Mercurial > mm7
changeset 1178:f7ad7bd0a806
Слияние
author | Ritor1 |
---|---|
date | Tue, 04 Jun 2013 09:44:53 +0600 |
parents | ce5ff6d32200 (current diff) 29a8defbad9e (diff) |
children | 883eaee77094 |
files | Render.cpp |
diffstat | 55 files changed, 586 insertions(+), 571 deletions(-) [+] |
line wrap: on
line diff
--- a/Actor.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Actor.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h>
--- a/Allocator.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Allocator.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <string.h> #include <stdio.h> #include "OSAPI.h"
--- a/Arcomage.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Arcomage.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <string> #include <assert.h>
--- a/AudioPlayer.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/AudioPlayer.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <string> #include <assert.h>
--- a/Chest.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Chest.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <stdio.h> #include <assert.h>
--- a/Events.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Events.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include <stdlib.h>
--- a/GUIFont.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/GUIFont.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <string> #include <assert.h> @@ -27,38 +31,42 @@ char pTmpBuf3[10000]; +void DrawCharToBuff(unsigned short* uXpos,unsigned char* pCharPixels, int uCharWidth, int uCharHeight, unsigned __int16* pFontPalette, __int16 draw_color, int line_width); + + //----- (0044C448) -------------------------------------------------------- GUIFont *LoadFont(const char *pFontFile, const char *pFontPalette, ...) -{ - - int pallete_index; // eax@3 - GUIFont *pFont; - unsigned int palletes_count =0; - va_list palettes_ptr; +{ + int pallete_index; // eax@3 + GUIFont *pFont; + unsigned int palletes_count =0; + va_list palettes_ptr; - pFont = (GUIFont *)pIcons_LOD->LoadRaw(pFontFile, 0); - va_start(palettes_ptr, pFontFile); + pFont = (GUIFont *)pIcons_LOD->LoadRaw(pFontFile, 0); + va_start(palettes_ptr, pFontFile); - while (NULL!=(pFontPalette=va_arg(palettes_ptr, const char *))) - { - pallete_index =pIcons_LOD->LoadTexture(pFontPalette, TEXTURE_16BIT_PALETTE); - if (pallete_index == -1) - { - wsprintfA(pTmpBuf, "Unable to open %s", pFontPalette); - Abortf(pTmpBuf); - } - pFont->pFontPalettes[palletes_count] = pIcons_LOD->pTextures[pallete_index].pPalette16; - ++palletes_count; - } - va_end(palettes_ptr); - pFont->palletes_count = palletes_count; - return pFont; - } + while (NULL!=(pFontPalette=va_arg(palettes_ptr, const char *))) + { + pallete_index =pIcons_LOD->LoadTexture(pFontPalette, TEXTURE_16BIT_PALETTE); + if (pallete_index == -1) + { + wsprintfA(pTmpBuf, "Unable to open %s", pFontPalette); + Abortf(pTmpBuf); + } + pFont->pFontPalettes[palletes_count] = pIcons_LOD->pTextures[pallete_index].pPalette16; + ++palletes_count; + } + va_end(palettes_ptr); + pFont->palletes_count = palletes_count; + return pFont; +} //----- (0044D2FD) -------------------------------------------------------- -void GUIFont::_44D2FD_prolly_draw_credits_entry(GUIFont *pFont, int Str, int a4, unsigned int w, unsigned int h, unsigned __int16 a7, unsigned __int16 a8, const char *pString, unsigned __int16 *pPixels, unsigned int uPixelsWidth) +void GUIFont::_44D2FD_prolly_draw_credits_entry(GUIFont *pFont, int Str, int a4, unsigned int w, unsigned int h, + unsigned __int16 a7, unsigned __int16 a8, const char *pString, + unsigned __int16 *pPixels, unsigned int uPixelsWidth) { int v11; // ebx@1 int v12; // edi@1 @@ -114,7 +122,7 @@ v18 = (signed int)(w - v16->GetLineWidth(&v14[v17])) >> 1; if ( v18 < 0 ) v18 = 0; - v16->_44D0B5(a4a, a8, (int)&v15[v18 + a7a], Stra, uPixelsWidth); + v16->DrawTextLineToBuff(a4a, a8, &v15[v18 + a7a], Stra, uPixelsWidth); v15 += uPixelsWidth * (LOBYTE(v16->uFontHeight) - 3); Stra = strtok(0, "\n"); if ( !Stra ) @@ -127,176 +135,151 @@ //----- (0044D1E7) -------------------------------------------------------- -void GUIFont::DrawTextLine(unsigned int uDefaultColor, signed int uX, signed int uY, const char *Str, int a6) +void GUIFont::DrawTextLine( unsigned int uDefaultColor, signed int uX, signed int uY, + const char *text, int max_len_pix ) { - size_t v6; // ebx@1 - GUIFont *pFont; // esi@1 - signed int v8; // edi@3 - unsigned __int8 v9; // cl@4 - int v10; // eax@5 - int v11; // ecx@5 - int v12; // ecx@6 - int v13; // ecx@7 - int v14; // ecx@9 - unsigned int v15; // edx@9 - unsigned __int16 v16; // cx@12 - unsigned __int8 *v17; // eax@12 - char Dest[20]; // [sp+Ch] [bp-1Ch]@16 - //char v19; // [sp+11h] [bp-17h]@16 - size_t v20; // [sp+20h] [bp-8h]@2 - int v21; // [sp+24h] [bp-4h]@1 - int uXa; // [sp+30h] [bp+8h]@9 + signed int uX_pos; // edi@3 + unsigned char c; // cl@4 + unsigned __int16 draw_color; // cx@12 + unsigned __int8 *pCharPixels; // eax@12 + char color_code[20]; // [sp+Ch] [bp-1Ch]@16 + int text_length; // [sp+20h] [bp-8h]@2 + int text_color; // [sp+24h] [bp-4h]@1 + int uCharWidth; // [sp+30h] [bp+8h]@9 - v6 = 0; - v21 = uDefaultColor; - pFont = this; - if ( Str ) - { - v21 = ui_current_text_color; - v20 = strlen(Str); - if ( (signed int)v20 > 0 ) - { - v8 = uX; - do - { - if ( pFont->IsCharValid(v9 = Str[v6]) ) + if ( !text ) + return; + text_color = ui_current_text_color; + text_length = strlen(text); + uX_pos=uX; + for (int i=0; i<text_length; ++i ) { - v10 = v9; - v11 = v9 - 9; - if ( v11 ) - { - v12 = v11 - 1; - if ( !v12 ) - return; - v13 = v12 - 2; - if ( v13 ) + c = text[i]; + if ( IsCharValid(c) ) { - if ( v13 != 1 ) - { - v14 = 3 * v10 + 9; - v15 = *((int *)&pFont->cFirstChar + v14); - uXa = *((int *)&pFont->cFirstChar + v14); - if ( v15 ) + switch (c) { - if ( (signed int)v6 > 0 ) - v8 += pFont->pMetrics[v10].uLeftSpacing; - v16 = v21; - v17 = (unsigned __int8 *)((char *)&pFont[1] + pFont->field_C20[v10]); - if ( !v21 ) - v16 = -1; - pRenderer->DrawText(v8, uY, v17, v15, pFont->uFontHeight, pFont->pFontPalettes[0], v16, 0); - v8 += uXa; - if ( (signed int)v6 < (signed int)v20 ) - v8 += pFont->pMetrics[(unsigned __int8)Str[v6]].uRightSpacing; + case '\n': //Line Feed 0A 10: + return; + break; + case '\f': //Form Feed, page eject 0C 12 + strncpy(color_code, &text[i + 1], 5); + color_code[5] = 0; + text_color = atoi(color_code); + ui_current_text_color = text_color; + i += 5; + break; + case '\t': // Horizontal tab 09 + case '\r': //Carriage Return 0D 13 + break; + default: + uCharWidth = pMetrics[c].uWidth; + if ( uCharWidth ) + { + if ( i > 0 ) + uX_pos += pMetrics[c].uLeftSpacing; + draw_color = text_color; + pCharPixels = &pFontData[font_pixels_offset[c]]; + if ( !text_color ) + draw_color = -1; + pRenderer->DrawText(uX_pos, uY, pCharPixels, uCharWidth, uFontHeight, pFontPalettes[0], draw_color, 0); + uX_pos += uCharWidth; + if ( i < text_length ) + uX_pos += pMetrics[c].uRightSpacing; + } } - } } - else + } + +} + +//----- (0040F845) -------------------------------------------------------- +void DrawCharToBuff( unsigned short* uXpos,unsigned char* pCharPixels, int uCharWidth, int uCharHeight, + unsigned __int16* pFontPalette, __int16 draw_color, int line_width ) + { + unsigned __int16* draw_buff; // edi@1 + unsigned char* pPixels; // esi@1 + unsigned char char_pxl; // eax@3 + + draw_buff = uXpos; + pPixels = pCharPixels; + for(int i=0; i<uCharHeight; ++i) + { + for(int j=0; j<uCharWidth; ++j) { - strncpy(Dest, &Str[v6 + 1], 5u); - Dest[5] = 0; - v21 = atoi(Dest); - ui_current_text_color = v21; - v6 += 5; + char_pxl = *pPixels++; + if ( char_pxl ) + { + if ( char_pxl == 1 ) + *draw_buff = pFontPalette[1]; + else + *draw_buff = draw_color; + } + ++draw_buff; } - } + draw_buff+=line_width-uCharWidth; } - ++v6; - } - while ( (signed int)v6 < (signed int)v20 ); - } - } + } -// 5C6DB4: using guessed type int ui_current_text_color; - //----- (0044D0B5) -------------------------------------------------------- -void GUIFont::_44D0B5(int a2, int a3, int a4, const char *pString, int a6) -{ - int v6; // ebx@1 - GUIFont *v7; // esi@1 - int v8; // edi@3 - unsigned __int8 v9; // cl@4 - int v10; // eax@5 - int v11; // ecx@5 - int v12; // ecx@6 - int v13; // ecx@7 - int v14; // ecx@8 - int v15; // ebx@10 - int v16; // edx@13 - __int16 v17; // ax@13 - char Dest; // [sp+Ch] [bp-20h]@17 - char v19; // [sp+11h] [bp-1Bh]@17 - size_t v20; // [sp+20h] [bp-Ch]@2 - int v21; // [sp+24h] [bp-8h]@1 - int v22; // [sp+28h] [bp-4h]@2 - const char *v23; // [sp+38h] [bp+Ch]@4 +void GUIFont::DrawTextLineToBuff( int uColor, int a3, unsigned short* uX_buff_pos, const char *text, int line_width ) + { + + unsigned short* uX_pos; // edi@3 + unsigned char c; // cl@4 + unsigned __int16 draw_color; // cx@12 + unsigned __int8 *pCharPixels; // eax@12 + char color_code[20]; // [sp+Ch] [bp-1Ch]@16 + int text_length; // [sp+20h] [bp-8h]@2 + int text_color; // [sp+24h] [bp-4h]@1 + int uCharWidth; // [sp+30h] [bp+8h]@9 - v6 = 0; - v21 = a2; - v7 = this; - if ( pString ) - { - v21 = ui_current_text_color; - v20 = strlen(pString); - v22 = 0; - if ( (signed int)v20 > 0 ) - { - v8 = a4; - do + if ( !text ) + return; + text_color = ui_current_text_color; + text_length = strlen(text); + uX_pos=uX_buff_pos; + for (int i=0; i<text_length; ++i ) { - v23 = &pString[v6]; - if ( v7->IsCharValid(v9 = pString[v6]) ) - { - v10 = v9; - v11 = v9 - 9; - if ( v11 ) + c = text[i]; + if ( IsCharValid(c) ) { - v12 = v11 - 1; - if ( !v12 ) + switch (c) + { + case '\n': //Line Feed 0A 10: return; - v13 = v12 - 2; - if ( v13 ) - { - v14 = v13 - 1; - if ( v14 ) - { - if ( v14 != 82 ) - { - v15 = *((int *)&v7->cFirstChar + 3 * v10 + 9); - if ( v15 ) + break; + case '\f': //Form Feed, page eject 0C 12 + strncpy(color_code, &text[i + 1], 5); + color_code[5] = 0; + text_color = atoi(color_code); + ui_current_text_color = text_color; + i += 5; + break; + case '\t': // Horizontal tab 09 + case '\r': //Carriage Return 0D 13 + break; + default: + uCharWidth = pMetrics[c].uWidth; + if ( uCharWidth ) { - if ( v22 > 0 ) - v8 += 2 * v7->pMetrics[v10].uLeftSpacing; - v16 = (int)((char *)&v7[1] + v7->field_C20[v10]); - v17 = v21; - if ( !v21 ) - v17 = -1; - sub_40F845(v8, v16, v15, LOBYTE(v7->uFontHeight), (int)v7->pFontPalettes[0], v17, 2 * a6); - v8 += 2 * v15; - if ( v22 < (signed int)v20 ) - v8 += 2 * v7->pMetrics[(unsigned __int8)*v23].uRightSpacing; + if ( i > 0 ) + uX_pos += pMetrics[c].uLeftSpacing; + draw_color = text_color; + pCharPixels = &pFontData[font_pixels_offset[c]]; + if ( !text_color ) + draw_color = -1; + DrawCharToBuff(uX_pos, pCharPixels, uCharWidth, uFontHeight, pFontPalettes[0], draw_color, line_width); + uX_pos += uCharWidth; + if ( i < text_length ) + uX_pos += pMetrics[c].uRightSpacing; } - } } - } - else - { - strncpy(&Dest, &pString[v6 + 1], 5u); - v19 = 0; - v21 = atoi(&Dest); - ui_current_text_color = v21; - v22 = v6 + 5; - } } - } - v6 = v22++ + 1; } - while ( v22 < (signed int)v20 ); - } - } } -// 5C6DB4: using guessed type int ui_current_text_color; + //----- (0044C933) -------------------------------------------------------- @@ -490,71 +473,46 @@ //----- (0044C6C2) -------------------------------------------------------- -int GUIFont::_44C6C2(const char *pInString, GUIWindow *pWindow, unsigned int uX, int a5) -{ - const char *v5; // esi@1 - int v6; // edi@1 - unsigned __int8 *v8; // ebx@3 - size_t v9; // eax@3 - signed int v10; // esi@3 - int v11; // edx@4 - unsigned int v12; // cl@4 - GUIFont *v13; // [sp+Ch] [bp-4h]@1 - size_t uXa; // [sp+1Ch] [bp+Ch]@3 +char* GUIFont::_44C6C2( const char *pInString, GUIWindow *pWindow, unsigned int uX, int a5 ) + { + int text_height; // edi@1 + char *text_str; // ebx@3 + int i; + unsigned char c; // cl@4 + int text_length; - auto pFont = this; - v5 = pInString; - v6 = 0; - v13 = pFont; + text_height = 0; + if ( !pInString ) return 0; - v8 = (unsigned __int8 *)FitTextInAWindow(pInString, pFont, pWindow, uX, 0); - v9 = strlen(v5); - v10 = 0; - uXa = v9; - if ( (signed int)v9 > 0 ) - { - while ( v10 < (signed int)uXa ) - { - if(IsCharValid(*v8)) - { - v12=(unsigned int)v8; - if ( v12 != 9 ) - { - if ( v12 == 10 ) - { - v6 = v6 + *(char *)(v11 + 5) - 3; - if ( v6 >= (signed int)(a5 * pWindow->uFrameHeight) ) - return (int)(v8 + 1); - if ( v6 >= (signed int)(a5 * pWindow->uFrameHeight) ) - return (int)v8; - } - else if ( v12 == 12 ) - { - v8 += 5; - v10 += 5; - if ( v6 >= (signed int)(a5 * pWindow->uFrameHeight) ) - return (int)v8; - } - else if ( v12 != 13 ) - { - if ( v6 >= (signed int)(a5 * pWindow->uFrameHeight) ) - return (int)v8; - } - } - if(v12 == 13 || v12 == 9) - { - v8 += 3; - v10 += 3; - } - if ( v6 >= (signed int)(a5 * pWindow->uFrameHeight) ) - return (int)v8; - } - ++v10; - ++v8; - } - } - return (int)v8; + text_str = FitTextInAWindow(pInString, this, pWindow, uX, 0); + text_length = strlen(text_str); + //uX_pos=uX_buff_pos; + for (i=0; i<text_length; ++i ) + { + c = text_str[i]; + if ( IsCharValid(c) ) + { + switch (c) + { + case '\n': //Line Feed 0A 10: + text_height = text_height + uFontHeight - 3; + if ( text_height >= (signed int)(a5 * pWindow->uFrameHeight) ) + return &text_str[i+1]; + break; + case '\f': //Form Feed, page eject 0C 12 + i += 5; + break; + case '\t': // Horizontal tab 09 + case '\r': //Carriage Return 0D 13 + i += 3; + break; + } + if ( text_height >= (signed int)(a5 * pWindow->uFrameHeight) ) + return &text_str[i]; + } + } + return &text_str[i]; } @@ -611,11 +569,11 @@ } //----- (0044C59D) -------------------------------------------------------- -int GUIFont::CalcTextHeight(const char *pString, GUIWindow *pWindow, int uXOffset, int a5) - { +int GUIFont::CalcTextHeight( const char *pString, struct GUIWindow *pWindow, int uXOffset, int a5 ) + { int uAllHeght; - unsigned int uStringLen; - char c; + int uStringLen; + unsigned char c; char *test_string; if (!pString) @@ -651,7 +609,7 @@ //----- (0044C51E) -------------------------------------------------------- int GUIFont::GetLineWidth(const char *pString) { - unsigned int str_len; // ebp@3 + int str_len; // ebp@3 int string_line_width; // esi@3 unsigned char c; @@ -703,7 +661,7 @@ char * FitTextInAWindow( const char *pInString, GUIFont *pFont, GUIWindow *pWindow, signed int uX, int a5 ) { unsigned char c; - unsigned int uInStrLen; + int uInStrLen; char digits[4]; int possible_transition_point; int string_pixel_Width;
--- a/GUIFont.h Tue Jun 04 09:35:16 2013 +0600 +++ b/GUIFont.h Tue Jun 04 09:44:53 2013 +0600 @@ -20,26 +20,27 @@ bool IsCharValid(unsigned char c) { return (c >= cFirstChar) && (c <= cLastChar) || (c == '\f') || (c == '\r') || (c == '\t') || (c == '\n');} int AlignText_Center(unsigned int uCenterX, const char *pString); int GetLineWidth(const char *pString); - int CalcTextHeight(const char *pString, struct GUIWindow *pWindow, int a4, int a5); + int CalcTextHeight(const char *pString, struct GUIWindow *pWindow, int uXOffset, int a5); int GetStringHeight2(GUIFont *a2, const char *Str, int a4, int a5, int a6); - int _44C6C2(const char *pInString, GUIWindow *pWindow, unsigned int uX, int a5); - void _44D0B5(int a2, int a3, int a4, const char *pString, int a6); - void DrawTextLine(unsigned int uDefaultColor, signed int uX, signed int uY, const char *Str, int a6); + char* _44C6C2(const char *pInString, GUIWindow *pWindow, unsigned int uX, int a5); + void DrawTextLineToBuff(int uColor, int a3, unsigned short* uX_buff_pos, const char *text, int line_width); + void DrawTextLine(unsigned int uDefaultColor, signed int uX, signed int uY, const char *text, int max_len_pix); void _44D2FD_prolly_draw_credits_entry(GUIFont *pFont, int Str, int a4, unsigned int w, unsigned int h, unsigned __int16 a7, unsigned __int16 a8, const char *pString, unsigned __int16 *pPixels, unsigned int uPixelsWidth); static char * _44C933(const char *pString, GUIFont *pFont, GUIFont *a3, int a4, int a5, int a6); - unsigned char cFirstChar; - unsigned char cLastChar; + unsigned char cFirstChar; //0 + unsigned char cLastChar; //1 char field_2; char field_3; char field_4; - __int16 uFontHeight; + __int16 uFontHeight; //5-6 char field_7; int palletes_count; unsigned __int16 *pFontPalettes[5]; GUICharMetric pMetrics[256]; - int field_C20[256]; + int font_pixels_offset[256]; + unsigned char pFontData[0]; //array of font pixels }; #pragma pack(pop)
--- a/GUIProgressBar.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/GUIProgressBar.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "GUIProgressBar.h"
--- a/GUIWindow.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/GUIWindow.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "GUIWindow.h" #include "GUIFont.h" #include "Party.h" @@ -1379,7 +1383,7 @@ v28 = *((int *)&v10->cFirstChar + 3 * v15 + 9); if ( v14 > 0 ) v12 += v10->pMetrics[v15].uLeftSpacing; - v17 = (int)((char *)&v10[1] + v10->field_C20[v15]); + v17 = (int)((char *)&v10[1] + v10->font_pixels_offset[v15]); if ( (short)uFontColor ) pRenderer->DrawText( v12, @@ -1546,7 +1550,7 @@ v34 = *((int *)&pFont->cFirstChar + 3 * v16 + 9); if ( (signed int)Str1b > 0 ) v13 += pFont->pMetrics[v16].uLeftSpacing; - v21 = (int)((char *)&pFont[1] + pFont->field_C20[v16]); + v21 = (int)((char *)&pFont[1] + pFont->font_pixels_offset[v16]); if ( (short)uColor ) pRenderer->DrawText(v13, v14, (unsigned __int8 *)v21, v20, LOBYTE(pFont->uFontHeight), pFont->pFontPalettes[0], uColor, 0); else
--- a/Game.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Game.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "Vis.h"
--- a/Indoor.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Indoor.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "LightmapBuilder.h" @@ -1722,7 +1726,7 @@ signed int v2; // esi@1 for (uint i = 0; i < 11; ++i) - if (!strcmpi(Str1, _4E6BDC_loc_names[i])) + if (!_stricmp(Str1, _4E6BDC_loc_names[i])) return i + 1; return 0; } @@ -2781,7 +2785,7 @@ if (dword_6BE364_game_settings_1 & 0x2000 ) _i = 29030400; bool _a = false; - if ( a3 - dlv.uLastRepawnDay >= _i && strcmpi(pCurrentMapName, "d29.dlv") ) + if ( a3 - dlv.uLastRepawnDay >= _i && _stricmp(pCurrentMapName, "d29.dlv") ) _a = true; //v154 = 875;
--- a/Items.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Items.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <stdlib.h> #include <assert.h> @@ -790,7 +794,7 @@ { for(int ii=0; ii<24; ++ii) { - if (stricmp(test_string,pEnchantments[ii].pBonusStat)) + if (_stricmp(test_string,pEnchantments[ii].pBonusStat)) { pItems[item_counter]._bonus_type=ii+1; break; @@ -800,7 +804,7 @@ { for(int ii=0; ii<72; ++ii) { - if (stricmp(test_string,pSpecialEnchantments[ii].pBonusStatement)) + if (_stricmp(test_string,pSpecialEnchantments[ii].pBonusStatement)) { pItems[item_counter]._additional_value=ii+1; }
--- a/Keyboard.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Keyboard.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "OSAPI.h" #include "Keyboard.h"
--- a/LOD.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/LOD.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "LOD.h" #include "Render.h" #include "Allocator.h" @@ -2015,7 +2019,7 @@ if (bLinearSearch) { for (uint i = 0; i < uNumSubDirs; ++i) - if (!strcmpi(pContainer_Name, pSubIndices[i].pFilename)) + if (!_stricmp(pContainer_Name, pSubIndices[i].pFilename)) { v4 = pSubIndices[i].uOfsetFromSubindicesStart; fseek(pFile, uOffsetToSubIndex + v4, SEEK_SET); @@ -2640,9 +2644,9 @@ ptr_011BB4 = new char[1000]; memset(ptr_011BB4, 0, 1000); } - if (strnicmp(pContainer, "wtrdr", 5))//*v4 != 'w' || v4[1] != 't' || v4[2] != 'r' || v4[3] != 'd' || v4[4] != 'r' ) + if (_strnicmp(pContainer, "wtrdr", 5))//*v4 != 'w' || v4[1] != 't' || v4[2] != 'r' || v4[3] != 'd' || v4[4] != 'r' ) { - if (strnicmp(pContainer, "WtrTyl", 6))//if ( *v4 != 'W' || v4[1] != 't' || v4[2] != 'r' || v4[3] != 'T' || v4[4] != 'y' || v4[5] != 'l' ) + if (_strnicmp(pContainer, "WtrTyl", 6))//if ( *v4 != 'W' || v4[1] != 't' || v4[2] != 'r' || v4[3] != 'T' || v4[4] != 'y' || v4[5] != 'l' ) { v14 = uNumLoadedFiles; } @@ -2899,7 +2903,7 @@ areWeLoadingTexture = 1; for (uint i = 0; i < uNumLoadedFiles; ++i) - if (!strcmpi(pContainer, pTextures[i].pName)) + if (!_stricmp(pContainer, pTextures[i].pName)) return i; // if (!uNumLoadedFiles)
--- a/MM7.h Tue Jun 04 09:35:16 2013 +0600 +++ b/MM7.h Tue Jun 04 09:44:53 2013 +0600 @@ -5,20 +5,6 @@ #include <string> typedef unsigned int uint; -#define LOWORD(a) (*((unsigned short *)&a)) -#define HIWORD(a) (*((unsigned short *)&a + 1)) -#define SHIWORD(a) (*((short *)&a + 1)) - -#define LODWORD(a) (*((unsigned int *)&a)) -#define HIDWORD(a) (*((unsigned int *)&a + 1)) -#define SLODWORD(a) (*((int *)&a)) -#define SHIDWORD(a) (*((int *)&a + 1)) - -#define LOBYTE(a) (*((unsigned char *)&a)) -#define HIBYTE(a) (*((unsigned char *)&a + sizeof(a) - 1)) -#define BYTE1(a) (*((unsigned char *)&a + 1)) -#define BYTE2(a) (*((unsigned char *)&a + 2)) -#define BYTE3(a) (*((unsigned char *)&a + 3)) #define PID(type, id) (unsigned int)((((8 * (id))) | (type)) & 0xFFFF) // packed id #define PID_TYPE(pid) (unsigned int)((pid) & 7) // extract type
--- a/Monsters.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Monsters.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <stdlib.h> #include <stdio.h> #include <string.h>
--- a/Mouse.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Mouse.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "OSAPI.h" #include "VideoPlayer.h" @@ -31,7 +35,7 @@ void Mouse::RemoveHoldingItem() { pParty->pPickedItem.Reset(); - if (strcmpi(pCurrentCursorName, "MICON2")) + if (_stricmp(pCurrentCursorName, "MICON2")) SetCursorBitmap("MICON1"); }
--- a/NPC.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/NPC.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,4 +1,6 @@ - +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif #include "Allocator.h" #include "texts.h"
--- a/Outdoor.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Outdoor.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "stru6.h"
--- a/Overlays.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Overlays.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <stdlib.h> #include "Overlays.h"
--- a/PaletteManager.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/PaletteManager.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "PaletteManager.h"
--- a/Party.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Party.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "Party.h"
--- a/Player.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Player.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "stru6.h"
--- a/Player.h Tue Jun 04 09:35:16 2013 +0600 +++ b/Player.h Tue Jun 04 09:44:53 2013 +0600 @@ -201,7 +201,7 @@ }; /* 328 */ -enum PLAYER_SKILL_TYPE: __int8 +enum PLAYER_SKILL_TYPE: signed __int8 { PLAYER_SKILL_STAFF = 0, PLAYER_SKILL_SWORD = 1, @@ -591,31 +591,31 @@ bool Recover(signed int a2); bool CanCastSpell(unsigned int uRequiredMana); - inline bool Weak() {return pConditions[Condition::Condition_Weak] != 0;} - inline bool Dead() {return pConditions[Condition::Condition_Dead] != 0;} - inline bool Eradicated() {return pConditions[Condition::Condition_Eradicated] != 0;} - inline bool Zombie() {return pConditions[Condition::Condition_Zombie] != 0;} - inline bool Cursed() {return pConditions[Condition::Condition_Cursed] != 0;} - inline bool Pertified() {return pConditions[Condition::Condition_Pertified] != 0;} + inline bool Weak() {return pConditions[Condition_Weak] != 0;} + inline bool Dead() {return pConditions[Condition_Dead] != 0;} + inline bool Eradicated() {return pConditions[Condition_Eradicated] != 0;} + inline bool Zombie() {return pConditions[Condition_Zombie] != 0;} + inline bool Cursed() {return pConditions[Condition_Cursed] != 0;} + inline bool Pertified() {return pConditions[Condition_Pertified] != 0;} - inline void SetCursed(bool state) {pConditions[Condition::Condition_Cursed] = state;} - inline void SetWeak(bool state) {pConditions[Condition::Condition_Weak] = state;} - inline void SetAsleep(bool state) {pConditions[Condition::Condition_Sleep] = state;} - inline void SetAfraid(bool state) {pConditions[Condition::Condition_Fear] = state;} - inline void SetDrunk(bool state) {pConditions[Condition::Condition_Drunk] = state;} - inline void SetInsane(bool state) {pConditions[Condition::Condition_Insane] = state;} - inline void SetPoison1(bool state) {pConditions[Condition::Condition_Poison1] = state;} - inline void SetDisease1(bool state) {pConditions[Condition::Condition_Disease1] = state;} - inline void SetPoison2(bool state) {pConditions[Condition::Condition_Poison2] = state;} - inline void SetDisease2(bool state) {pConditions[Condition::Condition_Disease2] = state;} - inline void SetPoison3(bool state) {pConditions[Condition::Condition_Poison3] = state;} - inline void SetDisease3(bool state) {pConditions[Condition::Condition_Disease3] = state;} - inline void SetParalyzed(bool state) {pConditions[Condition::Condition_Paralyzed] = state;} - inline void SetUnconcious(bool state) {pConditions[Condition::Condition_Unconcious] = state;} - inline void SetDead(bool state) {pConditions[Condition::Condition_Dead] = state;} - inline void SetPertified(bool state) {pConditions[Condition::Condition_Pertified] = state;} - inline void SetEradicated(bool state) {pConditions[Condition::Condition_Eradicated] = state;} - inline void SetZombie(bool state) {pConditions[Condition::Condition_Zombie] = state;} + inline void SetCursed(bool state) {pConditions[Condition_Cursed] = state;} + inline void SetWeak(bool state) {pConditions[Condition_Weak] = state;} + inline void SetAsleep(bool state) {pConditions[Condition_Sleep] = state;} + inline void SetAfraid(bool state) {pConditions[Condition_Fear] = state;} + inline void SetDrunk(bool state) {pConditions[Condition_Drunk] = state;} + inline void SetInsane(bool state) {pConditions[Condition_Insane] = state;} + inline void SetPoison1(bool state) {pConditions[Condition_Poison1] = state;} + inline void SetDisease1(bool state) {pConditions[Condition_Disease1] = state;} + inline void SetPoison2(bool state) {pConditions[Condition_Poison2] = state;} + inline void SetDisease2(bool state) {pConditions[Condition_Disease2] = state;} + inline void SetPoison3(bool state) {pConditions[Condition_Poison3] = state;} + inline void SetDisease3(bool state) {pConditions[Condition_Disease3] = state;} + inline void SetParalyzed(bool state) {pConditions[Condition_Paralyzed] = state;} + inline void SetUnconcious(bool state) {pConditions[Condition_Unconcious] = state;} + inline void SetDead(bool state) {pConditions[Condition_Dead] = state;} + inline void SetPertified(bool state) {pConditions[Condition_Pertified] = state;} + inline void SetEradicated(bool state) {pConditions[Condition_Eradicated] = state;} + inline void SetZombie(bool state) {pConditions[Condition_Zombie] = state;}
--- a/Render.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Render.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "VideoPlayer.h" @@ -1830,7 +1834,7 @@ assert(v6 < 1000); // many random crashes here // for all shore tiles - draw a tile water under them since they're half-empty - if (!strnicmp(pBitmaps_LOD->pTextures[v8->uTileBitmapID].pName, "wtrdr", 5)) // all shore tile filenames are wtrdrXXX + if (!_strnicmp(pBitmaps_LOD->pTextures[v8->uTileBitmapID].pName, "wtrdr", 5)) // all shore tile filenames are wtrdrXXX { pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, FALSE); // no Z writing: the shore tile will be draw in the same place, so taking care about z-fighting pRenderer->DrawTerrainPolygon(v8->uNumVertices, v8, pBitmaps_LOD->pHardwareTextures[pRenderer->pHDWaterBitmapIDs[pRenderer->hd_water_current_frame]], false, true); @@ -6517,7 +6521,7 @@ bool Render::LockSurface_DDraw2(IDirectDrawSurface2 *pSurface, DDSURFACEDESC *pDesc, unsigned int uLockFlags) { IDirectDrawSurface2 *v4; // esi@1 - bool v5; // eax@1 + HRESULT v5; // eax@1 HRESULT v6; // eax@2 int v7; // [sp-8h] [bp-10h]@8 unsigned int v8; // [sp-4h] [bp-Ch]@8 @@ -8436,116 +8440,83 @@ //----- (004A49D0) -------------------------------------------------------- void Render::DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, IDirect3DTexture2 *a9) { - int v10; // eax@1 - unsigned int v11; // ebx@1 - unsigned int v12; // ecx@1 - int v13; // edx@2 - int v14; // edx@4 - unsigned int v15; // edx@6 + int absXDifference; // eax@1 + int absYDifference; // eax@1 + unsigned int smallerabsdiff; // ebx@1 + unsigned int largerabsdiff; double v16; // st7@7 double v17; // st7@7 double v18; // st6@7 - double v19; // st4@7 double v20; // st4@8 double v21; // st4@10 double v22; // st4@10 double v23; // st4@10 - double v24; // st4@10 double v25; // st4@11 double v26; // st4@13 - double v27; // st5@13 double v28; // st4@13 RenderVertexD3D3 v29[4]; // [sp+0h] [bp-94h]@7 - double v30; // [sp+80h] [bp-14h]@1 - int v31; // [sp+88h] [bp-Ch]@1 + int xDifference; // [sp+88h] [bp-Ch]@1 signed int v32; // [sp+8Ch] [bp-8h]@1 - int X; // [sp+90h] [bp-4h]@1 - float a3a; // [sp+A4h] [bp+10h]@10 - float a4a; // [sp+A8h] [bp+14h]@10 - - *(float *)&X = dstX - srcX; - v30 = *(float *)&X + 6.7553994e15; - v31 = LODWORD(v30); - *(float *)&v32 = dstY - srcY; - v30 = *(float *)&v32 + 6.7553994e15; - X = LODWORD(v30); - HIDWORD(v30) = abs(COERCE_UNSIGNED_INT64(*(float *)&v32 + 6.7553994e15)); - v10 = abs(v31); - v32 = v10; - v11 = HIDWORD(v30); - v12 = 0; - if ( v10 < SHIDWORD(v30) ) - { - v13 = v10; - v10 = HIDWORD(v30); - v11 = v13; - } - if ( v10 < 0 ) - { - v14 = v10; - v10 = 0; - v12 = v14; - } - if ( (signed int)v11 < (signed int)v12 ) - { - v15 = v12; - v12 = v11; - v11 = v15; - } - v32 = (11 * v11 >> 5) + (v12 >> 2) + v10; + int yDifference; // [sp+90h] [bp-4h]@1 + + xDifference = bankersRounding(dstX - srcX); + yDifference = bankersRounding(dstY - srcY); + absYDifference = abs(yDifference); + absXDifference = abs(xDifference); + smallerabsdiff = min(absXDifference, absYDifference); + largerabsdiff = max(absXDifference, absYDifference); + v32 = (11 * smallerabsdiff >> 5) + largerabsdiff; v16 = 1.0 / (double)v32; - *(float *)&v31 = (double)v31 * v16; - *(float *)&X = (double)X * v16; - v17 = *(float *)&X * a4; + v17 = (double)yDifference * v16 * a4; + v18 = (double)xDifference * v16 * a4; + if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) + { + v20 = a3 * 1000.0 / (double)pOutdoorCamera->shading_dist_mist; + v25 = a7 * 1000.0 / (double)pOutdoorCamera->shading_dist_mist; + } + else + { + v20 = a3 * 0.061758894; + v25 = a7 * 0.061758894; + } + v21 = 1.0 / a3; + v22 = (double)yDifference * v16 * a8; + v23 = (double)xDifference * v16 * a8; + v26 = 1.0 - 1.0 / v25; + v28 = 1.0 / a7; v29[0].pos.x = srcX + v17; - v18 = *(float *)&v31 * a4; v29[0].pos.y = srcY - v18; - v19 = a3; - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) - v20 = v19 * 1000.0 / (double)pOutdoorCamera->shading_dist_mist; - else - v20 = v19 * 0.061758894; + v29[0].pos.z = 1.0 - 1.0 / v20; + v29[0].rhw = v21; v29[0].diffuse = -1; v29[0].specular = 0; - v29[0].pos.z = 1.0 - 1.0 / v20; - v21 = 1.0 / a3; - *((float *)&v30 + 1) = v21; - v29[0].rhw = v21; v29[0].texcoord.x = 1.0; v29[0].texcoord.y = 0.0; - v22 = *(float *)&X * a8; - a3a = v22; + v29[1].pos.x = v22 + dstX; - v23 = *(float *)&v31 * a8; - a4a = v23; v29[1].pos.y = dstY - v23; - v24 = a7; - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) - v25 = v24 * 1000.0 / (double)pOutdoorCamera->shading_dist_mist; - else - v25 = v24 * 0.061758894; - v29[2].diffuse = -1; - v29[3].diffuse = -1; - *(_QWORD *)&v29[3].pos.z = __PAIR__(HIDWORD(v30), LODWORD(v29[0].pos.z)); + v29[1].pos.z = v26; + v29[1].rhw = v28; v29[1].diffuse = -16711936; v29[1].specular = 0; - v29[2].specular = 0; - v29[3].specular = 0; - v26 = 1.0 - 1.0 / v25; - v29[1].pos.z = v26; - v27 = v26; - v28 = 1.0 / a7; - v29[1].rhw = v28; v29[1].texcoord.x = 1.0; v29[1].texcoord.y = 1.0; - v29[2].pos.x = dstX - a3a; - v29[2].pos.y = a4a + dstY; - v29[2].pos.z = v27; + + v29[2].pos.x = dstX - v22; + v29[2].pos.y = v23 + dstY; + v29[2].pos.z = v26; v29[2].rhw = v28; + v29[2].diffuse = -1; + v29[2].specular = 0; v29[2].texcoord.x = 0.0; v29[2].texcoord.y = 1.0; + v29[3].pos.x = srcX - v17; v29[3].pos.y = v18 + srcY; + v29[3].pos.z = v29[0].pos.z; + v29[3].rhw = v21; + v29[3].diffuse = -1; + v29[3].specular = 0; v29[3].texcoord.x = 0.0; v29[3].texcoord.y = 0.0; ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE)); @@ -10587,27 +10558,19 @@ void Render::ChangeBetweenWinFullscreenModes() { float v0; // ST14_4@17 - bool v1; // edx@24 - signed int v2; // ecx@24 - int v3; // esi@25 int v4; // edx@26 ObjectDesc *v5; // eax@26 RGBTexture *v6; // esi@33 - const char *v7; // eax@34 const char *v8; // [sp-4h] [bp-28h]@33 - int v9; // [sp+0h] [bp-24h]@33 struct tagRECT Rect; // [sp+14h] [bp-10h]@15 - if ( pRenderer->bWindowMode ) - goto LABEL_52; - if ( dword_6BE364_game_settings_1 & 2 ) + if ( !pRenderer->bWindowMode && (dword_6BE364_game_settings_1 & 2) ) { ModalWindow(pGlobalTXT_LocalizationStrings[62], 0);// "Might and Magic VII requires your desktop to be in 16bit (32k or 65k) Color mode in order to operate in a window." return; } - if ( !pRenderer->pRenderD3D || pRenderer->pRenderD3D->pAvailableDevices->bIsDeviceCompatible ) - { -LABEL_52: + if ( pRenderer->bWindowMode || !pRenderer->pRenderD3D || pRenderer->pRenderD3D->pAvailableDevices->bIsDeviceCompatible ) + { if ( pEventTimer->bPaused ) BYTE1(dword_6BE364_game_settings_1) |= 8u; else @@ -10650,59 +10613,49 @@ pBitmaps_LOD->_410423_move_textures_to_device(); pSprites_LOD->MoveSpritesToVideoMemory(); } - if ( pPaletteManager->uNumTargetBBits == pRenderer->uTargetBBits + if (!( pPaletteManager->uNumTargetBBits == pRenderer->uTargetBBits && pPaletteManager->uNumTargetGBits == pRenderer->uTargetGBits - && pPaletteManager->uNumTargetRBits == pRenderer->uTargetRBits ) - goto LABEL_38; - pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); - pPaletteManager->RecalculateAll(); - pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); - pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); - v2 = 0; - if ( (signed int)pObjectList->uNumObjects > 0 ) - { - v3 = 0; - do + && pPaletteManager->uNumTargetRBits == pRenderer->uTargetRBits )) + { + pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); + pPaletteManager->RecalculateAll(); + pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); + pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); + for (int i = 0; i < pObjectList->uNumObjects; i++) { BYTE3(v4) = 0; - v5 = &pObjectList->pObjects[v3]; - ++v3; + v5 = &pObjectList->pObjects[i]; *(short *)((char *)&v4 + 1) = v5->uParticleTrailColorR; LOBYTE(v4) = v5->uParticleTrailColorG; v5->uParticleTrailColor = v5->uParticleTrailColorB | (v4 << 8); - ++v2; - } - while ( v2 < (signed int)pObjectList->uNumObjects ); - } - LOBYTE(v1) = 1; - SetUserInterface(pParty->alignment, v1); - if ( pVideoPlayer->pVideoFrame.pPixels ) - pVideoPlayer->pVideoFrame.Load(pVideoPlayer->pVideoFrameTextureFilename, 1); - if ( uCurrentMenuID ) - { + } + SetUserInterface(pParty->alignment, true); + if ( pVideoPlayer->pVideoFrame.pPixels ) + pVideoPlayer->pVideoFrame.Load(pVideoPlayer->pVideoFrameTextureFilename, 1); if ( uCurrentMenuID != 6 ) { if ( uCurrentMenuID == 8 ) - dword_A74C88 = 1; - goto LABEL_38; - } - v6 = &pTexture_PCX; - pTexture_PCX.Release(); - v9 = 0; - v8 = "makeme.pcx"; - } - else - { - v6 = &pTexture_PCX; - pTexture_PCX.Release(); - v7 = "title.pcx"; - if ( uCurrentMenuID ) - v7 = "lsave640.pcx"; - v9 = 0; - v8 = v7; - } - v6->Load(v8, v9); -LABEL_38: + dword_A74C88 = 1; + } + else + { + if ( uCurrentMenuID ) + { + v6 = &pTexture_PCX; + pTexture_PCX.Release(); + v8 = "makeme.pcx"; + } + else + { + v6 = &pTexture_PCX; + pTexture_PCX.Release(); + v8 = "title.pcx"; + if ( uCurrentMenuID ) + v8 = "lsave640.pcx"; + } + v6->Load(v8, 0); + } + } viewparams->bRedrawGameUI = 1; viewparams->InitGrayPalette(); pMouse->SetCurrentCursorBitmap(); @@ -10737,28 +10690,14 @@ //----- (0040DBD3) -------------------------------------------------------- void __fastcall Render::SetPixel(Vec2_int_ *pTargetXY, unsigned __int16 uColor) { - Vec2_int_ *pTargetXY_; // esi@1 - unsigned __int16 v3; // di@1 - signed int v4; // ecx@2 - signed int v5; // eax@4 - - pTargetXY_ = pTargetXY; - v3 = uColor; pRenderer->BeginScene(); if ( pRenderer->uNumSceneBegins ) { - v4 = pTargetXY_->x; - if ( pTargetXY_->x >= 0 ) - { - if ( v4 <= 639 ) - { - v5 = pTargetXY_->y; - if ( v5 >= 0 ) - { - if ( v5 <= 479 ) - pRenderer->pTargetSurface[v4 + pRenderer->uTargetSurfacePitch * v5] = v3; - } - } + int xVal = pTargetXY->x; + int yVal = pTargetXY->y; + if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479) + { + pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor; } pRenderer->EndScene(); } @@ -10799,7 +10738,7 @@ { auto i = idx1 + (idx2 - idx1) / 2; - auto res = strcmpi(pName, pSpriteNames[i]); + auto res = _stricmp(pName, pSpriteNames[i]); if (!res) { fseek(pFile, pSpriteOffsets[i], SEEK_SET); @@ -10842,7 +10781,7 @@ else fread(pTex->pPixels, 2, pTex->uWidth * pTex->uHeight, pFile); - if ( field_61A94_scale_hwls_to_half ) + if ( field_61A94_scale_hwls_to_half ) //is it even possible to ever get here? field_61A94_scale_hwls_to_half is only set to zero { v11 = pTex->uHeight / 2; v12 = pTex->uWidth / 2; @@ -10899,59 +10838,34 @@ //----- (0045271F) -------------------------------------------------------- bool RenderHWLContainer::Release() { - RenderHWLContainer *v1; // esi@1 - int v2; // ebx@1 - void **v3; // edi@3 __int32 v4; // eax@6 FILE *v5; // ST24_4@6 - size_t *v6; // edi@6 - int v7; // ebx@7 - signed int v9; // [sp+0h] [bp-8h]@6 FILE *File; // [sp+4h] [bp-4h]@6 - v1 = this; - v2 = 0; - if ( this->bDumpDebug ) + if ( this->bDumpDebug) { File = fopen("logd3d.txt", "w"); - v4 = ftell(v1->pFile); - v5 = v1->pFile; - v6 = &v1->uNumItems; - v1->uDataOffset = v4; - fwrite(&v1->uNumItems, 4u, 1u, v5); - v9 = 0; - if ( (signed int)v1->uNumItems > 0 ) - { - v7 = (int)v1->pSpriteNames; - do - { - fwrite(*(const void **)v7, 1u, 0x14u, v1->pFile); - fprintf(File, "D3D texture name: %s\t\toffset: %x\n", *(unsigned int *)v7, *(unsigned int *)(v7 + 200000)); - ++v9; - v7 += 4; - } - while ( v9 < (signed int)*v6 ); - v2 = 0; - } - fwrite(v1->pSpriteOffsets, 4u, *v6, v1->pFile); - fseek(v1->pFile, 4, v2); - fwrite(&v1->uDataOffset, 4u, 1u, v1->pFile); - fclose(v1->pFile); + v4 = ftell(this->pFile); + v5 = this->pFile; + this->uDataOffset = v4; + fwrite(&this->uNumItems, 4u, 1u, v5); + for (int i = 0; i < this->uNumItems; i++) + { + fwrite(this->pSpriteNames[i], 1u, 0x14u, this->pFile); + fprintf(File, "D3D texture name: %s\t\toffset: %x\n", this->pSpriteNames[i], *(unsigned int *)(&(this->pSpriteNames[i]) + 200000/sizeof(char*))); + } + fwrite(this->pSpriteOffsets, 4u, this->uNumItems, this->pFile); + fseek(this->pFile, 4, 0); + fwrite(&this->uDataOffset, 4u, 1u, this->pFile); + fclose(this->pFile); fclose(File); } else { fclose(this->pFile); - if ( (signed int)v1->uNumItems > 0 ) - { - v3 = (void **)v1->pSpriteNames; - do - { - free(*v3); - ++v2; - ++v3; - } - while ( v2 < (signed int)v1->uNumItems ); + for (int i = 0; i < this->uNumItems; i++) + { + free(this->pSpriteNames[i]); } } return true; @@ -10961,15 +10875,12 @@ RenderHWLContainer::RenderHWLContainer(): bDumpDebug(false) { - RenderHWLContainer *v1; // esi@1 - - v1 = this; this->pFile = 0; uSignature = 0; - v1->uDataOffset = 0; - memset(&v1->uNumItems, 0, 0x61A84u); - v1->uNumItems = 0; - v1->field_61A94_scale_hwls_to_half = 0; + this->uDataOffset = 0; + memset(&this->uNumItems, 0, 0x61A84u); + this->uNumItems = 0; + this->field_61A94_scale_hwls_to_half = 0; } //----- (0045237F) --------------------------------------------------------
--- a/SaveLoad.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/SaveLoad.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <io.h> #include <direct.h> #include <assert.h>
--- a/Spells.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Spells.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <stdlib.h> #include "Spells.h"
--- a/Sprites.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Sprites.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <string.h> #include <algorithm>
--- a/StorylineTextTable.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/StorylineTextTable.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <stdlib.h> #include <string.h>
--- a/Texture.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/Texture.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <stdlib.h> #include "Texture.h"
--- a/TileTable.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/TileTable.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include <stdio.h> #include <stdlib.h>
--- a/UIBooks.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UIBooks.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "MM7.h" @@ -478,7 +482,7 @@ int v6; // eax@21 int v7; // esi@21 char *v8; // eax@21 - int v9; // eax@22 + char* v9; // eax@22 unsigned int v11; // [sp-8h] [bp-64h]@3 unsigned int v12; // [sp-8h] [bp-64h]@7 Texture *v13; // [sp-4h] [bp-60h]@3
--- a/UICharacter.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UICharacter.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include <algorithm>
--- a/UIHouses.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UIHouses.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "UIHouses.h" #include "Party.h" #include "Player.h"
--- a/UIHouses.h Tue Jun 04 09:35:16 2013 +0600 +++ b/UIHouses.h Tue Jun 04 09:44:53 2013 +0600 @@ -1,6 +1,6 @@ #pragma once -enum HOUSE_DIALOGUE_MENU: unsigned __int32 +enum HOUSE_DIALOGUE_MENU: __int32 { HOUSE_DIALOGUE_NULL = 0, HOUSE_DIALOGUE_MAIN = 1,
--- a/UIMainMenu.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UIMainMenu.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "MM7.h"
--- a/UIPartyCreation.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UIPartyCreation.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "MM7.h"
--- a/UIPopup.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UIPopup.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "MM7.h"
--- a/UIRest.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UIRest.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "MM7.h"
--- a/UISaveLoad.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UISaveLoad.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include <io.h> #include "MM7.h"
--- a/UITransition.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UITransition.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include <io.h>
--- a/UiGame.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/UiGame.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "MM7.h"
--- a/VectorTypes.h Tue Jun 04 09:35:16 2013 +0600 +++ b/VectorTypes.h Tue Jun 04 09:44:53 2013 +0600 @@ -1,5 +1,6 @@ #pragma once + typedef unsigned __int32 uint; #pragma pack(push, 1)
--- a/VideoPlayer.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/VideoPlayer.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "OSAPI.h" #include "Bink_Smacker.h" @@ -115,7 +119,7 @@ v11.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; auto hr = pRenderer->pDirectDraw4->CreateSurface(&v11, &v15, 0); - ErrD3D(hr, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Video.cpp:1476"); + ErrD3D(hr); } v5->uWidth = v11.dwWidth; v5->uHeight = v11.dwHeight; @@ -158,7 +162,7 @@ Dst.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; auto hr = pRenderer->pDirectDraw2->CreateSurface(&Dst, (LPDIRECTDRAWSURFACE *)&a2, 0); - ErrD3D(hr, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Video.cpp:1426"); + ErrD3D(hr); } v5->uWidth = Dst.dwWidth; v5->uHeight = Dst.dwHeight; @@ -868,7 +872,7 @@ unsigned int v9; // [sp-4h] [bp-14h]@10 for (uint i = 0; i < uNumMightVideoHeaders; ++i) - if (!strcmpi(pName, pMightVideoHeaders[i].pVideoName)) + if (!_stricmp(pName, pMightVideoHeaders[i].pVideoName)) { SetFilePointer(hMightVid, pMightVideoHeaders[i].uFileOffset, 0, FILE_BEGIN); @@ -879,7 +883,7 @@ } for (uint i = 0; i < uNumMagicVideoHeaders; ++i) - if (!strcmpi(pName, pMagicVideoHeaders[i].pVideoName)) + if (!_stricmp(pName, pMagicVideoHeaders[i].pVideoName)) { SetFilePointer(hMagicVid, pMagicVideoHeaders[i].uFileOffset, 0, FILE_BEGIN);
--- a/mm7_1.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_1.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + /* This file has been generated by the Hex-Rays decompiler. Copyright (c) 2007-2011 Hex-Rays <info@hex-rays.com>
--- a/mm7_2.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_2.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <io.h> #include <direct.h> #include <assert.h> @@ -4257,7 +4261,7 @@ assert(uNumMaps >= 2); for (uint i = 1; i < uNumMaps; ++i) - if (!strcmpi(pInfos[i].pFilename, Str2)) + if (!_stricmp(pInfos[i].pFilename, Str2)) return (MAP_TYPE)i; assert(false && "Map not found!"); @@ -5670,7 +5674,7 @@ struct tagPAINTSTRUCT Paint; // [sp+24h] [bp-48h]@13 int pXY[2]; // [sp+64h] [bp-8h]@261 int a2; // [sp+7Ch] [bp+10h]@50 - + switch (Msg) { case WM_SETTEXT: return DefWindowProcW(hWnd, Msg, wParam, lParam); @@ -7099,7 +7103,7 @@ wchar_t pMagicPath[1024]; - swprintf(pMagicPath, L"%C:\\anims\\magic7.vid", c); + swprintf(pMagicPath, wcslen(L"%C:\\anims\\magic7.vid"), L"%C:\\anims\\magic7.vid", c); if (GetFileAttributesW(pMagicPath) == -1) return false;
--- a/mm7_3.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_3.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> @@ -5584,9 +5588,9 @@ wchar_t xn_filename[1024], xp_filename[1024], yn_filename[1024], yp_filename[1024], zn_filename[1024], zp_filename[1024]; - swprintf(xn_filename, L"%s_xn.tga", skybox_name); swprintf(xp_filename, L"%s_xp.tga", skybox_name); - swprintf(yn_filename, L"%s_yn.tga", skybox_name); swprintf(yp_filename, L"%s_yp.tga", skybox_name); - swprintf(zn_filename, L"%s_zn.tga", skybox_name); swprintf(zp_filename, L"%s_zp.tga", skybox_name); + swprintf(xn_filename, wcslen(L"%s_xn.tga"), L"%s_xn.tga", skybox_name); swprintf(xp_filename, wcslen(L"%s_xp.tga"), L"%s_xp.tga", skybox_name); + swprintf(yn_filename, wcslen(L"%s_yn.tga"), L"%s_yn.tga", skybox_name); swprintf(yp_filename, wcslen(L"%s_yp.tga"), L"%s_yp.tga", skybox_name); + swprintf(zn_filename, wcslen(L"%s_zn.tga"), L"%s_zn.tga", skybox_name); swprintf(zp_filename, wcslen(L"%s_zp.tga"), L"%s_zp.tga", skybox_name); int xn_width, xn_height; skybox_xn = LoadTgaTexture(xn_filename, &xn_width, &xn_height); @@ -13893,8 +13897,8 @@ } //----- (0044C175) -------------------------------------------------------- -void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds) -{ +void ShowStatusBarString( const char *pString, unsigned int uNumSeconds ) + { unsigned int v2; // esi@1 int i; // eax@1
--- a/mm7_4.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_4.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "VideoPlayer.h"
--- a/mm7_5.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_5.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include <assert.h> #include "VideoPlayer.h" @@ -9308,45 +9312,7 @@ ZBuffer_DoFill(pZBuffer, pIcons_LOD->GetTexture(uTextureId), iZValue); } -//----- (0040F845) -------------------------------------------------------- -__int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7) -{ - int v7; // edi@1 - int v8; // esi@1 - int v9; // ecx@2 - int v10; // eax@3 - - v7 = a1; - v8 = a2; - do - { - v9 = a3; - do - { - v10 = *(char *)v8++; - if ( (char)v10 ) - { - if ( (char)v10 == 1 ) - { - LOWORD(v10) = *(short *)(a5 + 2 * v10); - *(short *)v7 = v10; - } - else - { - LOWORD(v10) = a6; - *(short *)v7 = a6; - } - } - v7 += 2; - --v9; - } - while ( v9 ); - v7 = a7 + v7 - a3 - a3; - --a4; - } - while ( a4 ); - return v10; -} + //----- (0040F89C) -------------------------------------------------------- void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue)
--- a/mm7_6.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_6.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "MM7.h" @@ -2599,7 +2603,7 @@ AwardType *v607; // ecx@1100 __int16 v608; // ax@1102 signed int v609; // eax@1104 - //int v610; // edi@1106 + int v610; // edi@1106 unsigned int v611; // eax@1106 Player *v612; // edi@1106 DDM_DLV_Header *v613; // eax@1108 @@ -6207,8 +6211,7 @@ } v608 = pCastSpell->uPlayerID_2; if ( v608 != 4 && v608 != 5 - //|| (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0) - || (v609 = achieved_awards[v608 + (unsigned __int8)pParty->field_709 - 4], v609 <= 0) + || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0) || v609 >= 3 ) { ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed @@ -6216,7 +6219,7 @@ pCastSpell->spellnum = 0; continue; } - //v610 = 76 * v609; + v610 = 76 * v609; //*((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0; pParty->pHirelings[v609-1].evt_B = 0; v611 = pIconsFrameTable->FindIcon("spell96"); @@ -6480,7 +6483,7 @@ const wchar_t *UIMessage2String(UIMessageType msg) { - #define CASE(xxx) case xxx: _swprintf(b, L"%03X/%s", msg, L#xxx); return b; + #define CASE(xxx) case xxx: swprintf(b, wcslen(L"%03X/%s"), L"%03X/%s", msg, L#xxx); return b; static wchar_t b[256]; // bad for threads switch (msg) { @@ -6571,7 +6574,7 @@ CASE(UIMSG_ToggleColoredLights) CASE(UIMSG_ToggleTint) default: - _swprintf(b, L"UIMSG_%03X", msg); return b; + swprintf(b, wcslen(L"UIMSG_%03X") , L"UIMSG_%03X", msg); return b; }; #undef CASE }
--- a/mm7_data.cpp Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_data.cpp Tue Jun 04 09:44:53 2013 +0600 @@ -1,3 +1,7 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + #include "mm7_data.h" #include "GUIWindow.h" @@ -492,7 +496,7 @@ unsigned int pHealthBarPos[4] = {22, 137, 251, 366}; unsigned int pManaBarPos[4] = {102, 217, 331, 447}; char _4E2B21_buff_spell_tooltip_colors[80]; -char monster_popup_y_offsets[88] = +unsigned char monster_popup_y_offsets[88] = { 236, 20, 0, 216, 0, 0, 0, 0, 0, 0, 206, 20, 0, 246, 246, 236, 10, 246, 0, 0, 0, 236, @@ -1166,7 +1170,7 @@ char pFinalMessage[4096]; // idb char pTmpBuf[2000]; char pTmpBuf2[2000]; -char byte_5C6D50[777]; // weak +char byte_5C6D50[100]; // weak int ui_current_text_color; // weak __int64 qword_5C6DF0; // weak int dword_5C6DF8; // weak
--- a/mm7_data.h Tue Jun 04 09:35:16 2013 +0600 +++ b/mm7_data.h Tue Jun 04 09:44:53 2013 +0600 @@ -88,6 +88,19 @@ // Some convenience macros to make partial accesses nicer // first unsigned macros: +#ifdef HIBYTE +#undef HIBYTE +#endif // HIBYTE +#ifdef HIWORD +#undef HIWORD +#endif // HIWORD +#ifdef LOBYTE +#undef LOBYTE +#endif // LOBYTE +#ifdef LOWORD +#undef LOWORD +#endif // LOWORD + #define LOBYTE(x) (*((_BYTE*)&(x))) // low byte #define LOWORD(x) (*((_WORD*)&(x))) // low word #define LODWORD(x) (*((_DWORD*)&(x))) // low dword @@ -153,7 +166,6 @@ - // Generate a reference to pair of operands template<class T> int16 __PAIR__( int8 high, T low) { return ((( int16)high) << sizeof(high)*8) | uint8(low); } template<class T> int32 __PAIR__( int16 high, T low) { return ((( int32)high) << sizeof(high)*8) | uint16(low); } @@ -433,7 +445,7 @@ extern unsigned int pHealthBarPos[4]; extern unsigned int pManaBarPos[4]; extern char _4E2B21_buff_spell_tooltip_colors[80]; -extern char monster_popup_y_offsets[]; // weak +extern unsigned char monster_popup_y_offsets[]; // weak extern unsigned char hourglass_icon_idx; // weak @@ -1206,7 +1218,7 @@ int __stdcall retzero_sub_40DFA7(int); // weak int loc_40E4FC(); // weak void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); -__int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7); + void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb void __cdecl SetMoonPhaseNames(); @@ -1364,7 +1376,7 @@ __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb -void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds); +void ShowStatusBarString(const char *pString, unsigned int uNumSeconds); void __cdecl ShowNothingHereStatus(); signed int __cdecl const_2(); bool __cdecl sub_44C28F_open_nwc_dungeon();