log

age author description
Tue, 22 Oct 2013 19:09:12 -0700 Grumpy7 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Wed, 23 Oct 2013 15:46:05 +0200 Nomad Woops, debug stuff.
Wed, 23 Oct 2013 15:37:51 +0200 Nomad Merge
Wed, 23 Oct 2013 15:37:17 +0200 Nomad MSVS 2012 project file & some compilation warning fixes
Wed, 23 Oct 2013 17:30:14 +0600 Ritor1 rename DrawIndoorPolygonSky
Wed, 23 Oct 2013 17:13:23 +0600 Ritor1 DrawIndoorPolygonSky
Wed, 23 Oct 2013 15:27:25 +0600 Ritor1 mm7_1.cpp delete
Wed, 23 Oct 2013 12:49:25 +0600 Ritor1 GuildDialog fix and cleared
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Tue, 22 Oct 2013 18:55:37 -0700 Grumpy7 fixing monsters not attacking unless attacked
Tue, 22 Oct 2013 21:31:24 +0100 zipi sub_4BD8B5 converted to switch clause
Tue, 22 Oct 2013 23:42:46 +0600 Ritor1 LoadGame slots error fix
Tue, 22 Oct 2013 22:04:25 +0600 Ritor1 GameUI_MsgProc() movement
Tue, 22 Oct 2013 17:36:12 +0600 Ritor1 Arena_SelectionFightLevel
Tue, 22 Oct 2013 17:21:09 +0600 Ritor1 mm7_1.cpp remove
Tue, 22 Oct 2013 15:52:30 +0600 Ritor1 Слияние
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Tue, 22 Oct 2013 00:39:04 -0700 Grumpy7 Actor::GetDirectionInfo changed the signature to a less confusing one
Tue, 22 Oct 2013 00:04:14 -0700 Grumpy7 Actor::AI_Flee fixing crash
Mon, 21 Oct 2013 23:20:29 -0700 Grumpy7 Merge
Mon, 21 Oct 2013 23:19:30 -0700 Grumpy7 UpdateActorAI() minor clean ups
Sun, 20 Oct 2013 23:50:19 -0700 Grumpy7 UpdateActorAI getting rid of unnecessary memcpys
Mon, 21 Oct 2013 17:24:10 +0600 Ritor1 Слияние
Mon, 21 Oct 2013 17:23:59 +0600 Ritor1 m