05 +0600 Ritor1 Слияние
Thu, 12 Dec 2013 09:27:55 +0600 Ritor1 m
Fri, 06 Dec 2013 11:14:39 +0600 Ritor1 Слияние
Fri, 06 Dec 2013 11:14:33 +0600 Ritor1 m
Wed, 11 Dec 2013 23:34:15 +0600 Ritor1 m
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Sat, 07 Dec 2013 14:25:50 +0600 Ritor1 WalkSound
Fri, 06 Dec 2013 23:35:50 +0600 Ritor1 Merge
Fri, 06 Dec 2013 23:35:34 +0600 Ritor1 wakingsound and runingsound
Wed, 04 Dec 2013 00:45:18 +0600 Ritor1 Merge
Wed, 04 Dec 2013 00:45:10 +0600 Ritor1 m
Thu, 05 Dec 2013 23:31:48 +0400 Gloval smacker flags
Wed, 04 Dec 2013 23:35:44 +0400 Gloval fix transparent fonts
Wed, 04 Dec 2013 16:10:54 +0600 Ritor1 m
Wed, 04 Dec 2013 15:40:38 +0600 Ritor1 Слияние
Wed, 04 Dec 2013 15:40:27 +0600 Ritor1 ODM_GetFloorLevel() check height
Wed, 04 Dec 2013 09:13:48 +0400 Gloval more text fix
Wed, 04 Dec 2013 08:50:24 +0400 Gloval some text rendering fix
Tue, 03 Dec 2013 21:30:40 +0200 Nomad Merge
Tue, 03 Dec 2013 21:29:12 +0200 Nomad Merge
Tue, 03 Dec 2013 21:25:05 +0200 Nomad Minimap's drawing
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Tue, 03 Dec 2013 09:22:28 +0600 Ritor1 Слияние
Tue, 03 Dec 2013 09:22:24 +0600 Ritor1 inline LuaVM()
Mon, 02 Dec 2013 23:19:22 +0600 Ritor1 rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
Mon, 02 Dec 2013 20:43:28 +0600 Ritor1 Merge