Sat, 09 Nov 2013 00:15:18 +0600 |
Ritor1 |
Footer text for items fix
|
Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Wed, 06 Nov 2013 00:09:47 -0800 |
Grumpy7 |
Merge
|
Tue, 05 Nov 2013 20:42:54 -0800 |
Grumpy7 |
fixing game window not reacting after closing npc dialog
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Tue, 05 Nov 2013 23:59:54 +0000 |
zipi |
DoGetHeightOnTerrain -1 signed fix
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Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
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Tue, 05 Nov 2013 22:07:34 +0000 |
zipi |
mistake in previous commit
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Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
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Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
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Sun, 03 Nov 2013 22:42:37 +0600 |
Ritor1 |
Merge
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Sun, 03 Nov 2013 22:42:25 +0600 |
Ritor1 |
DrawIndoorSky() continue
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Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
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Sun, 03 Nov 2013 13:33:37 +0000 |
zipi |
window style fix
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Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
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Sun, 03 Nov 2013 10:31:01 +0000 |
zipi |
sync with git
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Sun, 03 Nov 2013 01:25:54 -0800 |
Grumpy7 |
fixing incorrect item checked when dealing damage to monsters
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Sun, 03 Nov 2013 01:20:06 -0800 |
Grumpy7 |
Merge
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Sun, 03 Nov 2013 01:19:07 -0800 |
Grumpy7 |
char picking up item off by one fixed
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Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
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Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
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Sat, 02 Nov 2013 15:50:44 +0000 |
zipi |
Indoor viewport top fixed
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Sat, 02 Nov 2013 12:33:57 +0000 |
zipi |
typo
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Sat, 02 Nov 2013 12:16:48 +0000 |
zipi |
Multi-monitor support part1
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Sat, 02 Nov 2013 10:14:14 +0000 |
zipi |
Added back window position saving
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Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
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Fri, 01 Nov 2013 14:44:06 +0600 |
Ritor1 |
Слияние
|
Fri, 01 Nov 2013 14:43:54 +0600 |
Ritor1 |
DrawIndoorSky() continue
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Mon, 28 Oct 2013 22:16:42 -0700 |
Grumpy7 |
Fixing players not getting damaged by projectiles
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Mon, 28 Oct 2013 20:29:53 -0700 |
Grumpy7 |
fixing wrong shape of element being enchanted in inventory
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Mon, 28 Oct 2013 00:57:37 -0700 |
Grumpy7 |
saved game fix
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Sat, 26 Oct 2013 01:50:35 -0700 |
Grumpy7 |
Fixing bug with itemSkillTypes
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Sat, 26 Oct 2013 00:54:12 -0700 |
Grumpy7 |
fixing bug in starburst casting
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Sat, 26 Oct 2013 00:41:13 -0700 |
Grumpy7 |
stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
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Sat, 26 Oct 2013 00:36:01 -0700 |
Grumpy7 |
stru319::_4273BB cleaned up
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Sat, 26 Oct 2013 00:18:52 -0700 |
Grumpy7 |
Actor::special_ability_use_check moved to Actor and cleaned up
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Sat, 26 Oct 2013 00:09:30 -0700 |
Grumpy7 |
Actor::_427102 to Actor::_427102_IsOkToCastSpell
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Sat, 26 Oct 2013 00:06:07 -0700 |
Grumpy7 |
Actor::_427102 cleaned up
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Fri, 25 Oct 2013 23:52:16 -0700 |
Grumpy7 |
Actor::_427102 changing cases to enum values
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Fri, 25 Oct 2013 23:14:53 -0700 |
Grumpy7 |
moving stru319::_427102 to Actor::_427102
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Fri, 25 Oct 2013 23:09:04 -0700 |
Grumpy7 |
Actor::LootActor cleaned up, fixed item looting not working
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Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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Fri, 25 Oct 2013 11:23:34 -0700 |
Grumpy7 |
pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
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Fri, 25 Oct 2013 11:22:27 -0700 |
Grumpy7 |
pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
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Fri, 25 Oct 2013 11:22:01 -0700 |
Grumpy7 |
pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
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Fri, 25 Oct 2013 11:21:37 -0700 |
Grumpy7 |
pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
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Fri, 25 Oct 2013 11:21:05 -0700 |
Grumpy7 |
pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
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Fri, 25 Oct 2013 11:20:24 -0700 |
Grumpy7 |
pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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Fri, 25 Oct 2013 11:19:41 -0700 |
Grumpy7 |
pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
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Fri, 25 Oct 2013 11:19:01 -0700 |
Grumpy7 |
pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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Fri, 25 Oct 2013 11:18:10 -0700 |
Grumpy7 |
pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
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Fri, 25 Oct 2013 11:17:25 -0700 |
Grumpy7 |
pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
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Fri, 25 Oct 2013 11:16:52 -0700 |
Grumpy7 |
pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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Fri, 25 Oct 2013 11:15:57 -0700 |
Grumpy7 |
pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
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Fri, 25 Oct 2013 11:15:18 -0700 |
Grumpy7 |
pActorBuffs[9] to pActorBuffs[ACTOR_BUFF_BERSERK]
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Fri, 25 Oct 2013 11:14:32 -0700 |
Grumpy7 |
pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
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Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
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Fri, 25 Oct 2013 11:12:18 -0700 |
Grumpy7 |
pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
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Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
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Fri, 25 Oct 2013 11:10:44 -0700 |
Grumpy7 |
pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
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Fri, 25 Oct 2013 11:09:52 -0700 |
Grumpy7 |
pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
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Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
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Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
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Fri, 25 Oct 2013 00:51:32 -0700 |
Grumpy7 |
fixing inventory right click crash
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Thu, 24 Oct 2013 23:22:46 -0700 |
Grumpy7 |
Merge
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Thu, 24 Oct 2013 23:21:05 -0700 |
Grumpy7 |
Fixing game unplayable after enchanting
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Thu, 24 Oct 2013 15:40:38 +0600 |
Ritor1 |
oh
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Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
|
Thu, 24 Oct 2013 15:28:33 +0600 |
Ritor1 |
m
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Thu, 24 Oct 2013 15:26:22 +0600 |
Ritor1 |
m
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Thu, 24 Oct 2013 15:24:55 +0600 |
Ritor1 |
m
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Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
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Wed, 23 Oct 2013 21:21:48 -0700 |
Grumpy7 |
DamageMonsterFromParty cleanup finished
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Wed, 23 Oct 2013 21:13:28 -0700 |
Grumpy7 |
DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
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Wed, 23 Oct 2013 21:10:11 -0700 |
Grumpy7 |
Fixing bug in Actor::AI_RangedAttack introduced by me
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Wed, 23 Oct 2013 20:36:19 -0700 |
Grumpy7 |
DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
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Wed, 23 Oct 2013 19:13:07 -0700 |
Grumpy7 |
Merge
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Wed, 23 Oct 2013 00:02:06 -0700 |
Grumpy7 |
DamageMonsterFromParty moved initial damage source logic to an if and a switch
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Tue, 22 Oct 2013 23:18:41 -0700 |
Grumpy7 |
DamageMonsterFromParty removed LABEL_67
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Tue, 22 Oct 2013 19:09:12 -0700 |
Grumpy7 |
SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
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Wed, 23 Oct 2013 15:46:05 +0200 |
Nomad |
Woops, debug stuff.
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Wed, 23 Oct 2013 15:37:51 +0200 |
Nomad |
Merge
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Wed, 23 Oct 2013 15:37:17 +0200 |
Nomad |
MSVS 2012 project file & some compilation warning fixes
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Wed, 23 Oct 2013 17:30:14 +0600 |
Ritor1 |
rename DrawIndoorPolygonSky
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Wed, 23 Oct 2013 17:13:23 +0600 |
Ritor1 |
DrawIndoorPolygonSky
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Wed, 23 Oct 2013 15:27:25 +0600 |
Ritor1 |
mm7_1.cpp delete
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Wed, 23 Oct 2013 12:49:25 +0600 |
Ritor1 |
GuildDialog fix and cleared
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Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
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Tue, 22 Oct 2013 18:55:37 -0700 |
Grumpy7 |
fixing monsters not attacking unless attacked
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Tue, 22 Oct 2013 21:31:24 +0100 |
zipi |
sub_4BD8B5 converted to switch clause
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Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
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Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
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Tue, 22 Oct 2013 17:36:12 +0600 |
Ritor1 |
Arena_SelectionFightLevel
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Tue, 22 Oct 2013 17:21:09 +0600 |
Ritor1 |
mm7_1.cpp remove
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Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
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Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
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Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
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Mon, 21 Oct 2013 23:20:29 -0700 |
Grumpy7 |
Merge
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Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
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Sun, 20 Oct 2013 23:50:19 -0700 |
Grumpy7 |
UpdateActorAI getting rid of unnecessary memcpys
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Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 17:23:59 +0600 |
Ritor1 |
m
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Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
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Mon, 21 Oct 2013 10:07:32 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 10:07:23 +0600 |
Ritor1 |
m
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Mon, 21 Oct 2013 10:42:35 +0200 |
Nomad |
Merge
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Mon, 21 Oct 2013 10:42:27 +0200 |
Nomad |
Adding swig, gitignore, hgignore
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Sun, 20 Oct 2013 23:12:09 -0700 |
Grumpy7 |
Fixing a small bug in Party::AddItemToParty + removing unreachable return
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
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Sun, 20 Oct 2013 02:48:35 -0700 |
Grumpy7 |
renaming Actor::_44FD29 to Actor::SummonMinion
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Sun, 20 Oct 2013 02:30:36 -0700 |
Grumpy7 |
Actor::_44FD29 cleanup 1
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Sun, 20 Oct 2013 00:38:38 -0700 |
Grumpy7 |
Actor::_SelectTarget final cleanup
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Sun, 20 Oct 2013 00:21:16 -0700 |
Grumpy7 |
Actor::GetActorsRelation finishing cleanup
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Sun, 20 Oct 2013 00:12:37 -0700 |
Grumpy7 |
Actor::GetActorsRelation cleanup 2
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Sat, 19 Oct 2013 23:08:02 -0700 |
Grumpy7 |
fixing buildability
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Sat, 19 Oct 2013 21:26:31 -0700 |
Grumpy7 |
Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
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Sat, 19 Oct 2013 08:21:57 +0200 |
Grumpy7 |
getting rid of "signed value is out of range for enum constant" errors for Tileset_NULL and PLAYER_SKILL_INVALID
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Sat, 19 Oct 2013 08:15:08 +0200 |
Grumpy7 |
Actor::AI_Pursue3 cleaned up
|
Sat, 19 Oct 2013 07:56:16 +0200 |
Grumpy7 |
Actor::AI_Pursue2 cleaned up
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Sat, 19 Oct 2013 07:26:35 +0200 |
Grumpy7 |
Actor::AI_Flee cleaned up
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Sat, 19 Oct 2013 07:02:05 +0200 |
Grumpy7 |
Actor::AI_Pursue1 cleaned up
|
Sat, 19 Oct 2013 06:48:02 +0200 |
Grumpy7 |
Actor::PlaySound cleaned up
|
Sat, 19 Oct 2013 06:27:07 +0200 |
Grumpy7 |
Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
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Fri, 18 Oct 2013 09:31:35 +0200 |
Grumpy7 |
Actor::AI_RandomMove minor cleanup
|
Thu, 17 Oct 2013 10:23:36 +0200 |
Grumpy7 |
Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
|
Thu, 17 Oct 2013 10:00:57 +0200 |
Grumpy7 |
Actor::AI_SpellAttack1 cleaned up
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Thu, 17 Oct 2013 09:50:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack2 cleaned up
|
Thu, 17 Oct 2013 09:10:18 +0200 |
Grumpy7 |
Actor::StealFrom changed signature to void, minor cleanup
|
Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
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Thu, 17 Oct 2013 08:55:28 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
|
Thu, 17 Oct 2013 07:57:01 +0200 |
Grumpy7 |
Actor::AddBloodsplatOnDamageOverlay cleaned up
|
Thu, 17 Oct 2013 07:46:11 +0200 |
Grumpy7 |
Actor::ApplyFineForKillingPeasant cleaned up
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Thu, 17 Oct 2013 03:47:31 +0200 |
Grumpy7 |
Merge
|
Thu, 17 Oct 2013 03:47:21 +0200 |
Grumpy7 |
Actor::AI_MeleeAttack cleaned up
|
Wed, 16 Oct 2013 05:59:21 +0200 |
Grumpy7 |
Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
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Wed, 16 Oct 2013 04:36:30 +0200 |
Grumpy7 |
IntegrityTest size tests changed to static_asserts
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Wed, 16 Oct 2013 03:23:03 +0200 |
Grumpy7 |
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
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Wed, 16 Oct 2013 13:34:49 +0200 |
Nomad |
Merge
|
Wed, 16 Oct 2013 13:34:26 +0200 |
Nomad |
Lua 5.2.2 added.
|
Mon, 14 Oct 2013 08:22:12 +0200 |
Grumpy7 |
Actor::AI_FaceObject cleanup
|
Mon, 14 Oct 2013 08:00:30 +0200 |
Grumpy7 |
Actor::GetDirectionInfo some minor changes
|
Mon, 14 Oct 2013 07:40:44 +0200 |
Grumpy7 |
Actor::Explode cleaned up
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Mon, 14 Oct 2013 07:32:04 +0200 |
Grumpy7 |
Actor::AI_RangedAttack cleaned up
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Mon, 14 Oct 2013 03:22:34 +0200 |
Grumpy7 |
fixing some warnings in actor.cpp
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Mon, 14 Oct 2013 03:17:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack finishing cleanup
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Mon, 14 Oct 2013 02:12:01 +0200 |
Grumpy7 |
Actor::AI_SpellAttack removing unnecessary temporary vars
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Mon, 14 Oct 2013 00:58:05 +0200 |
Grumpy7 |
Actor::AI_SpellAttack moved spells into a huge case
|
Mon, 14 Oct 2013 00:46:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack label 159 removed
|
Mon, 14 Oct 2013 00:40:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack preparing to remove label 159
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Mon, 14 Oct 2013 00:24:57 +0200 |
Grumpy7 |
Merge
|
Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
|
Sun, 13 Oct 2013 11:44:15 +0200 |
Grumpy7 |
Actor::AI_SpellAttack, extracting common code from different mastery levels
|
Sun, 13 Oct 2013 11:17:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
|
Sun, 13 Oct 2013 10:45:48 +0200 |
Grumpy7 |
sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
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Sun, 13 Oct 2013 08:03:14 +0200 |
Grumpy7 |
Actor::ToggleFlag, sub_448518_npc_set_item cleanup
|
Sun, 13 Oct 2013 21:13:08 +0200 |
Nomad |
Merge
|
Sun, 13 Oct 2013 21:12:57 +0200 |
Nomad |
Texture error in MainMenuWindow
|
Sun, 13 Oct 2013 23:57:11 +0600 |
Ritor1 |
m
|
Sun, 13 Oct 2013 22:53:45 +0600 |
Ritor1 |
Merge
|
Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
|
Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
|
Sun, 13 Oct 2013 06:32:06 +0200 |
Grumpy7 |
Merge
|
Fri, 11 Oct 2013 10:12:29 +0200 |
Grumpy7 |
Merge
|
Fri, 11 Oct 2013 10:12:24 +0200 |
Grumpy7 |
zeroing number of deaths
|
Fri, 11 Oct 2013 09:20:52 +0200 |
Grumpy7 |
adding some member value zeroing to Party::Reset
|
Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
|
Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
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Fri, 11 Oct 2013 18:55:43 +0600 |
Ritor1 |
Merge
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Fri, 11 Oct 2013 18:55:07 +0600 |
Ritor1 |
m
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Tue, 08 Oct 2013 15:27:57 +0600 |
Ritor1 |
Merge
|
Tue, 08 Oct 2013 15:27:43 +0600 |
Ritor1 |
m
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Mon, 07 Oct 2013 21:57:01 +0600 |
Ritor1 |
Merge
|
Mon, 07 Oct 2013 21:56:47 +0600 |
Ritor1 |
m
|
Fri, 11 Oct 2013 10:41:12 +0200 |
Nomad |
Clicking works again
|
Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
|
Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
|
Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
|
Wed, 09 Oct 2013 08:29:23 +0200 |
Grumpy7 |
adding <algorithm> to uicontrol to fix build issue with vs2008
|
Wed, 09 Oct 2013 08:09:48 +0200 |
Grumpy7 |
Merge
|
Wed, 09 Oct 2013 08:06:26 +0200 |
Grumpy7 |
Finishing Player.cpp, fixing some bugs
|
Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
|
Tue, 08 Oct 2013 07:10:00 +0200 |
Grumpy7 |
Player::SubtractVariable changing return val to void, finishing cleanup
|
Tue, 08 Oct 2013 05:46:44 +0200 |
Grumpy7 |
Player::SubtractVariable moving everything to one switch
|
Mon, 07 Oct 2013 07:56:07 +0200 |
Grumpy7 |
Player::SubtractVariable helper functions
|
Mon, 07 Oct 2013 06:37:49 +0200 |
Grumpy7 |
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
|
Tue, 08 Oct 2013 11:06:24 +0200 |
Nomad |
Merge
|
Tue, 08 Oct 2013 11:04:08 +0200 |
Nomad |
MainMenuWindow
|
Mon, 07 Oct 2013 16:13:49 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 16:13:32 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 16:06:14 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 16:06:08 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 15:20:41 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
|
Mon, 07 Oct 2013 09:31:32 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 09:31:18 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 13:08:53 +0200 |
Nomad |
.
|
Mon, 07 Oct 2013 13:00:53 +0200 |
Nomad |
WinXP fix
|
Mon, 07 Oct 2013 11:59:51 +0200 |
Nomad |
oops
|
Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
|
Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
|
Sun, 06 Oct 2013 22:48:14 +0600 |
Ritor1 |
m
|
Sun, 06 Oct 2013 22:45:11 +0600 |
Ritor1 |
Merge
|
Sun, 06 Oct 2013 22:45:00 +0600 |
Ritor1 |
GetSpellColor, DrawSkyD3D()(continue)
|
Fri, 04 Oct 2013 20:25:02 +0600 |
Ritor1 |
Merge
|
Fri, 04 Oct 2013 20:24:49 +0600 |
Ritor1 |
m
|
Wed, 02 Oct 2013 18:27:48 +0600 |
Ritor1 |
Merge
|
Wed, 02 Oct 2013 18:27:27 +0600 |
Ritor1 |
m
|
Sun, 06 Oct 2013 09:21:09 +0200 |
Grumpy7 |
Merge
|
Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
|
Thu, 03 Oct 2013 09:35:51 +0200 |
Grumpy7 |
Player::AddVariable moving everything to a switch, cleaning up, finishing
|
Thu, 03 Oct 2013 08:53:25 +0200 |
Grumpy7 |
Player::AddVariable adding helper functions
|
Thu, 03 Oct 2013 08:32:59 +0200 |
Grumpy7 |
Player::AddVariable value capping done with calls to min, setplayerbuffanim and playsound contition variables removed
|
Thu, 03 Oct 2013 08:06:29 +0200 |
Grumpy7 |
Player::AddVariable majority of labels
|
Thu, 03 Oct 2013 07:35:20 +0200 |
Grumpy7 |
Player::AddVariable starting refactoring
|
Fri, 04 Oct 2013 17:30:47 +0600 |
Ritor1 |
DrawBuildingsD3D cleared
|
Thu, 03 Oct 2013 18:09:21 +0600 |
Ritor1 |
m
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Thu, 03 Oct 2013 18:08:18 +0600 |
Ritor1 |
Слияние
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Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
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Thu, 03 Oct 2013 06:38:20 +0200 |
Grumpy7 |
Player.cpp cosmetics
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Thu, 03 Oct 2013 05:56:52 +0200 |
Grumpy7 |
Player::SetVariable finishing cleanup
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Thu, 03 Oct 2013 05:30:03 +0200 |
Grumpy7 |
Merge
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Thu, 03 Oct 2013 05:27:54 +0200 |
Grumpy7 |
Player::SetVariable moved most of the conditions into a switch
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Wed, 02 Oct 2013 08:51:43 +0200 |
Grumpy7 |
Player::SetVariable helper function for award sound
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Wed, 02 Oct 2013 07:42:43 +0200 |
Grumpy7 |
Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
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Wed, 02 Oct 2013 07:03:23 +0200 |
Grumpy7 |
Player::SetVariable trivial variable substitution
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Wed, 02 Oct 2013 05:47:30 +0200 |
Grumpy7 |
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
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Tue, 01 Oct 2013 09:51:33 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_124
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Tue, 01 Oct 2013 09:49:16 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_111
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Tue, 01 Oct 2013 09:47:57 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_112
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Tue, 01 Oct 2013 09:45:32 +0200 |
Grumpy7 |
Player::SetVariable restoring and fixing LABEL_51
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Tue, 01 Oct 2013 07:36:27 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_168
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Tue, 01 Oct 2013 07:35:15 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_169
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Tue, 01 Oct 2013 07:33:52 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_170
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