log

age author description
Wed, 20 May 2015 15:12:33 +0200 a.parshin Party, items and stuff are abstracted from savegame file representation
Wed, 20 May 2015 00:56:07 +0200 a.parshin .
Tue, 19 May 2015 22:00:56 +0200 a.parshin Saving & loading works from both main menu and game
Sun, 17 May 2015 22:42:13 +0600 Ritor1 new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights
Thu, 14 May 2015 19:29:28 +0600 Ritor1 for VS2012
Thu, 14 May 2015 19:16:21 +0600 Ritor1 Слияние
Thu, 14 May 2015 19:16:08 +0600 Ritor1 .
Wed, 13 May 2015 20:09:12 +0600 Ritor1 Слияние
Wed, 13 May 2015 20:09:00 +0600 Ritor1 .
Thu, 14 May 2015 11:03:14 +0200 a.parshin Shooting bow sound & stats word wrap
Thu, 14 May 2015 10:34:40 +0200 a.parshin ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows & d3d deinit crashes fixed
Wed, 13 May 2015 11:31:58 +0200 a.parshin Game Main Menu separated from Game logic
Wed, 13 May 2015 02:20:05 +0200 a.parshin Party Creation UI logic separated from MainMenu
Wed, 13 May 2015 01:33:20 +0200 a.parshin Load from MainMenu logic separated from MainMenu window
Tue, 12 May 2015 12:03:30 +0200 a.parshin MainMenu rendering moved from event loop to respective window class
Tue, 12 May 2015 11:28:22 +0200 a.parshin Chest UI refactored to a class
Tue, 12 May 2015 11:07:32 +0200 a.parshin Rest & Spelbook refactored into class
Tue, 12 May 2015 03:24:19 +0200 a.parshin All Books windows are refactored into respective classes
Tue, 12 May 2015 01:45:31 +0200 a.parshin * SaveLoad
Mon, 11 May 2015 17:45:02 +0200 a.parshin GameMenu logic moved to GUIWindow_GameMenu
Mon, 11 May 2015 16:43:46 +0200 a.parshin TravelUI init logic moved to GUIWindow_Travel
Mon, 11 May 2015 09:51:04 +0200 a.parshin GUIWindow switch logic refactored into behaviour classes
Sun, 10 May 2015 03:21:14 +0200 a.parshin GameOver h/cpp
Sun, 10 May 2015 02:04:52 +0200 a.parshin .
Sun, 10 May 2015 01:29:11 +0200 a.parshin 1. Renamed class Game to class Engine.
Sat, 09 May 2015 12:55:58 +0200 a.parshin .
Sat, 09 May 2015 12:19:09 +0200 a.parshin Removed GammaControl
Sat, 09 May 2015 11:29:44 +0200 a.parshin .hgignore
Sat, 09 May 2015 11:29:28 +0200 a.parshin VS 2013 project
Mon, 16 Feb 2015 00:48:08 +0600 Ritor1 DrawTextureIndexed() func
Sun, 15 Feb 2015 23:39:07 +0600 Ritor1 For draw uPlayerCreationUI_ArrowAnim
Mon, 09 Feb 2015 19:17:12 +0600 Ritor1 enum SOUND_
Mon, 19 Jan 2015 23:10:30 +0600 Ritor1 Party creation arrow fix
Mon, 19 Jan 2015 22:39:03 +0600 Ritor1 Mobile light
Sun, 23 Nov 2014 15:30:17 +0600 Ritor1 for light in indoor
Mon, 13 Oct 2014 17:52:23 +0300 a.parshin excess pragma
Mon, 13 Oct 2014 17:18:55 +0300 a.parshin GUIWindow::DrawText: cleaned
Mon, 13 Oct 2014 16:14:07 +0300 a.parshin GUIWindow::DrawText: some cleanings
Mon, 13 Oct 2014 14:58:54 +0300 a.parshin Party creation arrow fix
Fri, 10 Oct 2014 19:23:27 +0300 a.parshin IRender c-tor
Fri, 10 Oct 2014 18:28:04 +0300 a.parshin Everything except game can use d3d11
Fri, 10 Oct 2014 17:42:05 +0300 a.parshin Main menu rendered using d3d11
Thu, 09 Oct 2014 23:33:36 +0300 a.parshin Hello from Direct3D 11 :)
Thu, 09 Oct 2014 19:31:55 +0300 a.parshin Слияние
Thu, 09 Oct 2014 19:30:22 +0300 a.parshin .
Thu, 09 Oct 2014 22:02:47 +0600 Ritor1 MOVIE_JVC not crash
Thu, 09 Oct 2014 16:37:17 +0300 a.parshin * error loading video when -novideo specified
Thu, 09 Oct 2014 00:06:47 +0300 a.parshin d3d11 accepts RGBTexture
Wed, 08 Oct 2014 22:32:54 +0600 Ritor1 "Necromancer Tavern 01"
Thu, 02 Oct 2014 22:01:06 +0600 Ritor1 .
Thu, 02 Oct 2014 21:16:27 +0600 Ritor1 LPWSTR wStr = new WCHAR[255]
Thu, 02 Oct 2014 19:40:13 +0600 Ritor1 .
Thu, 02 Oct 2014 19:33:11 +0600 Ritor1 Слияние
Thu, 02 Oct 2014 19:33:01 +0600 Ritor1 RegOpenKeyExA
Thu, 02 Oct 2014 17:35:50 +0600 Ritor1 uHouseID - 1
Thu, 02 Oct 2014 13:39:42 +0600 Ritor1 alSourcePause
Thu, 02 Oct 2014 12:23:52 +0600 Ritor1 FileExists
Thu, 02 Oct 2014 11:52:31 +0600 Ritor1 use_music_folder
Thu, 25 Sep 2014 10:40:16 +0600 Ritor1 .
Thu, 25 Sep 2014 10:39:49 +0600 Ritor1 for sound
Fri, 19 Sep 2014 18:03:18 +0600 Ritor1 for sounds of decoration
Fri, 19 Sep 2014 10:49:17 +0600 Ritor1 for audio in House video
Fri, 19 Sep 2014 09:41:00 +0600 Ritor1 for MVS 2010
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 04:21:12 +0600 Ritor1 GUI folger
Fri, 19 Sep 2014 03:00:21 +0600 Ritor1 stru6.h
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder
Fri, 19 Sep 2014 00:03:04 +0600 Ritor1 .
Thu, 18 Sep 2014 23:59:29 +0600 Ritor1 for MVS2012
Thu, 18 Sep 2014 17:38:54 +0600 Ritor1 for ITEM_ARTIFACT_LADYS_ESCORT
Wed, 17 Sep 2014 17:35:13 +0600 Ritor1 GetItemTextureFilename fix
Tue, 16 Sep 2014 17:48:58 +0600 Ritor1 for ACTOR_
Mon, 15 Sep 2014 17:30:29 +0600 Ritor1 Слияние
Mon, 15 Sep 2014 17:30:19 +0600 Ritor1 BelongsToSupertype() clear
Fri, 12 Sep 2014 22:12:51 +0600 Ritor1 use_d3d11
Fri, 12 Sep 2014 18:05:26 +0600 Ritor1 two_handed_left_fist
Thu, 11 Sep 2014 17:30:59 +0600 Ritor1 .
Thu, 11 Sep 2014 17:26:30 +0600 Ritor1 Слияние
Thu, 11 Sep 2014 17:26:19 +0600 Ritor1 in LoadTextureFromLOD() func
Sun, 07 Sep 2014 01:36:04 +0200 Grumpy7 simplified SpriteObject::Create
Sun, 07 Sep 2014 01:35:33 +0200 Grumpy7 Changed ternary operators to else-if chain for INPUT_CastReady
Sat, 06 Sep 2014 21:45:26 +0200 Grumpy7 Fixing dereferencing of an integer instead of a pointer to it
Sat, 06 Sep 2014 20:52:46 +0200 Grumpy7 Fixing arrows not being drawn for 2nd player char
Sun, 24 Aug 2014 22:27:51 +0600 Ritor1 remove DirectX11.cpp/.h for MVS 2012
Fri, 22 Aug 2014 17:41:25 +0600 Ritor1 KEY_ALL_ACCESS
Fri, 22 Aug 2014 11:07:07 +0600 Ritor1 Слияние
Fri, 22 Aug 2014 11:06:51 +0600 Ritor1 WAVE_FORMAT
Thu, 21 Aug 2014 23:28:48 +0200 Grumpy7 Merge
Thu, 21 Aug 2014 23:27:15 +0200 Grumpy7 Fixing missing spell descriptions
Thu, 21 Aug 2014 21:26:47 +0100 zipi mistake in goto cleaning
Thu, 21 Aug 2014 11:24:51 +0600 Ritor1 remove DirectX11.cpp/.h for VS2010, MatrixMultiply and other
Tue, 19 Aug 2014 23:25:45 +0100 zipi Indoor.cpp goto cleaning fixed
Tue, 19 Aug 2014 22:33:23 +0100 zipi backing out of previous commit for Indoor.cpp
Mon, 18 Aug 2014 18:17:20 +0100 zipi goto cleaning
Mon, 18 Aug 2014 22:24:00 +0600 Ritor1 VS 2010 filters
Mon, 18 Aug 2014 18:28:53 +0600 Ritor1 for_refactoring
Mon, 18 Aug 2014 13:11:39 +0600 Ritor1 use_MMT
Mon, 18 Aug 2014 11:26:34 +0600 Ritor1 bool use_MMT = false;
Sun, 17 Aug 2014 20:58:38 +0100 zipi mistake in previous commit
Sun, 17 Aug 2014 20:34:56 +0100 zipi project and filter
Sun, 17 Aug 2014 20:23:06 +0100 zipi cleaning project part 3
Sun, 17 Aug 2014 17:49:34 +0100 zipi cleaning project part 2
Sun, 17 Aug 2014 15:13:18 +0100 zipi cleaning project part 1
Tue, 12 Aug 2014 21:34:18 +0300 a.parshin Render split into interface and realization, added Direct3D 11
Tue, 05 Aug 2014 17:00:35 +0600 Ritor1 function MakeScreenshot()
Thu, 31 Jul 2014 13:18:42 +0600 Ritor1 VK_CONTROL
Wed, 30 Jul 2014 11:19:53 +0600 Ritor1 Audio_GetFirstHardwareDigitalDriver
Sat, 26 Jul 2014 13:03:43 +0600 Ritor1 include legacy_dx libs
Sat, 26 Jul 2014 10:42:29 +0600 Ritor1 speed actors
Sat, 26 Jul 2014 08:39:35 +0600 Ritor1 removed VideoPlayer.cpp/h and CShow.cpp/.h for MVS 2012
Fri, 25 Jul 2014 17:49:20 +0600 Ritor1 audio through OpenAL (begining)
Fri, 25 Jul 2014 15:47:11 +0600 Ritor1 removed CShow.cpp/.h files
Fri, 25 Jul 2014 15:06:52 +0600 Ritor1 _4BF5B2() renamed to BackToHouseMenu()
Fri, 25 Jul 2014 14:38:08 +0600 Ritor1 cleaning
Fri, 25 Jul 2014 14:19:14 +0600 Ritor1 Слияние
Fri, 25 Jul 2014 14:17:57 +0600 Ritor1 remove VideoPlayer.cpp/.h
Thu, 24 Jul 2014 19:55:55 +0100 zipi commenting AI
Thu, 24 Jul 2014 18:14:26 +0100 zipi * sudden drop while flying fixed
Thu, 24 Jul 2014 12:50:24 +0600 Ritor1 //pKeyActionMap = new KeyboardActionMapping;
Thu, 24 Jul 2014 12:44:32 +0600 Ritor1 Слияние
Thu, 24 Jul 2014 12:44:14 +0600 Ritor1 fix crash in keyboard option
Wed, 23 Jul 2014 17:36:56 +0600 Ritor1 Слияние
Wed, 23 Jul 2014 17:34:47 +0600 Ritor1 moved pKeyActionMap
Thu, 24 Jul 2014 01:39:07 +0200 Grumpy7 some more memory accesses fixed
Thu, 24 Jul 2014 01:11:36 +0200 Grumpy7 Merge
Thu, 24 Jul 2014 01:10:50 +0200 Grumpy7 some more memory access fixed
Thu, 24 Jul 2014 00:32:18 +0300 a.parshin Merge
Thu, 24 Jul 2014 00:31:49 +0300 a.parshin * Fixed releasing movie for movie-less transitions.
Wed, 23 Jul 2014 22:25:13 +0200 Grumpy7 Merge
Wed, 23 Jul 2014 22:24:53 +0200 Grumpy7 fixed uninitialized memory access in SpriteFrameTable::FromFile
Wed, 23 Jul 2014 22:09:56 +0300 a.parshin Merge
Wed, 23 Jul 2014 22:09:27 +0300 a.parshin * Fixed double release of movie in transition screens
Wed, 23 Jul 2014 19:52:49 +0100 zipi * Uninitialized uNumSectors in IndoorLocation
Wed, 23 Jul 2014 21:38:34 +0300 a.parshin * Fixed OpenAL crash for videos
Wed, 23 Jul 2014 20:53:28 +0300 a.parshin * Releasing movie OpenAL buffers
Wed, 23 Jul 2014 20:28:28 +0300 a.parshin * ITrack, IMovie now properly propogate destructors
Wed, 23 Jul 2014 19:42:39 +0300 a.parshin * -novideo disables shop videos
Wed, 23 Jul 2014 13:32:09 +0300 a.parshin Merge
Wed, 23 Jul 2014 13:28:30 +0300 a.parshin * Some initialization stuff
Wed, 23 Jul 2014 16:06:33 +0600 Ritor1 Слияние
Wed, 23 Jul 2014 16:06:17 +0600 Ritor1 Hot key for mm7 main menu
Wed, 23 Jul 2014 12:58:30 +0300 a.parshin * Added win 8.1 support to builds
Tue, 22 Jul 2014 23:07:24 +0200 Grumpy7 fixing some memory access errors
Wed, 23 Jul 2014 01:18:24 +0600 Ritor1 //Uninitialized memory access
Wed, 23 Jul 2014 01:14:21 +0600 Ritor1 Слияние
Wed, 23 Jul 2014 01:12:55 +0600 Ritor1 memory problems, Mouse
Tue, 22 Jul 2014 16:39:45 +0100 zipi bad resolve
Tue, 22 Jul 2014 16:36:18 +0100 zipi leaks
Tue, 22 Jul 2014 17:43:28 +0600 Ritor1 pIcons_LOD->uNumLoadedFiles = pIcons_LOD->pFacesLock;
Mon, 21 Jul 2014 17:37:03 +0600 Ritor1 misstake in LoadSound
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Wed, 16 Jul 2014 18:28:23 +0600 Ritor1 Слияние
Wed, 16 Jul 2014 18:28:14 +0600 Ritor1 .
Wed, 16 Jul 2014 17:22:12 +0600 Ritor1 LoadSound - cause of the crash exe file
Tue, 15 Jul 2014 20:21:08 +0600 Ritor1 added RenderStruct.h for VS 2012
Tue, 15 Jul 2014 15:44:45 +0600 Ritor1 added RenderStruct.h
Mon, 14 Jul 2014 19:48:47 +0600 Ritor1 function prototypes
Mon, 14 Jul 2014 18:09:42 +0600 Ritor1 Слияние
Wed, 09 Jul 2014 18:19:54 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 23:18:36 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 23:17:24 +0600 Ritor1 Log for MemoryStream
Mon, 14 Jul 2014 10:29:35 +0600 Ritor1 struct Render
Mon, 14 Jul 2014 10:04:14 +0600 Ritor1 Слияние
Mon, 14 Jul 2014 10:03:44 +0600 Ritor1 included directx 11
Thu, 10 Jul 2014 21:55:57 +0200 Grumpy7 Ticket #79 Game of (stat) incorrectly named
Thu, 10 Jul 2014 01:48:39 +0200 Grumpy7 fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
Thu, 10 Jul 2014 01:37:41 +0200 Grumpy7 Merge
Thu, 10 Jul 2014 01:34:57 +0200 Grumpy7 some polishing on GameUI_WritePointedObjectStatusString
Thu, 10 Jul 2014 00:58:45 +0200 Grumpy7 Fixing GameUI_WritePointedObjectStatusString conditions
Sun, 06 Jul 2014 16:27:17 +0100 zipi _46BFFA_check_object_intercept refactor
Fri, 04 Jul 2014 15:09:13 +0100 zipi fixing some compiler variable optimalization
Fri, 04 Jul 2014 18:15:46 +0600 Ritor1 pMovie renamed to pMovie_Track and other
Fri, 04 Jul 2014 13:58:09 +0600 Ritor1 for console window text
Fri, 04 Jul 2014 09:26:50 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 09:26:25 +0600 Ritor1 delete stru176.h for MVS 2010 MMT project
Thu, 03 Jul 2014 23:27:27 +0100 zipi area_of_effect_damage_evaluate - fixed spells radius problem
Wed, 02 Jul 2014 15:13:39 +0200 Grumpy7 removing some (const char *) casts
Mon, 30 Jun 2014 10:22:31 +0100 zipi sub_407A1C - changing some variables to signed
Mon, 23 Jun 2014 23:45:57 +0600 Ritor1 Слияние
Mon, 23 Jun 2014 23:45:14 +0600 Ritor1 MapsLongTimer.h
Sun, 22 Jun 2014 15:14:10 +0100 zipi sub_407A1C - fixed wrong refactoring of condition
Sun, 22 Jun 2014 14:57:47 +0100 zipi sub_407A1C - removed unused variables and commented lines
Sun, 22 Jun 2014 14:39:50 +0100 zipi sub_407A1C - refactoring min-max
Sun, 22 Jun 2014 13:58:46 +0100 zipi sub_407A1C - fixing wrongly identified structure variable
Sun, 22 Jun 2014 12:56:25 +0100 zipi Feather fall check fixed
Sat, 21 Jun 2014 00:42:34 +0200 Grumpy7 Merge
Sat, 21 Jun 2014 00:41:20 +0200 Grumpy7 Implementing Grayface's mouse pick implementation/fix/workaround
Mon, 09 Jun 2014 16:26:07 +0600 Ritor1 spawn_light_elemental cleaned
Mon, 02 Jun 2014 12:31:28 +0600 Ritor1 Слияние
Mon, 12 May 2014 12:28:06 +0600 Ritor1 Слияние
Mon, 12 May 2014 12:27:50 +0600 Ritor1 sqrt(float, double)
Sun, 01 Jun 2014 18:37:09 +0600 Ritor1 add UIArena.cpp and UIArena.h and other
Sun, 01 Jun 2014 17:20:22 +0600 Ritor1 Arena dialogue and other
Sun, 01 Jun 2014 15:18:00 +0600 Ritor1 Слияние
Sun, 01 Jun 2014 15:17:20 +0600 Ritor1 .
Mon, 12 May 2014 01:55:23 +0200 Grumpy7 removing non-nullptr conditions before deletes
Mon, 12 May 2014 01:50:32 +0200 Grumpy7 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Mon, 12 May 2014 00:13:39 +0200 Grumpy7 ODMFace::IsBackfaceCulled to ODMFace::IsBackfaceNotCulled, cleaned up a bit
Sun, 11 May 2014 23:17:23 +0200 Grumpy7 OutdoorLocation::UpdateSunlightVectors removing some unnecessary typecasts
Sun, 11 May 2014 23:12:36 +0200 Grumpy7 OutdoorLocation::GetTravelDestination cleaned up a bit
Sun, 11 May 2014 22:55:26 +0200 Grumpy7 OutdoorLocation::_47F04C and OutdoorLocation::_47F097 to OutdoorLocation::IsMapCellFullyRevealed and OutdoorLocation::IsMapCellPartiallyRevealed
Sun, 11 May 2014 22:49:19 +0200 Grumpy7 OutdoorLocation::UpdateDiscoveredArea cleaned up
Thu, 01 May 2014 12:59:50 +0200 Grumpy7 Merge
Thu, 01 May 2014 12:59:27 +0200 Grumpy7 some more function shuffling
Sat, 19 Apr 2014 23:56:01 +0600 Ritor1 for eliminate memory flow in video
Wed, 16 Apr 2014 17:36:47 +0600 Ritor1 MovieRelease();
Sat, 12 Apr 2014 02:29:26 +0600 Ritor1 alSourceStop(mSourceID);
Thu, 10 Apr 2014 17:35:26 +0600 Ritor1 Merge
Thu, 10 Apr 2014 17:35:10 +0600 Ritor1 m
Thu, 10 Apr 2014 17:34:50 +0600 Ritor1 Elements of VideoPlayer structure moved
Wed, 09 Apr 2014 22:58:22 +0200 Grumpy7 Moving more functions out of unsorted_subs
Wed, 09 Apr 2014 21:58:46 +0200 Grumpy7 Readding unsorted_subs to UIMapbook.cpp
Wed, 09 Apr 2014 21:58:09 +0200 Grumpy7 Removing a few unsorted_subs includes
Wed, 09 Apr 2014 21:51:06 +0200 Grumpy7 Moving zlib wrappers to separate headers
Wed, 09 Apr 2014 21:49:35 +0200 Grumpy7 Adding include guards to new UI headers
Wed, 09 Apr 2014 21:45:07 +0200 Grumpy7 Finishing moving all known UI functions to their appropriate headers
Wed, 09 Apr 2014 21:30:45 +0200 Grumpy7 Adding GUIButton.h
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Tue, 08 Apr 2014 17:39:59 +0600 Ritor1 VideoPlayer cleaning
Mon, 07 Apr 2014 19:15:31 +0600 Ritor1 Слияние
Mon, 07 Apr 2014 19:15:13 +0600 Ritor1 for MultimediaPlayer
Sun, 06 Apr 2014 21:27:02 +0200 Grumpy7 Moving functions from unsorted_subs.h pt6
Sun, 06 Apr 2014 21:12:24 +0200 Grumpy7 Moving functions from unsorted_subs.h pt5
Sun, 06 Apr 2014 12:57:04 +0200 Grumpy7 Adding Registry.h/.cpp to project