log

age author description
Fri, 12 Sep 2014 18:05:26 +0600 Ritor1 two_handed_left_fist
Thu, 11 Sep 2014 17:30:59 +0600 Ritor1 .
Thu, 11 Sep 2014 17:26:30 +0600 Ritor1 Слияние
Thu, 11 Sep 2014 17:26:19 +0600 Ritor1 in LoadTextureFromLOD() func
Sun, 07 Sep 2014 01:36:04 +0200 Grumpy7 simplified SpriteObject::Create
Sun, 07 Sep 2014 01:35:33 +0200 Grumpy7 Changed ternary operators to else-if chain for INPUT_CastReady
Sat, 06 Sep 2014 21:45:26 +0200 Grumpy7 Fixing dereferencing of an integer instead of a pointer to it
Sat, 06 Sep 2014 20:52:46 +0200 Grumpy7 Fixing arrows not being drawn for 2nd player char
Sun, 24 Aug 2014 22:27:51 +0600 Ritor1 remove DirectX11.cpp/.h for MVS 2012
Fri, 22 Aug 2014 17:41:25 +0600 Ritor1 KEY_ALL_ACCESS
Fri, 22 Aug 2014 11:07:07 +0600 Ritor1 Слияние
Fri, 22 Aug 2014 11:06:51 +0600 Ritor1 WAVE_FORMAT
Thu, 21 Aug 2014 23:28:48 +0200 Grumpy7 Merge
Thu, 21 Aug 2014 23:27:15 +0200 Grumpy7 Fixing missing spell descriptions
Thu, 21 Aug 2014 21:26:47 +0100 zipi mistake in goto cleaning
Thu, 21 Aug 2014 11:24:51 +0600 Ritor1 remove DirectX11.cpp/.h for VS2010, MatrixMultiply and other
Tue, 19 Aug 2014 23:25:45 +0100 zipi Indoor.cpp goto cleaning fixed
Tue, 19 Aug 2014 22:33:23 +0100 zipi backing out of previous commit for Indoor.cpp
Mon, 18 Aug 2014 18:17:20 +0100 zipi goto cleaning
Mon, 18 Aug 2014 22:24:00 +0600 Ritor1 VS 2010 filters
Mon, 18 Aug 2014 18:28:53 +0600 Ritor1 for_refactoring
Mon, 18 Aug 2014 13:11:39 +0600 Ritor1 use_MMT
Mon, 18 Aug 2014 11:26:34 +0600 Ritor1 bool use_MMT = false;
Sun, 17 Aug 2014 20:58:38 +0100 zipi mistake in previous commit
Sun, 17 Aug 2014 20:34:56 +0100 zipi project and filter
Sun, 17 Aug 2014 20:23:06 +0100 zipi cleaning project part 3
Sun, 17 Aug 2014 17:49:34 +0100 zipi cleaning project part 2
Sun, 17 Aug 2014 15:13:18 +0100 zipi cleaning project part 1
Tue, 12 Aug 2014 21:34:18 +0300 a.parshin Render split into interface and realization, added Direct3D 11
Tue, 05 Aug 2014 17:00:35 +0600 Ritor1 function MakeScreenshot()
Thu, 31 Jul 2014 13:18:42 +0600 Ritor1 VK_CONTROL
Wed, 30 Jul 2014 11:19:53 +0600 Ritor1 Audio_GetFirstHardwareDigitalDriver
Sat, 26 Jul 2014 13:03:43 +0600 Ritor1 include legacy_dx libs
Sat, 26 Jul 2014 10:42:29 +0600 Ritor1 speed actors
Sat, 26 Jul 2014 08:39:35 +0600 Ritor1 removed VideoPlayer.cpp/h and CShow.cpp/.h for MVS 2012
Fri, 25 Jul 2014 17:49:20 +0600 Ritor1 audio through OpenAL (begining)
Fri, 25 Jul 2014 15:47:11 +0600 Ritor1 removed CShow.cpp/.h files
Fri, 25 Jul 2014 15:06:52 +0600 Ritor1 _4BF5B2() renamed to BackToHouseMenu()
Fri, 25 Jul 2014 14:38:08 +0600 Ritor1 cleaning
Fri, 25 Jul 2014 14:19:14 +0600 Ritor1 Слияние
Fri, 25 Jul 2014 14:17:57 +0600 Ritor1 remove VideoPlayer.cpp/.h
Thu, 24 Jul 2014 19:55:55 +0100 zipi commenting AI
Thu, 24 Jul 2014 18:14:26 +0100 zipi * sudden drop while flying fixed
Thu, 24 Jul 2014 12:50:24 +0600 Ritor1 //pKeyActionMap = new KeyboardActionMapping;
Thu, 24 Jul 2014 12:44:32 +0600 Ritor1 Слияние
Thu, 24 Jul 2014 12:44:14 +0600 Ritor1 fix crash in keyboard option
Wed, 23 Jul 2014 17:36:56 +0600 Ritor1 Слияние
Wed, 23 Jul 2014 17:34:47 +0600 Ritor1 moved pKeyActionMap
Thu, 24 Jul 2014 01:39:07 +0200 Grumpy7 some more memory accesses fixed
Thu, 24 Jul 2014 01:11:36 +0200 Grumpy7 Merge
Thu, 24 Jul 2014 01:10:50 +0200 Grumpy7 some more memory access fixed
Thu, 24 Jul 2014 00:32:18 +0300 a.parshin Merge
Thu, 24 Jul 2014 00:31:49 +0300 a.parshin * Fixed releasing movie for movie-less transitions.
Wed, 23 Jul 2014 22:25:13 +0200 Grumpy7 Merge
Wed, 23 Jul 2014 22:24:53 +0200 Grumpy7 fixed uninitialized memory access in SpriteFrameTable::FromFile
Wed, 23 Jul 2014 22:09:56 +0300 a.parshin Merge
Wed, 23 Jul 2014 22:09:27 +0300 a.parshin * Fixed double release of movie in transition screens
Wed, 23 Jul 2014 19:52:49 +0100 zipi * Uninitialized uNumSectors in IndoorLocation
Wed, 23 Jul 2014 21:38:34 +0300 a.parshin * Fixed OpenAL crash for videos
Wed, 23 Jul 2014 20:53:28 +0300 a.parshin * Releasing movie OpenAL buffers
Wed, 23 Jul 2014 20:28:28 +0300 a.parshin * ITrack, IMovie now properly propogate destructors
Wed, 23 Jul 2014 19:42:39 +0300 a.parshin * -novideo disables shop videos
Wed, 23 Jul 2014 13:32:09 +0300 a.parshin Merge
Wed, 23 Jul 2014 13:28:30 +0300 a.parshin * Some initialization stuff
Wed, 23 Jul 2014 16:06:33 +0600 Ritor1 Слияние
Wed, 23 Jul 2014 16:06:17 +0600 Ritor1 Hot key for mm7 main menu
Wed, 23 Jul 2014 12:58:30 +0300 a.parshin * Added win 8.1 support to builds
Tue, 22 Jul 2014 23:07:24 +0200 Grumpy7 fixing some memory access errors
Wed, 23 Jul 2014 01:18:24 +0600 Ritor1 //Uninitialized memory access
Wed, 23 Jul 2014 01:14:21 +0600 Ritor1 Слияние
Wed, 23 Jul 2014 01:12:55 +0600 Ritor1 memory problems, Mouse
Tue, 22 Jul 2014 16:39:45 +0100 zipi bad resolve
Tue, 22 Jul 2014 16:36:18 +0100 zipi leaks
Tue, 22 Jul 2014 17:43:28 +0600 Ritor1 pIcons_LOD->uNumLoadedFiles = pIcons_LOD->pFacesLock;
Mon, 21 Jul 2014 17:37:03 +0600 Ritor1 misstake in LoadSound
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Wed, 16 Jul 2014 18:28:23 +0600 Ritor1 Слияние
Wed, 16 Jul 2014 18:28:14 +0600 Ritor1 .
Wed, 16 Jul 2014 17:22:12 +0600 Ritor1 LoadSound - cause of the crash exe file
Tue, 15 Jul 2014 20:21:08 +0600 Ritor1 added RenderStruct.h for VS 2012
Tue, 15 Jul 2014 15:44:45 +0600 Ritor1 added RenderStruct.h
Mon, 14 Jul 2014 19:48:47 +0600 Ritor1 function prototypes
Mon, 14 Jul 2014 18:09:42 +0600 Ritor1 Слияние
Wed, 09 Jul 2014 18:19:54 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 23:18:36 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 23:17:24 +0600 Ritor1 Log for MemoryStream
Mon, 14 Jul 2014 10:29:35 +0600 Ritor1 struct Render
Mon, 14 Jul 2014 10:04:14 +0600 Ritor1 Слияние
Mon, 14 Jul 2014 10:03:44 +0600 Ritor1 included directx 11
Thu, 10 Jul 2014 21:55:57 +0200 Grumpy7 Ticket #79 Game of (stat) incorrectly named
Thu, 10 Jul 2014 01:48:39 +0200 Grumpy7 fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
Thu, 10 Jul 2014 01:37:41 +0200 Grumpy7 Merge
Thu, 10 Jul 2014 01:34:57 +0200 Grumpy7 some polishing on GameUI_WritePointedObjectStatusString
Thu, 10 Jul 2014 00:58:45 +0200 Grumpy7 Fixing GameUI_WritePointedObjectStatusString conditions
Sun, 06 Jul 2014 16:27:17 +0100 zipi _46BFFA_check_object_intercept refactor
Fri, 04 Jul 2014 15:09:13 +0100 zipi fixing some compiler variable optimalization
Fri, 04 Jul 2014 18:15:46 +0600 Ritor1 pMovie renamed to pMovie_Track and other
Fri, 04 Jul 2014 13:58:09 +0600 Ritor1 for console window text
Fri, 04 Jul 2014 09:26:50 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 09:26:25 +0600 Ritor1 delete stru176.h for MVS 2010 MMT project
Thu, 03 Jul 2014 23:27:27 +0100 zipi area_of_effect_damage_evaluate - fixed spells radius problem
Wed, 02 Jul 2014 15:13:39 +0200 Grumpy7 removing some (const char *) casts
Mon, 30 Jun 2014 10:22:31 +0100 zipi sub_407A1C - changing some variables to signed
Mon, 23 Jun 2014 23:45:57 +0600 Ritor1 Слияние
Mon, 23 Jun 2014 23:45:14 +0600 Ritor1 MapsLongTimer.h
Sun, 22 Jun 2014 15:14:10 +0100 zipi sub_407A1C - fixed wrong refactoring of condition
Sun, 22 Jun 2014 14:57:47 +0100 zipi sub_407A1C - removed unused variables and commented lines
Sun, 22 Jun 2014 14:39:50 +0100 zipi sub_407A1C - refactoring min-max
Sun, 22 Jun 2014 13:58:46 +0100 zipi sub_407A1C - fixing wrongly identified structure variable
Sun, 22 Jun 2014 12:56:25 +0100 zipi Feather fall check fixed
Sat, 21 Jun 2014 00:42:34 +0200 Grumpy7 Merge
Sat, 21 Jun 2014 00:41:20 +0200 Grumpy7 Implementing Grayface's mouse pick implementation/fix/workaround
Mon, 09 Jun 2014 16:26:07 +0600 Ritor1 spawn_light_elemental cleaned
Mon, 02 Jun 2014 12:31:28 +0600 Ritor1 Слияние
Mon, 12 May 2014 12:28:06 +0600 Ritor1 Слияние
Mon, 12 May 2014 12:27:50 +0600 Ritor1 sqrt(float, double)
Sun, 01 Jun 2014 18:37:09 +0600 Ritor1 add UIArena.cpp and UIArena.h and other
Sun, 01 Jun 2014 17:20:22 +0600 Ritor1 Arena dialogue and other
Sun, 01 Jun 2014 15:18:00 +0600 Ritor1 Слияние
Sun, 01 Jun 2014 15:17:20 +0600 Ritor1 .
Mon, 12 May 2014 01:55:23 +0200 Grumpy7 removing non-nullptr conditions before deletes
Mon, 12 May 2014 01:50:32 +0200 Grumpy7 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Mon, 12 May 2014 00:13:39 +0200 Grumpy7 ODMFace::IsBackfaceCulled to ODMFace::IsBackfaceNotCulled, cleaned up a bit
Sun, 11 May 2014 23:17:23 +0200 Grumpy7 OutdoorLocation::UpdateSunlightVectors removing some unnecessary typecasts
Sun, 11 May 2014 23:12:36 +0200 Grumpy7 OutdoorLocation::GetTravelDestination cleaned up a bit
Sun, 11 May 2014 22:55:26 +0200 Grumpy7 OutdoorLocation::_47F04C and OutdoorLocation::_47F097 to OutdoorLocation::IsMapCellFullyRevealed and OutdoorLocation::IsMapCellPartiallyRevealed
Sun, 11 May 2014 22:49:19 +0200 Grumpy7 OutdoorLocation::UpdateDiscoveredArea cleaned up
Thu, 01 May 2014 12:59:50 +0200 Grumpy7 Merge
Thu, 01 May 2014 12:59:27 +0200 Grumpy7 some more function shuffling
Sat, 19 Apr 2014 23:56:01 +0600 Ritor1 for eliminate memory flow in video
Wed, 16 Apr 2014 17:36:47 +0600 Ritor1 MovieRelease();
Sat, 12 Apr 2014 02:29:26 +0600 Ritor1 alSourceStop(mSourceID);
Thu, 10 Apr 2014 17:35:26 +0600 Ritor1 Merge
Thu, 10 Apr 2014 17:35:10 +0600 Ritor1 m
Thu, 10 Apr 2014 17:34:50 +0600 Ritor1 Elements of VideoPlayer structure moved
Wed, 09 Apr 2014 22:58:22 +0200 Grumpy7 Moving more functions out of unsorted_subs
Wed, 09 Apr 2014 21:58:46 +0200 Grumpy7 Readding unsorted_subs to UIMapbook.cpp
Wed, 09 Apr 2014 21:58:09 +0200 Grumpy7 Removing a few unsorted_subs includes
Wed, 09 Apr 2014 21:51:06 +0200 Grumpy7 Moving zlib wrappers to separate headers
Wed, 09 Apr 2014 21:49:35 +0200 Grumpy7 Adding include guards to new UI headers
Wed, 09 Apr 2014 21:45:07 +0200 Grumpy7 Finishing moving all known UI functions to their appropriate headers
Wed, 09 Apr 2014 21:30:45 +0200 Grumpy7 Adding GUIButton.h
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Tue, 08 Apr 2014 17:39:59 +0600 Ritor1 VideoPlayer cleaning
Mon, 07 Apr 2014 19:15:31 +0600 Ritor1 Слияние
Mon, 07 Apr 2014 19:15:13 +0600 Ritor1 for MultimediaPlayer
Sun, 06 Apr 2014 21:27:02 +0200 Grumpy7 Moving functions from unsorted_subs.h pt6
Sun, 06 Apr 2014 21:12:24 +0200 Grumpy7 Moving functions from unsorted_subs.h pt5
Sun, 06 Apr 2014 12:57:04 +0200 Grumpy7 Adding Registry.h/.cpp to project
Sun, 06 Apr 2014 12:56:49 +0200 Grumpy7 Moving registry access stuff to Registry.h/cpp
Sun, 06 Apr 2014 12:50:35 +0200 Grumpy7 Moving functions from unsorted_subs.h pt4
Sun, 06 Apr 2014 12:37:28 +0200 Grumpy7 Moving functions from unsorted_subs.h pt3
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Sat, 05 Apr 2014 20:14:15 +0200 Grumpy7 LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 22:05:35 +0600 Ritor1 int -> uint
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Wed, 02 Apr 2014 20:53:47 +0600 Ritor1 Слияние
Wed, 02 Apr 2014 20:53:35 +0600 Ritor1 m
Wed, 02 Apr 2014 01:21:05 +0200 Grumpy7 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Tue, 01 Apr 2014 23:44:27 +0200 Grumpy7 Merge
Tue, 01 Apr 2014 23:43:05 +0200 Grumpy7 EventCastSpell extracting comming code from projectile spell events
Tue, 01 Apr 2014 23:32:14 +0200 Grumpy7 EventCastSpell removing unused vars
Tue, 01 Apr 2014 23:20:15 +0200 Grumpy7 EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
Tue, 01 Apr 2014 22:19:57 +0200 Grumpy7 some EventCastSpell cleanups - removing labels, changing some numbers to enums
Fri, 28 Mar 2014 12:32:18 +0600 Ritor1 for bloodsplat
Thu, 27 Mar 2014 23:30:02 +0100 Grumpy7 Merge
Thu, 27 Mar 2014 23:28:54 +0100 Grumpy7 _43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
Sun, 23 Mar 2014 19:55:59 +0600 Ritor1 for draw terrain
Sat, 22 Mar 2014 18:06:41 +0600 Ritor1 near_clip error
Fri, 21 Mar 2014 01:12:52 +0600 Ritor1 draw terrain distance
Thu, 20 Mar 2014 18:44:27 +0600 Ritor1 stuff.h
Thu, 20 Mar 2014 17:38:29 +0600 Ritor1 far_clip and near_clip for draw terrain
Thu, 20 Mar 2014 09:13:42 +0600 Ritor1 add stuff.h
Wed, 19 Mar 2014 17:30:14 +0600 Ritor1 Draw terrain
Wed, 19 Mar 2014 10:09:42 +0600 Ritor1 add files
Tue, 18 Mar 2014 23:50:35 +0600 Ritor1 for Bloodsplat
Tue, 18 Mar 2014 17:34:33 +0600 Ritor1 Слияние
Tue, 18 Mar 2014 17:34:26 +0600 Ritor1 MediaPlayer.cpp
Mon, 17 Mar 2014 22:53:24 +0100 Grumpy7 Merge
Mon, 17 Mar 2014 22:52:52 +0100 Grumpy7 ActorDamageFromMonster moved into Actor class
Mon, 17 Mar 2014 22:49:54 +0100 Grumpy7 ActorDamageFromMonster minor cleanups
Mon, 17 Mar 2014 17:44:32 +0600 Ritor1 button for MMT_Menu
Mon, 17 Mar 2014 09:32:23 +0600 Ritor1 pngtest.c remove
Sun, 16 Mar 2014 21:05:41 +0100 Grumpy7 ... and this one too
Sun, 16 Mar 2014 21:04:49 +0100 Grumpy7 Merge
Sun, 16 Mar 2014 21:04:39 +0100 Grumpy7 forgot to commit this one
Sun, 16 Mar 2014 21:04:00 +0100 Grumpy7 mm7_6.cpp include cleanup
Sun, 16 Mar 2014 21:03:36 +0100 Grumpy7 mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
Sun, 16 Mar 2014 20:28:44 +0100 Grumpy7 stru319::DoesDmgTypeDoDamage moved to Actor class
Sun, 16 Mar 2014 19:58:02 +0100 Grumpy7 stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
Mon, 17 Mar 2014 01:29:15 +0600 Ritor1 ConvertPNG continue
Mon, 17 Mar 2014 01:24:09 +0600 Ritor1 Слияние
Mon, 17 Mar 2014 01:22:20 +0600 Ritor1 wow
Mon, 17 Mar 2014 01:21:55 +0600 Ritor1 libpng
Mon, 17 Mar 2014 01:20:15 +0600 Ritor1 LoadTexture cleaned and add ConvertPNG function
Sun, 16 Mar 2014 19:43:28 +0100 Grumpy7 Merge
Sun, 16 Mar 2014 19:42:29 +0100 Grumpy7 stru319::CalcMagicalDamageToActor moved to Actor class
Sun, 16 Mar 2014 19:37:28 +0100 Grumpy7 stru319::CalcMagicalDamageToActor small cleanups
Sun, 16 Mar 2014 19:11:52 +0100 Grumpy7 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Sun, 16 Mar 2014 19:34:51 +0600 Ritor1 add MMT.cpp and MMT.h
Sun, 16 Mar 2014 03:08:26 +0100 Grumpy7 byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Sun, 16 Mar 2014 02:59:52 +0100 Grumpy7 GetItemTextureFilename cleaned up
Sat, 15 Mar 2014 23:42:51 +0100 Grumpy7 GenerateItemsInChest cleaned up a bit, unified the two switches
Sat, 15 Mar 2014 19:53:14 +0100 Grumpy7 some cleanups in ItemsTable::GenerateItem
Sat, 15 Mar 2014 12:24:20 +0100 Grumpy7 sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Sat, 15 Mar 2014 01:32:56 +0100 Grumpy7 Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Fri, 14 Mar 2014 23:33:07 +0100 Grumpy7 StorylineText::Initialize using tokenizer
Fri, 14 Mar 2014 23:06:24 +0100 Grumpy7 SpellStats::Initialize using tokenizer
Fri, 14 Mar 2014 23:55:50 +0600 Ritor1 AI_RandomMove cleaned
Fri, 14 Mar 2014 22:41:35 +0600 Ritor1 pMMT_MainMenu_BtnExit coordinates
Fri, 14 Mar 2014 22:26:52 +0600 Ritor1 mm7 game sound
Fri, 14 Mar 2014 17:59:06 +0600 Ritor1 MMT_MainMenu
Fri, 14 Mar 2014 13:58:51 +0600 Ritor1 submenu Other
Fri, 14 Mar 2014 10:47:22 +0600 Ritor1 ActorHasItems
Fri, 14 Mar 2014 09:32:42 +0600 Ritor1 Слияние
Fri, 14 Mar 2014 09:32:25 +0600 Ritor1 small cleaning
Fri, 14 Mar 2014 02:03:41 +0600 Ritor1 FindIcon cleaned
Thu, 13 Mar 2014 23:56:37 +0600 Ritor1 Слияние
Thu, 13 Mar 2014 23:56:31 +0600 Ritor1 DrawMessageBox
Tue, 11 Mar 2014 22:55:43 +0100 Grumpy7 Merge
Tue, 11 Mar 2014 22:55:15 +0100 Grumpy7 fixing rnd chest bug
Sun, 09 Mar 2014 22:39:59 +0600 Ritor1 EventProcessor cleaned and ODM_NearClip fix
Sat, 08 Mar 2014 23:53:09 +0600 Ritor1 Слияние
Sat, 08 Mar 2014 23:53:00 +0600 Ritor1 EventProcessor cleared
Sat, 08 Mar 2014 22:23:27 +0600 Ritor1 Слияние
Sat, 08 Mar 2014 22:23:20 +0600 Ritor1 m
Sat, 08 Mar 2014 17:53:38 +0100 Grumpy7 some more items.cpp init bugfixing
Sat, 08 Mar 2014 17:29:36 +0100 Grumpy7 Fixing warnings in items.cpp
Sat, 08 Mar 2014 16:04:44 +0100 Grumpy7 Fixing a bug in tokenization
Thu, 06 Mar 2014 00:41:04 +0100 Grumpy7 Using new tokenizer in Items.cpp initialize function
Tue, 04 Mar 2014 00:02:21 +0100 Grumpy7 Adding MapInfo.cpp, moving a few functions there
Mon, 03 Mar 2014 23:49:23 +0100 Grumpy7 sub_410D99_get_map_index cleaned up
Thu, 27 Feb 2014 00:36:31 +0100 Grumpy7 simplifying a loop in immolation effect
Thu, 27 Feb 2014 00:30:03 +0100 Grumpy7 _46A89E_immolation_effect moved into Party
Thu, 27 Feb 2014 00:27:58 +0100 Grumpy7 immolation cleaned up a bit
Wed, 26 Feb 2014 23:35:46 +0100 Grumpy7 Merge
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Wed, 26 Feb 2014 20:10:50 +0600 Ritor1 Слияние
Wed, 26 Feb 2014 20:10:43 +0600 Ritor1 for StackLight_TerrainFace
Wed, 26 Feb 2014 01:26:22 +0100 Grumpy7 moved MerchandiseTest to ItemGen::MerchandiseTest
Wed, 26 Feb 2014 01:20:07 +0100 Grumpy7 dword_F8B1B0_MasteryBeingTaught adding 2 else ifs
Wed, 26 Feb 2014 01:18:42 +0100 Grumpy7 changing shopt stealing condition a bit
Wed, 26 Feb 2014 01:15:58 +0100 Grumpy7 Merge
Wed, 26 Feb 2014 01:14:18 +0100 Grumpy7 shop stealing cleaned up a bit
Tue, 25 Feb 2014 20:02:06 +0600 Ritor1 for RasterLine2D
Mon, 24 Feb 2014 16:54:21 +0600 Ritor1 TE monster attack
Mon, 24 Feb 2014 16:19:09 +0600 Ritor1 Слияние
Mon, 24 Feb 2014 16:19:01 +0600 Ritor1 for NextTurn()
Sun, 23 Feb 2014 18:44:01 +0100 Grumpy7 restoring deleted line in mm7_4.cpp
Sun, 23 Feb 2014 18:40:29 +0100 Grumpy7 dword_F8B1B0_MasteryBeingTaught removing redundant case bodies
Sun, 23 Feb 2014 15:54:00 +0100 Grumpy7 dword_F8B1B0 to dword_F8B1B0_MasteryBeingTaught, some final touches to _4B254D_SkillMasteryTeacher
Sun, 23 Feb 2014 15:42:15 +0100 Grumpy7 _4B254D_SkillMasteryTeacher unrolling switches
Sun, 23 Feb 2014 14:12:07 +0100 Grumpy7 _4B254D_SkillMasteryTeacher adding case, removing nested ifs, adding some comments
Sun, 23 Feb 2014 12:55:01 +0100 Grumpy7 _4B254D_SkillMasteryTeacher getting rid of uninitialized var use
Sun, 23 Feb 2014 03:07:46 +0100 Grumpy7 adding int_get_vector_length calls where the calls were inlined
Sun, 23 Feb 2014 00:34:38 +0100 Grumpy7 fixing inverted guild greetings
Sat, 22 Feb 2014 19:55:54 +0100 Grumpy7 sub_4B1523_showSpellbookInfo moved to UIShops
Sat, 22 Feb 2014 19:47:34 +0100 Grumpy7 fixing accidental .proj file commit
Sat, 22 Feb 2014 19:44:49 +0100 Grumpy7 sub_4B1523 to sub_4B1523_showSpellbookInfo, changed input type, some vars renamed
Sat, 22 Feb 2014 18:25:53 +0100 Grumpy7 Merge
Sat, 22 Feb 2014 18:25:18 +0100 Grumpy7 dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
Fri, 21 Feb 2014 18:02:20 +0600 Ritor1 add this->field_0 = 0; in OtherOverlay::Reset()
Thu, 20 Feb 2014 22:26:13 +0600 Ritor1 LoadSound
Thu, 20 Feb 2014 12:20:49 +0600 Ritor1 occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
Wed, 19 Feb 2014 22:30:39 +0100 Grumpy7 Merge
Wed, 19 Feb 2014 22:26:10 +0100 Grumpy7 some more pvs warning fixes
Wed, 19 Feb 2014 13:01:36 +0600 Ritor1 LoadCursor fix
Tue, 18 Feb 2014 19:43:54 +0600 Ritor1 smk video draw
Tue, 18 Feb 2014 16:18:20 +0600 Ritor1 for video
Mon, 17 Feb 2014 19:41:49 +0600 Ritor1 for mouse continue
Mon, 17 Feb 2014 17:28:06 +0600 Ritor1 for mouse
Sun, 16 Feb 2014 21:49:39 +0600 Ritor1 for video
Sat, 15 Feb 2014 22:00:13 +0600 Ritor1 expand button
Sat, 15 Feb 2014 16:00:19 +0600 Ritor1 window->GetWidth() continue
Fri, 14 Feb 2014 18:08:30 +0600 Ritor1 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Thu, 13 Feb 2014 23:02:32 +0600 Ritor1 GameResultsApply() full refactored
Thu, 13 Feb 2014 17:34:47 +0600 Ritor1 Draw arcomage
Thu, 13 Feb 2014 01:02:04 +0600 Ritor1 LoadTextureFromLOD
Wed, 12 Feb 2014 20:51:37 +0600 Ritor1 Слияние
Wed, 12 Feb 2014 20:51:31 +0600 Ritor1 m
Wed, 12 Feb 2014 17:32:47 +0600 Ritor1 DrawCardsRectangles continue
Wed, 12 Feb 2014 16:33:12 +0600 Ritor1 for video in homes
Thu, 06 Feb 2014 17:20:12 +0600 Ritor1 fixpoint_mul
Thu, 06 Feb 2014 00:38:03 +0600 Ritor1 DrawSpriteObjects_ODM() cleaned
Wed, 05 Feb 2014 17:24:38 +0600 Ritor1 _44100D_should_alter_right_panel()
Wed, 05 Feb 2014 00:59:33 +0600 Ritor1 sub_407A1C cleaning continue
Tue, 04 Feb 2014 17:29:04 +0600 Ritor1 DoInteractionWithTopmostZObject cleaned
Mon, 03 Feb 2014 23:07:15 +0100 Grumpy7 Merge
Mon, 03 Feb 2014 23:06:14 +0100 Grumpy7 Finishing keyboard.cpp stuff
Mon, 03 Feb 2014 00:58:12 +0100 Grumpy7 Keyboard.cpp removing the huge cases and separating data and code
Sun, 02 Feb 2014 21:53:29 +0600 Ritor1 RasterLine2D()
Sun, 02 Feb 2014 00:10:40 +0600 Ritor1 draw FlyAction and WaterWalk icons
Fri, 31 Jan 2014 17:30:36 +0600 Ritor1 UIMSG_SpellBook_PressTab continue
Fri, 31 Jan 2014 00:37:26 +0100 Grumpy7 Some more PVS error fixing
Thu, 30 Jan 2014 23:03:04 +0100 Grumpy7 fixing a few bugs reported by PVS
Thu, 30 Jan 2014 22:11:28 +0100 Grumpy7 Merge
Thu, 30 Jan 2014 22:09:10 +0100 Grumpy7 sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
Thu, 30 Jan 2014 20:13:23 +0600 Ritor1 PLAYER_SKILL_BLASTER
Thu, 30 Jan 2014 17:41:54 +0600 Ritor1 pInventoryItemList->Reset()
Wed, 29 Jan 2014 22:08:04 +0600 Ritor1 CastSpell fix
Wed, 29 Jan 2014 17:26:24 +0600 Ritor1 CastSpell continue
Tue, 28 Jan 2014 22:41:49 +0600 Ritor1 CastSpell continue
Tue, 28 Jan 2014 17:25:58 +0600 Ritor1 CastSpell continue
Mon, 27 Jan 2014 17:33:34 +0600 Ritor1 CastSpell continue
Mon, 27 Jan 2014 00:13:01 +0600 Ritor1 CastSpell continue
Fri, 24 Jan 2014 18:01:51 +0600 Ritor1 SPELL_WATER_RECHARGE_ITEM
Thu, 23 Jan 2014 23:35:10 +0600 Ritor1 CastSpell
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Thu, 23 Jan 2014 00:18:05 +0600 Ritor1 _427E01_cast_spell continue
Wed, 22 Jan 2014 18:53:47 +0600 Ritor1 pSavegameList->Reset()
Wed, 22 Jan 2014 17:34:05 +0600 Ritor1 _427E01_cast_spell continue
Wed, 22 Jan 2014 00:05:10 +0600 Ritor1 savegame fix
Tue, 21 Jan 2014 18:45:00 +0600 Ritor1 pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
Tue, 21 Jan 2014 18:32:43 +0600 Ritor1 Слияние
Tue, 21 Jan 2014 18:32:23 +0600 Ritor1 autosave continue
Tue, 21 Jan 2014 16:37:23 +0600 Ritor1 autosave continue
Tue, 21 Jan 2014 00:59:21 +0600 Ritor1 savegame and loadgame continue
Mon, 20 Jan 2014 17:25:01 +0600 Ritor1 indoor cleaning continue
Mon, 20 Jan 2014 09:22:16 +0600 Ritor1 Слияние
Mon, 20 Jan 2014 09:22:09 +0600 Ritor1 m
Mon, 20 Jan 2014 00:02:22 +0600 Ritor1 small cleaning
Fri, 17 Jan 2014 22:44:57 +0600 Ritor1 Слияние
Thu, 16 Jan 2014 23:49:04 +0600 Ritor1 ODM_ProcessPartyActions continue
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 16 Jan 2014 17:34:48 +0600 Ritor1 isFileOpened
Thu, 16 Jan 2014 00:08:27 +0600 Ritor1 fixpoint_mul in ProcessPartyActions
Wed, 15 Jan 2014 17:35:41 +0600 Ritor1 fall_speed
Tue, 14 Jan 2014 17:29:20 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 13 Jan 2014 17:32:00 +0600 Ritor1 remove TestClass.h
Mon, 13 Jan 2014 17:30:22 +0600 Ritor1 for 3DSoundProvider
Mon, 13 Jan 2014 14:31:25 +0600 Ritor1 uDefaultPartyHeight = 192
Fri, 10 Jan 2014 17:56:19 +0600 Ritor1 m
Fri, 10 Jan 2014 17:42:57 +0600 Ritor1 Слияние
Fri, 10 Jan 2014 17:42:37 +0600 Ritor1 GetItemBonusEnchantment
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Wed, 08 Jan 2014 17:25:34 +0600 Ritor1 SortVectors_x, SortVerticesByX and SortVerticesByY
Wed, 08 Jan 2014 15:01:58 +0600 Ritor1 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Tue, 07 Jan 2014 22:15:45 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 22:46:11 +0600 Ritor1 FACE_PRESSURE_PLATE
Mon, 06 Jan 2014 20:01:21 +0600 Ritor1 restore broken filters
Mon, 06 Jan 2014 19:29:59 +0600 Ritor1 Слияние
Mon, 06 Jan 2014 19:29:01 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 17:32:17 +0600 Ritor1 face_attrib for VIS
Thu, 02 Jan 2014 18:25:42 +0000 zipi some code cleaning in video playing, loops play but there is a memory leak
Thu, 02 Jan 2014 17:57:09 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 17:56:55 +0600 Ritor1 drawing items in the dragon's cave and GetFloorLevel for BModels
Thu, 02 Jan 2014 09:11:28 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 09:11:01 +0600 Ritor1 1
Wed, 01 Jan 2014 13:43:09 +0000 zipi libavcodec playing movies and houses, loops not working yet
Tue, 31 Dec 2013 23:03:01 +0600 Ritor1 Merge
Tue, 31 Dec 2013 23:02:08 +0600 Ritor1 Arena works
Tue, 31 Dec 2013 14:52:14 +0000 zipi preparation for libavcodec
Tue, 31 Dec 2013 16:26:08 +0600 Ritor1 screenshot
Sun, 29 Dec 2013 01:26:15 +0600 Ritor1 SavePCXScreenshot() continue
Sat, 28 Dec 2013 16:49:21 +0600 Ritor1 savegame screenshot fix
Sat, 28 Dec 2013 13:13:54 +0600 Ritor1 Слияние
Sat, 28 Dec 2013 13:12:52 +0600 Ritor1 LoadPCXFile
Sat, 28 Dec 2013 00:32:08 +0600 Ritor1 Savegame_screenshot continue
Fri, 27 Dec 2013 17:52:31 +0600 Ritor1 Screenshot continue
Thu, 26 Dec 2013 22:58:54 +0000 zipi fix for previous commit load error
Thu, 26 Dec 2013 22:46:49 +0000 zipi house animations working
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Thu, 26 Dec 2013 00:19:49 +0600 Ritor1 sky for snow
Wed, 25 Dec 2013 17:42:19 +0600 Ritor1 for snow in house
Wed, 25 Dec 2013 17:20:02 +0600 Ritor1 Snow
Tue, 24 Dec 2013 22:41:25 +0600 Ritor1 DrawOutdoorSkyD3D fix and cleaned
Tue, 24 Dec 2013 17:32:33 +0600 Ritor1 sky continue
Mon, 23 Dec 2013 23:39:26 +0600 Ritor1 Merge
Mon, 23 Dec 2013 23:38:51 +0600 Ritor1 mm7_4-6 cleaned
Mon, 23 Dec 2013 15:18:16 +0100 Grumpy7 Merge
Mon, 23 Dec 2013 15:17:50 +0100 Grumpy7 Fixing hireling prices
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Mon, 23 Dec 2013 00:48:53 +0600 Ritor1 SoundVolume options
Sat, 21 Dec 2013 23:33:36 +0600 Ritor1 PlaySound() source_x
Sat, 21 Dec 2013 01:03:54 +0600 Ritor1 Merge
Sat, 21 Dec 2013 01:03:45 +0600 Ritor1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Fri, 20 Dec 2013 01:46:23 +0100 Grumpy7 including my proj file to ignore list
Fri, 20 Dec 2013 01:28:39 +0100 Grumpy7 Merge
Fri, 20 Dec 2013 01:25:52 +0100 Grumpy7 sub_427769_spell to sub_427769_isSpellQuickCastableOnShiftClick
Fri, 20 Dec 2013 00:37:39 +0600 Ritor1 PlaySound() blv_door and other sounds
Thu, 19 Dec 2013 00:55:16 +0600 Ritor1 PlaySound() continue
Wed, 18 Dec 2013 17:33:04 +0600 Ritor1 UpdateSounds()
Tue, 17 Dec 2013 23:11:49 +0600 Ritor1 stru_AA1058[i]._494836() continue
Tue, 17 Dec 2013 21:34:20 +0600 Ritor1 RasterLine2D, DIALOGUE_EVT_A etc.
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Fri, 13 Dec 2013 22:19:56 +0600 Ritor1 Dialogue option selection is frozen fix
Fri, 13 Dec 2013 17:46:37 +0600 Ritor1 pCurrentPosActiveItem
Fri, 13 Dec 2013 16:10:36 +0600 Ritor1 Popup window in MainMenu not shown
Fri, 13 Dec 2013 11:51:51 +0600 Ritor1 Minimap fix
Fri, 13 Dec 2013 01:21:07 +0600 Ritor1 RasterLine2D fix
Thu, 12 Dec 2013 21:44:02 +0600 Ritor1 Merge
Thu, 12 Dec 2013 21:42:18 +0600 Ritor1 m
Thu, 12 Dec 2013 18:07:08 +0600 Ritor1 RasterLine2D (continue)
Thu, 12 Dec 2013 13:55:42 +0600 Ritor1 enums and BLV_UpdateDoors()
Thu, 12 Dec 2013 09:28:05 +0600 Ritor1 Слияние
Thu, 12 Dec 2013 09:27:55 +0600 Ritor1 m
Fri, 06 Dec 2013 11:14:39 +0600 Ritor1 Слияние
Fri, 06 Dec 2013 11:14:33 +0600 Ritor1 m
Wed, 11 Dec 2013 23:34:15 +0600 Ritor1 m
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Sat, 07 Dec 2013 14:25:50 +0600 Ritor1 WalkSound
Fri, 06 Dec 2013 23:35:50 +0600 Ritor1 Merge
Fri, 06 Dec 2013 23:35:34 +0600 Ritor1 wakingsound and runingsound
Wed, 04 Dec 2013 00:45:18 +0600 Ritor1 Merge
Wed, 04 Dec 2013 00:45:10 +0600 Ritor1 m
Thu, 05 Dec 2013 23:31:48 +0400 Gloval smacker flags
Wed, 04 Dec 2013 23:35:44 +0400 Gloval fix transparent fonts
Wed, 04 Dec 2013 16:10:54 +0600 Ritor1 m
Wed, 04 Dec 2013 15:40:38 +0600 Ritor1 Слияние
Wed, 04 Dec 2013 15:40:27 +0600 Ritor1 ODM_GetFloorLevel() check height
Wed, 04 Dec 2013 09:13:48 +0400 Gloval more text fix
Wed, 04 Dec 2013 08:50:24 +0400 Gloval some text rendering fix
Tue, 03 Dec 2013 21:30:40 +0200 Nomad Merge
Tue, 03 Dec 2013 21:29:12 +0200 Nomad Merge
Tue, 03 Dec 2013 21:25:05 +0200 Nomad Minimap's drawing
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Tue, 03 Dec 2013 09:22:28 +0600 Ritor1 Слияние
Tue, 03 Dec 2013 09:22:24 +0600 Ritor1 inline LuaVM()
Mon, 02 Dec 2013 23:19:22 +0600 Ritor1 rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
Mon, 02 Dec 2013 20:43:28 +0600 Ritor1 Merge
Mon, 02 Dec 2013 20:42:46 +0600 Ritor1 small fix
Mon, 02 Dec 2013 19:51:19 +0600 Ritor1 _494035_timed_effects__water_walking_damage__etc()
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Mon, 02 Dec 2013 17:00:58 +0600 Ritor1 _493938_regenerate()
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:14:32 +0600 Ritor1 Merge
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Sat, 30 Nov 2013 20:09:04 +0600 Ritor1 Merge
Sat, 30 Nov 2013 20:08:51 +0600 Ritor1 PlayerModule.swig
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Fri, 29 Nov 2013 12:20:44 +0200 Nomad .
Fri, 29 Nov 2013 12:20:07 +0200 Nomad Moved implementation to cpp
Fri, 29 Nov 2013 09:45:35 +0600 Ritor1 Add LuaClass.h
Fri, 29 Nov 2013 01:16:48 +0600 Ritor1 LuaClass.h
Thu, 28 Nov 2013 21:49:06 +0600 Ritor1 Merge
Thu, 28 Nov 2013 21:48:40 +0600 Ritor1 for MVS 2012
Tue, 26 Nov 2013 18:45:08 +0600 Ritor1 Merge
Tue, 26 Nov 2013 18:45:03 +0600 Ritor1 GetRangedAttack
Thu, 28 Nov 2013 17:14:24 +0600 Ritor1 m
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Tue, 26 Nov 2013 17:49:42 +0600 Ritor1 int max_flight_height and GetCeilingHeight function
Mon, 25 Nov 2013 17:09:39 +0600 Ritor1 Слияние
Mon, 25 Nov 2013 16:44:53 +0600 Ritor1 swig.bat
Fri, 22 Nov 2013 13:54:38 +0600 Ritor1 Слияние
Fri, 22 Nov 2013 13:54:17 +0600 Ritor1 Add Log::Warning
Fri, 22 Nov 2013 23:28:02 +0600 Ritor1 Log::Warning
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Thu, 21 Nov 2013 14:08:35 +0200 Nomad Post-build Event to copy scripts from project dir to game dir.
Thu, 21 Nov 2013 15:16:25 +0600 Ritor1 .i rename
Wed, 20 Nov 2013 00:25:58 +0600 Ritor1 GetScriptFileLocation
Tue, 19 Nov 2013 20:23:42 +0600 Ritor1 UIControl module
Mon, 18 Nov 2013 20:17:37 +0600 Ritor1 Merge
Mon, 18 Nov 2013 20:17:24 +0600 Ritor1 Lua included
Mon, 18 Nov 2013 13:17:12 +0600 Ritor1 sudden drop in flight fix
Mon, 18 Nov 2013 10:07:24 +0600 Ritor1 Слияние
Mon, 18 Nov 2013 10:07:17 +0600 Ritor1 bool new_speed
Sun, 17 Nov 2013 23:46:35 +0600 Ritor1 pFloor->Ethereal()
Sun, 17 Nov 2013 23:26:44 +0600 Ritor1 History book fix
Sun, 17 Nov 2013 01:14:58 +0600 Ritor1 EVENT_Substract fix
Sat, 16 Nov 2013 00:02:24 +0600 Ritor1 substract item and AddItem for Alexis fix
Thu, 14 Nov 2013 17:25:09 +0600 Ritor1 ODM_ProcessPartyActions() continued refactoring
Wed, 13 Nov 2013 17:41:12 +0600 Ritor1 SOUND_WalkingOnTo3DModel
Mon, 11 Nov 2013 23:57:02 +0600 Ritor1 monster_info_distance_limit
Mon, 11 Nov 2013 22:03:16 +0600 Ritor1 WritePointedObjectStatusString() clear
Mon, 11 Nov 2013 21:01:54 +0600 Ritor1 WritePointedObjectStatusString() fix
Mon, 11 Nov 2013 19:05:44 +0600 Ritor1 ChestUI_WritePointedObjectStatusString() fix
Mon, 11 Nov 2013 17:37:38 +0600 Ritor1 WritePointedObjectStatusString(continue)2
Mon, 11 Nov 2013 09:36:52 +0600 Ritor1 Обращённый набор изменений слияния: 9dbc142fc8f7
Mon, 11 Nov 2013 09:17:08 +0600 Ritor1 Слияние
Thu, 07 Nov 2013 09:19:10 +0600 Ritor1 Слияние
Thu, 07 Nov 2013 09:18:58 +0600 Ritor1 DrawIndoorSky
Sun, 10 Nov 2013 23:08:20 +0600 Ritor1 WritePointedObjectStatusString(continue)
Sun, 10 Nov 2013 21:13:36 +0600 Ritor1 Merge
Sun, 10 Nov 2013 21:13:29 +0600 Ritor1 m
Sun, 10 Nov 2013 02:18:32 -0800 Grumpy7 fixing sprite sounds not playing
Sat, 09 Nov 2013 00:15:18 +0600 Ritor1 Footer text for items fix
Fri, 08 Nov 2013 12:46:51 +0000 zipi moving sub_4C023F constructor, after pRendererD3D initialization
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Wed, 06 Nov 2013 00:09:47 -0800 Grumpy7 Merge
Tue, 05 Nov 2013 20:42:54 -0800 Grumpy7 fixing game window not reacting after closing npc dialog
Tue, 05 Nov 2013 23:59:54 +0000 zipi DoGetHeightOnTerrain -1 signed fix
Tue, 05 Nov 2013 23:35:21 +0000 zipi RenderBillboardD3D initialization
Tue, 05 Nov 2013 22:07:34 +0000 zipi mistake in previous commit
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Tue, 05 Nov 2013 12:58:19 +0600 Ritor1 DrawIndoorSky() fix
Sun, 03 Nov 2013 22:42:37 +0600 Ritor1 Merge
Sun, 03 Nov 2013 22:42:25 +0600 Ritor1 DrawIndoorSky() continue
Sun, 03 Nov 2013 14:29:45 +0000 zipi sound id fix
Sun, 03 Nov 2013 13:33:37 +0000 zipi window style fix
Sun, 03 Nov 2013 11:46:52 +0000 zipi auto change color depth to 16 bit
Sun, 03 Nov 2013 10:31:01 +0000 zipi sync with git
Sun, 03 Nov 2013 01:25:54 -0800 Grumpy7 fixing incorrect item checked when dealing damage to monsters
Sun, 03 Nov 2013 01:20:06 -0800 Grumpy7 Merge
Sun, 03 Nov 2013 01:19:07 -0800 Grumpy7 char picking up item off by one fixed
Sat, 02 Nov 2013 17:45:58 +0000 zipi Single and Two-handed ENUM
Sat, 02 Nov 2013 17:24:31 +0000 zipi Off-Hand <> Two-Handed error fixed
Sat, 02 Nov 2013 15:50:44 +0000 zipi Indoor viewport top fixed
Sat, 02 Nov 2013 12:33:57 +0000 zipi typo
Sat, 02 Nov 2013 12:16:48 +0000 zipi Multi-monitor support part1
Sat, 02 Nov 2013 10:14:14 +0000 zipi Added back window position saving
Fri, 01 Nov 2013 17:29:49 +0600 Ritor1 small fix
Fri, 01 Nov 2013 14:44:06 +0600 Ritor1 Слияние
Fri, 01 Nov 2013 14:43:54 +0600 Ritor1 DrawIndoorSky() continue
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Mon, 28 Oct 2013 22:16:42 -0700 Grumpy7 Fixing players not getting damaged by projectiles
Mon, 28 Oct 2013 20:29:53 -0700 Grumpy7 fixing wrong shape of element being enchanted in inventory
Mon, 28 Oct 2013 00:57:37 -0700 Grumpy7 saved game fix
Sat, 26 Oct 2013 01:50:35 -0700 Grumpy7 Fixing bug with itemSkillTypes
Sat, 26 Oct 2013 00:54:12 -0700 Grumpy7 fixing bug in starburst casting
Sat, 26 Oct 2013 00:41:13 -0700 Grumpy7 stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Sat, 26 Oct 2013 00:36:01 -0700 Grumpy7 stru319::_4273BB cleaned up
Sat, 26 Oct 2013 00:18:52 -0700 Grumpy7 Actor::special_ability_use_check moved to Actor and cleaned up
Sat, 26 Oct 2013 00:09:30 -0700 Grumpy7 Actor::_427102 to Actor::_427102_IsOkToCastSpell
Sat, 26 Oct 2013 00:06:07 -0700 Grumpy7 Actor::_427102 cleaned up
Fri, 25 Oct 2013 23:52:16 -0700 Grumpy7 Actor::_427102 changing cases to enum values
Fri, 25 Oct 2013 23:14:53 -0700 Grumpy7 moving stru319::_427102 to Actor::_427102
Fri, 25 Oct 2013 23:09:04 -0700 Grumpy7 Actor::LootActor cleaned up, fixed item looting not working
Fri, 25 Oct 2013 13:03:08 -0700 Grumpy7 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Fri, 25 Oct 2013 11:23:34 -0700 Grumpy7 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Fri, 25 Oct 2013 11:22:27 -0700 Grumpy7 pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
Fri, 25 Oct 2013 11:22:01 -0700 Grumpy7 pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
Fri, 25 Oct 2013 11:21:37 -0700 Grumpy7 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Fri, 25 Oct 2013 11:21:05 -0700 Grumpy7 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Fri, 25 Oct 2013 11:20:24 -0700 Grumpy7 pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
Fri, 25 Oct 2013 11:19:41 -0700 Grumpy7 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Fri, 25 Oct 2013 11:19:01 -0700 Grumpy7 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Fri, 25 Oct 2013 11:18:10 -0700 Grumpy7 pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
Fri, 25 Oct 2013 11:17:25 -0700 Grumpy7 pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
Fri, 25 Oct 2013 11:16:52 -0700 Grumpy7 pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Fri, 25 Oct 2013 11:15:57 -0700 Grumpy7 pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
Fri, 25 Oct 2013 11:15:18 -0700 Grumpy7 pActorBuffs[9] to pActorBuffs[ACTOR_BUFF_BERSERK]
Fri, 25 Oct 2013 11:14:32 -0700 Grumpy7 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
Fri, 25 Oct 2013 11:13:15 -0700 Grumpy7 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Fri, 25 Oct 2013 11:12:18 -0700 Grumpy7 pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Fri, 25 Oct 2013 11:11:31 -0700 Grumpy7 pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Fri, 25 Oct 2013 11:10:44 -0700 Grumpy7 pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Fri, 25 Oct 2013 11:09:52 -0700 Grumpy7 pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Fri, 25 Oct 2013 11:08:34 -0700 Grumpy7 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Fri, 25 Oct 2013 11:07:52 -0700 Grumpy7 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Fri, 25 Oct 2013 00:51:32 -0700 Grumpy7 fixing inventory right click crash
Thu, 24 Oct 2013 23:22:46 -0700 Grumpy7 Merge
Thu, 24 Oct 2013 23:21:05 -0700 Grumpy7 Fixing game unplayable after enchanting
Thu, 24 Oct 2013 15:40:38 +0600 Ritor1 oh
Thu, 24 Oct 2013 15:31:22 +0600 Ritor1 Слияние
Thu, 24 Oct 2013 15:28:33 +0600 Ritor1 m
Thu, 24 Oct 2013 15:26:22 +0600 Ritor1 m
Thu, 24 Oct 2013 15:24:55 +0600 Ritor1 m
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Wed, 23 Oct 2013 23:15:08 -0700 Grumpy7 moving _4BBF61_summon_actor under Actor
Wed, 23 Oct 2013 21:21:48 -0700 Grumpy7 DamageMonsterFromParty cleanup finished
Wed, 23 Oct 2013 21:13:28 -0700 Grumpy7 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Wed, 23 Oct 2013 21:10:11 -0700 Grumpy7 Fixing bug in Actor::AI_RangedAttack introduced by me
Wed, 23 Oct 2013 20:36:19 -0700 Grumpy7 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Wed, 23 Oct 2013 19:13:07 -0700 Grumpy7 Merge
Wed, 23 Oct 2013 00:02:06 -0700 Grumpy7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Tue, 22 Oct 2013 23:18:41 -0700 Grumpy7 DamageMonsterFromParty removed LABEL_67
Tue, 22 Oct 2013 19:09:12 -0700 Grumpy7 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Wed, 23 Oct 2013 15:46:05 +0200 Nomad Woops, debug stuff.
Wed, 23 Oct 2013 15:37:51 +0200 Nomad Merge
Wed, 23 Oct 2013 15:37:17 +0200 Nomad MSVS 2012 project file & some compilation warning fixes
Wed, 23 Oct 2013 17:30:14 +0600 Ritor1 rename DrawIndoorPolygonSky
Wed, 23 Oct 2013 17:13:23 +0600 Ritor1 DrawIndoorPolygonSky
Wed, 23 Oct 2013 15:27:25 +0600 Ritor1 mm7_1.cpp delete
Wed, 23 Oct 2013 12:49:25 +0600 Ritor1 GuildDialog fix and cleared
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Tue, 22 Oct 2013 18:55:37 -0700 Grumpy7 fixing monsters not attacking unless attacked
Tue, 22 Oct 2013 21:31:24 +0100 zipi sub_4BD8B5 converted to switch clause
Tue, 22 Oct 2013 23:42:46 +0600 Ritor1 LoadGame slots error fix
Tue, 22 Oct 2013 22:04:25 +0600 Ritor1 GameUI_MsgProc() movement
Tue, 22 Oct 2013 17:36:12 +0600 Ritor1 Arena_SelectionFightLevel
Tue, 22 Oct 2013 17:21:09 +0600 Ritor1 mm7_1.cpp remove
Tue, 22 Oct 2013 15:52:30 +0600 Ritor1 Слияние
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Tue, 22 Oct 2013 00:39:04 -0700 Grumpy7 Actor::GetDirectionInfo changed the signature to a less confusing one
Tue, 22 Oct 2013 00:04:14 -0700 Grumpy7 Actor::AI_Flee fixing crash
Mon, 21 Oct 2013 23:20:29 -0700 Grumpy7 Merge
Mon, 21 Oct 2013 23:19:30 -0700 Grumpy7 UpdateActorAI() minor clean ups
Sun, 20 Oct 2013 23:50:19 -0700 Grumpy7 UpdateActorAI getting rid of unnecessary memcpys
Mon, 21 Oct 2013 17:24:10 +0600 Ritor1 Слияние
Mon, 21 Oct 2013 17:23:59 +0600 Ritor1 m
Mon, 21 Oct 2013 17:08:14 +0600 Ritor1 ODM_NearClip and ODM_FarClip
Mon, 21 Oct 2013 10:07:32 +0600 Ritor1 Слияние
Mon, 21 Oct 2013 10:07:23 +0600 Ritor1 m
Mon, 21 Oct 2013 10:42:35 +0200 Nomad Merge
Mon, 21 Oct 2013 10:42:27 +0200 Nomad Adding swig, gitignore, hgignore
Sun, 20 Oct 2013 23:12:09 -0700 Grumpy7 Fixing a small bug in Party::AddItemToParty + removing unreachable return
Sun, 20 Oct 2013 22:58:27 -0700 Grumpy7 _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Sun, 20 Oct 2013 02:52:48 -0700 Grumpy7 renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Sun, 20 Oct 2013 02:48:35 -0700 Grumpy7 renaming Actor::_44FD29 to Actor::SummonMinion
Sun, 20 Oct 2013 02:30:36 -0700 Grumpy7 Actor::_44FD29 cleanup 1
Sun, 20 Oct 2013 00:38:38 -0700 Grumpy7 Actor::_SelectTarget final cleanup
Sun, 20 Oct 2013 00:21:16 -0700 Grumpy7 Actor::GetActorsRelation finishing cleanup
Sun, 20 Oct 2013 00:12:37 -0700 Grumpy7 Actor::GetActorsRelation cleanup 2
Sat, 19 Oct 2013 23:08:02 -0700 Grumpy7 fixing buildability
Sat, 19 Oct 2013 21:26:31 -0700 Grumpy7 Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Sat, 19 Oct 2013 08:21:57 +0200 Grumpy7 getting rid of "signed value is out of range for enum constant" errors for Tileset_NULL and PLAYER_SKILL_INVALID
Sat, 19 Oct 2013 08:15:08 +0200 Grumpy7 Actor::AI_Pursue3 cleaned up
Sat, 19 Oct 2013 07:56:16 +0200 Grumpy7 Actor::AI_Pursue2 cleaned up
Sat, 19 Oct 2013 07:26:35 +0200 Grumpy7 Actor::AI_Flee cleaned up
Sat, 19 Oct 2013 07:02:05 +0200 Grumpy7 Actor::AI_Pursue1 cleaned up
Sat, 19 Oct 2013 06:48:02 +0200 Grumpy7 Actor::PlaySound cleaned up
Sat, 19 Oct 2013 06:27:07 +0200 Grumpy7 Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Fri, 18 Oct 2013 09:31:35 +0200 Grumpy7 Actor::AI_RandomMove minor cleanup
Thu, 17 Oct 2013 10:23:36 +0200 Grumpy7 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Thu, 17 Oct 2013 10:00:57 +0200 Grumpy7 Actor::AI_SpellAttack1 cleaned up
Thu, 17 Oct 2013 09:50:25 +0200 Grumpy7 Actor::AI_SpellAttack2 cleaned up
Thu, 17 Oct 2013 09:10:18 +0200 Grumpy7 Actor::StealFrom changed signature to void, minor cleanup
Thu, 17 Oct 2013 09:00:11 +0200 Grumpy7 Actor::_43B3E0_CalcDamage changed to non-static
Thu, 17 Oct 2013 08:55:28 +0200 Grumpy7 Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Thu, 17 Oct 2013 07:57:01 +0200 Grumpy7 Actor::AddBloodsplatOnDamageOverlay cleaned up
Thu, 17 Oct 2013 07:46:11 +0200 Grumpy7 Actor::ApplyFineForKillingPeasant cleaned up
Thu, 17 Oct 2013 03:47:31 +0200 Grumpy7 Merge
Thu, 17 Oct 2013 03:47:21 +0200 Grumpy7 Actor::AI_MeleeAttack cleaned up
Wed, 16 Oct 2013 05:59:21 +0200 Grumpy7 Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Wed, 16 Oct 2013 04:36:30 +0200 Grumpy7 IntegrityTest size tests changed to static_asserts
Wed, 16 Oct 2013 03:23:03 +0200 Grumpy7 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Wed, 16 Oct 2013 13:34:49 +0200 Nomad Merge
Wed, 16 Oct 2013 13:34:26 +0200 Nomad Lua 5.2.2 added.
Mon, 14 Oct 2013 08:22:12 +0200 Grumpy7 Actor::AI_FaceObject cleanup
Mon, 14 Oct 2013 08:00:30 +0200 Grumpy7 Actor::GetDirectionInfo some minor changes
Mon, 14 Oct 2013 07:40:44 +0200 Grumpy7 Actor::Explode cleaned up
Mon, 14 Oct 2013 07:32:04 +0200 Grumpy7 Actor::AI_RangedAttack cleaned up
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Mon, 14 Oct 2013 03:22:34 +0200 Grumpy7 fixing some warnings in actor.cpp
Mon, 14 Oct 2013 03:17:25 +0200 Grumpy7 Actor::AI_SpellAttack finishing cleanup
Mon, 14 Oct 2013 02:12:01 +0200 Grumpy7 Actor::AI_SpellAttack removing unnecessary temporary vars
Mon, 14 Oct 2013 00:58:05 +0200 Grumpy7 Actor::AI_SpellAttack moved spells into a huge case
Mon, 14 Oct 2013 00:46:09 +0200 Grumpy7 Actor::AI_SpellAttack label 159 removed
Mon, 14 Oct 2013 00:40:25 +0200 Grumpy7 Actor::AI_SpellAttack preparing to remove label 159
Mon, 14 Oct 2013 00:24:57 +0200 Grumpy7 Merge
Mon, 14 Oct 2013 00:24:28 +0200 Grumpy7 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Sun, 13 Oct 2013 11:44:15 +0200 Grumpy7 Actor::AI_SpellAttack, extracting common code from different mastery levels
Sun, 13 Oct 2013 11:17:09 +0200 Grumpy7 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Sun, 13 Oct 2013 10:45:48 +0200 Grumpy7 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Sun, 13 Oct 2013 08:03:14 +0200 Grumpy7 Actor::ToggleFlag, sub_448518_npc_set_item cleanup
Sun, 13 Oct 2013 21:13:08 +0200 Nomad Merge
Sun, 13 Oct 2013 21:12:57 +0200 Nomad Texture error in MainMenuWindow
Sun, 13 Oct 2013 23:57:11 +0600 Ritor1 m
Sun, 13 Oct 2013 22:53:45 +0600 Ritor1 Merge
Sun, 13 Oct 2013 22:53:37 +0600 Ritor1 m
Sun, 13 Oct 2013 07:18:03 +0200 Grumpy7 some char* cast removal + adding const_casts where appropriate
Sun, 13 Oct 2013 06:32:06 +0200 Grumpy7 Merge
Fri, 11 Oct 2013 10:12:29 +0200 Grumpy7 Merge
Fri, 11 Oct 2013 10:12:24 +0200 Grumpy7 zeroing number of deaths
Fri, 11 Oct 2013 09:20:52 +0200 Grumpy7 adding some member value zeroing to Party::Reset
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 23:57:14 +0600 Ritor1 viewing_angle
Fri, 11 Oct 2013 18:55:43 +0600 Ritor1 Merge
Fri, 11 Oct 2013 18:55:07 +0600 Ritor1 m
Tue, 08 Oct 2013 15:27:57 +0600 Ritor1 Merge
Tue, 08 Oct 2013 15:27:43 +0600 Ritor1 m
Mon, 07 Oct 2013 21:57:01 +0600 Ritor1 Merge
Mon, 07 Oct 2013 21:56:47 +0600 Ritor1 m
Fri, 11 Oct 2013 10:41:12 +0200 Nomad Clicking works again
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Wed, 09 Oct 2013 08:39:49 +0200 Grumpy7 cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Wed, 09 Oct 2013 08:29:23 +0200 Grumpy7 adding <algorithm> to uicontrol to fix build issue with vs2008
Wed, 09 Oct 2013 08:09:48 +0200 Grumpy7 Merge
Wed, 09 Oct 2013 08:06:26 +0200 Grumpy7 Finishing Player.cpp, fixing some bugs
Tue, 08 Oct 2013 07:41:00 +0200 Grumpy7 dword_5B65C4 to cancelEventProcessing
Tue, 08 Oct 2013 07:10:00 +0200 Grumpy7 Player::SubtractVariable changing return val to void, finishing cleanup
Tue, 08 Oct 2013 05:46:44 +0200 Grumpy7 Player::SubtractVariable moving everything to one switch
Mon, 07 Oct 2013 07:56:07 +0200 Grumpy7 Player::SubtractVariable helper functions
Mon, 07 Oct 2013 06:37:49 +0200 Grumpy7 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Tue, 08 Oct 2013 11:06:24 +0200 Nomad Merge
Tue, 08 Oct 2013 11:04:08 +0200 Nomad MainMenuWindow
Mon, 07 Oct 2013 16:13:49 +0600 Ritor1 Слияние
Mon, 07 Oct 2013 16:13:32 +0600 Ritor1 m
Mon, 07 Oct 2013 16:06:14 +0600 Ritor1 Слияние
Mon, 07 Oct 2013 16:06:08 +0600 Ritor1 m
Mon, 07 Oct 2013 15:20:41 +0600 Ritor1 Слияние
Mon, 07 Oct 2013 15:20:32 +0600 Ritor1 original DrawSkyD3D() fix
Mon, 07 Oct 2013 09:31:32 +0600 Ritor1 Слияние
Mon, 07 Oct 2013 09:31:18 +0600 Ritor1 m
Mon, 07 Oct 2013 13:08:53 +0200 Nomad .
Mon, 07 Oct 2013 13:00:53 +0200 Nomad WinXP fix
Mon, 07 Oct 2013 11:59:51 +0200 Nomad oops
Mon, 07 Oct 2013 11:55:35 +0200 Nomad Merge
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Sun, 06 Oct 2013 22:48:14 +0600 Ritor1 m
Sun, 06 Oct 2013 22:45:11 +0600 Ritor1 Merge
Sun, 06 Oct 2013 22:45:00 +0600 Ritor1 GetSpellColor, DrawSkyD3D()(continue)
Fri, 04 Oct 2013 20:25:02 +0600 Ritor1 Merge
Fri, 04 Oct 2013 20:24:49 +0600 Ritor1 m
Wed, 02 Oct 2013 18:27:48 +0600 Ritor1 Merge
Wed, 02 Oct 2013 18:27:27 +0600 Ritor1 m
Sun, 06 Oct 2013 09:21:09 +0200 Grumpy7 Merge
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Thu, 03 Oct 2013 09:35:51 +0200 Grumpy7 Player::AddVariable moving everything to a switch, cleaning up, finishing
Thu, 03 Oct 2013 08:53:25 +0200 Grumpy7 Player::AddVariable adding helper functions
Thu, 03 Oct 2013 08:32:59 +0200 Grumpy7 Player::AddVariable value capping done with calls to min, setplayerbuffanim and playsound contition variables removed
Thu, 03 Oct 2013 08:06:29 +0200 Grumpy7 Player::AddVariable majority of labels
Thu, 03 Oct 2013 07:35:20 +0200 Grumpy7 Player::AddVariable starting refactoring
Fri, 04 Oct 2013 17:30:47 +0600 Ritor1 DrawBuildingsD3D cleared
Thu, 03 Oct 2013 18:09:21 +0600 Ritor1 m
Thu, 03 Oct 2013 18:08:18 +0600 Ritor1 Слияние
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Thu, 03 Oct 2013 06:38:20 +0200 Grumpy7 Player.cpp cosmetics
Thu, 03 Oct 2013 05:56:52 +0200 Grumpy7 Player::SetVariable finishing cleanup
Thu, 03 Oct 2013 05:30:03 +0200 Grumpy7 Merge
Thu, 03 Oct 2013 05:27:54 +0200 Grumpy7 Player::SetVariable moved most of the conditions into a switch
Wed, 02 Oct 2013 08:51:43 +0200 Grumpy7 Player::SetVariable helper function for award sound
Wed, 02 Oct 2013 07:42:43 +0200 Grumpy7 Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
Wed, 02 Oct 2013 07:03:23 +0200 Grumpy7 Player::SetVariable trivial variable substitution
Wed, 02 Oct 2013 05:47:30 +0200 Grumpy7 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Tue, 01 Oct 2013 09:51:33 +0200 Grumpy7 Player::SetVariable removing LABEL_124
Tue, 01 Oct 2013 09:49:16 +0200 Grumpy7 Player::SetVariable removing LABEL_111
Tue, 01 Oct 2013 09:47:57 +0200 Grumpy7 Player::SetVariable removing LABEL_112
Tue, 01 Oct 2013 09:45:32 +0200 Grumpy7 Player::SetVariable restoring and fixing LABEL_51
Tue, 01 Oct 2013 07:36:27 +0200 Grumpy7 Player::SetVariable removing LABEL_168
Tue, 01 Oct 2013 07:35:15 +0200 Grumpy7 Player::SetVariable removing LABEL_169
Tue, 01 Oct 2013 07:33:52 +0200 Grumpy7 Player::SetVariable removing LABEL_170
Tue, 01 Oct 2013 07:32:15 +0200 Grumpy7 Player::SetVariable removing LABEL_172
Tue, 01 Oct 2013 07:30:46 +0200 Grumpy7 Player::SetVariable removing label_84
Tue, 01 Oct 2013 07:29:30 +0200 Grumpy7 Player::SetVariable restarting function refatcoring
Wed, 02 Oct 2013 17:11:15 +0600 Ritor1 new_draw_object_dist
Tue, 01 Oct 2013 10:44:02 +0600 Ritor1 Слияние
Tue, 01 Oct 2013 10:43:46 +0600 Ritor1 m
Tue, 01 Oct 2013 09:33:38 +0600 Ritor1 Слияние
Tue, 01 Oct 2013 09:33:29 +0600 Ritor1 m
Tue, 01 Oct 2013 06:19:58 +0200 Grumpy7 Merge
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Mon, 30 Sep 2013 23:38:28 +0600 Ritor1 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Mon, 30 Sep 2013 18:25:14 +0600 Ritor1 UITransition.cpp cleared
Mon, 30 Sep 2013 18:06:01 +0600 Ritor1 Merge
Mon, 30 Sep 2013 18:05:50 +0600 Ritor1 m
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Mon, 30 Sep 2013 11:41:55 +0600 Ritor1 Слияние
Mon, 30 Sep 2013 11:41:36 +0600 Ritor1 MagicShop cleared
Mon, 30 Sep 2013 09:30:42 +0600 Ritor1 Слияние
Mon, 30 Sep 2013 09:30:31 +0600 Ritor1 m
Mon, 30 Sep 2013 06:09:29 +0200 Grumpy7 Finishing member struct renaming
Mon, 30 Sep 2013 05:59:06 +0200 Grumpy7 Merge
Mon, 30 Sep 2013 05:48:32 +0200 Grumpy7 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Sun, 29 Sep 2013 21:32:47 +0600 Ritor1 AlchemistDialog() cleared
Fri, 27 Sep 2013 18:58:48 +0600 Ritor1 Merge
Fri, 27 Sep 2013 18:58:25 +0600 Ritor1 m
Thu, 26 Sep 2013 23:42:25 +0600 Ritor1 Merge
Thu, 26 Sep 2013 23:42:06 +0600 Ritor1 fixing
Fri, 27 Sep 2013 17:33:05 +0600 Ritor1 ArmorShop cleaning(continue)
Fri, 27 Sep 2013 15:19:46 +0600 Ritor1 Слияние
Fri, 27 Sep 2013 15:19:32 +0600 Ritor1 WeaponShop cleared
Fri, 27 Sep 2013 10:08:01 +0200 Grumpy7 added small renaming note
Fri, 27 Sep 2013 10:05:25 +0200 Grumpy7 Merge
Fri, 27 Sep 2013 10:04:45 +0200 Grumpy7 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Thu, 26 Sep 2013 17:39:39 +0600 Ritor1 Draw SaveLoadWindow
Thu, 26 Sep 2013 14:17:34 +0600 Ritor1 Слияние
Thu, 26 Sep 2013 14:17:25 +0600 Ritor1 alchemy fix
Thu, 26 Sep 2013 08:09:05 +0200 Grumpy7 Merge
Thu, 26 Sep 2013 08:07:50 +0200 Grumpy7 Player::CompareVariable cleanup first round
Wed, 25 Sep 2013 17:31:39 +0600 Ritor1 m
Wed, 25 Sep 2013 17:29:14 +0600 Ritor1 pop-up window in character(paperdill) window, alchemy
Wed, 25 Sep 2013 12:54:34 +0600 Ritor1 Слияние
Wed, 25 Sep 2013 12:54:27 +0600 Ritor1 m
Wed, 25 Sep 2013 12:22:38 +0600 Ritor1 Слияние
Wed, 25 Sep 2013 12:22:32 +0600 Ritor1 m
Wed, 25 Sep 2013 11:13:16 +0600 Ritor1 Слияние
Wed, 25 Sep 2013 11:13:08 +0600 Ritor1 m
Wed, 25 Sep 2013 11:12:49 +0600 Ritor1 m
Wed, 25 Sep 2013 09:03:56 +0600 Ritor1 Слияние
Wed, 25 Sep 2013 08:59:01 +0600 Ritor1 m
Tue, 24 Sep 2013 09:44:03 +0600 Ritor1 Слияние
Tue, 24 Sep 2013 09:43:58 +0600 Ritor1 m
Wed, 25 Sep 2013 08:39:03 +0200 Grumpy7 fixing bugs introduced by me :)
Wed, 25 Sep 2013 08:13:09 +0200 Grumpy7 fixing itemequiptype instead of playerskilltype
Wed, 25 Sep 2013 07:11:43 +0200 Grumpy7 Merge
Wed, 25 Sep 2013 07:11:16 +0200 Grumpy7 Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Tue, 24 Sep 2013 23:40:33 +0600 Ritor1 UIRest cleared
Tue, 24 Sep 2013 23:18:57 +0600 Ritor1 Merge
Tue, 24 Sep 2013 23:18:38 +0600 Ritor1 RestUI_Draw()
Tue, 24 Sep 2013 07:32:24 +0200 Grumpy7 Merge
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Mon, 23 Sep 2013 07:07:06 +0200 Grumpy7 Moving NZIArray to a separate class, fixing a few inventory bugs
Mon, 23 Sep 2013 23:00:07 +0200 Nomad Merge
Mon, 23 Sep 2013 22:58:32 +0200 Nomad Fixed window shrink due to menu
Mon, 23 Sep 2013 17:33:12 +0600 Ritor1 MonsterPopup
Mon, 23 Sep 2013 09:34:23 +0600 Ritor1 Слияние
Mon, 23 Sep 2013 09:33:13 +0600 Ritor1 m
Sun, 22 Sep 2013 19:48:02 +0200 Grumpy7 fixing paperdoll bug
Sun, 22 Sep 2013 18:10:35 +0200 Grumpy7 Merge
Sun, 22 Sep 2013 18:09:44 +0200 Grumpy7 adding comments
Sun, 22 Sep 2013 20:38:24 +0600 Ritor1 MonsterPopup_Draw
Sun, 22 Sep 2013 16:45:46 +0600 Ritor1 Merge
Sun, 22 Sep 2013 16:45:25 +0600 Ritor1 m
Sun, 22 Sep 2013 10:51:08 +0200 Grumpy7 Merge
Sun, 22 Sep 2013 10:44:42 +0200 Grumpy7 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Sun, 22 Sep 2013 10:04:33 +0200 Grumpy7 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Sun, 22 Sep 2013 10:04:00 +0200 Grumpy7 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Sun, 22 Sep 2013 09:36:38 +0200 Grumpy7 Player::_48DCF6 cycle and unused var cleanup
Sun, 22 Sep 2013 08:37:41 +0200 Grumpy7 Player::_48DCF6 substituted unnecessary vars by their values
Sun, 22 Sep 2013 07:57:16 +0200 Grumpy7 Player::_48DCF6 label removal
Sun, 22 Sep 2013 07:34:02 +0200 Grumpy7 Player::_48DCF6 fixing use of uninitialized vars
Sun, 22 Sep 2013 04:31:34 +0200 Grumpy7 Player::StealFromActor finishing cleanup
Sun, 22 Sep 2013 03:12:11 +0200 Grumpy7 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Sat, 21 Sep 2013 18:48:10 +0200 Grumpy7 Player::StealFromShop finishing cleanup
Sat, 21 Sep 2013 12:38:43 +0200 Grumpy7 Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Fri, 20 Sep 2013 10:51:42 +0200 Grumpy7 Fixing a few warnings in Players.cpp
Fri, 20 Sep 2013 10:34:07 +0200 Grumpy7 moving OnInventoryLeftClick to Player::
Fri, 20 Sep 2013 10:23:54 +0200 Grumpy7 OnInventoryLeftClick cleanup
Thu, 19 Sep 2013 08:26:28 +0200 Grumpy7 DamagePlayerFromMonster reducing variable scope
Fri, 20 Sep 2013 14:55:53 +0200 Nomad Merge
Fri, 20 Sep 2013 14:45:44 +0200 Nomad Cosmetics
Fri, 20 Sep 2013 17:31:37 +0600 Ritor1 DrawPopupWindow
Fri, 20 Sep 2013 14:31:42 +0600 Ritor1 PlayerCreationUI_Draw()
Thu, 19 Sep 2013 17:58:56 +0600 Ritor1 GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
Thu, 19 Sep 2013 16:45:21 +0600 Ritor1 MainMenuUI_Credits_Loop() and CreditsTextureScroll
Thu, 19 Sep 2013 09:29:30 +0600 Ritor1 Слияние
Thu, 19 Sep 2013 09:29:04 +0600 Ritor1 m
Wed, 18 Sep 2013 20:36:18 +0600 Ritor1 GameUI_DrawDialogue()
Wed, 18 Sep 2013 20:04:49 +0600 Ritor1 Merge
Wed, 18 Sep 2013 20:04:30 +0600 Ritor1 m
Tue, 17 Sep 2013 22:55:48 +0600 Ritor1 Merge
Tue, 17 Sep 2013 22:55:34 +0600 Ritor1 m
Wed, 18 Sep 2013 17:23:54 +0600 Ritor1 MainMenuUI_Credits_Loop() cleaning(continue)
Wed, 18 Sep 2013 16:20:15 +0600 Ritor1 MainMenuUI_Create() cleared
Wed, 18 Sep 2013 14:53:59 +0600 Ritor1 m
Wed, 18 Sep 2013 14:30:23 +0600 Ritor1 Слияние
Wed, 18 Sep 2013 14:29:52 +0600 Ritor1 m
Wed, 18 Sep 2013 14:20:00 +0600 Ritor1 Слияние
Wed, 18 Sep 2013 14:19:37 +0600 Ritor1 NPCTopics
Wed, 18 Sep 2013 11:24:03 +0200 Nomad Merge
Wed, 18 Sep 2013 11:23:41 +0200 Nomad .
Wed, 18 Sep 2013 10:23:47 +0200 Grumpy7 Merge
Wed, 18 Sep 2013 10:22:16 +0200 Grumpy7 DamagePlayerFromMonster continuing cleanup, part 3
Wed, 18 Sep 2013 09:06:28 +0200 Grumpy7 DamagePlayerFromMonster continuing cleanup, part 2
Wed, 18 Sep 2013 11:13:38 +0200 Nomad Window Resize (change arguments to MM7_Initialize)
Wed, 18 Sep 2013 11:05:06 +0600 Ritor1 Слияние
Wed, 18 Sep 2013 11:04:47 +0600 Ritor1 NPCGreetings
Wed, 18 Sep 2013 09:21:38 +0600 Ritor1 Слияние
Wed, 18 Sep 2013 09:21:32 +0600 Ritor1 m
Wed, 18 Sep 2013 06:32:15 +0200 Grumpy7 Merge
Wed, 18 Sep 2013 06:30:53 +0200 Grumpy7 DamagePlayerFromMonster continuing cleanup
Tue, 17 Sep 2013 07:30:41 +0200 Grumpy7 DamagePlayerFromMonster starting cleanup
Sun, 15 Sep 2013 03:08:12 +0200 Grumpy7 _43ED6F_check_party_races to IsDwarfPresentInParty
Tue, 17 Sep 2013 23:10:07 +0200 Nomad Merge
Tue, 17 Sep 2013 22:10:06 +0200 Nomad Scavenger Hunt dialogue crash fix.
Tue, 17 Sep 2013 21:41:39 +0200 Nomad Fixed Celestia sky a bit.
Tue, 17 Sep 2013 19:24:23 +0100 zipi fixpoint functions renaming
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:36 +0200 Nomad Merge
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Tue, 17 Sep 2013 17:34:31 +0600 Ritor1 SimpleHouseDialog cleaning(continue)
Tue, 17 Sep 2013 16:30:43 +0600 Ritor1 Слияние
Tue, 17 Sep 2013 16:30:36 +0600 Ritor1 m
Tue, 17 Sep 2013 12:40:37 +0200 Nomad Merge
Tue, 17 Sep 2013 12:37:07 +0200 Nomad Out of bounds (id 65536) texture fixed.
Tue, 10 Sep 2013 21:17:00 +0200 Nomad operator new() -> malloc
Tue, 17 Sep 2013 13:20:58 +0600 Ritor1 TavernDialog cleared
Mon, 16 Sep 2013 09:37:30 +0600 Ritor1 Слияние
Mon, 16 Sep 2013 09:37:08 +0600 Ritor1 m
Fri, 13 Sep 2013 10:10:53 +0600 Ritor1 Слияние
Fri, 13 Sep 2013 10:10:44 +0600 Ritor1 m
Mon, 16 Sep 2013 01:14:17 +0600 Ritor1 TrainingDialog cleaning(continue)
Sun, 15 Sep 2013 19:19:43 +0600 Ritor1 TampleDialog() cleaning
Sun, 15 Sep 2013 19:12:41 +0600 Ritor1 Merge
Sun, 15 Sep 2013 19:12:34 +0600 Ritor1 m
Sun, 15 Sep 2013 02:21:26 +0200 Grumpy7 Merge
Sun, 15 Sep 2013 02:20:06 +0200 Grumpy7 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Sat, 14 Sep 2013 19:09:44 +0200 Grumpy7 Player::EquipBody cleaned up
Sat, 14 Sep 2013 07:21:56 +0200 Grumpy7 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Sat, 14 Sep 2013 06:56:05 +0200 Grumpy7 Player::GetRace cleaned up + removed a few unused vars
Sat, 14 Sep 2013 22:43:45 +0100 zipi mul <> sub0 difference
Sat, 14 Sep 2013 22:02:56 +0100 zipi AI visibility issue temporarily fixed
Sun, 15 Sep 2013 00:46:00 +0600 Ritor1 m
Sun, 15 Sep 2013 00:41:51 +0600 Ritor1 Слияние
Sun, 15 Sep 2013 00:41:34 +0600 Ritor1 TampleDialog(cleaning continue)
Sat, 14 Sep 2013 10:28:23 +0600 Ritor1 Слияние
Sat, 14 Sep 2013 10:28:13 +0600 Ritor1 m
Thu, 12 Sep 2013 11:55:16 +0600 Ritor1 Слияние
Thu, 12 Sep 2013 11:55:04 +0600 Ritor1 JailDialog
Wed, 11 Sep 2013 00:16:58 +0600 Ritor1 Слияние
Wed, 11 Sep 2013 00:16:49 +0600 Ritor1 m
Sat, 14 Sep 2013 06:46:12 +0200 Grumpy7 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Sat, 14 Sep 2013 06:04:18 +0200 Grumpy7 Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Thu, 12 Sep 2013 09:58:07 +0200 Grumpy7 Merge
Thu, 12 Sep 2013 09:55:20 +0200 Grumpy7 Merge
Thu, 12 Sep 2013 09:53:41 +0200 Grumpy7 started extracting enchantment effects to a helper class
Wed, 11 Sep 2013 04:27:36 +0200 Grumpy7 stru350::sub_451007_scale_image_bicubic - fixing a memory access bug
Tue, 10 Sep 2013 08:31:04 +0200 Grumpy7 Player::GetItemsBonus removed majority of labels
Tue, 10 Sep 2013 04:16:54 +0200 Grumpy7 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Tue, 10 Sep 2013 04:08:15 +0200 Grumpy7 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Tue, 10 Sep 2013 03:25:28 +0200 Grumpy7 Merge
Tue, 10 Sep 2013 03:25:15 +0200 Grumpy7 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Sun, 08 Sep 2013 08:10:09 +0200 Grumpy7 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Sun, 08 Sep 2013 08:01:05 +0200 Grumpy7 Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Wed, 11 Sep 2013 18:01:30 +0600 Ritor1 Слияние
Wed, 11 Sep 2013 18:01:16 +0600 Ritor1 Boat dialogue
Wed, 11 Sep 2013 09:39:09 +0600 Ritor1 Слияние
Wed, 11 Sep 2013 09:23:41 +0600 Ritor1 m
Mon, 09 Sep 2013 09:13:40 +0600 Ritor1 Слияние
Mon, 09 Sep 2013 09:13:23 +0600 Ritor1 m
Wed, 11 Sep 2013 13:53:05 +0200 yoctozepto Replace minor Windows constants.
Tue, 10 Sep 2013 21:08:43 +0200 Nomad Merge
Tue, 10 Sep 2013 21:08:06 +0200 Nomad Merge
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Wed, 11 Sep 2013 00:11:18 +0600 Ritor1 _4B3FE5_training_dialogue
Tue, 10 Sep 2013 23:45:55 +0600 Ritor1 Слияние
Tue, 10 Sep 2013 23:42:03 +0600 Ritor1 m
Tue, 10 Sep 2013 19:34:00 +0300 Beri Levi berilevi merge
Tue, 10 Sep 2013 19:33:21 +0300 Beri Levi berilevi workaround for crash on startup
Tue, 10 Sep 2013 18:43:52 +0200 Nomad OnInventoryItemRightClick logic restored
Tue, 10 Sep 2013 12:54:07 +0200 Nomad More OnInventoryItemRightClick (not finished)
Mon, 09 Sep 2013 20:09:01 +0200 Nomad OnInventoryItemRightClick
Mon, 09 Sep 2013 17:17:53 +0200 Nomad Here and there cleanings.
Sun, 08 Sep 2013 19:16:37 +0600 Ritor1 BankDialog() cleaned
Sun, 08 Sep 2013 17:07:58 +0600 Ritor1 Слияние
Sun, 08 Sep 2013 17:07:47 +0600 Ritor1 m
Mon, 02 Sep 2013 18:49:26 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 18:49:18 +0600 Ritor1 m
Sun, 08 Sep 2013 07:28:20 +0200 Grumpy7 Fixing compiler warnings
Sun, 08 Sep 2013 05:22:33 +0200 Grumpy7 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Sun, 08 Sep 2013 04:11:10 +0200 Grumpy7 undoing 1481
Sun, 08 Sep 2013 04:10:22 +0200 Grumpy7 fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Sun, 08 Sep 2013 03:27:10 +0200 Grumpy7 fixing compilation error
Sun, 08 Sep 2013 02:41:10 +0200 Grumpy7 splitting Player::WearsItem into two functions
Sun, 08 Sep 2013 01:23:37 +0200 Grumpy7 Merge
Sun, 08 Sep 2013 01:17:33 +0200 Grumpy7 Player::IsUnarmed fixing condition
Sun, 08 Sep 2013 01:03:04 +0200 Grumpy7 Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Sun, 08 Sep 2013 00:35:03 +0200 Grumpy7 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Sat, 07 Sep 2013 23:06:13 +0200 Grumpy7 Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Sat, 07 Sep 2013 22:46:18 +0200 Nomad Merge
Sat, 07 Sep 2013 22:38:53 +0200 Nomad Some more cleaning
Sat, 07 Sep 2013 21:17:47 +0200 Grumpy7 Minor assert fixes in players.cpp
Sat, 07 Sep 2013 21:14:48 +0200 Grumpy7 Merge
Sat, 07 Sep 2013 21:00:02 +0200 Grumpy7 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Sat, 07 Sep 2013 10:49:42 +0200 Grumpy7 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Sat, 07 Sep 2013 10:04:37 +0200 Grumpy7 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Sat, 07 Sep 2013 09:45:09 +0200 Grumpy7 Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Sat, 07 Sep 2013 09:16:55 +0200 Grumpy7 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Sat, 07 Sep 2013 08:17:49 +0200 Grumpy7 added a few artifacts to enum ITEM_TYPE
Sat, 07 Sep 2013 06:51:56 +0200 Grumpy7 Player::GetRangedDamageString fix + some small chnages
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Sat, 07 Sep 2013 15:20:57 +0200 Nomad stru149
Sat, 07 Sep 2013 13:26:15 +0200 Nomad Merge2
Sat, 07 Sep 2013 13:03:18 +0200 Nomad Merge
Sat, 07 Sep 2013 12:51:06 +0200 Nomad mm8 icons
Sat, 07 Sep 2013 05:23:16 +0200 Grumpy7 Merge
Sat, 07 Sep 2013 05:18:32 +0200 Grumpy7 Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Sat, 07 Sep 2013 05:06:15 +0200 Grumpy7 Player:GetSkillBonus cleanup, minor edits
Sat, 07 Sep 2013 05:01:12 +0200 Grumpy7 Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Sat, 07 Sep 2013 04:15:06 +0200 Grumpy7 Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
Sat, 07 Sep 2013 04:13:22 +0200 Grumpy7 Player::GetSkillBonus continuing cleanup
Sat, 07 Sep 2013 02:42:54 +0200 Grumpy7 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Fri, 06 Sep 2013 03:36:08 +0200 Grumpy7 Player::GetSkillBonus fixing indentation
Fri, 06 Sep 2013 16:32:08 +0200 yoctozepto Fix and clean aWinProc and related
Fri, 06 Sep 2013 16:43:54 +0600 Ritor1 m
Fri, 06 Sep 2013 16:42:32 +0600 Ritor1 Слияние
Fri, 06 Sep 2013 16:42:23 +0600 Ritor1 bountyHunting fix
Fri, 06 Sep 2013 09:29:17 +0200 yoctozepto Fix Vec3<T>::Normalize_float().
Fri, 06 Sep 2013 09:29:12 +0200 yoctozepto Clean Math.
Thu, 05 Sep 2013 18:05:50 +0600 Ritor1 UIHouses.cpp cleaning(continue)
Thu, 05 Sep 2013 13:31:15 +0600 Ritor1 Слияние
Thu, 05 Sep 2013 13:12:53 +0600 Ritor1 m
Thu, 05 Sep 2013 13:12:30 +0600 Ritor1 interaction_distance_limit for 3DModel in DrawStatusText
Wed, 04 Sep 2013 20:30:49 +0200 yoctozepto Style :-)
Wed, 04 Sep 2013 20:30:05 +0200 yoctozepto Oopsie :-)
Wed, 04 Sep 2013 20:24:16 +0200 yoctozepto Fixed #62
Wed, 04 Sep 2013 16:00:15 +0200 yoctozepto Clean CastSpellInfo. (2)
Wed, 04 Sep 2013 15:27:01 +0200 yoctozepto Fix size of byte_5111F6, it must include unk_511206 (as byte).
Wed, 04 Sep 2013 14:34:59 +0200 yoctozepto Clean CastSpellInfo. (1)
Tue, 03 Sep 2013 21:23:39 +0200 yoctozepto Fix assertion error when exiting Harmondale's castle. Possibly original bug.
Tue, 03 Sep 2013 15:29:09 +0200 yoctozepto Clean :-)
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Mon, 02 Sep 2013 22:08:21 +0200 yoctozepto Clean and decouple. (2)
Mon, 02 Sep 2013 15:23:09 +0200 yoctozepto Clean and decouple. (1)
Mon, 02 Sep 2013 17:39:31 +0600 Ritor1 m
Mon, 02 Sep 2013 17:34:03 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 17:33:56 +0600 Ritor1 m
Mon, 02 Sep 2013 17:31:12 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Mon, 02 Sep 2013 12:03:40 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 12:03:25 +0600 Ritor1 UIGame.cpp cleaning(continue) wizard_eye
Mon, 02 Sep 2013 12:46:32 +0200 yoctozepto Cleanup of VectorTypes.
Mon, 02 Sep 2013 08:38:41 +0200 yoctozepto Fix types.
Sun, 01 Sep 2013 19:39:05 +0200 yoctozepto Cleanup of LevelDecoration. (3)
Sun, 01 Sep 2013 17:41:00 +0600 Ritor1 UIGame.cpp cleaning(continue)
Sun, 01 Sep 2013 17:36:29 +0600 Ritor1 m
Sun, 01 Sep 2013 17:14:50 +0600 Ritor1 Слияние
Sun, 01 Sep 2013 17:14:42 +0600 Ritor1 m
Sun, 01 Sep 2013 17:10:55 +0600 Ritor1 Слияние
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Sun, 01 Sep 2013 11:57:07 +0200 yoctozepto Cleanup of LevelDecoration. (2)
Sun, 01 Sep 2013 11:53:41 +0200 yoctozepto Modify PARTY_QUEST_BITS
Fri, 30 Aug 2013 22:23:54 +0100 zipi player detection partly working
Fri, 30 Aug 2013 21:59:09 +0200 yoctozepto Fix typos in comments.
Fri, 30 Aug 2013 21:53:17 +0200 yoctozepto Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
Thu, 29 Aug 2013 22:36:48 +0200 yoctozepto Fix indentation.
Thu, 29 Aug 2013 22:22:33 +0200 yoctozepto Cleanup of LevelDecoration and related.
Fri, 30 Aug 2013 01:49:29 +0600 Ritor1 UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Thu, 29 Aug 2013 22:02:00 +0600 Ritor1 Слияние
Thu, 29 Aug 2013 22:01:47 +0600 Ritor1 m
Thu, 29 Aug 2013 18:10:53 +0600 Ritor1 m
Thu, 29 Aug 2013 18:08:02 +0600 Ritor1 UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Thu, 29 Aug 2013 12:04:55 +0600 Ritor1 Слияние
Thu, 29 Aug 2013 12:04:33 +0600 Ritor1 m
Wed, 28 Aug 2013 23:47:39 +0300 Beri Levi berilevi uses std funcs instead
Wed, 28 Aug 2013 22:10:13 +0200 yoctozepto LevelDecoration maintenance changes
Wed, 28 Aug 2013 22:02:03 +0200 yoctozepto Rename DECORATION_FLAGS to DECORATION_DESC_FLAGS.
Wed, 28 Aug 2013 18:43:31 +0200 Nomad Merge
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 28 Aug 2013 19:11:02 +0600 Ritor1 UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Wed, 28 Aug 2013 14:39:01 +0600 Ritor1 Слияние
Wed, 28 Aug 2013 14:38:51 +0600 Ritor1 UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Mon, 26 Aug 2013 21:41:27 +0100 zipi typo
Mon, 26 Aug 2013 21:40:29 +0100 zipi sub_4077F1 cleaned, and fixed previous mistake in cleaning
Mon, 26 Aug 2013 20:59:51 +0100 zipi sub_4075DB cleaned
Mon, 26 Aug 2013 19:11:55 +0100 zipi footer array fix
Mon, 26 Aug 2013 18:49:17 +0100 zipi minor fix
Mon, 26 Aug 2013 20:32:55 +0200 Nomad Merge
Mon, 26 Aug 2013 20:32:08 +0200 Nomad Window title text fixed.
Mon, 26 Aug 2013 15:05:15 +0600 Ritor1 Paperdoll shoulder fix
Mon, 26 Aug 2013 10:39:24 +0600 Ritor1 Слияние
Mon, 26 Aug 2013 10:39:10 +0600 Ritor1 m
Sun, 11 Aug 2013 12:09:33 +0600 Ritor1 Слияние
Sun, 11 Aug 2013 12:09:09 +0600 Ritor1 m
Wed, 21 Aug 2013 20:59:16 +0400 Gloval Merge
Wed, 21 Aug 2013 20:58:36 +0400 Gloval renaming _guilds_member_bits to _achieved_awards_bits
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Wed, 14 Aug 2013 00:40:51 +0400 Gloval Merge
Wed, 14 Aug 2013 00:40:23 +0400 Gloval TE mostly working
Fri, 09 Aug 2013 17:30:33 +0600 Ritor1 DrawPaperdoll cleaning
Thu, 08 Aug 2013 16:34:37 +0600 Ritor1 Слияние
Thu, 08 Aug 2013 16:34:19 +0600 Ritor1 GetDayPart and Journal_Draw
Tue, 06 Aug 2013 09:26:17 +0600 Ritor1 Слияние
Tue, 06 Aug 2013 09:26:06 +0600 Ritor1 m
Wed, 07 Aug 2013 08:55:34 +0400 Gloval more renaming TE
Tue, 06 Aug 2013 00:56:33 +0400 Gloval Merge
Tue, 06 Aug 2013 00:52:46 +0400 Gloval some turn engine renaming
Tue, 06 Aug 2013 01:05:56 +0600 Ritor1 Autonotesbook_Draw fix continue
Mon, 05 Aug 2013 22:31:12 +0600 Ritor1 Questbook_Draw
Sat, 03 Aug 2013 00:00:31 +0600 Ritor1 Слияние
Sat, 03 Aug 2013 00:00:10 +0600 Ritor1 m
Fri, 02 Aug 2013 23:59:25 +0600 Ritor1 Слияние
Fri, 02 Aug 2013 23:58:57 +0600 Ritor1 m
Sat, 27 Jul 2013 09:36:55 +0600 Ritor1 Слияние
Sat, 27 Jul 2013 09:36:29 +0600 Ritor1 m
Mon, 22 Jul 2013 18:00:58 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:34 +0600 Ritor1 m
Sat, 06 Jul 2013 09:07:04 +0600 Ritor1 Слияние
Sat, 06 Jul 2013 09:06:51 +0600 Ritor1 fix Sky continue
Fri, 05 Jul 2013 21:16:12 +0600 Ritor1 Слияние
Fri, 05 Jul 2013 21:15:53 +0600 Ritor1 m
Fri, 02 Aug 2013 19:28:59 +0200 Nomad Merge
Fri, 02 Aug 2013 19:28:36 +0200 Nomad .
Fri, 02 Aug 2013 17:30:23 +0600 Ritor1 UIMapBook_sub continue
Fri, 02 Aug 2013 13:48:57 +0600 Ritor1 LloydBeacons
Thu, 01 Aug 2013 17:51:16 +0600 Ritor1 BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Thu, 01 Aug 2013 09:26:13 +0600 Ritor1 Слияние
Thu, 01 Aug 2013 09:26:05 +0600 Ritor1 m
Wed, 31 Jul 2013 22:39:17 +0100 zipi mistake fixed
Wed, 31 Jul 2013 13:27:23 +0200 Nomad uninitialized Party::walk_sound_timer leads to crash
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Tue, 30 Jul 2013 09:34:14 +0600 Ritor1 Слияние
Tue, 30 Jul 2013 09:33:52 +0600 Ritor1 m
Sun, 28 Jul 2013 19:14:15 +0100 zipi more label cleaning 4
Sun, 28 Jul 2013 19:07:12 +0100 zipi more label cleaning 3
Sun, 28 Jul 2013 18:54:40 +0100 zipi more label cleaning 2
Sun, 28 Jul 2013 17:45:21 +0100 zipi more label cleaning
Sun, 28 Jul 2013 17:12:25 +0100 zipi more mm7_2 cleaning
Sun, 28 Jul 2013 16:34:52 +0100 zipi mm7_2.cpp cleaning
Sat, 27 Jul 2013 22:21:09 +0200 Nomad LevelDecoration::GetGlobalEvent
Sat, 27 Jul 2013 16:32:20 +0200 Nomad ChestUI_WritePointedObjectStatusString
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Sat, 27 Jul 2013 14:28:14 +0200 Nomad Harmondale falling under terrain fixed
Fri, 26 Jul 2013 23:35:34 +0200 Nomad +InitializaDialogueOptions
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Fri, 26 Jul 2013 18:11:36 +0600 Ritor1 FindSound
Tue, 23 Jul 2013 16:34:00 +0600 Ritor1 PlayerSpeechID and uSpeakingCharacter
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Mon, 22 Jul 2013 15:23:43 +0600 Ritor1 RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Mon, 22 Jul 2013 14:49:12 +0600 Ritor1 ClearTextureList
Fri, 19 Jul 2013 17:22:49 +0600 Ritor1 m
Fri, 19 Jul 2013 17:21:40 +0600 Ritor1 CloseSpellBook and close SpellBookPage
Fri, 19 Jul 2013 12:50:44 +0600 Ritor1 Слияние
Fri, 19 Jul 2013 12:50:29 +0600 Ritor1 m
Thu, 18 Jul 2013 09:40:14 +0600 Ritor1 Слияние
Thu, 18 Jul 2013 09:40:05 +0600 Ritor1 m
Fri, 19 Jul 2013 09:42:03 +0200 Nomad Quick Spell fixed.
Thu, 18 Jul 2013 17:29:20 +0200 Nomad Research on #62
Thu, 18 Jul 2013 17:07:49 +0200 Nomad Fix to ticket #69 array_50A2B0 being accessed outside of bounds
Thu, 18 Jul 2013 16:51:35 +0200 Nomad Some LightmapBuilder renames.
Thu, 18 Jul 2013 16:11:57 +0200 Nomad More hardcoded UI colors moved to varibables.
Thu, 18 Jul 2013 14:43:06 +0200 Nomad .
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Wed, 17 Jul 2013 00:40:15 +0200 Grumpy7 Merge
Wed, 17 Jul 2013 00:39:37 +0200 Grumpy7 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Wed, 17 Jul 2013 00:29:58 +0200 Grumpy7 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Wed, 17 Jul 2013 00:19:33 +0200 Grumpy7 Player::SelectPhrasesTransaction redone
Tue, 16 Jul 2013 23:35:40 +0200 Grumpy7 Player::AddItem and Player::AddItem2 fixed my bug
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Tue, 16 Jul 2013 00:40:01 +0200 Grumpy7 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Tue, 16 Jul 2013 00:20:17 +0200 Grumpy7 Player::AddItem2, Player::CreateItemInInventory2 cleanup
Tue, 16 Jul 2013 14:26:13 +0600 Ritor1 small commentary
Tue, 16 Jul 2013 14:11:43 +0600 Ritor1 Слияние
Tue, 16 Jul 2013 14:11:35 +0600 Ritor1 m
Tue, 16 Jul 2013 11:05:52 +0200 Nomad Fixed portal culling at extreme angles.
Tue, 16 Jul 2013 11:55:46 +0600 Ritor1 Слияние
Tue, 16 Jul 2013 11:55:36 +0600 Ritor1 PortalFrustrum
Tue, 16 Jul 2013 00:00:05 +0200 Grumpy7 Merge
Mon, 15 Jul 2013 23:59:04 +0200 Grumpy7 Player::AddItem, Player::WearItem cleanup
Mon, 15 Jul 2013 17:09:48 +0600 Ritor1 Слияние
Mon, 15 Jul 2013 17:09:22 +0600 Ritor1 m
Mon, 15 Jul 2013 15:03:56 +0600 Ritor1 Слияние
Mon, 15 Jul 2013 15:03:40 +0600 Ritor1 GetPortalScreenCoord fix
Mon, 15 Jul 2013 08:20:28 +0400 Gloval Merge
Mon, 15 Jul 2013 08:18:35 +0400 Gloval Merge
Mon, 15 Jul 2013 08:18:11 +0400 Gloval te cleaning continue.
Mon, 15 Jul 2013 02:37:03 +0200 Grumpy7 Player::CreateItemInInventory small bugfix from previous change
Mon, 15 Jul 2013 02:34:52 +0200 Grumpy7 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Mon, 15 Jul 2013 02:14:39 +0200 Grumpy7 Fixing an ancient bug in sub_421B2C_PlaceInInventory_or_DropPickedItem
Mon, 15 Jul 2013 00:57:06 +0200 Grumpy7 Player::CanFitItem refactored
Mon, 15 Jul 2013 00:42:50 +0200 Grumpy7 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Sun, 14 Jul 2013 23:22:43 +0200 Grumpy7 Moved condition checking to a separate class, extracted it from player::SetCondition
Sat, 13 Jul 2013 21:36:35 +0200 Grumpy7 Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Sat, 13 Jul 2013 17:13:45 +0200 Grumpy7 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Sat, 13 Jul 2013 16:52:00 +0200 Grumpy7 a few itemID changed to their enum values + added a few new ones
Sat, 13 Jul 2013 16:15:35 +0200 Grumpy7 Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Sat, 13 Jul 2013 16:05:24 +0200 Grumpy7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Sat, 13 Jul 2013 13:14:05 +0200 Grumpy7 Player::CanAct, Player::CanSteal shortened a bit
Sat, 13 Jul 2013 13:12:21 +0200 Grumpy7 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Sat, 13 Jul 2013 12:35:02 +0200 Grumpy7 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Sat, 13 Jul 2013 11:56:57 +0200 Grumpy7 Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Sat, 13 Jul 2013 04:16:30 +0200 Grumpy7 Player::PlaySound cleanup
Sat, 13 Jul 2013 01:44:53 +0200 Grumpy7 Player::GetTempleHealCostModifier simplified
Sat, 13 Jul 2013 01:30:40 +0200 Grumpy7 Player::ItemsEnchant slight simplification
Sat, 13 Jul 2013 00:25:19 +0200 Grumpy7 Player::IsPlayerHealableByTemple final version
Fri, 12 Jul 2013 23:08:35 +0200 Grumpy7 Merge
Fri, 12 Jul 2013 23:07:14 +0200 Grumpy7 Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Thu, 11 Jul 2013 17:47:33 +0600 Ritor1 Слияние
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Tue, 09 Jul 2013 18:01:15 +0400 Gloval TE m
Mon, 08 Jul 2013 01:04:42 +0400 Gloval TE continue
Sat, 06 Jul 2013 23:00:24 +0400 Gloval TE refactiring continue
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Fri, 05 Jul 2013 17:37:30 +0600 Ritor1 Слияние
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Thu, 04 Jul 2013 09:21:57 +0600 Ritor1 Слияние
Thu, 04 Jul 2013 09:21:40 +0600 Ritor1 m
Wed, 03 Jul 2013 09:37:49 +0600 Ritor1 Слияние
Wed, 03 Jul 2013 09:37:43 +0600 Ritor1 m
Fri, 05 Jul 2013 08:51:37 +0400 Gloval turnengine refactor continue
Fri, 05 Jul 2013 01:46:44 +0400 Gloval turn engine file added
Wed, 03 Jul 2013 23:21:29 +0400 Gloval turn_based start fixed
Wed, 03 Jul 2013 01:06:41 +0400 Gloval turnbased start part cleaning
Tue, 02 Jul 2013 14:08:40 +0600 Ritor1 Слияние
Tue, 02 Jul 2013 14:08:30 +0600 Ritor1 m
Mon, 01 Jul 2013 09:26:35 +0600 Ritor1 Слияние
Mon, 01 Jul 2013 09:26:30 +0600 Ritor1 UIMSG_CastSpell_Telekinesis
Tue, 02 Jul 2013 01:15:03 +0200 Grumpy7 GetActual(stat) common code extracted
Tue, 02 Jul 2013 00:39:26 +0200 Grumpy7 GetActual(stat) functions changed to similar code
Mon, 01 Jul 2013 22:42:09 +0200 Grumpy7 removed weather.h from indoor.h
Mon, 01 Jul 2013 00:00:49 +0400 Gloval some vis clean
Fri, 28 Jun 2013 16:51:01 +0600 Ritor1 clickable_distance
Fri, 28 Jun 2013 11:34:15 +0600 Ritor1 Слияние
Fri, 28 Jun 2013 11:34:09 +0600 Ritor1 m
Wed, 26 Jun 2013 14:22:02 +0600 Ritor1 Слияние
Wed, 26 Jun 2013 14:21:55 +0600 Ritor1 m
Tue, 25 Jun 2013 11:31:22 +0600 Ritor1 Слияние
Tue, 25 Jun 2013 11:31:16 +0600 Ritor1 m
Tue, 25 Jun 2013 11:29:23 +0600 Ritor1 m
Wed, 26 Jun 2013 21:33:42 +0400 Gloval fix enter house error
Wed, 26 Jun 2013 00:22:57 +0400 Gloval books code splitted to separate files
Tue, 25 Jun 2013 00:05:51 +0400 Gloval added books h file
Mon, 24 Jun 2013 23:55:02 +0400 Gloval autonotes and quest tables overflow fixed
Mon, 24 Jun 2013 21:05:10 +0600 Ritor1 small fix
Mon, 24 Jun 2013 18:59:39 +0600 Ritor1 Слияние
Mon, 24 Jun 2013 18:59:11 +0600 Ritor1 m
Sun, 23 Jun 2013 14:27:57 +0600 Ritor1 Слияние
Sun, 23 Jun 2013 14:27:32 +0600 Ritor1 m
Sun, 23 Jun 2013 14:26:35 +0600 Ritor1 m
Sun, 23 Jun 2013 14:02:07 +0600 Ritor1 m
Mon, 24 Jun 2013 16:44:29 +0600 Ritor1 current portal loop
Mon, 24 Jun 2013 13:47:13 +0600 Ritor1 yellow points remove
Thu, 20 Jun 2013 15:24:09 +0600 Ritor1 new files in UI
Thu, 20 Jun 2013 12:16:47 +0600 Ritor1 folder UI
Wed, 19 Jun 2013 17:18:35 +0600 Ritor1 new folder UI
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Tue, 18 Jun 2013 17:28:11 +0600 Ritor1 moving files continue
Mon, 17 Jun 2013 17:34:01 +0600 Ritor1 moving files
Mon, 17 Jun 2013 09:09:30 +0600 Ritor1 Слияние
Mon, 17 Jun 2013 09:09:03 +0600 Ritor1 m
Fri, 14 Jun 2013 16:06:30 +0600 Ritor1 Слияние
Fri, 14 Jun 2013 16:06:20 +0600 Ritor1 m
Tue, 11 Jun 2013 17:31:03 +0600 Ritor1 Слияние
Tue, 11 Jun 2013 17:30:54 +0600 Ritor1 m
Mon, 10 Jun 2013 09:30:21 +0600 Ritor1 Слияние
Mon, 10 Jun 2013 09:30:12 +0600 Ritor1 m
Sat, 15 Jun 2013 23:58:32 +0600 Ritor1 Слияние
Sat, 15 Jun 2013 23:58:19 +0600 Ritor1 shot from a bow and more
Sat, 15 Jun 2013 17:39:20 +0600 Ritor1 Слияние
Sat, 15 Jun 2013 17:39:01 +0600 Ritor1 m
Sat, 15 Jun 2013 09:55:27 +0600 Ritor1 Слияние
Sat, 15 Jun 2013 09:55:07 +0600 Ritor1 m
Sat, 15 Jun 2013 21:23:33 +0400 Gloval bugfix PID_ID(v2->spell_caster_pid)==1000
Sat, 15 Jun 2013 12:33:13 +0100 zipi * indoor working
Sat, 15 Jun 2013 07:52:05 +0200 Grumpy7 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Sat, 15 Jun 2013 07:30:26 +0200 Grumpy7 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Sat, 15 Jun 2013 06:51:04 +0200 Grumpy7 renamed a few unnamed functions
Sat, 15 Jun 2013 05:08:48 +0200 Grumpy7 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Sat, 15 Jun 2013 03:00:36 +0200 Grumpy7 PlayerCreation_ComputeAttributeBonus cleanup
Sat, 15 Jun 2013 02:31:27 +0200 Grumpy7 Player::DecreaseAttribute cleanup
Sat, 15 Jun 2013 02:23:04 +0200 Grumpy7 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Sat, 15 Jun 2013 02:15:03 +0200 Grumpy7 Player::GetSkillIdxByOrder cleanup - changing cycles to fors
Sat, 15 Jun 2013 01:58:19 +0200 Grumpy7 inserted missing pragma pack(pop)
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Thu, 13 Jun 2013 23:41:42 +0400 Gloval some fixes in normals
Thu, 13 Jun 2013 07:23:54 +0200 Grumpy7 Merge
Thu, 13 Jun 2013 07:21:26 +0200 Grumpy7 more sounds playing
Thu, 13 Jun 2013 00:56:22 +0400 Gloval Merge
Thu, 13 Jun 2013 00:53:51 +0400 Gloval arcomage renaming&cleaning
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Wed, 12 Jun 2013 15:13:45 +0200 Grumpy7 Merge
Wed, 12 Jun 2013 15:12:38 +0200 Grumpy7 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Wed, 12 Jun 2013 04:14:33 +0200 Grumpy7 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Wed, 12 Jun 2013 03:59:08 +0200 Grumpy7 Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Wed, 12 Jun 2013 12:06:42 +0400 Gloval Merge
Wed, 12 Jun 2013 12:05:39 +0400 Gloval arcomage playable
Tue, 11 Jun 2013 23:10:30 +0200 Grumpy7 zero size array warning in guifont silenced
Tue, 11 Jun 2013 22:18:20 +0200 Grumpy7 more included header cleanup
Tue, 11 Jun 2013 18:52:42 +0200 Grumpy7 included header cleanup
Tue, 11 Jun 2013 15:26:53 +0200 Grumpy7 Merge
Tue, 11 Jun 2013 15:24:05 +0200 Grumpy7 Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Mon, 10 Jun 2013 04:16:49 +0200 Grumpy7 aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Mon, 10 Jun 2013 03:57:16 +0200 Grumpy7 aWinProc cleanup - extracting conditions to a separate function
Mon, 10 Jun 2013 03:41:30 +0200 Grumpy7 aWinProc cleanup - fixing bad condition, exctracting common code from conditions, part 1
Tue, 11 Jun 2013 10:57:29 +0400 Gloval m
Tue, 11 Jun 2013 10:45:19 +0400 Gloval spelling fix and macros optimise
Tue, 11 Jun 2013 08:49:04 +0400 Gloval acromage - apply card
Sun, 09 Jun 2013 23:53:01 +0200 Grumpy7 Merge
Sun, 09 Jun 2013 23:51:53 +0200 Grumpy7 fixing monster portrait not drawing when rightclicking + out of bounds error when opening inventory
Mon, 10 Jun 2013 00:09:36 +0400 Gloval Merge
Mon, 10 Jun 2013 00:09:21 +0400 Gloval fix in arcomagecards
Mon, 10 Jun 2013 00:57:51 +0600 Ritor1 m
Mon, 10 Jun 2013 00:37:21 +0600 Ritor1 Слияние
Mon, 10 Jun 2013 00:37:03 +0600 Ritor1 m
Sun, 09 Jun 2013 21:48:48 +0600 Ritor1 Слияние
Sun, 09 Jun 2013 21:48:34 +0600 Ritor1 m
Sun, 09 Jun 2013 21:10:32 +0600 Ritor1 Слияние
Sun, 09 Jun 2013 21:10:18 +0600 Ritor1 m
Sun, 09 Jun 2013 16:39:08 +0600 Ritor1 Слияние
Sun, 09 Jun 2013 16:38:54 +0600 Ritor1 m
Sun, 09 Jun 2013 10:18:51 +0600 Ritor1 Слияние
Sun, 09 Jun 2013 10:16:10 +0600 Ritor1 m
Sat, 08 Jun 2013 15:45:44 +0600 Ritor1 Слияние
Sat, 08 Jun 2013 15:45:31 +0600 Ritor1 m
Fri, 07 Jun 2013 22:27:51 +0600 Ritor1 Слияние
Fri, 07 Jun 2013 22:24:11 +0600 Ritor1 m
Wed, 05 Jun 2013 21:00:45 +0600 Ritor1 Слияние
Wed, 05 Jun 2013 21:00:11 +0600 Ritor1 m
Sun, 02 Jun 2013 22:02:33 +0600 Ritor1 Слияние
Sun, 02 Jun 2013 22:02:26 +0600 Ritor1 m
Sun, 02 Jun 2013 15:14:30 +0600 Ritor1 Слияние
Sun, 02 Jun 2013 15:14:22 +0600 Ritor1 m
Sun, 09 Jun 2013 21:42:01 +0400 Gloval Merge
Sun, 09 Jun 2013 21:40:17 +0400 Gloval arcomage card animation working
Sun, 09 Jun 2013 17:35:10 +0200 Grumpy7 sprintf didn't use .data member of new arrays
Sun, 09 Jun 2013 16:30:07 +0200 Grumpy7 removing ArcomageCard array
Sun, 09 Jun 2013 16:27:57 +0200 Grumpy7 merge
Sun, 09 Jun 2013 16:06:12 +0200 Grumpy7 simplified stru193_math constructor and class definition
Sun, 09 Jun 2013 16:04:02 +0200 Grumpy7 SoundSetAction to std::array
Sun, 09 Jun 2013 16:37:31 +0400 Gloval Merge
Sun, 09 Jun 2013 16:36:24 +0400 Gloval fix HouseNpcdata array addresiing
Sun, 09 Jun 2013 11:27:57 +0100 zipi fix for crash on main menu
Sun, 09 Jun 2013 13:20:34 +0400 Gloval more on arcomage
Sun, 09 Jun 2013 01:41:55 +0200 Grumpy7 Merge
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:47:29 +0200 Grumpy7 hopefully correct merge
Sat, 08 Jun 2013 21:40:49 +0200 Grumpy7 Merge
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Sun, 09 Jun 2013 01:05:02 +0400 Gloval m
Sun, 09 Jun 2013 00:57:17 +0400 Gloval Cards drawn
Sat, 08 Jun 2013 22:48:38 +0400 Gloval m
Sat, 08 Jun 2013 22:46:30 +0400 Gloval Merge
Sat, 08 Jun 2013 22:41:45 +0400 Gloval mostly arcomage structs renaming.
Sat, 08 Jun 2013 19:34:33 +0200 Grumpy7 ArcomageCard pCards link error fix
Fri, 07 Jun 2013 23:46:57 +0100 zipi indoor sub_424829
Sat, 08 Jun 2013 01:19:15 +0400 Gloval arcomage ui partialy drawn
Fri, 07 Jun 2013 13:43:24 +0600 Ritor1 m
Fri, 07 Jun 2013 13:24:56 +0600 Ritor1 come back
Fri, 07 Jun 2013 13:20:59 +0600 Ritor1 m
Fri, 07 Jun 2013 13:20:37 +0600 Ritor1 ArcomageCard array
Fri, 07 Jun 2013 11:31:20 +0600 Ritor1 Слияние
Fri, 07 Jun 2013 11:31:11 +0600 Ritor1 m
Fri, 07 Jun 2013 11:30:29 +0600 Ritor1 BspRernderer refactoring continued
Fri, 07 Jun 2013 08:51:31 +0400 Gloval more on arcomage 2
Fri, 07 Jun 2013 01:32:17 +0400 Gloval more on acromage
Thu, 06 Jun 2013 08:33:43 +0400 Gloval arcomage refactoring continued
Thu, 06 Jun 2013 00:58:07 +0400 Gloval arcomage refactoring started
Wed, 05 Jun 2013 15:45:59 +0200 Grumpy7 Merge
Wed, 05 Jun 2013 15:45:05 +0200 Grumpy7 temporary house visit crash fix
Wed, 05 Jun 2013 17:40:17 +0600 Ritor1 Слияние
Wed, 05 Jun 2013 17:40:09 +0600 Ritor1 sub_424829
Tue, 04 Jun 2013 09:44:53 +0600 Ritor1 Слияние
Tue, 04 Jun 2013 09:35:16 +0600 Ritor1 m
Mon, 03 Jun 2013 09:32:05 +0600 Ritor1 Слияние
Mon, 03 Jun 2013 09:10:21 +0600 Ritor1 m
Fri, 31 May 2013 09:54:44 +0600 Ritor1 Слияние
Fri, 31 May 2013 09:54:33 +0600 Ritor1 m
Fri, 24 May 2013 10:53:46 +0600 Ritor1 Слияние
Fri, 24 May 2013 10:53:33 +0600 Ritor1 SelectionFacetIntersectionList
Thu, 23 May 2013 17:17:12 +0600 Ritor1 Слияние
Thu, 23 May 2013 17:17:01 +0600 Ritor1 m
Wed, 05 Jun 2013 01:00:40 +0400 Gloval fonts all cleaned
Tue, 04 Jun 2013 18:29:35 +0200 Grumpy7 pPartyBuffs - change plain numbers to enums
Tue, 04 Jun 2013 08:28:20 +0400 Gloval font cleaning
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Tue, 04 Jun 2013 02:03:43 +0200 Grumpy7 RenderHWLContainer::RenderHWLContainer, Render::SetPixel, Render::ChangeBetweenWinFullscreenModes cleanup
Tue, 04 Jun 2013 01:41:12 +0200 Grumpy7 Merge
Tue, 04 Jun 2013 01:40:53 +0200 Grumpy7 RenderHWLContainer::Release cleanup
Tue, 04 Jun 2013 01:38:18 +0400 Gloval Merge
Tue, 04 Jun 2013 01:37:23 +0400 Gloval font cleaning
Mon, 03 Jun 2013 23:26:05 +0200 Grumpy7 Render::DrawProjectile cleanup (correct)
Mon, 03 Jun 2013 23:25:13 +0200 Grumpy7 Merge
Mon, 03 Jun 2013 23:24:29 +0200 Grumpy7 Backed out changeset: 38662d9c8be8
Mon, 03 Jun 2013 23:20:42 +0200 Grumpy7 Render::DrawProjectile restoring cleanup
Mon, 03 Jun 2013 04:49:34 +0200 Grumpy7 Render::DrawProjectile restoring original function beginning
Sun, 02 Jun 2013 22:16:58 +0400 Gloval Merge
Sun, 02 Jun 2013 22:16:39 +0400 Gloval bugfix character hand draw
Sun, 02 Jun 2013 17:06:38 +0200 Grumpy7 Render::DrawTextureRGB cleanup
Sun, 02 Jun 2013 16:43:22 +0200 Grumpy7 some small rendering cleanups - if+do while to for, unnecessary variable removal
Sun, 02 Jun 2013 05:42:28 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - remove assert
Sun, 02 Jun 2013 05:22:35 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Sun, 02 Jun 2013 05:01:51 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Sun, 02 Jun 2013 03:59:13 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - some more code shuffling
Sun, 02 Jun 2013 03:10:20 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - some variable renaming, code shuffling
Sun, 02 Jun 2013 01:32:18 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - merged field_0.field_C 32 and 16 cases
Sun, 02 Jun 2013 00:56:07 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - preparations for further condition body extractions
Sun, 02 Jun 2013 00:43:36 +0600 Ritor1 sub_424829 little clean
Sat, 01 Jun 2013 20:09:26 +0600 Ritor1 Слияние
Sat, 01 Jun 2013 20:09:18 +0600 Ritor1 m
Sat, 01 Jun 2013 19:40:42 +0600 Ritor1 Слияние
Sat, 01 Jun 2013 19:40:14 +0600 Ritor1 m
Sat, 01 Jun 2013 10:32:31 +0600 Ritor1 Слияние
Sat, 01 Jun 2013 10:32:08 +0600 Ritor1 m
Sat, 25 May 2013 02:23:47 +0600 Ritor1 Слияние
Sat, 25 May 2013 02:23:26 +0600 Ritor1 m
Fri, 24 May 2013 23:34:00 +0600 Ritor1 Слияние
Fri, 24 May 2013 23:33:50 +0600 Ritor1 m
Sat, 01 Jun 2013 14:56:31 +0100 zipi temporary indoor solution
Sat, 01 Jun 2013 13:52:00 +0200 Grumpy7 banker's rounding template made as fast as before and a bit more safe
Fri, 31 May 2013 23:38:43 +0200 Grumpy7 banker's rounding template
Fri, 31 May 2013 06:36:34 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Fri, 31 May 2013 05:44:34 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - removing commented out sections for readability2
Fri, 31 May 2013 05:39:43 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - removing commented out sections for readability
Fri, 31 May 2013 05:25:38 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - dozens of duplicate/unused variables
Fri, 31 May 2013 00:49:13 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - removing duplicate code from end of function differing only in one variable value
Fri, 31 May 2013 00:41:13 +0200 Grumpy7 Merge
Fri, 31 May 2013 00:38:25 +0200 Grumpy7 sub_451007_scale_image_bicubic cleanup - removing some duplicate variables
Thu, 30 May 2013 21:14:24 +0100 zipi small mistake in ApplyDecals()
Thu, 30 May 2013 20:25:50 +0100 zipi sacrifice working
Wed, 29 May 2013 23:19:01 +0100 zipi trying to get dark sacrifice to work
Wed, 29 May 2013 22:51:00 +0100 zipi * dark spells working
Wed, 29 May 2013 20:12:22 +0100 zipi UIMSG_SpellBook_PressTab
Wed, 29 May 2013 19:55:25 +0100 zipi * stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working
Wed, 29 May 2013 03:21:19 +0200 Grumpy7 minor GetMaxMana cleanup
Wed, 29 May 2013 03:19:12 +0200 Grumpy7 wrong IsNotAlive() condition fix
Tue, 28 May 2013 00:49:43 +0200 Grumpy7 fixing bad bitwise operator fix
Tue, 28 May 2013 00:19:45 +0200 Grumpy7 something to bool cast (performance warning) mostly fixed
Mon, 27 May 2013 23:29:39 +0200 Grumpy7 condition refactoring fix
Mon, 27 May 2013 23:07:13 +0200 Grumpy7 Merge
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Mon, 27 May 2013 21:35:25 +0100 zipi buff timers fixed
Mon, 27 May 2013 22:25:27 +0200 Grumpy7 probably erroneous semicolons removed, mace and staff stun chance work as they should
Mon, 27 May 2013 22:07:53 +0200 Grumpy7 GameUI_DrawMinimap bug
Mon, 27 May 2013 21:56:43 +0200 Grumpy7 stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
Mon, 27 May 2013 21:42:09 +0200 Grumpy7 #pragma pop() to #pragma pack(pop)
Mon, 27 May 2013 21:37:14 +0200 Grumpy7 strcmpi to stricmp conversion
Mon, 27 May 2013 21:30:40 +0200 Grumpy7 struct/class incostintency
Mon, 27 May 2013 15:57:58 +0100 zipi some spell fixes
Mon, 27 May 2013 12:45:17 +0200 Grumpy7 Award order fix, changed UIMSG_C0 to UIMSG_ClickAwardScrollBar
Mon, 27 May 2013 11:19:14 +0100 zipi arrow damage fixed
Mon, 27 May 2013 00:46:26 +0200 Grumpy7 Right click NPC fix
Sun, 26 May 2013 20:34:35 +0100 zipi small fix, dropping item
Sun, 26 May 2013 23:19:49 +0400 Gloval bugfix
Sun, 26 May 2013 21:27:32 +0400 Gloval uibook
Sun, 26 May 2013 18:56:45 +0400 Gloval Merge
Sun, 26 May 2013 18:55:31 +0400 Gloval npc some clean
Sun, 26 May 2013 13:59:49 +0100 zipi * stru154::GetFacePlane mistake fixed
Sun, 26 May 2013 14:13:43 +0400 Gloval Merge
Sun, 26 May 2013 14:13:22 +0400 Gloval data moving
Sun, 26 May 2013 02:44:58 +0100 zipi a few spells fixed
Sun, 26 May 2013 01:41:36 +0100 zipi mistake
Sun, 26 May 2013 01:20:52 +0100 zipi small mistakes
Sun, 26 May 2013 00:40:43 +0100 zipi mistake in GetDirectionInfo
Sun, 26 May 2013 00:25:30 +0100 zipi arrows working
Sun, 26 May 2013 00:14:37 +0200 Grumpy7 Merge
Sun, 26 May 2013 00:14:09 +0200 Grumpy7 SaveGame "for" cycle fix - orignal disassembly code has "i < uNumLevelDecorations"
Sat, 25 May 2013 22:28:13 +0100 zipi pointer cleaning
Sun, 26 May 2013 00:03:16 +0400 Gloval bugfix
Sat, 25 May 2013 23:51:56 +0400 Gloval Merge
Sat, 25 May 2013 23:50:56 +0400 Gloval getskillbonus continue cleaning
Sat, 25 May 2013 20:31:16 +0100 zipi DecalBuilder small error
Sat, 25 May 2013 20:18:23 +0100 zipi added a structure for 0x50B700-0x50BBB8
Sat, 25 May 2013 18:46:48 +0100 zipi DecalBuilder, AI_SpellAttack sparkles
Sat, 25 May 2013 14:43:27 +0100 zipi more DecalBuilder
Sat, 25 May 2013 14:07:26 +0100 zipi DecalBuilder cleaning and some type changes
Sat, 25 May 2013 13:30:58 +0100 zipi sub_440BED() cleaned
Sat, 25 May 2013 12:24:35 +0100 zipi some Render cleaning
Sat, 25 May 2013 11:24:10 +0100 zipi pointer cleaning
Fri, 24 May 2013 20:57:11 +0100 zipi pointer cleaning
Fri, 24 May 2013 20:33:37 +0100 zipi previous mistake in ODM_ProcessPartyActions fixed
Fri, 24 May 2013 19:55:34 +0100 zipi minor fixes
Fri, 24 May 2013 16:58:43 +0100 zipi Mouse jumps fixed
Fri, 24 May 2013 09:33:38 +0100 zipi merge error
Fri, 24 May 2013 08:17:50 +0400 Gloval Merge
Fri, 24 May 2013 08:17:05 +0400 Gloval Merge
Fri, 24 May 2013 08:16:36 +0400 Gloval GetSkillBonus cleaning in progress
Fri, 24 May 2013 00:58:19 +0100 zipi some cleaning
Fri, 24 May 2013 00:44:51 +0100 zipi some BYTE errors fixed
Thu, 23 May 2013 22:07:17 +0100 zipi ODM_ProcessPartyActions cleaned of labels
Thu, 23 May 2013 20:51:27 +0100 zipi some AI cleaning
Fri, 24 May 2013 00:53:48 +0600 Ritor1 Слияние
Fri, 24 May 2013 00:53:14 +0600 Ritor1 VK_LEFT and VK_DOWN
Thu, 23 May 2013 21:37:22 +0600 Ritor1 Слияние
Thu, 23 May 2013 21:36:57 +0600 Ritor1 m
Wed, 22 May 2013 22:23:04 +0600 Ritor1 Слияние
Wed, 22 May 2013 22:22:36 +0600 Ritor1 m
Thu, 23 May 2013 19:03:36 +0200 Nomad BLV picky-blicky
Thu, 23 May 2013 18:26:05 +0200 Nomad -nomarg
Thu, 23 May 2013 14:08:26 +0200 Nomad 004C1D2B cleaned
Thu, 23 May 2013 16:36:08 +0600 Ritor1 intersect_face_vertex_coords_list
Thu, 23 May 2013 13:00:29 +0600 Ritor1 IntersectBModel_sub
Thu, 23 May 2013 11:17:01 +0600 Ritor1 Слияние
Thu, 23 May 2013 11:16:46 +0600 Ritor1 m
Tue, 21 May 2013 16:13:48 +0600 Ritor1 Слияние
Tue, 21 May 2013 16:13:43 +0600 Ritor1 Intersect_Ray_Face clean
Tue, 21 May 2013 15:17:18 +0600 Ritor1 Слияние
Tue, 21 May 2013 15:17:09 +0600 Ritor1 m
Thu, 23 May 2013 08:27:15 +0400 Gloval Merge
Thu, 23 May 2013 08:26:51 +0400 Gloval m
Wed, 22 May 2013 23:52:01 +0400 Gloval CHARACTER_ATTRIBUTE_ GetItemsBonus
Thu, 23 May 2013 03:32:36 +0200 Nomad Merge
Thu, 23 May 2013 03:29:29 +0200 Nomad Cleanings
Wed, 22 May 2013 22:26:31 +0400 Gloval Merge
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Wed, 22 May 2013 14:12:51 +0200 Nomad 004C1EE5 & other stuff
Tue, 21 May 2013 23:45:26 +0200 Nomad Merge
Tue, 21 May 2013 23:44:51 +0200 Nomad * UI cleans and moves
Wed, 22 May 2013 00:09:14 +0400 Gloval use item cleaned
Tue, 21 May 2013 14:34:14 +0200 Nomad UI stuff.
Tue, 21 May 2013 12:52:38 +0200 Nomad Doors and other bmodel triggers are now clickable.
Tue, 21 May 2013 12:10:08 +0200 Nomad Pointing a face with mouse fixed.
Tue, 21 May 2013 11:24:35 +0200 Nomad Merge
Tue, 21 May 2013 11:24:26 +0200 Nomad .
Tue, 21 May 2013 12:43:08 +0600 Ritor1 Слияние
Tue, 21 May 2013 12:42:57 +0600 Ritor1 Intersection
Wed, 15 May 2013 09:32:39 +0600 Ritor1 Слияние
Wed, 15 May 2013 09:32:33 +0600 Ritor1 m
Tue, 21 May 2013 08:54:05 +0400 Gloval m
Tue, 21 May 2013 08:53:43 +0400 Gloval player use item continue cleanup
Tue, 21 May 2013 07:24:49 +0400 Gloval Merge
Tue, 21 May 2013 01:21:10 +0400 Gloval player use item part cleanup
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 20:41:19 +0200 Grumpy7 SpriteFrameTable search simplified
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 20:39:45 +0400 Gloval Merge
Sun, 19 May 2013 20:38:49 +0400 Gloval comtinue player cleaning
Sun, 19 May 2013 16:18:09 +0100 zipi case SPELL_WATER_ENCHANT_ITEM refactor
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Sun, 19 May 2013 10:16:23 +0400 Gloval Merge
Sun, 19 May 2013 10:15:48 +0400 Gloval player wear_item fix
Sat, 18 May 2013 20:19:38 +0100 zipi CastSpellInfo::_427E01_cast_spell() more clean 2
Sat, 18 May 2013 22:41:26 +0400 Gloval player math fix
Sat, 18 May 2013 22:01:42 +0400 Gloval Merge
Sat, 18 May 2013 22:01:26 +0400 Gloval ui cleanup
Sat, 18 May 2013 18:36:08 +0100 zipi CastSpellInfo::_427E01_cast_spell() more clean
Thu, 16 May 2013 15:14:58 +0200 Nomad UI cleans
Tue, 14 May 2013 23:16:10 +0600 Ritor1 return dword_50C9EC
Tue, 14 May 2013 19:05:08 +0600 Ritor1 Слияние
Tue, 14 May 2013 19:04:48 +0600 Ritor1 m
Tue, 14 May 2013 17:59:31 +0600 Ritor1 m
Tue, 14 May 2013 17:38:14 +0600 Ritor1 Слияние
Tue, 14 May 2013 17:37:24 +0600 Ritor1 ProcessInput
Tue, 14 May 2013 10:07:33 +0600 Ritor1 Слияние
Tue, 14 May 2013 10:07:21 +0600 Ritor1 UIMSG_ClickBooksBtn
Tue, 14 May 2013 14:03:07 +0200 Nomad Various UIs, autonotes title fixed
Tue, 14 May 2013 12:35:06 +0200 Nomad GameUI clean
Mon, 13 May 2013 22:51:58 +0100 zipi CastSpellInfo::_427E01_cast_spell cleaned from gotos
Mon, 13 May 2013 17:07:52 +0200 Nomad Merge
Mon, 13 May 2013 17:01:20 +0200 Nomad CharacterUI cleanings.
Mon, 13 May 2013 18:03:55 +0600 Ritor1 MessageParam
Mon, 13 May 2013 09:39:58 +0600 Ritor1 Слияние
Mon, 13 May 2013 09:39:49 +0600 Ritor1 m
Sun, 12 May 2013 18:11:21 +0600 Ritor1 UIMSG_CHEST_ClickItem
Sun, 12 May 2013 09:38:30 +0600 Ritor1 Слияние
Sun, 12 May 2013 09:38:20 +0600 Ritor1 BezierTerrain little clean
Sat, 11 May 2013 17:56:12 +0200 Nomad CharacterUI_InventoryTab_Draw cleaned.
Sat, 11 May 2013 17:00:43 +0200 Nomad Character Skills tab drawing fixed.
Sat, 11 May 2013 13:19:55 +0200 Nomad enums & lod
Sat, 11 May 2013 01:28:06 +0200 Nomad Autonotes & GameState
Thu, 09 May 2013 21:19:59 +0600 Ritor1 Speed Turn
Thu, 09 May 2013 13:04:27 +0600 Ritor1 Knight error fix
Thu, 09 May 2013 02:26:04 +0600 Ritor1 uGameState
Thu, 09 May 2013 01:33:54 +0600 Ritor1 Слияние
Thu, 09 May 2013 01:33:38 +0600 Ritor1 m
Wed, 08 May 2013 17:36:45 +0600 Ritor1 Слияние
Wed, 08 May 2013 17:36:19 +0600 Ritor1 m
Wed, 08 May 2013 21:37:12 +0200 Nomad Minor code cleaning.
Wed, 08 May 2013 19:54:19 +0200 Nomad Some inqury on selecting Knight bug.
Wed, 08 May 2013 17:02:37 +0600 Ritor1 m
Wed, 08 May 2013 16:30:37 +0600 Ritor1 PlayerCreationUI_Draw little clean
Wed, 08 May 2013 09:45:57 +0600 Ritor1 Слияние
Wed, 08 May 2013 09:45:49 +0600 Ritor1 m
Tue, 07 May 2013 22:02:45 +0600 Ritor1 GUI_MainMenuMessageProc()
Tue, 07 May 2013 18:45:18 +0600 Ritor1 Слияние
Tue, 07 May 2013 18:44:23 +0600 Ritor1 m
Sat, 04 May 2013 18:19:08 +0600 Ritor1 Слияние
Sat, 04 May 2013 18:18:47 +0600 Ritor1 m
Tue, 07 May 2013 17:32:23 +0600 Ritor1 UpdateWindows and pWindow->Release
Mon, 06 May 2013 17:33:40 +0600 Ritor1 UIMSG and WINDOW_Type(continue)
Sat, 04 May 2013 17:45:17 +0600 Ritor1 UIMSG and WINDOW_Type
Fri, 03 May 2013 17:38:30 +0600 Ritor1 ExitCharacterWindow and other
Thu, 02 May 2013 17:58:32 +0600 Ritor1 GivePartyExp
Thu, 02 May 2013 15:37:16 +0600 Ritor1 menu Debug
Thu, 02 May 2013 11:03:26 +0600 Ritor1 Слияние
Thu, 02 May 2013 11:02:48 +0600 Ritor1 m