Mercurial > mm7
changeset 659:c10163a6d946
NPC hiring fixed
author | zipi |
---|---|
date | Tue, 12 Mar 2013 23:11:11 +0000 |
parents | cec42951eda0 |
children | 92bc2544249d |
files | NPC.cpp Party.cpp Player.cpp mm7_3.cpp mm7_4.cpp mm7_5.cpp mm7_data.h |
diffstat | 7 files changed, 20 insertions(+), 14 deletions(-) [+] |
line wrap: on
line diff
--- a/NPC.cpp Wed Mar 13 01:30:53 2013 +0200 +++ b/NPC.cpp Tue Mar 12 23:11:11 2013 +0000 @@ -676,6 +676,12 @@ pNPCDataBuff->Location2D = uLocation2D; pNPCDataBuff->field_24 = 1; pNPCDataBuff->joins = 1; + pNPCDataBuff->evt_A = 0; + pNPCDataBuff->evt_B = 0; + pNPCDataBuff->evt_C = 0; + pNPCDataBuff->evt_D = 0; + pNPCDataBuff->evt_E = 0; + pNPCDataBuff->evt_F = 0; } //----- (00476387) --------------------------------------------------------
--- a/Party.cpp Wed Mar 13 01:30:53 2013 +0200 +++ b/Party.cpp Tue Mar 12 23:11:11 2013 +0000 @@ -974,7 +974,7 @@ memset(hireling, 0, sizeof(*hireling)); pParty->field_709 = 0; - sub_44A56A(); + Party__CountHirelings(); viewparams->bRedrawGameUI = 1; } }
--- a/Player.cpp Wed Mar 13 01:30:53 2013 +0200 +++ b/Player.cpp Tue Mar 12 23:11:11 2013 +0000 @@ -8304,7 +8304,7 @@ case VAR_NPCs2: pParty->field_709 = 0; LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; - sub_44A56A(); + Party__CountHirelings(); viewparams->bRedrawGameUI = 1; break; case VAR_NumSkillPoints: @@ -9261,7 +9261,7 @@ case VAR_NPCs2: pParty->field_709 = 0; LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; - sub_44A56A(); + Party__CountHirelings(); viewparams->bRedrawGameUI = 1; break; case VAR_NumSkillPoints: @@ -9377,7 +9377,7 @@ { pParty->field_709 = 0; LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; - sub_44A56A(); + Party__CountHirelings(); viewparams->bRedrawGameUI = 1; } break; @@ -9404,7 +9404,7 @@ if ( pParty->pHirelings[1].uProfession == pValue ) memset(&pParty->pHirelings[1], 0, 0x4Cu); pParty->field_709 = 0; - sub_44A56A(); + Party__CountHirelings(); break; case 243: v17 = (char *)&this->uSkillPoints;
--- a/mm7_3.cpp Wed Mar 13 01:30:53 2013 +0200 +++ b/mm7_3.cpp Tue Mar 12 23:11:11 2013 +0000 @@ -16256,7 +16256,7 @@ //----- (0044A56A) -------------------------------------------------------- -void __cdecl sub_44A56A() +void __cdecl Party__CountHirelings() { pParty->field_70A = 0;
--- a/mm7_4.cpp Wed Mar 13 01:30:53 2013 +0200 +++ b/mm7_4.cpp Tue Mar 12 23:11:11 2013 +0000 @@ -9590,7 +9590,7 @@ //LOBYTE(v2->uFlags) |= 0x80u; pCurrentNPCInfo->uFlags |= 128; pParty->field_709 = 0; - sub_44A56A(); + Party__CountHirelings(); if ( pParty->pHirelings[0].pName ) { memcpy(&pParty->pHirelings[1], pCurrentNPCInfo, sizeof(pParty->pHirelings[1])); @@ -9605,7 +9605,7 @@ } strcpy(v22, v24); pParty->field_709 = 0; - sub_44A56A(); + Party__CountHirelings(); PrepareHouse((HOUSE_ID)(int)window_SpeakInHouse->ptr_1C); dialog_menu_id = 1; @@ -10870,7 +10870,7 @@ memset(v11, 0, sizeof(NPCData)); } pParty->field_709 = 0; - sub_44A56A(); + Party__CountHirelings(); dword_591084 = 0; pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); dword_7241C8 = 0; @@ -10918,7 +10918,7 @@ } strcpy(v13, v15); pParty->field_709 = 0; - sub_44A56A(); + Party__CountHirelings(); pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); @@ -10981,7 +10981,7 @@ memset(v11, 0, sizeof(NPCData)); } pParty->field_709 = 0; - sub_44A56A(); + Party__CountHirelings(); dword_591084 = 0; pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); dword_7241C8 = 0;
--- a/mm7_5.cpp Wed Mar 13 01:30:53 2013 +0200 +++ b/mm7_5.cpp Tue Mar 12 23:11:11 2013 +0000 @@ -1367,7 +1367,7 @@ { pParty->field_709 = 0; LOBYTE(pNPCStats->pNewNPCData[dword_5B65CC].uFlags) &= 0x7Fu; - sub_44A56A(); + Party__CountHirelings(); viewparams->bRedrawGameUI = v0; dword_5B65CC = 0; } @@ -1377,7 +1377,7 @@ { pParty->field_709 = 0; LOBYTE(pNPCStats->pNewNPCData[dword_5B65CC].uFlags) &= 0x7Fu; - sub_44A56A(); + Party__CountHirelings(); viewparams->bRedrawGameUI = v0; dword_5B65CC = 0; }
--- a/mm7_data.h Wed Mar 13 01:30:53 2013 +0200 +++ b/mm7_data.h Tue Mar 12 23:11:11 2013 +0000 @@ -2044,7 +2044,7 @@ __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb -void __cdecl sub_44A56A(); +void __cdecl Party__CountHirelings(); void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds); void __cdecl ShowNothingHereStatus(); signed int __cdecl const_2();