Mercurial > mm7
changeset 2048:ed880ccf468f
for MVS 2012
author | Ritor1 |
---|---|
date | Thu, 28 Nov 2013 21:48:40 +0600 |
parents | 696545f20be7 |
children | 73ee77d482f8 |
files | Build/Visual Studio 2012/World of Might and Magic.vcxproj Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters |
diffstat | 2 files changed, 5 insertions(+), 5 deletions(-) [+] |
line wrap: on
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--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj Thu Nov 28 17:14:24 2013 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj Thu Nov 28 21:48:40 2013 +0600 @@ -201,7 +201,7 @@ <ClCompile Include="..\..\texts.cpp" /> <ClCompile Include="..\..\Texture.cpp" /> <ClCompile Include="..\..\TileTable.cpp" /> - <ClCompile Include="..\..\Time.cpp" /> + <ClCompile Include="..\..\Timer.cpp" /> <ClCompile Include="..\..\TurnEngine.cpp" /> <ClCompile Include="..\..\UI\Books\UIMapBook.cpp" /> <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp" /> @@ -368,7 +368,7 @@ <ClInclude Include="..\..\texts.h" /> <ClInclude Include="..\..\Texture.h" /> <ClInclude Include="..\..\TileFrameTable.h" /> - <ClInclude Include="..\..\Time.h" /> + <ClInclude Include="..\..\Timer.h" /> <ClInclude Include="..\..\TurnEngine.h" /> <ClInclude Include="..\..\UI\UIBooks.h" /> <ClInclude Include="..\..\UI\UIHouses.h" /> @@ -382,7 +382,7 @@ <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> <FileType>Document</FileType> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx"</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> </CustomBuild> <None Include="..\..\lib\swig.bat" />
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Thu Nov 28 17:14:24 2013 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Thu Nov 28 21:48:40 2013 +0600 @@ -297,7 +297,6 @@ <ClCompile Include="..\..\texts.cpp" /> <ClCompile Include="..\..\Texture.cpp" /> <ClCompile Include="..\..\TileTable.cpp" /> - <ClCompile Include="..\..\Time.cpp" /> <ClCompile Include="..\..\TurnEngine.cpp" /> <ClCompile Include="..\..\VectorTypes.cpp" /> <ClCompile Include="..\..\VideoPlayer.cpp" /> @@ -308,6 +307,7 @@ <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx"> <Filter>NewUI\Core</Filter> </ClCompile> + <ClCompile Include="..\..\Timer.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\Level\Decoration.h"> @@ -584,7 +584,6 @@ <ClInclude Include="..\..\texts.h" /> <ClInclude Include="..\..\Texture.h" /> <ClInclude Include="..\..\TileFrameTable.h" /> - <ClInclude Include="..\..\Time.h" /> <ClInclude Include="..\..\TurnEngine.h" /> <ClInclude Include="..\..\VectorTypes.h" /> <ClInclude Include="..\..\VideoPlayer.h" /> @@ -593,6 +592,7 @@ <ClInclude Include="..\..\Weather.h" /> <ClInclude Include="..\..\TestClass.h" /> <ClInclude Include="..\..\OurMath.h" /> + <ClInclude Include="..\..\Timer.h" /> </ItemGroup> <ItemGroup> <None Include="..\..\lib\legacy_dx\d3dvec.inl">