log

age author description
Wed, 04 Dec 2013 00:45:10 +0600 Ritor1 m
Thu, 05 Dec 2013 23:31:48 +0400 Gloval smacker flags
Wed, 04 Dec 2013 23:35:44 +0400 Gloval fix transparent fonts
Wed, 04 Dec 2013 16:10:54 +0600 Ritor1 m
Wed, 04 Dec 2013 15:40:38 +0600 Ritor1 Слияние
Wed, 04 Dec 2013 15:40:27 +0600 Ritor1 ODM_GetFloorLevel() check height
Wed, 04 Dec 2013 09:13:48 +0400 Gloval more text fix
Wed, 04 Dec 2013 08:50:24 +0400 Gloval some text rendering fix
Tue, 03 Dec 2013 21:30:40 +0200 Nomad Merge
Tue, 03 Dec 2013 21:29:12 +0200 Nomad Merge
Tue, 03 Dec 2013 21:25:05 +0200 Nomad Minimap's drawing
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Tue, 03 Dec 2013 09:22:28 +0600 Ritor1 Слияние
Tue, 03 Dec 2013 09:22:24 +0600 Ritor1 inline LuaVM()
Mon, 02 Dec 2013 23:19:22 +0600 Ritor1 rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
Mon, 02 Dec 2013 20:43:28 +0600 Ritor1 Merge
Mon, 02 Dec 2013 20:42:46 +0600 Ritor1 small fix
Mon, 02 Dec 2013 19:51:19 +0600 Ritor1 _494035_timed_effects__water_walking_damage__etc()
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Mon, 02 Dec 2013 17:00:58 +0600 Ritor1 _493938_regenerate()
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:14:32 +0600 Ritor1 Merge
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Sat, 30 Nov 2013 20:09:04 +0600 Ritor1 Merge
Sat, 30 Nov 2013 20:08:51 +0600 Ritor1 PlayerModule.swig
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Fri, 29 Nov 2013 12:20:44 +0200 Nomad .
Fri, 29 Nov 2013 12:20:07 +0200 Nomad Moved implementation to cpp
Fri, 29 Nov 2013 09:45:35 +0600 Ritor1 Add LuaClass.h
Fri, 29 Nov 2013 01:16:48 +0600 Ritor1 LuaClass.h
Thu, 28 Nov 2013 21:49:06 +0600 Ritor1 Merge