Mercurial > mm7
changeset 1684:f84b8b2a875c
Fixing a few warnings in Players.cpp
author | Grumpy7 |
---|---|
date | Fri, 20 Sep 2013 10:51:42 +0200 |
parents | 96d567a7d15f |
children | 2a309997c42f |
files | Player.cpp Player.h UI/UICharacter.cpp UI/UiGame.cpp |
diffstat | 4 files changed, 9 insertions(+), 9 deletions(-) [+] |
line wrap: on
line diff
--- a/Player.cpp Fri Sep 20 10:34:07 2013 +0200 +++ b/Player.cpp Fri Sep 20 10:51:42 2013 +0200 @@ -130,7 +130,7 @@ {100, 100, 40, 10}, //Speed {100, 100, 100, 100}}; //Luck -signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; +unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; @@ -1533,7 +1533,7 @@ } //----- (0048CCF5) -------------------------------------------------------- -int Player::GetActualAttack(int a2) +int Player::GetActualAttack( bool a2 ) { int v3; // eax@1 int v4; // edi@1 @@ -1704,7 +1704,7 @@ } else { - v3 = GetActualAttack(1); + v3 = GetActualAttack(true); } return v3; } @@ -4419,7 +4419,7 @@ //----- (004908A8) -------------------------------------------------------- bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime) { - if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) ) + if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) ) { pConditions[uCondition] = 0i64; return true; @@ -4506,7 +4506,7 @@ } else { - thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); + thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); } } pMouse->RemoveHoldingItem(); @@ -4801,7 +4801,7 @@ } else { - thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); + thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); } } pMouse->RemoveHoldingItem();
--- a/Player.h Fri Sep 20 10:34:07 2013 +0200 +++ b/Player.h Fri Sep 20 10:51:42 2013 +0200 @@ -495,7 +495,7 @@ int GetActualAccuracy(); int GetActualSpeed(); int GetActualLuck(); - int GetActualAttack(int a2); + int GetActualAttack(bool a2); int GetMeleeDamageMinimal(); int GetMeleeDamageMaximal(); int CalculateMeleeDamageTo(bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID);
--- a/UI/UICharacter.cpp Fri Sep 20 10:34:07 2013 +0200 +++ b/UI/UICharacter.cpp Fri Sep 20 10:51:42 2013 +0200 @@ -2109,7 +2109,7 @@ pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); pY += 2 * LOBYTE(pFontArrus->uFontHeight); - sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(0)); + sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false)); pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); pY += LOBYTE(pFontArrus->uFontHeight) - 2;
--- a/UI/UiGame.cpp Fri Sep 20 10:34:07 2013 +0200 +++ b/UI/UiGame.cpp Fri Sep 20 10:51:42 2013 +0200 @@ -887,7 +887,7 @@ pY = pFontHeight + pY; if ( !i ) pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Атака - sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(0)); + sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(false)); pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0); pY = pFontHeight + pY; if ( !i )