log

age author description
Fri, 10 Oct 2014 18:28:04 +0300 a.parshin Everything except game can use d3d11
Fri, 10 Oct 2014 17:42:05 +0300 a.parshin Main menu rendered using d3d11
Thu, 09 Oct 2014 23:33:36 +0300 a.parshin Hello from Direct3D 11 :)
Thu, 09 Oct 2014 19:31:55 +0300 a.parshin Слияние
Thu, 09 Oct 2014 19:30:22 +0300 a.parshin .
Thu, 09 Oct 2014 22:02:47 +0600 Ritor1 MOVIE_JVC not crash
Thu, 09 Oct 2014 16:37:17 +0300 a.parshin * error loading video when -novideo specified
Thu, 09 Oct 2014 00:06:47 +0300 a.parshin d3d11 accepts RGBTexture
Wed, 08 Oct 2014 22:32:54 +0600 Ritor1 "Necromancer Tavern 01"
Thu, 02 Oct 2014 22:01:06 +0600 Ritor1 .
Thu, 02 Oct 2014 21:16:27 +0600 Ritor1 LPWSTR wStr = new WCHAR[255]
Thu, 02 Oct 2014 19:40:13 +0600 Ritor1 .
Thu, 02 Oct 2014 19:33:11 +0600 Ritor1 Слияние
Thu, 02 Oct 2014 19:33:01 +0600 Ritor1 RegOpenKeyExA
Thu, 02 Oct 2014 17:35:50 +0600 Ritor1 uHouseID - 1
Thu, 02 Oct 2014 13:39:42 +0600 Ritor1 alSourcePause
Thu, 02 Oct 2014 12:23:52 +0600 Ritor1 FileExists
Thu, 02 Oct 2014 11:52:31 +0600 Ritor1 use_music_folder
Thu, 25 Sep 2014 10:40:16 +0600 Ritor1 .
Thu, 25 Sep 2014 10:39:49 +0600 Ritor1 for sound
Fri, 19 Sep 2014 18:03:18 +0600 Ritor1 for sounds of decoration
Fri, 19 Sep 2014 10:49:17 +0600 Ritor1 for audio in House video
Fri, 19 Sep 2014 09:41:00 +0600 Ritor1 for MVS 2010
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 04:21:12 +0600 Ritor1 GUI folger
Fri, 19 Sep 2014 03:00:21 +0600 Ritor1 stru6.h
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder
Fri, 19 Sep 2014 00:03:04 +0600 Ritor1 .
Thu, 18 Sep 2014 23:59:29 +0600 Ritor1 for MVS2012
Thu, 18 Sep 2014 17:38:54 +0600 Ritor1 for ITEM_ARTIFACT_LADYS_ESCORT
Wed, 17 Sep 2014 17:35:13 +0600 Ritor1 GetItemTextureFilename fix
Tue, 16 Sep 2014 17:48:58 +0600 Ritor1 for ACTOR_