Mercurial > mm7
changeset 594:badd65dff4e7
Merge
author | Nomad |
---|---|
date | Wed, 06 Mar 2013 16:14:21 +0200 |
parents | 8ef867ae88b9 (current diff) 829fb49eee05 (diff) |
children | 55d6b756e03a |
files | |
diffstat | 5 files changed, 903 insertions(+), 850 deletions(-) [+] |
line wrap: on
line diff
--- a/Indoor.cpp Wed Mar 06 16:12:38 2013 +0200 +++ b/Indoor.cpp Wed Mar 06 16:14:21 2013 +0200 @@ -372,20 +372,19 @@ _this.uFlags |= INDOOR_CAMERA_DRAW_D3D_OUTLINES; _this.field_0_timer = pEventTimer->uTotalGameTimeElapsed; - _this.vPosition.x = pParty->vPosition.x - ((unsigned __int64)(stru_5C6E00->Cos(pParty->sRotationY) * (signed __int64)pParty->y_rotation_granularity) >> 16); - v2 = stru_5C6E00->Sin(pParty->sRotationY); - v3 = (unsigned __int64)(v2 * (signed __int64)pParty->y_rotation_granularity) >> 16; _this.field_1C_mb_fov = 65; - _this.vPosition.y = pParty->vPosition.y - v3; + _this.vPosition.x = pParty->vPosition.x - ((stru_5C6E00->Cos(pParty->sRotationY) * (signed __int64)pParty->y_rotation_granularity) >> 16); + _this.vPosition.y = pParty->vPosition.y - ((stru_5C6E00->Sin(pParty->sRotationY) * (signed __int64)pParty->y_rotation_granularity) >> 16); + _this.vPosition.z = pParty->vPosition.z + pParty->sEyelevel; + _this.sRotationX = pParty->sRotationX; _this.sRotationY = pParty->sRotationY; - _this.sRotationX = pParty->sRotationX; _this.pRenderTarget = pRenderer->pTargetSurface; _this.uViewportX = pViewport->uScreenX; _this.uViewportY = pViewport->uScreenY; _this.uViewportZ = pViewport->uScreenZ; _this.uViewportW = pViewport->uScreenW; _this.field_3C = pViewport->field_30; - _this.vPosition.z = pParty->vPosition.z + pParty->sEyelevel; + _this.uTargetWidth = 640; _this.uTargetHeight = 480; _this.pTargetZ = pRenderer->pActiveZBuffer; @@ -507,15 +506,8 @@ if (!pVertices || (pGame->pStru9Instance->_498377(a4, 4u, pVertices, static_vertices_F7C228, &uNumVerticesa), uNumVerticesa) ) { - if (pGame->pIndoorCameraD3D->_437285_prolly_colide_vertices_against_frustrum( - static_vertices_F7C228, - &uNumVerticesa, - static_vertices_F7B628, - pGame->pIndoorCameraD3D->std__vector_000034_prolly_frustrum, - 4, - false, - 0) != 1 - || uNumVerticesa ) + if (pGame->pIndoorCameraD3D->_437285_prolly_colide_vertices_against_frustrum(static_vertices_F7C228, &uNumVerticesa, + static_vertices_F7B628, pGame->pIndoorCameraD3D->std__vector_000034_prolly_frustrum, 4, false, 0) != 1 || uNumVerticesa ) { a4a = SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel); v17 = (248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) | (((248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) | ((248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) << 8)) << 8); @@ -535,26 +527,12 @@ stru_F7B60C.face_plane.dist = pFace->pFacePlane.dist; } - if (stru_F8AD28.uNumLightsApplied > 0 && - !(pFace->uAttributes & 0x400000)) - pGame->pLightmapBuilder->ApplyLights( - &stru_F8AD28, - &stru_F7B60C, - uNumVerticesa, - array_507D30, - pVertices, - 0); + if (stru_F8AD28.uNumLightsApplied > 0 && !pFace->uAttributes) + //!(pFace->uAttributes & 0x400000)) + pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0); if (pDecalBuilder->uNumDecals > 0) - pDecalBuilder->ApplyDecals( - a4a, - 1, - &stru_F7B60C, - uNumVerticesa, - array_507D30, - pVertices, - 0, - pFace->uSectorID); + pDecalBuilder->ApplyDecals(a4a, 1, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0, pFace->uSectorID); if (pFace->Animated() && pFace->uBitmapID == pRenderer->hd_water_tile_id ) @@ -579,18 +557,16 @@ v23 = pFace->uBitmapID; goto LABEL_42; } - else if (pFace->uAttributes & 0x4000) + else if (pFace->uAttributes)//(pFace->uAttributes & 0x4000) { - v23 = pTextureFrameTable->GetFrameTexture( - pFace->uBitmapID, - pBLVRenderParams->field_0_timer_); + v23 = pTextureFrameTable->GetFrameTexture(pFace->uBitmapID, pBLVRenderParams->field_0_timer_); LABEL_42: - v27 = pBitmaps_LOD->pHardwareTextures[v23]; - if (pFace->uAttributes & 0x400000) - _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID); - else - pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | 6, v17, 0); - return; + v27 = pBitmaps_LOD->pHardwareTextures[v23]; + if (pFace->uAttributes & 0x400000) + _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID); + else + pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | 6, v17, 0); + return; } } }
--- a/MM7.vcxproj.filters Wed Mar 06 16:12:38 2013 +0200 +++ b/MM7.vcxproj.filters Wed Mar 06 16:14:21 2013 +0200 @@ -149,7 +149,6 @@ <ClInclude Include="stru314.h" /> <ClInclude Include="SaveLoad.h" /> <ClInclude Include="stru287.h" /> - <ClInclude Include="stru179.h" /> <ClInclude Include="Awards.h" /> <ClInclude Include="Autonotes.h" /> <ClInclude Include="stru160.h" /> @@ -201,7 +200,6 @@ <ClInclude Include="resource.h" /> <ClInclude Include="stru346.h" /> <ClInclude Include="texts.h" /> - <ClInclude Include="SpriteObject.h" /> </ItemGroup> <ItemGroup> <Filter Include="lib">
--- a/Render.cpp Wed Mar 06 16:12:38 2013 +0200 +++ b/Render.cpp Wed Mar 06 16:14:21 2013 +0200 @@ -1744,8 +1744,7 @@ v63 = 0; // basic optimizations - unsigned int uStartX, uEndX, - uStartZ, uEndZ; + unsigned int uStartX, uEndX, uStartZ, uEndZ; if (pIndoorCamera->sRotationY >= 0 && pIndoorCamera->sRotationY <= 1024) { uStartX = 0, uEndX = 128;
--- a/mm7_1.cpp Wed Mar 06 16:12:38 2013 +0200 +++ b/mm7_1.cpp Wed Mar 06 16:14:21 2013 +0200 @@ -664,24 +664,23 @@ { result += awards_count; dword_506528 = result; - if ( (signed int)(awards_count + result) <= awards_count2 ) - goto LABEL_14; - result = awards_count2 - awards_count; - goto LABEL_13; + if ( (signed int)(awards_count + result) > awards_count2 ) + { + result = awards_count2 - awards_count; + dword_506528 = result; + } } - if ( dword_50651C > 0 ) + else if ( dword_50651C > 0 ) { result -= awards_count; dword_506528 = result; if ( (result & 0x80000000u) != 0 ) { result = 0; -LABEL_13: dword_506528 = result; - goto LABEL_14; } } -LABEL_14: +//LABEL_14: dword_506544 = 0; dword_506548 = 0; awards_count = 0; @@ -695,12 +694,71 @@ v20 = achievedAwardsIndex[v21]; v6 = (char *)pAwards[v20].pText;//(char *)dword_723E80_award_related[v20 / 4]; if ( v5 != 1 ) - break; - v17 = pParty->uFine; -LABEL_42: - sprintf(pTmpBuf, v6, v17); - v6 = pTmpBuf; -LABEL_43: + { + if (!( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) )) + { + if ( v5 > 89 ) + { + if ( v5 == 90 ) + { + v10 = (unsigned __int8)pParty->uNumArenaKnightWins; + v22 = v10; + } + else if ( v5 == 91 ) + { + v10 = (unsigned __int8)pParty->uNumArenaLordWins; + v22 = v10; + } + else if ( v5 == 103 ) + { + v10 = pParty->field_874; + v22 = v10; + } + else if ( v5 == 104 ) + { + v10 = pParty->field_878; + v22 = v10; + } + } + else + { + if ( v5 == 89 ) + { + v10 = (unsigned __int8)pParty->uNumArenaSquireWins; + v22 = v10; + } + else if ( v5 == 85 ) + { + v10 = pParty->uNumDeaths; + v22 = v10; + } + else if ( v5 == 86 ) + { + v10 = pParty->uNumBountiesCollected; + v22 = v10; + } + else if ( v5 == 87 ) + { + v10 = pParty->uNumPrisonTerms; + v22 = v10; + } + else if ( v5 == 88) + { + v10 = (unsigned __int8)pParty->uNumArenaPageWins; + v22 = v10; + } + } + v17 = v22; + sprintf(pTmpBuf, v6, v17); + v6 = pTmpBuf; + } + } + else + { + v17 = pParty->uFine; + sprintf(pTmpBuf, v6, v17); + v6 = pTmpBuf; + } v14 = pAwards[v20].uSort;//dword_723E84[v20 / 4]; ++awards_count; v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat( @@ -720,70 +778,7 @@ } return; } - if ( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) ) - goto LABEL_43; - if ( v5 > 89 ) - { - v11 = v5 - 90; - if ( !v11 ) - { - v10 = (unsigned __int8)pParty->uNumArenaKnightWins; - goto LABEL_40; - } - v12 = v11 - 1; - if ( !v12 ) - { - v10 = (unsigned __int8)pParty->uNumArenaLordWins; - goto LABEL_40; - } - v13 = v12 - 12; - if ( !v13 ) - { - v10 = pParty->field_874; - goto LABEL_40; - } - if ( v13 == 1 ) - { - v10 = pParty->field_878; - goto LABEL_40; - } - } - else - { - if ( v5 == 89 ) - { - v10 = (unsigned __int8)pParty->uNumArenaSquireWins; - goto LABEL_40; - } - v7 = v5 - 85; - if ( !v7 ) - { - v10 = pParty->uNumDeaths; - goto LABEL_40; - } - v8 = v7 - 1; - if ( !v8 ) - { - v10 = pParty->uNumBountiesCollected; - goto LABEL_40; - } - v9 = v8 - 1; - if ( !v9 ) - { - v10 = pParty->uNumPrisonTerms; - goto LABEL_40; - } - if ( v9 == 1 ) - { - v10 = (unsigned __int8)pParty->uNumArenaPageWins; -LABEL_40: - v22 = v10; - goto LABEL_41; - } - } -LABEL_41: - v17 = v22; - goto LABEL_42; + } return; } @@ -1205,7 +1200,8 @@ v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE); pTexture = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0); pButton = pCharacterScreen_StatsBtn; - break; + pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); + break; case WINDOW_CharacterWindow_Skills: // skills if ( dword_507CC0 != uActiveCharacter ) { @@ -1217,7 +1213,8 @@ v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE); pTexture = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0); pButton = pCharacterScreen_SkillsBtn; - break; + pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); + break; case WINDOW_CharacterWindow_Awards: // awards sub_4196A0(); sub_419379(); @@ -1226,20 +1223,20 @@ v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE); pTexture = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0); pButton = pCharacterScreen_AwardsBtn; + pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); break; - default: // inventory and other - if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 ) - goto LABEL_13; + case WINDOW_CharacterWindow_Inventory: // inventory and other sub_4196A0(); sub_419379(); CharacterUI_InventoryTab_Draw(v1, 0); v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE); pTexture = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0); pButton = pCharacterScreen_InventoryBtn; + pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); break; + default: + break; } - pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); -LABEL_13: if ( bRingsShownInCharScreen ) CharacterUI_DrawPaperdollWithRingOverlay(v1); else @@ -1321,17 +1318,14 @@ if ( v5 <= (signed int)(signed __int64)(0.34 * v6) ) { v7 = uTextureID_mhp_red; -LABEL_9: v9 = v7; - goto LABEL_10; } - if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) ) + else if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) ) { v7 = uTextureID_mhp_yel; - goto LABEL_9; + v9 = v7; } } -LABEL_10: v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2; pRenderer->Clip(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52); pRenderer->DrawTextureIndexed( @@ -1386,61 +1380,59 @@ { v1 = &pParty->pPlayers[v16]; v11 = v1; - if ( v1->sHealth <= 0 ) - goto LABEL_24; - v11 = &pParty->pPlayers[v16]; - v2 = (double)v1->sHealth; - v3 = v2 / (double)v1->GetMaxHealth(); - if ( v3 <= 0.5 ) - { - if ( v3 <= 0.25 ) - { - if ( v3 <= 0.0 ) - goto LABEL_24; - if ( v16 == 2 || v16 == 3 ) - v17 = 2; - else - v17 = 0; - pRenderer->Clip( - v17 + pHealthBarPos[v16], - (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, - v17 + pHealthBarPos[v16] + v13->uTextureWidth, - v13->uTextureHeight + 402); - v9 = v13; - } - else - { - if ( v16 == 2 || v16 == 3 ) - v17 = 2; - else - v17 = 0; - pRenderer->Clip( - v17 + pHealthBarPos[v16], - (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, - v17 + pHealthBarPos[v16] + v14->uTextureWidth, - v14->uTextureHeight + 402); - v9 = v14; - } - } - else - { - if ( v3 > 1.0 ) - v3 = 1.0; - v4 = (signed __int64)((1.0 - v3) * v15); - if ( v16 == 2 || v16 == 3 ) - v17 = 2; - else - v17 = 0; - pRenderer->Clip( - v17 + pHealthBarPos[v16], - v4 + 402, - v17 + pHealthBarPos[v16] + v0->uTextureWidth, - v0->uTextureHeight + 402); - v9 = v0; - } - pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9); - pRenderer->ResetClip(); -LABEL_24: + if ( v1->sHealth > 0 ) + { + v11 = &pParty->pPlayers[v16]; + v2 = (double)v1->sHealth; + v3 = v2 / (double)v1->GetMaxHealth(); + if( v3 > 0.5 ) + { + if ( v3 > 1.0 ) + v3 = 1.0; + v4 = (signed __int64)((1.0 - v3) * v15); + if ( v16 == 2 || v16 == 3 ) + v17 = 2; + else + v17 = 0; + pRenderer->Clip( + v17 + pHealthBarPos[v16], + v4 + 402, + v17 + pHealthBarPos[v16] + v0->uTextureWidth, + v0->uTextureHeight + 402); + v9 = v0; + } + else if ( v3 > 0.25 ) + { + if ( v16 == 2 || v16 == 3 ) + v17 = 2; + else + v17 = 0; + pRenderer->Clip( + v17 + pHealthBarPos[v16], + (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, + v17 + pHealthBarPos[v16] + v14->uTextureWidth, + v14->uTextureHeight + 402); + v9 = v14; + } + else if ( v3 > 0.0 ) + { + if ( v16 == 2 || v16 == 3 ) + v17 = 2; + else + v17 = 0; + pRenderer->Clip( + v17 + pHealthBarPos[v16], + (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, + v17 + pHealthBarPos[v16] + v13->uTextureWidth, + v13->uTextureHeight + 402); + v9 = v13; + } + if( v3 > 0.0 ) + { + pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9); + pRenderer->ResetClip(); + } + } v5 = v11; v12 = v11->sMana; if ( v12 > 0 ) @@ -1939,214 +1931,241 @@ while ( 1 ) { v3 = pVisibleWindowsIdxs[v27] - 1; - if ( pWindowList[v3].field_44 == v1 ) - goto LABEL_47; - if ( v26 != 34 ) - break; - if ( pWindowList[v3].field_30 != v1 ) - { - pMouse->GetClickPos(&uClickX, &uClickY); - v4 = pWindowList[v3].pStartingPosActiveItem; - v29 = v4 + pWindowList[v3].pNumPresenceButton; - if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) - { - while ( 1 ) - { - v14 = pWindowList[v3].pControlsHead; - if ( v4 > 0 ) - { - v15 = v4; - do - { - v14 = v14->pNext; - --v15; - } - while ( v15 ); - } - if ( (signed int)uClickX >= (signed int)v14->uX - && (signed int)uClickX <= (signed int)v14->uZ - && (signed int)uClickY >= (signed int)v14->uY - && (signed int)uClickY <= (signed int)v14->uW ) - goto LABEL_66; - ++v4; - if ( v4 >= v29 ) - { -LABEL_45: - v1 = 0; - goto LABEL_46; - } - } - } - goto LABEL_46; - } -LABEL_47: + if ( pWindowList[v3].field_44 != v1 ) + { + switch(v26) + { + case VK_LEFT: + { + v12 = pWindowList[v3].field_34; + if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 ) + { + v8 = pCurrentScreen == SCREEN_PARTY_CREATION; + pWindowList[v3].pCurrentPosActiveItem -= v12; + if ( v8 ) + { + pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1); + v2 = pMessageQueue_50CBD0->uNumMessages; + } + } + if ( pWindowList[v3].field_30 != v1 ) + { + break; + } + v9 = pWindowList[v3].pControlsHead; + v13 = pWindowList[v3].pCurrentPosActiveItem; + if ( v13 > (signed int)v1 ) + { + do + { + v9 = v9->pNext; + --v13; + } + while ( v13 ); + } + v11 = v9->uControlParam; + /*if ( (signed int)v2 < 40 ) + { + pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID; + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11; + *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; + v2 = pMessageQueue_50CBD0->uNumMessages + 1; + ++pMessageQueue_50CBD0->uNumMessages; + }*/ + pMessageQueue_50CBD0->AddMessage((UIMessageType)v9->uControlID, v11, v1); + break; + } + case VK_RIGHT: + { + v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34; + if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem ) + { + v8 = pCurrentScreen == SCREEN_PARTY_CREATION; + pWindowList[v3].pCurrentPosActiveItem = v7; + if ( v8 ) + { + pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1); + v2 = pMessageQueue_50CBD0->uNumMessages; + } + } + if ( pWindowList[v3].field_30 != v1 ) + { + break; + } + v9 = pWindowList[v3].pControlsHead; + v10 = pWindowList[v3].pCurrentPosActiveItem; + if ( v10 > (signed int)v1 ) + { + do + { + v9 = v9->pNext; + --v10; + } + while ( v10 ); + } + v11 = v9->uControlParam; + pMessageQueue_50CBD0->AddMessage((UIMessageType)v9->uControlID, v11, v1); + break; + } + case VK_DOWN: + { + v17 = pWindowList[v3].pStartingPosActiveItem; + v18 = pWindowList[v3].pCurrentPosActiveItem; + if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 ) + pWindowList[v3].pCurrentPosActiveItem = v17; + else + pWindowList[v3].pCurrentPosActiveItem = v18 + 1; + if ( pWindowList[v3].field_30 != v1 ) + return 1; + v19 = pWindowList[v3].pControlsHead; + v20 = pWindowList[v3].pCurrentPosActiveItem; + if ( v20 > (signed int)v1 ) + { + do + { + v19 = v19->pNext; + --v20; + } + while ( v20 ); + } + v21 = v19->uControlParam; + pMessageQueue_50CBD0->AddMessage((UIMessageType)v19->uControlID, v21, v1); + return 1; + } + case VK_SELECT: + { + pMouse->GetClickPos(&uClickX, &uClickY); + v4 = pWindowList[v3].pStartingPosActiveItem; + v28 = v4 + pWindowList[v3].pNumPresenceButton; + if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) + { + while ( 1 ) + { + v5 = pWindowList[v3].pControlsHead; + if ( v4 > 0 ) + { + v6 = v4; + do + { + v5 = v5->pNext; + --v6; + } + while ( v6 ); + } + if ( (signed int)uClickX >= (signed int)v5->uX + && (signed int)uClickX <= (signed int)v5->uZ + && (signed int)uClickY >= (signed int)v5->uY + && (signed int)uClickY <= (signed int)v5->uW ) + break; + ++v4; + if ( v4 >= v28 ) + { + v1 = 0; + v2 = pMessageQueue_50CBD0->uNumMessages; + --v27; + if ( v27 < 0 ) + return 0; + continue; + } + } + pWindowList[v3].pCurrentPosActiveItem = v4; + return 1; + } + v2 = pMessageQueue_50CBD0->uNumMessages; + break; + } + case VK_UP: + { + v22 = pWindowList[v3].pCurrentPosActiveItem; + v23 = pWindowList[v3].pStartingPosActiveItem; + if ( v22 <= v23 ) + v24 = pWindowList[v3].pNumPresenceButton + v23 - 1; + else + v24 = v22 - 1; + v8 = pWindowList[v3].field_30 == v1; + pWindowList[v3].pCurrentPosActiveItem = v24; + if ( !v8 ) + return 1; + v19 = pWindowList[v3].pControlsHead; + v25 = pWindowList[v3].pCurrentPosActiveItem; + if ( v25 > (signed int)v1 ) + { + do + { + v19 = v19->pNext; + --v25; + } + while ( v25 ); + } + v21 = v19->uControlParam; + /*if ( (signed int)v2 < 40 ) + { + pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID; + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21; + *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; + ++pMessageQueue_50CBD0->uNumMessages; + }*/ + pMessageQueue_50CBD0->AddMessage((UIMessageType)v19->uControlID, v21, v1); + return 1; + } + case VK_NEXT: + { + if ( pWindowList[v3].field_30 != v1 ) + { + pMouse->GetClickPos(&uClickX, &uClickY); + v4 = pWindowList[v3].pStartingPosActiveItem; + v29 = v4 + pWindowList[v3].pNumPresenceButton; + if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) + { + while ( 1 ) + { + v14 = pWindowList[v3].pControlsHead; + if ( v4 > 0 ) + { + v15 = v4; + do + { + v14 = v14->pNext; + --v15; + } + while ( v15 ); + } + if ( (signed int)uClickX >= (signed int)v14->uX + && (signed int)uClickX <= (signed int)v14->uZ + && (signed int)uClickY >= (signed int)v14->uY + && (signed int)uClickY <= (signed int)v14->uW ) + { + pWindowList[v3].pCurrentPosActiveItem = v4; + return 1; + } + ++v4; + if ( v4 >= v29 ) + { + v1 = 0; + v2 = pMessageQueue_50CBD0->uNumMessages; + break; + } + } + } + else + { + v2 = pMessageQueue_50CBD0->uNumMessages; + } + } + break; + } + default: + { + break; + } + + } + } --v27; if ( v27 < 0 ) return 0; } - if ( v26 == 37 ) - { - v12 = pWindowList[v3].field_34; - if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 ) - { - v8 = pCurrentScreen == SCREEN_PARTY_CREATION; - pWindowList[v3].pCurrentPosActiveItem -= v12; - if ( v8 ) - { - pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1); - v2 = pMessageQueue_50CBD0->uNumMessages; - } - } - if ( pWindowList[v3].field_30 != v1 ) - goto LABEL_47; - v9 = pWindowList[v3].pControlsHead; - v13 = pWindowList[v3].pCurrentPosActiveItem; - if ( v13 > (signed int)v1 ) - { - do - { - v9 = v9->pNext; - --v13; - } - while ( v13 ); - } -LABEL_26: - v11 = v9->uControlParam; - /*if ( (signed int)v2 < 40 ) - { - pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; - v2 = pMessageQueue_50CBD0->uNumMessages + 1; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ - pMessageQueue_50CBD0->AddMessage((UIMessageType)v9->uControlID, v11, v1); - goto LABEL_47; - } - if ( v26 != 38 ) - { - if ( v26 == 39 ) - { - v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34; - if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem ) - { - v8 = pCurrentScreen == SCREEN_PARTY_CREATION; - pWindowList[v3].pCurrentPosActiveItem = v7; - if ( v8 ) - { - pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1); - v2 = pMessageQueue_50CBD0->uNumMessages; - } - } - if ( pWindowList[v3].field_30 != v1 ) - goto LABEL_47; - v9 = pWindowList[v3].pControlsHead; - v10 = pWindowList[v3].pCurrentPosActiveItem; - if ( v10 > (signed int)v1 ) - { - do - { - v9 = v9->pNext; - --v10; - } - while ( v10 ); - } - goto LABEL_26; - } - if ( v26 == 40 ) - { - v17 = pWindowList[v3].pStartingPosActiveItem; - v18 = pWindowList[v3].pCurrentPosActiveItem; - if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 ) - pWindowList[v3].pCurrentPosActiveItem = v17; - else - pWindowList[v3].pCurrentPosActiveItem = v18 + 1; - if ( pWindowList[v3].field_30 != v1 ) - return 1; - v19 = pWindowList[v3].pControlsHead; - v20 = pWindowList[v3].pCurrentPosActiveItem; - if ( v20 > (signed int)v1 ) - { - do - { - v19 = v19->pNext; - --v20; - } - while ( v20 ); - } - goto LABEL_56; - } - if ( v26 == 41 ) - { - pMouse->GetClickPos(&uClickX, &uClickY); - v4 = pWindowList[v3].pStartingPosActiveItem; - v28 = v4 + pWindowList[v3].pNumPresenceButton; - if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) - { - while ( 1 ) - { - v5 = pWindowList[v3].pControlsHead; - if ( v4 > 0 ) - { - v6 = v4; - do - { - v5 = v5->pNext; - --v6; - } - while ( v6 ); - } - if ( (signed int)uClickX >= (signed int)v5->uX - && (signed int)uClickX <= (signed int)v5->uZ - && (signed int)uClickY >= (signed int)v5->uY - && (signed int)uClickY <= (signed int)v5->uW ) - break; - ++v4; - if ( v4 >= v28 ) - goto LABEL_45; - } -LABEL_66: - pWindowList[v3].pCurrentPosActiveItem = v4; - return 1; - } -LABEL_46: - v2 = pMessageQueue_50CBD0->uNumMessages; - goto LABEL_47; - } - goto LABEL_47; - } - v22 = pWindowList[v3].pCurrentPosActiveItem; - v23 = pWindowList[v3].pStartingPosActiveItem; - if ( v22 <= v23 ) - v24 = pWindowList[v3].pNumPresenceButton + v23 - 1; - else - v24 = v22 - 1; - v8 = pWindowList[v3].field_30 == v1; - pWindowList[v3].pCurrentPosActiveItem = v24; - if ( !v8 ) - return 1; - v19 = pWindowList[v3].pControlsHead; - v25 = pWindowList[v3].pCurrentPosActiveItem; - if ( v25 > (signed int)v1 ) - { - do - { - v19 = v19->pNext; - --v25; - } - while ( v25 ); - } -LABEL_56: - v21 = v19->uControlParam; - /*if ( (signed int)v2 < 40 ) - { - pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ - pMessageQueue_50CBD0->AddMessage((UIMessageType)v19->uControlID, v21, v1); - return 1; + } //----- (0041D20D) -------------------------------------------------------- @@ -2416,7 +2435,13 @@ v18 = v17 >> 1; v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item" - goto LABEL_116; + pRenderer->ResetClip(); + if ( !areWeLoadingTexture ) + { + v73->Release(); + pIcons_LOD->_40F9C5(); + } + return; } if (!inspect_item->Identified()) { @@ -2434,7 +2459,13 @@ v18 = v17 >> 1; v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[232], 3); - goto LABEL_116; + pRenderer->ResetClip(); + if ( !areWeLoadingTexture ) + { + v73->Release(); + pIcons_LOD->_40F9C5(); + } + return; } sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], item_desc->pUnidentifiedName); //"Type: %s" @@ -2479,37 +2510,35 @@ if (item_desc->uDamageDice) //"Armor" sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], item_desc->uDamageDice + item_desc->uDamageMod); break; - + case EQUIP_POTION: + if ( inspect_item->uEncantmentType ) + sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEncantmentType); //"Power" + break; + case EQUIP_REAGENT: + sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power" + break; } - if ( v77 ) - goto LABEL_65; - if (item_desc->uEquipType==EQUIP_POTION) - { - if ( inspect_item->uEnchantmentType ) - sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power" - } - else if (item_desc->uEquipType== EQUIP_REAGENT) - {sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power" - } - else if ( inspect_item->uEnchantmentType ) - { - sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], - pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->_bonus_strength); //"Special" - } - else if ( inspect_item->uSpecEnchantmentType ) - { - sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], - pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->_bonus_strength); - } + if ( !v77 ) + { + //v23 = item_desc->uEquipType; + if ( inspect_item->uEncantmentType ) + { + sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], + pItemsTable->pEnchantments[inspect_item->uEncantmentType-1].pBonusStat, inspect_item->_bonus_strength); //"Special" + } + else if ( inspect_item->uSpecEnchantmentType ) + { + sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], + pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->_bonus_strength); + } - else if ( inspect_item->uNumCharges ) - { - sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges" - - } - -LABEL_65: + else if ( inspect_item->uNumCharges ) + { + sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges" + + } + } wHintWindow.uFrameWidth -= 12; v85 = 3; wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; @@ -2536,7 +2565,7 @@ wHintWindow.uFrameHeight = v73->uTextureHeight + v81 + 54; if ( (signed int)Str > (signed int)wHintWindow.uFrameHeight ) wHintWindow.uFrameHeight = (unsigned int)Str; - if ( inspect_item->uAttributes & 8 && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) + if ( inspect_item->uAttributes & 8 && (inspect_item->uSpecEnchantmentType || inspect_item->uEncantmentType) ) wHintWindow.uFrameHeight += LOBYTE(pFontComic->uFontHeight); v85 = 0; if ( pFontArrus->uFontHeight ) @@ -2604,7 +2633,7 @@ } else { - if ( (inspect_item->uAttributes & 8) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) + if ( (inspect_item->uAttributes & 8) && (inspect_item->uSpecEnchantmentType || inspect_item->uEncantmentType) ) { sub_493F79(&v67, inspect_item->uExpireTime - pParty->uTimePlayed); strcpy(pTmpBuf, "Duration:"); @@ -2643,7 +2672,15 @@ else { if ( !(BYTE1(v38) & 2) ) - goto LABEL_116; + { + pRenderer->ResetClip(); + if ( !areWeLoadingTexture ) + { + v73->Release(); + pIcons_LOD->_40F9C5(); + } + return; + } v61 = 0; v56 = 0; v51 = 0; @@ -2657,7 +2694,6 @@ v41 = v39 + 132; } wHintWindow.DrawText(v40, v41, v42, v44, v47, v51, v56, v61); -LABEL_116: pRenderer->ResetClip(); if ( !areWeLoadingTexture ) { @@ -3156,132 +3192,139 @@ v74 = 0; v69 = 0; v66 = pGlobalTXT_LocalizationStrings[630]; - goto LABEL_123; + a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); } - a4 = 0; - v51 = &v121->pActorBuffs[1]; - v222 = 0; - v120 = &v121->pActorBuffs[1]; - do + else { - if ( (signed __int64)v51->uExpireTime > 0 ) - { - switch ( (int)v51 ) - { - case 0u: - v124 = 60; - a4 = pGlobalTXT_LocalizationStrings[591]; - break; - case 1u: - v124 = 82; - a4 = pGlobalTXT_LocalizationStrings[649]; - break; - case 2u: - v124 = 92; - a4 = pGlobalTXT_LocalizationStrings[592]; - break; - case 3u: - v124 = 63; - a4 = pGlobalTXT_LocalizationStrings[4]; - break; - case 4u: - v52 = pGlobalTXT_LocalizationStrings[220]; - goto LABEL_100; - case 5u: - v52 = pGlobalTXT_LocalizationStrings[162]; -LABEL_100: - a4 = v52; - v124 = 81; - break; - case 6u: - v53 = pGlobalTXT_LocalizationStrings[593]; - v124 = 35; - goto LABEL_103; - case 8u: - v53 = pGlobalTXT_LocalizationStrings[608]; - v124 = 62; -LABEL_103: - a4 = v53; - break; - case 7u: - case 9u: - a4 = 0; - v124 = 0; - goto LABEL_119; - case 0xAu: - v124 = 47; - a4 = pGlobalTXT_LocalizationStrings[221]; - break; - case 0xBu: - v124 = 66; - a4 = pGlobalTXT_LocalizationStrings[607]; - break; - case 0xCu: - v124 = 85; - a4 = pGlobalTXT_LocalizationStrings[610]; - break; - case 0xDu: - v124 = 86; - a4 = pGlobalTXT_LocalizationStrings[609]; - break; - case 0xEu: - v124 = 17; - a4 = pGlobalTXT_LocalizationStrings[279]; - break; - case 0xFu: - v124 = 38; - a4 = pGlobalTXT_LocalizationStrings[442]; - break; - case 0x10u: - v124 = 46; - a4 = pGlobalTXT_LocalizationStrings[443]; - break; - case 0x11u: - v124 = 51; - a4 = pGlobalTXT_LocalizationStrings[440]; - break; - case 0x12u: - v124 = 5; - a4 = pGlobalTXT_LocalizationStrings[441]; - break; - case 0x13u: - v124 = 95; - a4 = pGlobalTXT_LocalizationStrings[229]; - break; - case 0x14u: - v124 = 73; - a4 = pGlobalTXT_LocalizationStrings[228]; - break; - default: - a4 = 0; - break; - } - if ( a4 ) - { - v54 = a4; - v55 = GetSpellColor(v124); - a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); - v50 = v50 + BYTE5(a2->pConditions[0]) - 3; - v51 = v120; - } - } -LABEL_119: - ++v51; - v222 = (IDirectDrawSurface *)((char *)v222 + 1); - v120 = v51; - - __debugbreak(); // fix condition - } - //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); - while (true); - if ( !a4 ) - { - v78 = 0; - v74 = 0; - v69 = 0; - v66 = pGlobalTXT_LocalizationStrings[153]; -LABEL_123: - a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); + a4 = 0; + v51 = &v121->pActorBuffs[1]; + v222 = 0; + v120 = &v121->pActorBuffs[1]; + do + { + if ( (signed __int64)v51->uExpireTime > 0 ) + { + switch ( (int)v51 ) + { + case 0u: + v124 = 60; + a4 = pGlobalTXT_LocalizationStrings[591]; + break; + case 1u: + v124 = 82; + a4 = pGlobalTXT_LocalizationStrings[649]; + break; + case 2u: + v124 = 92; + a4 = pGlobalTXT_LocalizationStrings[592]; + break; + case 3u: + v124 = 63; + a4 = pGlobalTXT_LocalizationStrings[4]; + break; + case 4u: + v52 = pGlobalTXT_LocalizationStrings[220]; + a4 = v52; + v124 = 81; + break; + case 5u: + v52 = pGlobalTXT_LocalizationStrings[162]; + a4 = v52; + v124 = 81; + break; + case 6u: + v53 = pGlobalTXT_LocalizationStrings[593]; + v124 = 35; + a4 = v53; + break; + case 8u: + v53 = pGlobalTXT_LocalizationStrings[608]; + v124 = 62; + a4 = v53; + break; + case 7u: + case 9u: + a4 = 0; + v124 = 0; + ++v51; + v222 = (IDirectDrawSurface *)((char *)v222 + 1); + v120 = v51; + __debugbreak(); // fix condition + continue; + case 0xAu: + v124 = 47; + a4 = pGlobalTXT_LocalizationStrings[221]; + break; + case 0xBu: + v124 = 66; + a4 = pGlobalTXT_LocalizationStrings[607]; + break; + case 0xCu: + v124 = 85; + a4 = pGlobalTXT_LocalizationStrings[610]; + break; + case 0xDu: + v124 = 86; + a4 = pGlobalTXT_LocalizationStrings[609]; + break; + case 0xEu: + v124 = 17; + a4 = pGlobalTXT_LocalizationStrings[279]; + break; + case 0xFu: + v124 = 38; + a4 = pGlobalTXT_LocalizationStrings[442]; + break; + case 0x10u: + v124 = 46; + a4 = pGlobalTXT_LocalizationStrings[443]; + break; + case 0x11u: + v124 = 51; + a4 = pGlobalTXT_LocalizationStrings[440]; + break; + case 0x12u: + v124 = 5; + a4 = pGlobalTXT_LocalizationStrings[441]; + break; + case 0x13u: + v124 = 95; + a4 = pGlobalTXT_LocalizationStrings[229]; + break; + case 0x14u: + v124 = 73; + a4 = pGlobalTXT_LocalizationStrings[228]; + break; + default: + a4 = 0; + break; + } + if ( a4 ) + { + v54 = a4; + v55 = GetSpellColor(v124); + a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); + v50 = v50 + BYTE5(a2->pConditions[0]) - 3; + v51 = v120; + } + } + + ++v51; + v222 = (IDirectDrawSurface *)((char *)v222 + 1); + v120 = v51; + + __debugbreak(); // fix condition + } + //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); + while (true); + if ( !a4 ) + { + v78 = 0; + v74 = 0; + v69 = 0; + v66 = pGlobalTXT_LocalizationStrings[153]; + a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); + } } v56 = pFontSmallnum; a4 = (char *)v106.uViewportY; @@ -3348,42 +3391,47 @@ v76 = 0; v71 = pGlobalTXT_LocalizationStrings[628]; v68 = "%s\f%05u\t080%s\n"; - goto LABEL_144; - } - v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; - v59 = v121; - v114 = v121->pMonsterInfo.uSpell1ID; - if ( v114 && v121->pMonsterInfo.uSpell2ID ) - v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; - if ( v114 ) - { - sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); - a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); - v58 = LOBYTE(v56->uFontHeight); - a4 = &a4[v58 - 3]; - v59 = v121; - } - v60 = v59->pMonsterInfo.uSpell2ID; - if ( v60 ) - { - sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); - a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); - v58 = LOBYTE(v56->uFontHeight); - a4 = &a4[v58 - 3]; - v59 = v121; - } - if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) - { - v80 = pGlobalTXT_LocalizationStrings[153]; - v76 = 0; - v71 = pGlobalTXT_LocalizationStrings[628]; - v68 = "%s\f%05u\t060%s\n"; -LABEL_144: sprintf(pTmpBuf, v68, v71, v76, v80); a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); v58 = LOBYTE(v56->uFontHeight); a4 = &a4[v58 - 3]; } + else + { + v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; + v59 = v121; + v114 = v121->pMonsterInfo.uSpell1ID; + if ( v114 && v121->pMonsterInfo.uSpell2ID ) + v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; + if ( v114 ) + { + sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); + a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); + v58 = LOBYTE(v56->uFontHeight); + a4 = &a4[v58 - 3]; + v59 = v121; + } + v60 = v59->pMonsterInfo.uSpell2ID; + if ( v60 ) + { + sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); + a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); + v58 = LOBYTE(v56->uFontHeight); + a4 = &a4[v58 - 3]; + v59 = v121; + } + if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) + { + v80 = pGlobalTXT_LocalizationStrings[153]; + v76 = 0; + v71 = pGlobalTXT_LocalizationStrings[628]; + v68 = "%s\f%05u\t060%s\n"; + sprintf(pTmpBuf, v68, v71, v76, v80); + a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); + v58 = LOBYTE(v56->uFontHeight); + a4 = &a4[v58 - 3]; + } + } a4 = &a4[v58 - 3]; a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0); a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; @@ -4286,9 +4334,131 @@ return; } v1 = uNumVisibleWindows; - if ( uNumVisibleWindows <= 0 ) + if ( uNumVisibleWindows > 0 ) { -LABEL_38: + while ( 1 ) // some other fullscreen ui + { + pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1]; + if ( (signed int)pX >= (signed int)pWindow->uFrameX + && (signed int)pX <= (signed int)pWindow->uFrameZ + && (signed int)pY >= (signed int)pWindow->uFrameY + && (signed int)pY <= (signed int)pWindow->uFrameW ) + { + for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext ) + { + if ( !pButton ) + break; + if ( pButton->uButtonType == 1 ) + { + if ( (signed int)pX >= (signed int)pButton->uX + && (signed int)pX <= (signed int)pButton->uZ + && (signed int)pY >= (signed int)pButton->uY + && (signed int)pY <= (signed int)pButton->uW ) + { + //LABEL_24: + pMessageType1 = (UIMessageType)pButton->field_1C; + if ( pMessageType1 ) + { + v12 = pButton->uControlParam; + pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0); + /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) + { + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; + *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; + //LABEL_27: + ++pMessageQueue_50CBD0->uNumMessages; + }*/ + } + //LABEL_28: + v13 = pButton->pButtonName; + //_set_status_and_ret: + sub_41C0B8_set_status_string(v13); + //LABEL_131: + uLastPointedObjectID = 1; + return; + } + } + else + { + if ( pButton->uButtonType == 2 ) + { + v45 = pX - pButton->uX; + v45 = pY - pButton->uY; + if ( (double)(signed int)pButton->uWidth != 0.0 ) + { + if ( (double)(signed int)pButton->uHeight != 0.0 ) + { + //UNDEF(v8); + //if ( v9 | v10 ) + //goto LABEL_24; + //{ + pMessageType1 = (UIMessageType)pButton->field_1C; + if ( pMessageType1 ) + { + v12 = pButton->uControlParam; + pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0); + /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) + { + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; + *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; + ++pMessageQueue_50CBD0->uNumMessages; + }*/ + } + v13 = pButton->pButtonName; + sub_41C0B8_set_status_string(v13); + uLastPointedObjectID = 1; + return; + //} + } + } + } + else // click on skill + { + if ( pButton->uButtonType == 3 + && (signed int)pX >= (signed int)pButton->uX + && (signed int)pX <= (signed int)pButton->uZ + && (signed int)pY >= (signed int)pButton->uY + && (signed int)pY <= (signed int)pButton->uW ) + { + //LABEL_19: + pPlayer = pPlayers[uActiveCharacter]; + v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]); + v6 = pPlayer->uSkillPoints; + v7 = (v5 & 0x3F) + 1; + if ( v6 < v7 ) + { + v41 = v7 - v6; + v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here" + } + else + { + v41 = v7; + v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points" + } + sprintf(Str1, v39, v41); + v13 = Str1; + //goto _set_status_and_ret; + sub_41C0B8_set_status_string(v13); + uLastPointedObjectID = 1; + return; + } + } + } + } + } + if ( pWindow->uFrameHeight == 480 ) + break; + --v1; + if ( v1 <= 0 ) + { + break; + } + } + } + if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0)) + { if ( pCurrentScreen == SCREEN_CHEST ) { sub_42038D(); @@ -4501,126 +4671,6 @@ uLastPointedObjectID = pMouse->uPointingObjectID; return; } - while ( 1 ) // some other fullscreen ui - { - pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1]; - if ( (signed int)pX >= (signed int)pWindow->uFrameX - && (signed int)pX <= (signed int)pWindow->uFrameZ - && (signed int)pY >= (signed int)pWindow->uFrameY - && (signed int)pY <= (signed int)pWindow->uFrameW ) - { - for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext ) - { - if ( !pButton ) - break; - if ( pButton->uButtonType == 1 ) - { - if ( (signed int)pX >= (signed int)pButton->uX - && (signed int)pX <= (signed int)pButton->uZ - && (signed int)pY >= (signed int)pButton->uY - && (signed int)pY <= (signed int)pButton->uW ) - { -//LABEL_24: - pMessageType1 = (UIMessageType)pButton->field_1C; - if ( pMessageType1 ) - { - v12 = pButton->uControlParam; - pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0); - /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; -//LABEL_27: - ++pMessageQueue_50CBD0->uNumMessages; - }*/ - } -//LABEL_28: - v13 = pButton->pButtonName; -//_set_status_and_ret: - sub_41C0B8_set_status_string(v13); -//LABEL_131: - uLastPointedObjectID = 1; - return; - } - } - else - { - if ( pButton->uButtonType == 2 ) - { - v45 = pX - pButton->uX; - v45 = pY - pButton->uY; - if ( (double)(signed int)pButton->uWidth != 0.0 ) - { - if ( (double)(signed int)pButton->uHeight != 0.0 ) - { - //UNDEF(v8); - //if ( v9 | v10 ) - //goto LABEL_24; - //{ - pMessageType1 = (UIMessageType)pButton->field_1C; - if ( pMessageType1 ) - { - v12 = pButton->uControlParam; - pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0); - /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ - } - v13 = pButton->pButtonName; - sub_41C0B8_set_status_string(v13); - uLastPointedObjectID = 1; - return; - //} - } - } - } - else // click on skill - { - if ( pButton->uButtonType == 3 - && (signed int)pX >= (signed int)pButton->uX - && (signed int)pX <= (signed int)pButton->uZ - && (signed int)pY >= (signed int)pButton->uY - && (signed int)pY <= (signed int)pButton->uW ) - { -//LABEL_19: - pPlayer = pPlayers[uActiveCharacter]; - v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]); - v6 = pPlayer->uSkillPoints; - v7 = (v5 & 0x3F) + 1; - if ( v6 < v7 ) - { - v41 = v7 - v6; - v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here" - } - else - { - v41 = v7; - v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points" - } - sprintf(Str1, v39, v41); - v13 = Str1; - //goto _set_status_and_ret; - sub_41C0B8_set_status_string(v13); - uLastPointedObjectID = 1; - return; - } - } - } - } - } - if ( pWindow->uFrameHeight == 480 ) - break; - --v1; - if ( v1 <= 0 ) - { - goto LABEL_38; - } - } } @@ -4842,14 +4892,13 @@ if (!player->CanAct()) { - if ( pPlayers[uActiveCharacter]->CanAct()) - goto LABEL_9; player = pPlayers[uActiveCharacter]; } - player->PlaySound(SPEECH_NoRoom, 0); + if(playerCanAct() || !pPlayers[uActiveCharacter]->CanAct()) + player->PlaySound(SPEECH_NoRoom, 0); } -LABEL_9: +//LABEL_9: if (pCurrentScreen == SCREEN_GAME) { viewparams->bRedrawGameUI = true; @@ -5009,7 +5058,8 @@ memcpy(&pParty->pPickedItem, &v0->pInventoryItems[v8-1], sizeof(pParty->pPickedItem)); v0->RemoveItemAtInventoryIndex(a4); v9 = pParty->pPickedItem.uItemID; - goto LABEL_24; + pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); + return; } v13 = v8; if ( v8 ) @@ -5030,7 +5080,6 @@ } v9 = this_.uItemID; memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem)); -LABEL_24: pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); return; } @@ -5116,7 +5165,10 @@ SpriteObject::OnInteraction(a2.y); return; } - goto LABEL_13; + v4 = pParty->pPickedItem.uItemID; + if ( !pParty->pPickedItem.uItemID ) + return; + goto LABEL_14; } if ( (v0 & 7) != OBJECT_Actor) { @@ -5124,7 +5176,12 @@ { v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 ) - goto LABEL_13; + { + v4 = pParty->pPickedItem.uItemID; + if ( !pParty->pPickedItem.uItemID ) + return; + goto LABEL_14; + } v14 = v13->field_16_event_id; if ( !v14 ) { @@ -5142,7 +5199,12 @@ else { if ( (v0 & 7) != OBJECT_BModel || (unsigned int)v0 >= 0x2000000 ) - goto LABEL_13; + { + v4 = pParty->pPickedItem.uItemID; + if ( !pParty->pPickedItem.uItemID ) + return; + goto LABEL_14; + } v2 = (signed int)(unsigned __int16)v0 >> 3; if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) { @@ -5150,61 +5212,61 @@ if ( !(v3->uAttributes & 0x2000000) ) { LABEL_11: - v4 = pParty->pPickedItem.uItemID; - if ( pParty->pPickedItem.uItemID ) - { + v4 = pParty->pPickedItem.uItemID; + if ( !pParty->pPickedItem.uItemID ) + { + ShowNothingHereStatus(); + v4 = pParty->pPickedItem.uItemID; + if ( !pParty->pPickedItem.uItemID ) + return; + } LABEL_14: - v5 = pItemsTable->pItems[v4].uSpriteID; - v6 = 0; - a1.uType = v5; - if ( (signed int)pObjectList->uNumObjects <= 0 ) - { -LABEL_18: - LOWORD(v6) = 0; - } - else - { - v7 = (char *)&pObjectList->pObjects->uObjectID; - while ( v5 != *(short *)v7 ) - { - ++v6; - v7 += 56; - if ( v6 >= (signed int)pObjectList->uNumObjects ) - goto LABEL_18; - } - } - a1.uObjectDescID = v6; - a1.vPosition.y = pParty->vPosition.y; - a1.field_58_pid = OBJECT_Player; - a1.vPosition.x = pParty->vPosition.x; - a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; - a1.uSoundID = 0; - a1.uFacing = 0; - a1.uAttributes = 8; - a1.uSectorID = pIndoor->GetSector( - pParty->vPosition.x, - pParty->vPosition.y, - pParty->sEyelevel + pParty->vPosition.z); - a1.uSpriteFrameID = 0; - memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); - v8 = (int *)pMouse->GetCursorPos(&v25); - v9 = UnprojectX(*v8); - a1.Create(pParty->sRotationY + v9, 184, 200, 0); - v10 = pIcons_LOD->LoadTexture( - pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, - TEXTURE_16BIT_PALETTE); - if (v10 != -1) - pIcons_LOD->pTextures[v10].Release(); - pMouse->RemoveHoldingItem(); - pIcons_LOD->_40F9C5(); - return; - } - ShowNothingHereStatus(); -LABEL_13: - v4 = pParty->pPickedItem.uItemID; - if ( !pParty->pPickedItem.uItemID ) - return; - goto LABEL_14; + v5 = pItemsTable->pItems[v4].uSpriteID; + v6 = 0; + a1.uType = v5; + if ( (signed int)pObjectList->uNumObjects <= 0 ) + { + LOWORD(v6) = 0; + } + else + { + v7 = (char *)&pObjectList->pObjects->uObjectID; + while ( v5 != *(short *)v7 ) + { + ++v6; + v7 += 56; + if ( v6 >= (signed int)pObjectList->uNumObjects ) + { + LOWORD(v6) = 0; + break; + } + } + } + a1.uObjectDescID = v6; + a1.vPosition.y = pParty->vPosition.y; + a1.field_58_pid = OBJECT_Player; + a1.vPosition.x = pParty->vPosition.x; + a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; + a1.uSoundID = 0; + a1.uFacing = 0; + a1.uAttributes = 8; + a1.uSectorID = pIndoor->GetSector( + pParty->vPosition.x, + pParty->vPosition.y, + pParty->sEyelevel + pParty->vPosition.z); + a1.uSpriteFrameID = 0; + memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); + v8 = (int *)pMouse->GetCursorPos(&v25); + v9 = UnprojectX(*v8); + a1.Create(pParty->sRotationY + v9, 184, 200, 0); + v10 = pIcons_LOD->LoadTexture( + pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, + TEXTURE_16BIT_PALETTE); + if (v10 != -1) + pIcons_LOD->pTextures[v10].Release(); + pMouse->RemoveHoldingItem(); + pIcons_LOD->_40F9C5(); + return; } v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID; } @@ -5229,14 +5291,22 @@ stru_50C198.LootActor(&pActors[v16]); return; } - goto LABEL_13; + v4 = pParty->pPickedItem.uItemID; + if ( !pParty->pPickedItem.uItemID ) + return; + goto LABEL_14; } if ( GetAsyncKeyState(VK_SHIFT) >= 0 ) { if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) ) { if ( (unsigned int)v0 >= 0x2000000 ) - goto LABEL_13; + { + v4 = pParty->pPickedItem.uItemID; + if ( !pParty->pPickedItem.uItemID ) + return; + goto LABEL_14; + } if ( !v17->CanAct() ) return; v18 = a2.y;
--- a/mm7_3.cpp Wed Mar 06 16:12:38 2013 +0200 +++ b/mm7_3.cpp Wed Mar 06 16:14:21 2013 +0200 @@ -6166,47 +6166,38 @@ array_50AC10[3].vWorldViewProjX = pViewport->uViewportZ; array_50AC10[3].vWorldViewProjY = v38; - v36 = (double)(pViewport->uViewportZ - pViewport->uViewportX) * 0.5; + /*v36 = (double)(pViewport->uViewportZ - pViewport->uViewportX) * 0.5; v33 = 65536 / (signed int)(v36 / tan(0.6457717418670654) + 0.5); for (int i = 0; i < _this.uNumVertices; ++i) { - v29 = floorf(array_50AC10[i].vWorldViewProjY + 0.5f); - v39 = (unsigned __int64)(_this.ptr_38->field_14 * v33 * (v30 - v29)) / 65536; - v8 = v39 + _this.ptr_38->field_C; - - v39 = (unsigned __int64)(_this.ptr_38->field_20 * v33 * (v30 - v29)) / 65536; - v36 = v39 + _this.ptr_38->field_18; - - v9 = (unsigned __int64)(_this.v_18.z * v33 * (v30 - v29)) / 65536; - v10 = _this.v_18.x + v9; - v39 = _this.v_18.x + v9; - if ( _this.v_18.x + v9 > 0 ) - { - v10 = 0; - v39 = 0; - } - v11 = (signed __int64)array_50AC10[i].vWorldViewProjX; - v38 = v10; - v12 = array_50AC10[i].vWorldViewProjY - 1.0; - v13 = v33 * (pViewport->uScreenCenterX - v11); - v34 = -_this.field_24; - v32 = (signed __int64)v12; - v14 = v33 * (v30 - v32); - while ( 1 ) - { - v40 = v14; - if ( !v10 ) - goto LABEL_12; - v37 = abs(v34 >> 14); - v15 = abs(v10); - if ( v37 <= v15 || v32 <= pViewport->uViewportY ) - { - if ( v39 <= 0 ) - break; - } - v14 = v40; -LABEL_12: + v29 = floorf(array_50AC10[i].vWorldViewProjY + 0.5f); + v39 = (unsigned __int64)(_this.ptr_38->field_14 * v33 * (v30 - v29)) / 65536; + v8 = v39 + _this.ptr_38->field_C; + + v39 = (unsigned __int64)(_this.ptr_38->field_20 * v33 * (v30 - v29)) / 65536; + v36 = v39 + _this.ptr_38->field_18; + + v9 = (unsigned __int64)(_this.v_18.z * v33 * (v30 - v29)) / 65536; + v10 = _this.v_18.x + v9; + v39 = _this.v_18.x + v9; + if ( _this.v_18.x + v9 > 0 ) + { + v10 = 0; + v39 = 0; + } + v11 = (signed __int64)array_50AC10[i].vWorldViewProjX; + v38 = v10; + v12 = array_50AC10[i].vWorldViewProjY - 1.0; + v13 = v33 * (pViewport->uScreenCenterX - v11); + v34 = -_this.field_24; + v32 = (signed __int64)v12; + v14 = v33 * (v30 - v32); + while ( 1 ) + { + //v40 = v14; + if ( !v10 ) + { v37 = _this.v_18.z; v16 = (unsigned __int64)(_this.v_18.z * (signed __int64)v14) >> 16; --v32; @@ -6216,47 +6207,66 @@ v38 = _this.v_18.x + v16; break; } - LODWORD(v17) = v34 << 16; - HIDWORD(v17) = v34 >> 16; - v18 = v17 / v38; - if ( v18 < 0 ) - v18 = pOutdoorCamera->shading_dist_mist; - - v37 += ((unsigned __int64)(_this.ptr_38->field_10 * v13) >> 16); - v36 += ((unsigned __int64)(_this.ptr_38->field_1C * v13) >> 16); - v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v37 * v18) >> 16) / 8; - v36 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v36 * v18) >> 16) / 8; - - array_50AC10[i].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; - array_50AC10[i]._rhw = 1.0 / (double)(v17 / 65536); - array_50AC10[i].u = (double)v35 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth); - array_50AC10[i].v = (double)v36 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth); - } - - float t = (GetTickCount() % 96000) / 96000.0f; - - array_50AC10[0].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; - array_50AC10[0]._rhw = 1; - array_50AC10[0].u = 0; - array_50AC10[0].v = 0 + t; - - array_50AC10[1].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; - array_50AC10[1]._rhw = 1; - array_50AC10[1].u = 0; - array_50AC10[1].v = 1 + t; - - array_50AC10[2].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; - array_50AC10[2]._rhw = 1; - array_50AC10[2].u = 1; - array_50AC10[2].v = 0 + t; - - array_50AC10[3].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; - array_50AC10[3]._rhw = 1; - array_50AC10[3].u = 1; - array_50AC10[3].v = 1 + t; - pRenderer->DrawStrip(_this.uNumVertices, &_this, - pBitmaps_LOD->pHardwareTextures[_this.uTileBitmapID]); - return; + v37 = abs(v34 >> 14); + v15 = abs(v10); + if ( v37 <= v15 || v32 <= pViewport->uViewportY ) + { + if ( v39 <= 0 ) + break; + } + //v14 = v40; + v37 = _this.v_18.z; + v16 = (unsigned __int64)(_this.v_18.z * v14) >> 16; + --v32; + v14 += v33; + v10 = _this.v_18.x + v16; + v39 = _this.v_18.x + v16; + v38 = _this.v_18.x + v16; + break; + } + LODWORD(v17) = v34 << 16; + HIDWORD(v17) = v34 >> 16; + v18 = v17 / v38; + if ( v18 < 0 ) + v18 = pOutdoorCamera->shading_dist_mist; + + v37 += ((unsigned __int64)(_this.ptr_38->field_10 * v13) >> 16); + v36 += ((unsigned __int64)(_this.ptr_38->field_1C * v13) >> 16); + v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v37 * v18) >> 16) / 8; + v36 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v36 * v18) >> 16) / 8; + */ + //array_50AC10[i].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; + //array_50AC10[i]._rhw = 1; + //array_50AC10[i].u = (double)v35 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth); + //array_50AC10[i].v = (double)v36 / (65536.0 * pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID].uTextureWidth); + //} + if ( _this.uNumVertices > 0) + { + float t = (GetTickCount() % 96000) / 96000.0f; + + array_50AC10[0].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; + array_50AC10[0]._rhw = 1; + array_50AC10[0].u = 0; + array_50AC10[0].v = 0 + t; + + array_50AC10[1].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; + array_50AC10[1]._rhw = 1; + array_50AC10[1].u = 0; + array_50AC10[1].v = 1 + t; + + array_50AC10[2].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; + array_50AC10[2]._rhw = 1; + array_50AC10[2].u = 1; + array_50AC10[2].v = 0 + t; + + array_50AC10[3].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; + array_50AC10[3]._rhw = 1; + array_50AC10[3].u = 1; + array_50AC10[3].v = 1 + t; + pRenderer->DrawStrip(_this.uNumVertices, &_this, pBitmaps_LOD->pHardwareTextures[_this.uTileBitmapID]); + return; + //} + } }