Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
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Wed, 19 Mar 2014 17:30:14 +0600 |
Ritor1 |
Draw terrain
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Wed, 19 Mar 2014 10:09:42 +0600 |
Ritor1 |
add files
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Tue, 18 Mar 2014 23:50:35 +0600 |
Ritor1 |
for Bloodsplat
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Tue, 18 Mar 2014 17:34:33 +0600 |
Ritor1 |
Слияние
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Tue, 18 Mar 2014 17:34:26 +0600 |
Ritor1 |
MediaPlayer.cpp
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Mon, 17 Mar 2014 22:53:24 +0100 |
Grumpy7 |
Merge
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Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
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Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
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Mon, 17 Mar 2014 17:44:32 +0600 |
Ritor1 |
button for MMT_Menu
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Mon, 17 Mar 2014 09:32:23 +0600 |
Ritor1 |
pngtest.c remove
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Sun, 16 Mar 2014 21:05:41 +0100 |
Grumpy7 |
... and this one too
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Sun, 16 Mar 2014 21:04:49 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 21:04:39 +0100 |
Grumpy7 |
forgot to commit this one
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Sun, 16 Mar 2014 21:04:00 +0100 |
Grumpy7 |
mm7_6.cpp include cleanup
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Sun, 16 Mar 2014 21:03:36 +0100 |
Grumpy7 |
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
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Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
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Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
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Mon, 17 Mar 2014 01:29:15 +0600 |
Ritor1 |
ConvertPNG continue
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Mon, 17 Mar 2014 01:24:09 +0600 |
Ritor1 |
Слияние
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Mon, 17 Mar 2014 01:22:20 +0600 |
Ritor1 |
wow
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Mon, 17 Mar 2014 01:21:55 +0600 |
Ritor1 |
libpng
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Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
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Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
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Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
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Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
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Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
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