changeset 599:deb559e4fe47

Merge
author Gloval
date Wed, 06 Mar 2013 22:47:21 +0400
parents f8a4a2e0b4c9 (current diff) c03428cb4119 (diff)
children db4a23580e6c
files Party.cpp mm7_2.cpp mm7_data.h
diffstat 19 files changed, 1572 insertions(+), 1331 deletions(-) [+]
line wrap: on
line diff
--- a/AudioPlayer.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/AudioPlayer.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -90,7 +90,7 @@
       if ( pSoundList->pSounds[v2].eType != SOUND_DESC_SYSTEM || (sprintf(pSoundName, "%s", pSounds[v2].pSoundName),
             pSoundList->pSounds[v2].pSoundData[0] = ::LoadSound(pSoundName, (SoundData *)0xFFFFFFFF, pSounds[v2].uSoundID),
             !pAudioPlayer->b3DSoundInitialized)
-        || (pSoundDesc = &pSoundList->pSounds[v2], !(pSoundDesc->uFlags & 2))
+        || (pSoundDesc = &pSoundList->pSounds[v2], !(pSoundDesc->uFlags & SOUND_DESC_SWAP))
         || !pSoundDesc->pSoundData[0] ) // нужно перевернуть
         goto LABEL_17;
       pSoundData = pSoundDesc->pSoundData[0];
@@ -163,8 +163,8 @@
   if (!pSound)
     return 0;
 
-  if (pSound->uFlags & 2 && pSound->p3DSound ||
-      ~pSound->uFlags & 2 && pSound->pSoundData[0])
+  if (pSound->uFlags & SOUND_DESC_SWAP && pSound->p3DSound ||
+      ~pSound->uFlags & SOUND_DESC_SWAP && pSound->pSoundData[0])
     return uSoundIdx;
 
   if (!pSound->pSoundData[0])
@@ -174,12 +174,12 @@
     return 0;
 
   if (a3)
-    pSound->uFlags |= 1u;
+    pSound->uFlags |= SOUND_DESC_SYSTEM;
 
   if (!pAudioPlayer->b3DSoundInitialized)
     return uSoundIdx;
 
-  if (~pSound->uFlags & 2 || !pSound->pSoundData[0])
+  if (~pSound->uFlags & SOUND_DESC_SWAP || !pSound->pSoundData[0])
     return uSoundIdx;
 
 
@@ -368,7 +368,7 @@
         ReleaseSoundData(v7);
         v2->pSounds[v3].pSoundData[0] = 0;
       }
-      v2->pSounds[v3].uFlags &= 0xFFFFFFFEu;
+      v2->pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM;
     }
     ++i;
   }
@@ -387,19 +387,19 @@
   v5 = &this->pSounds[uSoundID];
   if ( v5->eType != SOUND_DESC_SYSTEM )
   {
-    if ( v5->uFlags & 2 && v5->p3DSound && a3 )
+    if ( v5->uFlags & SOUND_DESC_SWAP && v5->p3DSound && a3 )
     {
       if ( LOBYTE(v5->bDecompressed) )
         AIL_mem_free_lock(v5->p3DSound);
       pSounds[v3].p3DSound = 0;
-      pSounds[v3].uFlags &= 0xFFFFFFFEu;
+      pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM;
     }
     v6 = pSounds[v3].pSoundData[0];
     if ( v6 )
     {
       ReleaseSoundData(v6);
       pSounds[v3].pSoundData[0] = 0;
-      pSounds[v3].uFlags &= 0xFFFFFFFEu;
+      pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM;
     }
   }
 }
@@ -521,7 +521,7 @@
       if ( v19.field_0 >= 4 && !_strcmpi(v19.pProperties[3], "3D") )
       {
         v15 = (int)&v2->pSounds[v2->uNumSounds].uFlags;
-        *(int *)v15 |= 2u;
+        *(int *)v15 |= SOUND_DESC_SWAP;
       }
       ++v2->uNumSounds;
     }
@@ -1743,7 +1743,7 @@
     auto decor_desc = &pDecorationList->pDecorations[decor->uDecorationDescID];
       //v48 = &pDecorationList->pDecorations[decor->uDecorationDescID];
       //v49 = v48->uFlags;
-      uNumRepeats = (~(unsigned __int8)decor_desc->uFlags & 0x40) >> 6;
+      uNumRepeats = (~(unsigned __int8)decor_desc->uFlags & DECORATION_SLOW_LOOP) >> 6;
  
     if (decor_desc->SoundOnDawn() || decor_desc->SoundOnDusk())
     {
@@ -2231,7 +2231,7 @@
     v4 = &pSoundList->pSounds[pChannel->uSourceTrackIdx];
     if ( v4->eType == SOUND_DESC_SWAP)
     {
-      if ( v4->pSoundData[0] && !(v4->uFlags & 1) )
+      if ( v4->pSoundData[0] && !(v4->uFlags & SOUND_DESC_SYSTEM) )
       {
         v5 = this->uMixerChannels == 0;
         v6 = this->uMixerChannels < 0;
@@ -2371,7 +2371,7 @@
     v4 = &pSoundList->pSounds[a2->field_8];
     if ( v4->eType == SOUND_DESC_SWAP)
     {
-      if ( v4->p3DSound && !(v4->uFlags & 1) )
+      if ( v4->p3DSound && !(v4->uFlags & SOUND_DESC_SYSTEM) )
       {
         v5 = this->uNum3DSamples == 0;
         v6 = this->uNum3DSamples < 0;
--- a/Chest.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/Chest.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -613,7 +613,7 @@
             if(test_position<uChestArea)
                 {
                 Chest::PlaceItemAt((unsigned __int8)chest_cells_map[test_position], items_counter, uChestID);
-                if ( pChests[uChestID].uFlags & 4 )
+                if ( pChests[uChestID].uFlags & CHEST_OPENED)
                     pChests[uChestID].igChestItems[items_counter].SetIdentified();
                 }
             }
--- a/Game.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/Game.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -611,7 +611,7 @@
   }
   else
   {
-    if ( uFlags2 & 0x10 )
+    if ( uFlags2 & GAME_FLAGS_2_TARGETING_MODE )
     {
       v11 = &vis_face_filter;
       v10 = &vis_sprite_filter_1;
--- a/Game.h	Wed Mar 06 22:46:40 2013 +0400
+++ b/Game.h	Wed Mar 06 22:47:21 2013 +0400
@@ -16,6 +16,11 @@
 
 
 
+#define GAME_FLAGS_2_SATURATE_LIGHTMAPS 0x02
+#define GAME_FLAGS_2_ALTER_GRAVITY      0x08
+#define GAME_FLAGS_2_TARGETING_MODE     0x10
+#define GAME_FLAGS_2_DRAW_BLOODSPLATS   0x20
+
 
 
 /*  320 */
--- a/Indoor.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/Indoor.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -372,20 +372,19 @@
     _this.uFlags |= INDOOR_CAMERA_DRAW_D3D_OUTLINES;
 
   _this.field_0_timer = pEventTimer->uTotalGameTimeElapsed;
-  _this.vPosition.x = pParty->vPosition.x - ((unsigned __int64)(stru_5C6E00->Cos(pParty->sRotationY) * (signed __int64)pParty->y_rotation_granularity) >> 16);
-  v2 = stru_5C6E00->Sin(pParty->sRotationY);
-  v3 = (unsigned __int64)(v2 * (signed __int64)pParty->y_rotation_granularity) >> 16;
   _this.field_1C_mb_fov = 65;
-  _this.vPosition.y = pParty->vPosition.y - v3;
+  _this.vPosition.x = pParty->vPosition.x - ((stru_5C6E00->Cos(pParty->sRotationY) * (signed __int64)pParty->y_rotation_granularity) >> 16);
+  _this.vPosition.y = pParty->vPosition.y - ((stru_5C6E00->Sin(pParty->sRotationY) * (signed __int64)pParty->y_rotation_granularity) >> 16);
+  _this.vPosition.z = pParty->vPosition.z + pParty->sEyelevel;
+  _this.sRotationX = pParty->sRotationX;
   _this.sRotationY = pParty->sRotationY;
-  _this.sRotationX = pParty->sRotationX;
   _this.pRenderTarget = pRenderer->pTargetSurface;
   _this.uViewportX = pViewport->uScreenX;
   _this.uViewportY = pViewport->uScreenY;
   _this.uViewportZ = pViewport->uScreenZ;
   _this.uViewportW = pViewport->uScreenW;
   _this.field_3C = pViewport->field_30;
-  _this.vPosition.z = pParty->vPosition.z + pParty->sEyelevel;
+
   _this.uTargetWidth = 640;
   _this.uTargetHeight = 480;
   _this.pTargetZ = pRenderer->pActiveZBuffer;
@@ -507,15 +506,8 @@
     if (!pVertices ||
         (pGame->pStru9Instance->_498377(a4, 4u, pVertices, static_vertices_F7C228, &uNumVerticesa), uNumVerticesa) )
     {
-      if (pGame->pIndoorCameraD3D->_437285_prolly_colide_vertices_against_frustrum(
-                     static_vertices_F7C228,
-                     &uNumVerticesa,
-                     static_vertices_F7B628,
-                     pGame->pIndoorCameraD3D->std__vector_000034_prolly_frustrum,
-                     4,
-                     false,
-                     0) != 1
-                || uNumVerticesa )
+      if (pGame->pIndoorCameraD3D->_437285_prolly_colide_vertices_against_frustrum(static_vertices_F7C228, &uNumVerticesa,
+                     static_vertices_F7B628, pGame->pIndoorCameraD3D->std__vector_000034_prolly_frustrum, 4, false, 0) != 1 || uNumVerticesa )
       {
         a4a = SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel);
         v17 = (248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) | (((248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) | ((248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) << 8)) << 8);
@@ -535,26 +527,11 @@
           stru_F7B60C.face_plane.dist = pFace->pFacePlane.dist;
         }
 
-        if (stru_F8AD28.uNumLightsApplied > 0 &&
-            !(pFace->uAttributes & 0x400000))
-          pGame->pLightmapBuilder->ApplyLights(
-                    &stru_F8AD28,
-                    &stru_F7B60C,
-                    uNumVerticesa,
-                    array_507D30,
-                    pVertices,
-                    0);
+        if (stru_F8AD28.uNumLightsApplied > 0 && !(pFace->uAttributes & 0x400000))
+          pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0);
 
         if (pDecalBuilder->uNumDecals > 0)
-          pDecalBuilder->ApplyDecals(
-                    a4a,
-                    1,
-                    &stru_F7B60C,
-                    uNumVerticesa,
-                    array_507D30,
-                    pVertices,
-                    0,
-                    pFace->uSectorID);
+          pDecalBuilder->ApplyDecals(a4a, 1, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0, pFace->uSectorID);
 
         if (pFace->Animated() &&
             pFace->uBitmapID == pRenderer->hd_water_tile_id )
@@ -581,17 +558,18 @@
         }
         else if (pFace->uAttributes & 0x4000)
         {
-            v23 = pTextureFrameTable->GetFrameTexture(
-                            pFace->uBitmapID,
-                            pBLVRenderParams->field_0_timer_);
+          v23 = pTextureFrameTable->GetFrameTexture(pFace->uBitmapID, pBLVRenderParams->field_0_timer_);
 LABEL_42:
-                    v27 = pBitmaps_LOD->pHardwareTextures[v23];
-                    if (pFace->uAttributes & 0x400000)
-                      _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
-                    else
-                      pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | 6, v17, 0);
-                    return;
+          v27 = pBitmaps_LOD->pHardwareTextures[v23];
+          if (pFace->uAttributes & FACE_DO_NOT_LIGHT)
+            _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
+          else
+            pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | 6, v17, 0);
+          return;
         }
+        //v17 = 0xFFFFFFFF;
+        v23 = pFace->uBitmapID;
+        goto LABEL_42;
       }
     }
   }
--- a/Indoor.h	Wed Mar 06 22:46:40 2013 +0400
+++ b/Indoor.h	Wed Mar 06 22:47:21 2013 +0400
@@ -257,6 +257,7 @@
 #define FACE_TEXTURE_FRAME    0x00004000 // Texture ID is a frameset from TextureFrameTable, otherwise BitmapID
 #define FACE_OUTLINED         0x00010000 // outline face edges
 #define FACE_TEXTURE_FLOW     0x00040000 // The texture moves slowly. For horizontal facets only.
+#define FACE_DO_NOT_LIGHT     0x00400000
 #define FACE_CLICKABLE        0x02000000 // Event can be triggered by clicking on the facet.
 #define FACE_PRESSURE_PLATE   0x04000000 // Event can be triggered by stepping on the facet.
 #define FACE_ETHEREAL         0x20000000 // Untouchable. You can pass through it.
--- a/LightmapBuilder.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/LightmapBuilder.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -1621,7 +1621,7 @@
   {
     //v30 = 0.0;
     //v4 = pRenderer->pRenderD3D->pDevice;
-    ErrD3D(v4->SetTextureStageState(0, D3DTSS_ADDRESS, 3u));
+    ErrD3D(pRenderer->pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, 3u));
     //v6 = (char *)stru_69BD44.c_str();
     //if ( !stru_69BD44.c_str() )
     //  v6 = (char *)&dword_4D86F0;
--- a/MM7.vcxproj.filters	Wed Mar 06 22:46:40 2013 +0400
+++ b/MM7.vcxproj.filters	Wed Mar 06 22:47:21 2013 +0400
@@ -149,7 +149,6 @@
     <ClInclude Include="stru314.h" />
     <ClInclude Include="SaveLoad.h" />
     <ClInclude Include="stru287.h" />
-    <ClInclude Include="stru179.h" />
     <ClInclude Include="Awards.h" />
     <ClInclude Include="Autonotes.h" />
     <ClInclude Include="stru160.h" />
@@ -201,7 +200,6 @@
     <ClInclude Include="resource.h" />
     <ClInclude Include="stru346.h" />
     <ClInclude Include="texts.h" />
-    <ClInclude Include="SpriteObject.h" />
   </ItemGroup>
   <ItemGroup>
     <Filter Include="lib">
--- a/ParticleEngine.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/ParticleEngine.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -93,10 +93,10 @@
   uTimeElapsed += pEventTimer->uTimeElapsed;
   pLines.uNumLines = 0;
 
-  //if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
-    //DrawParticles_BLV();
-  //else
-    //DrawParticles_ODM();
+  if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
+    DrawParticles_BLV();
+  else
+    DrawParticles_ODM();
 
   if (pRenderer->pRenderD3D)
   {
--- a/Party.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/Party.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -198,38 +198,31 @@
 
 
 //----- (00492AD5) --------------------------------------------------------
-__int16 Party::SetFood(unsigned int uNumFood)
+void Party::SetFood(unsigned int uNumFood)
 {
-  __int16 result; // ax@1
-
   pUIAnim_Food->uAnimTime = 0;
   pParty->uNumFoodRations = uNumFood;
-  result = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  return result;
+  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
 }
 
 //----- (00492B03) --------------------------------------------------------
 void Party::TakeFood(unsigned int uNumFood)
 {
-  if ( ((pParty->uNumFoodRations - uNumFood) & 0x80000000u) == 0 )
-    pParty->uNumFoodRations -= uNumFood;
+  if (pParty->uNumFoodRations <= uNumFood)
+    pParty->uNumFoodRations = 0;
   else
-    pParty->uNumFoodRations = 0;
+    pParty->uNumFoodRations -= uNumFood;
+
   pUIAnim_Food->uAnimTime = 0;
-  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
+  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
 }
 
 //----- (00492B42) --------------------------------------------------------
-__int16 Party::GiveFood(unsigned int _this)
+void Party::GiveFood(unsigned int _this)
 {
-  __int16 result; // ax@1
-
   pParty->uNumFoodRations += _this;
   pUIAnim_Food->uAnimTime = 0;
-  result = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  return result;
+  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
 }
 
 //----- (00492B70) --------------------------------------------------------
@@ -237,7 +230,7 @@
 {
   pParty->uNumGold = uNumGold;
   pUIAnim_Gold->uAnimTime = 0;
-  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength;
+  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
   pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
 }
 
@@ -249,7 +242,7 @@
   else
     pParty->uNumGold = 0;
   pUIAnim_Gold->uAnimTime = 0;
-  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength;
+  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
   pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
 }
 
--- a/Party.h	Wed Mar 06 22:46:40 2013 +0400
+++ b/Party.h	Wed Mar 06 22:47:21 2013 +0400
@@ -180,9 +180,9 @@
   
   static void SetGold(unsigned int uNumGold);
   static void TakeGold(unsigned int uNumGold);
-  static __int16 SetFood(unsigned int uNumFood);
+  static void SetFood(unsigned int uNumFood);
   static void TakeFood(unsigned int uNumFood);
-  static __int16 GiveFood(unsigned int _this);
+  static void GiveFood(unsigned int _this);
 
   inline bool WizardEyeActive()      {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uExpireTime > 0;}
   inline int  WizardEyeSkillLevel()  {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uSkill;}
--- a/Render.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/Render.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -1744,8 +1744,7 @@
 
   v63 = 0;
   // basic optimizations
-  unsigned int uStartX, uEndX,
-               uStartZ, uEndZ;
+  unsigned int uStartX, uEndX, uStartZ, uEndZ;
   if (pIndoorCamera->sRotationY >= 0 && pIndoorCamera->sRotationY <= 1024)
   {
     uStartX = 0, uEndX = 128;
@@ -7801,14 +7800,14 @@
   double v17; // st6@10
   //char v18; // zf@10
   Texture *v19; // edx@10
-  Texture *v23; // edx@16
-  char *v24; // ecx@16
-  char *v25; // eax@16
-  double v26; // st6@17
-  int v27; // esi@17
-  double v28; // st6@17
-  unsigned int v33; // ecx@18
-  char *v34; // eax@19
+  //Texture *v23; // edx@16
+  //char *v24; // ecx@16
+  //char *v25; // eax@16
+  //double v26; // st6@17
+  //int v27; // esi@17
+  //double v28; // st6@17
+  //unsigned int v33; // ecx@18
+  //char *v34; // eax@19
   //Texture *v45; // edx@23
   //char *v46; // ecx@23
   //char *v47; // eax@23
@@ -7909,36 +7908,47 @@
     }
     else
     {
-      __debugbreak();
-        if ( (signed int)uNumVertices > 0 )
-        {
-          v23 = pTex;
-          v24 = (char *)&array_507D30[0].vWorldViewPosition;
-          v25 = (char *)&d3d_vertex_buffer[0].pos.y;
-          pTex = (Texture *)uNumVertices;
-          uint v18;
-          do
-          {
-            v26 = *(float *)v24 * 0.061758894;
-            v27 = *((int *)v24 + 3);
-            *((int *)v25 + 4) = 0;
-            *((int *)v25 - 1) = v27;
-            *(int *)v25 = *((int *)v24 + 4);
-            *((int *)v25 + 3) = uColor;
-            v25 += 32;
-            *((float *)v25 - 7) = 1.0 - 1.0 / v26;
-            v28 = 1.0 / *(float *)v24;
-            v24 += 48;
-            v18 = pTex == (Texture *)1;
-            pTex = (Texture *)((char *)pTex - 1);
-            *((float *)v25 - 6) = v28;
+      for (uint i = 0; i < uNumVertices; ++i)
+      {
+        d3d_vertex_buffer[i].pos.x = array_507D30[i].vWorldViewProjX;
+        d3d_vertex_buffer[i].pos.y = array_507D30[i].vWorldViewProjY;
+        d3d_vertex_buffer[i].pos.z = 1.0 - 1.0 / (array_507D30[i].vWorldViewPosition.x * 0.061758894);
+        d3d_vertex_buffer[i].rhw = 1.0 / array_507D30[i].vWorldViewPosition.x;
+        d3d_vertex_buffer[i].diffuse = uColor;
+        d3d_vertex_buffer[i].specular = 0;
+        d3d_vertex_buffer[i].texcoord.x = array_507D30[i].u / (double)pTex->uTextureWidth;
+        d3d_vertex_buffer[i].texcoord.y = array_507D30[i].v / (double)pTex->uTextureHeight;
+      }
+      //__debugbreak();
+        //if ( (signed int)uNumVertices > 0 )
+        //{
+          //v23 = pTex;
+          //v24 = (char *)&array_507D30[0].vWorldViewPosition;
+          //v25 = (char *)&d3d_vertex_buffer[0].pos.y;
+          //pTex = (Texture *)uNumVertices;
+          //uint v18;
+          //do
+          //{
+            //v26 = *(float *)v24 * 0.061758894;
+            //v27 = *((int *)v24 + 3);
+            //*((int *)v25 + 4) = 0;
+            //*((int *)v25 - 1) = v27;
+            //*(int *)v25 = *((int *)v24 + 4);
+            //*((int *)v25 + 3) = uColor;
+            //v25 += 32;
+            //*((float *)v25 - 7) = 1.0 - 1.0 / v26;
+            //v28 = 1.0 / *(float *)v24;
+            //v24 += 48;
+            //v18 = pTex == (Texture *)1;
+            //pTex = (Texture *)((char *)pTex - 1);
+            //*((float *)v25 - 6) = v28;
             //a3 = (BLVFace *)v23->uTextureWidth;
-            *((float *)v25 - 3) = *((float *)v24 - 6) / (double)(signed int)v23->uTextureWidth;
+            //*((float *)v25 - 3) = *((float *)v24 - 6) / (double)(signed int)v23->uTextureWidth;
             //a3 = (BLVFace *)v23->uTextureHeight;
-            *((float *)v25 - 2) = *((float *)v24 - 5) / (double)(signed int)v23->uTextureHeight;
-          }
-          while ( !v18 );
-        }
+            //*((float *)v25 - 2) = *((float *)v24 - 5) / (double)(signed int)v23->uTextureHeight;
+          //}
+          //while ( !v18 );
+        //}
         ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, false));
         ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_WRAP));
         ErrD3D(pRenderD3D->pDevice->SetTexture(0, nullptr));
@@ -7947,9 +7957,13 @@
                 d3d_vertex_buffer,
                 uNumVertices,
                 28));
-        ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, 1));
+
+        ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, D3DCULL_NONE));
         pGame->pLightmapBuilder->_45D74F_MessWithLight(-1, 0);
-        v33 = uNumVertices;
+
+        for (uint i = 0; i < uNumVertices; ++i)
+          d3d_vertex_buffer[i].diffuse = uCorrectedColor;
+        /*v33 = uNumVertices;
         if ( (signed int)uNumVertices > 0 )
         {
           v34 = (char *)&d3d_vertex_buffer[0].diffuse;
@@ -7960,7 +7974,7 @@
             --v33;
           }
           while ( v33 );
-        }
+        }*/
         ErrD3D(pRenderD3D->pDevice->SetTexture(0, pHwTex));
         ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_WRAP));
         ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE));
--- a/StorylineTextTable.h	Wed Mar 06 22:46:40 2013 +0400
+++ b/StorylineTextTable.h	Wed Mar 06 22:47:21 2013 +0400
@@ -17,7 +17,8 @@
 struct StorylineText
 {
   void Initialize();
-  StorylineRecord StoreLine[30];
+  StorylineRecord StoreLine[29];
+  int field_15C;
   //int field_0;
  // int field_4[87];
 };
--- a/mm7_1.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/mm7_1.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -664,24 +664,23 @@
   {
     result += awards_count;
     dword_506528 = result;
-    if ( (signed int)(awards_count + result) <= awards_count2 )
-      goto LABEL_14;
-    result = awards_count2 - awards_count;
-    goto LABEL_13;
+    if ( (signed int)(awards_count + result) > awards_count2 )
+	{
+		result = awards_count2 - awards_count;
+		dword_506528 = result;
+	}
   }
-  if ( dword_50651C > 0 )
+  else if ( dword_50651C > 0 )
   {
     result -= awards_count;
     dword_506528 = result;
     if ( (result & 0x80000000u) != 0 )
     {
       result = 0;
-LABEL_13:
       dword_506528 = result;
-      goto LABEL_14;
     }
   }
-LABEL_14:
+//LABEL_14:
   dword_506544 = 0;
   dword_506548 = 0;
   awards_count = 0;
@@ -695,12 +694,71 @@
       v20 = achievedAwardsIndex[v21];
       v6 = (char *)pAwards[v20].pText;//(char *)dword_723E80_award_related[v20 / 4];
       if ( v5 != 1 )
-        break;
-      v17 = pParty->uFine;
-LABEL_42:
-      sprintf(pTmpBuf, v6, v17);
-      v6 = pTmpBuf;
-LABEL_43:
+	  {
+		if (!( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) ))
+		{
+			if ( v5 > 89 )
+			{
+			  if ( v5 == 90 )
+			  {
+				v10 = (unsigned __int8)pParty->uNumArenaKnightWins;
+				v22 = v10;
+			  }
+			  else if ( v5 == 91 )
+			  {
+				v10 = (unsigned __int8)pParty->uNumArenaLordWins;
+				v22 = v10;
+			  }
+			  else if ( v5 == 103 )
+			  {
+				v10 = pParty->field_874;
+				v22 = v10;
+			  }
+			  else if ( v5 == 104 )
+			  {
+				v10 = pParty->field_878;
+				v22 = v10;
+			  }
+			}
+			else
+			{
+			  if ( v5 == 89 )
+			  {
+				v10 = (unsigned __int8)pParty->uNumArenaSquireWins;
+				v22 = v10;
+			  }
+			  else if ( v5 == 85 )
+			  {
+				v10 = pParty->uNumDeaths;
+				v22 = v10;
+			  }
+			  else if ( v5 == 86 )
+			  {
+				v10 = pParty->uNumBountiesCollected;
+				v22 = v10;
+			  }
+			  else if ( v5 == 87 )
+			  {
+				v10 = pParty->uNumPrisonTerms;
+				v22 = v10;
+			  }
+			  else if ( v5 == 88)
+			  {
+				v10 = (unsigned __int8)pParty->uNumArenaPageWins;
+				v22 = v10;
+			  }
+			}
+			v17 = v22;
+			sprintf(pTmpBuf, v6, v17);
+			v6 = pTmpBuf;
+		}
+	  }
+	  else
+	  {
+        v17 = pParty->uFine;
+        sprintf(pTmpBuf, v6, v17);
+        v6 = pTmpBuf;
+	  }
 	  v14 = pAwards[v20].uSort;//dword_723E84[v20 / 4];
       ++awards_count;
       v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(
@@ -720,70 +778,7 @@
       }
       return;
     }
-    if ( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) )
-      goto LABEL_43;
-    if ( v5 > 89 )
-    {
-      v11 = v5 - 90;
-      if ( !v11 )
-      {
-        v10 = (unsigned __int8)pParty->uNumArenaKnightWins;
-        goto LABEL_40;
-      }
-      v12 = v11 - 1;
-      if ( !v12 )
-      {
-        v10 = (unsigned __int8)pParty->uNumArenaLordWins;
-        goto LABEL_40;
-      }
-      v13 = v12 - 12;
-      if ( !v13 )
-      {
-        v10 = pParty->field_874;
-        goto LABEL_40;
-      }
-      if ( v13 == 1 )
-      {
-        v10 = pParty->field_878;
-        goto LABEL_40;
-      }
-    }
-    else
-    {
-      if ( v5 == 89 )
-      {
-        v10 = (unsigned __int8)pParty->uNumArenaSquireWins;
-        goto LABEL_40;
-      }
-      v7 = v5 - 85;
-      if ( !v7 )
-      {
-        v10 = pParty->uNumDeaths;
-        goto LABEL_40;
-      }
-      v8 = v7 - 1;
-      if ( !v8 )
-      {
-        v10 = pParty->uNumBountiesCollected;
-        goto LABEL_40;
-      }
-      v9 = v8 - 1;
-      if ( !v9 )
-      {
-        v10 = pParty->uNumPrisonTerms;
-        goto LABEL_40;
-      }
-      if ( v9 == 1 )
-      {
-        v10 = (unsigned __int8)pParty->uNumArenaPageWins;
-LABEL_40:
-        v22 = v10;
-        goto LABEL_41;
-      }
-    }
-LABEL_41:
-    v17 = v22;
-    goto LABEL_42;
+
   }
   return;
 }
@@ -1205,7 +1200,8 @@
         v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
         pTexture = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0);
         pButton = pCharacterScreen_StatsBtn;
-        break;
+        pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
+		break;
       case WINDOW_CharacterWindow_Skills:                                // skills
         if ( dword_507CC0 != uActiveCharacter )
         {
@@ -1217,7 +1213,8 @@
         v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
         pTexture = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
         pButton = pCharacterScreen_SkillsBtn;
-        break;
+        pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
+		break;
       case WINDOW_CharacterWindow_Awards:                                // awards
         sub_4196A0();
         sub_419379();
@@ -1226,20 +1223,20 @@
         v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
         pTexture = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0);
         pButton = pCharacterScreen_AwardsBtn;
+		pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
         break;
-      default:                                                            // inventory and other
-        if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 )
-          goto LABEL_13;
+	  case WINDOW_CharacterWindow_Inventory:                                                        // inventory and other
         sub_4196A0();
         sub_419379();
         CharacterUI_InventoryTab_Draw(v1, 0);
         v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
         pTexture = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0);
         pButton = pCharacterScreen_InventoryBtn;
+		pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
         break;
+	  default:
+		break;
     }
-    pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture);
-LABEL_13:
     if ( bRingsShownInCharScreen )
       CharacterUI_DrawPaperdollWithRingOverlay(v1);
     else
@@ -1321,17 +1318,14 @@
     if ( v5 <= (signed int)(signed __int64)(0.34 * v6) )
     {
       v7 = uTextureID_mhp_red;
-LABEL_9:
       v9 = v7;
-      goto LABEL_10;
     }
-    if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) )
+    else if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) )
     {
       v7 = uTextureID_mhp_yel;
-      goto LABEL_9;
+      v9 = v7;
     }
   }
-LABEL_10:
   v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2;
   pRenderer->Clip(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52);
   pRenderer->DrawTextureIndexed(
@@ -1386,61 +1380,59 @@
   {
     v1 = &pParty->pPlayers[v16];
     v11 = v1;
-    if ( v1->sHealth <= 0 )
-      goto LABEL_24;
-    v11 = &pParty->pPlayers[v16];
-    v2 = (double)v1->sHealth;
-    v3 = v2 / (double)v1->GetMaxHealth();
-    if ( v3 <= 0.5 )
-    {
-      if ( v3 <= 0.25 )
-      {
-        if ( v3 <= 0.0 )
-          goto LABEL_24;
-        if ( v16 == 2 || v16 == 3 )
-          v17 = 2;
-        else
-          v17 = 0;
-        pRenderer->Clip(
-          v17 + pHealthBarPos[v16],
-          (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
-          v17 + pHealthBarPos[v16] + v13->uTextureWidth,
-          v13->uTextureHeight + 402);
-        v9 = v13;
-      }
-      else
-      {
-        if ( v16 == 2 || v16 == 3 )
-          v17 = 2;
-        else
-          v17 = 0;
-        pRenderer->Clip(
-          v17 + pHealthBarPos[v16],
-          (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
-          v17 + pHealthBarPos[v16] + v14->uTextureWidth,
-          v14->uTextureHeight + 402);
-        v9 = v14;
-      }
-    }
-    else
-    {
-      if ( v3 > 1.0 )
-        v3 = 1.0;
-      v4 = (signed __int64)((1.0 - v3) * v15);
-      if ( v16 == 2 || v16 == 3 )
-        v17 = 2;
-      else
-        v17 = 0;
-      pRenderer->Clip(
-        v17 + pHealthBarPos[v16],
-        v4 + 402,
-        v17 + pHealthBarPos[v16] + v0->uTextureWidth,
-        v0->uTextureHeight + 402);
-      v9 = v0;
-    }
-    pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9);
-    pRenderer->ResetClip();
-LABEL_24:
+    if ( v1->sHealth > 0 )
+	{
+		v11 = &pParty->pPlayers[v16];
+		v2 = (double)v1->sHealth;
+		v3 = v2 / (double)v1->GetMaxHealth();
+		if( v3 > 0.5 )
+		{
+		  if ( v3 > 1.0 )
+			v3 = 1.0;
+		  v4 = (signed __int64)((1.0 - v3) * v15);
+		  if ( v16 == 2 || v16 == 3 )
+			v17 = 2;
+		  else
+			v17 = 0;
+		  pRenderer->Clip(
+			v17 + pHealthBarPos[v16],
+			v4 + 402,
+			v17 + pHealthBarPos[v16] + v0->uTextureWidth,
+			v0->uTextureHeight + 402);
+		  v9 = v0;
+		}
+		else if ( v3 > 0.25 )
+		{
+			if ( v16 == 2 || v16 == 3 )
+			  v17 = 2;
+			else
+			  v17 = 0;
+			pRenderer->Clip(
+			  v17 + pHealthBarPos[v16],
+			  (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
+			  v17 + pHealthBarPos[v16] + v14->uTextureWidth,
+			  v14->uTextureHeight + 402);
+			v9 = v14;
+		}
+		else if ( v3 > 0.0 )
+		{
+			if ( v16 == 2 || v16 == 3 )
+				v17 = 2;
+			else
+				v17 = 0;
+			pRenderer->Clip(
+				v17 + pHealthBarPos[v16],
+				(unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402,
+				v17 + pHealthBarPos[v16] + v13->uTextureWidth,
+				v13->uTextureHeight + 402);
+			v9 = v13;
+		}
+		if( v3 > 0.0 )
+		{
+		  pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9);
+		  pRenderer->ResetClip();
+		}
+	}
     v5 = v11;
     v12 = v11->sMana;
     if ( v12 > 0 )
@@ -1939,214 +1931,241 @@
   while ( 1 )
   {
     v3 = pVisibleWindowsIdxs[v27] - 1;
-    if ( pWindowList[v3].field_44 == v1 )
-      goto LABEL_47;
-    if ( v26 != 34 )
-      break;
-    if ( pWindowList[v3].field_30 != v1 )
-    {
-      pMouse->GetClickPos(&uClickX, &uClickY);
-      v4 = pWindowList[v3].pStartingPosActiveItem;
-      v29 = v4 + pWindowList[v3].pNumPresenceButton;
-      if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
-      {
-        while ( 1 )
-        {
-          v14 = pWindowList[v3].pControlsHead;
-          if ( v4 > 0 )
-          {
-            v15 = v4;
-            do
-            {
-              v14 = v14->pNext;
-              --v15;
-            }
-            while ( v15 );
-          }
-          if ( (signed int)uClickX >= (signed int)v14->uX
-            && (signed int)uClickX <= (signed int)v14->uZ
-            && (signed int)uClickY >= (signed int)v14->uY
-            && (signed int)uClickY <= (signed int)v14->uW )
-            goto LABEL_66;
-          ++v4;
-          if ( v4 >= v29 )
-          {
-LABEL_45:
-            v1 = 0;
-            goto LABEL_46;
-          }
-        }
-      }
-      goto LABEL_46;
-    }
-LABEL_47:
+    if ( pWindowList[v3].field_44 != v1 )
+	{
+		switch(v26)
+		{
+			case VK_LEFT:
+				{
+				v12 = pWindowList[v3].field_34;
+				if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 )
+				{
+				  v8 = pCurrentScreen == SCREEN_PARTY_CREATION;
+				  pWindowList[v3].pCurrentPosActiveItem -= v12;
+				  if ( v8 )
+				  {
+					pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1);
+					v2 = pMessageQueue_50CBD0->uNumMessages;
+				  }
+				}
+				if ( pWindowList[v3].field_30 != v1 )
+				{
+					break;
+				}
+				v9 = pWindowList[v3].pControlsHead;
+				v13 = pWindowList[v3].pCurrentPosActiveItem;
+				if ( v13 > (signed int)v1 )
+				{
+				  do
+				  {
+					v9 = v9->pNext;
+					--v13;
+				  }
+				  while ( v13 );
+				}
+				v11 = v9->uControlParam;
+				/*if ( (signed int)v2 < 40 )
+				{
+				  pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID;
+				  pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11;
+				  *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
+				  v2 = pMessageQueue_50CBD0->uNumMessages + 1;
+				  ++pMessageQueue_50CBD0->uNumMessages;
+				}*/
+				pMessageQueue_50CBD0->AddMessage((UIMessageType)v9->uControlID, v11, v1);
+				break;
+				}
+			case VK_RIGHT:
+				{
+				v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34;
+				if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem )
+				{
+					v8 = pCurrentScreen == SCREEN_PARTY_CREATION;
+					pWindowList[v3].pCurrentPosActiveItem = v7;
+					if ( v8 )
+					{
+						pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1);
+						v2 = pMessageQueue_50CBD0->uNumMessages;
+					}
+				}
+				if ( pWindowList[v3].field_30 != v1 )
+				{
+					break;
+				}
+				v9 = pWindowList[v3].pControlsHead;
+				v10 = pWindowList[v3].pCurrentPosActiveItem;
+				if ( v10 > (signed int)v1 )
+				{
+					do
+					{
+						v9 = v9->pNext;
+						--v10;
+					}
+					while ( v10 );
+				}
+				v11 = v9->uControlParam;
+				pMessageQueue_50CBD0->AddMessage((UIMessageType)v9->uControlID, v11, v1);
+				break;				
+				}
+			case VK_DOWN:
+				{
+				v17 = pWindowList[v3].pStartingPosActiveItem;
+				v18 = pWindowList[v3].pCurrentPosActiveItem;
+				if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 )
+					pWindowList[v3].pCurrentPosActiveItem = v17;
+				else
+					pWindowList[v3].pCurrentPosActiveItem = v18 + 1;
+				if ( pWindowList[v3].field_30 != v1 )
+					return 1;
+				v19 = pWindowList[v3].pControlsHead;
+				v20 = pWindowList[v3].pCurrentPosActiveItem;
+				if ( v20 > (signed int)v1 )
+				{
+					do
+					{
+						v19 = v19->pNext;
+						--v20;
+					}
+					while ( v20 );
+				}
+				v21 = v19->uControlParam;
+				pMessageQueue_50CBD0->AddMessage((UIMessageType)v19->uControlID, v21, v1);
+				return 1;
+				}
+			case VK_SELECT:
+				{
+				pMouse->GetClickPos(&uClickX, &uClickY);
+				v4 = pWindowList[v3].pStartingPosActiveItem;
+				v28 = v4 + pWindowList[v3].pNumPresenceButton;
+				if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
+				{
+					while ( 1 )
+					{
+						v5 = pWindowList[v3].pControlsHead;
+						if ( v4 > 0 )
+						{
+							v6 = v4;
+							do
+							{
+								v5 = v5->pNext;
+								--v6;
+							}
+							while ( v6 );
+						}
+						if ( (signed int)uClickX >= (signed int)v5->uX
+						&& (signed int)uClickX <= (signed int)v5->uZ
+						&& (signed int)uClickY >= (signed int)v5->uY
+						&& (signed int)uClickY <= (signed int)v5->uW )
+							break;
+						++v4;
+						if ( v4 >= v28 )
+						{
+							v1 = 0;
+							v2 = pMessageQueue_50CBD0->uNumMessages;
+							--v27;
+							if ( v27 < 0 )
+  								return 0;
+							continue;
+						}
+					}
+					pWindowList[v3].pCurrentPosActiveItem = v4;
+					return 1;
+				}
+				v2 = pMessageQueue_50CBD0->uNumMessages;
+				break;
+				}
+			case VK_UP:
+				{
+				v22 = pWindowList[v3].pCurrentPosActiveItem;
+				v23 = pWindowList[v3].pStartingPosActiveItem;
+				if ( v22 <= v23 )
+					v24 = pWindowList[v3].pNumPresenceButton + v23 - 1;
+				else
+					v24 = v22 - 1;
+				v8 = pWindowList[v3].field_30 == v1;
+				pWindowList[v3].pCurrentPosActiveItem = v24;
+				if ( !v8 )
+					return 1;
+				v19 = pWindowList[v3].pControlsHead;
+				v25 = pWindowList[v3].pCurrentPosActiveItem;
+				if ( v25 > (signed int)v1 )
+				{
+					do
+					{
+						v19 = v19->pNext;
+						--v25;
+					}
+					while ( v25 );
+				}
+				v21 = v19->uControlParam;
+				/*if ( (signed int)v2 < 40 )
+				{
+				pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID;
+				pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21;
+				*(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
+				++pMessageQueue_50CBD0->uNumMessages;
+				}*/
+				pMessageQueue_50CBD0->AddMessage((UIMessageType)v19->uControlID, v21, v1);
+				return 1;
+				}
+			case VK_NEXT:
+				{
+				if ( pWindowList[v3].field_30 != v1 )
+				{
+					pMouse->GetClickPos(&uClickX, &uClickY);
+					v4 = pWindowList[v3].pStartingPosActiveItem;
+					v29 = v4 + pWindowList[v3].pNumPresenceButton;
+					if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
+					{
+						while ( 1 )
+						{
+							v14 = pWindowList[v3].pControlsHead;
+							if ( v4 > 0 )
+							{
+								v15 = v4;
+								do
+								{
+									v14 = v14->pNext;
+									--v15;
+								}
+								while ( v15 );
+							}
+							if ( (signed int)uClickX >= (signed int)v14->uX
+							&& (signed int)uClickX <= (signed int)v14->uZ
+							&& (signed int)uClickY >= (signed int)v14->uY
+							&& (signed int)uClickY <= (signed int)v14->uW )
+							{
+								pWindowList[v3].pCurrentPosActiveItem = v4;
+								return 1;
+							}
+							++v4;
+							if ( v4 >= v29 )
+							{
+								v1 = 0;
+								v2 = pMessageQueue_50CBD0->uNumMessages;
+								break;
+							}
+						}
+					}
+					else
+					{
+						v2 = pMessageQueue_50CBD0->uNumMessages;
+					}
+				}
+				break;
+				}
+			default:
+				{
+				break;
+				}
+			
+		}
+	}
     --v27;
     if ( v27 < 0 )
       return 0;
   }
-  if ( v26 == 37 )
-  {
-    v12 = pWindowList[v3].field_34;
-    if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 )
-    {
-      v8 = pCurrentScreen == SCREEN_PARTY_CREATION;
-      pWindowList[v3].pCurrentPosActiveItem -= v12;
-      if ( v8 )
-      {
-        pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1);
-        v2 = pMessageQueue_50CBD0->uNumMessages;
-      }
-    }
-    if ( pWindowList[v3].field_30 != v1 )
-      goto LABEL_47;
-    v9 = pWindowList[v3].pControlsHead;
-    v13 = pWindowList[v3].pCurrentPosActiveItem;
-    if ( v13 > (signed int)v1 )
-    {
-      do
-      {
-        v9 = v9->pNext;
-        --v13;
-      }
-      while ( v13 );
-    }
-LABEL_26:
-    v11 = v9->uControlParam;
-    /*if ( (signed int)v2 < 40 )
-    {
-      pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID;
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11;
-      *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
-      v2 = pMessageQueue_50CBD0->uNumMessages + 1;
-      ++pMessageQueue_50CBD0->uNumMessages;
-    }*/
-    pMessageQueue_50CBD0->AddMessage((UIMessageType)v9->uControlID, v11, v1);
-    goto LABEL_47;
-  }
-  if ( v26 != 38 )
-  {
-    if ( v26 == 39 )
-    {
-      v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34;
-      if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem )
-      {
-        v8 = pCurrentScreen == SCREEN_PARTY_CREATION;
-        pWindowList[v3].pCurrentPosActiveItem = v7;
-        if ( v8 )
-        {
-          pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1);
-          v2 = pMessageQueue_50CBD0->uNumMessages;
-        }
-      }
-      if ( pWindowList[v3].field_30 != v1 )
-        goto LABEL_47;
-      v9 = pWindowList[v3].pControlsHead;
-      v10 = pWindowList[v3].pCurrentPosActiveItem;
-      if ( v10 > (signed int)v1 )
-      {
-        do
-        {
-          v9 = v9->pNext;
-          --v10;
-        }
-        while ( v10 );
-      }
-      goto LABEL_26;
-    }
-    if ( v26 == 40 )
-    {
-      v17 = pWindowList[v3].pStartingPosActiveItem;
-      v18 = pWindowList[v3].pCurrentPosActiveItem;
-      if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 )
-        pWindowList[v3].pCurrentPosActiveItem = v17;
-      else
-        pWindowList[v3].pCurrentPosActiveItem = v18 + 1;
-      if ( pWindowList[v3].field_30 != v1 )
-        return 1;
-      v19 = pWindowList[v3].pControlsHead;
-      v20 = pWindowList[v3].pCurrentPosActiveItem;
-      if ( v20 > (signed int)v1 )
-      {
-        do
-        {
-          v19 = v19->pNext;
-          --v20;
-        }
-        while ( v20 );
-      }
-      goto LABEL_56;
-    }
-    if ( v26 == 41 )
-    {
-      pMouse->GetClickPos(&uClickX, &uClickY);
-      v4 = pWindowList[v3].pStartingPosActiveItem;
-      v28 = v4 + pWindowList[v3].pNumPresenceButton;
-      if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
-      {
-        while ( 1 )
-        {
-          v5 = pWindowList[v3].pControlsHead;
-          if ( v4 > 0 )
-          {
-            v6 = v4;
-            do
-            {
-              v5 = v5->pNext;
-              --v6;
-            }
-            while ( v6 );
-          }
-          if ( (signed int)uClickX >= (signed int)v5->uX
-            && (signed int)uClickX <= (signed int)v5->uZ
-            && (signed int)uClickY >= (signed int)v5->uY
-            && (signed int)uClickY <= (signed int)v5->uW )
-            break;
-          ++v4;
-          if ( v4 >= v28 )
-            goto LABEL_45;
-        }
-LABEL_66:
-        pWindowList[v3].pCurrentPosActiveItem = v4;
-        return 1;
-      }
-LABEL_46:
-      v2 = pMessageQueue_50CBD0->uNumMessages;
-      goto LABEL_47;
-    }
-    goto LABEL_47;
-  }
-  v22 = pWindowList[v3].pCurrentPosActiveItem;
-  v23 = pWindowList[v3].pStartingPosActiveItem;
-  if ( v22 <= v23 )
-    v24 = pWindowList[v3].pNumPresenceButton + v23 - 1;
-  else
-    v24 = v22 - 1;
-  v8 = pWindowList[v3].field_30 == v1;
-  pWindowList[v3].pCurrentPosActiveItem = v24;
-  if ( !v8 )
-    return 1;
-  v19 = pWindowList[v3].pControlsHead;
-  v25 = pWindowList[v3].pCurrentPosActiveItem;
-  if ( v25 > (signed int)v1 )
-  {
-    do
-    {
-      v19 = v19->pNext;
-      --v25;
-    }
-    while ( v25 );
-  }
-LABEL_56:
-  v21 = v19->uControlParam;
-  /*if ( (signed int)v2 < 40 )
-  {
-    pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID;
-    pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21;
-    *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1;
-    ++pMessageQueue_50CBD0->uNumMessages;
-  }*/
-  pMessageQueue_50CBD0->AddMessage((UIMessageType)v19->uControlID, v21, v1);
-  return 1;
+
 }
 
 //----- (0041D20D) --------------------------------------------------------
@@ -2416,7 +2435,13 @@
       v18 = v17 >> 1;
       v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u);
       wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item"
-       goto LABEL_116;
+      pRenderer->ResetClip();
+      if ( !areWeLoadingTexture )
+        {
+        v73->Release();
+        pIcons_LOD->_40F9C5();
+        }
+      return;
     }
     if (!inspect_item->Identified())
     {
@@ -2434,7 +2459,13 @@
       v18 = v17 >> 1;
       v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u);
       wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[232], 3);
-      goto LABEL_116;
+      pRenderer->ResetClip();
+      if ( !areWeLoadingTexture )
+          {
+          v73->Release();
+          pIcons_LOD->_40F9C5();
+          }
+      return;
     }
 
     sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], item_desc->pUnidentifiedName); //"Type: %s"
@@ -2479,37 +2510,35 @@
         if (item_desc->uDamageDice) //"Armor"	
           sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], item_desc->uDamageDice + item_desc->uDamageMod);
       break;
-      
+      case EQUIP_POTION:
+          if ( inspect_item->uEnchantmentType )
+              sprintf(out_text + 200,  "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power"
+          break;
+      case EQUIP_REAGENT:
+         sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power"
+         break;
     }
 
-    if ( v77 )
-      goto LABEL_65;
-    if  (item_desc->uEquipType==EQUIP_POTION)
-        {        
-        if ( inspect_item->uEnchantmentType )
-            sprintf(out_text + 200,  "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power"
-        }
-    else if  (item_desc->uEquipType== EQUIP_REAGENT)
-        {sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power"
-        }
-    else if ( inspect_item->uEnchantmentType )
-     {
-        sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210],
-             pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->_bonus_strength); //"Special"
-    }
-    else  if ( inspect_item->uSpecEnchantmentType )
-      {      
-        sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], 
-            pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->_bonus_strength);
-      }
+    if ( !v77 )
+	{
+    //v23 = item_desc->uEquipType;
+		if ( inspect_item->uEnchantmentType )
+		 {
+			sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210],
+				 pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->_bonus_strength); //"Special"
+		}
+		else  if ( inspect_item->uSpecEnchantmentType )
+		  {      
+			sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], 
+				pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->_bonus_strength);
+		  }
     
-    else if ( inspect_item->uNumCharges )
-        {
-        sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges"
-
-        }
-
-LABEL_65:
+		else if ( inspect_item->uNumCharges )
+			{
+			sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges"
+
+			}
+	}
     wHintWindow.uFrameWidth -= 12;
     v85 = 3;
     wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1;
@@ -2643,7 +2672,15 @@
                 else
                     {
                     if ( !(BYTE1(v38) & 2) )
-                        goto LABEL_116;
+					{
+						pRenderer->ResetClip();
+						if ( !areWeLoadingTexture )
+							{
+							v73->Release();
+							pIcons_LOD->_40F9C5();
+							}
+						return;
+					}
                     v61 = 0;
                     v56 = 0;
                     v51 = 0;
@@ -2657,7 +2694,6 @@
                 v41 = v39 + 132;
                 }
             wHintWindow.DrawText(v40, v41, v42, v44, v47, v51, v56, v61);
-LABEL_116:
             pRenderer->ResetClip();
             if ( !areWeLoadingTexture )
                 {
@@ -3156,132 +3192,139 @@
     v74 = 0;
     v69 = 0;
     v66 = pGlobalTXT_LocalizationStrings[630];
-    goto LABEL_123;
+    a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
   }
-  a4 = 0;
-  v51 = &v121->pActorBuffs[1];
-  v222 = 0;
-  v120 = &v121->pActorBuffs[1];
-  do
+  else
   {
-    if ( (signed __int64)v51->uExpireTime > 0 )
-    {
-      switch ( (int)v51 )
-      {
-        case 0u:
-          v124 = 60;
-          a4 = pGlobalTXT_LocalizationStrings[591];
-          break;
-        case 1u:
-          v124 = 82;
-          a4 = pGlobalTXT_LocalizationStrings[649];
-          break;
-        case 2u:
-          v124 = 92;
-          a4 = pGlobalTXT_LocalizationStrings[592];
-          break;
-        case 3u:
-          v124 = 63;
-          a4 = pGlobalTXT_LocalizationStrings[4];
-          break;
-        case 4u:
-          v52 = pGlobalTXT_LocalizationStrings[220];
-          goto LABEL_100;
-        case 5u:
-          v52 = pGlobalTXT_LocalizationStrings[162];
-LABEL_100:
-          a4 = v52;
-          v124 = 81;
-          break;
-        case 6u:
-          v53 = pGlobalTXT_LocalizationStrings[593];
-          v124 = 35;
-          goto LABEL_103;
-        case 8u:
-          v53 = pGlobalTXT_LocalizationStrings[608];
-          v124 = 62;
-LABEL_103:
-          a4 = v53;
-          break;
-        case 7u:
-        case 9u:
-          a4 = 0;
-          v124 = 0;
-          goto LABEL_119;
-        case 0xAu:
-          v124 = 47;
-          a4 = pGlobalTXT_LocalizationStrings[221];
-          break;
-        case 0xBu:
-          v124 = 66;
-          a4 = pGlobalTXT_LocalizationStrings[607];
-          break;
-        case 0xCu:
-          v124 = 85;
-          a4 = pGlobalTXT_LocalizationStrings[610];
-          break;
-        case 0xDu:
-          v124 = 86;
-          a4 = pGlobalTXT_LocalizationStrings[609];
-          break;
-        case 0xEu:
-          v124 = 17;
-          a4 = pGlobalTXT_LocalizationStrings[279];
-          break;
-        case 0xFu:
-          v124 = 38;
-          a4 = pGlobalTXT_LocalizationStrings[442];
-          break;
-        case 0x10u:
-          v124 = 46;
-          a4 = pGlobalTXT_LocalizationStrings[443];
-          break;
-        case 0x11u:
-          v124 = 51;
-          a4 = pGlobalTXT_LocalizationStrings[440];
-          break;
-        case 0x12u:
-          v124 = 5;
-          a4 = pGlobalTXT_LocalizationStrings[441];
-          break;
-        case 0x13u:
-          v124 = 95;
-          a4 = pGlobalTXT_LocalizationStrings[229];
-          break;
-        case 0x14u:
-          v124 = 73;
-          a4 = pGlobalTXT_LocalizationStrings[228];
-          break;
-        default:
-          a4 = 0;
-          break;
-      }
-      if ( a4 )
-      {
-        v54 = a4;
-        v55 = GetSpellColor(v124);
-        a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0);
-        v50 = v50 + BYTE5(a2->pConditions[0]) - 3;
-        v51 = v120;
-      }
-    }
-LABEL_119:
-    ++v51;
-    v222 = (IDirectDrawSurface *)((char *)v222 + 1);
-    v120 = v51;
-
-    __debugbreak(); // fix condition
-  }
-  //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 );
-  while (true);
-  if ( !a4 )
-  {
-    v78 = 0;
-    v74 = 0;
-    v69 = 0;
-    v66 = pGlobalTXT_LocalizationStrings[153];
-LABEL_123:
-    a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
+	  a4 = 0;
+	  v51 = &v121->pActorBuffs[1];
+	  v222 = 0;
+	  v120 = &v121->pActorBuffs[1];
+	  do
+	  {
+		if ( (signed __int64)v51->uExpireTime > 0 )
+		{
+		  switch ( (int)v51 )
+		  {
+			case 0u:
+			  v124 = 60;
+			  a4 = pGlobalTXT_LocalizationStrings[591];
+			  break;
+			case 1u:
+			  v124 = 82;
+			  a4 = pGlobalTXT_LocalizationStrings[649];
+			  break;
+			case 2u:
+			  v124 = 92;
+			  a4 = pGlobalTXT_LocalizationStrings[592];
+			  break;
+			case 3u:
+			  v124 = 63;
+			  a4 = pGlobalTXT_LocalizationStrings[4];
+			  break;
+			case 4u:
+			  v52 = pGlobalTXT_LocalizationStrings[220];
+			  a4 = v52;
+			  v124 = 81;
+			  break;
+			case 5u:
+			  v52 = pGlobalTXT_LocalizationStrings[162];
+			  a4 = v52;
+			  v124 = 81;
+			  break;
+			case 6u:
+			  v53 = pGlobalTXT_LocalizationStrings[593];
+			  v124 = 35;
+			  a4 = v53;
+			  break;
+			case 8u:
+			  v53 = pGlobalTXT_LocalizationStrings[608];
+			  v124 = 62;
+			  a4 = v53;
+			  break;
+			case 7u:
+			case 9u:
+			  a4 = 0;
+			  v124 = 0;
+			  ++v51;
+			  v222 = (IDirectDrawSurface *)((char *)v222 + 1);
+			  v120 = v51;
+			  __debugbreak(); // fix condition
+			  continue;
+			case 0xAu:
+			  v124 = 47;
+			  a4 = pGlobalTXT_LocalizationStrings[221];
+			  break;
+			case 0xBu:
+			  v124 = 66;
+			  a4 = pGlobalTXT_LocalizationStrings[607];
+			  break;
+			case 0xCu:
+			  v124 = 85;
+			  a4 = pGlobalTXT_LocalizationStrings[610];
+			  break;
+			case 0xDu:
+			  v124 = 86;
+			  a4 = pGlobalTXT_LocalizationStrings[609];
+			  break;
+			case 0xEu:
+			  v124 = 17;
+			  a4 = pGlobalTXT_LocalizationStrings[279];
+			  break;
+			case 0xFu:
+			  v124 = 38;
+			  a4 = pGlobalTXT_LocalizationStrings[442];
+			  break;
+			case 0x10u:
+			  v124 = 46;
+			  a4 = pGlobalTXT_LocalizationStrings[443];
+			  break;
+			case 0x11u:
+			  v124 = 51;
+			  a4 = pGlobalTXT_LocalizationStrings[440];
+			  break;
+			case 0x12u:
+			  v124 = 5;
+			  a4 = pGlobalTXT_LocalizationStrings[441];
+			  break;
+			case 0x13u:
+			  v124 = 95;
+			  a4 = pGlobalTXT_LocalizationStrings[229];
+			  break;
+			case 0x14u:
+			  v124 = 73;
+			  a4 = pGlobalTXT_LocalizationStrings[228];
+			  break;
+			default:
+			  a4 = 0;
+			  break;
+		  }
+		  if ( a4 )
+		  {
+			v54 = a4;
+			v55 = GetSpellColor(v124);
+			a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0);
+			v50 = v50 + BYTE5(a2->pConditions[0]) - 3;
+			v51 = v120;
+		  }
+		}
+
+		++v51;
+		v222 = (IDirectDrawSurface *)((char *)v222 + 1);
+		v120 = v51;
+
+		__debugbreak(); // fix condition
+	  }
+	  //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 );
+	  while (true);
+	  if ( !a4 )
+	  {
+		v78 = 0;
+		v74 = 0;
+		v69 = 0;
+		v66 = pGlobalTXT_LocalizationStrings[153];
+		a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
+	  }
   }
   v56 = pFontSmallnum;
   a4 = (char *)v106.uViewportY;
@@ -3348,42 +3391,47 @@
     v76 = 0;
     v71 = pGlobalTXT_LocalizationStrings[628];
     v68 = "%s\f%05u\t080%s\n";
-    goto LABEL_144;
-  }
-  v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628];
-  v59 = v121;
-  v114 = v121->pMonsterInfo.uSpell1ID;
-  if ( v114 && v121->pMonsterInfo.uSpell2ID )
-    v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629];
-  if ( v114 )
-  {
-    sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName);
-    a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
-    v58 = LOBYTE(v56->uFontHeight);
-    a4 = &a4[v58 - 3];
-    v59 = v121;
-  }
-  v60 = v59->pMonsterInfo.uSpell2ID;
-  if ( v60 )
-  {
-    sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName);
-    a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
-    v58 = LOBYTE(v56->uFontHeight);
-    a4 = &a4[v58 - 3];
-    v59 = v121;
-  }
-  if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID )
-  {
-    v80 = pGlobalTXT_LocalizationStrings[153];
-    v76 = 0;
-    v71 = pGlobalTXT_LocalizationStrings[628];
-    v68 = "%s\f%05u\t060%s\n";
-LABEL_144:
     sprintf(pTmpBuf, v68, v71, v76, v80);
     a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
     v58 = LOBYTE(v56->uFontHeight);
     a4 = &a4[v58 - 3];
   }
+  else
+  {
+	  v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628];
+	  v59 = v121;
+	  v114 = v121->pMonsterInfo.uSpell1ID;
+	  if ( v114 && v121->pMonsterInfo.uSpell2ID )
+		v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629];
+	  if ( v114 )
+	  {
+		sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName);
+		a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
+		v58 = LOBYTE(v56->uFontHeight);
+		a4 = &a4[v58 - 3];
+		v59 = v121;
+	  }
+	  v60 = v59->pMonsterInfo.uSpell2ID;
+	  if ( v60 )
+	  {
+		sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName);
+		a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
+		v58 = LOBYTE(v56->uFontHeight);
+		a4 = &a4[v58 - 3];
+		v59 = v121;
+	  }
+	  if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID )
+	  {
+		v80 = pGlobalTXT_LocalizationStrings[153];
+		v76 = 0;
+		v71 = pGlobalTXT_LocalizationStrings[628];
+		v68 = "%s\f%05u\t060%s\n";
+		sprintf(pTmpBuf, v68, v71, v76, v80);
+		a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
+		v58 = LOBYTE(v56->uFontHeight);
+		a4 = &a4[v58 - 3];
+	  }
+  }
   a4 = &a4[v58 - 3];
   a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0);
   a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
@@ -4286,9 +4334,131 @@
     return;
   }
   v1 = uNumVisibleWindows;
-  if ( uNumVisibleWindows <= 0 )
+  if ( uNumVisibleWindows > 0 )
   {
-LABEL_38:
+	  while ( 1 )                                   // some other fullscreen ui
+	  {
+		pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
+		if ( (signed int)pX >= (signed int)pWindow->uFrameX
+		  && (signed int)pX <= (signed int)pWindow->uFrameZ
+		  && (signed int)pY >= (signed int)pWindow->uFrameY
+		  && (signed int)pY <= (signed int)pWindow->uFrameW )
+		{
+		  for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
+		  {
+			if ( !pButton )
+			  break;
+			if ( pButton->uButtonType == 1 )
+			{
+			  if ( (signed int)pX >= (signed int)pButton->uX
+				&& (signed int)pX <= (signed int)pButton->uZ
+				&& (signed int)pY >= (signed int)pButton->uY
+				&& (signed int)pY <= (signed int)pButton->uW )
+			  {
+	//LABEL_24:
+				pMessageType1 = (UIMessageType)pButton->field_1C;
+				if ( pMessageType1 )
+				{
+				  v12 = pButton->uControlParam;
+				  pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
+				  /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
+				  {
+					pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
+					pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
+					*(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
+	//LABEL_27:
+					++pMessageQueue_50CBD0->uNumMessages;
+				  }*/
+				}
+	//LABEL_28:
+				v13 = pButton->pButtonName;
+	//_set_status_and_ret:
+				sub_41C0B8_set_status_string(v13);
+	//LABEL_131:
+				uLastPointedObjectID = 1;
+				return;
+			  }
+			}
+			else
+			{
+			  if ( pButton->uButtonType == 2 )
+			  {
+				v45 = pX - pButton->uX;
+				v45 = pY - pButton->uY;
+				if ( (double)(signed int)pButton->uWidth != 0.0 )
+				{
+				  if ( (double)(signed int)pButton->uHeight != 0.0 )
+				  {
+					//UNDEF(v8);
+					//if ( v9 | v10 )
+					  //goto LABEL_24;
+					//{
+					  pMessageType1 = (UIMessageType)pButton->field_1C;
+					  if ( pMessageType1 )
+					  {
+						v12 = pButton->uControlParam;
+						pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
+						/*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
+						{
+						  pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
+						  pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
+						  *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
+						  ++pMessageQueue_50CBD0->uNumMessages;
+						}*/
+					  }
+					  v13 = pButton->pButtonName;
+					  sub_41C0B8_set_status_string(v13);
+					  uLastPointedObjectID = 1;
+					  return;
+					//}
+				  }
+				}
+			  }
+			  else                                  // click on skill
+			  {
+				if ( pButton->uButtonType == 3
+				  && (signed int)pX >= (signed int)pButton->uX
+				  && (signed int)pX <= (signed int)pButton->uZ
+				  && (signed int)pY >= (signed int)pButton->uY
+				  && (signed int)pY <= (signed int)pButton->uW )
+				{
+	//LABEL_19:
+				  pPlayer = pPlayers[uActiveCharacter];
+				  v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
+				  v6 = pPlayer->uSkillPoints;
+				  v7 = (v5 & 0x3F) + 1;
+				  if ( v6 < v7 )
+				  {
+					v41 = v7 - v6;
+					v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
+				  }
+				  else
+				  {
+					v41 = v7;
+					v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
+				  }
+				  sprintf(Str1, v39, v41);
+				  v13 = Str1;
+				  //goto _set_status_and_ret;
+				  sub_41C0B8_set_status_string(v13);
+				  uLastPointedObjectID = 1;
+				  return;
+				}
+			  }
+			}
+		  }
+		}
+		if ( pWindow->uFrameHeight == 480 )
+		  break;
+		--v1;
+		if ( v1 <= 0 )
+		{
+		  break;
+		}
+	  }
+  }
+  if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
+  {
     if ( pCurrentScreen == SCREEN_CHEST )
     {
       sub_42038D();
@@ -4501,126 +4671,6 @@
     uLastPointedObjectID = pMouse->uPointingObjectID;
     return;
   }
-  while ( 1 )                                   // some other fullscreen ui
-  {
-    pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
-    if ( (signed int)pX >= (signed int)pWindow->uFrameX
-      && (signed int)pX <= (signed int)pWindow->uFrameZ
-      && (signed int)pY >= (signed int)pWindow->uFrameY
-      && (signed int)pY <= (signed int)pWindow->uFrameW )
-    {
-      for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
-      {
-        if ( !pButton )
-          break;
-        if ( pButton->uButtonType == 1 )
-        {
-          if ( (signed int)pX >= (signed int)pButton->uX
-            && (signed int)pX <= (signed int)pButton->uZ
-            && (signed int)pY >= (signed int)pButton->uY
-            && (signed int)pY <= (signed int)pButton->uW )
-          {
-//LABEL_24:
-            pMessageType1 = (UIMessageType)pButton->field_1C;
-            if ( pMessageType1 )
-            {
-              v12 = pButton->uControlParam;
-              pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
-              /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
-              {
-                pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
-                pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
-                *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
-//LABEL_27:
-                ++pMessageQueue_50CBD0->uNumMessages;
-              }*/
-            }
-//LABEL_28:
-            v13 = pButton->pButtonName;
-//_set_status_and_ret:
-            sub_41C0B8_set_status_string(v13);
-//LABEL_131:
-            uLastPointedObjectID = 1;
-            return;
-          }
-        }
-        else
-        {
-          if ( pButton->uButtonType == 2 )
-          {
-            v45 = pX - pButton->uX;
-            v45 = pY - pButton->uY;
-            if ( (double)(signed int)pButton->uWidth != 0.0 )
-            {
-              if ( (double)(signed int)pButton->uHeight != 0.0 )
-              {
-                //UNDEF(v8);
-                //if ( v9 | v10 )
-                  //goto LABEL_24;
-                //{
-                  pMessageType1 = (UIMessageType)pButton->field_1C;
-                  if ( pMessageType1 )
-                  {
-                    v12 = pButton->uControlParam;
-                    pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
-                    /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
-                    {
-                      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
-                      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
-                      *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
-                      ++pMessageQueue_50CBD0->uNumMessages;
-                    }*/
-                  }
-                  v13 = pButton->pButtonName;
-                  sub_41C0B8_set_status_string(v13);
-                  uLastPointedObjectID = 1;
-                  return;
-                //}
-              }
-            }
-          }
-          else                                  // click on skill
-          {
-            if ( pButton->uButtonType == 3
-              && (signed int)pX >= (signed int)pButton->uX
-              && (signed int)pX <= (signed int)pButton->uZ
-              && (signed int)pY >= (signed int)pButton->uY
-              && (signed int)pY <= (signed int)pButton->uW )
-            {
-//LABEL_19:
-              pPlayer = pPlayers[uActiveCharacter];
-              v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
-              v6 = pPlayer->uSkillPoints;
-              v7 = (v5 & 0x3F) + 1;
-              if ( v6 < v7 )
-              {
-                v41 = v7 - v6;
-                v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
-              }
-              else
-              {
-                v41 = v7;
-                v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
-              }
-              sprintf(Str1, v39, v41);
-              v13 = Str1;
-              //goto _set_status_and_ret;
-              sub_41C0B8_set_status_string(v13);
-              uLastPointedObjectID = 1;
-              return;
-            }
-          }
-        }
-      }
-    }
-    if ( pWindow->uFrameHeight == 480 )
-      break;
-    --v1;
-    if ( v1 <= 0 )
-    {
-      goto LABEL_38;
-    }
-  }
 }
 
 
@@ -4842,14 +4892,13 @@
 
     if (!player->CanAct())
     {
-      if ( pPlayers[uActiveCharacter]->CanAct())
-        goto LABEL_9;
       player = pPlayers[uActiveCharacter];
     }
-    player->PlaySound(SPEECH_NoRoom, 0);
+    if(player->CanAct() || !pPlayers[uActiveCharacter]->CanAct())
+		player->PlaySound(SPEECH_NoRoom, 0);
   }
 
-LABEL_9:
+//LABEL_9:
   if (pCurrentScreen == SCREEN_GAME)
   {
     viewparams->bRedrawGameUI = true;
@@ -5009,7 +5058,8 @@
           memcpy(&pParty->pPickedItem, &v0->pInventoryItems[v8-1], sizeof(pParty->pPickedItem));
           v0->RemoveItemAtInventoryIndex(a4);
           v9 = pParty->pPickedItem.uItemID;
-          goto LABEL_24;
+          pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
+          return;
         }
         v13 = v8;
         if ( v8 )
@@ -5030,7 +5080,6 @@
           }
           v9 = this_.uItemID;
           memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
-LABEL_24:
           pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
           return;
         }
@@ -5116,7 +5165,10 @@
       SpriteObject::OnInteraction(a2.y);
       return;
     }
-    goto LABEL_13;
+    v4 = pParty->pPickedItem.uItemID;
+    if ( !pParty->pPickedItem.uItemID )
+		return;
+    goto LABEL_14;
   }
   if ( (v0 & 7) != OBJECT_Actor)
   {
@@ -5124,7 +5176,12 @@
     {
       v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
       if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       v14 = v13->field_16_event_id;
       if ( !v14 )
       {
@@ -5142,7 +5199,12 @@
     else
     {
       if ( (v0 & 7) != OBJECT_BModel || (unsigned int)v0 >= 0x2000000 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       v2 = (signed int)(unsigned __int16)v0 >> 3;
       if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
       {
@@ -5150,61 +5212,61 @@
         if ( !(v3->uAttributes & 0x2000000) )
         {
 LABEL_11:
-          v4 = pParty->pPickedItem.uItemID;
-          if ( pParty->pPickedItem.uItemID )
-          {
+			v4 = pParty->pPickedItem.uItemID;
+			if ( !pParty->pPickedItem.uItemID )
+			{
+				ShowNothingHereStatus();
+				v4 = pParty->pPickedItem.uItemID;
+				if ( !pParty->pPickedItem.uItemID )
+					return;
+			}
 LABEL_14:
-            v5 = pItemsTable->pItems[v4].uSpriteID;
-            v6 = 0;
-            a1.uType = v5;
-            if ( (signed int)pObjectList->uNumObjects <= 0 )
-            {
-LABEL_18:
-              LOWORD(v6) = 0;
-            }
-            else
-            {
-              v7 = (char *)&pObjectList->pObjects->uObjectID;
-              while ( v5 != *(short *)v7 )
-              {
-                ++v6;
-                v7 += 56;
-                if ( v6 >= (signed int)pObjectList->uNumObjects )
-                  goto LABEL_18;
-              }
-            }
-            a1.uObjectDescID = v6;
-            a1.vPosition.y = pParty->vPosition.y;
-            a1.field_58_pid = OBJECT_Player;
-            a1.vPosition.x = pParty->vPosition.x;
-            a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
-            a1.uSoundID = 0;
-            a1.uFacing = 0;
-            a1.uAttributes = 8;
-            a1.uSectorID = pIndoor->GetSector(
-                             pParty->vPosition.x,
-                             pParty->vPosition.y,
-                             pParty->sEyelevel + pParty->vPosition.z);
-            a1.uSpriteFrameID = 0;
-            memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
-            v8 = (int *)pMouse->GetCursorPos(&v25);
-            v9 = UnprojectX(*v8);
-            a1.Create(pParty->sRotationY + v9, 184, 200, 0);
-            v10 = pIcons_LOD->LoadTexture(
-                    pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
-                    TEXTURE_16BIT_PALETTE);
-            if (v10 != -1)
-              pIcons_LOD->pTextures[v10].Release();
-            pMouse->RemoveHoldingItem();
-            pIcons_LOD->_40F9C5();
-            return;
-          }
-          ShowNothingHereStatus();
-LABEL_13:
-          v4 = pParty->pPickedItem.uItemID;
-          if ( !pParty->pPickedItem.uItemID )
-            return;
-          goto LABEL_14;
+			v5 = pItemsTable->pItems[v4].uSpriteID;
+			v6 = 0;
+			a1.uType = v5;
+			if ( (signed int)pObjectList->uNumObjects <= 0 )
+			{
+				LOWORD(v6) = 0;
+			}
+			else
+			{
+				v7 = (char *)&pObjectList->pObjects->uObjectID;
+				while ( v5 != *(short *)v7 )
+				{
+					++v6;
+					v7 += 56;
+					if ( v6 >= (signed int)pObjectList->uNumObjects )
+					{
+						LOWORD(v6) = 0;
+						break;
+					}
+				}
+			}
+			a1.uObjectDescID = v6;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.field_58_pid = OBJECT_Player;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+			a1.uSoundID = 0;
+			a1.uFacing = 0;
+			a1.uAttributes = 8;
+			a1.uSectorID = pIndoor->GetSector(
+								pParty->vPosition.x,
+								pParty->vPosition.y,
+								pParty->sEyelevel + pParty->vPosition.z);
+			a1.uSpriteFrameID = 0;
+			memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+			v8 = (int *)pMouse->GetCursorPos(&v25);
+			v9 = UnprojectX(*v8);
+			a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+			v10 = pIcons_LOD->LoadTexture(
+					pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
+					TEXTURE_16BIT_PALETTE);
+			if (v10 != -1)
+				pIcons_LOD->pTextures[v10].Release();
+			pMouse->RemoveHoldingItem();
+			pIcons_LOD->_40F9C5();
+			return;
         }
         v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID;
       }
@@ -5229,14 +5291,22 @@
       stru_50C198.LootActor(&pActors[v16]);
       return;
     }
-    goto LABEL_13;
+    v4 = pParty->pPickedItem.uItemID;
+    if ( !pParty->pPickedItem.uItemID )
+		return;
+    goto LABEL_14;
   }
   if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
   {
     if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) )
     {
       if ( (unsigned int)v0 >= 0x2000000 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       if ( !v17->CanAct() )
         return;
       v18 = a2.y;
--- a/mm7_2.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/mm7_2.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -3247,7 +3247,8 @@
       v22 = 0;
       v21 = (SoundID)11090;
     }
-    goto LABEL_40;
+    pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31);
+    return 0;
   }
   if ( a1 == 10 )
   {
@@ -3828,37 +3829,31 @@
   {
     //v3 = p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C];
     v3 = p2DEvents[window_SpeakInHouse->par1C - 1].uType;
-    if ( v3 < 5 )
-      goto LABEL_12;
-    if ( v3 <= 13 )
-    {
-      v0 = rand() % word_4F0F30[(signed int)v1]
-         //+ 11 * p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]
-         + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType
-         + 345;
-    }
-    else
-    {
-      if ( v3 == 14 )
-      {
-        v4 = rand() % 4;
-      }
-      else
-      {
-        if ( v3 == 15 )
-        {
-          v4 = rand() % 3 + 4;
-        }
-        else
-        {
-          if ( v3 != 16 )
-            goto LABEL_12;
-          v4 = rand() % 2 + 7;
-        }
-      }
-      v0 = rand() % word_4F0F30[(signed int)v1] + 11 * v4 + 400;
-    }
-LABEL_12:
+    if ( v3 >= 5 )
+	{
+		if ( v3 <= 13 )
+		{
+		  v0 = rand() % word_4F0F30[(signed int)v1]
+			 //+ 11 * p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]
+			 + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType
+			 + 345;
+		}
+		else
+		{
+		  if ( v3 == 14 )
+		  {
+			v4 = rand() % 4;
+		  }
+		  else if ( v3 == 15 )
+		  {
+			  v4 = rand() % 3 + 4;
+		  }
+		  else if ( v3 == 16 )
+			v4 = rand() % 2 + 7;
+		  if( v3 <= 16 )
+			v0 = rand() % word_4F0F30[(signed int)v1] + 11 * v4 + 400;
+		}
+	}
     if ( v0 == 487 )
     {
       if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) )
@@ -3958,58 +3953,72 @@
   pRenderer->ClearZBuffer(0, 479);
   //v3 = dword_F8B198;
   if ( dword_F8B19C != 1 )
-    goto LABEL_13;
-  if ( in_current_building_type == BildingType_Training )
-  {
-    if ( uMessageParam == 17 )
-    {
-      v4 = 0;
-      v5 = 0;
-      //v6 = pPlayers[uActiveCharacter];
-      //v7 = pPlayers[uActiveCharacter]->uLevel;
-      if ( pPlayers[uActiveCharacter]->uLevel > 0 )
-      {
-        do
-          v4 += v5++ + 1;
-        while ( v5 < pPlayers[uActiveCharacter]->uLevel );
-      }
-      if ( pPlayers[uActiveCharacter]->uLevel < (unsigned __int16)word_4F0866[(unsigned int)window_SpeakInHouse->ptr_1C]
-        && (signed __int64)pPlayers[uActiveCharacter]->uExperience < 1000 * v4 )
-        return;
-    }
-    goto LABEL_9;
-  }
-  v8 = window_SpeakInHouse;
-  if ( (in_current_building_type == BildingType_Stables || in_current_building_type == BildingType_Boats)
-    && (v1 = 0, *(&byte_4F09B1[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)window_SpeakInHouse->ptr_1C] + uMessageParam)] + pParty->uDaysPlayed % 7))
-    || in_current_building_type != BildingType_Temple || uMessageParam != BildingType_MindGuild )
-  {
-LABEL_9:
-    pDialogueWindow->Release();
-    pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x159u, WINDOW_MainMenu, v1, v1);
-    pBtn_ExitCancel = pDialogueWindow->CreateButton(526, 445, 75, 33, 1, v1, 0x71u, v1, v1, pGlobalTXT_LocalizationStrings[74],// "End Conversation"
-                   (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), v1);
-    pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, v1, 0x51u, v1, v1, "", (Texture *)v1);
-LABEL_10:
-    //v3 = dword_F8B198;
-    v8 = window_SpeakInHouse;
-    goto LABEL_11;
-  }
-  if ( uActiveCharacter != v1 )
-  {
-    if ( !pPlayers[uActiveCharacter]->_4B6FF9() )
-      return;
-    goto LABEL_10;
-  }
-LABEL_11:
-  dword_F8B19C = uMessageParam;
-  if ( in_current_building_type < BildingType_19 )
-  {
-    v9 = pIcons_LOD->LoadTexture(off_4F03B8[in_current_building_type], TEXTURE_16BIT_PALETTE);
-    //v3 = dword_F8B198;
-    ShopTexture = &pIcons_LOD->pTextures[v9];
-LABEL_13:
-    v8 = window_SpeakInHouse;
+  {
+	v8 = window_SpeakInHouse;
+  }
+  else
+  {
+	  if ( in_current_building_type == BildingType_Training )
+	  {
+		if ( uMessageParam == 17 )
+		{
+		  v4 = 0;
+		  v5 = 0;
+		  //v6 = pPlayers[uActiveCharacter];
+		  //v7 = pPlayers[uActiveCharacter]->uLevel;
+		  if ( pPlayers[uActiveCharacter]->uLevel > 0 )
+		  {
+			do
+			  v4 += v5++ + 1;
+			while ( v5 < pPlayers[uActiveCharacter]->uLevel );
+		  }
+		  if ( pPlayers[uActiveCharacter]->uLevel < (unsigned __int16)word_4F0866[(unsigned int)window_SpeakInHouse->ptr_1C]
+			&& (signed __int64)pPlayers[uActiveCharacter]->uExperience < 1000 * v4 )
+			return;
+		}
+		pDialogueWindow->Release();
+		pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x159u, WINDOW_MainMenu, v1, v1);
+		pBtn_ExitCancel = pDialogueWindow->CreateButton(526, 445, 75, 33, 1, v1, 0x71u, v1, v1, pGlobalTXT_LocalizationStrings[74],// "End Conversation"
+					   (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), v1);
+		pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, v1, 0x51u, v1, v1, "", (Texture *)v1);
+//	LABEL_10:
+		//v3 = dword_F8B198;
+		v8 = window_SpeakInHouse;
+	  }
+	  else
+	  {
+		  v8 = window_SpeakInHouse;
+		  if ( (in_current_building_type == BildingType_Stables || in_current_building_type == BildingType_Boats)
+			&& (v1 = 0, *(&byte_4F09B1[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)window_SpeakInHouse->ptr_1C] + uMessageParam)] + pParty->uDaysPlayed % 7))
+			|| in_current_building_type != BildingType_Temple || uMessageParam != BildingType_MindGuild )
+		  {
+		//LABEL_9:
+			pDialogueWindow->Release();
+			pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x159u, WINDOW_MainMenu, v1, v1);
+			pBtn_ExitCancel = pDialogueWindow->CreateButton(526, 445, 75, 33, 1, v1, 0x71u, v1, v1, pGlobalTXT_LocalizationStrings[74],// "End Conversation"
+						   (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), v1);
+			pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, v1, 0x51u, v1, v1, "", (Texture *)v1);
+	//	LABEL_10:
+			//v3 = dword_F8B198;
+			v8 = window_SpeakInHouse;
+		  }
+		  else if ( uActiveCharacter != v1 )
+		  {
+			if ( !pPlayers[uActiveCharacter]->_4B6FF9() )
+			  return;
+			v8 = window_SpeakInHouse;
+		  }
+	  }
+	//LABEL_11:
+	  dword_F8B19C = uMessageParam;
+	  if ( in_current_building_type < BildingType_19 )
+	  {
+		v9 = pIcons_LOD->LoadTexture(off_4F03B8[in_current_building_type], TEXTURE_16BIT_PALETTE);
+		//v3 = dword_F8B198;
+		ShopTexture = &pIcons_LOD->pTextures[v9];
+	//LABEL_13:
+		v8 = window_SpeakInHouse;
+	  }
   }
   if ( in_current_building_type > BildingType_Tavern )
   {
@@ -4263,12 +4272,10 @@
             v1 = 0;
             dword_F8B1A4 = pNPCTopics[352].pText;
           }
-          goto LABEL_196;
-        }
-        if ( uMessageParam == 100 )
+        }
+        else if ( uMessageParam == 100 )
         {
           pKeyActionMap->EnterText(1, 10, v8);
-          goto LABEL_196;
         }
       }
     }
@@ -4527,7 +4534,7 @@
       if ( v0 == -1 )
       {
         _4B4224_UpdateNPCTopics((int)((char *)pDialogueNPCCount - 1));
-LABEL_33:
+//LABEL_33:
         pVideoPlayer->_4BF5B2();
         return 1;
       }
@@ -4544,7 +4551,7 @@
           if ( v0 != 102 && v0 != 103 && v0 != 104 )
           {
             pVideoPlayer->_4BF5B2();
-LABEL_28:
+//LABEL_28:
             dword_F8B19C = 1;
             sub_4B3B42(in_current_building_type);
             return 1;
@@ -4558,7 +4565,9 @@
       }
       pVideoPlayer->_4BF5B2();
       UI_CreateEndConversationButton();
-      goto LABEL_28;
+	  dword_F8B19C = 1;
+	  sub_4B3B42(in_current_building_type);
+	  return 1;
     }
     pDialogueNPCCount = 0;
     pDialogueWindow->Release();
@@ -4583,7 +4592,8 @@
         }
         while ( (signed int)v2 < uNumDialogueNPCPortraits );
       }
-      goto LABEL_33;
+      pVideoPlayer->_4BF5B2();
+      return 1;
     }
   }
   return 0;
@@ -4682,7 +4692,10 @@
   v0 = pPlayers[uActiveCharacter];
   v77 = pPlayers[uActiveCharacter];
   if ( pCurrentScreen == SCREEN_E )
-    goto LABEL_73;
+  {
+    sub_421EA6_OnInventoryLeftClick();
+    return;
+  }
   if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
   {
     v56 = 0;
@@ -4692,7 +4705,8 @@
     v48 = -1;
     v47 = 0;
     v46 = 0;
-    goto LABEL_87;
+    pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56);
+    return;
   }
   if ( dword_F8B19C > 18 )
   {
@@ -4719,14 +4733,17 @@
               v55 = 4;
             else
               v55 = 2;
-            goto LABEL_84;
+            HousePlaySomeSound((unsigned int)v13, v55);
+            return;
           }
           Party::TakeGold(v44);
           v53 = 0;
           dword_F8B1E4 = 1;
           *pSkill = 1;
           v51 = 78;
-          goto LABEL_80;
+          v27 = v0;
+		  v27->PlaySound((PlayerSpeech)v51, v53);
+		  return;
         }
       }
       return;
@@ -4738,7 +4755,7 @@
       goto LABEL_49;
     }
     pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
-LABEL_73:
+//LABEL_73:
     sub_421EA6_OnInventoryLeftClick();
     return;
   }
@@ -4760,11 +4777,12 @@
     if ( pParty->uNumGold < v23 )
     {
       v24 = 2;
-LABEL_62:
+//LABEL_62:
       HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24);
       v9 = pGlobalTXT_LocalizationStrings[155];
       v54 = 2;
-      goto LABEL_71;
+      ShowStatusBarString(v9, v54);
+      return;
     }
     v25 = v0->AddItem(0xFFFFFFFFu, v20->uItemID);
     if ( v25 )
@@ -4772,13 +4790,23 @@
       v26 = 1;
       v20->SetIdentified();
       memcpy(&v0->pInventoryItems[v25-1], v20, 0x24u);
-      goto LABEL_42;
+      dword_F8B1E4 = v26;
+      Party::TakeGold(v80);
+      viewparams->bRedrawGameUI = v26;
+      _this->Reset();
+      pRenderer->ClearZBuffer(0, 479);
+      v27 = v77;
+      v53 = 0;
+      v51 = SPEECH_75;
+      v27->PlaySound((PlayerSpeech)v51, v53);
+      return;
     }
     v0->PlaySound(SPEECH_NoRoom, 0);
     v54 = 5;
-LABEL_70:
+//LABEL_70:
     v9 = pGlobalTXT_LocalizationStrings[563];   // "Pack is Full!"
-    goto LABEL_71;
+    ShowStatusBarString(v9, v54);
+    return;
   }
   if ( dword_F8B19C == 2 )
   {
@@ -4832,7 +4860,13 @@
       if ( uNumSeconds != 2 )
       {
         if ( uNumSeconds != 1 )
-          goto LABEL_62;
+		{
+		  HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24);
+		  v9 = pGlobalTXT_LocalizationStrings[155];
+		  v54 = 2;
+          ShowStatusBarString(v9, v54);
+          return;
+		}
       }
     }
     v39 = v0->AddItem(0xFFFFFFFFu, v32->uItemID);
@@ -4851,27 +4885,36 @@
           {
             *(char *)(v40 + 517) |= 1u;
             sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, v41, a6);
-            goto LABEL_43;
-          }
-        }
-      }
-LABEL_42:
+		    viewparams->bRedrawGameUI = v26;
+		    _this->Reset();
+		    pRenderer->ClearZBuffer(0, 479);
+		    v27 = v77;
+		    v53 = 0;
+		    v51 = SPEECH_75;
+		    v27->PlaySound((PlayerSpeech)v51, v53);
+		    return;
+          }
+        }
+      }
+//LABEL_42:
       dword_F8B1E4 = v26;
       Party::TakeGold(v80);
-LABEL_43:
+//LABEL_43:
       viewparams->bRedrawGameUI = v26;
       _this->Reset();
       pRenderer->ClearZBuffer(0, 479);
       v27 = v77;
       v53 = 0;
       v51 = SPEECH_75;
-LABEL_81:
+//LABEL_81:
       v27->PlaySound((PlayerSpeech)v51, v53);
       return;
     }
     v0->PlaySound(SPEECH_NoRoom, 0);
     v54 = 2;
-    goto LABEL_70;
+    v9 = pGlobalTXT_LocalizationStrings[563];   // "Pack is Full!"
+    ShowStatusBarString(v9, v54);
+    return;
   }
   if ( dword_F8B19C == 3 )
   {
@@ -4890,8 +4933,10 @@
       pRenderer->ClearZBuffer(0, 479);
       v53 = 0;
       v51 = 77;
-      goto LABEL_80;
-    }
+      v27 = v0;
+      v27->PlaySound((PlayerSpeech)v51, v53);
+      return;
+	}
     v0->PlaySound(SPEECH_79, 0);
     v56 = 0;
     v52 = 0;
@@ -4900,7 +4945,7 @@
     v48 = -1;
     v47 = 0;
     v46 = 0;
-LABEL_87:
+//LABEL_87:
     pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56);
     return;
   }
@@ -4930,19 +4975,29 @@
                 *(int *)(v12 + 20) |= 1u;
                 v0->PlaySound(SPEECH_73, 0);
                 v9 = pGlobalTXT_LocalizationStrings[569];
-                goto LABEL_25;
+                v54 = 2;
+                ShowStatusBarString(v9, v54);
+                return;
               }
-              goto LABEL_26;
+              v13 = _this;
+              v55 = 2;
+              HousePlaySomeSound((unsigned int)v13, v55);
+              return;
             }
             pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
             v53 = 0;
-            goto LABEL_28;
+            v51 = 79;
+            v27 = v0;
+	        v27->PlaySound((PlayerSpeech)v51, v53);
+		    return;
           }
           v53 = 0;
-LABEL_30:
+//LABEL_30:
           v51 = 76;
-          goto LABEL_80;
-        }
+          v27 = v0;
+	      v27->PlaySound((PlayerSpeech)v51, v53);
+		  return;
+		}
       }
     }
   }
@@ -4983,30 +5038,34 @@
                   *(int *)(v3 + 20) = v8 | 1;
                   v0->PlaySound(SPEECH_74, 0);
                   v9 = pGlobalTXT_LocalizationStrings[570];
-LABEL_25:
+//LABEL_25:
                   v54 = 2;
-LABEL_71:
+//LABEL_71:
                   ShowStatusBarString(v9, v54);
                   return;
                 }
-LABEL_26:
+//LABEL_26:
                 v13 = _this;
                 v55 = 2;
-LABEL_84:
+//LABEL_84:
                 HousePlaySomeSound((unsigned int)v13, v55);
                 return;
               }
               pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
               v53 = 0;
-LABEL_28:
+//LABEL_28:
               v51 = 79;
-LABEL_80:
+//LABEL_80:
               v27 = v0;
-              goto LABEL_81;
+			  v27->PlaySound((PlayerSpeech)v51, v53);
+			return;
             }
             v53 = 0;
-            goto LABEL_30;
-          }
+            v51 = 76;
+            v27 = v0;
+	        v27->PlaySound((PlayerSpeech)v51, v53);
+		    return;          
+		  }
         }
       }
     }
@@ -5130,15 +5189,26 @@
       *v2 = v5;
       if ( !v5 )
       {
-LABEL_23:
+//LABEL_23:
         *v2 = 0;
         break;
       }
       if ( v5 == ',' )
       {
         if ( v3 )
-          goto LABEL_18;
-        *v2 = 0;
+		{
+          if ( v4 )
+          {
+            stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+            ++stru_F8B5E8.field_0;
+          }
+          v4 = 0;
+	    }
+		else
+		{
+          *v2 = 0;
+		  v4 = 1;
+		}
       }
       else
       {
@@ -5161,35 +5231,50 @@
                 ++stru_F8B5E8.field_0;
               }
             }
-            goto LABEL_21;
-          }
-LABEL_18:
-          if ( v4 )
-          {
-            stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
-            ++stru_F8B5E8.field_0;
-          }
-          v4 = 0;
-          goto LABEL_21;
-        }
-        if ( v3 )
-          goto LABEL_18;
-        *v2 = 0;
-        if ( v4 )
-        {
-          stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
-          ++stru_F8B5E8.field_0;
-        }
-      }
-      v4 = 1;
-LABEL_21:
+          }
+		  else
+		  {
+//LABEL_18:
+			  if ( v4 )
+			  {
+				stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+				++stru_F8B5E8.field_0;
+			  }
+			  v4 = 0;
+		  }
+        }
+		else
+		{
+			if ( v3 )
+			{
+			  if ( v4 )
+			  {
+				stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+				++stru_F8B5E8.field_0;
+			  }
+			  v4 = 0;
+			}
+			else
+			{
+				*v2 = 0;
+				if ( v4 )
+				{
+				  stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+				  ++stru_F8B5E8.field_0;
+				}
+				v4 = 1;
+			}
+		}
+      }
+//LABEL_21:
       if ( stru_F8B5E8.field_0 < 30 )
       {
         ++v2;
         if ( (unsigned int)v2 < (unsigned int)&unk_F8B5E0 )
           continue;
       }
-      goto LABEL_23;
+      *v2 = 0;
+      break;
     }
   }
   result = a2;
@@ -11616,12 +11701,6 @@
   pIcons_LOD->_4114F2();
 }
 
-int __stdcall pWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam)
-	{
-	return DefWindowProcA(hWnd, Msg, wParam, lParam);
-	}
-
-
 //----- (004637EB) --------------------------------------------------------
 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam)
 {
@@ -13168,9 +13247,9 @@
   pGame->pGammaController->Initialize(uGammaPos * 0.1 + 0.6);
 
   if ( ReadWindowsRegistryInt("Bloodsplats", 1) )
-    pGame->uFlags2 |= 0x20u;
+    pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS;
   else
-    pGame->uFlags2 &= 0xFFFFFFDFu;
+    pGame->uFlags2 &= GAME_FLAGS_2_DRAW_BLOODSPLATS;
 
   uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 0);
   dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0);
@@ -13404,7 +13483,7 @@
   assert(sizeof(stru176) == 0x20);
   assert(sizeof(SavegameHeader) == 0x64);
   assert(sizeof(SavegameList) == 0x3138);
-  assert(sizeof(StorylineText) == 0x168);
+  assert(sizeof(StorylineText) == 0x160);
   assert(sizeof(FactionTable) == 0x1EF1);
   assert(sizeof(Decal) == 0xC20);
   assert(sizeof(DecalBuilder) == 0x30C038);
@@ -14660,16 +14739,13 @@
     {
       if ( v2 )
       {
-LABEL_7:
         LOBYTE(v5) = v0->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
         if ( (signed int)SkillToMastery(v5) < 3 )
         {
-LABEL_8:
           v0->PlaySound(SPEECH_39, 0);
           return;
         }
         v3 = pParty->pPickedItem.uItemID;
-        goto LABEL_16;
       }
     }
     else
@@ -14677,11 +14753,21 @@
       if ( (v4 == 8 || v4 == 1 || v4 == 2)
         && v1
         && pItemsTable->pItems[*(int *)&v0->pInventoryItems[v1-1]].uSkillType == 4 )
-        goto LABEL_7;
-    }
-LABEL_16:
+	  {
+        LOBYTE(v5) = v0->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
+        if ( (signed int)SkillToMastery(v5) < 3 )
+        {
+          v0->PlaySound(SPEECH_39, 0);
+          return;
+        }
+	  }
+    }
     if ( !v0->CanEquip_RaceAndAlignmentCheck(v3) )
-      goto LABEL_8;
+    {
+
+        v0->PlaySound(SPEECH_39, 0);
+        return;
+    }
     if ( pParty->pPickedItem.uItemID == 604 )
     {
       sub_467E7F_EquipBody(3u);
@@ -14700,16 +14786,39 @@
       case 9u:
       case 0xBu:
         if ( !v0->HasSkill(v4) )
-          goto LABEL_8;
+        {
+          v0->PlaySound(SPEECH_39, 0);
+          return;
+        }
         if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) && (v6 != 3 || bUnderwater) )
-          goto LABEL_95;
+		{
+			v46 = 0;
+			v45 = 0;
+			v44 = 0;
+			v43 = 0;
+			v42 = -1;
+			v41 = 0;
+			v40 = 0;
+			pAudioPlayer->PlaySound(SOUND_27, v40, v41, v42, v43, v44, v45, v46);
+			return;
+		}
         sub_467E7F_EquipBody(v6);
         if ( pParty->pPickedItem.uItemID == 604 )
           WetsuitOff(uActiveCharacter);
         return;
       case 0xAu:
         if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) )
-          goto LABEL_95;
+		{
+			v46 = 0;
+			v45 = 0;
+			v44 = 0;
+			v43 = 0;
+			v42 = -1;
+			v41 = 0;
+			v40 = 0;
+			pAudioPlayer->PlaySound(SOUND_27, v40, v41, v42, v43, v44, v45, v46);
+			return;
+		}
         v52 = 10;
         v7 = (int)&v0->pEquipment.field_28;
         while ( 1 )
@@ -14718,19 +14827,20 @@
           {
             v8 = v0->FindFreeInventorySlot();
             if ( (v8 & 0x80000000u) == 0 )
+			{
+			  v9 = v52;
+			  pParty->pPickedItem.uBodyAnchor = v52 + 1;
+			  memcpy(&v0->pInventoryItems[v8], &pParty->pPickedItem, sizeof(v0->pInventoryItems[v8]));
+			  *(&v0->pEquipment.uOffHand + v9) = v8 + 1;
+			  pMouse->RemoveHoldingItem();
               break;
+			}
           }
           ++v52;
           v7 += 4;
           if ( (signed int)v52 > 15 )
-            goto LABEL_33;
-        }
-        v9 = v52;
-        pParty->pPickedItem.uBodyAnchor = v52 + 1;
-        memcpy(&v0->pInventoryItems[v8], &pParty->pPickedItem, sizeof(v0->pInventoryItems[v8]));
-        *(&v0->pEquipment.uOffHand + v9) = v8 + 1;
-        pMouse->RemoveHoldingItem();
-LABEL_33:
+            break;
+        }
         if ( v52 == 16 )
         {
           v52 = v0->pEquipment.field_3C - 1;
@@ -14747,9 +14857,22 @@
         return;
       case 4u:
         if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) )
-          goto LABEL_95;
+		{
+			v46 = 0;
+			v45 = 0;
+			v44 = 0;
+			v43 = 0;
+			v42 = -1;
+			v41 = 0;
+			v40 = 0;
+			pAudioPlayer->PlaySound(SOUND_27, v40, v41, v42, v43, v44, v45, v46);
+			return;
+		}
         if ( !v0->HasSkill(v4) )
-          goto LABEL_8;
+        {
+          v0->PlaySound(SPEECH_39, 0);
+          return;
+        }
         if ( v54 )
         {
           --v54;
@@ -14777,7 +14900,8 @@
             v17 = v52 + 1;
             memcpy(&v0->pInventoryItems[v52], &pParty->pPickedItem, sizeof(v0->pInventoryItems[v52]));
             v0->pEquipment.uOffHand = v17;
-            goto LABEL_45;
+            pMouse->RemoveHoldingItem();
+	        return;
           }
           memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
           v15 = (int)((char *)v0 + 36 * (v53 - 1));
@@ -14796,9 +14920,22 @@
         if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter)
           && pParty->pPickedItem.uItemID != 64
           && pParty->pPickedItem.uItemID != 65 )
-          goto LABEL_95;
+		{
+			v46 = 0;
+			v45 = 0;
+			v44 = 0;
+			v43 = 0;
+			v42 = -1;
+			v41 = 0;
+			v40 = 0;
+			pAudioPlayer->PlaySound(SOUND_27, v40, v41, v42, v43, v44, v45, v46);
+			return;
+		}
         if ( !v0->HasSkill(v4) )
-          goto LABEL_8;
+        {
+          v0->PlaySound(SPEECH_39, 0);
+          return;
+        }
         v50 = 0;
         if ( v4 == 2 && (unsigned __int16)(v0->pActiveSkills[2] & 0xFFC0)
           || v4 == 1 && (signed int)SkillToMastery(v0->pActiveSkills[1]) >= 3 )
@@ -14834,9 +14971,12 @@
                 if ( !v14 )
                   return;
                 v22 = _this.uItemID;
-LABEL_73:
                 v50 = v22;
-                goto LABEL_74;
+				if ( v50 )
+				  stru_A750F8[uActiveCharacter - 1]._494836(
+					*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50),
+					uActiveCharacter - 1 + 9);
+				break;
               }
               v23 = v0->FindFreeInventorySlot();
               if ( (v23 & 0x80000000u) != 0 )
@@ -14845,12 +14985,16 @@
               v50 = (unsigned int)&v0->pInventoryItems[v23];
               memcpy(&v0->pInventoryItems[v23], &pParty->pPickedItem, sizeof(v0->pInventoryItems[v23]));
               v0->pEquipment.uOffHand = v23 + 1;
-LABEL_71:
               pMouse->RemoveHoldingItem();
               if ( v52 != 12 )
                 return;
               v22 = *(int *)v50;
-              goto LABEL_73;
+			  v50 = v22;
+			  if ( v50 )
+				stru_A750F8[uActiveCharacter - 1]._494836(
+				*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50),
+				uActiveCharacter - 1 + 9);
+			  break;
             }
           }
         }
@@ -14863,7 +15007,16 @@
           v50 = (unsigned int)&v0->pInventoryItems[v26];
           memcpy(&v0->pInventoryItems[v26], &pParty->pPickedItem, sizeof(v0->pInventoryItems[v26]));
           v0->pEquipment.uMainHand = v26 + 1;
-          goto LABEL_71;
+              pMouse->RemoveHoldingItem();
+              if ( v52 != 12 )
+                return;
+              v22 = *(int *)v50;
+			  v50 = v22;
+			  if ( v50 )
+				stru_A750F8[uActiveCharacter - 1]._494836(
+				*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50),
+				uActiveCharacter - 1 + 9);
+			  break;
         }
         --v53;
         memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
@@ -14880,7 +15033,6 @@
           v50 = _this.uItemID;
         if ( v51 )
           v0->pEquipment.uOffHand = 0;
-LABEL_74:
         if ( v50 )
           stru_A750F8[uActiveCharacter - 1]._494836(
             *((int *)&pSpellDatas[66].uNormalLevelRecovery + v50),
@@ -14888,9 +15040,22 @@
         break;
       case 1u:
         if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(uActiveCharacter) )
-          goto LABEL_95;
+		{
+			v46 = 0;
+			v45 = 0;
+			v44 = 0;
+			v43 = 0;
+			v42 = -1;
+			v41 = 0;
+			v40 = 0;
+			pAudioPlayer->PlaySound(SOUND_27, v40, v41, v42, v43, v44, v45, v46);
+			return;
+		}
         if ( !v0->HasSkill(v4) )
-          goto LABEL_8;
+        {
+          v0->PlaySound(SPEECH_39, 0);
+          return;
+        }
         if ( v53 )
         {
           if ( v54 )
@@ -14902,7 +15067,8 @@
             v42 = -1;
             v41 = 0;
             v40 = 0;
-            goto LABEL_96;
+			pAudioPlayer->PlaySound(SOUND_27, v40, v41, v42, v43, v44, v45, v46);
+			return;
           }
           --v53;
           memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
@@ -14939,7 +15105,6 @@
               v31 = v52 + 1;
               memcpy(&v0->pInventoryItems[v52], &pParty->pPickedItem, sizeof(v0->pInventoryItems[v52]));
               v0->pEquipment.uMainHand = v31;
-LABEL_45:
               pMouse->RemoveHoldingItem();
             }
           }
@@ -14976,7 +15141,6 @@
     {
       if ( bUnderwater )
       {
-LABEL_95:
         v46 = 0;
         v45 = 0;
         v44 = 0;
@@ -14984,7 +15148,6 @@
         v42 = -1;
         v41 = 0;
         v40 = 0;
-LABEL_96:
         pAudioPlayer->PlaySound(SOUND_27, v40, v41, v42, v43, v44, v45, v46);
         return;
       }
@@ -15109,71 +15272,75 @@
   }
   v22 = 0;
   v1 = (int *)((signed int)(viewparams->uScreenZ + viewparams->uScreenX) >> 1);
-  if ( (signed int)viewparams->uScreenY >= (signed int)viewparams->uScreenW )
-    goto LABEL_21;
-  v2 = (char *)v1 - 50;
-  v1 = (int *)((char *)v1 + 50);
-  v3 = 640 * viewparams->uScreenY;
-  v17 = v2;
-  v20 = v1;
-  v18 = ((viewparams->uScreenW - viewparams->uScreenY - 1) >> 1) + 1;
-  do
-  {
-    if ( (signed int)v2 >= (signed int)v20 )
-      goto LABEL_20;
-    v1 = &pRenderer->pActiveZBuffer[(int)&v2[v3]];
-    v21 = &pRenderer->pActiveZBuffer[(int)&v2[v3]];
-    v4 = v22;
-    v5 = (((char *)v20 - v2 - 1) >> 1) + 1;
-    do
-    {
-      v6 = 0;
-      v7 = *v1 & 0xFFFF;
-      v19 = 0;
-      if ( v4 > 0 )
-      {
-        do
-        {
-          if ( dword_7207F0[v6] == v7 )
-            break;
-          ++v6;
-          v19 = v6;
-        }
-        while ( v6 < v22 );
-      }
-      if ( (v7 & 7) == OBJECT_Decoration)
-      {
-        v16 = (unsigned int)v7 >> 3;
-        if ( (signed int)(((unsigned int)*v21 >> 16)
-                        - pDecorationList->pDecorations[pLevelDecorations[(unsigned int)v7 >> 3].uDecorationDescID].uRadius) > 512 )
-          goto LABEL_18;
-      }
-      else
-      {
-        if ( (unsigned int)*v21 > 0x2000000 )
-          goto LABEL_18;
-      }
-      if ( v19 == v22 && v4 < 100 )
-      {
-        ++v22;
-        ++v4;
-        v8 = *v21;
-        dword_7207EC[v4] = v7;
-        dword_72065C[v4] = v8;
-      }
-LABEL_18:
-      v1 = v21 + 2;
-      --v5;
-      v21 += 2;
-    }
-    while ( v5 );
-    v2 = v17;
-LABEL_20:
-    v3 += 1280;
-    --v18;
-  }
-  while ( v18 );
-LABEL_21:
+  if ( (signed int)viewparams->uScreenY < (signed int)viewparams->uScreenW )
+  {
+	  v2 = (char *)v1 - 50;
+	  v1 = (int *)((char *)v1 + 50);
+	  v3 = 640 * viewparams->uScreenY;
+	  v17 = v2;
+	  v20 = v1;
+	  v18 = ((viewparams->uScreenW - viewparams->uScreenY - 1) >> 1) + 1;
+	  do
+	  {
+		if ( (signed int)v2 < (signed int)v20 )
+		{
+			v1 = &pRenderer->pActiveZBuffer[(int)&v2[v3]];
+			v21 = &pRenderer->pActiveZBuffer[(int)&v2[v3]];
+			v4 = v22;
+			v5 = (((char *)v20 - v2 - 1) >> 1) + 1;
+			do
+			{
+			  v6 = 0;
+			  v7 = *v1 & 0xFFFF;
+			  v19 = 0;
+			  if ( v4 > 0 )
+			  {
+				do
+				{
+				  if ( dword_7207F0[v6] == v7 )
+					break;
+				  ++v6;
+				  v19 = v6;
+				}
+				while ( v6 < v22 );
+			  }
+			  if ( (v7 & 7) == OBJECT_Decoration)
+			  {
+				v16 = (unsigned int)v7 >> 3;
+				if ( (signed int)(((unsigned int)*v21 >> 16)
+								- pDecorationList->pDecorations[pLevelDecorations[(unsigned int)v7 >> 3].uDecorationDescID].uRadius) <= 512 )
+				  if ( v19 == v22 && v4 < 100 )
+				  {
+					++v22;
+					++v4;
+					v8 = *v21;
+					dword_7207EC[v4] = v7;
+					dword_72065C[v4] = v8;
+				  }
+			  }
+			  else if ( (unsigned int)*v21 <= 0x2000000 )
+			  {
+				  if ( v19 == v22 && v4 < 100 )
+				  {
+					++v22;
+					++v4;
+					v8 = *v21;
+					dword_7207EC[v4] = v7;
+					dword_72065C[v4] = v8;
+				  }
+			  }
+			  v1 = v21 + 2;
+			  --v5;
+			  v21 += 2;
+			}
+			while ( v5 );
+			v2 = v17;
+		}
+		v3 += 1280;
+		--v18;
+	  }
+	  while ( v18 );
+  }
   if ( v22 > 0 )
   {
     v9 = dword_720660;
@@ -15348,7 +15515,6 @@
           || (v7 = &pOutdoor->pBModels[a1 >> 9].pFaces[(a1 >> 3) & 0x3F], BYTE2(v7->uAttributes) & 0x10)
           || (v6 = v7->sCogTriggeredID) == 0 )
           return 1;
-LABEL_13:
         EventProcessor((signed __int16)v6, v2, 1);
         return 0;
       }
@@ -15362,7 +15528,10 @@
       if ( v5 & 0x100000 || (v6 = pIndoor->pFaceExtras[v4->uFaceExtraID].uEventID) == 0 )
         return 1;
       if ( pCurrentScreen != SCREEN_BRANCHLESS_NPC_DIALOG )
-        goto LABEL_13;
+	  {
+        EventProcessor((signed __int16)v6, v2, 1);
+        return 0;
+	  }
       break;
   }
   return 0;
--- a/mm7_3.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/mm7_3.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -6166,47 +6166,38 @@
   array_50AC10[3].vWorldViewProjX = pViewport->uViewportZ;
   array_50AC10[3].vWorldViewProjY = v38;
 
-  v36 = (double)(pViewport->uViewportZ - pViewport->uViewportX) * 0.5;
+  /*v36 = (double)(pViewport->uViewportZ - pViewport->uViewportX) * 0.5;
   v33 = 65536 / (signed int)(v36 / tan(0.6457717418670654) + 0.5);
 
   for (int i = 0; i < _this.uNumVertices; ++i)
   {
-     v29 = floorf(array_50AC10[i].vWorldViewProjY + 0.5f);
-     v39 = (unsigned __int64)(_this.ptr_38->field_14 * v33 * (v30 - v29)) / 65536;
-     v8 = v39 + _this.ptr_38->field_C;
-
-     v39 = (unsigned __int64)(_this.ptr_38->field_20 * v33 * (v30 - v29)) / 65536;
-     v36 = v39 + _this.ptr_38->field_18;
-
-      v9 = (unsigned __int64)(_this.v_18.z * v33 * (v30 - v29)) / 65536;
-      v10 = _this.v_18.x + v9;
-      v39 = _this.v_18.x + v9;
-      if ( _this.v_18.x + v9 > 0 )
-      {
-        v10 = 0;
-        v39 = 0;
-      }
-      v11 = (signed __int64)array_50AC10[i].vWorldViewProjX;
-      v38 = v10;
-      v12 = array_50AC10[i].vWorldViewProjY - 1.0;
-      v13 = v33 * (pViewport->uScreenCenterX - v11);
-      v34 = -_this.field_24;
-      v32 = (signed __int64)v12;
-      v14 = v33 * (v30 - v32);
-      while ( 1 )
-      {
-        v40 = v14;
-        if ( !v10 )
-          goto LABEL_12;
-        v37 = abs(v34 >> 14);
-        v15 = abs(v10);
-        if ( v37 <= v15 || v32 <= pViewport->uViewportY )
-        {
-          if ( v39 <= 0 )
-            break;
-        }
-        v14 = v40;
-LABEL_12:
+    v29 = floorf(array_50AC10[i].vWorldViewProjY + 0.5f);
+    v39 = (unsigned __int64)(_this.ptr_38->field_14 * v33 * (v30 - v29)) / 65536;
+    v8 = v39 + _this.ptr_38->field_C;
+
+    v39 = (unsigned __int64)(_this.ptr_38->field_20 * v33 * (v30 - v29)) / 65536;
+    v36 = v39 + _this.ptr_38->field_18;
+
+    v9 = (unsigned __int64)(_this.v_18.z * v33 * (v30 - v29)) / 65536;
+    v10 = _this.v_18.x + v9;
+    v39 = _this.v_18.x + v9;
+    if ( _this.v_18.x + v9 > 0 )
+    {
+      v10 = 0;
+      v39 = 0;
+    }
+    v11 = (signed __int64)array_50AC10[i].vWorldViewProjX;
+    v38 = v10;
+    v12 = array_50AC10[i].vWorldViewProjY - 1.0;
+    v13 = v33 * (pViewport->uScreenCenterX - v11);
+    v34 = -_this.field_24;
+    v32 = (signed __int64)v12;
+    v14 = v33 * (v30 - v32);
+    while ( 1 )
+    {
+      //v40 = v14;
+      if ( !v10 )
+      {
         v37 = _this.v_18.z;
         v16 = (unsigned __int64)(_this.v_18.z * (signed __int64)v14) >> 16;
         --v32;
@@ -6216,47 +6207,66 @@
         v38 = _this.v_18.x + v16;
         break;
       }
-      LODWORD(v17) = v34 << 16;
-      HIDWORD(v17) = v34 >> 16;
-      v18 = v17 / v38;
-      if ( v18 < 0 )
-        v18 = pOutdoorCamera->shading_dist_mist;
-
-      v37 += ((unsigned __int64)(_this.ptr_38->field_10 * v13) >> 16);
-      v36 += ((unsigned __int64)(_this.ptr_38->field_1C * v13) >> 16);
-      v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v37 * v18) >> 16) / 8;
-      v36 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v36 * v18) >> 16) / 8;
-
-      array_50AC10[i].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
-      array_50AC10[i]._rhw = 1.0 / (double)(v17 / 65536);
-      array_50AC10[i].u = (double)v35 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth);
-      array_50AC10[i].v = (double)v36 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth);
-    }
-
-     float t = (GetTickCount() % 96000) / 96000.0f;
-
- array_50AC10[0].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
- array_50AC10[0]._rhw = 1;
- array_50AC10[0].u = 0;
- array_50AC10[0].v = 0 + t;
-
- array_50AC10[1].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
- array_50AC10[1]._rhw = 1;
- array_50AC10[1].u = 0;
- array_50AC10[1].v = 1 + t;
- 
- array_50AC10[2].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
- array_50AC10[2]._rhw = 1;
- array_50AC10[2].u = 1;
- array_50AC10[2].v = 0 + t;
-
- array_50AC10[3].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
- array_50AC10[3]._rhw = 1;
- array_50AC10[3].u = 1;
- array_50AC10[3].v = 1 + t;
- pRenderer->DrawStrip(_this.uNumVertices, &_this,
-          pBitmaps_LOD->pHardwareTextures[_this.uTileBitmapID]);
-        return;
+      v37 = abs(v34 >> 14);
+      v15 = abs(v10);
+      if ( v37 <= v15 || v32 <= pViewport->uViewportY )
+      {
+        if ( v39 <= 0 )
+          break;
+      }
+      //v14 = v40;
+      v37 = _this.v_18.z;
+      v16 = (unsigned __int64)(_this.v_18.z * v14) >> 16;
+      --v32;
+      v14 += v33;
+      v10 = _this.v_18.x + v16;
+      v39 = _this.v_18.x + v16;
+      v38 = _this.v_18.x + v16;
+      break;
+    }
+    LODWORD(v17) = v34 << 16;
+    HIDWORD(v17) = v34 >> 16;
+    v18 = v17 / v38;
+    if ( v18 < 0 )
+      v18 = pOutdoorCamera->shading_dist_mist;
+
+    v37 += ((unsigned __int64)(_this.ptr_38->field_10 * v13) >> 16);
+    v36 += ((unsigned __int64)(_this.ptr_38->field_1C * v13) >> 16);
+    v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v37 * v18) >> 16) / 8;
+    v36 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v36 * v18) >> 16) / 8;
+	*/
+    //array_50AC10[i].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
+    //array_50AC10[i]._rhw = 1;
+    //array_50AC10[i].u = (double)v35 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth);
+    //array_50AC10[i].v = (double)v36 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth);
+    //}
+    if ( _this.uNumVertices > 0)
+    {
+      float t = (GetTickCount() % 96000) / 96000.0f;
+
+      array_50AC10[0].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
+      array_50AC10[0]._rhw = 1;
+      array_50AC10[0].u = 0;
+      array_50AC10[0].v = 0 + t;
+
+      array_50AC10[1].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
+      array_50AC10[1]._rhw = 1;
+      array_50AC10[1].u = 0;
+      array_50AC10[1].v = 1 + t;
+
+      array_50AC10[2].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
+      array_50AC10[2]._rhw = 1;
+      array_50AC10[2].u = 1;
+      array_50AC10[2].v = 0 + t;
+
+      array_50AC10[3].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
+      array_50AC10[3]._rhw = 1;
+      array_50AC10[3].u = 1;
+      array_50AC10[3].v = 1 + t;
+      pRenderer->DrawStrip(_this.uNumVertices, &_this, pBitmaps_LOD->pHardwareTextures[_this.uTileBitmapID]);
+      return;
+    //}
+  }
 }
 
 
--- a/mm7_5.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/mm7_5.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -5271,7 +5271,7 @@
       //v55 = v33;
       if ( pRenderer->pRenderD3D )
       {
-        if ( pGame->uFlags2 & 0x20 )
+        if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
         {
           v50 = 0;
           pMonsterName = 0;
@@ -5594,7 +5594,7 @@
                   v74 = v27;
                   if ( pRenderer->pRenderD3D )
                   {
-                    if ( pGame->uFlags2 & 0x20 )
+                    if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
                     {
                       v28 = (double)v74;
                       v74 = v7->vPosition.z;
@@ -5780,7 +5780,7 @@
                         v75 = v57;
                         if ( pRenderer->pRenderD3D )
                         {
-                          if ( pGame->uFlags2 & 0x20 )
+                          if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
                           {
                             v58 = (double)(signed int)v75;
                             v75 = v44->vPosition.z;
@@ -14794,7 +14794,7 @@
     v2 = uTextureID_507C58;
     goto LABEL_12;
   }
-  if ( pGame->uFlags2 & 0x20 )
+  if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
     pRenderer->DrawTextureIndexed(
       0x14u,
       0x119u,
@@ -14970,7 +14970,7 @@
 
 
 //----- (00415485) --------------------------------------------------------
-char *__cdecl DrawCopyrightWindow()
+void DrawCopyrightWindow()
 {
   GUIWindow Dst; // [sp+8h] [bp-54h]@1
 
@@ -14992,7 +14992,7 @@
   Dst.uFrameHeight -= 12;
   Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
   Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1;
-  return Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, 0, pGlobalTXT_LocalizationStrings[157], 3u);
+  Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, 0, pGlobalTXT_LocalizationStrings[157], 3u);
 }
 
 
@@ -15978,6 +15978,8 @@
 			v9 = pX + pSRZBufferLineOffsets[pY];
 			if ( pRenderer->pActiveZBuffer[v9] & 0xFFFF )
 			{
+
+              __debugbreak(); // invalid indexing will result in invalid object ptr
 				v8 = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18* *((short *)&pChests[0].igChestItems[139].uExpireTime
 								+ (pRenderer->pActiveZBuffer[v9] & 0xFFFF) + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));
 				GameUI_DrawItemInfo(v8);
@@ -16025,10 +16027,6 @@
 						pAudioPlayer->StopChannels(-1, -1);
 						v3 = (void *)1;
 					}
-					else
-					{
-						sub_416B01(v3);
-					}
 				}
 				else
 				{
--- a/mm7_6.cpp	Wed Mar 06 22:46:40 2013 +0400
+++ b/mm7_6.cpp	Wed Mar 06 22:47:21 2013 +0400
@@ -1735,148 +1735,152 @@
   signed int v8; // edx@50
   SpellBuff *v9; // ecx@50
 
-  if ( a2 > 73 )
+  switch(a2)
   {
-    if ( a2 == 77 )
-    {
-      if ( pActor->sCurrentHP >= (signed int)pActor->pMonsterInfo.uHP )
-        return 0;
-      return 1;
-    }
-    if ( a2 == 80 )
-    {
-      v6 = pParty->pPartyBuffs;
-      while ( (signed __int64)v6->uExpireTime <= 0 )
-      {
-        ++v6;
-        if ( v6 > &pParty->pPartyBuffs[19] )
-        {
-          v7 = pParty->pPlayers;//[0].pPlayerBuffs;
-          v8 = 0;
-		  v9 = v7->pPlayerBuffs;
-		  while ( v9->uExpireTime <= 0i64 )
-          {
-            ++v8;
-            ++v9;
-            if ( v8 >= 24 )
-            {
-              ++v7;
-              if ( v7 <= &pParty->pPlayers[3] )
-			  {
-			      v8 = 0;
-				  v9 = v7->pPlayerBuffs;
-			  }
-			  else
-	              return 0;
-            }
-          }
-          return 1;
-        }
-      }
-      return 1;
-    }
-    if ( a2 == 85 )
-    {
-      if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) < 0 )
-        return 1;
-      if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) > 0 )
-        return 0;
-      v3 = 0;
-      v4 = LODWORD(pActor->pActorBuffs[13].uExpireTime) == 0;
-    }
-    else
-    {
-      if ( a2 == 86 )
-      {
+	case 77:
+		{
+		if ( pActor->sCurrentHP >= (signed int)pActor->pMonsterInfo.uHP )
+			return 0;
+		return 1;
+		}
+	case 80:
+		{
+		v6 = pParty->pPartyBuffs;
+		while ( (signed __int64)v6->uExpireTime <= 0 )
+		{
+			++v6;
+			if ( v6 > &pParty->pPartyBuffs[19] )
+			{
+				v7 = pParty->pPlayers;//[0].pPlayerBuffs;
+				v8 = 0;
+				v9 = v7->pPlayerBuffs;
+				while ( v9->uExpireTime <= 0i64 )
+				{
+					++v8;
+					++v9;
+					if ( v8 >= 24 )
+					{
+						++v7;
+						if ( v7 <= &pParty->pPlayers[3] )
+						{
+							v8 = 0;
+							v9 = v7->pPlayerBuffs;
+						}
+						else
+							return 0;
+					}
+				}
+				return 1;
+			}
+		}
+		return 1;
+		}
+	case 85:
+		{
+		if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) < 0 )
+			return 1;
+		if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) > 0 )
+			return 0;
+		v3 = 0;
+		v4 = LODWORD(pActor->pActorBuffs[13].uExpireTime) == 0;
+		break;
+		}
+	case 86:
+		{
         if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) < 0 )
-          return 1;
+			return 1;
         if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) > 0 )
-          return 0;
+			return 0;
         v3 = 0;
         v4 = LODWORD(pActor->pActorBuffs[14].uExpireTime) == 0;
-      }
-      else
-      {
-        if ( a2 != 95 || SHIDWORD(pActor->pActorBuffs[20].uExpireTime) < 0 )
-          return 1;
+		break;
+		}
+	case 95:
+		{
+        if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) < 0 )
+			return 1;
         if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) > 0 )
-          return 0;
+			return 0;
         v3 = 0;
         v4 = LODWORD(pActor->pActorBuffs[20].uExpireTime) == 0;
-      }
-    }
-  }
-  else
-  {
-    if ( a2 == 73 )
-    {
-      if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) < 0 )
-        return 1;
-      if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) > 0 )
-        return 0;
-      v3 = 0;
-      v4 = LODWORD(pActor->pActorBuffs[21].uExpireTime) == 0;
-    }
-    else if ( a2 == 5 )
-    {
-      if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) < 0 )
-        return 1;
-      if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) > 0 )
-        return 0;
-      v3 = 0;
-      v4 = LODWORD(pActor->pActorBuffs[19].uExpireTime) == 0;
-    }
-    else if ( a2 == 17 )
-    {
-      if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) < 0 )
-        return 1;
-      if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) > 0 )
-        return 0;
-      v3 = 0;
-      v4 = LODWORD(pActor->pActorBuffs[15].uExpireTime) == 0;
-    }
-    else if ( a2 == 38 )
-    {
-      if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) < 0 )
-        return 1;
-      if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) > 0 )
-        return 0;
-      v3 = 0;
-      v4 = LODWORD(pActor->pActorBuffs[16].uExpireTime) == 0;
-    }
-    else if ( a2 == 46 )
-    {
-      if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) < 0 )
-        return 1;
-      if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) > 0 )
-        return 0;
-      v3 = 0;
-      v4 = LODWORD(pActor->pActorBuffs[17].uExpireTime) == 0;
-    }
-    else
-	{
-		if ( a2 != 47 )
+		break;
+		}
+	case 73:
+		{
+		if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) < 0 )
+			return 1;
+		if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) > 0 )
+			return 0;
+		v3 = 0;
+		v4 = LODWORD(pActor->pActorBuffs[21].uExpireTime) == 0;
+		break;
+		}
+	case 5:
+		{
+		if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) < 0 )
+			return 1;
+		if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) > 0 )
+			return 0;
+		v3 = 0;
+		v4 = LODWORD(pActor->pActorBuffs[19].uExpireTime) == 0;
+		break;
+		}
+	case 17:
+		{
+		if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) < 0 )
+			return 1;
+		if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) > 0 )
+			return 0;
+		v3 = 0;
+		v4 = LODWORD(pActor->pActorBuffs[15].uExpireTime) == 0;
+		break;
+		}
+	case 38:
 		{
-		  if ( a2 != 51 || SHIDWORD(pActor->pActorBuffs[18].uExpireTime) < 0 )
+		if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) < 0 )
+			return 1;
+		if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) > 0 )
+			return 0;
+		v3 = 0;
+		v4 = LODWORD(pActor->pActorBuffs[16].uExpireTime) == 0;
+		}
+	case 46:
+		{
+		if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) < 0 )
 			return 1;
-		  if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) <= 0 )
-		  {
+		if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) > 0 )
+			return 0;
+		v3 = 0;
+		v4 = LODWORD(pActor->pActorBuffs[17].uExpireTime) == 0;
+		break;
+		}
+	case 47:
+		{
+		if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) < 0 )
+			return 1;
+		if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) > 0 )
+			return 0;
+		v3 = 0;
+		v4 = LODWORD(pActor->pActorBuffs[11].uExpireTime) == 0;
+		break;
+		}
+	case 51:
+		{
+		if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) < 0 )
+			return 1;
+		if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) <= 0 )
+		{
 			v3 = 0;
 			v4 = LODWORD(pActor->pActorBuffs[18].uExpireTime) == 0;
-		  }
-		  else
-			return 0;
 		}
 		else
+			return 0;
+		break;
+		}
+	default:
 		{
-			if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) < 0 )
-			  return 1;
-			if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) > 0 )
-			  return 0;
-			v3 = 0;
-			v4 = LODWORD(pActor->pActorBuffs[11].uExpireTime) == 0;
+		return 1;
 		}
-	}
   }
   if ( !(v3 | v4) )
     return 0;
@@ -3756,7 +3760,7 @@
 LABEL_139:
         DamageMonsterFromParty(8 * v42 | 2, v47, v670);
         goto LABEL_1056;
-      case 2:
+      case SPELL_FIRE_FIRE_BOLT:
       case 6:
       case 11:
       case 18:
--- a/mm7_data.h	Wed Mar 06 22:46:40 2013 +0400
+++ b/mm7_data.h	Wed Mar 06 22:47:21 2013 +0400
@@ -1852,7 +1852,7 @@
 void __cdecl GameMenuUI_DrawVideoOptions();
 void __cdecl DrawGameOptions();
 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb
-char *__cdecl DrawCopyrightWindow();
+void DrawCopyrightWindow();
 void __cdecl GUI_UpdateWindows();
 void __cdecl identify_item();
 void __thiscall sub_416B01(void *_this);