Mercurial > mm7
changeset 198:e6e348d66a75
Some work on spellbook
author | Nomad |
---|---|
date | Sat, 16 Feb 2013 21:46:07 +0200 |
parents | 5979fc0de9ae |
children | 66db86fa4ed2 1609e46161fd |
files | GUIWindow.cpp GUIWindow.h Party.cpp Player.cpp Player.h mm7_4.cpp mm7_5.cpp mm7_data.cpp mm7_data.h |
diffstat | 9 files changed, 194 insertions(+), 226 deletions(-) [+] |
line wrap: on
line diff
--- a/GUIWindow.cpp Sat Feb 16 20:24:31 2013 +0200 +++ b/GUIWindow.cpp Sat Feb 16 21:46:07 2013 +0200 @@ -962,66 +962,64 @@ //----- (00411621) -------------------------------------------------------- -GUIButton *GUIWindow::OpenSpellBook() +void GUIWindow::OpenSpellBook() { Player *pPlayer; // edi@1 - GUIWindow *pWindow; // esi@1 - unsigned int v3; // ebp@1 + //GUIWindow *pWindow; // esi@1 + //unsigned int v3; // ebp@1 int v4; // eax@3 - GUIButton *result; // eax@25 + ///GUIButton *result; // eax@25 int a2; // [sp+10h] [bp-8h]@1 - int v7; // [sp+14h] [bp-4h]@1 - - //__debugbreak(); + //int v7; // [sp+14h] [bp-4h]@1 pPlayer = pPlayers[uActiveCharacter]; - pWindow = this; - LoadSpellbook(pPlayer->pNumSpellBookPage); - v3 = 0; + //pWindow = this; + LoadSpellbook(pPlayer->lastOpenedSpellbookPage); + //v3 = 0; a2 = 0; - v7 = (int)&pPlayer->spellbook.pChapters[pPlayer->pNumSpellBookPage]; - do + + auto chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; + for (uint i = 0; i < 11; ++i) { - if ( *(char *)(v7 + v3) ) - { - v4 = 2 * (12 * pPlayer->pNumSpellBookPage + (unsigned __int8)*(&byte_4E2431[12 * pPlayer->pNumSpellBookPage] + v3)); - pWindow->CreateButton(pViewport->uViewportX + dword_4E20D0[v4], - pViewport->uViewportY + dword_4E20D0[v4 + 1], - dword_506408[v3 + 1]->uTextureWidth, - dword_506408[v3 + 1]->uTextureHeight, - 1, 79, 0x56u, v3, 0, "", 0); + if (!chapter->bIsSpellAvailable[i]) + continue; + + v4 = 2 * (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); + CreateButton(pViewport->uViewportX + dword_4E20D0[v4], + pViewport->uViewportY + dword_4E20D0[v4 + 1], + dword_506408[i + 1]->uTextureWidth, + dword_506408[i + 1]->uTextureHeight, + 1, 79, 0x56u, i, 0, "", 0); ++a2; - } - ++v3; + //++v3; } - while ( (signed int)v3 < 11 ); - pWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x33u, 0, 9u, "", 0); + //while ( (signed int)v3 < 11 ); + + CreateButton(0, 0, 0, 0, 1, 0, 0x33u, 0, 9u, "", 0); if ( a2 ) - pWindow->_41D08F(a2, 0, 0, 0); - if ( pPlayer->pActiveSkills[12] ) - pWindow->CreateButton(0x18Fu, 0xAu, 0x32u, 0x24u, 1, 0, 0x57u, 0, 0, aSpellSchoolNames[0], 0); - if ( pPlayer->pActiveSkills[13] ) - pWindow->CreateButton(0x18Fu, 0x2Eu, 0x32u, 0x24u, 1, 0, 0x57u, 1u, 0, aSpellSchoolNames[1], 0); - if ( pPlayer->pActiveSkills[14] ) - pWindow->CreateButton(0x18Fu, 0x53u, 0x32u, 0x24u, 1, 0, 0x57u, 2u, 0, aSpellSchoolNames[2], 0); - if ( pPlayer->pActiveSkills[15] ) - pWindow->CreateButton(0x18Fu, 0x79u, 0x32u, 0x24u, 1, 0, 0x57u, 3u, 0, aSpellSchoolNames[3], 0); - if ( pPlayer->pActiveSkills[16] ) - pWindow->CreateButton(0x18Fu, 0x9Eu, 0x32u, 0x24u, 1, 0, 0x57u, 4u, 0, aSpellSchoolNames[4], 0); - if ( pPlayer->pActiveSkills[17] ) - pWindow->CreateButton(0x190u, 0xC4u, 0x32u, 0x24u, 1, 0, 0x57u, 5u, 0, aSpellSchoolNames[5], 0); - if ( pPlayer->pActiveSkills[18] ) - pWindow->CreateButton(0x190u, 0xEAu, 0x32u, 0x24u, 1, 0, 0x57u, 6u, 0, aSpellSchoolNames[6], 0); - if ( pPlayer->pActiveSkills[19] ) - pWindow->CreateButton(0x190u, 0x10Fu, 0x32u, 0x24u, 1, 0, 0x57u, 7u, 0, aSpellSchoolNames[7], 0); - if ( pPlayer->pActiveSkills[20] ) - pWindow->CreateButton(0x190u, 0x133u, 0x32u, 0x24u, 1, 0, 0x57u, 8u, 0, aSpellSchoolNames[8], 0); - pWindow->CreateButton(0x1DCu, 0x1C2u, pTexture_506444->uTextureWidth, pTexture_506444->uTextureHeight, 1, 78, 0x58u, 0, 0, "", 0); - pBtn_InstallRemoveSpell = pWindow->CreateButton(0x1DCu, 0x1C2u, 0x30u, 0x20u, 1, 78, 0x58u, 0, 0, "", pTexture_506444, 0); - pWindow->CreateButton(0x231u, 0x1C2u, ptr_506440->uTextureWidth, ptr_506440->uTextureHeight, 1, 0, 0x71u, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); - pBtn_CloseBook = pWindow->CreateButton(0x231u, 0x1C2u, 0x30u, 0x20u, 1, 0, 0x71u, 0, 0, pGlobalTXT_LocalizationStrings[79], ptr_506440, 0); - result = pBtn_CloseBook; - return result; + _41D08F(a2, 0, 0, 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) + CreateButton(0x18Fu, 0xAu, 0x32u, 0x24u, 1, 0, 0x57u, 0, 0, aSpellSchoolNames[0], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) + CreateButton(0x18Fu, 0x2Eu, 0x32u, 0x24u, 1, 0, 0x57u, 1u, 0, aSpellSchoolNames[1], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) + CreateButton(0x18Fu, 0x53u, 0x32u, 0x24u, 1, 0, 0x57u, 2u, 0, aSpellSchoolNames[2], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) + CreateButton(0x18Fu, 0x79u, 0x32u, 0x24u, 1, 0, 0x57u, 3u, 0, aSpellSchoolNames[3], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) + CreateButton(0x18Fu, 0x9Eu, 0x32u, 0x24u, 1, 0, 0x57u, 4u, 0, aSpellSchoolNames[4], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) + CreateButton(0x190u, 0xC4u, 0x32u, 0x24u, 1, 0, 0x57u, 5u, 0, aSpellSchoolNames[5], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) + CreateButton(0x190u, 0xEAu, 0x32u, 0x24u, 1, 0, 0x57u, 6u, 0, aSpellSchoolNames[6], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) + CreateButton(0x190u, 0x10Fu, 0x32u, 0x24u, 1, 0, 0x57u, 7u, 0, aSpellSchoolNames[7], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) + CreateButton(0x190u, 0x133u, 0x32u, 0x24u, 1, 0, 0x57u, 8u, 0, aSpellSchoolNames[8], 0); + CreateButton(0x1DCu, 0x1C2u, pTexture_506444->uTextureWidth, pTexture_506444->uTextureHeight, 1, 78, 0x58u, 0, 0, "", 0); + pBtn_InstallRemoveSpell = CreateButton(0x1DCu, 0x1C2u, 0x30u, 0x20u, 1, 78, 0x58u, 0, 0, "", pTexture_506444, 0); + CreateButton(0x231u, 0x1C2u, ptr_506440->uTextureWidth, ptr_506440->uTextureHeight, 1, 0, 0x71u, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); + pBtn_CloseBook = CreateButton(0x231u, 0x1C2u, 0x30u, 0x20u, 1, 0, 0x71u, 0, 0, pGlobalTXT_LocalizationStrings[79], ptr_506440, 0); } // 50640C: using guessed type int dword_50640C[];
--- a/GUIWindow.h Sat Feb 16 20:24:31 2013 +0200 +++ b/GUIWindow.h Sat Feb 16 21:46:07 2013 +0200 @@ -103,7 +103,7 @@ unsigned __int16 uDefaultColor, const char *pInString, unsigned int uLineSpacing); char *_4B1854(__int64 a2); void _4B3157(); - GUIButton *OpenSpellBook(); + void OpenSpellBook(); void InitializeBookView(); void DrawMessageBox(int arg0); GUIButton *GetControl(unsigned int uID);
--- a/Party.cpp Sat Feb 16 20:24:31 2013 +0200 +++ b/Party.cpp Sat Feb 16 21:46:07 2013 +0200 @@ -392,7 +392,7 @@ if (pPlayers[uNumPlayers].pActiveSkills[12+i]) ++uSpellBookPageCount; } - pCharacter->pNumSpellBookPage = uSpellBookPageCount; + pCharacter->lastOpenedSpellbookPage = uSpellBookPageCount; //LABEL_10: pCharacter->uExpressionTimePassed = 0; Dst.Reset();
--- a/Player.cpp Sat Feb 16 20:24:31 2013 +0200 +++ b/Player.cpp Sat Feb 16 21:46:07 2013 +0200 @@ -1761,6 +1761,8 @@ unsigned int uSlota; // [sp+14h] [bp+4h]@1 pIndices = &this->pInventoryIndices[uSlot]; + + __debugbreak(); // the following indexing is invalid v3 = (ItemGen *)&this->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * *pIndices + 5]; v4 = v3->uItemID; v3->Reset(); @@ -2315,6 +2317,8 @@ field_FC = 0; field_100 = 0; field_104 = 0; + + lastOpenedSpellbookPage = 0; } //----- (0048C6F6) -------------------------------------------------------- @@ -6534,15 +6538,15 @@ switch (i) { - case PLAYER_SKILL_FIRE: spellbook.pFireSpellbook.bIsSpellbookAvailable = true; break; - case PLAYER_SKILL_AIR: spellbook.pAirSpellbook.bIsSpellbookAvailable = true; break; - case PLAYER_SKILL_WATER: spellbook.pWaterSpellbook.bIsSpellbookAvailable = true; break; - case PLAYER_SKILL_EARTH: spellbook.pEarthSpellbook.bIsSpellbookAvailable = true; break; - case PLAYER_SKILL_SPIRIT: spellbook.pSpiritSpellbook.bIsSpellbookAvailable = true; break; - case PLAYER_SKILL_MIND: spellbook.pMindSpellbook.bIsSpellbookAvailable = 1; break; - case PLAYER_SKILL_BODY: spellbook.pBodySpellbook.bIsSpellbookAvailable = 1; break; - case PLAYER_SKILL_LIGHT: spellbook.pLightSpellbook.bIsSpellbookAvailable = 1; break; - case PLAYER_SKILL_DARK: spellbook.pDarkSpellbook.bIsSpellbookAvailable = 1; break; + case PLAYER_SKILL_FIRE: spellbook.pFireSpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_AIR: spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_WATER: spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_EARTH: spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_SPIRIT: spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_MIND: spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_BODY: spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_LIGHT: spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; break; + case PLAYER_SKILL_DARK: spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; break; } }
--- a/Player.h Sat Feb 16 20:24:31 2013 +0200 +++ b/Player.h Sat Feb 16 21:46:07 2013 +0200 @@ -195,26 +195,26 @@ PLAYER_SKILL_WATER = 14, PLAYER_SKILL_EARTH = 15, PLAYER_SKILL_SPIRIT = 16, - PLAYER_SKILL_MIND = 0x11, + PLAYER_SKILL_MIND = 17, PLAYER_SKILL_BODY = 18, - PLAYER_SKILL_LIGHT = 0x13, - PLAYER_SKILL_DARK = 0x14, - PLAYER_SKILL_ITEM_ID = 0x15, - PLAYER_SKILL_MERCHANT = 0x16, - PLAYER_SKILL_REPAIR = 0x17, - PLAYER_SKILL_BODYBUILDING = 0x18, - PLAYER_SKILL_MEDITATION = 0x19, - PLAYER_SKILL_PERCEPTION = 0x1A, - PLAYER_SKILL_DIPLOMACY = 0x1B, - PLAYER_SKILL_TIEVERY = 0x1C, + PLAYER_SKILL_LIGHT = 19, + PLAYER_SKILL_DARK = 20, + PLAYER_SKILL_ITEM_ID = 21, + PLAYER_SKILL_MERCHANT = 22, + PLAYER_SKILL_REPAIR = 23, + PLAYER_SKILL_BODYBUILDING = 24, + PLAYER_SKILL_MEDITATION = 25, + PLAYER_SKILL_PERCEPTION = 26, + PLAYER_SKILL_DIPLOMACY = 27, + PLAYER_SKILL_TIEVERY = 28, PLAYER_SKILL_TRAP_DISARM = 29, - PLAYER_SKILL_DODGE = 0x1E, - PLAYER_SKILL_UNARMED = 0x1F, - PLAYER_SKILL_MONSTER_ID = 0x20, + PLAYER_SKILL_DODGE = 30, + PLAYER_SKILL_UNARMED = 31, + PLAYER_SKILL_MONSTER_ID = 32, PLAYER_SKILL_ARMSMASTER = 33, PLAYER_SKILL_STEALING = 34, PLAYER_SKILL_ALCHEMY = 35, - PLAYER_SKILL_LEARNING = 0x24, + PLAYER_SKILL_LEARNING = 36, }; /* 329 */ @@ -255,8 +255,7 @@ #pragma pack(push, 1) struct PlayerSpellbookChapter { - unsigned __int8 bIsSpellbookAvailable; - char bIsSpellAvailable[10]; + char bIsSpellAvailable[11]; }; #pragma pack(pop) @@ -666,7 +665,7 @@ int field_1988[49]; char field_1A4C; char field_1A4D; - char pNumSpellBookPage; + char lastOpenedSpellbookPage; unsigned __int8 uQuickSpell; char field_1A50[64]; char _some_attack_bonus;
--- a/mm7_4.cpp Sat Feb 16 20:24:31 2013 +0200 +++ b/mm7_4.cpp Sat Feb 16 21:46:07 2013 +0200 @@ -1,5 +1,6 @@ #include <io.h> #include <direct.h> +#include <assert.h> #include "MapInfo.h" #include "Game.h" @@ -5861,7 +5862,7 @@ signed int uSkillIdx; // eax@45 int v15; // eax@70 signed int v16; // ecx@70 - unsigned int v18; // [sp-4h] [bp-84h]@48 + //unsigned int v18; // [sp-4h] [bp-84h]@48 ItemGen item; // [sp+Ch] [bp-74h]@37 char v20[32]; // [sp+30h] [bp-50h]@29 //char v21; // [sp+31h] [bp-4Fh]@29 @@ -5999,7 +6000,7 @@ if ( pPlayer->pActiveSkills[12+i] ) ++uSpellBookPageCount; } - pPlayer->pNumSpellBookPage = uSpellBookPageCount; + pPlayer->lastOpenedSpellbookPage = uSpellBookPageCount; pItemsTable->GenerateItem(2, 40, &item); pPlayer->AddItem2(-1, &item); uSkillIdx = 0; @@ -6010,96 +6011,66 @@ { switch ( uSkillIdx ) { - case 0: - v18 = 61; - pPlayer->AddItem(-1, v18); - break; - case 1: - v18 = 1; - pPlayer->AddItem(-1, v18); - break; - case 2: - v18 = 15; - pPlayer->AddItem(-1, v18); - break; - case 3: - v18 = 23; - pPlayer->AddItem(-1, v18); - break; - case 4: - v18 = 31; - pPlayer->AddItem(-1, v18); - break; - case 5: - v18 = 47; - pPlayer->AddItem(-1, v18); - break; - case 6: - v18 = 50; - pPlayer->AddItem(-1, v18); - break; - case 8: - v18 = 84; - pPlayer->AddItem(-1, v18); - break; - case 9: - v18 = 66; - pPlayer->AddItem(-1, v18); - break; - case 10: - v18 = 71; - pPlayer->AddItem(-1, v18); - break; - case 11: - v18 = 76; - pPlayer->AddItem(-1, v18); - break; - case 12: + case PLAYER_SKILL_STAFF: pPlayer->AddItem(-1, 61); break; + case PLAYER_SKILL_SWORD: pPlayer->AddItem(-1, 1); break; + case PLAYER_SKILL_DAGGER: pPlayer->AddItem(-1, 15); break; + case PLAYER_SKILL_AXE: pPlayer->AddItem(-1, 23); break; + case PLAYER_SKILL_SPEAR: pPlayer->AddItem(-1, 31); break; + case PLAYER_SKILL_BOW: pPlayer->AddItem(-1, 47); break; + case PLAYER_SKILL_MACE: pPlayer->AddItem(-1, 50); break; + case PLAYER_SKILL_BLASTER: assert(false); break; + case PLAYER_SKILL_SHIELD: pPlayer->AddItem(-1, 84); break; + case PLAYER_SKILL_LEATHER: pPlayer->AddItem(-1, 66); break; + case PLAYER_SKILL_CHAIN: pPlayer->AddItem(-1, 71); break; + case PLAYER_SKILL_PLATE: pPlayer->AddItem(-1, 76); break; + case PLAYER_SKILL_FIRE: pPlayer->AddItem(-1, 0x191); - pPlayer->spellbook.pFireSpellbook.bIsSpellbookAvailable = 1; - break; - case 13: + pPlayer->spellbook.pFireSpellbook.bIsSpellAvailable[0] = true; + break; + case PLAYER_SKILL_AIR: pPlayer->AddItem(-1, 0x19C); - pPlayer->spellbook.pAirSpellbook.bIsSpellbookAvailable = 1; - break; - case 14: + pPlayer->spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; + break; + case PLAYER_SKILL_WATER: pPlayer->AddItem(-1, 0x1A7); - pPlayer->spellbook.pWaterSpellbook.bIsSpellbookAvailable = 1; - break; - case 15: + pPlayer->spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; + break; + case PLAYER_SKILL_EARTH: pPlayer->AddItem(-1, 0x1B2); - pPlayer->spellbook.pEarthSpellbook.bIsSpellbookAvailable = 1; - break; - case 16: + pPlayer->spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; + break; + case PLAYER_SKILL_SPIRIT: pPlayer->AddItem(-1, 0x1BD); - pPlayer->spellbook.pSpiritSpellbook.bIsSpellbookAvailable = 1; - break; - case 17: + pPlayer->spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; + break; + case PLAYER_SKILL_MIND: pPlayer->AddItem(-1, 0x1C8); - pPlayer->spellbook.pMindSpellbook.bIsSpellbookAvailable = 1; - break; - case 18: + pPlayer->spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; + break; + case PLAYER_SKILL_BODY: pPlayer->AddItem(-1, 0x1D3); - pPlayer->spellbook.pBodySpellbook.bIsSpellbookAvailable = 1; - break; - case 21: - case 23: - case 25: - case 26: - case 29: - case 36: + pPlayer->spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; + break; + case PLAYER_SKILL_LIGHT: + case PLAYER_SKILL_DARK: + case PLAYER_SKILL_DIPLOMACY: + assert(false); + break; + case PLAYER_SKILL_ITEM_ID: + case PLAYER_SKILL_REPAIR: + case PLAYER_SKILL_MEDITATION: + case PLAYER_SKILL_PERCEPTION: + case PLAYER_SKILL_TRAP_DISARM: + case PLAYER_SKILL_LEARNING: pPlayer->AddItem(-1, 0xDC); - v18 = 5 * (rand() % 3 + 40); - pPlayer->AddItem(-1, v18); - break; - case 30: - v18 = 115; - pPlayer->AddItem(-1, v18); - break; - case 31: - v18 = 110; - pPlayer->AddItem(-1, v18); - break; + pPlayer->AddItem(-1, 5 * (rand() % 3 + 40)); + break; + case PLAYER_SKILL_DODGE: + pPlayer->AddItem(-1, 115); + break; + case PLAYER_SKILL_UNARMED: + pPlayer->AddItem(-1, 110); + break; default: break; }
--- a/mm7_5.cpp Sat Feb 16 20:24:31 2013 +0200 +++ b/mm7_5.cpp Sat Feb 16 21:46:07 2013 +0200 @@ -2962,7 +2962,7 @@ case UIMSG_4E: if ( dword_50654C && byte_506550 ) { - v173 = pSpellStats->pInfos[dword_50654C + 11 * pPlayers[uActiveCharacter]->pNumSpellBookPage].pName; + v173 = pSpellStats->pInfos[dword_50654C + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage].pName; v157 = pGlobalTXT_LocalizationStrings[483]; _sprintex_2args_draw_status_and_continue: sprintf(pTmpBuf, v157, v173); @@ -3019,7 +3019,7 @@ v127 = 203; goto _play_sound_and_continue; } - v99 = dword_50654C + 11 * pPlayers[uActiveCharacter]->pNumSpellBookPage; + v99 = dword_50654C + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage; pPlayers[uActiveCharacter]->uQuickSpell = v99; stru_A750F8[uActiveCharacter + 3]._494836(v99, uActiveCharacter); if ( uActiveCharacter ) @@ -3038,7 +3038,7 @@ { if ( *(short *)thisl ) { - if ( pPlayer3->pNumSpellBookPage == v101 ) + if ( pPlayer3->lastOpenedSpellbookPage == v101 ) uAction = (int)pNPCData4; v102 = (int)pNPCData4; pNPCData4 = (NPCData *)((char *)pNPCData4 + 1); @@ -3073,7 +3073,7 @@ uAction = 0; } sub_41140B(); - pPlayers[uActiveCharacter]->pNumSpellBookPage = LOBYTE(v217[uAction]); + pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = LOBYTE(v217[uAction]); pGUIWindow_CurrentMenu->OpenSpellBook(); v165 = 0; v151 = 0; @@ -3085,10 +3085,10 @@ v127 = rand() % 2 + 204; goto _play_sound_and_continue; case UIMSG_57: - if ( pTurnEngine->field_4 == 3 || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->pNumSpellBookPage ) + if ( pTurnEngine->field_4 == 3 || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->lastOpenedSpellbookPage ) continue; sub_41140B(); - pPlayers[uActiveCharacter]->pNumSpellBookPage = uMessageParam; + pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = uMessageParam; pGUIWindow_CurrentMenu->OpenSpellBook(); v165 = 0; v151 = 0; @@ -12738,7 +12738,7 @@ v1 = pPlayers[uActiveCharacter]; v10 = _this; - v2 = &pSpellStats->pInfos[(signed int)((char *)_this + 11 * v1->pNumSpellBookPage) + 1]; + v2 = &pSpellStats->pInfos[(signed int)((char *)_this + 11 * v1->lastOpenedSpellbookPage) + 1]; if ( pMouse->GetCursorPos(&a2)->y <= 250 ) v3 = pMouse->GetCursorPos(&a2)->y + 30; else @@ -12797,14 +12797,14 @@ a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2, 0, 0, 0); a1.uFrameWidth = 108; a1.uFrameZ = a1.uFrameX + 107; - a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v1->pNumSpellBookPage + 12], 3u); + a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v1->lastOpenedSpellbookPage + 12], 3u); sprintf( pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].field_12 //temp_fix field_14 - + ((unsigned int)LOBYTE(v1->pActiveSkills[v1->pNumSpellBookPage + 12]) >> 6) - + 10 * (int)((char *)v10 + 11 * v1->pNumSpellBookPage))); + + ((unsigned int)LOBYTE(v1->pActiveSkills[v1->lastOpenedSpellbookPage + 12]) >> 6) + + 10 * (int)((char *)v10 + 11 * v1->lastOpenedSpellbookPage))); a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3u); dword_507B00_spell_info_to_draw_in_popup = 0; } @@ -13130,56 +13130,44 @@ // 4E1D3A: using guessed type __int16 word_4E1D3A[]; //----- (00411300) -------------------------------------------------------- -Texture *__fastcall LoadSpellbook(unsigned int uID) -{ - unsigned int v1; // esi@1 +void LoadSpellbook(unsigned int school) +{ + //unsigned int v1; // esi@1 Player *pPlayer; // ecx@1 char v3; // al@1 - int v4; // edi@5 - Texture *result; // eax@6 - char *v6; // edi@7 - unsigned int v7; // eax@7 - unsigned __int8 v8; // sf@8 - unsigned __int8 v9; // of@8 + //int v4; // edi@5 + //Texture *result; // eax@6 + //unsigned char *v6; // edi@7 + //unsigned int v7; // eax@7 + //unsigned __int8 v8; // sf@8 + //unsigned __int8 v9; // of@8 char pContainer[20]; // [sp+Ch] [bp-1Ch]@7 Texture *v11; // [sp+20h] [bp-8h]@5 - int v12; // [sp+24h] [bp-4h]@5 + //int v12; // [sp+24h] [bp-4h]@5 byte_506550 = 0; - v1 = uID; + //v1 = uID; pPlayer = pPlayers[uActiveCharacter]; v3 = pPlayer->uQuickSpell; - if ( v3 && (unsigned __int8)v3 / 11 == v1 ) - dword_50654C = (unsigned __int8)v3 - 11 * v1; + if ( v3 && (unsigned __int8)v3 / 11 == school ) + dword_50654C = (unsigned __int8)v3 - 11 * school; else dword_50654C = 0; - v4 = 1; - v12 = 1; - v11 = (Texture *)&pPlayer->field_152[11 * v1 + 63]; - do - { - result = v11; - if ( v11->pName[v4] ) - { - v6 = &byte_4E2430[12 * v1] + v4; - sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[v1], (unsigned __int8)*v6); - v7 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); - dword_506408[v12] = &pIcons_LOD->pTextures[v7]; - sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[v1], (unsigned __int8)*v6); - result = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)]; - dword_5063D8[v12] = result; - } - v4 = v12 + 1; - v9 = v12++ > 12;//v9 = __OFSUB__(v12 + 1, 12); - v8 = v12++ - 11 < 0; - } - while ( v8 ^ v9 ); - return result; -} -// 4E1D18: using guessed type char *spellbook_texture_filename_suffices[8]; -// 506408: using guessed type int dword_506408[]; -// 50654C: using guessed type int dword_50654C; -// 506550: using guessed type char byte_506550; + + v11 = (Texture *)&pPlayer->field_152[11 * school + 63]; + + for (uint i = 1; i < 12; ++i) + { + if ( v11->pName[i] ) + { + sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[school], pSpellbookSpellIndices[school][i]); + dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); + + sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[school], pSpellbookSpellIndices[school][i]); + dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); + } + } +} //----- (0041140B) -------------------------------------------------------- GUIWindow *__cdecl sub_41140B() @@ -13279,7 +13267,7 @@ v0 = 0; if ( uActiveCharacter ) - v0 = pParty->pPlayers[uActiveCharacter-1].pNumSpellBookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2); + v0 = pParty->pPlayers[uActiveCharacter-1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2); pRenderer->DrawTextureIndexed(8u, 8u, pTextures_5064A0[v0]); pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C); pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448); @@ -13318,7 +13306,7 @@ sub_412AF9(); v0 = pPlayers[uActiveCharacter]; - v1 = 11 * v0->pNumSpellBookPage; + v1 = 11 * v0->lastOpenedSpellbookPage; v2 = pIcons_LOD->FindTextureByName("Pending"); v3 = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0); pRenderer->ClearZBuffer(0, 479); @@ -13344,14 +13332,14 @@ } if ( v6->pLevelOfDetail0 ) { - v7 = 2 * (12 * v0->pNumSpellBookPage + (unsigned __int8)*(&byte_4E2430[12 * v0->pNumSpellBookPage + v4])); + v7 = 2 * (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]); v19 = pViewport->uViewportY + dword_4E20D0[v7 + 1]; v17 = pViewport->uViewportX + dword_4E20D0[v7]; if ( BYTE1(v6->pBits) & 2 ) pRenderer->DrawTextureTransparent(v17, v19, v6); else pRenderer->DrawTextureIndexed(v17, v19, v6); - v8 = 2 * (12 * v0->pNumSpellBookPage + (unsigned __int8)*(&byte_4E2430[12 * v0->pNumSpellBookPage] + v4)); + v8 = 2 * (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]); pRenderer->_4A612A(dword_4E20D0[v8], dword_4E20D0[v8 + 1], v23, v4); } } @@ -13368,7 +13356,7 @@ if ( v11->pLevelOfDetail0 ) { v21 = dword_5063D8[v10]; - v12 = 2 * (12 * v0->pNumSpellBookPage + (unsigned __int8)*(&byte_4E2430[12 * v0->pNumSpellBookPage] + v10)); + v12 = 2 * (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]); v20 = pViewport->uViewportY + dword_4E20D0[v12 + 1]; v18 = pViewport->uViewportX + dword_4E20D0[v12]; if ( BYTE1(v11->pBits) & 2 ) @@ -13386,7 +13374,7 @@ { if ( *(short *)a2.x ) { - if ( v0->pNumSpellBookPage == v13 ) + if ( v0->lastOpenedSpellbookPage == v13 ) { pPageTexture = pTextures_tabs[v13][1]; switch ( v13 )
--- a/mm7_data.cpp Sat Feb 16 20:24:31 2013 +0200 +++ b/mm7_data.cpp Sat Feb 16 21:46:07 2013 +0200 @@ -384,9 +384,19 @@ __int16 pTownPortalBook_ws[6]; __int16 pTownPortalBook_hs[6]; int dword_4E20D0[777]; // idb -char byte_4E2430[777]; // weak -char byte_4E2431[777]; // weak -unsigned int pLloydsBeaconsPreviewXs[5] = {61, 281, 61, 281, 171}; +unsigned char pSpellbookSpellIndices[9][12] = // 4E2430 +{ + {0, 3, 1, 8, 11, 7, 4, 10, 6, 2, 5, 9}, + {0, 11, 2, 9, 6, 8, 5, 10, 3, 7, 1, 4}, + {0, 4, 8, 9, 1, 10, 3, 11, 7, 6, 2, 5}, + {0, 7, 10, 8, 2, 11, 1, 5, 3, 6, 4, 9}, + {0, 5, 10, 11, 7, 2, 8, 1, 4, 9, 3, 6}, + {0, 5, 9, 8, 3, 7, 6, 4, 1, 11, 2, 10}, + {0, 1, 6, 9, 3, 5, 8, 11, 7, 10, 4, 2}, + {0, 1, 10, 11, 9, 4, 3, 6, 5, 7, 8, 2}, + {0, 9, 3, 7, 1, 5, 2, 10, 11, 8, 6, 4} +}; +unsigned int pLloydsBeaconsPreviewXs[5] = {61, 281, 61, 281, 171}; // 004E249C unsigned int pLloydsBeaconsPreviewYs[5] = {84, 84, 228, 228, 155}; unsigned int pLloydsBeacons_SomeXs[5] = {59, 279, 59, 279, 169}; unsigned int pLloydsBeacons_SomeYs[5] = {82, 82, 226, 226, 153};
--- a/mm7_data.h Sat Feb 16 20:24:31 2013 +0200 +++ b/mm7_data.h Sat Feb 16 21:46:07 2013 +0200 @@ -374,9 +374,8 @@ extern __int16 pTownPortalBook_ws[6]; extern __int16 pTownPortalBook_hs[6]; extern int dword_4E20D0[]; // idb -extern char byte_4E2430[]; // weak -extern char byte_4E2431[]; // weak -extern unsigned int pLloydsBeaconsPreviewXs[5]; +extern unsigned char pSpellbookSpellIndices[9][12]; // 4E2430 +extern unsigned int pLloydsBeaconsPreviewXs[5]; // 004E249C extern unsigned int pLloydsBeaconsPreviewYs[5]; extern unsigned int pLloydsBeacons_SomeXs[5]; extern unsigned int pLloydsBeacons_SomeYs[5]; // idb @@ -1154,7 +1153,6 @@ extern __int64 qword_506350; // weak extern char byte_506360; // weak extern int dword_506364; // weak -extern Texture *dword_506408[]; // weak extern Texture *dword_50640C[]; // weak extern unsigned int uTextureID_506438; extern int dword_50651C; // weak @@ -1827,7 +1825,7 @@ signed int __fastcall sub_410D99_get_map_index(int a1); unsigned int __cdecl DrawLloydBeaconsScreen(); char *__cdecl DrawTownPortalScreen(); -struct Texture *__fastcall LoadSpellbook(unsigned int uID); // idb +void LoadSpellbook(unsigned int uID); // idb struct GUIWindow *__cdecl sub_41140B(); void __cdecl sub_411473(); void __cdecl OnCloseSpellook();