Mercurial > mm7
changeset 103:dd570dea0632
full fix lag
author | Ritor1 |
---|---|
date | Fri, 08 Feb 2013 16:05:20 +0600 |
parents | 8a10c9780e17 |
children | 23b213c3f8e1 bd185c7cbd09 |
files | Outdoor.cpp |
diffstat | 1 files changed, 3 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/Outdoor.cpp Fri Feb 08 16:00:04 2013 +0600 +++ b/Outdoor.cpp Fri Feb 08 16:05:20 2013 +0600 @@ -94,19 +94,19 @@ { pRenderer->DrawSkyD3D(); pRenderer->DrawBuildingsD3D(); - pRenderer->RenderTerrainD3D();//pRenderer->DrawBezierTerrain();// Ritor1: lag + pRenderer->RenderTerrainD3D();//pRenderer->DrawBezierTerrain();// Ritor1: temporarily lag } } else if ( pRenderer->pRenderD3D ) { pRenderer->DrawSkyD3D(); pRenderer->DrawBuildingsD3D(); - pRenderer->RenderTerrainD3D();//pRenderer->DrawBezierTerrain();// Ritor1: lag + pRenderer->RenderTerrainD3D();//pRenderer->DrawBezierTerrain();// Ritor1: temporarily lag } else { pRenderer->DrawBuildingsSW(); - pRenderer->RenderTerrainD3D();//pRenderer->DrawBezierTerrain();// Ritor1: lag + pRenderer->RenderTerrainD3D();//pRenderer->DrawBezierTerrain();// Ritor1: temporarily lag sr_sub_486F92_MessWithEdgesAndSpans(); pOutdoorCamera->_487355(); }