Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
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Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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Thu, 12 Sep 2013 09:58:07 +0200 |
Grumpy7 |
Merge
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Thu, 12 Sep 2013 09:55:20 +0200 |
Grumpy7 |
Merge
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Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
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Wed, 11 Sep 2013 04:27:36 +0200 |
Grumpy7 |
stru350::sub_451007_scale_image_bicubic - fixing a memory access bug
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Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
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Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
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Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
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Tue, 10 Sep 2013 03:25:28 +0200 |
Grumpy7 |
Merge
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Tue, 10 Sep 2013 03:25:15 +0200 |
Grumpy7 |
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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Sun, 08 Sep 2013 08:10:09 +0200 |
Grumpy7 |
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
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Sun, 08 Sep 2013 08:01:05 +0200 |
Grumpy7 |
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
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Wed, 11 Sep 2013 18:01:30 +0600 |
Ritor1 |
Слияние
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Wed, 11 Sep 2013 18:01:16 +0600 |
Ritor1 |
Boat dialogue
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Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
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Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
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Mon, 09 Sep 2013 09:13:40 +0600 |
Ritor1 |
Слияние
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Mon, 09 Sep 2013 09:13:23 +0600 |
Ritor1 |
m
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Wed, 11 Sep 2013 13:53:05 +0200 |
yoctozepto |
Replace minor Windows constants.
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Tue, 10 Sep 2013 21:08:43 +0200 |
Nomad |
Merge
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Tue, 10 Sep 2013 21:08:06 +0200 |
Nomad |
Merge
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Wed, 11 Sep 2013 00:11:18 +0600 |
Ritor1 |
_4B3FE5_training_dialogue
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Tue, 10 Sep 2013 23:45:55 +0600 |
Ritor1 |
Слияние
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Tue, 10 Sep 2013 23:42:03 +0600 |
Ritor1 |
m
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Tue, 10 Sep 2013 19:34:00 +0300 |
Beri Levi berilevi |
merge
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Tue, 10 Sep 2013 19:33:21 +0300 |
Beri Levi berilevi |
workaround for crash on startup
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Tue, 10 Sep 2013 18:43:52 +0200 |
Nomad |
OnInventoryItemRightClick logic restored
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Tue, 10 Sep 2013 12:54:07 +0200 |
Nomad |
More OnInventoryItemRightClick (not finished)
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Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
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Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
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Sun, 08 Sep 2013 19:16:37 +0600 |
Ritor1 |
BankDialog() cleaned
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Sun, 08 Sep 2013 17:07:58 +0600 |
Ritor1 |
Слияние
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Sun, 08 Sep 2013 17:07:47 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 18:49:26 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 18:49:18 +0600 |
Ritor1 |
m
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Sun, 08 Sep 2013 07:28:20 +0200 |
Grumpy7 |
Fixing compiler warnings
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Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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Sun, 08 Sep 2013 04:11:10 +0200 |
Grumpy7 |
undoing 1481
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Sun, 08 Sep 2013 04:10:22 +0200 |
Grumpy7 |
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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Sun, 08 Sep 2013 03:27:10 +0200 |
Grumpy7 |
fixing compilation error
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Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
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Sun, 08 Sep 2013 01:23:37 +0200 |
Grumpy7 |
Merge
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Sun, 08 Sep 2013 01:17:33 +0200 |
Grumpy7 |
Player::IsUnarmed fixing condition
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Sun, 08 Sep 2013 01:03:04 +0200 |
Grumpy7 |
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
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Sun, 08 Sep 2013 00:35:03 +0200 |
Grumpy7 |
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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Sat, 07 Sep 2013 22:46:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
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Sat, 07 Sep 2013 21:17:47 +0200 |
Grumpy7 |
Minor assert fixes in players.cpp
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Sat, 07 Sep 2013 21:14:48 +0200 |
Grumpy7 |
Merge
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Sat, 07 Sep 2013 21:00:02 +0200 |
Grumpy7 |
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
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Sat, 07 Sep 2013 10:49:42 +0200 |
Grumpy7 |
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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Sat, 07 Sep 2013 10:04:37 +0200 |
Grumpy7 |
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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Sat, 07 Sep 2013 09:45:09 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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Sat, 07 Sep 2013 09:16:55 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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Sat, 07 Sep 2013 08:17:49 +0200 |
Grumpy7 |
added a few artifacts to enum ITEM_TYPE
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Sat, 07 Sep 2013 06:51:56 +0200 |
Grumpy7 |
Player::GetRangedDamageString fix + some small chnages
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
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Sat, 07 Sep 2013 13:26:15 +0200 |
Nomad |
Merge2
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Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
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Sat, 07 Sep 2013 05:23:16 +0200 |
Grumpy7 |
Merge
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Sat, 07 Sep 2013 05:18:32 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
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Sat, 07 Sep 2013 05:06:15 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, minor edits
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Sat, 07 Sep 2013 05:01:12 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
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Sat, 07 Sep 2013 04:15:06 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
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Sat, 07 Sep 2013 04:13:22 +0200 |
Grumpy7 |
Player::GetSkillBonus continuing cleanup
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Sat, 07 Sep 2013 02:42:54 +0200 |
Grumpy7 |
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
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Fri, 06 Sep 2013 03:36:08 +0200 |
Grumpy7 |
Player::GetSkillBonus fixing indentation
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Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
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Fri, 06 Sep 2013 16:43:54 +0600 |
Ritor1 |
m
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Fri, 06 Sep 2013 16:42:32 +0600 |
Ritor1 |
Слияние
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Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
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Fri, 06 Sep 2013 09:29:17 +0200 |
yoctozepto |
Fix Vec3<T>::Normalize_float().
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Fri, 06 Sep 2013 09:29:12 +0200 |
yoctozepto |
Clean Math.
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Thu, 05 Sep 2013 18:05:50 +0600 |
Ritor1 |
UIHouses.cpp cleaning(continue)
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Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
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Thu, 05 Sep 2013 13:12:53 +0600 |
Ritor1 |
m
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Thu, 05 Sep 2013 13:12:30 +0600 |
Ritor1 |
interaction_distance_limit for 3DModel in DrawStatusText
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Wed, 04 Sep 2013 20:30:49 +0200 |
yoctozepto |
Style :-)
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Wed, 04 Sep 2013 20:30:05 +0200 |
yoctozepto |
Oopsie :-)
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Wed, 04 Sep 2013 20:24:16 +0200 |
yoctozepto |
Fixed #62
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Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
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Wed, 04 Sep 2013 15:27:01 +0200 |
yoctozepto |
Fix size of byte_5111F6, it must include unk_511206 (as byte).
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Wed, 04 Sep 2013 14:34:59 +0200 |
yoctozepto |
Clean CastSpellInfo. (1)
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Tue, 03 Sep 2013 21:23:39 +0200 |
yoctozepto |
Fix assertion error when exiting Harmondale's castle. Possibly original bug.
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Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
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Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
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Mon, 02 Sep 2013 22:08:21 +0200 |
yoctozepto |
Clean and decouple. (2)
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Mon, 02 Sep 2013 15:23:09 +0200 |
yoctozepto |
Clean and decouple. (1)
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Mon, 02 Sep 2013 17:39:31 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:34:03 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:33:56 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:31:12 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Mon, 02 Sep 2013 12:03:40 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 12:03:25 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) wizard_eye
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Mon, 02 Sep 2013 12:46:32 +0200 |
yoctozepto |
Cleanup of VectorTypes.
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Mon, 02 Sep 2013 08:38:41 +0200 |
yoctozepto |
Fix types.
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Sun, 01 Sep 2013 19:39:05 +0200 |
yoctozepto |
Cleanup of LevelDecoration. (3)
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Sun, 01 Sep 2013 17:41:00 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Sun, 01 Sep 2013 17:36:29 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:14:50 +0600 |
Ritor1 |
Слияние
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Sun, 01 Sep 2013 17:14:42 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:10:55 +0600 |
Ritor1 |
Слияние
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Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Sun, 01 Sep 2013 11:57:07 +0200 |
yoctozepto |
Cleanup of LevelDecoration. (2)
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Sun, 01 Sep 2013 11:53:41 +0200 |
yoctozepto |
Modify PARTY_QUEST_BITS
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Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
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Fri, 30 Aug 2013 21:59:09 +0200 |
yoctozepto |
Fix typos in comments.
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Fri, 30 Aug 2013 21:53:17 +0200 |
yoctozepto |
Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
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Thu, 29 Aug 2013 22:36:48 +0200 |
yoctozepto |
Fix indentation.
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Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
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Fri, 30 Aug 2013 01:49:29 +0600 |
Ritor1 |
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
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Thu, 29 Aug 2013 22:02:00 +0600 |
Ritor1 |
Слияние
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Thu, 29 Aug 2013 22:01:47 +0600 |
Ritor1 |
m
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