Wed, 18 Sep 2013 14:29:52 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 14:20:00 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 14:19:37 +0600 |
Ritor1 |
NPCTopics
|
Wed, 18 Sep 2013 11:24:03 +0200 |
Nomad |
Merge
|
Wed, 18 Sep 2013 11:23:41 +0200 |
Nomad |
.
|
Wed, 18 Sep 2013 10:23:47 +0200 |
Grumpy7 |
Merge
|
Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
|
Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
|
Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
|
Wed, 18 Sep 2013 11:05:06 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 11:04:47 +0600 |
Ritor1 |
NPCGreetings
|
Wed, 18 Sep 2013 09:21:38 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 09:21:32 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 06:32:15 +0200 |
Grumpy7 |
Merge
|
Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
|
Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
|
Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
|
Tue, 17 Sep 2013 23:10:07 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 22:10:06 +0200 |
Nomad |
Scavenger Hunt dialogue crash fix.
|
Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
|
Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
|
Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
|
Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
|
Tue, 17 Sep 2013 17:34:31 +0600 |
Ritor1 |
SimpleHouseDialog cleaning(continue)
|
Tue, 17 Sep 2013 16:30:43 +0600 |
Ritor1 |
Слияние
|
Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
|
Tue, 17 Sep 2013 12:40:37 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 12:37:07 +0200 |
Nomad |
Out of bounds (id 65536) texture fixed.
|
Tue, 10 Sep 2013 21:17:00 +0200 |
Nomad |
operator new() -> malloc
|
Tue, 17 Sep 2013 13:20:58 +0600 |
Ritor1 |
TavernDialog cleared
|
Mon, 16 Sep 2013 09:37:30 +0600 |
Ritor1 |
Слияние
|
Mon, 16 Sep 2013 09:37:08 +0600 |
Ritor1 |
m
|
Fri, 13 Sep 2013 10:10:53 +0600 |
Ritor1 |
Слияние
|
Fri, 13 Sep 2013 10:10:44 +0600 |
Ritor1 |
m
|
Mon, 16 Sep 2013 01:14:17 +0600 |
Ritor1 |
TrainingDialog cleaning(continue)
|
Sun, 15 Sep 2013 19:19:43 +0600 |
Ritor1 |
TampleDialog() cleaning
|
Sun, 15 Sep 2013 19:12:41 +0600 |
Ritor1 |
Merge
|
Sun, 15 Sep 2013 19:12:34 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 02:21:26 +0200 |
Grumpy7 |
Merge
|
Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
|
Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
|
Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
|
Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
|
Sat, 14 Sep 2013 22:43:45 +0100 |
zipi |
mul <> sub0 difference
|
Sat, 14 Sep 2013 22:02:56 +0100 |
zipi |
AI visibility issue temporarily fixed
|
Sun, 15 Sep 2013 00:46:00 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 00:41:51 +0600 |
Ritor1 |
Слияние
|
Sun, 15 Sep 2013 00:41:34 +0600 |
Ritor1 |
TampleDialog(cleaning continue)
|
Sat, 14 Sep 2013 10:28:23 +0600 |
Ritor1 |
Слияние
|
Sat, 14 Sep 2013 10:28:13 +0600 |
Ritor1 |
m
|
Thu, 12 Sep 2013 11:55:16 +0600 |
Ritor1 |
Слияние
|
Thu, 12 Sep 2013 11:55:04 +0600 |
Ritor1 |
JailDialog
|
Wed, 11 Sep 2013 00:16:58 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 00:16:49 +0600 |
Ritor1 |
m
|
Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
|
Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
|