Mon, 07 Apr 2014 19:15:31 +0600 |
Ritor1 |
Слияние
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Mon, 07 Apr 2014 19:15:13 +0600 |
Ritor1 |
for MultimediaPlayer
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Sun, 06 Apr 2014 21:27:02 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt6
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Sun, 06 Apr 2014 21:12:24 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt5
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Sun, 06 Apr 2014 12:57:04 +0200 |
Grumpy7 |
Adding Registry.h/.cpp to project
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Sun, 06 Apr 2014 12:56:49 +0200 |
Grumpy7 |
Moving registry access stuff to Registry.h/cpp
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Sun, 06 Apr 2014 12:50:35 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt4
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Sun, 06 Apr 2014 12:37:28 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt3
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Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
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Sat, 05 Apr 2014 20:14:15 +0200 |
Grumpy7 |
LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
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Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
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Wed, 02 Apr 2014 22:05:35 +0600 |
Ritor1 |
int -> uint
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Wed, 02 Apr 2014 20:53:47 +0600 |
Ritor1 |
Слияние
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Wed, 02 Apr 2014 20:53:35 +0600 |
Ritor1 |
m
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Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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Tue, 01 Apr 2014 23:44:27 +0200 |
Grumpy7 |
Merge
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Tue, 01 Apr 2014 23:43:05 +0200 |
Grumpy7 |
EventCastSpell extracting comming code from projectile spell events
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Tue, 01 Apr 2014 23:32:14 +0200 |
Grumpy7 |
EventCastSpell removing unused vars
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Tue, 01 Apr 2014 23:20:15 +0200 |
Grumpy7 |
EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
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Tue, 01 Apr 2014 22:19:57 +0200 |
Grumpy7 |
some EventCastSpell cleanups - removing labels, changing some numbers to enums
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Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
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Thu, 27 Mar 2014 23:30:02 +0100 |
Grumpy7 |
Merge
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Thu, 27 Mar 2014 23:28:54 +0100 |
Grumpy7 |
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
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Sun, 23 Mar 2014 19:55:59 +0600 |
Ritor1 |
for draw terrain
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Sat, 22 Mar 2014 18:06:41 +0600 |
Ritor1 |
near_clip error
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Fri, 21 Mar 2014 01:12:52 +0600 |
Ritor1 |
draw terrain distance
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Thu, 20 Mar 2014 18:44:27 +0600 |
Ritor1 |
stuff.h
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Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
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Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
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Wed, 19 Mar 2014 17:30:14 +0600 |
Ritor1 |
Draw terrain
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Wed, 19 Mar 2014 10:09:42 +0600 |
Ritor1 |
add files
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Tue, 18 Mar 2014 23:50:35 +0600 |
Ritor1 |
for Bloodsplat
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Tue, 18 Mar 2014 17:34:33 +0600 |
Ritor1 |
Слияние
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Tue, 18 Mar 2014 17:34:26 +0600 |
Ritor1 |
MediaPlayer.cpp
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Mon, 17 Mar 2014 22:53:24 +0100 |
Grumpy7 |
Merge
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Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
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Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
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Mon, 17 Mar 2014 17:44:32 +0600 |
Ritor1 |
button for MMT_Menu
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Mon, 17 Mar 2014 09:32:23 +0600 |
Ritor1 |
pngtest.c remove
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Sun, 16 Mar 2014 21:05:41 +0100 |
Grumpy7 |
... and this one too
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Sun, 16 Mar 2014 21:04:49 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 21:04:39 +0100 |
Grumpy7 |
forgot to commit this one
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Sun, 16 Mar 2014 21:04:00 +0100 |
Grumpy7 |
mm7_6.cpp include cleanup
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Sun, 16 Mar 2014 21:03:36 +0100 |
Grumpy7 |
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
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Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
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Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
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Mon, 17 Mar 2014 01:29:15 +0600 |
Ritor1 |
ConvertPNG continue
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Mon, 17 Mar 2014 01:24:09 +0600 |
Ritor1 |
Слияние
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Mon, 17 Mar 2014 01:22:20 +0600 |
Ritor1 |
wow
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Mon, 17 Mar 2014 01:21:55 +0600 |
Ritor1 |
libpng
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Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
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Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
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Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
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Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
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Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
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Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
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Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
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Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
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Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
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Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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Fri, 14 Mar 2014 23:33:07 +0100 |
Grumpy7 |
StorylineText::Initialize using tokenizer
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