changeset 2048:ed880ccf468f

for MVS 2012
author Ritor1
date Thu, 28 Nov 2013 21:48:40 +0600
parents 696545f20be7
children 73ee77d482f8
files Build/Visual Studio 2012/World of Might and Magic.vcxproj Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters
diffstat 2 files changed, 5 insertions(+), 5 deletions(-) [+]
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Thu Nov 28 17:14:24 2013 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Thu Nov 28 21:48:40 2013 +0600
@@ -201,7 +201,7 @@
     <ClCompile Include="..\..\texts.cpp" />
     <ClCompile Include="..\..\Texture.cpp" />
     <ClCompile Include="..\..\TileTable.cpp" />
-    <ClCompile Include="..\..\Time.cpp" />
+    <ClCompile Include="..\..\Timer.cpp" />
     <ClCompile Include="..\..\TurnEngine.cpp" />
     <ClCompile Include="..\..\UI\Books\UIMapBook.cpp" />
     <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp" />
@@ -368,7 +368,7 @@
     <ClInclude Include="..\..\texts.h" />
     <ClInclude Include="..\..\Texture.h" />
     <ClInclude Include="..\..\TileFrameTable.h" />
-    <ClInclude Include="..\..\Time.h" />
+    <ClInclude Include="..\..\Timer.h" />
     <ClInclude Include="..\..\TurnEngine.h" />
     <ClInclude Include="..\..\UI\UIBooks.h" />
     <ClInclude Include="..\..\UI\UIHouses.h" />
@@ -382,7 +382,7 @@
     <None Include="..\..\lib\legacy_dx\d3dvec.inl" />
     <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig">
       <FileType>Document</FileType>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx"</Command>
+      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command>
       <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs>
     </CustomBuild>
     <None Include="..\..\lib\swig.bat" />
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Thu Nov 28 17:14:24 2013 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Thu Nov 28 21:48:40 2013 +0600
@@ -297,7 +297,6 @@
     <ClCompile Include="..\..\texts.cpp" />
     <ClCompile Include="..\..\Texture.cpp" />
     <ClCompile Include="..\..\TileTable.cpp" />
-    <ClCompile Include="..\..\Time.cpp" />
     <ClCompile Include="..\..\TurnEngine.cpp" />
     <ClCompile Include="..\..\VectorTypes.cpp" />
     <ClCompile Include="..\..\VideoPlayer.cpp" />
@@ -308,6 +307,7 @@
     <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx">
       <Filter>NewUI\Core</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\Timer.cpp" />
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\..\Level\Decoration.h">
@@ -584,7 +584,6 @@
     <ClInclude Include="..\..\texts.h" />
     <ClInclude Include="..\..\Texture.h" />
     <ClInclude Include="..\..\TileFrameTable.h" />
-    <ClInclude Include="..\..\Time.h" />
     <ClInclude Include="..\..\TurnEngine.h" />
     <ClInclude Include="..\..\VectorTypes.h" />
     <ClInclude Include="..\..\VideoPlayer.h" />
@@ -593,6 +592,7 @@
     <ClInclude Include="..\..\Weather.h" />
     <ClInclude Include="..\..\TestClass.h" />
     <ClInclude Include="..\..\OurMath.h" />
+    <ClInclude Include="..\..\Timer.h" />
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\lib\legacy_dx\d3dvec.inl">