Mercurial > mm7
changeset 774:c319601893af
Слияние
author | Ritor1 |
---|---|
date | Sun, 24 Mar 2013 00:32:13 +0600 |
parents | b1b991f67d40 (current diff) 67b77b052ef3 (diff) |
children | 7994986603d5 a821bbace194 |
files | Events.cpp mm7_3.cpp mm7_data.cpp |
diffstat | 36 files changed, 437 insertions(+), 462 deletions(-) [+] |
line wrap: on
line diff
--- a/Arcomage.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Arcomage.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -1395,7 +1395,7 @@ v4 = am_sounds; do { - pSoundList->_4A9DCD((unsigned __int16)*v4, 1); + pSoundList->UnloadSound((unsigned __int16)*v4, 1); ++v4; } while ( (signed int)v4 <= (signed int)&unk_4FAA20 );
--- a/AudioPlayer.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/AudioPlayer.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -78,7 +78,7 @@ pSoundList = this; a2 = 1; - if ( (signed int)this->uNumSounds > 1 ) + if ( sNumSounds > 1 ) { v2 = 1; //while ( 1 ) @@ -100,7 +100,7 @@ if ( !pType ) //goto LABEL_15; { - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; + pSoundList->pSounds[v2].bDecompressed = false; goto LABEL_16; } v8 = pType - 1; @@ -123,23 +123,23 @@ if ( !AIL_decompress_ADPCM(&pInfo, &pSoundList->pSounds[v2].p3DSound, &v12) ) { pSoundList->pSounds[v2].p3DSound = 0; - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 1; + pSoundList->pSounds[v2].bDecompressed = true; } } goto LABEL_16; } //LABEL_15: - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; + pSoundList->pSounds[v2].bDecompressed = false; goto LABEL_16; } pSoundList->pSounds[v2].p3DSound = pSoundList->pSounds[v2].pSoundData[0]; LABEL_16: - pSoundList->_4A9DCD(a2, 1); + pSoundList->UnloadSound(a2, 1); LABEL_17: ++a2; ++v2; } - while ( a2 < (signed int)pSoundList->uNumSounds ); + while ( a2 < pSoundList->sNumSounds ); } } @@ -148,12 +148,12 @@ { AILSOUNDINFO v24; // [sp+84h] [bp-28h]@23 - if (bNoSound || !uNumSounds) + if (bNoSound || !sNumSounds) return 0; uint uSoundIdx = 0; SoundDesc *pSound = nullptr; - for (uint i = 1; i < uNumSounds; ++i) + for (uint i = 1; i < sNumSounds; ++i) if (pSounds[i].uSoundID == a1) { uSoundIdx = i; @@ -202,7 +202,7 @@ { pSound->p3DSound = nullptr; pSound->bDecompressed = true; - _4A9DCD(uSoundIdx, 0); + UnloadSound(uSoundIdx, 0); } } return uSoundIdx; @@ -240,7 +240,7 @@ //v8 = this->uNumSounds == 0; //v9 = (this->uNumSounds & 0x80000000u) != 0; v26 = 0; - if (!uNumSounds) + if (!sNumSounds) return 0; @@ -262,7 +262,7 @@ ++v26; v25 += 120; v24 += 120; - if ( v26 >= (signed int)uNumSounds ) + if ( v26 >= (signed int)sNumSounds ) return 0; } v12 = 0; @@ -322,7 +322,7 @@ v1 = this; v2 = 0; - if ( (signed int)this->uNumSounds > 0 ) + if ( (signed int)this->sNumSounds > 0 ) { v3 = 0; do @@ -339,7 +339,7 @@ ++v2; ++v3; } - while ( v2 < (signed int)v1->uNumSounds ); + while ( v2 < (signed int)v1->sNumSounds ); } return result; } @@ -356,7 +356,7 @@ v2 = this; v3 = 0; - for ( i = 0; i < (signed int)v2->uNumSounds; ++v3 ) + for ( i = 0; i < (signed int)v2->sNumSounds; ++v3 ) { v5 = &v2->pSounds[v3]; v6 = v5->eType; @@ -375,31 +375,22 @@ } //----- (004A9DCD) -------------------------------------------------------- -void SoundList::_4A9DCD(unsigned int uSoundID, char a3) +void SoundList::UnloadSound(unsigned int uSoundID, char a3) { - unsigned int v3; // esi@1 - //SoundList *v4; // edi@1 - SoundDesc *v5; // eax@1 - void *v6; // ecx@8 - - v3 = uSoundID; - //v4 = this; - v5 = &this->pSounds[uSoundID]; - if ( v5->eType != SOUND_DESC_SYSTEM ) + if ( pSounds[uSoundID].eType != SOUND_DESC_SYSTEM ) { - if ( v5->uFlags & SOUND_DESC_SWAP && v5->p3DSound && a3 ) + if ( (pSounds[uSoundID].uFlags & SOUND_DESC_SWAP) && pSounds[uSoundID].p3DSound && a3 ) { - if ( LOBYTE(v5->bDecompressed) ) - AIL_mem_free_lock(v5->p3DSound); - pSounds[v3].p3DSound = 0; - pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM; + if ( pSounds[uSoundID].bDecompressed) + AIL_mem_free_lock(pSounds[uSoundID].p3DSound); + pSounds[uSoundID].p3DSound = 0; + pSounds[uSoundID].uFlags &= ~SOUND_DESC_SYSTEM; } - v6 = pSounds[v3].pSoundData[0]; - if ( v6 ) + if ( pSounds[uSoundID].pSoundData[0] ) { - ReleaseSoundData(v6); - pSounds[v3].pSoundData[0] = 0; - pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM; + ReleaseSoundData(pSounds[uSoundID].pSoundData[0]); + pSounds[uSoundID].pSoundData[0] = NULL; + pSounds[uSoundID].uFlags &= ~SOUND_DESC_SYSTEM; } } } @@ -418,16 +409,16 @@ if ( !v2 ) Abortf("Unable to save dsounds.bin!"); fwrite(v1, 4u, 1u, v2); - fwrite(v1->pSounds, 0x78u, v1->uNumSounds, v3); + fwrite(v1->pSounds, 0x78u, v1->sNumSounds, v3); fclose(v3); } //----- (004A9E89) -------------------------------------------------------- void *SoundList::FromFile(void *pSerialized) { - uNumSounds = *(int *)pSerialized; - pSounds = (SoundDesc *)pAllocator->AllocNamedChunk(pSounds, 120 * uNumSounds, "Snd Des."); - return memcpy(pSounds, (char *)pSerialized + 4, 120 * uNumSounds); + sNumSounds = *(int *)pSerialized; + pSounds = (SoundDesc *)pAllocator->AllocNamedChunk(pSounds, 120 * sNumSounds, "Snd Des."); + return memcpy(pSounds, (char *)pSerialized + 4, 120 * sNumSounds); } //----- (004A9ED0) -------------------------------------------------------- @@ -457,7 +448,7 @@ pAllocator->FreeChunk(this->pSounds); v3 = 0; v2->pSounds = 0; - v2->uNumSounds = 0; + v2->sNumSounds = 0; v4 = fopen(Args, "r"); File = v4; if ( !v4 ) @@ -477,14 +468,14 @@ v5 = Argsa; v3 = 0; } - v2->uNumSounds = v5; + v2->sNumSounds = v5; v6 = pAllocator->AllocNamedChunk(v2->pSounds, 120 * v5, "Snd Des."); v2->pSounds = (SoundDesc *)v6; if ( v6 == (void *)v3 ) Abortf("SoundListClass::load - Out of Memory!"); - memset(v6, v3, 120 * v2->uNumSounds); + memset(v6, v3, 120 * v2->sNumSounds); v7 = File; - v2->uNumSounds = v3; + v2->sNumSounds = v3; fseek(v7, v3, v3); for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) { @@ -492,10 +483,10 @@ memcpy(&v19, txt_file_frametable_parser(&Buf, &v18), sizeof(v19)); if ( v19.uPropCount && *v19.pProperties[0] != 47 ) { - sprintf(v2->pSounds[v2->uNumSounds].pSoundName, "%s", v19.pProperties[0]); + sprintf(v2->pSounds[v2->sNumSounds].pSoundName, "%s", v19.pProperties[0]); v9 = atoi(v19.pProperties[1]); v10 = v19.pProperties[2]; - v2->pSounds[v2->uNumSounds].uSoundID = v9; + v2->pSounds[v2->sNumSounds].uSoundID = v9; if ( _strcmpi(v10, "system") ) { if ( _strcmpi(v19.pProperties[2], "swap") ) @@ -503,7 +494,7 @@ v11 = _strcmpi(v19.pProperties[2], "lock"); v12 = v2->pSounds; v13 = v11 == 0; - v14 = v2->uNumSounds; + v14 = v2->sNumSounds; if ( v13 ) v12[v14].eType = SOUND_DESC_LOCK; else @@ -511,19 +502,19 @@ } else { - v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SWAP; + v2->pSounds[v2->sNumSounds].eType = SOUND_DESC_SWAP; } } else { - v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SYSTEM; + v2->pSounds[v2->sNumSounds].eType = SOUND_DESC_SYSTEM; } if ( v19.uPropCount >= 4 && !_strcmpi(v19.pProperties[3], "3D") ) { - v15 = (int)&v2->pSounds[v2->uNumSounds].uFlags; + v15 = (int)&v2->pSounds[v2->sNumSounds].uFlags; *(int *)v15 |= SOUND_DESC_SWAP; } - ++v2->uNumSounds; + ++v2->sNumSounds; } } fclose(File); @@ -610,7 +601,7 @@ if ( AIL_sample_status(v6->hSample) == AIL::Sample::Playing) { AIL_end_sample(v6->hSample); - _4ABE55(v6); + FreeChannel(v6); } } ++v5; @@ -740,7 +731,7 @@ int sound_id = 0; - for (uint i = 0; i < pSoundList->uNumSounds; ++i) + for (uint i = 0; i < pSoundList->sNumSounds; ++i) if (pSoundList->pSounds[i].uSoundID == eSoundID) { sound_id = i; @@ -756,7 +747,7 @@ int start_channel = 0, end_channel = 0; - assert(sound_id < pSoundList->uNumSounds); + assert(sound_id < pSoundList->sNumSounds); auto sound_desc = pSoundList->pSounds + sound_id; if (!b3DSoundInitialized || sound_desc->Is3D()) { @@ -869,7 +860,7 @@ return; // already playing the same sound from the same source - return AIL_end_sample(channel->hSample); // requested new sound from the same source - end & switch - _4ABE55(channel); + FreeChannel(channel); } } @@ -883,7 +874,7 @@ { AIL_end_sample(channel->hSample); if (channel->uSourceTrackIdx) - _4ABE55(channel); + FreeChannel(channel); break; } } @@ -947,7 +938,7 @@ auto channel = &pMixerChannels[v62]; AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } if (v62 > end_channel)//10!=13 @@ -1001,7 +992,7 @@ if (!GetSoundStrengthByDistanceFromParty(door->pXOffsets[0], door->pYOffsets[0], door->pZOffsets[0])) { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); return; } AIL_set_sample_pan(channel->hSample, sub_4AB66C(door->pXOffsets[0], door->pYOffsets[0])); @@ -1622,7 +1613,7 @@ if (AIL_sample_status(channel->hSample) == AIL::Sample::Done) { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } } @@ -1706,7 +1697,7 @@ else { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } } @@ -1882,7 +1873,7 @@ && pSoundList->pSounds[pChannel->uSourceTrackIdx].eType != SOUND_DESC_SYSTEM) { AIL_end_sample(pChannel->hSample); - _4ABE55(pChannel); + FreeChannel(pChannel); pChannel->source_pid = 0; } ++v6; @@ -2205,7 +2196,7 @@ } //----- (004ABE55) -------------------------------------------------------- -void AudioPlayer::_4ABE55(MixerChannel *pChannel) +void AudioPlayer::FreeChannel(MixerChannel *pChannel) { int v2; // ebx@1 //AudioPlayer *v3; // esi@1 @@ -2213,14 +2204,14 @@ unsigned __int8 v5; // zf@5 unsigned __int8 v6; // sf@5 char *v7; // edi@6 - int v8; // eax@8 + int num_same_sound_on_channels; // eax@8 int v9; // ST04_4@8 int v10; // ecx@12 int v11; // edi@13 int v12; // eax@13 unsigned __int8 v13; // of@13 int v14[16]; // [sp+Ch] [bp-48h]@8 - int v15; // [sp+4Ch] [bp-8h]@5 + int num_playing_channels; // [sp+4Ch] [bp-8h]@5 int v16; // [sp+50h] [bp-4h]@5 v2 = 0; @@ -2229,49 +2220,41 @@ return; v4 = &pSoundList->pSounds[pChannel->uSourceTrackIdx]; - if ( v4->eType == SOUND_DESC_SWAP) + if ( pSoundList->pSounds[pChannel->uSourceTrackIdx].eType == SOUND_DESC_SWAP) { - if ( v4->pSoundData[0] && !(v4->uFlags & SOUND_DESC_SYSTEM) ) + if ( pSoundList->pSounds[pChannel->uSourceTrackIdx].pSoundData[0] && + !(pSoundList->pSounds[pChannel->uSourceTrackIdx].uFlags & SOUND_DESC_SYSTEM) ) { - v5 = this->uMixerChannels == 0; - v6 = this->uMixerChannels < 0; - v15 = 0; - v16 = 0; - if ( v6 | v5 ) + num_playing_channels = 0; + num_same_sound_on_channels = 0; + if ( this->uMixerChannels <=0 ) goto LABEL_16; - v7 = (char *)this->pMixerChannels; do { - if ( pChannel->uSourceTrackID == *((int *)v7 + 3) ) + if ( pChannel->uSourceTrackID ==pMixerChannels[v2].uSourceTrackID ) { - v8 = v16; - v9 = *(int *)v7; - ++v16; - v14[v8] = v2; - if ( AIL_sample_status((HSAMPLE)v9) == AIL::Sample::Playing) - ++v15; + v14[num_same_sound_on_channels++] = v2; + if ( AIL_sample_status((HSAMPLE)pMixerChannels[v2].hSample) == AIL::Sample::Playing) + ++num_playing_channels; } ++v2; - v7 += 16; } while ( v2 < uMixerChannels ); - if ( !v15 ) + if ( !num_playing_channels ) { LABEL_16: - pSoundList->_4A9DCD(pChannel->uSourceTrackIdx, 1); + pSoundList->UnloadSound(pChannel->uSourceTrackIdx, 1); v10 = 0; - if ( v16 > 0 ) + if ( num_same_sound_on_channels > 0 ) { do { v11 = v14[v10]; - v12 = 16 * (v14[v10++] + 47); + v10++; pMixerChannels[v11].uSourceTrackID = 0; - v13 = __OFSUB__(v10, v16); - v6 = v10 - v16 < 0; - *(unsigned int *)((char *)&bEAXSupported + v12) = 0; + pMixerChannels[v11].hSample = NULL; } - while ( v6 ^ v13 ); + while (v10<num_same_sound_on_channels); } } } @@ -2398,7 +2381,7 @@ if ( !v14 ) { LABEL_16: - pSoundList->_4A9DCD(a2->field_8, 1); + pSoundList->UnloadSound(a2->field_8, 1); v10 = 0; if ( v15 > 0 ) { @@ -2675,9 +2658,10 @@ v3 = pOutBuff; v4 = 0; for (uint i = 0; i < 3000; ++i) - if (pSounds[i].uID == uID) - return pSounds[i].pSoundData; - + { + if (pSounds[i].uID == uID) + return pSounds[i].pSoundData; + } FindSound_BinSearch(0, pAudioPlayer->uNumSoundHeaders, pSoundName_); if ( uFindSound_BinSearch_ResultID == -1 ) {
--- a/AudioPlayer.h Sun Mar 24 00:31:56 2013 +0600 +++ b/AudioPlayer.h Sun Mar 24 00:32:13 2013 +0600 @@ -152,7 +152,7 @@ void Initialize(HWND hWnd); LSTATUS CheckA3DSupport(char a2); void Release(); - void _4ABE55(MixerChannel *pChannel); + void FreeChannel(MixerChannel *pChannel); void _4ABF23(AudioPlayer_3DSample *a2); void SetEAXPreferences(); void SetMapEAX(); @@ -256,7 +256,7 @@ struct SoundList { inline SoundList(): - uNumSounds(0), pSounds(nullptr), uTotalLoadedSoundSize(0) + sNumSounds(0), pSounds(nullptr), uTotalLoadedSoundSize(0) {} void Initialize(); @@ -264,12 +264,12 @@ int LoadSound(unsigned int a2, LPVOID lpBuffer, int uBufferSizeLeft, int *pOutSoundSize, int a6); SoundDesc *Release(); void _4A9D79(int a2); - void _4A9DCD(unsigned int uSoundID, char a3); + void UnloadSound(unsigned int uSoundID, char a3); void ToFile(); void *FromFile(void *pSerialized); int FromFileTxt(const char *Args); - unsigned int uNumSounds; + signed int sNumSounds; SoundDesc *pSounds; unsigned int uTotalLoadedSoundSize; };
--- a/Events.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Events.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -1,3 +1,4 @@ +#include <assert.h> #include <stdlib.h> #include "MapInfo.h" @@ -87,7 +88,7 @@ //----- (00443DA1) -------------------------------------------------------- void __cdecl Initialize_GlobalEVT() - { +{ struct raw_event_header { unsigned char evt_size; @@ -116,7 +117,8 @@ } uGlobalEVT_NumEvents = events_count; - } + assert(uGlobalEVT_NumEvents < 4400); +} //----- (00443EF8) -------------------------------------------------------- @@ -438,11 +440,11 @@ break; } if ( !_strcmpi(v16, "pcout01") ) // moving to harmondale from emerald isle - { + { Rest(0x2760u); pParty->RestAndHeal(); - pParty->field_764 = 0; - } + pParty->days_played_without_rest = 0; + } if ( !v15 || v128 == 3 ) { pCurrentScreen = v128;
--- a/GUIWindow.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/GUIWindow.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -1282,12 +1282,11 @@ //----- (0044D406) -------------------------------------------------------- -char * GUIWindow::DrawTitleText( GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, const char *pInString, unsigned int uLineSpacing ) - { +void GUIWindow::DrawTitleText( GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, const char *pInString, unsigned int uLineSpacing ) +{ GUIWindow *pWindow; // esi@1 unsigned int v8; // ebx@1 char *v9; // eax@1 - char *result; // eax@1 unsigned int v11; // edi@1 signed int v12; // esi@1 int v13; // eax@2 @@ -1299,22 +1298,20 @@ v8 = this->uFrameWidth - uHorizontalMargin; ui_current_text_color = uDefaultColor; v9 = FitTextInAWindow(pInString, a2, this, uHorizontalMargin, 0); - result = strtok(v9, "\n"); + Stra = strtok(v9, "\n"); v11 = uHorizontalMargin + pWindow->uFrameX; v12 = uVerticalMargin + pWindow->uFrameY; while ( 1 ) { - Stra = result; - if ( !result ) + if ( !Stra ) break; - v13 = (signed int)(v8 - pFont->GetLineWidth(result)) >> 1; + v13 = (signed int)(v8 - pFont->GetLineWidth(Stra)) >> 1; if ( v13 < 0 ) v13 = 0; pFont->DrawTextLine(uDefaultColor, v11 + v13, v12, Stra, 640); v12 += pFont->uFontHeight - uLineSpacing; - result = strtok(0, "\n"); + Stra = strtok(0, "\n"); } - return result; } // 5C6DB4: using guessed type int ui_current_text_color;
--- a/GUIWindow.h Sun Mar 24 00:31:56 2013 +0600 +++ b/GUIWindow.h Sun Mar 24 00:32:13 2013 +0600 @@ -114,7 +114,7 @@ void DrawFlashingInputCursor(signed int a3, int a4, struct GUIFont *a2); int DrawTextInRect(GUIFont *a2, unsigned int uX, unsigned int uY, unsigned int uColor, const char *Str1, int Source, int a8); char DrawText(GUIFont *a2, signed int uX, int uY, unsigned int uFontColor, const char *Str, int a7, int a8, unsigned int uFontShadowColor); - char *DrawTitleText(GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, const char *pInString, unsigned int uLineSpacing); + void DrawTitleText(GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, const char *pInString, unsigned int uLineSpacing); void DrawCurrentTime(__int64 a2); void HouseDialogManager(); void OpenSpellBook();
--- a/Game.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Game.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -395,7 +395,7 @@ ++pPlayer; } while ( (signed int)pPlayer < (signed int)pParty->pHirelings ); - pParty->field_764 = 0; + pParty->days_played_without_rest = 0; pParty->uTimePlayed += 0x276000ui64; LOWORD(pParty->uFlags) &= ~0x204; pParty->SetGold(0);
--- a/GameUIs.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/GameUIs.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -34,9 +34,8 @@ uDialogueType_ = uDialogueType; dword_6BE138 = -1; - ++pIcons_LOD->uTexturePacksCount; - if ( !pIcons_LOD->uNumPrevLoadedFiles ) - pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; + pIcons_LOD->_inlined_sub2(); + memset(pSavegameUsedSlots, 0, sizeof(pSavegameUsedSlots)); memset(pSavegameThumbnails, 0, 45 * sizeof(RGBTexture)); uTextureID_loadsave = pIcons_LOD->LoadTexture("loadsave", TEXTURE_16BIT_PALETTE);
--- a/Items.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Items.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -305,7 +305,6 @@ pStdItemsTXT_Raw = NULL; pRndItemsTXT_Raw = NULL; pItemsTXT_Raw = NULL; - }
--- a/LOD.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/LOD.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -28,6 +28,47 @@ int _6A0CA8_lod_unused; // weak +// inlined +//----- (mm6c::00408860) -------------------------------------------------- +void LODFile_IconsBitmaps::_inlined_sub2() +{ + ++uTexturePacksCount; + if (!uNumPrevLoadedFiles) + uNumPrevLoadedFiles = uNumLoadedFiles; +} + +// inlined +//----- (mm6c::0045BE60) -------------------------------------------------- +void LODFile_IconsBitmaps::_inlined_sub1() +{ + dword_11B84 = uNumLoadedFiles; +} + +// inlined +//----- (mm6c::0045C310) -------------------------------------------------- +void LODFile_Sprites::_inlined_sub1() +{ + field_ECA0 = uNumLoadedSprites; +} + +// inlined +//----- (mm6c::0045C5B0) -------------------------------------------------- +void LODFile_IconsBitmaps::_inlined_sub0() +{ + dword_11B80 = uNumLoadedFiles; + if (dword_11B84 < uNumLoadedFiles) + dword_11B84 = uNumLoadedFiles; +} + + +// inlined +//----- (mm6c::0045C660) -------------------------------------------------- +void LODFile_Sprites::_inlined_sub0() +{ + field_ECA4 = uNumLoadedSprites; + if (field_ECA0 < uNumLoadedSprites) + field_ECA0 = uNumLoadedSprites; +}
--- a/LOD.h Sun Mar 24 00:31:56 2013 +0600 +++ b/LOD.h Sun Mar 24 00:32:13 2013 +0600 @@ -158,6 +158,9 @@ void ReleaseAll2(); void _4114F2(); void _4355F7(); + void _inlined_sub0(); + void _inlined_sub1(); + void _inlined_sub2(); inline Texture *GetTexture(int idx) { @@ -255,6 +258,8 @@ void ReleaseLostHardwareSprites(); void ReleaseAll(); void MoveSpritesToVideoMemory(); + void _inlined_sub0(); + void _inlined_sub1(); /*FILE *pFile;
--- a/MapInfo.h Sun Mar 24 00:31:56 2013 +0600 +++ b/MapInfo.h Sun Mar 24 00:32:13 2013 +0600 @@ -1,5 +1,25 @@ #pragma once +enum MAP_TYPE: unsigned __int32 +{ + MAP_INVALID = 0, + MAP_EMERALD_ISLE = 1, + MAP_HARMONDALE = 2, + MAP_STEADWICK = 3, + MAP_PIERPONT = 4, + MAP_DEYJA = 5, + MAP_BRAKADA_DESERT = 6, + MAP_CELESTIA = 7, + MAP_THE_PIT = 8, + MAP_EVENMORN_ISLE = 9, + MAP_MOUNT_NIGHON = 10, + MAP_BARROW_DOWNS = 11, + MAP_LAND_OF_GIANTS = 12, + MAP_TATALIA = 13, + MAP_AVLEE = 14, + MAP_SHOALS = 15, + //... +}; /* 192 */ @@ -53,7 +73,7 @@ struct MapStats { void Initialize(); - unsigned int GetMapInfo(const char *Str2); + MAP_TYPE GetMapInfo(const char *Str2); MapInfo pInfos[77]; unsigned int uNumMaps;
--- a/Mouse.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Mouse.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -284,11 +284,18 @@ SetCursorBitmap("MICON1"); } +// inlined +//----- (0045FE00) mm6 chinese -------------------------------------------- +void Mouse::SetActive(bool active) +{ + bActive = active; +} + //----- (00469CC2) -------------------------------------------------------- void Mouse::Deactivate() { if (bInitialized) - bActive = false; + SetActive(false); } //----- (00469CCD) --------------------------------------------------------
--- a/Mouse.h Sun Mar 24 00:31:56 2013 +0600 +++ b/Mouse.h Sun Mar 24 00:32:13 2013 +0600 @@ -68,6 +68,7 @@ void *DoAllocCursorMem(); POINT *GetCursorPos(POINT *p); void Initialize(HWND hWnd); + void SetActive(bool active); void Deactivate(); void DrawCursor(); void _469E1C();
--- a/Outdoor.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Outdoor.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -42,6 +42,32 @@ Edge stru_80C9A4; Edge stru_80C9D8; + +struct FogProbabilityTableEntry +{ + unsigned char small_fog_chance; + unsigned char average_fog_chance; + unsigned char dense_fog_chance; + unsigned char __unused; +} fog_probability_table[15] = +{ + { 20, 10, 5, 0}, // MAP_EMERALD_ISLE + { 20, 10, 5, 0}, // MAP_HARMONDALE + { 20, 10, 5, 0}, // MAP_STEADWICK + { 20, 10, 5, 0}, // MAP_PIERPONT + { 20, 10, 5, 0}, // MAP_DEYJA + { 10, 5, 0, 0}, // MAP_BRAKADA_DESERT + { 0, 0, 0, 0}, // MAP_CELESTIA + { 0, 0, 0, 0}, // MAP_THE_PIT + { 20, 30, 50, 0}, // MAP_EVENMORN_ISLE + { 30, 20, 10, 0}, // MAP_MOUNT_NIGHON + { 10, 5, 0, 0}, // MAP_BARROW_DOWNS + { 20, 10, 5, 0}, // MAP_LAND_OF_GIANTS + { 20, 10, 5, 0}, // MAP_TATALIA + { 20, 10, 5, 0}, // MAP_AVLEE + { 0, 100, 0, 0} // MAP_SHOALS +}; + //for future sky textures? int dword_4EC268[9]={3,3,3,3,3,3,3,3,3}; // weak int dword_4EC28C[7]={3,3,3,3,3,3,3}; // weak @@ -64,8 +90,8 @@ pIndoorCamera->sRotationX = pParty->sRotationX; pIndoorCamera->sRotationY = pParty->sRotationY; - pIndoorCamera->pos.x = pParty->vPosition.x - ((stru_5C6E00->Cos(pParty->sRotationY) * (signed __int64)pParty->y_rotation_granularity) >> 16); - pIndoorCamera->pos.y = pParty->vPosition.y - pParty->y_rotation_granularity * (stru_5C6E00->Sin(pParty->sRotationY) >> 16); + pIndoorCamera->pos.x = pParty->vPosition.x - fixpoint_mul(stru_5C6E00->Cos(pParty->sRotationY), pParty->y_rotation_granularity); + pIndoorCamera->pos.y = pParty->vPosition.y - fixpoint_mul(stru_5C6E00->Sin(pParty->sRotationY), pParty->y_rotation_granularity); pIndoorCamera->pos.z = pParty->vPosition.z + pParty->sEyelevel; if (bRedraw || pRenderer->pRenderD3D) { @@ -73,8 +99,11 @@ pOutdoorCamera->RotationToInts(); sub_481ED9_MessWithOutdoorCamera(); } + pIndoorCamera->uMapGridCellX = WorldPosToGridCellX(pParty->vPosition.x); pIndoorCamera->uMapGridCellZ = WorldPosToGridCellZ(pParty->vPosition.y); + assert(pIndoorCamera->uMapGridCellX <= 127 && pIndoorCamera->uMapGridCellZ <= 127); + if (bRedraw) { Software_ResetNewEdges(); @@ -285,9 +314,9 @@ MessageBoxA(0, "Error!", "Couldn't Load Map!", 0); CreateDebugLocation(); } - day_attrib = v5->day_attrib; - day_fogrange_1 = v5->day_fogrange_1; - day_fogrange_2 = v5->day_fogrange_2; + ::day_attrib = v5->day_attrib; + ::day_fogrange_1 = v5->day_fogrange_1; + ::day_fogrange_2 = v5->day_fogrange_2; if ( Is_out15odm_underwater() ) SetUnderwaterFog(); _6BE134_odm_main_tile_group = v5->pTileTypes[0].tileset; @@ -458,9 +487,9 @@ } //----- (004892E6) -------------------------------------------------------- -unsigned int OutdoorLocation::UpdateSunlightVectors() +void OutdoorLocation::UpdateSunlightVectors() { - unsigned int result; // eax@1 + //unsigned int result; // eax@1 OutdoorLocation *v2; // esi@1 unsigned int v3; // edi@3 //int v4; // ebx@3 @@ -469,7 +498,6 @@ //int v7; // ecx@3 double v8; // st7@4 - result = pParty->uCurrentHour; v2 = this; if ( pParty->uCurrentHour >= 5 && pParty->uCurrentHour < 21 ) { @@ -489,10 +517,8 @@ else v8 = (double)(signed int)v3; v2->max_terrain_dimming_level = (signed __int64)(20.0 - v8 / 480.0 * 20.0); - result = pParty->uCurrentMinute; v2->uLastSunlightUpdateMinute = pParty->uCurrentMinute; } - return result; } //----- (004893C1) -------------------------------------------------------- @@ -527,7 +553,7 @@ v5 = WorldPosToGridCellX(pParty->vPosition.x); v6 = WorldPosToGridCellZ(pParty->vPosition.y); v7 = _47ED83(v5, v6 - 1); - v8 = pTileTable->pTiles[_47ECC1(v7)].tileset; + v8 = pTileTable->pTiles[GetTileIdByTileMapId(v7)].tileset; if ( v8 ) { v9 = v8 - 1; @@ -545,63 +571,50 @@ } return 1; } -// 47F44B: using guessed type int __stdcall WorldPosToGridCellX(int); -// 47F458: using guessed type int __stdcall WorldPosToGridCellZ(int); + //----- (00489487) -------------------------------------------------------- -int OutdoorLocation::SetFog() +void OutdoorLocation::SetFog() { - int result; // eax@1 - int v2; // esi@1 - int v3; // edx@5 - unsigned __int8 *v4; // eax@5 - int v5; // ecx@5 - int v6; // esi@7 - unsigned __int8 v7; // al@9 + strcpy(pOutdoor->pLevelFilename, pCurrentMapName); - strcpy(pOutdoor->pLevelFilename, pCurrentMapName); - result = pMapStats->GetMapInfo(pCurrentMapName); - v2 = result; - if ( result < 1 || result == 7 || result == 8 || result > 15 ) - return result; - day_attrib &= 0xFFFFFFFEu; - v3 = rand() % 100; - v4 = (unsigned __int8 *)&byte_4ECB0C[4 * v2]; - v5 = *v4; - if ( v3 < v5 ) + auto map_id = pMapStats->GetMapInfo(pCurrentMapName); + if (map_id == MAP_INVALID || map_id == MAP_CELESTIA || map_id == MAP_THE_PIT || map_id > MAP_SHOALS) + return; + + uint chance = rand() % 100; + + if (chance < fog_probability_table[map_id - 1].small_fog_chance) { - day_fogrange_1 = 4096; - day_fogrange_2 = 8192; -LABEL_13: - day_attrib |= 1u; - goto LABEL_14; + ::day_fogrange_1 = 4096; + ::day_fogrange_2 = 8192; + ::day_attrib |= DAY_ATTRIB_FOG; } - v6 = v4[1]; - if ( v3 < v6 + v5 ) + else if (chance < fog_probability_table[map_id - 1].small_fog_chance + + fog_probability_table[map_id - 1].average_fog_chance) { - day_fogrange_2 = 4096; -LABEL_12: - day_fogrange_1 = 0; - goto LABEL_13; + ::day_fogrange_2 = 4096; + ::day_fogrange_1 = 0; + ::day_attrib |= DAY_ATTRIB_FOG; } - v7 = v4[2]; - if ( v7 && v3 < v5 + v6 + v7 ) + else if (fog_probability_table[map_id - 1].dense_fog_chance && + chance < fog_probability_table[map_id - 1].small_fog_chance + + fog_probability_table[map_id - 1].average_fog_chance + + fog_probability_table[map_id - 1].dense_fog_chance) { - day_fogrange_2 = 2048; - goto LABEL_12; + ::day_fogrange_2 = 2048; + ::day_fogrange_1 = 0; + ::day_attrib |= DAY_ATTRIB_FOG; } -LABEL_14: + else + ::day_attrib &= ~DAY_ATTRIB_FOG; + if ( Is_out15odm_underwater() ) SetUnderwaterFog(); - pOutdoor->day_fogrange_1 = day_fogrange_1; - pOutdoor->day_fogrange_2 = day_fogrange_2; - result = day_attrib; - pOutdoor->day_attrib = day_attrib; - return result; + pOutdoor->day_fogrange_1 = ::day_fogrange_1; + pOutdoor->day_fogrange_2 = ::day_fogrange_2; + pOutdoor->day_attrib = ::day_attrib; } -// 6BE030: using guessed type int day_attrib; -// 6BE040: using guessed type int day_fogrange_1; -// 6BE044: using guessed type int day_fogrange_2; //----- (00482170) -------------------------------------------------------- bool ODMFace::IsBackfaceCulled(ODMFace *a1, RenderVertexSoft *a2, stru148 *a3) @@ -1341,9 +1354,7 @@ pPaletteManager->pPalette_tintColor[0] = 0x10; pPaletteManager->pPalette_tintColor[1] = 0xC2; pPaletteManager->pPalette_tintColor[2] = 0x99; - pPaletteManager->pPalette_mistColor[0] = 0x25; - pPaletteManager->pPalette_mistColor[1] = 0x8F; - pPaletteManager->pPalette_mistColor[2] = 0x5C; + pPaletteManager->SetMistColor(37, 143, 92); } else { @@ -1354,9 +1365,7 @@ pPaletteManager->pPalette_mistColor[1] != 0x80 || pPaletteManager->pPalette_mistColor[2] != 0x80) { - pPaletteManager->pPalette_mistColor[0] = 0x80; - pPaletteManager->pPalette_mistColor[1] = 0x80; - pPaletteManager->pPalette_mistColor[2] = 0x80; + pPaletteManager->SetMistColor(128, 128, 128); pPaletteManager->RecalculateAll(); } } @@ -2342,7 +2351,7 @@ } //----- (0047ECC1) -------------------------------------------------------- -int OutdoorLocation::_47ECC1(signed int a2) +int OutdoorLocation::GetTileIdByTileMapId(signed int a2) { signed int result; // eax@2 int v3; // eax@3 @@ -2465,101 +2474,43 @@ } //----- (0047EE49) -------------------------------------------------------- -int OutdoorLocation::_47EE49(signed int a2, signed int a3, int a4) -{ +int OutdoorLocation::GetSoundIdByPosition( signed int X_pos, signed int Y_pos, int running ) + { signed int v4; // eax@5 signed int v5; // eax@7 int v6; // eax@8 signed int v8; // eax@9 - int v9; // eax@12 - int v10; // eax@13 - int v11; // eax@14 - int v12; // eax@16 - int v13; // eax@17 - int v14; // eax@18 - int v15; // eax@19 - int v16; // eax@20 - int v17; // eax@21 - int v18; // eax@28 - int v19; // eax@29 - int v20; // eax@30 + int modif=0; - if ( a2 < 0 || a2 > 127 || a3 < 0 || a3 > 127 ) + if ( X_pos < 0 || X_pos > 127 || Y_pos < 0 || Y_pos > 127 ) v4 = 0; else - v4 = *(&this->pTerrain.pTilemap[128 * a3] + a2); - v5 = _47ECC1(v4); + v4 = this->pTerrain.pTilemap[128 * Y_pos + X_pos]; + v5 = GetTileIdByTileMapId(v4); + if (running) + modif=-39; if ( !v5 ) - { - v6 = -(a4 != 0); - LOBYTE(v6) = v6 & 0xD9; - return v6 + 92; - } - v8 = pTileTable->pTiles[v5].tileset; - if ( v8 <= 6 ) + return 92+modif; + + switch (pTileTable->pTiles[v5].tileset) { - if ( v8 == Tileset_6 ) - { - v17 = -(a4 != 0); - LOBYTE(v17) = v17 & 0xD9; - return v17 + 88; - } - if ( v8 ) - { - v9 = v8 - 1; - if ( !v9 ) - { - v15 = -(a4 != 0); - LOBYTE(v15) = v15 & 0xD9; - return v15 + 97; - } - v10 = v9 - 1; - if ( !v10 ) - { - v14 = -(a4 != 0); - LOBYTE(v14) = v14 & 0xD9; - return v14 + 91; - } - v11 = v10 - 1; - if ( !v11 ) - { - v13 = -(a4 != 0); - LOBYTE(v13) = v13 & 0xD9; - return v13 + 90; - } - if ( v11 == 2 ) - { - v12 = -(a4 != 0); - LOBYTE(v12) = v12 & 0xD9; - return v12 + 101; - } -LABEL_29: - v19 = -(a4 != 0); - LOBYTE(v19) = v19 & 0xD9; - return v19 + 95; - } - goto LABEL_20; + case 0: return 93+ modif; + case 1: return 97+ modif; + case 2: return 91+ modif; + case 3: return 90+ modif; + case 4: return 101+ modif; + case 5: return 95+ modif; + case 6: return 88+ modif; + case 7: return 100+ modif; + case 8: return 93+ modif; + default: + v8=pTileTable->pTiles[v5].tileset; + if ( (v8 > 9 && v8 <= 17) || (v8 > 21 && v8 <= 27) ) + return 96+ modif; + else + return 95+ modif; } - if ( v8 != 7 ) - { - if ( v8 != 8 ) - { - if ( v8 > 9 && (v8 <= 17 || v8 > 21 && v8 <= 27) ) - { - v18 = -(a4 != 0); - LOBYTE(v18) = v18 & 0xD9; - return v18 + 96; - } - goto LABEL_29; - } -LABEL_20: - v16 = -(a4 != 0); - LOBYTE(v16) = v16 & 0xD9; - return v16 + 93; - } - v20 = -(a4 != 0); - LOBYTE(v20) = v20 & 0xD9; - return v20 + 100; + } //----- (0047EF60) -------------------------------------------------------- @@ -2705,7 +2656,7 @@ _6807B8_level_decorations_ids[v5] = i; } if ( v8 && decor->uCog == 20 ) - LOBYTE(decor->field_2) |= 0x40u; + decor->field_2 |= 0x0040u; if ( !decor->field_16_event_id ) { if ( decor->IsInteractive() ) @@ -2715,7 +2666,7 @@ v6 = v1 + 75; decor->_idx_in_stru123 = v6; if ( !stru_5E4C90._decor_events[v1++] ) - LOBYTE(decor->field_2) |= 0x20u; + decor->field_2 |= 0x0020u; } } }
--- a/Outdoor.h Sun Mar 24 00:31:56 2013 +0600 +++ b/Outdoor.h Sun Mar 24 00:32:13 2013 +0600 @@ -5,6 +5,9 @@ #include "TileFrameTable.h" + +#define DAY_ATTRIB_FOG 1 + /* 256 */ #pragma pack(push, 1) struct ODMHeader @@ -153,12 +156,12 @@ void CreateDebugLocation(); void Release(); bool Load(const char *pFilename, ODMFace *File, size_t a4, int thisa); - int _47ECC1(signed int a2); + int GetTileIdByTileMapId(signed int a2); unsigned int DoGetTileTexture(unsigned int uX, unsigned int uZ); int _47ED83(signed int a2, signed int a3); int ActuallyGetSomeOtherTileInfo(unsigned int uX, unsigned int uY); int DoGetHeightOnTerrain(unsigned int uX, unsigned int uZ); - int _47EE49(signed int a2, signed int a3, int a4); + int GetSoundIdByPosition(signed int X_pos, signed int Y_pos, int a4); int UpdateDiscoveredArea(int a2, int a3, int a4); bool _47F04C(signed int a2, signed int a3); bool _47F097(signed int a2, signed int a3); @@ -176,10 +179,10 @@ bool Release2(); bool GetTravelDestination(signed int sPartyX, signed int sPartyZ, char *pOut, signed int a5); void MessWithLUN(); - unsigned int UpdateSunlightVectors(); + void UpdateSunlightVectors(); void UpdateFog(); int GetNumFoodRequiredToRestInCurrentPos(int x, signed int y, int z); - int SetFog(); + void SetFog(); void Draw();
--- a/PaletteManager.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/PaletteManager.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -865,6 +865,15 @@ } +// inlined +//----- (mm6c::0045C610) --------------------------------------------------- +void PaletteManager::SetMistColor(unsigned char r, unsigned char g, unsigned char b) +{ + pPalette_mistColor[0] = r; + pPalette_mistColor[1] = g; + pPalette_mistColor[2] = b; +} + //----- (0048A614) -------------------------------------------------------- void PaletteManager::RecalculateAll() {
--- a/PaletteManager.h Sun Mar 24 00:31:56 2013 +0600 +++ b/PaletteManager.h Sun Mar 24 00:32:13 2013 +0600 @@ -6,7 +6,8 @@ struct PaletteManager { PaletteManager(); - + + void SetMistColor(unsigned char r, unsigned char g, unsigned char b); int ResetNonTestLocked(); void CalcPalettes_LUT(int a2); int ResetNonLocked();
--- a/Party.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Party.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -1023,16 +1023,11 @@ v2->Zero(); if ( v2->pConditions[14] || v2->pConditions[15] || v2->pConditions[16] ) goto LABEL_33; - LODWORD(v2->pConditions[13]) = 0; - HIDWORD(v2->pConditions[13]) = 0; - LODWORD(v2->pConditions[4]) = 0; - HIDWORD(v2->pConditions[4]) = 0; - LODWORD(v2->pConditions[2]) = 0; - HIDWORD(v2->pConditions[2]) = 0; - LODWORD(v2->pConditions[3]) = 0; - HIDWORD(v2->pConditions[3]) = 0; - LODWORD(v2->pConditions[1]) = 0; - HIDWORD(v2->pConditions[1]) = 0; + v2->pConditions[13] = 0; + v2->pConditions[4] = 0; + v2->pConditions[2] = 0; + v2->pConditions[3] = 0; + v2->pConditions[1] = 0; v2->uTimeToRecovery = 0; v2->sHealth = v2->GetMaxHealth(); v5 = v2->GetMaxMana(); @@ -1094,5 +1089,5 @@ ++v15; } while ( v15 < 4 ); - pParty->field_764 = 0; + pParty->days_played_without_rest = 0; } \ No newline at end of file
--- a/Party.h Sun Mar 24 00:31:56 2013 +0600 +++ b/Party.h Sun Mar 24 00:32:13 2013 +0600 @@ -152,7 +152,7 @@ uCurrentTimeSecond = 0; field_6FC = 0; - field_764 = 0; + days_played_without_rest = 0; vPosition.y = 0; vPosition.z = 0; @@ -262,7 +262,7 @@ int field_74C; __int16 field_750[5]; __int16 field_75A[5]; - char field_764; // num hours resting or some sort of. + unsigned char days_played_without_rest; unsigned __int8 _quest_bits[64]; unsigned __int8 pArcomageWins[16]; char field_7B5_in_arena_quest;
--- a/Player.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Player.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -632,7 +632,7 @@ if (expression == CHARACTER_EXPRESSION_21 && pSoundId ) { v17 = 0; - if ( (signed int)pSoundList->uNumSounds <= 0 ) + if ( (signed int)pSoundList->sNumSounds <= 0 ) { LABEL_23: v17 = 0; @@ -644,7 +644,7 @@ { ++v17; pSoundID += 120; - if ( v17 >= (signed int)pSoundList->uNumSounds ) + if ( v17 >= (signed int)pSoundList->sNumSounds ) goto LABEL_23; } } @@ -6792,7 +6792,6 @@ void Player::Zero() { Player *v1; // esi@1 - void *result; // eax@1 v1 = this; this->sLevelModifier = 0; @@ -6813,7 +6812,7 @@ this->field_E8 = 0; this->field_E4 = 0; this->field_E0 = 0; - result = memset(&this->sResFireBonus, 0, 0x16u); + memset(&this->sResFireBonus, 0, 0x16u); v1->field_1A97 = 0; v1->_ranged_dmg_bonus = 0; v1->field_1A95 = 0;
--- a/Player.h Sun Mar 24 00:31:56 2013 +0600 +++ b/Player.h Sun Mar 24 00:32:13 2013 +0600 @@ -574,6 +574,7 @@ inline bool Eradicated() {return pConditions[Condition::Condition_Eradicated] != 0;} inline bool Zombie() {return pConditions[Condition::Condition_Zombie] != 0;} inline bool Cursed() {return pConditions[Condition::Condition_Cursed] != 0;} + inline bool Pertified() {return pConditions[Condition::Condition_Pertified] != 0;}
--- a/Render.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Render.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -634,7 +634,7 @@ array_77EC08[1999].field_24 = 0x2000000u; array_77EC08[1999].sTextureDeltaU = 224 * pMiscTimer->uTotalGameTimeElapsed; array_77EC08[1999].sTextureDeltaV = 224 * pMiscTimer->uTotalGameTimeElapsed; - if ( day_attrib & 1 + if ( day_attrib & DAY_ATTRIB_FOG && (LOWORD(v2) = LOWORD(pParty->uCurrentHour), pParty->uCurrentHour >= 5) && pParty->uCurrentHour < 0x15 || bUnderwater )
--- a/SaveLoad.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/SaveLoad.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -70,17 +70,17 @@ if (SoundSetAction[24][0]) for (uint i = 0; i < 4; ++i) { - for (uint j = 0; j < pSoundList->uNumSounds; ++j) + for (uint j = 0; j < pSoundList->sNumSounds; ++j) if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998) { - pSoundList->_4A9DCD(j, 1); + pSoundList->UnloadSound(j, 1); break; } - for (uint j = 0; j < pSoundList->uNumSounds; ++j) + for (uint j = 0; j < pSoundList->sNumSounds; ++j) if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999) { - pSoundList->_4A9DCD(j, 1); + pSoundList->UnloadSound(j, 1); break; } }
--- a/UIHouses.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/UIHouses.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -528,8 +528,8 @@ 806, 0, -1, 0, 0, 0, 0); } - //----- (004B4F4F) -------------------------------------------------------- -char *__cdecl JailDialog() +//----- (004B4F4F) -------------------------------------------------------- +void JailDialog() { const char *v0; // esi@1 const char *v1; // ST10_4@1 @@ -545,7 +545,7 @@ v5.uFrameZ = 334; v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); v3 = pFontArrus->CalcTextHeight(v0, &v5, 0, 0); - return v5.DrawTitleText(pFontArrus, 0, (310 - v3) / 2 + 18, v2, v1, 3u); + v5.DrawTitleText(pFontArrus, 0, (310 - v3) / 2 + 18, v2, v1, 3u); } @@ -3650,7 +3650,7 @@ strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); v22 = WORD2(v59); v23 = pFontArrus->CalcTextHeight(pTmpBuf, &v57, 0, 0); - result = (int)v57.DrawTitleText(pFontArrus, 0, (174 - v23) / 2 + 138, v22, pTmpBuf, 3u); + v57.DrawTitleText(pFontArrus, 0, (174 - v23) / 2 + 138, v22, pTmpBuf, 3u); } } } @@ -4047,7 +4047,7 @@ strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further." v29 = color2; v30 = pFontArrus->CalcTextHeight(pTmpBuf, &v65, 0, 0); - (int)v65.DrawTitleText(pFontArrus, 0, (174 - v30) / 2 + 138, v29, pTmpBuf, 3u); + v65.DrawTitleText(pFontArrus, 0, (174 - v30) / 2 + 138, v29, pTmpBuf, 3u); } } }
--- a/UIHouses.h Sun Mar 24 00:31:56 2013 +0600 +++ b/UIHouses.h Sun Mar 24 00:32:13 2013 +0600 @@ -96,7 +96,7 @@ }; void TrainingDialog(); -char *__cdecl JailDialog(); +void JailDialog(); void MagicShopDialog(); void GuildDialog(); void sub_4B6478();
--- a/VideoPlayer.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/VideoPlayer.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -316,8 +316,9 @@ pRenderer->DrawTextureRGB(0, 0, &tex); free(tex.pPixels); tex.pPixels = 0; - MainMenuUI_LoadFontsAndSomeStuff(); - DrawCopyrightWindow(); + + LoadFonts_and_DrawCopyrightWindow(); + pRenderer->EndScene(); pRenderer->Present(); if (!bNoSound && pAudioPlayer->hAILRedbook )
--- a/Viewport.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/Viewport.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -37,7 +37,7 @@ this->uScreenHeight = br_y - tl_y + 1; this->uScreenCenterX = (signed int)(br_x + tl_x) /2; if ( pRenderer->pRenderD3D == 0 ) - this->uScreenCenterY = this->uScreen_BR_Y - ((unsigned __int64)(this->field_30 * (signed __int64)(uScreenHeight)) >> 16); + this->uScreenCenterY = this->uScreen_BR_Y - fixpoint_mul(field_30, uScreenHeight); else this->uScreenCenterY = uScreenHeight/2; SetViewport(this->uScreen_TL_X, this->uScreen_TL_Y, this->uScreen_BR_X, this->uScreen_BR_Y);
--- a/Weather.h Sun Mar 24 00:31:56 2013 +0600 +++ b/Weather.h Sun Mar 24 00:32:13 2013 +0600 @@ -9,6 +9,10 @@ #pragma pack(push, 1) struct Weather { + inline Weather(): + bNight(false), bRenderSnow(false) + {} + int DrawSnow(); int Initialize(); int Draw();
--- a/mm7_1.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/mm7_1.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -70,6 +70,13 @@ +//----- (004453C0) mm6----------------------------------------------------- +//----- (004A1760) mm6_chinese--------------------------------------------- +int fixpoint_mul(int a1, int a2) +{ + return ((__int64)a1 * a2) >> 16; +} + //----- (004196A0) -------------------------------------------------------- void __cdecl sub_4196A0() {
--- a/mm7_2.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/mm7_2.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -6741,25 +6741,15 @@ //----- (004547A3) -------------------------------------------------------- -unsigned int MapStats::GetMapInfo(const char *Str2) -{ - MapStats *v2; // esi@1 - unsigned int v3; // edi@1 - const char **v4; // ebx@2 - unsigned int result; // eax@6 - - v3 = 1; - if ( (signed int)uNumMaps <= 1 ) - return 0; - - while ( !*this->pInfos[v3].pFilename || _strcmpi(this->pInfos[v3].pFilename, Str2) ) - { - ++v3; - if ( (signed int)v3 >= (signed int)uNumMaps ) - return 0; - } - return v3; - +MAP_TYPE MapStats::GetMapInfo(const char *Str2) +{ + assert(uNumMaps >= 2); + + for (uint i = 1; i < uNumMaps; ++i) + if (!strcmpi(pInfos[i].pFilename, Str2)) + return (MAP_TYPE)i; + + assert(false && "Map not found!"); } //----- (004547E4) -------------------------------------------------------- @@ -8049,7 +8039,7 @@ } //----- (004627B7) -------------------------------------------------------- -void __cdecl MainMenu_Loop() +void MainMenu_Loop() { GUIButton *pButton; // eax@27 unsigned int pControlParam; // ecx@35 @@ -8068,9 +8058,9 @@ pGUIWindow2 = 0; pAudioPlayer->StopChannels(-1, -1); pMouse->RemoveHoldingItem(); - ++pIcons_LOD->uTexturePacksCount; - if ( !pIcons_LOD->uNumPrevLoadedFiles ) - pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; + + pIcons_LOD->_inlined_sub2(); + pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); auto pNew = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE); pMainMenu_BtnNew = pWindow_MainMenu->CreateButton(495, 172, pNew->uTextureWidth, pNew->uTextureHeight, 1, 0, @@ -8921,21 +8911,19 @@ } //----- (004647AB) -------------------------------------------------------- -void __cdecl FinalInitialization() +void FinalInitialization() { pViewport->SetScreen(viewparams->uSomeX, viewparams->uSomeY, viewparams->uSomeZ, viewparams->uSomeW); pViewport->_4C02F8((signed __int64)(flt_6BE3A0 * 65536.0)); pIndoorCamera = new IndoorCamera; - pIndoorCamera->Initialize( - 65, - viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X + 1, - viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y + 1); + pIndoorCamera->Initialize(65, viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X + 1, + viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y + 1); InitializeTurnBasedAnimations(&stru_50C198); - pBitmaps_LOD->dword_11B84 = pBitmaps_LOD->uNumLoadedFiles; - pSprites_LOD->field_ECA0 = pSprites_LOD->uNumLoadedSprites; - pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles; + pBitmaps_LOD->_inlined_sub1(); + pSprites_LOD->_inlined_sub1(); + pIcons_LOD->_inlined_sub1(); } // 6BE3A0: using guessed type float flt_6BE3A0; @@ -9947,9 +9935,8 @@ pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); - pPaletteManager->pPalette_mistColor[0] = 128; - pPaletteManager->pPalette_mistColor[1] = 128; - pPaletteManager->pPalette_mistColor[2] = 128; + + pPaletteManager->SetMistColor(128, 128, 128); pPaletteManager->RecalculateAll(); pSprites_LOD->field_ECAC = 1; pObjectList->InitializeSprites(); @@ -10013,12 +10000,8 @@ pNPCStats->Initialize(); Initialize_GlobalEVT(); - pBitmaps_LOD->dword_11B80 = pBitmaps_LOD->uNumLoadedFiles; - if ( pBitmaps_LOD->dword_11B84 < (signed int)pBitmaps_LOD->uNumLoadedFiles ) - pBitmaps_LOD->dword_11B84 = pBitmaps_LOD->uNumLoadedFiles; - pSprites_LOD->field_ECA4 = pSprites_LOD->uNumLoadedSprites; - if ( pSprites_LOD->field_ECA0 < (signed int)pSprites_LOD->uNumLoadedSprites ) - pSprites_LOD->field_ECA0 = pSprites_LOD->uNumLoadedSprites; + pBitmaps_LOD->_inlined_sub0(); + pSprites_LOD->_inlined_sub0(); pPaletteManager->LockAll(); _mkdir("Saves");
--- a/mm7_3.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/mm7_3.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -3046,20 +3046,14 @@ if ( !v107 && !(BYTE1(pOutdoor->pBModels[pParty->field_6F4_packedid >> 9].pFaces[(pParty->field_6F4_packedid >> 3) & 0x3F].uAttributes) & 0x20) ) { - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; + v90 = -1; v89 = 1; v88 = 804; v87 = 64; goto LABEL_257; } - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; + v90 = -1; v89 = 1; v88 = 804; @@ -3067,7 +3061,7 @@ LABEL_255: v63 = WorldPosToGridCellZ(pParty->vPosition.y) - 1; v64 = WorldPosToGridCellX(pParty->vPosition.x); - v87 = pOutdoor->_47EE49(v64, v63, v86); + v87 = pOutdoor->GetSoundIdByPosition(v64, v63, v86); goto LABEL_257; } if ( v124 && (!bJumping || v101) ) @@ -3075,26 +3069,19 @@ if ( v107 || BYTE1(pOutdoor->pBModels[pParty->field_6F4_packedid >> 9].pFaces[(pParty->field_6F4_packedid >> 3) & 0x3F].uAttributes) & 0x20 ) { - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; + v90 = -1; v89 = 1; v88 = 804; v86 = 0; goto LABEL_255; } - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; v90 = -1; v89 = 1; v88 = 804; v87 = 103; LABEL_257: - pAudioPlayer->PlaySound((SoundID)v87, v88, v89, v90, v91, v92, v94, v96); + pAudioPlayer->PlaySound((SoundID)v87, v88, v89, v90, 0, 0, 0, 0); } else { @@ -6686,7 +6673,7 @@ { v4 = (MapInfo *)thisa; } - day_attrib &= 0xFFFFFFFEu; + day_attrib &= ~DAY_ATTRIB_FOG; dword_6BE13C_uCurrentlyLoadedLocationID = v2; pOutdoor->Initialize( pFilename, @@ -6825,7 +6812,7 @@ return PaletteManager::Get(a2); if ( !pWeather->bNight ) { - if ( day_attrib & 1 ) + if (day_attrib & DAY_ATTRIB_FOG) { v14 = day_fogrange_1 << 16; if ( a3 >= day_fogrange_1 << 16 ) @@ -6958,7 +6945,7 @@ v10 = 0; if ( !v10 ) { - if ( !(day_attrib & 1) && !bUnderwater ) + if ( !(day_attrib & DAY_ATTRIB_FOG) && !bUnderwater ) { v14 = a5; v15 = a6; @@ -7233,13 +7220,13 @@ if ( bUnderwater ) { - result = 0xFF258F5Cu; - } - else - { - if ( day_attrib & 1 ) - { - if ( pWeather->bNight ) + result = 0xFF258F5C; + } + else + { + if (day_attrib & DAY_ATTRIB_FOG) + { + if ( pWeather->bNight ) // night-time fog { __debugbreak(); // decompilation can be inaccurate, please send savegame to Nomad v2 = -(pWeather->bNight != 1); @@ -7252,9 +7239,7 @@ } } else - { - result = 0; - } + return 0; } return result; } @@ -7277,7 +7262,7 @@ v3 = pWeather->bNight; if ( bUnderwater == 1 ) v3 = 0; - if ( pParty->armageddon_timer || !(day_attrib & 1) && !bUnderwater ) + if ( pParty->armageddon_timer || !(day_attrib & DAY_ATTRIB_FOG) && !bUnderwater ) return 0xFF000000; if ( v3 ) {
--- a/mm7_4.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/mm7_4.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -1864,7 +1864,7 @@ if (SoundSetAction[24][0]) { v1 = 0; - if ( (signed int)pSoundList->uNumSounds <= 0 ) + if ( (signed int)pSoundList->sNumSounds <= 0 ) { LABEL_7: v3 = 0; @@ -1876,14 +1876,14 @@ { ++v1; v2 += 120; - if ( v1 >= (signed int)pSoundList->uNumSounds ) + if ( v1 >= (signed int)pSoundList->sNumSounds ) goto LABEL_7; } v3 = v1; } - pSoundList->_4A9DCD(v3, 1); + pSoundList->UnloadSound(v3, 1); v4 = 0; - if ( (signed int)pSoundList->uNumSounds <= 0 ) + if ( (signed int)pSoundList->sNumSounds <= 0 ) { LABEL_12: v4 = 0; @@ -1895,11 +1895,11 @@ { ++v4; v5 += 120; - if ( (signed int)v4 >= (signed int)pSoundList->uNumSounds ) + if ( (signed int)v4 >= (signed int)pSoundList->sNumSounds ) goto LABEL_12; } } - pSoundList->_4A9DCD(v4, 1); + pSoundList->UnloadSound(v4, 1); } ++v0; } @@ -2421,7 +2421,7 @@ //char *v6; // ecx@5 //Player *v7; // esi@8 //char *v8; // ecx@12 - Player *pPlayer; // esi@15 + //Player *pPlayer; // esi@15 //void *v10; // esi@25 unsigned int v11; // ecx@27 signed int v12; // edi@29 @@ -2467,23 +2467,23 @@ signed int v52; // ecx@130 int v53; // eax@131 Player *v54; // eax@141 - unsigned int v55; // [sp-8h] [bp-38h]@18 + //unsigned int v55; // [sp-8h] [bp-38h]@18 unsigned int v56; // [sp-8h] [bp-38h]@55 - int v57; // [sp-4h] [bp-34h]@18 + //int v57; // [sp-4h] [bp-34h]@18 int v58; // [sp-4h] [bp-34h]@33 int v59; // [sp-4h] [bp-34h]@55 unsigned int v60; // [sp+10h] [bp-20h]@1 unsigned int v61; // [sp+14h] [bp-1Ch]@1 Player **v62; // [sp+14h] [bp-1Ch]@50 - unsigned int a2; // [sp+18h] [bp-18h]@1 + //unsigned int a2; // [sp+18h] [bp-18h]@1 signed int a2a; // [sp+18h] [bp-18h]@47 signed int v65; // [sp+1Ch] [bp-14h]@47 - a2 = pParty->uCurrentHour; + //a2 = pParty->uCurrentHour; v61 = pParty->uDaysPlayed; v60 = pEventTimer->uTimeElapsed; - pParty->uTimePlayed += (signed int)pEventTimer->uTimeElapsed; - v0 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60; + pParty->uTimePlayed += pEventTimer->uTimeElapsed; + v0 = (signed __int64)(pParty->uTimePlayed * 0.234375) / 60; v1 = v0; v0 /= 60i64; v2 = v0; @@ -2496,7 +2496,7 @@ pParty->uDaysPlayed = (unsigned int)v3 % 28; pParty->uCurrentMonth = v4 % 12; pParty->uCurrentYear = v4 / 0xC + game_starting_year; - if ( pParty->uCurrentHour >= 3 && ((signed int)a2 < 3 || (unsigned int)v3 % 28 > v61) ) + if ( pParty->uCurrentHour >= 3 && (pParty->uCurrentHour < 3 || pParty->uDaysPlayed > v61) ) // new day dawns { pParty->pHirelings[0].bHasUsedTheAbility = false; pParty->pHirelings[1].bHasUsedTheAbility = false; @@ -2504,56 +2504,41 @@ for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i) pNPCStats->pNewNPCData[i].bHasUsedTheAbility = false; - ++pParty->field_764; - if ( pParty->field_764 > 1u ) + ++pParty->days_played_without_rest; + if (pParty->days_played_without_rest > 1) { for (uint i = 0; i < 4; ++i) - pParty->pPlayers[i].SetCondition(1, 0); - - if ( pParty->uNumFoodRations ) - { - Party::TakeFood(1u); - } + pParty->pPlayers[i].SetCondition(Player::Condition_Weak, 0); + + if (pParty->uNumFoodRations) + Party::TakeFood(1); else - { for (uint i = 0; i < 4; ++i) - pParty->pPlayers[i].sHealth = pParty->pPlayers[i].sHealth / ((unsigned __int8)pParty->field_764 + 1) + 1; - } - if ( pParty->field_764 > 3u ) - { - pPlayer = pParty->pPlayers; - do + pParty->pPlayers[i].sHealth = pParty->pPlayers[i].sHealth / (pParty->days_played_without_rest + 1) + 1; + + if (pParty->days_played_without_rest > 3) + for (uint i = 0; i < 4; ++i) { - pPlayer->Zero(); - if ( !(pPlayer->pConditions[15] | pPlayer->pConditions[16] | pPlayer->pConditions[14]) ) + auto player = pParty->pPlayers + i; + + player->Zero(); + + if (!player->Pertified() && !player->Eradicated() && !player->Dead()) { - if ( rand() % 100 < 5 * (unsigned __int8)pParty->field_764 ) - { - v57 = 0; - v55 = 14; -LABEL_21: - pPlayer->SetCondition(v55, v57); - goto LABEL_22; - } - if ( rand() % 100 < 10 * (unsigned __int8)pParty->field_764 ) - { - v57 = 0; - v55 = 5; - goto LABEL_21; - } + if (rand() % 100 < 5 * pParty->days_played_without_rest) + player->SetCondition(Player::Condition_Dead, 0); + if (rand() % 100 < 10 * pParty->days_played_without_rest) + player->SetCondition(Player::Condition_Insane, 0); } -LABEL_22: - ++pPlayer; } - while ( (signed int)pPlayer < (signed int)pParty->pHirelings ); - } - } - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) + } + if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) pOutdoor->SetFog(); for (uint i = 0; i < 4; ++i) pParty->pPlayers[i].uNumDivineInterventionCastsThisDay = 0; } + v11 = LODWORD(pParty->uTimePlayed); if ( pParty->uFlags & 4 && pParty->field_6FC < (signed __int64)pParty->uTimePlayed ) { @@ -6255,7 +6240,7 @@ } //----- (004B1523) -------------------------------------------------------- -char *__thiscall sub_4B1523(int *_this) +void __thiscall sub_4B1523(int *_this) { int v1; // esi@1 int v2; // edx@1 @@ -6321,7 +6306,7 @@ a1.uFrameWidth = 108; a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); sprintf(pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); - return a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3); + a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3); } @@ -7310,7 +7295,7 @@ //----- (004B2A74) -------------------------------------------------------- -char __cdecl SimpleHouseAndBoatsDialog() +void SimpleHouseAndBoatsDialog() { char *v0; // esi@3 char *v1; // ST1C_4@3 @@ -7391,8 +7376,8 @@ } v3 = v2; v4 = pFontCreate->CalcTextHeight(v2, &a1, 0, 0); - LOBYTE(i) = (unsigned int)a1.DrawTitleText(pFontCreate, 0, (212 - v4) / 2 + 101, 0, v3, 3u); - return i; + a1.DrawTitleText(pFontCreate, 0, (212 - v4) / 2 + 101, 0, v3, 3u); + return; } a1.uFrameWidth -= 10; a1.uFrameZ -= 10; @@ -7631,9 +7616,8 @@ (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - v48); pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428); v49 = FitTextInAWindow(ptr_F8B1E8, v47, &w, 0xDu, 0); - LOBYTE(i) = a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); - } - return i; + a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); + } }
--- a/mm7_5.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/mm7_5.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -1694,7 +1694,7 @@ ++pPlayer7; } while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings ); - ++pParty->field_764; + ++pParty->days_played_without_rest; } Party::TakeFood((unsigned int)pNPCData4); } @@ -1707,7 +1707,7 @@ ++pPlayer8; } while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings ); - ++pParty->field_764; + ++pParty->days_played_without_rest; } pPaletteManager->ResetNonLocked(); pSpriteFrameTable->ResetSomeSpriteFlags(); @@ -2568,11 +2568,11 @@ //goto LABEL_615; dword_506F14 = 2; pParty->RestAndHeal(); - pParty->field_764 = 0; - pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed; + pParty->days_played_without_rest = 0; + pParty->pPlayers[3].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[2].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[1].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[0].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; continue; case UIMSG_68: if ( pMessageQueue_50CBD0->uNumMessages ) @@ -2715,11 +2715,11 @@ //LABEL_615: dword_506F14 = 2; pParty->RestAndHeal(); - pParty->field_764 = 0; - pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed; + pParty->days_played_without_rest = 0; + pParty->pPlayers[3].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[2].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[1].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[0].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; } continue; case UIMSG_AlreadyResting: @@ -10618,20 +10618,12 @@ //----- (004141CA) -------------------------------------------------------- -GUIWindow *__fastcall ModalWindow(const char *pStr, int a4) -{ - const char *v2; // edi@1 - int v3; // esi@1 - GUIWindow *result; // eax@1 - - v2 = pStr; - v3 = a4; +void ModalWindow(const char *pStr, int a4) +{ pEventTimer->Pause(); dword_506F0C[0] = pCurrentScreen; - result = GUIWindow::Create(0, 0, 640, 480, WINDOW_FinalWindow, v3, (int)v2); - ptr_507BDC = result; + ptr_507BDC = GUIWindow::Create(0, 0, 640, 480, WINDOW_FinalWindow, a4, (int)pStr); pCurrentScreen = SCREEN_PRESS_ESCAPE_MESSAGE; - return result; } // 4E28F8: using guessed type int pCurrentScreen; @@ -10674,7 +10666,11 @@ - +void LoadFonts_and_DrawCopyrightWindow() +{ + MainMenuUI_LoadFontsAndSomeStuff(); + DrawCopyrightWindow(); +} //----- (00415485) -------------------------------------------------------- void DrawCopyrightWindow()
--- a/mm7_data.cpp Sun Mar 24 00:31:56 2013 +0600 +++ b/mm7_data.cpp Sun Mar 24 00:32:13 2013 +0600 @@ -1107,7 +1107,6 @@ char aTiletableLoadU[777]; // idb char byte_4ECA93[777]; // weak char byte_4ECACF[777]; // weak -char byte_4ECB0C[64]; // idb char aError_0[777]; // idb char aCouldnTLoadMap[777]; // idb char aOut02d_odm[777]; // idb
--- a/mm7_data.h Sun Mar 24 00:31:56 2013 +0600 +++ b/mm7_data.h Sun Mar 24 00:32:13 2013 +0600 @@ -953,7 +953,6 @@ extern char aTiletableLoadU[]; // idb extern char byte_4ECA93[]; // weak extern char byte_4ECACF[]; // weak -extern char byte_4ECB0C[64]; // idb extern char aError_0[]; // idb extern char aCouldnTLoadMap[]; // idb extern char aOut02d_odm[]; // idb @@ -1793,7 +1792,7 @@ int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak int __fastcall am_40D402(int, int); // weak int __cdecl am_40D444(); -struct GUIWindow *__fastcall ModalWindow(const char *pStr, int a4); +void ModalWindow(const char *pStr, int a4); char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); @@ -1847,6 +1846,7 @@ void __cdecl DrawGameOptions(); void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb void DrawCopyrightWindow(); +void LoadFonts_and_DrawCopyrightWindow(); void __cdecl GUI_UpdateWindows(); void __cdecl identify_item(); void __thiscall sub_416B01(void *_this); @@ -2280,7 +2280,7 @@ void __cdecl nullsub_20(); // idb void __cdecl nullsub_21(); // idb struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3); -char *__thiscall sub_4B1523(int *_this); +void __thiscall sub_4B1523(int *_this); bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); void __cdecl sub_4B1A2D(); void __stdcall RestAndHeal(__int64 uNumMinutes); // idb @@ -2290,7 +2290,7 @@ void __fastcall ClickNPCTopic(signed int uMessageParam); char *__thiscall _4B254D_SkillMasteryTeacher(int _this); const char * ContractSelectText(int pEventCode); -char __cdecl SimpleHouseAndBoatsDialog(); +void SimpleHouseAndBoatsDialog(); void CreateButtonInColumn(int a1, unsigned int a2); void FillAviableSkillsToTeach(int _this); void sub_4B3A72(int a1); // idb @@ -2341,6 +2341,8 @@ signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); +int fixpoint_mul(int, int); + #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0)