Tue, 05 Nov 2013 20:42:54 -0800 |
Grumpy7 |
fixing game window not reacting after closing npc dialog
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Tue, 05 Nov 2013 23:59:54 +0000 |
zipi |
DoGetHeightOnTerrain -1 signed fix
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Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
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Tue, 05 Nov 2013 22:07:34 +0000 |
zipi |
mistake in previous commit
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Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
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Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
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Sun, 03 Nov 2013 22:42:37 +0600 |
Ritor1 |
Merge
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Sun, 03 Nov 2013 22:42:25 +0600 |
Ritor1 |
DrawIndoorSky() continue
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Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
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Sun, 03 Nov 2013 13:33:37 +0000 |
zipi |
window style fix
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Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
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Sun, 03 Nov 2013 10:31:01 +0000 |
zipi |
sync with git
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Sun, 03 Nov 2013 01:25:54 -0800 |
Grumpy7 |
fixing incorrect item checked when dealing damage to monsters
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Sun, 03 Nov 2013 01:20:06 -0800 |
Grumpy7 |
Merge
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Sun, 03 Nov 2013 01:19:07 -0800 |
Grumpy7 |
char picking up item off by one fixed
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Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
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Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
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Sat, 02 Nov 2013 15:50:44 +0000 |
zipi |
Indoor viewport top fixed
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Sat, 02 Nov 2013 12:33:57 +0000 |
zipi |
typo
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Sat, 02 Nov 2013 12:16:48 +0000 |
zipi |
Multi-monitor support part1
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Sat, 02 Nov 2013 10:14:14 +0000 |
zipi |
Added back window position saving
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Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
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Fri, 01 Nov 2013 14:44:06 +0600 |
Ritor1 |
Слияние
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Fri, 01 Nov 2013 14:43:54 +0600 |
Ritor1 |
DrawIndoorSky() continue
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Mon, 28 Oct 2013 22:16:42 -0700 |
Grumpy7 |
Fixing players not getting damaged by projectiles
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Mon, 28 Oct 2013 20:29:53 -0700 |
Grumpy7 |
fixing wrong shape of element being enchanted in inventory
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Mon, 28 Oct 2013 00:57:37 -0700 |
Grumpy7 |
saved game fix
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