Wed, 20 May 2015 21:05:07 +0200 |
a.parshin |
big spell fx overhaul
|
Wed, 20 May 2015 15:12:33 +0200 |
a.parshin |
Party, items and stuff are abstracted from savegame file representation
|
Wed, 20 May 2015 00:56:07 +0200 |
a.parshin |
.
|
Tue, 19 May 2015 22:00:56 +0200 |
a.parshin |
Saving & loading works from both main menu and game
|
Sun, 17 May 2015 22:42:13 +0600 |
Ritor1 |
new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights
|
Thu, 14 May 2015 19:29:28 +0600 |
Ritor1 |
for VS2012
|
Thu, 14 May 2015 19:16:21 +0600 |
Ritor1 |
Слияние
|
Thu, 14 May 2015 19:16:08 +0600 |
Ritor1 |
.
|
Wed, 13 May 2015 20:09:12 +0600 |
Ritor1 |
Слияние
|
Wed, 13 May 2015 20:09:00 +0600 |
Ritor1 |
.
|
Thu, 14 May 2015 11:03:14 +0200 |
a.parshin |
Shooting bow sound & stats word wrap
|
Thu, 14 May 2015 10:34:40 +0200 |
a.parshin |
ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows & d3d deinit crashes fixed
|
Wed, 13 May 2015 11:31:58 +0200 |
a.parshin |
Game Main Menu separated from Game logic
|
Wed, 13 May 2015 02:20:05 +0200 |
a.parshin |
Party Creation UI logic separated from MainMenu
|
Wed, 13 May 2015 01:33:20 +0200 |
a.parshin |
Load from MainMenu logic separated from MainMenu window
|
Tue, 12 May 2015 12:03:30 +0200 |
a.parshin |
MainMenu rendering moved from event loop to respective window class
|
Tue, 12 May 2015 11:28:22 +0200 |
a.parshin |
Chest UI refactored to a class
|
Tue, 12 May 2015 11:07:32 +0200 |
a.parshin |
Rest & Spelbook refactored into class
|
Tue, 12 May 2015 03:24:19 +0200 |
a.parshin |
All Books windows are refactored into respective classes
|
Tue, 12 May 2015 01:45:31 +0200 |
a.parshin |
* SaveLoad
|
Mon, 11 May 2015 17:45:02 +0200 |
a.parshin |
GameMenu logic moved to GUIWindow_GameMenu
|
Mon, 11 May 2015 16:43:46 +0200 |
a.parshin |
TravelUI init logic moved to GUIWindow_Travel
|
Mon, 11 May 2015 09:51:04 +0200 |
a.parshin |
GUIWindow switch logic refactored into behaviour classes
|
Sun, 10 May 2015 03:21:14 +0200 |
a.parshin |
GameOver h/cpp
|
Sun, 10 May 2015 02:04:52 +0200 |
a.parshin |
.
|
Sun, 10 May 2015 01:29:11 +0200 |
a.parshin |
1. Renamed class Game to class Engine.
|
Sat, 09 May 2015 12:55:58 +0200 |
a.parshin |
.
|
Sat, 09 May 2015 12:19:09 +0200 |
a.parshin |
Removed GammaControl
|
Sat, 09 May 2015 11:29:44 +0200 |
a.parshin |
.hgignore
|
Sat, 09 May 2015 11:29:28 +0200 |
a.parshin |
VS 2013 project
|
Mon, 16 Feb 2015 00:48:08 +0600 |
Ritor1 |
DrawTextureIndexed() func
|
Sun, 15 Feb 2015 23:39:07 +0600 |
Ritor1 |
For draw uPlayerCreationUI_ArrowAnim
|
Mon, 09 Feb 2015 19:17:12 +0600 |
Ritor1 |
enum SOUND_
|
Mon, 19 Jan 2015 23:10:30 +0600 |
Ritor1 |
Party creation arrow fix
|
Mon, 19 Jan 2015 22:39:03 +0600 |
Ritor1 |
Mobile light
|
Sun, 23 Nov 2014 15:30:17 +0600 |
Ritor1 |
for light in indoor
|
Mon, 13 Oct 2014 17:52:23 +0300 |
a.parshin |
excess pragma
|
Mon, 13 Oct 2014 17:18:55 +0300 |
a.parshin |
GUIWindow::DrawText: cleaned
|
Mon, 13 Oct 2014 16:14:07 +0300 |
a.parshin |
GUIWindow::DrawText: some cleanings
|
Mon, 13 Oct 2014 14:58:54 +0300 |
a.parshin |
Party creation arrow fix
|
Fri, 10 Oct 2014 19:23:27 +0300 |
a.parshin |
IRender c-tor
|
Fri, 10 Oct 2014 18:28:04 +0300 |
a.parshin |
Everything except game can use d3d11
|
Fri, 10 Oct 2014 17:42:05 +0300 |
a.parshin |
Main menu rendered using d3d11
|
Thu, 09 Oct 2014 23:33:36 +0300 |
a.parshin |
Hello from Direct3D 11 :)
|
Thu, 09 Oct 2014 19:31:55 +0300 |
a.parshin |
Слияние
|
Thu, 09 Oct 2014 19:30:22 +0300 |
a.parshin |
.
|
Thu, 09 Oct 2014 22:02:47 +0600 |
Ritor1 |
MOVIE_JVC not crash
|
Thu, 09 Oct 2014 16:37:17 +0300 |
a.parshin |
* error loading video when -novideo specified
|
Thu, 09 Oct 2014 00:06:47 +0300 |
a.parshin |
d3d11 accepts RGBTexture
|
Wed, 08 Oct 2014 22:32:54 +0600 |
Ritor1 |
"Necromancer Tavern 01"
|
Thu, 02 Oct 2014 22:01:06 +0600 |
Ritor1 |
.
|
Thu, 02 Oct 2014 21:16:27 +0600 |
Ritor1 |
LPWSTR wStr = new WCHAR[255]
|
Thu, 02 Oct 2014 19:40:13 +0600 |
Ritor1 |
.
|
Thu, 02 Oct 2014 19:33:11 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Oct 2014 19:33:01 +0600 |
Ritor1 |
RegOpenKeyExA
|
Thu, 02 Oct 2014 17:35:50 +0600 |
Ritor1 |
uHouseID - 1
|
Thu, 02 Oct 2014 13:39:42 +0600 |
Ritor1 |
alSourcePause
|
Thu, 02 Oct 2014 12:23:52 +0600 |
Ritor1 |
FileExists
|
Thu, 02 Oct 2014 11:52:31 +0600 |
Ritor1 |
use_music_folder
|
Thu, 25 Sep 2014 10:40:16 +0600 |
Ritor1 |
.
|
Thu, 25 Sep 2014 10:39:49 +0600 |
Ritor1 |
for sound
|
Fri, 19 Sep 2014 18:03:18 +0600 |
Ritor1 |
for sounds of decoration
|
Fri, 19 Sep 2014 10:49:17 +0600 |
Ritor1 |
for audio in House video
|
Fri, 19 Sep 2014 09:41:00 +0600 |
Ritor1 |
for MVS 2010
|
Fri, 19 Sep 2014 05:13:32 +0600 |
Ritor1 |
Media folder
|
Fri, 19 Sep 2014 04:21:12 +0600 |
Ritor1 |
GUI folger
|
Fri, 19 Sep 2014 03:00:21 +0600 |
Ritor1 |
stru6.h
|
Fri, 19 Sep 2014 02:57:42 +0600 |
Ritor1 |
engine folder
|
Fri, 19 Sep 2014 00:03:04 +0600 |
Ritor1 |
.
|
Thu, 18 Sep 2014 23:59:29 +0600 |
Ritor1 |
for MVS2012
|
Thu, 18 Sep 2014 17:38:54 +0600 |
Ritor1 |
for ITEM_ARTIFACT_LADYS_ESCORT
|
Wed, 17 Sep 2014 17:35:13 +0600 |
Ritor1 |
GetItemTextureFilename fix
|
Tue, 16 Sep 2014 17:48:58 +0600 |
Ritor1 |
for ACTOR_
|
Mon, 15 Sep 2014 17:30:29 +0600 |
Ritor1 |
Слияние
|
Mon, 15 Sep 2014 17:30:19 +0600 |
Ritor1 |
BelongsToSupertype() clear
|
Fri, 12 Sep 2014 22:12:51 +0600 |
Ritor1 |
use_d3d11
|
Fri, 12 Sep 2014 18:05:26 +0600 |
Ritor1 |
two_handed_left_fist
|
Thu, 11 Sep 2014 17:30:59 +0600 |
Ritor1 |
.
|
Thu, 11 Sep 2014 17:26:30 +0600 |
Ritor1 |
Слияние
|
Thu, 11 Sep 2014 17:26:19 +0600 |
Ritor1 |
in LoadTextureFromLOD() func
|
Sun, 07 Sep 2014 01:36:04 +0200 |
Grumpy7 |
simplified SpriteObject::Create
|
Sun, 07 Sep 2014 01:35:33 +0200 |
Grumpy7 |
Changed ternary operators to else-if chain for INPUT_CastReady
|
Sat, 06 Sep 2014 21:45:26 +0200 |
Grumpy7 |
Fixing dereferencing of an integer instead of a pointer to it
|
Sat, 06 Sep 2014 20:52:46 +0200 |
Grumpy7 |
Fixing arrows not being drawn for 2nd player char
|
Sun, 24 Aug 2014 22:27:51 +0600 |
Ritor1 |
remove DirectX11.cpp/.h for MVS 2012
|
Fri, 22 Aug 2014 17:41:25 +0600 |
Ritor1 |
KEY_ALL_ACCESS
|
Fri, 22 Aug 2014 11:07:07 +0600 |
Ritor1 |
Слияние
|
Fri, 22 Aug 2014 11:06:51 +0600 |
Ritor1 |
WAVE_FORMAT
|
Thu, 21 Aug 2014 23:28:48 +0200 |
Grumpy7 |
Merge
|
Thu, 21 Aug 2014 23:27:15 +0200 |
Grumpy7 |
Fixing missing spell descriptions
|
Thu, 21 Aug 2014 21:26:47 +0100 |
zipi |
mistake in goto cleaning
|
Thu, 21 Aug 2014 11:24:51 +0600 |
Ritor1 |
remove DirectX11.cpp/.h for VS2010, MatrixMultiply and other
|
Tue, 19 Aug 2014 23:25:45 +0100 |
zipi |
Indoor.cpp goto cleaning fixed
|
Tue, 19 Aug 2014 22:33:23 +0100 |
zipi |
backing out of previous commit for Indoor.cpp
|
Mon, 18 Aug 2014 18:17:20 +0100 |
zipi |
goto cleaning
|
Mon, 18 Aug 2014 22:24:00 +0600 |
Ritor1 |
VS 2010 filters
|
Mon, 18 Aug 2014 18:28:53 +0600 |
Ritor1 |
for_refactoring
|
Mon, 18 Aug 2014 13:11:39 +0600 |
Ritor1 |
use_MMT
|
Mon, 18 Aug 2014 11:26:34 +0600 |
Ritor1 |
bool use_MMT = false;
|
Sun, 17 Aug 2014 20:58:38 +0100 |
zipi |
mistake in previous commit
|
Sun, 17 Aug 2014 20:34:56 +0100 |
zipi |
project and filter
|
Sun, 17 Aug 2014 20:23:06 +0100 |
zipi |
cleaning project part 3
|
Sun, 17 Aug 2014 17:49:34 +0100 |
zipi |
cleaning project part 2
|
Sun, 17 Aug 2014 15:13:18 +0100 |
zipi |
cleaning project part 1
|
Tue, 12 Aug 2014 21:34:18 +0300 |
a.parshin |
Render split into interface and realization, added Direct3D 11
|
Tue, 05 Aug 2014 17:00:35 +0600 |
Ritor1 |
function MakeScreenshot()
|
Thu, 31 Jul 2014 13:18:42 +0600 |
Ritor1 |
VK_CONTROL
|
Wed, 30 Jul 2014 11:19:53 +0600 |
Ritor1 |
Audio_GetFirstHardwareDigitalDriver
|
Sat, 26 Jul 2014 13:03:43 +0600 |
Ritor1 |
include legacy_dx libs
|
Sat, 26 Jul 2014 10:42:29 +0600 |
Ritor1 |
speed actors
|
Sat, 26 Jul 2014 08:39:35 +0600 |
Ritor1 |
removed VideoPlayer.cpp/h and CShow.cpp/.h for MVS 2012
|
Fri, 25 Jul 2014 17:49:20 +0600 |
Ritor1 |
audio through OpenAL (begining)
|
Fri, 25 Jul 2014 15:47:11 +0600 |
Ritor1 |
removed CShow.cpp/.h files
|
Fri, 25 Jul 2014 15:06:52 +0600 |
Ritor1 |
_4BF5B2() renamed to BackToHouseMenu()
|
Fri, 25 Jul 2014 14:38:08 +0600 |
Ritor1 |
cleaning
|
Fri, 25 Jul 2014 14:19:14 +0600 |
Ritor1 |
Слияние
|
Fri, 25 Jul 2014 14:17:57 +0600 |
Ritor1 |
remove VideoPlayer.cpp/.h
|
Thu, 24 Jul 2014 19:55:55 +0100 |
zipi |
commenting AI
|
Thu, 24 Jul 2014 18:14:26 +0100 |
zipi |
* sudden drop while flying fixed
|
Thu, 24 Jul 2014 12:50:24 +0600 |
Ritor1 |
//pKeyActionMap = new KeyboardActionMapping;
|
Thu, 24 Jul 2014 12:44:32 +0600 |
Ritor1 |
Слияние
|
Thu, 24 Jul 2014 12:44:14 +0600 |
Ritor1 |
fix crash in keyboard option
|
Wed, 23 Jul 2014 17:36:56 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 17:34:47 +0600 |
Ritor1 |
moved pKeyActionMap
|
Thu, 24 Jul 2014 01:39:07 +0200 |
Grumpy7 |
some more memory accesses fixed
|
Thu, 24 Jul 2014 01:11:36 +0200 |
Grumpy7 |
Merge
|
Thu, 24 Jul 2014 01:10:50 +0200 |
Grumpy7 |
some more memory access fixed
|
Thu, 24 Jul 2014 00:32:18 +0300 |
a.parshin |
Merge
|
Thu, 24 Jul 2014 00:31:49 +0300 |
a.parshin |
* Fixed releasing movie for movie-less transitions.
|
Wed, 23 Jul 2014 22:25:13 +0200 |
Grumpy7 |
Merge
|
Wed, 23 Jul 2014 22:24:53 +0200 |
Grumpy7 |
fixed uninitialized memory access in SpriteFrameTable::FromFile
|
Wed, 23 Jul 2014 22:09:56 +0300 |
a.parshin |
Merge
|
Wed, 23 Jul 2014 22:09:27 +0300 |
a.parshin |
* Fixed double release of movie in transition screens
|
Wed, 23 Jul 2014 19:52:49 +0100 |
zipi |
* Uninitialized uNumSectors in IndoorLocation
|
Wed, 23 Jul 2014 21:38:34 +0300 |
a.parshin |
* Fixed OpenAL crash for videos
|
Wed, 23 Jul 2014 20:53:28 +0300 |
a.parshin |
* Releasing movie OpenAL buffers
|
Wed, 23 Jul 2014 20:28:28 +0300 |
a.parshin |
* ITrack, IMovie now properly propogate destructors
|
Wed, 23 Jul 2014 19:42:39 +0300 |
a.parshin |
* -novideo disables shop videos
|
Wed, 23 Jul 2014 13:32:09 +0300 |
a.parshin |
Merge
|
Wed, 23 Jul 2014 13:28:30 +0300 |
a.parshin |
* Some initialization stuff
|
Wed, 23 Jul 2014 16:06:33 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 16:06:17 +0600 |
Ritor1 |
Hot key for mm7 main menu
|
Wed, 23 Jul 2014 12:58:30 +0300 |
a.parshin |
* Added win 8.1 support to builds
|
Tue, 22 Jul 2014 23:07:24 +0200 |
Grumpy7 |
fixing some memory access errors
|
Wed, 23 Jul 2014 01:18:24 +0600 |
Ritor1 |
//Uninitialized memory access
|
Wed, 23 Jul 2014 01:14:21 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 01:12:55 +0600 |
Ritor1 |
memory problems, Mouse
|
Tue, 22 Jul 2014 16:39:45 +0100 |
zipi |
bad resolve
|
Tue, 22 Jul 2014 16:36:18 +0100 |
zipi |
leaks
|
Tue, 22 Jul 2014 17:43:28 +0600 |
Ritor1 |
pIcons_LOD->uNumLoadedFiles = pIcons_LOD->pFacesLock;
|
Mon, 21 Jul 2014 17:37:03 +0600 |
Ritor1 |
misstake in LoadSound
|
Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
|
Wed, 16 Jul 2014 18:28:23 +0600 |
Ritor1 |
Слияние
|
Wed, 16 Jul 2014 18:28:14 +0600 |
Ritor1 |
.
|
Wed, 16 Jul 2014 17:22:12 +0600 |
Ritor1 |
LoadSound - cause of the crash exe file
|
Tue, 15 Jul 2014 20:21:08 +0600 |
Ritor1 |
added RenderStruct.h for VS 2012
|
Tue, 15 Jul 2014 15:44:45 +0600 |
Ritor1 |
added RenderStruct.h
|
Mon, 14 Jul 2014 19:48:47 +0600 |
Ritor1 |
function prototypes
|
Mon, 14 Jul 2014 18:09:42 +0600 |
Ritor1 |
Слияние
|
Wed, 09 Jul 2014 18:19:54 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 23:18:36 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 23:17:24 +0600 |
Ritor1 |
Log for MemoryStream
|
Mon, 14 Jul 2014 10:29:35 +0600 |
Ritor1 |
struct Render
|
Mon, 14 Jul 2014 10:04:14 +0600 |
Ritor1 |
Слияние
|
Mon, 14 Jul 2014 10:03:44 +0600 |
Ritor1 |
included directx 11
|
Thu, 10 Jul 2014 21:55:57 +0200 |
Grumpy7 |
Ticket #79 Game of (stat) incorrectly named
|
Thu, 10 Jul 2014 01:48:39 +0200 |
Grumpy7 |
fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
|
Thu, 10 Jul 2014 01:37:41 +0200 |
Grumpy7 |
Merge
|
Thu, 10 Jul 2014 01:34:57 +0200 |
Grumpy7 |
some polishing on GameUI_WritePointedObjectStatusString
|
Thu, 10 Jul 2014 00:58:45 +0200 |
Grumpy7 |
Fixing GameUI_WritePointedObjectStatusString conditions
|
Sun, 06 Jul 2014 16:27:17 +0100 |
zipi |
_46BFFA_check_object_intercept refactor
|
Fri, 04 Jul 2014 15:09:13 +0100 |
zipi |
fixing some compiler variable optimalization
|
Fri, 04 Jul 2014 18:15:46 +0600 |
Ritor1 |
pMovie renamed to pMovie_Track and other
|
Fri, 04 Jul 2014 13:58:09 +0600 |
Ritor1 |
for console window text
|
Fri, 04 Jul 2014 09:26:50 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 09:26:25 +0600 |
Ritor1 |
delete stru176.h for MVS 2010 MMT project
|
Thu, 03 Jul 2014 23:27:27 +0100 |
zipi |
area_of_effect_damage_evaluate - fixed spells radius problem
|
Wed, 02 Jul 2014 15:13:39 +0200 |
Grumpy7 |
removing some (const char *) casts
|
Mon, 30 Jun 2014 10:22:31 +0100 |
zipi |
sub_407A1C - changing some variables to signed
|
Mon, 23 Jun 2014 23:45:57 +0600 |
Ritor1 |
Слияние
|
Mon, 23 Jun 2014 23:45:14 +0600 |
Ritor1 |
MapsLongTimer.h
|
Sun, 22 Jun 2014 15:14:10 +0100 |
zipi |
sub_407A1C - fixed wrong refactoring of condition
|
Sun, 22 Jun 2014 14:57:47 +0100 |
zipi |
sub_407A1C - removed unused variables and commented lines
|
Sun, 22 Jun 2014 14:39:50 +0100 |
zipi |
sub_407A1C - refactoring min-max
|
Sun, 22 Jun 2014 13:58:46 +0100 |
zipi |
sub_407A1C - fixing wrongly identified structure variable
|
Sun, 22 Jun 2014 12:56:25 +0100 |
zipi |
Feather fall check fixed
|
Sat, 21 Jun 2014 00:42:34 +0200 |
Grumpy7 |
Merge
|
Sat, 21 Jun 2014 00:41:20 +0200 |
Grumpy7 |
Implementing Grayface's mouse pick implementation/fix/workaround
|
Mon, 09 Jun 2014 16:26:07 +0600 |
Ritor1 |
spawn_light_elemental cleaned
|
Mon, 02 Jun 2014 12:31:28 +0600 |
Ritor1 |
Слияние
|
Mon, 12 May 2014 12:28:06 +0600 |
Ritor1 |
Слияние
|
Mon, 12 May 2014 12:27:50 +0600 |
Ritor1 |
sqrt(float, double)
|
Sun, 01 Jun 2014 18:37:09 +0600 |
Ritor1 |
add UIArena.cpp and UIArena.h and other
|
Sun, 01 Jun 2014 17:20:22 +0600 |
Ritor1 |
Arena dialogue and other
|
Sun, 01 Jun 2014 15:18:00 +0600 |
Ritor1 |
Слияние
|
Sun, 01 Jun 2014 15:17:20 +0600 |
Ritor1 |
.
|
Mon, 12 May 2014 01:55:23 +0200 |
Grumpy7 |
removing non-nullptr conditions before deletes
|
Mon, 12 May 2014 01:50:32 +0200 |
Grumpy7 |
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
|
Mon, 12 May 2014 00:13:39 +0200 |
Grumpy7 |
ODMFace::IsBackfaceCulled to ODMFace::IsBackfaceNotCulled, cleaned up a bit
|
Sun, 11 May 2014 23:17:23 +0200 |
Grumpy7 |
OutdoorLocation::UpdateSunlightVectors removing some unnecessary typecasts
|
Sun, 11 May 2014 23:12:36 +0200 |
Grumpy7 |
OutdoorLocation::GetTravelDestination cleaned up a bit
|
Sun, 11 May 2014 22:55:26 +0200 |
Grumpy7 |
OutdoorLocation::_47F04C and OutdoorLocation::_47F097 to OutdoorLocation::IsMapCellFullyRevealed and OutdoorLocation::IsMapCellPartiallyRevealed
|
Sun, 11 May 2014 22:49:19 +0200 |
Grumpy7 |
OutdoorLocation::UpdateDiscoveredArea cleaned up
|
Thu, 01 May 2014 12:59:50 +0200 |
Grumpy7 |
Merge
|
Thu, 01 May 2014 12:59:27 +0200 |
Grumpy7 |
some more function shuffling
|
Sat, 19 Apr 2014 23:56:01 +0600 |
Ritor1 |
for eliminate memory flow in video
|
Wed, 16 Apr 2014 17:36:47 +0600 |
Ritor1 |
MovieRelease();
|
Sat, 12 Apr 2014 02:29:26 +0600 |
Ritor1 |
alSourceStop(mSourceID);
|
Thu, 10 Apr 2014 17:35:26 +0600 |
Ritor1 |
Merge
|
Thu, 10 Apr 2014 17:35:10 +0600 |
Ritor1 |
m
|
Thu, 10 Apr 2014 17:34:50 +0600 |
Ritor1 |
Elements of VideoPlayer structure moved
|
Wed, 09 Apr 2014 22:58:22 +0200 |
Grumpy7 |
Moving more functions out of unsorted_subs
|
Wed, 09 Apr 2014 21:58:46 +0200 |
Grumpy7 |
Readding unsorted_subs to UIMapbook.cpp
|
Wed, 09 Apr 2014 21:58:09 +0200 |
Grumpy7 |
Removing a few unsorted_subs includes
|
Wed, 09 Apr 2014 21:51:06 +0200 |
Grumpy7 |
Moving zlib wrappers to separate headers
|
Wed, 09 Apr 2014 21:49:35 +0200 |
Grumpy7 |
Adding include guards to new UI headers
|
Wed, 09 Apr 2014 21:45:07 +0200 |
Grumpy7 |
Finishing moving all known UI functions to their appropriate headers
|
Wed, 09 Apr 2014 21:30:45 +0200 |
Grumpy7 |
Adding GUIButton.h
|
Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
|
Tue, 08 Apr 2014 17:39:59 +0600 |
Ritor1 |
VideoPlayer cleaning
|
Mon, 07 Apr 2014 19:15:31 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Apr 2014 19:15:13 +0600 |
Ritor1 |
for MultimediaPlayer
|
Sun, 06 Apr 2014 21:27:02 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt6
|
Sun, 06 Apr 2014 21:12:24 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt5
|
Sun, 06 Apr 2014 12:57:04 +0200 |
Grumpy7 |
Adding Registry.h/.cpp to project
|
Sun, 06 Apr 2014 12:56:49 +0200 |
Grumpy7 |
Moving registry access stuff to Registry.h/cpp
|
Sun, 06 Apr 2014 12:50:35 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt4
|
Sun, 06 Apr 2014 12:37:28 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt3
|
Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
|
Sat, 05 Apr 2014 20:14:15 +0200 |
Grumpy7 |
LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 22:05:35 +0600 |
Ritor1 |
int -> uint
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Wed, 02 Apr 2014 20:53:47 +0600 |
Ritor1 |
Слияние
|
Wed, 02 Apr 2014 20:53:35 +0600 |
Ritor1 |
m
|
Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
|
Tue, 01 Apr 2014 23:44:27 +0200 |
Grumpy7 |
Merge
|
Tue, 01 Apr 2014 23:43:05 +0200 |
Grumpy7 |
EventCastSpell extracting comming code from projectile spell events
|
Tue, 01 Apr 2014 23:32:14 +0200 |
Grumpy7 |
EventCastSpell removing unused vars
|
Tue, 01 Apr 2014 23:20:15 +0200 |
Grumpy7 |
EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
|
Tue, 01 Apr 2014 22:19:57 +0200 |
Grumpy7 |
some EventCastSpell cleanups - removing labels, changing some numbers to enums
|
Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
|
Thu, 27 Mar 2014 23:30:02 +0100 |
Grumpy7 |
Merge
|
Thu, 27 Mar 2014 23:28:54 +0100 |
Grumpy7 |
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
|
Sun, 23 Mar 2014 19:55:59 +0600 |
Ritor1 |
for draw terrain
|
Sat, 22 Mar 2014 18:06:41 +0600 |
Ritor1 |
near_clip error
|
Fri, 21 Mar 2014 01:12:52 +0600 |
Ritor1 |
draw terrain distance
|
Thu, 20 Mar 2014 18:44:27 +0600 |
Ritor1 |
stuff.h
|
Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
|
Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
|
Wed, 19 Mar 2014 17:30:14 +0600 |
Ritor1 |
Draw terrain
|
Wed, 19 Mar 2014 10:09:42 +0600 |
Ritor1 |
add files
|
Tue, 18 Mar 2014 23:50:35 +0600 |
Ritor1 |
for Bloodsplat
|
Tue, 18 Mar 2014 17:34:33 +0600 |
Ritor1 |
Слияние
|
Tue, 18 Mar 2014 17:34:26 +0600 |
Ritor1 |
MediaPlayer.cpp
|
Mon, 17 Mar 2014 22:53:24 +0100 |
Grumpy7 |
Merge
|
Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
|
Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
|
Mon, 17 Mar 2014 17:44:32 +0600 |
Ritor1 |
button for MMT_Menu
|
Mon, 17 Mar 2014 09:32:23 +0600 |
Ritor1 |
pngtest.c remove
|
Sun, 16 Mar 2014 21:05:41 +0100 |
Grumpy7 |
... and this one too
|
Sun, 16 Mar 2014 21:04:49 +0100 |
Grumpy7 |
Merge
|
Sun, 16 Mar 2014 21:04:39 +0100 |
Grumpy7 |
forgot to commit this one
|
Sun, 16 Mar 2014 21:04:00 +0100 |
Grumpy7 |
mm7_6.cpp include cleanup
|
Sun, 16 Mar 2014 21:03:36 +0100 |
Grumpy7 |
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
|
Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
|
Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
|
Mon, 17 Mar 2014 01:29:15 +0600 |
Ritor1 |
ConvertPNG continue
|
Mon, 17 Mar 2014 01:24:09 +0600 |
Ritor1 |
Слияние
|
Mon, 17 Mar 2014 01:22:20 +0600 |
Ritor1 |
wow
|
Mon, 17 Mar 2014 01:21:55 +0600 |
Ritor1 |
libpng
|
Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
|
Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
|
Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
|
Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
|
Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
|
Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
|
Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
|
Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
|
Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
|
Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
|
Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
|
Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
|
Fri, 14 Mar 2014 23:33:07 +0100 |
Grumpy7 |
StorylineText::Initialize using tokenizer
|
Fri, 14 Mar 2014 23:06:24 +0100 |
Grumpy7 |
SpellStats::Initialize using tokenizer
|
Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
|
Fri, 14 Mar 2014 22:41:35 +0600 |
Ritor1 |
pMMT_MainMenu_BtnExit coordinates
|
Fri, 14 Mar 2014 22:26:52 +0600 |
Ritor1 |
mm7 game sound
|
Fri, 14 Mar 2014 17:59:06 +0600 |
Ritor1 |
MMT_MainMenu
|
Fri, 14 Mar 2014 13:58:51 +0600 |
Ritor1 |
submenu Other
|
Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
|
Fri, 14 Mar 2014 09:32:42 +0600 |
Ritor1 |
Слияние
|
Fri, 14 Mar 2014 09:32:25 +0600 |
Ritor1 |
small cleaning
|
Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
|
Thu, 13 Mar 2014 23:56:37 +0600 |
Ritor1 |
Слияние
|
Thu, 13 Mar 2014 23:56:31 +0600 |
Ritor1 |
DrawMessageBox
|
Tue, 11 Mar 2014 22:55:43 +0100 |
Grumpy7 |
Merge
|
Tue, 11 Mar 2014 22:55:15 +0100 |
Grumpy7 |
fixing rnd chest bug
|
Sun, 09 Mar 2014 22:39:59 +0600 |
Ritor1 |
EventProcessor cleaned and ODM_NearClip fix
|
Sat, 08 Mar 2014 23:53:09 +0600 |
Ritor1 |
Слияние
|
Sat, 08 Mar 2014 23:53:00 +0600 |
Ritor1 |
EventProcessor cleared
|
Sat, 08 Mar 2014 22:23:27 +0600 |
Ritor1 |
Слияние
|
Sat, 08 Mar 2014 22:23:20 +0600 |
Ritor1 |
m
|
Sat, 08 Mar 2014 17:53:38 +0100 |
Grumpy7 |
some more items.cpp init bugfixing
|
Sat, 08 Mar 2014 17:29:36 +0100 |
Grumpy7 |
Fixing warnings in items.cpp
|
Sat, 08 Mar 2014 16:04:44 +0100 |
Grumpy7 |
Fixing a bug in tokenization
|
Thu, 06 Mar 2014 00:41:04 +0100 |
Grumpy7 |
Using new tokenizer in Items.cpp initialize function
|
Tue, 04 Mar 2014 00:02:21 +0100 |
Grumpy7 |
Adding MapInfo.cpp, moving a few functions there
|
Mon, 03 Mar 2014 23:49:23 +0100 |
Grumpy7 |
sub_410D99_get_map_index cleaned up
|
Thu, 27 Feb 2014 00:36:31 +0100 |
Grumpy7 |
simplifying a loop in immolation effect
|
Thu, 27 Feb 2014 00:30:03 +0100 |
Grumpy7 |
_46A89E_immolation_effect moved into Party
|
Thu, 27 Feb 2014 00:27:58 +0100 |
Grumpy7 |
immolation cleaned up a bit
|
Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
|
Wed, 26 Feb 2014 20:10:50 +0600 |
Ritor1 |
Слияние
|
Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
|
Wed, 26 Feb 2014 01:26:22 +0100 |
Grumpy7 |
moved MerchandiseTest to ItemGen::MerchandiseTest
|
Wed, 26 Feb 2014 01:20:07 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught adding 2 else ifs
|
Wed, 26 Feb 2014 01:18:42 +0100 |
Grumpy7 |
changing shopt stealing condition a bit
|
Wed, 26 Feb 2014 01:15:58 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 01:14:18 +0100 |
Grumpy7 |
shop stealing cleaned up a bit
|
Tue, 25 Feb 2014 20:02:06 +0600 |
Ritor1 |
for RasterLine2D
|
Mon, 24 Feb 2014 16:54:21 +0600 |
Ritor1 |
TE monster attack
|
Mon, 24 Feb 2014 16:19:09 +0600 |
Ritor1 |
Слияние
|
Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
|
Sun, 23 Feb 2014 18:44:01 +0100 |
Grumpy7 |
restoring deleted line in mm7_4.cpp
|
Sun, 23 Feb 2014 18:40:29 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught removing redundant case bodies
|
Sun, 23 Feb 2014 15:54:00 +0100 |
Grumpy7 |
dword_F8B1B0 to dword_F8B1B0_MasteryBeingTaught, some final touches to _4B254D_SkillMasteryTeacher
|
Sun, 23 Feb 2014 15:42:15 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher unrolling switches
|
Sun, 23 Feb 2014 14:12:07 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher adding case, removing nested ifs, adding some comments
|
Sun, 23 Feb 2014 12:55:01 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher getting rid of uninitialized var use
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Sun, 23 Feb 2014 00:34:38 +0100 |
Grumpy7 |
fixing inverted guild greetings
|
Sat, 22 Feb 2014 19:55:54 +0100 |
Grumpy7 |
sub_4B1523_showSpellbookInfo moved to UIShops
|
Sat, 22 Feb 2014 19:47:34 +0100 |
Grumpy7 |
fixing accidental .proj file commit
|
Sat, 22 Feb 2014 19:44:49 +0100 |
Grumpy7 |
sub_4B1523 to sub_4B1523_showSpellbookInfo, changed input type, some vars renamed
|
Sat, 22 Feb 2014 18:25:53 +0100 |
Grumpy7 |
Merge
|
Sat, 22 Feb 2014 18:25:18 +0100 |
Grumpy7 |
dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
|
Fri, 21 Feb 2014 18:02:20 +0600 |
Ritor1 |
add this->field_0 = 0; in OtherOverlay::Reset()
|
Thu, 20 Feb 2014 22:26:13 +0600 |
Ritor1 |
LoadSound
|
Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
|
Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
|
Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Wed, 19 Feb 2014 13:01:36 +0600 |
Ritor1 |
LoadCursor fix
|
Tue, 18 Feb 2014 19:43:54 +0600 |
Ritor1 |
smk video draw
|
Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
|
Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
|
Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
|
Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
|
Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
|
Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
|
Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
|
Wed, 12 Feb 2014 20:51:37 +0600 |
Ritor1 |
Слияние
|
Wed, 12 Feb 2014 20:51:31 +0600 |
Ritor1 |
m
|
Wed, 12 Feb 2014 17:32:47 +0600 |
Ritor1 |
DrawCardsRectangles continue
|
Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
|
Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
|
Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
|
Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
|
Mon, 03 Feb 2014 23:07:15 +0100 |
Grumpy7 |
Merge
|
Mon, 03 Feb 2014 23:06:14 +0100 |
Grumpy7 |
Finishing keyboard.cpp stuff
|
Mon, 03 Feb 2014 00:58:12 +0100 |
Grumpy7 |
Keyboard.cpp removing the huge cases and separating data and code
|
Sun, 02 Feb 2014 21:53:29 +0600 |
Ritor1 |
RasterLine2D()
|
Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
|
Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
|
Fri, 31 Jan 2014 00:37:26 +0100 |
Grumpy7 |
Some more PVS error fixing
|
Thu, 30 Jan 2014 23:03:04 +0100 |
Grumpy7 |
fixing a few bugs reported by PVS
|
Thu, 30 Jan 2014 22:11:28 +0100 |
Grumpy7 |
Merge
|
Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
|
Thu, 30 Jan 2014 20:13:23 +0600 |
Ritor1 |
PLAYER_SKILL_BLASTER
|
Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
|
Wed, 29 Jan 2014 22:08:04 +0600 |
Ritor1 |
CastSpell fix
|
Wed, 29 Jan 2014 17:26:24 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 22:41:49 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 17:33:34 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
|
Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
|
Thu, 23 Jan 2014 23:35:10 +0600 |
Ritor1 |
CastSpell
|
Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Thu, 23 Jan 2014 00:18:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 18:53:47 +0600 |
Ritor1 |
pSavegameList->Reset()
|
Wed, 22 Jan 2014 17:34:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 00:05:10 +0600 |
Ritor1 |
savegame fix
|
Tue, 21 Jan 2014 18:45:00 +0600 |
Ritor1 |
pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
|
Tue, 21 Jan 2014 18:32:43 +0600 |
Ritor1 |
Слияние
|
Tue, 21 Jan 2014 18:32:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
|
Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
|
Mon, 20 Jan 2014 09:22:16 +0600 |
Ritor1 |
Слияние
|
Mon, 20 Jan 2014 09:22:09 +0600 |
Ritor1 |
m
|
Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
|
Fri, 17 Jan 2014 22:44:57 +0600 |
Ritor1 |
Слияние
|
Thu, 16 Jan 2014 23:49:04 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
|
Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
|
Wed, 15 Jan 2014 17:35:41 +0600 |
Ritor1 |
fall_speed
|
Tue, 14 Jan 2014 17:29:20 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 13 Jan 2014 17:32:00 +0600 |
Ritor1 |
remove TestClass.h
|
Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
|
Mon, 13 Jan 2014 14:31:25 +0600 |
Ritor1 |
uDefaultPartyHeight = 192
|
Fri, 10 Jan 2014 17:56:19 +0600 |
Ritor1 |
m
|
Fri, 10 Jan 2014 17:42:57 +0600 |
Ritor1 |
Слияние
|
Fri, 10 Jan 2014 17:42:37 +0600 |
Ritor1 |
GetItemBonusEnchantment
|
Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Wed, 08 Jan 2014 17:25:34 +0600 |
Ritor1 |
SortVectors_x, SortVerticesByX and SortVerticesByY
|
Wed, 08 Jan 2014 15:01:58 +0600 |
Ritor1 |
SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
|
Tue, 07 Jan 2014 22:15:45 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 22:46:11 +0600 |
Ritor1 |
FACE_PRESSURE_PLATE
|
Mon, 06 Jan 2014 20:01:21 +0600 |
Ritor1 |
restore broken filters
|
Mon, 06 Jan 2014 19:29:59 +0600 |
Ritor1 |
Слияние
|
Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 17:32:17 +0600 |
Ritor1 |
face_attrib for VIS
|
Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
|
Thu, 02 Jan 2014 17:57:09 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
|
Thu, 02 Jan 2014 09:11:28 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 09:11:01 +0600 |
Ritor1 |
1
|
Wed, 01 Jan 2014 13:43:09 +0000 |
zipi |
libavcodec playing movies and houses, loops not working yet
|
Tue, 31 Dec 2013 23:03:01 +0600 |
Ritor1 |
Merge
|
Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
|
Tue, 31 Dec 2013 14:52:14 +0000 |
zipi |
preparation for libavcodec
|
Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
|
Sat, 28 Dec 2013 13:13:54 +0600 |
Ritor1 |
Слияние
|
Sat, 28 Dec 2013 13:12:52 +0600 |
Ritor1 |
LoadPCXFile
|
Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
|
Fri, 27 Dec 2013 17:52:31 +0600 |
Ritor1 |
Screenshot continue
|
Thu, 26 Dec 2013 22:58:54 +0000 |
zipi |
fix for previous commit load error
|
Thu, 26 Dec 2013 22:46:49 +0000 |
zipi |
house animations working
|
Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
|
Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
|
Wed, 25 Dec 2013 17:42:19 +0600 |
Ritor1 |
for snow in house
|
Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
|
Tue, 24 Dec 2013 22:41:25 +0600 |
Ritor1 |
DrawOutdoorSkyD3D fix and cleaned
|
Tue, 24 Dec 2013 17:32:33 +0600 |
Ritor1 |
sky continue
|
Mon, 23 Dec 2013 23:39:26 +0600 |
Ritor1 |
Merge
|
Mon, 23 Dec 2013 23:38:51 +0600 |
Ritor1 |
mm7_4-6 cleaned
|
Mon, 23 Dec 2013 15:18:16 +0100 |
Grumpy7 |
Merge
|
Mon, 23 Dec 2013 15:17:50 +0100 |
Grumpy7 |
Fixing hireling prices
|
Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
|
Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
|
Sat, 21 Dec 2013 23:33:36 +0600 |
Ritor1 |
PlaySound() source_x
|
Sat, 21 Dec 2013 01:03:54 +0600 |
Ritor1 |
Merge
|
Sat, 21 Dec 2013 01:03:45 +0600 |
Ritor1 |
pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
|
Fri, 20 Dec 2013 01:46:23 +0100 |
Grumpy7 |
including my proj file to ignore list
|
Fri, 20 Dec 2013 01:28:39 +0100 |
Grumpy7 |
Merge
|
Fri, 20 Dec 2013 01:25:52 +0100 |
Grumpy7 |
sub_427769_spell to sub_427769_isSpellQuickCastableOnShiftClick
|
Fri, 20 Dec 2013 00:37:39 +0600 |
Ritor1 |
PlaySound() blv_door and other sounds
|
Thu, 19 Dec 2013 00:55:16 +0600 |
Ritor1 |
PlaySound() continue
|
Wed, 18 Dec 2013 17:33:04 +0600 |
Ritor1 |
UpdateSounds()
|
Tue, 17 Dec 2013 23:11:49 +0600 |
Ritor1 |
stru_AA1058[i]._494836() continue
|
Tue, 17 Dec 2013 21:34:20 +0600 |
Ritor1 |
RasterLine2D, DIALOGUE_EVT_A etc.
|
Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
|
Fri, 13 Dec 2013 22:19:56 +0600 |
Ritor1 |
Dialogue option selection is frozen fix
|
Fri, 13 Dec 2013 17:46:37 +0600 |
Ritor1 |
pCurrentPosActiveItem
|
Fri, 13 Dec 2013 16:10:36 +0600 |
Ritor1 |
Popup window in MainMenu not shown
|
Fri, 13 Dec 2013 11:51:51 +0600 |
Ritor1 |
Minimap fix
|
Fri, 13 Dec 2013 01:21:07 +0600 |
Ritor1 |
RasterLine2D fix
|
Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
|
Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
|
Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
|
Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
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Thu, 12 Dec 2013 09:28:05 +0600 |
Ritor1 |
Слияние
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Thu, 12 Dec 2013 09:27:55 +0600 |
Ritor1 |
m
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Fri, 06 Dec 2013 11:14:39 +0600 |
Ritor1 |
Слияние
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Fri, 06 Dec 2013 11:14:33 +0600 |
Ritor1 |
m
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Wed, 11 Dec 2013 23:34:15 +0600 |
Ritor1 |
m
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Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
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Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
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Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
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Fri, 06 Dec 2013 23:35:50 +0600 |
Ritor1 |
Merge
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Fri, 06 Dec 2013 23:35:34 +0600 |
Ritor1 |
wakingsound and runingsound
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Wed, 04 Dec 2013 00:45:18 +0600 |
Ritor1 |
Merge
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Wed, 04 Dec 2013 00:45:10 +0600 |
Ritor1 |
m
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Thu, 05 Dec 2013 23:31:48 +0400 |
Gloval |
smacker flags
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Wed, 04 Dec 2013 23:35:44 +0400 |
Gloval |
fix transparent fonts
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Wed, 04 Dec 2013 16:10:54 +0600 |
Ritor1 |
m
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Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
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Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
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Wed, 04 Dec 2013 09:13:48 +0400 |
Gloval |
more text fix
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Wed, 04 Dec 2013 08:50:24 +0400 |
Gloval |
some text rendering fix
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Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
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Tue, 03 Dec 2013 21:29:12 +0200 |
Nomad |
Merge
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Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
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Tue, 03 Dec 2013 09:22:28 +0600 |
Ritor1 |
Слияние
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Tue, 03 Dec 2013 09:22:24 +0600 |
Ritor1 |
inline LuaVM()
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Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
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Mon, 02 Dec 2013 20:43:28 +0600 |
Ritor1 |
Merge
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Mon, 02 Dec 2013 20:42:46 +0600 |
Ritor1 |
small fix
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Mon, 02 Dec 2013 19:51:19 +0600 |
Ritor1 |
_494035_timed_effects__water_walking_damage__etc()
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
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Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
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Sun, 01 Dec 2013 20:14:32 +0600 |
Ritor1 |
Merge
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Sat, 30 Nov 2013 20:09:04 +0600 |
Ritor1 |
Merge
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Sat, 30 Nov 2013 20:08:51 +0600 |
Ritor1 |
PlayerModule.swig
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