Mercurial > mm7
changeset 1254:b9747d9e9b4e
more included header cleanup
author | Grumpy7 |
---|---|
date | Tue, 11 Jun 2013 22:18:20 +0200 |
parents | fac7751b2dc9 |
children | 7e5e328454c7 |
files | Arcomage.cpp Events.cpp GUIWindow.h Indoor.cpp PlayerFrameTable.h SpriteObject.h UICharacter.cpp UIMainMenu.cpp UIOptions.cpp UIPartyCreation.cpp UISaveLoad.cpp UiGame.cpp mm7_1.cpp mm7_2.cpp mm7_3.cpp mm7_4.cpp mm7_5.cpp mm7_data.cpp stru298.h stru6.h |
diffstat | 20 files changed, 9 insertions(+), 21 deletions(-) [+] |
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--- a/Arcomage.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/Arcomage.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -5,7 +5,7 @@ #include <string> #include <assert.h> -#include "LightmapBuilder.h" +#include "Render.h" #include "Arcomage.h" #include "VideoPlayer.h" #include "AudioPlayer.h"
--- a/Events.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/Events.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -10,7 +10,7 @@ #include "MapInfo.h" #include "Game.h" -#include "Outdoor.h" +#include "Render.h" #include "GUIWindow.h" #include "GUIProgressBar.h" #include "Chest.h"
--- a/GUIWindow.h Tue Jun 11 18:52:42 2013 +0200 +++ b/GUIWindow.h Tue Jun 11 22:18:20 2013 +0200 @@ -5,6 +5,7 @@ + enum UIMessageType: unsigned __int32 { UIMSG_0 = 0,
--- a/Indoor.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/Indoor.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -6,7 +6,6 @@ #include "LightmapBuilder.h" #include "DecalBuilder.h" -#include "ParticleEngine.h" #include "stru9.h" #include "stru10.h" #include "stru367.h"
--- a/PlayerFrameTable.h Tue Jun 11 18:52:42 2013 +0200 +++ b/PlayerFrameTable.h Tue Jun 11 22:18:20 2013 +0200 @@ -1,5 +1,4 @@ #pragma once -#include "Player.h" /* 46 */
--- a/SpriteObject.h Tue Jun 11 18:52:42 2013 +0200 +++ b/SpriteObject.h Tue Jun 11 22:18:20 2013 +0200 @@ -1,5 +1,4 @@ #pragma once -#include "VectorTypes.h" #include "Items.h" enum
--- a/UICharacter.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/UICharacter.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -15,7 +15,7 @@ #include "GUIProgressBar.h" #include "Party.h" #include "AudioPlayer.h" -#include "Outdoor.h" +#include "Render.h" #include "IndoorCamera.h" #include "LOD.h" #include "Viewport.h"
--- a/UIMainMenu.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/UIMainMenu.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -11,7 +11,7 @@ #include "GUIWindow.h" #include "GUIFont.h" #include "AudioPlayer.h" -#include "Outdoor.h" +#include "Render.h" #include "LOD.h" #include "Allocator.h" #include "PaletteManager.h"
--- a/UIOptions.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/UIOptions.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -6,8 +6,7 @@ #include "IndoorCameraD3D.h" #include "CShow.h" #include "GammaControl.h" -#include "stru6.h" -#include "stru9.h" +#include "Render.h" #include "Game.h" #include "GUIWindow.h"
--- a/UIPartyCreation.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/UIPartyCreation.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -13,7 +13,7 @@ #include "GUIFont.h" #include "Party.h" #include "AudioPlayer.h" -#include "Outdoor.h" +#include "Render.h" #include "LOD.h" #include "Allocator.h" #include "Time.h"
--- a/UISaveLoad.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/UISaveLoad.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -11,7 +11,7 @@ #include "MapInfo.h" #include "GUIWindow.h" #include "GUIFont.h" -#include "Outdoor.h" +#include "Render.h" #include "IndoorCamera.h" #include "LOD.h" #include "Allocator.h"
--- a/UiGame.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/UiGame.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -8,7 +8,7 @@ #include "Mouse.h" #include "Keyboard.h" -#include "stru11.h" +#include "mm7_data.h" #include "Vis.h" #include "MapInfo.h"
--- a/mm7_1.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/mm7_1.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -38,7 +38,6 @@ #include "TurnEngine.h" #include "texts.h" #include "UIHouses.h" -#include "mm7_data.h" #include "stru367.h" int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam);
--- a/mm7_2.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/mm7_2.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -63,7 +63,6 @@ #include "Log.h" #include "UIHouses.h" #include "texts.h" -#include "mm7_data.h" #include "MM7.h" //----- (004BB756) --------------------------------------------------------
--- a/mm7_3.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/mm7_3.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -48,7 +48,6 @@ #include "Log.h" #include "MM7.h" -#include "mm7_data.h" //----- (0046E44E) -------------------------------------------------------- int __thiscall _46E44E_collide_against_faces_and_portals(unsigned int b1)
--- a/mm7_4.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/mm7_4.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -43,7 +43,6 @@ #include "texts.h" #include "Log.h" #include "UIHouses.h" -#include "mm7_data.h" //----- (0046CC4B) -------------------------------------------------------- void __cdecl check_event_triggers()
--- a/mm7_5.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/mm7_5.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -45,7 +45,6 @@ #include "texts.h" #include "Log.h" #include "UIHouses.h" -#include "mm7_data.h" //----- (004304E7) -------------------------------------------------------- void __cdecl GameUI_MsgProc()
--- a/mm7_data.cpp Tue Jun 11 18:52:42 2013 +0200 +++ b/mm7_data.cpp Tue Jun 11 22:18:20 2013 +0200 @@ -61,8 +61,6 @@ int num_achieved_awards; int num_achieved_awards_2; -#include "stru159.h" - #include "stru160.h" std::array<stru160, 66> array_4EB8B8 = {{