Mercurial > mm7
changeset 41:fc3016f5a07a
more skills screen fix
author | zipi |
---|---|
date | Sun, 20 Jan 2013 20:52:13 +0000 |
parents | cae8922b867a |
children | 2bcc7b24c831 |
files | mm7_1.cpp mm7_5.cpp mm7_data.cpp mm7_data.h |
diffstat | 4 files changed, 23 insertions(+), 23 deletions(-) [+] |
line wrap: on
line diff
--- a/mm7_1.cpp Sun Jan 20 19:41:05 2013 +0000 +++ b/mm7_1.cpp Sun Jan 20 20:52:13 2013 +0000 @@ -206,7 +206,7 @@ v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); - pPlayer = (Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552]; + pPlayer = &pParty->pPlayers[v1-1];//(Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552]; v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE); pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0)); v4 = v79; @@ -214,7 +214,7 @@ v4 = 65535; sprintf( pTmpBuf, - "%s ", + "%s \f%05d%s\f00000\r177%s: \f%05d%d\f00000", pGlobalTXT_LocalizationStrings[206], // Skills for a5, pPlayer->pName, @@ -409,7 +409,7 @@ pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0); v28 = pGUIWindow_CurrentMenu; v72 = 0; - v82 = dword_4E2A18; + v82 = pArmorSkills; do { v29 = 0;
--- a/mm7_5.cpp Sun Jan 20 19:41:05 2013 +0000 +++ b/mm7_5.cpp Sun Jan 20 20:52:13 2013 +0000 @@ -17805,11 +17805,11 @@ int a2; // [sp+10h] [bp-14h]@1 int v12; // [sp+14h] [bp-10h]@8 int v13; // [sp+14h] [bp-10h]@19 - unsigned int *v14; // [sp+18h] [bp-Ch]@8 - unsigned int *v15; // [sp+18h] [bp-Ch]@14 - unsigned int *v16; // [sp+18h] [bp-Ch]@19 - unsigned int *v17; // [sp+18h] [bp-Ch]@25 - unsigned short *v18; // [sp+1Ch] [bp-8h]@8 + int *v14; // [sp+18h] [bp-Ch]@8 + int *v15; // [sp+18h] [bp-Ch]@14 + int *v16; // [sp+18h] [bp-Ch]@19 + int *v17; // [sp+18h] [bp-Ch]@25 + Player *v18; // [sp+1Ch] [bp-8h]@8 int a5; // [sp+20h] [bp-4h]@8 a2 = 0; @@ -17834,13 +17834,13 @@ } v12 = 0; a5 = pGUIWindow_CurrentMenu->uNumControls; - v18 = &pParty->pPlayers[0].pActiveSkills[0]; //&stru_AA1058[3].pSounds[6972 * v0 + 40552]; + v18 = &pParty->pPlayers[v0-1]; //&stru_AA1058[3].pSounds[6972 * v0 + 40552]; v2 = pFontLucida; - v14 = (unsigned int *)dword_4E2A2C; + v14 = dword_4E2A2C; v3 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; do { - if ( v18[*v14 + 132] & 0x3F )//crash + if ( v18->pActiveSkills[*v14] & 0x3F )//crash { v4 = LOBYTE(v2->uFontHeight); v3 = v3 + v4 - 3; @@ -17851,14 +17851,14 @@ } ++v14; } - while ( (signed int)v14 < (signed int)dword_4E2A50 ); + while ( v14 <= &dword_4E2A2C[8] ); if ( !v12 ) v3 = v3 + LOBYTE(v2->uFontHeight) - 3; - v15 = (unsigned int *)_4E2A80_skills; + v15 = _4E2A80_skills; v5 = v3 + 2 * LOBYTE(v2->uFontHeight) - 6; do { - if ( v18[ *v15 + 132] & 0x3F && a2 < 15 ) + if ( v18->pActiveSkills[*v15] & 0x3F && a2 < 15 ) { v6 = LOBYTE(v2->uFontHeight); v5 = v5 + v6 - 3; @@ -17868,13 +17868,13 @@ } ++v15; } - while ( (signed int)v15 <= (signed int)_4E2A80_skills[8] ); + while ( v15 <= &_4E2A80_skills[8] ); v13 = 0; - v16 = (unsigned int *)dword_4E2A18; + v16 = pArmorSkills; v7 = 2 * LOBYTE(v2->uFontHeight) + 13; do { - if ( v18[ *v16 + 132] & 0x3F ) + if ( v18->pActiveSkills[*v16] & 0x3F ) { v8 = LOBYTE(v2->uFontHeight); v7 = v7 + v8 - 3; @@ -17885,14 +17885,14 @@ } ++v16; } - while ( (signed int)v16 < (signed int)dword_4E2A2C ); + while ( v16 <= &pArmorSkills[4] ); if ( !v13 ) v7 = v7 + LOBYTE(v2->uFontHeight) - 3; - v17 = (unsigned int *)dword_4E2A50; + v17 = dword_4E2A50; v9 = v7 + 2 * LOBYTE(v2->uFontHeight) - 6; do { - if ( v18[ *v17 + 132] & 0x3F ) + if ( v18->pActiveSkills[*v17] & 0x3F ) { v10 = LOBYTE(v2->uFontHeight); v9 = v9 + v10 - 3; @@ -17902,7 +17902,7 @@ } ++v17; } - while ( (signed int)v17 < (signed int)_4E2A80_skills ); + while ( v17 <= &dword_4E2A50[11] ); if ( a2 ) pGUIWindow_CurrentMenu->_41D08F(a2, 1, 0, a5); } \ No newline at end of file
--- a/mm7_data.cpp Sun Jan 20 19:41:05 2013 +0000 +++ b/mm7_data.cpp Sun Jan 20 20:52:13 2013 +0000 @@ -478,7 +478,7 @@ __int16 RightClickPortraitXmin[4]; __int16 RightClickPortraitXmax[4]; void *off_4E2A12; // weak -int dword_4E2A18[5]={ 9, 10, 11, 8, 30}; +int pArmorSkills[5]={ 9, 10, 11, 8, 30}; int dword_4E2A2C[9]={3, 5, 2, 6, 4, 0, 1, 31, 7}; int dword_4E2A50[12]={35, 33, 24, 21, 32, 36, 29, 25, 22, 26, 23, 34}; int _4E2A80_skills[9]={12, 13, 14, 15, 16, 17, 18, 19, 20};
--- a/mm7_data.h Sun Jan 20 19:41:05 2013 +0000 +++ b/mm7_data.h Sun Jan 20 20:52:13 2013 +0000 @@ -464,7 +464,7 @@ extern __int16 RightClickPortraitXmin[4]; extern __int16 RightClickPortraitXmax[4]; extern void *off_4E2A12; // weak -extern int dword_4E2A18[5]; +extern int pArmorSkills[5]; extern int dword_4E2A2C[9]; extern int dword_4E2A50[12]; extern int _4E2A80_skills[9];