log

age author description
Sun, 06 Apr 2014 21:27:02 +0200 Grumpy7 Moving functions from unsorted_subs.h pt6
Sun, 06 Apr 2014 21:12:24 +0200 Grumpy7 Moving functions from unsorted_subs.h pt5
Sun, 06 Apr 2014 12:57:04 +0200 Grumpy7 Adding Registry.h/.cpp to project
Sun, 06 Apr 2014 12:56:49 +0200 Grumpy7 Moving registry access stuff to Registry.h/cpp
Sun, 06 Apr 2014 12:50:35 +0200 Grumpy7 Moving functions from unsorted_subs.h pt4
Sun, 06 Apr 2014 12:37:28 +0200 Grumpy7 Moving functions from unsorted_subs.h pt3
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Sat, 05 Apr 2014 20:14:15 +0200 Grumpy7 LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 22:05:35 +0600 Ritor1 int -> uint
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Wed, 02 Apr 2014 20:53:47 +0600 Ritor1 Слияние
Wed, 02 Apr 2014 20:53:35 +0600 Ritor1 m
Wed, 02 Apr 2014 01:21:05 +0200 Grumpy7 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Tue, 01 Apr 2014 23:44:27 +0200 Grumpy7 Merge
Tue, 01 Apr 2014 23:43:05 +0200 Grumpy7 EventCastSpell extracting comming code from projectile spell events
Tue, 01 Apr 2014 23:32:14 +0200 Grumpy7 EventCastSpell removing unused vars
Tue, 01 Apr 2014 23:20:15 +0200 Grumpy7 EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
Tue, 01 Apr 2014 22:19:57 +0200 Grumpy7 some EventCastSpell cleanups - removing labels, changing some numbers to enums
Fri, 28 Mar 2014 12:32:18 +0600 Ritor1 for bloodsplat
Thu, 27 Mar 2014 23:30:02 +0100 Grumpy7 Merge
Thu, 27 Mar 2014 23:28:54 +0100 Grumpy7 _43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
Sun, 23 Mar 2014 19:55:59 +0600 Ritor1 for draw terrain
Sat, 22 Mar 2014 18:06:41 +0600 Ritor1 near_clip error
Fri, 21 Mar 2014 01:12:52 +0600 Ritor1 draw terrain distance
Thu, 20 Mar 2014 18:44:27 +0600 Ritor1 stuff.h
Thu, 20 Mar 2014 17:38:29 +0600 Ritor1 far_clip and near_clip for draw terrain
Thu, 20 Mar 2014 09:13:42 +0600 Ritor1 add stuff.h
Wed, 19 Mar 2014 17:30:14 +0600 Ritor1 Draw terrain
Wed, 19 Mar 2014 10:09:42 +0600 Ritor1 add files