changeset 904:addae461eeb4

Слияние
author Ritor1
date Wed, 03 Apr 2013 19:33:02 +0600
parents 2fe7bcaa52e4 (current diff) df0ffbb70cc6 (diff)
children 6daea87a3fe3
files UIHouses.cpp
diffstat 8 files changed, 4428 insertions(+), 4373 deletions(-) [+]
line wrap: on
line diff
--- a/Player.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/Player.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -6454,17 +6454,23 @@
     {
       case PLAYER_SKILL_FIRE:
         spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
-        
-        spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
-        spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
+
+        extern bool all_magic;
+        if ( all_magic == true )
+        {
+          pActiveSkills[PLAYER_SKILL_AIR] = 1;
+          pActiveSkills[PLAYER_SKILL_WATER] = 1;
+          pActiveSkills[PLAYER_SKILL_EARTH] = 1;
+          spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
+          spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
           spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
           spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
           spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
@@ -6487,6 +6493,18 @@
           spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
           spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
           spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
+          spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
+        }
         break;
       case PLAYER_SKILL_AIR:
         spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
@@ -6499,34 +6517,48 @@
         break;
       case PLAYER_SKILL_SPIRIT:
         spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
-
         break;
       case PLAYER_SKILL_MIND:
         spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
         break;
       case PLAYER_SKILL_BODY:
         spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
-        
-        spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
-        spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
-        spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
+
+        if ( all_magic == true )
+        {
+          pActiveSkills[PLAYER_SKILL_MIND] = 1;
+          pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
+          spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
+          spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
+          spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
+          spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
+        }
         break;
       case PLAYER_SKILL_LIGHT:
         spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
--- a/UIHouses.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/UIHouses.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -666,7 +666,7 @@
   signed int v32; // edi@209
   int v33; // eax@210
   unsigned int v34; // eax@211
-  Player *v35; // edi@227
+  //Player *v35; // edi@227
   signed int v36; // esi@227
   int v37; // ecx@227
   int v38; // esi@230
@@ -783,9 +783,8 @@
 	case 15:
 	case 16:
 		{
-        if ( (signed __int64)__PAIR__(
-                                *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44472],
-                                *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44468]) >= (signed __int64)pParty->uTimePlayed )
+        if ( *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44472] >= (signed __int64)pParty->uTimePlayed &&
+            *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44468] >= (signed __int64)pParty->uTimePlayed )
         {
 			v32 = 0;
 			do
@@ -814,7 +813,7 @@
 			*(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44468] = v31;
 			*(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44472] = HIDWORD(v31);
         }
-        return;
+        //return;
 		break;
 		}
 	case 17:
@@ -824,7 +823,8 @@
 			v10 = (int)((char *)v8->ptr_1C - 102);
 			v56 = v10;
 			v11 = 8 * v10 + 11325428;
-			if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v10 + 1], pParty->field_3C.field_0[2 * v10]) >= (signed __int64)pParty->uTimePlayed )
+			if ( pParty->field_3C.field_0[2 * v10 + 1] >= (signed __int64)pParty->uTimePlayed
+			     && pParty->field_3C.field_0[2 * v10] >= (signed __int64)pParty->uTimePlayed )
 			{
 				v13 = 0;
 			}
@@ -1477,7 +1477,7 @@
 		{
 		if( uMessageParam >= 36 && uMessageParam <= 72 )
 		{
-			v35 = pPlayers[uActiveCharacter];
+			//v35 = pPlayers[uActiveCharacter];
 			//v36 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)v8->ptr_1C] * 500.0);
 			v36 = (signed __int64)(p2DEvents[(unsigned int)v8->ptr_1C - 1].flt_24 * 500.0);
 			v37 = v36 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
@@ -1485,15 +1485,15 @@
 			v37 = v36 / 3;
 
 			//if (false)
-			if(byte_4ED970_skill_learn_ability_by_class_table[v35->classType][uMessageParam-36])
+			if(byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][uMessageParam-36])
 			//if ( *(&byte_4ED94C[37 * v35->uClass] + v55) )
 			{
-			v38 = (int)(&v35->uIntelligence + uMessageParam);
-			if ( !*(short *)v38 )
+			//v38 = (int)(&pPlayers[uActiveCharacter]->uIntelligence + uMessageParam);
+			if ( !pPlayers[uActiveCharacter]->pActiveSkills[uMessageParam - 36] )
 			{
 				if ( pParty->uNumGold < v37 )
 				{
-				ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);
 				if ( in_current_building_type == BildingType_Training || in_current_building_type == BildingType_Tavern )
 					v39 = 4;
 				else
@@ -1504,8 +1504,8 @@
 				{
 				Party::TakeGold(v37);
 				dword_F8B1E4 = 1;
-				*(short *)v38 = 1;
-				v35->PlaySound(SPEECH_78, 0);
+				pPlayers[uActiveCharacter]->pActiveSkills[uMessageParam - 36] = 1;
+				pPlayers[uActiveCharacter]->PlaySound(SPEECH_78, 0);
 				}
 			}
 			}
@@ -4594,84 +4594,73 @@
 //----- (004B5D7C) --------------------------------------------------------
 void GuildDialog()
 {
-  //GUIWindow *pWindow; // ebx@1
-  //Player *currPlayer; // edi@1
   signed int base_teach_price; // ebx@1
   int v3; // edi@6
   int result; // eax@11
-        //unsigned int v5; // ebx@13
-        int v6; // esi@13
-        signed int v7; // esi@17
-        int v8; // esi@22
-        signed int v9; // ecx@22
-        char *v10; // eax@22
-        const char *statusbar_string; // ecx@26
-        POINT *v12; // esi@30
-        int v13; // ecx@30
-        void *v14; // ST1C_4@31
-        ItemGen *v15; // ST18_4@31
-        int v16; // ST10_4@31
-        int v17; // eax@31
-        char *v18; // edx@31
-        int v19; // eax@32
-        //GUIWindow *v20; // edi@35
-        int pActiveItem; // esi@35
-        int v22; // eax@35
-        unsigned int v23; // eax@36
-        int v24; // eax@39
-        int v25; // eax@40
-        int v26; // ecx@47
-        GUIButton *pButton; // eax@49
-        //GUIButton *v28; // esi@49
-        unsigned int v29; // eax@49
-        char *pText; // eax@52
-        int pTextHeight; // eax@55
-        unsigned int v32; // ecx@55
-        int v33; // eax@55
-        unsigned __int16 pTextColor; // ax@55
-        int v35; // eax@58
-        const char *v36; // ST20_4@61
-        unsigned __int16 v37; // ST1C_2@61
-        int v38; // eax@61
-        GUIWindow *v39; // [sp-18h] [bp-304h]@31
-        int v40; // [sp-14h] [bp-300h]@31
-        int v41; // [sp-10h] [bp-2FCh]@31
-        unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31
-        char *v43; // [sp-8h] [bp-2F4h]@31
-        unsigned int v44; // [sp-4h] [bp-2F0h]@31
-        char Dest[100]; // [sp+Ch] [bp-2E0h]@3
-        char v46[100]; // [sp+70h] [bp-27Ch]@3
-        char v47[100]; // [sp+D4h] [bp-218h]@3
-        char v48[100]; // [sp+138h] [bp-1B4h]@3
-        char v49[100]; // [sp+19Ch] [bp-150h]@3
-        POINT v50; // [sp+264h] [bp-88h]@30
-        POINT v51; // [sp+26Ch] [bp-80h]@30
-        GUIWindow working_window; // [sp+274h] [bp-78h]@1
-        signed int v53; // [sp+27Ch] [bp-70h]@1
-        signed int v54; // [sp+284h] [bp-68h]@1
-        //int v55; // [sp+2C8h] [bp-24h]@47
-        int pColorWhite; // [sp+2CCh] [bp-20h]@1
-        int pColorYellow; // [sp+2D0h] [bp-1Ch]@1
-        int v58; // [sp+2D4h] [bp-18h]@1
-        unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31
+  int v6; // esi@13
+  signed int v7; // esi@17
+  int v8; // esi@22
+  signed int v9; // ecx@22
+  char *v10; // eax@22
+  const char *statusbar_string; // ecx@26
+  POINT *v12; // esi@30
+  int v13; // ecx@30
+  void *v14; // ST1C_4@31
+  ItemGen *v15; // ST18_4@31
+  int v16; // ST10_4@31
+  int v17; // eax@31
+  char *v18; // edx@31
+  int v19; // eax@32
+  int pActiveItem; // esi@35
+  int v22; // eax@35
+  unsigned int v23; // eax@36
+  int v24; // eax@39
+  int v25; // eax@40
+  int v26; // ecx@47
+  GUIButton *pButton; // eax@49
+  unsigned int v29; // eax@49
+  char *pText; // eax@52
+  int pTextHeight; // eax@55
+  unsigned int v32; // ecx@55
+  int v33; // eax@55
+  unsigned __int16 pTextColor; // ax@55
+  int v35; // eax@58
+  const char *v36; // ST20_4@61
+  unsigned __int16 v37; // ST1C_2@61
+  int v38; // eax@61
+  int v40; // [sp-14h] [bp-300h]@31
+  int v41; // [sp-10h] [bp-2FCh]@31
+  unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31
+  char *v43; // [sp-8h] [bp-2F4h]@31
+  unsigned int v44; // [sp-4h] [bp-2F0h]@31
+  char Dest[100]; // [sp+Ch] [bp-2E0h]@3
+  char v46[100]; // [sp+70h] [bp-27Ch]@3
+  char v47[100]; // [sp+D4h] [bp-218h]@3
+  char v48[100]; // [sp+138h] [bp-1B4h]@3
+  char v49[100]; // [sp+19Ch] [bp-150h]@3
+  POINT v50; // [sp+264h] [bp-88h]@30
+  POINT v51; // [sp+26Ch] [bp-80h]@30
+  GUIWindow working_window; // [sp+274h] [bp-78h]@1
+  signed int v53; // [sp+27Ch] [bp-70h]@1
+  signed int v54; // [sp+284h] [bp-68h]@1
+  int pColorWhite; // [sp+2CCh] [bp-20h]@1
+  int pColorYellow; // [sp+2D0h] [bp-1Ch]@1
+  int v58; // [sp+2D4h] [bp-18h]@1
+  unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31
   bool pSkillFlag; // [sp+2DCh] [bp-10h]@35
-        int v61; // [sp+2E0h] [bp-Ch]@35
+  int v61; // [sp+2E0h] [bp-Ch]@35
   int pItemNum;
-        unsigned int v62; // [sp+2E4h] [bp-8h]@13
-        int v63; // [sp+2E8h] [bp-4h]@1
+  unsigned int v62; // [sp+2E4h] [bp-8h]@13
+  int v63; // [sp+2E8h] [bp-4h]@1
   int pNumActivItem;
   int all_text_height;
 
-  //pWindow = window_SpeakInHouse;//Ritor1: in process
   memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow));
-  //v58 = pPlayers[uActiveCharacter];
-  //currPlayer = pPlayers[uActiveCharacter];
   working_window.uFrameX = 483;
   working_window.uFrameWidth = 148;
   working_window.uFrameZ = 334;
   pColorWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
   pColorYellow = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
-  //v2 = (signed __int64)(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C] * 500.0);
   base_teach_price = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * 500.0);
   v63 = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
   if ( v63 < base_teach_price / 3 )
@@ -4712,7 +4701,6 @@
       return;
     }
     pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
-    //v5 = 0;
     v6 = 0;
     v62 = 0;
     v63 = 32;
@@ -4736,11 +4724,9 @@
     do
     {
       if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID)
-                 // if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) )
       {
         pRenderer->DrawTextureTransparent(v63, 0xFAu, ItemsInShopTexture[v7]);
         ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1);
-           //currPlayer = v58;
       }
       v63 += 70;
       v62 += 280;
@@ -4751,13 +4737,10 @@
     {
       v8 = 0;
       v9 = 12;
-                       // v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)window_SpeakInHouse->ptr_1C);
-                       //  v10 =
       do
       {
         if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v9].uItemID )
           ++v8;
-                           // v10 += 36;
         --v9;
       }
       while ( v9 );
@@ -4800,8 +4783,6 @@
   }
   if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
     return;
-  //v20 = pDialogueWindow;
-  //v5 = 0;
   v61 = 0;
   pSkillFlag = false;
   pActiveItem = pDialogueWindow->pStartingPosActiveItem;
@@ -4828,7 +4809,7 @@
     else
     {
       if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23 - 36] 
-        && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] )
+          && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] )
       {
         all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v23 - 36], &working_window, 0, 0);
         v61++;
@@ -4857,14 +4838,12 @@
     v58 = 32;
   v26 = (149 - v61 * v58 - all_text_height) / 2 - v58 / 2 + 162;
   pNumActivItem = pDialogueWindow->pStartingPosActiveItem;
-  //v55 = v26;
   if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
   {
     pItemNum = 2;
     do
     {
       pButton = pDialogueWindow->GetControl(pItemNum);
-      //v28 = v27;
       v29 = pButton->msg_param;
       if ( v29 == 18 )
       {
@@ -4884,7 +4863,7 @@
       else
       {
         if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36] 
-          && !pPlayers[uActiveCharacter]->pActiveSkills[v23-36] )
+             && !pPlayers[uActiveCharacter]->pActiveSkills[v29 - 36] )
         {
           pButton->uY = v58 + v26;
           pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v29 - 36], &working_window, 0, 0);
--- a/mm7_2.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/mm7_2.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -1305,7 +1305,6 @@
     }
   }
 }
-
 //----- (004BE386) --------------------------------------------------------
 void __fastcall log_error(const char *pMessage)
 {
@@ -8844,6 +8843,7 @@
 
 bool new_sky = false;
 bool change_seasons = false;
+bool all_magic = true;
 
 //----- (00462C94) --------------------------------------------------------
 bool MM_Main(const wchar_t *pCmdLine)
--- a/mm7_3.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/mm7_3.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -2265,7 +2265,10 @@
         break;
       }
   }
-//  bFeatherFall = 1;
+  else
+  {
+	bFeatherFall = 1;
+  }
 //LABEL_9:
   pParty->uFlags &= ~PARTY_FLAGS_1_STANDING_ON_WATER;
   if (pParty->WaterWalkActive())
--- a/mm7_5.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/mm7_5.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -3261,7 +3261,7 @@
           sub_41C0B8_set_status_string(pTmpBuf);
           v108 = 8 * uMessageParam - 8;
           LOBYTE(v108) = v108 | 4;
-          pMouse->uPointingObjectID = v108;
+          pMouse->uPointingObjectID = PID(OBJECT_Player,v108);
           continue;
         case UIMSG_ShowStatus_ManaHP:
           v109 = pGlobalTXT_LocalizationStrings[212];// "Spell Points"
--- a/mm7_6.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/mm7_6.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -1190,7 +1190,7 @@
 //----- (00426947) --------------------------------------------------------
 void __cdecl sub_426947()
 {
-  dword_50C968 = 0;
+  stru_50C198.field_0 = 0;
   dword_50C994 = 0;
   dword_50C998_turnbased_icon_1A = 0;
 }
@@ -2449,7 +2449,7 @@
   Player *v17; // esi@70
   //int v18; // eax@72
   //int v19; // eax@74
-  char *v20; // eax@74
+  Player *v20; // eax@74
   signed int i; // esi@76
   //int v22; // eax@88
   __int16 v23; // ax@88
@@ -2651,7 +2651,7 @@
   int v219; // ecx@425
   int v220; // ecx@426
   int v221; // edi@428
-  char *v222; // edi@434
+  Player *v222; // edi@434
   char v223; // al@438
   int v224; // ecx@442
   int v225; // ecx@443
@@ -3182,13 +3182,14 @@
   LODWORD(v733) = 0;
   v723 = 0;
   v727 = 0.0;
-  n = 0;
-  while ( 1 )
+  //n = 0;
+  //while ( 1 )
+  for(n = 0; n < 10; ++n)
   {
     v3 = &v711[n];
     HIDWORD(v733) = (int)v3;
     if ( v3->spellnum == 0 )
-      goto LABEL_1166;
+      continue;
 
     if (pParty->Invisible())
       pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
@@ -3197,7 +3198,7 @@
     {
       if ( !pParty->pPlayers[v3->uPlayerID].CanAct() )
         v711->_427D48(1u);
-      goto LABEL_1166;
+      continue;
     }
     pPlayer = &pParty->pPlayers[v3->uPlayerID];
 
@@ -3298,4247 +3299,4287 @@
         LODWORD(v725) == PLAYER_SKILL_LIGHT && pParty->uCurrentHour == 12 && pParty->uCurrentMinute == 0)
       uRequiredMana = 0;
 
-    if (v3->spellnum >= PLAYER_SKILL_BOW || pPlayer->sMana >= uRequiredMana)
-      break;
-
-    ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); // "Not enough spell points"
-    v3->spellnum = 0;
-LABEL_1166:
-    ++n;
-    if ( n >= 10 )
-      return;
+    if (v3->spellnum < SPELL_BOW_ARROW && pPlayer->sMana < uRequiredMana)
+	{
+		ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); // "Not enough spell points"
+		v3->spellnum = 0;
+		continue;
+	}
+	v730 = v3->spellnum;
+	if (pPlayer->Cursed() && v3->spellnum < SPELL_BOW_ARROW && rand() % 100 < 50)
+	{
+		if (!pParty->bTurnBasedModeOn)
+		{
+			//v646 = pPlayer;
+			pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
+			//v647 = n;
+		}
+		else
+		{
+			//v647 = n;
+			//v646 = pPlayer;
+			//v648 = sRecoveryTime;
+			//v649 = pPlayer;
+			pParty->pTurnBasedPlayerRecoveryTimes[v711[n].uPlayerID] = 100;
+			pPlayer->SetRecoveryTime(sRecoveryTime);
+			pTurnEngine->_40471C();
+		}
+		ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed"
+		pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+		v711[n].spellnum = 0;
+		pPlayer->sMana -= uRequiredMana;
+		return;
+	}
+
+	switch ( v3->spellnum )
+	{
+		case SPELL_101:
+		assert(false && "Unknown spell effect #101 (prolly flaming bow arrow");
+		case SPELL_BOW_ARROW:
+			{
+			v17 = pPlayer;
+			_this = (ItemGen *)1;
+			if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 )
+				_this = (ItemGen *)2;
+			sRecoveryTime = v17->GetAttackRecoveryTime(true);
+			a1.stru_24.Reset();
+			a1.spell_level = v2;
+			a1.spell_id = v3->spellnum;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			if ( v17->WearsItem(510, 2) )
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.uSpriteFrameID = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			v20 = &pParty->pPlayers[v3->uPlayerID];
+			memcpy(&a1.stru_24, &v20[v20->pEquipment.uBow], sizeof(a1.stru_24));
+			a1.uAttributes = 256;
+			if ( pParty->bTurnBasedModeOn == 1 )
+				a1.uAttributes = 260;
+			for ( i = 0; i < (signed int)_this; ++i )
+			{
+				if ( i )
+				a1.vPosition.z += 32;
+				a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
+				if ( a1.Create(
+						v715.uYawAngle,
+						v715.uPitchAngle,
+						pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+						v3->uPlayerID + 1) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			}
+			break;
+			}
+		case SPELL_LASER_PROJECTILE:
+			{
+			sRecoveryTime = pPlayer->GetAttackRecoveryTime(0);
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v723;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.uSpriteFrameID = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			memcpy(
+				&a1.stru_24,
+				&pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
+																				* pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand
+																				+ 5],
+				sizeof(a1.stru_24));
+			v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, a1.vPosition.z);
+			HIBYTE(a1.uAttributes) |= 1u;
+			a1.uSectorID = v23;
+			if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+			if ( a1.Create(
+					v715.uYawAngle,
+					v715.uPitchAngle,
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					v3->uPlayerID + 1) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			break;
+			}
+		case SPELL_FIRE_TORCH_LIGHT:
+			{
+			LODWORD(v733) = 3600 * v2;
+
+			switch (v731)
+			{
+				case 1: amount = 2; break;
+				case 2: amount = 3; break;
+				case 3:
+				case 4: amount = 4; break;
+				default:
+				assert(false);
+			}
+
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+
+			pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_FIRE_FIRE_SPIKE:
+		{
+		v29 = v731 - 2;
+		if ( v29 )
+		{
+			v30 = v29 - 1;
+			if ( v30 )
+			{
+			if ( v30 == 1 )
+				amount = 9;
+			else
+				amount = 3;
+			}
+			else
+			{
+			amount = 7;
+			}
+		}
+		else
+		{
+			amount = 5;
+		}
+		//v31 = v3->uPlayerID;
+		//v32 = 8 * v31;
+		//LOBYTE(v32) = v32 | OBJECT_Player;
+
+		//if ( (signed int)uNumSpriteObjects > 0 )
+		int _v733 = 0;
+		for (uint i = 0; i < uNumSpriteObjects; ++i)
+		{
+			auto object = pSpriteObjects + i;
+			if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, v3->uPlayerID))
+			++_v733;
+			/*v33 = (char *)&pSpriteObjects[0].field_48;
+			v730 = uNumSpriteObjects;
+			do
+			{
+			if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 )
+				++HIDWORD(v733);
+			v33 += 112;
+			--v730;
+			}
+			while ( v730 );*/
+		}
+		if (_v733 > amount)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(v715.uYawAngle);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+		v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			if ( a1.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_IMPLOSION:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if (!a2)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v697.x = 0;
+		v697.y = 0;
+		v697.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+		a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+		a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+		a1.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2));
+		auto obj_id = a1.Create(0, 0, 0, 0);
+		DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_EARTH_MASS_DISTORTION:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0);
+		v704.x = 0;
+		v704.y = 0;
+		v704.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+		a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+		a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+		a1.spell_target_pid = PID(OBJECT_Actor, (int)v726);
+
+		auto obj_id = a1.Create(0, 0, 0, 0);
+		DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704);
+
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_LIGHT_DESTROY_UNDEAD:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor)
+			break;
+		//v730 = a2 >> 3;
+		//HIDWORD(v733) = (int)&pActors[PID_ID(a2)];
+		v691.x = 0;
+		v691.y = 0;
+		v691.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+		a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+		a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+		a1.uAttributes = 0;
+		a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(v715.uYawAngle);
+		a1.uAttributes |= 0x80u;
+		a1.uSoundID = LOWORD(v3->sound_id);
+
+		auto obj_id = a1.Create(0, 0, 0, 0);
+		if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+
+		case SPELL_FIRE_FIRE_BOLT:
+		case SPELL_FIRE_FIREBALL:
+		case SPELL_FIRE_INCINERATE:
+		case SPELL_AIR_LIGHNING_BOLT:
+		case SPELL_WATER_ICE_BOLT:
+		case SPELL_WATER_ICE_BLAST:
+		case SPELL_EARTH_STUN:
+		case SPELL_EARTH_DEADLY_SWARM:
+		case SPELL_MIND_MIND_BLAST:
+		case SPELL_MIND_PSYCHIC_SHOCK:
+		case SPELL_BODY_HARM:
+		case SPELL_LIGHT_LIGHT_BOLT:
+		case SPELL_DARK_DRAGON_BREATH:
+			{
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
+				a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x,
+												pParty->vPosition.y,
+												pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			else a1.uSectorID = 0;
+
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+			if ( v3->spellnum == SPELL_AIR_LIGHNING_BOLT )
+				LOBYTE(a1.uAttributes) |= 0x40u;
+
+				v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+				if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_WATER_ACID_BURST:
+		case SPELL_EARTH_BLADES:
+		case SPELL_BODY_FLYING_FIST:
+		case SPELL_DARK_TOXIC_CLOUD:
+			{
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+			a1.vPosition.y = pParty->vPosition.y;
+			v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+			v660 = pParty->vPosition.y;
+			goto LABEL_153;
+			}
+		case SPELL_LIGHT_SUNRAY:
+			{
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor
+				|| uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) )
+			{
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				v3->spellnum = 0;
+				continue;
+			}
+			if ( pPlayer->CanCastSpell(uRequiredMana) )
+				goto LABEL_152;
+			break;
+			}
+
+		case SPELL_LIGHT_PARALYZE:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		if (PID_TYPE(a2) != OBJECT_Actor ||
+			(v730 = PID_ID(a2),
+				v721 = (int)&pActors[PID_ID(a2)],
+				!stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9u)) )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0);
+		v54 = (signed __int64)((double)(23040 * v2) * 0.033333335);
+		v55 = v721;
+		((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0);
+		*(char *)(v55 + 38) |= 8u;
+		*(short *)(v55 + 148) = 0;
+		v672 = 0;
+		*(short *)(v55 + 150) = 0;
+		v661 = (Actor *)v55;
+		goto LABEL_165;
+		}
+
+		case SPELL_EARTH_SLOW:
+			{
+			if ( v731 == 2 )
+			{
+				v57 = 300 * v2;
+			}
+			else
+			{
+				if ( v731 == 3 )
+				{
+				amount = 4;
+				v57 = 300 * v2;
+				goto LABEL_174;
+				}
+				if ( v731 == 4 )
+				{
+				v57 = 300 * v2;
+				amount = 8;
+				goto LABEL_174;
+				}
+				v57 = 180 * v2;
+			}
+			amount = 2;
+	LABEL_174:
+			LODWORD(v733) = v57;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			if (PID_TYPE(a2) != OBJECT_Actor
+				|| (v721 = 836 * PID_ID(a2),
+					LODWORD(v718) = (int)&pActors[PID_ID(a2)],
+					!stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) )
+			{
+				LODWORD(v727) = 1;
+				break;
+			}
+			v58 = (signed __int64)((double)(23040 * v2) * 0.033333335);
+			v59 = v721;
+			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply(
+			pActors[PID_ID(a2)].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58,
+				v731,
+				amount,
+				0,
+				0);
+			*((char *)&pActors[0].uAttributes + v59 + 2) |= 8u;
+			v672 = 0;
+			v661 = (Actor *)LODWORD(v718);
+			goto LABEL_165;
+			}
+
+		case SPELL_MIND_CHARM:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		uint power = 300 * v2;
+		if ( v731 == 2 )
+		{
+			power = 600 * v2;
+		}
+		else if ( v731 == 3 )
+			power  = 29030400;
+
+		//((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
+		pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+		//((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
+		pActors[PID_ID(a2)].pActorBuffs[12].Reset();
+		//((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply(
+		pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335),
+			v731, 0, 0, 0);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = PID_ID(a2);
+		goto LABEL_1086;
+		}
+
+		case SPELL_DARK_SHRINKING_RAY:
+			{
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			a1.stru_24.Reset();
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.uSectorID = pIndoor->GetSector(
+								pParty->vPosition.x,
+								pParty->vPosition.y,
+								pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a1.spell_skill = v731;
+			a1.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE;
+			a1.spell_level = 300 * v2;
+				if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+
+				v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+
+				if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_FIRE_FIRE_AURA:
+			{
+			v63 = v731 - 1;
+			if ( !v63 )
+			{
+				amount = 10;
+				LODWORD(v733) = 3600 * v2;
+			}
+			else
+			{
+			v64 = v63 - 1;
+			if ( !v64 )
+			{
+				amount = 11;
+				LODWORD(v733) = 3600 * v2;
+			}
+			else
+			{
+			v65 = v64 - 1;
+			if ( !v65 )
+			{
+				amount = 12;
+	LABEL_195:
+				LODWORD(v733) = 3600 * v2;
+			}
+			else if ( v65 == 1 )
+			{
+				LODWORD(v733) = 0;
+				amount = 12;
+			}
+			}
+			}
+	LABEL_196:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			v730c = &pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
+			auto _itm = &pItemsTable->pItems[v730c->uItemID];
+			v730c->UpdateTempBonus(pParty->uTimePlayed);
+			if ( v730c->uItemID < 64 || v730c->uItemID > 65 
+				&& !v730c->Broken()
+				&& !v730c->uSpecEnchantmentType
+				&& !v730c->uEnchantmentType
+				&& ( _itm->uEquipType == 0 || _itm->uEquipType == 1 || _itm->uEquipType == 2)
+				&& !pItemsTable->IsMaterialNonCommon(v730c) )
+			{
+				v69 = v730c;
+				v14 = v731 == 4;
+				v730c->uSpecEnchantmentType = amount;
+				if ( !v14 )
+				{
+					v69->uExpireTime = pParty->uTimePlayed
+										+ (signed int)(signed __int64)((double)(signed int)((int)v733 << 7)
+																		* 0.033333335);
+					v69->uAttributes |= 8u;
+				}
+				v69->uAttributes |= 0x10u;
+				dword_50C9A8 = 256;
+				LODWORD(v727) = 1;
+				break;
+			}
+
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+			}
+
+		case SPELL_BODY_REGENERATION:
+		{
+		v70 = v731 - 1;
+		LODWORD(v733) = 3600 * v2;
+		if ( v70 && (v71 = v70 - 1) != 0 )
+		{
+			v72 = v71 - 1;
+			if ( v72 )
+			{
+			if ( v72 == 1 )
+				amount = 10;
+			}
+			else
+			{
+			amount = 3;
+			}
+		}
+		else
+		{
+			amount = 1;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+		pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_FIRE_PROTECTION_FROM_FIRE:
+		case SPELL_AIR_PROTECTION_FROM_AIR:
+		case SPELL_WATER_PROTECTION_FROM_WATER:
+		case SPELL_EARTH_PROTECTION_FROM_EARTH:
+		case SPELL_MIND_PROTECTION_FROM_MIND:
+		case SPELL_BODY_PROTECTION_FROM_BODY:
+			{
+			v76 = v731 - 1;
+			LODWORD(v733) = 3600 * v2;
+			if ( v76 )
+			{
+				v77 = v76 - 1;
+				if ( v77 )
+				{
+				v78 = v77 - 1;
+				if ( v78 )
+				{
+					if ( v78 != 1 )
+					goto LABEL_232;
+					v79 = 4 * v2;
+				}
+				else
+				{
+					v79 = 3 * v2;
+				}
+				}
+				else
+				{
+				v79 = 2 * v2;
+				}
+				amount = v79;
+			}
+			else
+			{
+				amount = v2;
+			}
+	LABEL_232:
+			//v80 = v3->spellnum;
+			switch (v3->spellnum)
+			{
+				case SPELL_FIRE_PROTECTION_FROM_FIRE:
+				LODWORD(v725) = PARTY_BUFF_RESIST_FIRE;
+				break;
+				case SPELL_AIR_PROTECTION_FROM_AIR:
+				LODWORD(v725) = PARTY_BUFF_RESIST_AIR;
+				break;
+				case SPELL_WATER_PROTECTION_FROM_WATER:
+				LODWORD(v725) = PARTY_BUFF_RESIST_WATER;
+				break;
+				case SPELL_EARTH_PROTECTION_FROM_EARTH:
+				LODWORD(v725) = PARTY_BUFF_RESIST_EARTH;
+				break;
+				case SPELL_MIND_PROTECTION_FROM_MIND:
+				LODWORD(v725) = PARTY_BUFF_RESIST_MIND;
+				break;
+				case SPELL_BODY_PROTECTION_FROM_BODY:
+				LODWORD(v725) = PARTY_BUFF_RESIST_BODY;
+				break;
+				default:
+				assert(false);
+				continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			v90 = (double)(signed int)v733 * 4.2666669;
+			pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_FIRE_HASTE:
+			{
+			if ( v731 <= 0 )
+				goto LABEL_254;
+			if ( v731 <= 2 )
+			{
+				v91 = 60 * (v2 + 60);
+			}
+			else
+			{
+				if ( v731 == 3 )
+				{
+				v91 = 180 * (v2 + 20);
+				}
+				else
+				{
+				if ( v731 != 4 )
+					goto LABEL_254;
+				v91 = 240 * (v2 + 15);
+				}
+			}
+			LODWORD(v733) = v91;
+	LABEL_254:
+			if ( pPlayer->CanCastSpell(uRequiredMana) )
+			{
+				v92 = pParty->pPlayers;//[0].pConditions[1];
+				LODWORD(v727) = 1;
+				do
+				{
+				if ( v92->pConditions )
+					LODWORD(v727) = 0;
+				++v92;
+				}
+				while ( v92 <= &pParty->pPlayers[3] );
+				if (LODWORD(v727))
+				{
+				pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+				}
+			}
+			break;
+			}
+		case SPELL_SPIRIT_BLESS:
+			{
+			v101 = v731 - 1;
+			if ( v101 && (v102 = v101 - 1) != 0 )
+			{
+				v103 = v102 - 1;
+				if ( v103 )
+				{
+				if ( v103 != 1 )
+					goto LABEL_269;
+				v104 = 3600 * (v2 + 1);
+				}
+				else
+				{
+				v104 = 900 * (v2 + 4);
+				}
+			}
+			else
+			{
+				v104 = 300 * (v2 + 12);
+			}
+			LODWORD(v733) = v104;
+	LABEL_269:
+			amount = v2 + 5;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			if ( v731 == 1 )
+			{
+				v108 = v3->uPlayerID_2;
+				v109 = v3->spellnum;
+				v110 = pGame->GetStru6();
+				pGame->GetStru6()->SetPlayerBuffAnim(v109, v108);
+				v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, 0, 65536);
+				//v668 = 0;
+				v716 = v111;
+				//v658 = v111;
+				//v653 = amount;
+				//v651 = 1;
+				//v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+				//v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS];
+	//LABEL_103:
+			//HIDWORD(v650) = HIDWORD(v28);
+	//LABEL_104:
+			//LODWORD(v650) = v28;
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+			v105 = 0;
+			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			v730b = pParty->pPlayers;//[0].pPlayerBuffs[1];
+			do
+			{
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v105);
+				v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536);
+				v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
+				++v730b;
+				++v105;
+			}
+			while ( v730b <= &pParty->pPlayers[3] );
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_SPIRIT_SPIRIT_LASH:
+			{
+			if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor)
+			{
+				//v730 = a2 >> 3;
+				v112 = &pActors[PID_ID(a2)];
+				//v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z);
+				v721 = abs(v112->vPosition.y - pParty->vPosition.y);
+				v113 = abs(v112->vPosition.x - pParty->vPosition.x);
+				_this = (ItemGen *)v113;
+				v114 = v721;
+				v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z);
+				if ( v113 < v721 )
+				{
+				v116 = v113;
+				v113 = v721;
+				v114 = v116;
+				}
+				if ( v113 < (signed int)v115 )
+				{
+				v117 = v113;
+				v113 = (int)v115;
+				v115 = v117;
+				}
+				if ( v114 < (signed int)v115 )
+				{
+				v118 = v115;
+				v115 = v114;
+				v114 = v118;
+				}
+				_this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113);
+				if ( (double)(signed int)this <= 307.2 )
+				{
+				v701.x = 0;
+				v701.y = 0;
+				v701.z = 0;
+				a1.stru_24.Reset();
+				v119 = HIDWORD(v733);
+				a1.spell_id = *(int *)HIDWORD(v733);
+				a1.spell_level = v723;
+				a1.spell_skill = v731;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.uAttributes = 0;
+				a1.uSectorID = 0;
+				a1.uSpriteFrameID = 0;
+				a1.field_60_distance_related_prolly_lod = 0;
+				a1.spell_caster_pid = PID(OBJECT_Player, *(short *)(v119 + 2));
+				a1.uFacing = 0;
+				a1.uSoundID = *(short *)(v119 + 16);
+				a1.vPosition.x = v112->vPosition.x;
+				a1.vPosition.y = v112->vPosition.y;
+				a1.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548);
+				a1.spell_target_pid = PID(OBJECT_Actor, a2);
+				v122 = a1.Create(0, 0, 0, 0);
+				DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701);
+				LODWORD(v727) = 1;
+				}
+				else
+				{
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				*(int *)HIDWORD(v733) = 0;
+				}
+				v3 = (stru277 *)HIDWORD(v733);
+			}
+			break;
+		}
+		case SPELL_AIR_SHIELD:
+		case SPELL_EARTH_STONESKIN:
+		case SPELL_SPIRIT_HEROISM:
+			{
+			v123 = v731 - 1;
+			if ( v123 && (v124 = v123 - 1) != 0 )
+			{
+				v125 = v124 - 1;
+				if ( v125 )
+				{
+				if ( v125 != 1 )
+					goto LABEL_296;
+				v126 = 3600 * (v2 + 1);
+				}
+				else
+				{
+				v126 = 900 * (v2 + 4);
+				}
+			}
+			else
+			{
+				v126 = 300 * (v2 + 12);
+			}
+			LODWORD(v733) = v126;
+	LABEL_296:
+			v127 = v3->spellnum;
+			if ( v127 == 17 )
+			{
+				amount = 0;
+				LODWORD(v725) = 14;
+			}
+			else
+			{
+				if ( v127 == 38 )
+				{
+				LODWORD(v725) = 15;
+				amount = v2 + 5;
+				}
+				else
+				{
+				if ( v127 != 51 )
+					continue;
+				LODWORD(v725) = 9;
+				amount = v2 + 5;
+				}
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+			v90 = (double)(signed int)((int)v733 << 7) * 0.033333335;
+	//LABEL_304:
+			pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_FIRE_IMMOLATION:
+			{
+			v138 = v731 - 2;
+			if ( v138 && (v139 = v138 - 1) != 0 && v139 == 1 )
+				v140 = 600 * v2;
+			else
+				v140 = 60 * v2;
+			LODWORD(v733) = v140;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_FIRE_METEOR_SHOWER:
+			{
+			v149 = v731 - 1;
+			if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 )
+			{
+				if ( v151 == 1 )
+				_this = (ItemGen *)20;
+			}
+			else
+			{
+				_this = (ItemGen *)16;
+			}
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+			{
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2);  // Can't cast Meteor Shower indoors!
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				v3->spellnum = 0;
+				continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			LODWORD(v725) = PID_TYPE(a2);
+			if (PID_TYPE(a2) == OBJECT_Actor)
+			{
+				uRequiredMana = pActors[PID_ID(a2)].vPosition.x;
+				v153 = pActors[PID_ID(a2)].vPosition.y;
+				v154 = pActors[PID_ID(a2)].vPosition.z;
+				LODWORD(v727) = v153;
+			}
+			else
+			{
+				v155 = stru_5C6E00->Cos(pParty->sRotationY);
+				uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155);
+				v156 = stru_5C6E00->Sin(pParty->sRotationY);
+				LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156);
+				v154 = pParty->vPosition.z;
+			}
+			HIDWORD(v733) = v154;
+			v713 = v154 + 2500;
+			v721 = 0;
+			LODWORD(v718) = 0;
+			if ( (signed int)_this > 0 )
+			{
+				*(float *)&y = (double)SHIDWORD(v733);
+				*(float *)&v732 = (double)v713;
+				v730 = LODWORD(v725) == 3 ? a2 : 0;
+				auto _this_cpy = (int)_this;
+				do
+				{
+				v157 = rand();
+				v158 = (double)SLODWORD(v718);
+				v718 = v158;
+				v159 = (double)v721;
+				*(float *)&v721 = v159;
+				a2 = v157 % 1000;
+				*((float *)&v733 + 1) = (double)(v157 % 1000) + *(float *)&y - *(float *)&v732;
+				v725 = v159 * v159;
+				*(float *)&_this = v158 * v158;
+				if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 )
+				{
+					LODWORD(v687) = 0;
+					HIDWORD(v687) = 0;
+				}
+				else
+				{
+					x = (signed __int64)sqrt(*(float *)&_this + v725);
+					v687 = __PAIR__(
+							stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)),
+							stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721));
+				}
+				a1.stru_24.Reset();
+				a1.spell_id = v3->spellnum;
+				a1.spell_level = v2;
+				a1.spell_skill = v731;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.uAttributes = 0;
+				a1.vPosition.x = uRequiredMana;
+				a1.vPosition.y = LODWORD(v727);
+				a1.uSectorID = 0;
+				a1.vPosition.z = a2 + v713;
+				a1.uSpriteFrameID = 0;
+				a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+				a1.spell_target_pid = v730;
+				a1.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500);
+				a1.uFacing = v687;
+				a1.uSoundID = LOWORD(v3->sound_id);
+				if ( pParty->bTurnBasedModeOn == 1 )
+					a1.uAttributes = 4;
+				if ( a1.Create(
+						v687,
+						SHIDWORD(v687),
+						pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+						0) != -1
+					&& pParty->bTurnBasedModeOn == 1 )
+					++pTurnEngine->field_1C;
+				LODWORD(v718) = rand() % 1024 - 512;
+				v160 = rand();
+				v14 = _this_cpy-- == 1;
+				v721 = (unsigned __int64)(v160 % 1024) - 512;
+				}
+				while ( !v14 );
+			}
+			LODWORD(v727) = 1;
+			break;
+		}
+		case SPELL_FIRE_INFERNO:
+		{
+		//v67 = 2;
+		if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		v700.z = 0;
+		v700.y = 0;
+		v700.x = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		if ( (signed int)_v726 > 0 )
+		{
+			do
+			{
+			v162 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v162].vPosition.x;
+			a1.vPosition.y = pActors[v162].vPosition.y;
+			a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v164 = a1.Create(0, 0, 0, 0);
+			v165 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700);
+			pGame->GetStru6()->_4A81CA(&a1);
+			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u);
+			a2 = v165 + 1;
+			}
+			while ( v165 + 1 < (signed int)_v726 );
+		}
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_WIZARD_EYE:
+			{
+			LODWORD(v733) = 3600 * v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			v168 = 0;
+			do
+			{
+				v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536);
+				v716 = v169;
+			}
+			while ( v168 < 4 );
+
+			pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_AIR_FEATHER_FALL:
+			{
+			v170 = v731 - 1;
+			if ( !v170 )
+			{
+				v173 = 300 * v2;
+				goto LABEL_353;
+			}
+			v171 = v170 - 1;
+			if ( !v171 )
+			{
+				v173 = 600 * v2;
+				goto LABEL_353;
+			}
+			v172 = v171 - 1;
+			if ( !v172 || v172 == 1 )
+			{
+				v173 = 3600 * v2;
+	LABEL_353:
+				LODWORD(v733) = v173;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			v174 = 0;
+			do
+				pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536);
+			while ( v174 < 4 );
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_AIR_SPARKS:
+		{
+		v184 = v731 - 1;
+		if ( v184 )
+		{
+			v185 = v184 - 1;
+			if ( v185 )
+			{
+			v186 = v185 - 1;
+			if ( v186 )
+			{
+				if ( v186 == 1 )
+				amount = 9;
+			}
+			else
+			{
+				amount = 7;
+			}
+			}
+			else
+			{
+			amount = 5;
+			}
+		}
+		else
+		{
+			amount = 3;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+		v188 = (signed int)_v726 / -2;
+		v189 = (signed int)_v726 / 2;
+		while ( v188 <= v189 )
+		{
+			a1.uFacing = v188 + LOWORD(v715.uYawAngle);
+			if ( a1.Create(
+					(signed __int16)(v188 + LOWORD(v715.uYawAngle)),
+					v715.uPitchAngle,
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					v3->uPlayerID + 1) != -1
+			&& pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+			v188 += _v726 / (amount - 1);
+		}
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_JUMP:
+			{
+			if ( pParty->uFlags & PARTY_FLAGS_1_FALLING)
+			{
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2);  // Can't cast Jump while airborne!
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				break;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			v191 = 0;
+			do
+				pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536);
+			while ( v191 < 4 );
+			BYTE1(pParty->uFlags) |= 1u;
+			pParty->uFallSpeed = 1000;
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_AIR_INVISIBILITY:
+			{
+			v192 = v731 - 1;
+			if ( !v192 )
+			{
+				amount = v2;
+				goto LABEL_391;
+			}
+			v193 = v192 - 1;
+			if ( !v193 )
+			{
+				v196 = 2 * v2;
+	LABEL_389:
+				amount = v196;
+	LABEL_391:
+				v195 = 600 * v2;
+				goto LABEL_392;
+			}
+			v194 = v193 - 1;
+			if ( !v194 )
+			{
+				v196 = 3 * v2;
+				goto LABEL_389;
+			}
+			if ( v194 != 1 )
+				goto LABEL_393;
+			amount = 4 * v2;
+			v195 = 3600 * v2;
+	LABEL_392:
+			LODWORD(v733) = v195;
+	LABEL_393:
+			if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW))
+			{
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2);  // There are hostile creatures nearby!
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				v3->spellnum = 0;
+				continue;
+			}
+			if ( pPlayer->CanCastSpell(uRequiredMana) )
+			{
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+				pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
+				LODWORD(v727) = 1;
+			}
+			break;
+			}
+		case SPELL_AIR_FLY:
+		{
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2);  // Can not cast Fly indoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			break;
+		}
+		if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			break;
+		}
+		LODWORD(v733) = 3600 * v2;
+		if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) )
+			amount = 1;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v205 = 0;
+		do
+			pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536);
+		while ( v205 < 4 );
+		v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
+		v207 = v3->uPlayerID + 1;
+		v716 = v206;
+
+		pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_STARBURST:
+		{
+		//v67 = 2;
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2);  // Can't cast Starburst indoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v208 = PID_TYPE(a2);
+		LODWORD(v725) = PID_TYPE(a2);
+		if ( v208 == 3 )
+		{
+			v209 = PID_ID(a2);
+			LODWORD(v718) = pActors[v209].vPosition.x;
+			v210 = pActors[v209].vPosition.y;
+			v211 = pActors[v209].vPosition.z;
+			v713 = v210;
+		}
+		else
+		{
+			v212 = stru_5C6E00->Cos(pParty->sRotationY);
+			LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212);
+			v213 = stru_5C6E00->Sin(pParty->sRotationY);
+			v214 = sub_42EBBE(2048, v213);
+			v211 = pParty->vPosition.z;
+			v713 = pParty->vPosition.y + v214;
+			v208 = LODWORD(v725);
+		}
+		HIDWORD(v733) = 0;
+		*(float *)&v732 = (double)v211;
+		LODWORD(v725) = v211 + 2500;
+		v721 = 0;
+		*(float *)&y = (double)(v211 + 2500);
+		v730 = v208 == 3 ? a2 : 0;
+		a2 = 20;
+		do
+		{
+			v215 = rand();
+			v216 = (double)v721;
+			v217 = (double)SHIDWORD(v733);
+			*(float *)&uRequiredMana = v217;
+			_this = (ItemGen *)(v215 % 1000);
+			*((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y;
+			*(float *)&v721 = v217 * v217;
+			//*(float *)&v726 = v216 * v216;
+			if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 )
+			{
+			LODWORD(v685) = 0;
+			HIDWORD(v685) = 0;
+			}
+			else
+			{
+			v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721);
+			v685 = __PAIR__(
+						stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)),
+						stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana));
+			}
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.vPosition.x = LODWORD(v718);
+			a1.vPosition.y = v713;
+			a1.uSectorID = 0;
+			a1.vPosition.z = (int)((char *)_this + LODWORD(v725));
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = v730;
+			__debugbreak();
+			a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges);
+			a1.uFacing = v685;
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+			a1.uAttributes = 4;
+			if ( a1.Create(
+					v685,
+					SHIDWORD(v685),
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					0) != -1
+			&& pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+			v721 = rand() % 1024 - 512;
+			v218 = rand();
+			v14 = a2-- == 1;
+			HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512;
+		}
+		while ( !v14 );
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_WATER_AWAKEN:
+			{
+			v219 = v731 - 2;
+			if ( v219 )
+			{
+				v220 = v219 - 1;
+				if ( v220 )
+				{
+				if ( v220 == 1 )
+				{
+					amount = 0;
+					goto LABEL_433;
+				}
+				v221 = 180 * v2;
+				}
+				else
+				{
+				v221 = 86400 * v2;
+				}
+			}
+			else
+			{
+				v221 = 3600 * v2;
+			}
+			amount = v221;
+	LABEL_433:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			v222 = pParty->pPlayers;
+			HIDWORD(v733) = (int)(char *)&pParty + 2508;
+			while ( 2 )
+			{
+				if ( v731 == 4 )
+				{
+				if ( v222->pConditions[2] )
+				{
+					//*((int *)v222 + 4) = 0;
+					//*((int *)v222 + 5) = 0;
+					v222->pConditions[2] = 0;
+					v222->PlaySound(SPEECH_103, 0);
+				}
+				}
+				else
+				{
+				v223 = v222->DiscardConditionIfLastsLongerThan(
+							2u,
+							pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335));
+				v222 = (Player *)HIDWORD(v733);
+				if ( v223 )
+					v222->PlaySound(SPEECH_103, 0);
+				}
+				++v222;// += 6972;
+				HIDWORD(v733) = (int)v222;
+				if ( v222 >= &pParty->pPlayers[3] )
+				{
+					LODWORD(v727) = 1;
+					break;
+				}
+			}
+			}
+		case SPELL_WATER_POISON_SPRAY:
+			{
+			v224 = v731 - 2;
+			if ( v224 )
+			{
+				v225 = v224 - 1;
+				if ( v225 )
+				{
+				if ( v225 == 1 )
+					amount = 7;
+				else
+					amount = 1;
+				}
+				else
+				{
+				amount = 5;
+				}
+			}
+			else
+			{
+				amount = 3;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+				break;
+			HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
+			if ( amount == 1 )
+			{
+	LABEL_152:
+				a1.stru_24.Reset();
+				a1.spell_id = v3->spellnum;
+				a1.spell_skill = v731;
+				a1.spell_level = v2;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.vPosition.y = pParty->vPosition.y;
+				v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+				v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+				v660 = pParty->vPosition.y;
+	LABEL_153:
+				a1.uAttributes = 0;
+				a1.vPosition.x = pParty->vPosition.x;
+				a1.vPosition.z = v51;
+				v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671);
+				a1.uSpriteFrameID = 0;
+				a1.uSectorID = v52;
+				a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+				a1.spell_target_pid = a2;
+				a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+				a1.uFacing = LOWORD(v715.uYawAngle);
+				a1.uSoundID = LOWORD(v3->sound_id);
+
+				if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+
+				v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+
+				if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			}
+			else
+			{
+				a1.stru_24.Reset();
+				a1.spell_id = v3->spellnum;
+				a1.spell_level = v2;
+				a1.spell_skill = v731;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.vPosition.y = pParty->vPosition.y;
+				a1.vPosition.x = pParty->vPosition.x;
+				a1.uAttributes = 0;
+				a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+				a1.uSectorID = pIndoor->GetSector(
+								pParty->vPosition.x,
+								pParty->vPosition.y,
+								pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+				a1.uSpriteFrameID = 0;
+				a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+				a1.spell_target_pid = a2;
+				a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+				a1.uSoundID = LOWORD(v3->sound_id);
+				if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+				v227 = SHIDWORD(v733) / -2;
+				y = (char *)(SHIDWORD(v733) / 2);
+				if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 )
+				{
+				v228 = v715.uYawAngle;
+				do
+				{
+					a1.uFacing = v227 + v228;
+					if ( a1.Create(
+							v227 + v228,
+							v715.uPitchAngle,
+							pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+							v3->uPlayerID + 1) != -1
+					&& pParty->bTurnBasedModeOn == 1 )
+					++pTurnEngine->field_1C;
+					v227 += SHIDWORD(v733) / (amount - 1);
+				}
+				while ( v227 <= (signed int)y );
+				}
+			}
+			LODWORD(v727) = 1;
+			break;
+		}
+		case SPELL_WATER_WATER_WALK:
+			{
+		if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			break;
+		}
+		if ( v731 == 2 || v731 != 3 && v731 != 4 )
+			v229 = 600 * v2;
+		else
+			v229 = 3600 * v2;
+		LODWORD(v733) = v229;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(
+			pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335),
+			v731,
+			amount,
+			v716,
+			v3->uPlayerID + 1);
+		if ( v731 == 4 )
+			pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_WATER_RECHARGE_ITEM:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
+		y = v240;
+		if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 )
+		{
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( v731 == 1 || v731 == 2 )
+		{
+			v241 = (double)v723 * 0.0099999998 + 0.5;
+		}
+		else
+		{
+			if ( v731 == 3 )
+			{
+			v241 = (double)v723 * 0.0099999998 + 0.69999999;
+			}
+			else
+			{
+			if ( v731 != 4 )
+			{
+				v241 = 0.0;
+				goto LABEL_484;
+			}
+			v241 = (double)v723 * 0.0099999998 + 0.80000001;
+			}
+		}
+		if ( v241 > 1.0 )
+			v241 = 1.0;
+LABEL_484:
+		v732 = (unsigned __int8)v240[25];
+		v242 = (signed __int64)((double)v732 * v241);
+		v243 = y;
+		y[25] = v242;
+		*((int *)v243 + 4) = (unsigned __int8)v242;
+		if ( (unsigned __int8)v242 <= 0 )
+		{
+			*(int *)v243 = 0;
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			v2 = v723;
+			continue;
+		}
+		*((int *)v243 + 5) |= 0x40u;
+					dword_50C9A8 = 256;
+					LODWORD(v727) = 1;
+					break;
+			}
+		case SPELL_WATER_ENCHANT_ITEM:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		uRequiredMana = 0;
+		HIDWORD(v733) = 10 * v2;
+		v730 = 1;
+		v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
+		if ( v731 == 1 )
+		{
+			v245 = (int)&v244[36 * a2 + 532];
+			v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName;
+			v311 = __OFSUB__(*(int *)v245, 134);
+			v14 = *(int *)v245 == 134;
+			v310 = *(int *)v245 - 134 < 0;
+			LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4;
+			if ( (unsigned __int8)(v310 ^ v311) | v14 )
+			{
+			if ( *(int *)&v244[36 * a2 + 544] == 0 )
+			{
+				if ( *(int *)&v244[36 * a2 + 536] == 0 )
+				{
+				if ( *(int *)&v244[36 * a2 + 540] == 0 )
+				{
+					v312 = v309[28];
+					if ( v312 )
+					{
+					if ( v312 != 1 )
+					{
+						if ( v312 != 2 )
+						{
+						_this = (ItemGen *)&v244[36 * a2 + 552];
+						if ( !(v244[36 * a2 + 552] & 2) )
+						{
+							if ( ((ItemGen *)v245)->GetValue() < 0x1C2 )
+							{
+							uRequiredMana = 1;
+							v730 = 0;
+							}
+							if ( rand() % 100 >= SHIDWORD(v733) )
+							uRequiredMana = 1;
+							if (!uRequiredMana)
+							{
+							v313 = *(char *)(LODWORD(v725) + 28);
+							if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 )
+							{
+								v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+								*(int *)(v245 + 4) = 0;
+								for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																			+ 1];
+									;
+									j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																								+ 1] )
+								{
+								++*(int *)(v245 + 4);
+								if ( j >= v314 )
+									break;
+								}
+								v254 = rand();
+								v255 = 10;//pItemsTable->field_116D8[17];
+								v256 = 10;//pItemsTable->field_116D8[16];
+LABEL_611:
+								*(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1);
+LABEL_612:
+								_this->uItemID |= 0x20u;
+
+								dword_50C9A8 = 256;
+								LODWORD(v727) = 1;
+								break;
+							}
+							goto LABEL_615;
+							}
+LABEL_613:
+							v316 = _this->uItemID;
+							if ( !(BYTE1(v316) & 2) )
+							{
+							LOBYTE(v316) = v316 | 2;
+							_this->uItemID = v316;
+							}
+						}
+						}
+					}
+					}
+				}
+				}
+			}
+			}
+LABEL_616:
+			if ( LODWORD(v727) == 0 )
+			{
+			v317 = pGlobalTXT_LocalizationStrings[428];
+			if ( v730 == 0 )
+				v317 = pGlobalTXT_LocalizationStrings[585];
+			ShowStatusBarString(v317, 2u);
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			__debugbreak(); // decompilation error;  most probably v318 is the caster, filled in case 54
+			//v318 = v726;
+			v3->spellnum = 0;
+			v318->PlaySound(SPEECH_43, 0);
+			}
+			break;
+		}
+		if ( v731 != 2 )
+		{
+			if ( v731 == 3 )
+			{
+			v245 = (int)&v244[36 * a2 + 532];
+			v269 = *(int *)v245;
+			if ( *(int *)v245 > 134
+				|| *(int *)(v245 + 12) != 0
+				|| *(int *)(v245 + 4) != 0
+				|| *(int *)(v245 + 8) != 0
+				|| (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) )
+				goto LABEL_616;
+			v270 = (char *)&pItemsTable->pItems[v269].pIconName;
+			LODWORD(v725) = (int)v270;
+			v271 = v270[28];
+			if ( v271 && v271 != 1 && v271 != 2 )
+				v272 = ((ItemGen *)v245)->GetValue() < 0x1C2;
+			else
+				v272 = ((ItemGen *)v245)->GetValue() < 0xFA;
+			if ( v272 )
+			{
+				uRequiredMana = 1;
+				v730 = 0;
+			}
+			if ( rand() % 100 >= SHIDWORD(v733) )
+				uRequiredMana = 1;
+			if (uRequiredMana)
+				goto LABEL_613;
+			v273 = v725;
+			v274 = *(char *)(LODWORD(v725) + 28);
+			if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 )
+			{
+				if ( rand() % 100 < 80
+				&& !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) )
+				{
+				v275 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+				*(int *)(v245 + 4) = 0;
+				for ( k = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
+						;
+						k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																					+ 1] )
+				{
+					++*(int *)(v245 + 4);
+					if ( k >= v275 )
+					break;
+				}
+				v254 = rand();
+				v255 = 10;//pItemsTable->field_116D8[19];
+				v256 = 10;//pItemsTable->field_116D8[18];
+				goto LABEL_611;
+				}
+				v277 = pItemsTable->pSpecialEnchantments_count;
+				v278 = 0;
+				v725 = 0.0;
+				HIDWORD(v733) = 0;
+				if ( pItemsTable->pSpecialEnchantments_count > 0 )
+				{
+				v730 = (int)&v679;
+				do
+				{
+					v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pBonusStatement);
+					if ( !v279 || v279 == 1 )
+					{
+					v280 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4]
+							+ v278 * 28);
+					LODWORD(v725) += v280;
+					if ( v280 )
+					{
+						v281 = v730;
+						v730 += 4;
+						*(int *)v281 = HIDWORD(v733);
+					}
+					}
+					++HIDWORD(v733);
+					++v278;
+				}
+				while ( SHIDWORD(v733) < v277 );
+				}
+				v282 = rand() % SLODWORD(v725);
+				v283 = v679;
+				*(int *)(v245 + 12) = v679;
+				v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
+				v285 = v282 + 1;
+				if ( v284 < v285 )
+				{
+				for ( l = &v679; ; l = (int *)v732 )
+				{
+					v287 = (int)(l + 1);
+					v732 = v287;
+					v288 = *(int *)v287;
+					*(int *)(v245 + 12) = v288;
+					v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4];
+					if ( v284 >= v285 )
+					break;
+				}
+				}
+				goto LABEL_525;
+			}
+			}
+			else
+			{
+			__debugbreak(); // v726 is most probably the caster, filled in case 54
+			if ( v731 != 4
+				|| (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134)
+				|| v726->pInventoryItems[a2].uSpecEnchantmentType != 0
+				|| v726->pInventoryItems[a2].uEnchantmentType != 0
+				|| v726->pInventoryItems[a2]._bonus_strength != 0
+				|| (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].Broken()) )
+				goto LABEL_616;
+			v247 = (char *)&pItemsTable->pItems[v246].pIconName;
+			LODWORD(v725) = (int)v247;
+			v248 = v247[28];
+			if ( v248 && v248 != 1 && v248 != 2 )
+				v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2;
+			else
+				v249 = v726->pInventoryItems[a2].GetValue() < 0xFA;
+			if ( v249 )
+			{
+				uRequiredMana = 1;
+				v730 = 0;
+			}
+			if ( rand() % 100 >= SHIDWORD(v733) )
+				uRequiredMana = 1;
+			if (uRequiredMana)
+				goto LABEL_613;
+			v250 = v725;
+			v251 = *(char *)(LODWORD(v725) + 28);
+			if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 )
+			{
+				if ( rand() % 100 < 80
+				&& !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) )
+				{
+				v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+				*(int *)(v245 + 4) = 0;
+				for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
+						;
+						m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																					+ 1] )
+				{
+					++*(int *)(v245 + 4);
+					if ( m >= v252 )
+					break;
+				}
+				v254 = rand();
+				v255 = 10;// pItemsTable->field_116D8[21];
+				v256 =  10;//pItemsTable->field_116D8[20];
+				goto LABEL_611;
+				}
+				v257 = pItemsTable->pSpecialEnchantments_count;
+				v258 = 0;
+				v725 = 0.0;
+				HIDWORD(v733) = 0;
+				if ( pItemsTable->pSpecialEnchantments_count > 0 )
+				{
+				v730 = (int)&v679;
+				do
+				{
+					v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement);
+					if ( !v259 || v259 == 1 )
+					{
+					v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4]
+							+ v258 * 28);
+					LODWORD(v725) += v260;
+					if ( v260 )
+					{
+						v261 = v730;
+						v730 += 4;
+						*(int *)v261 = HIDWORD(v733);
+					}
+					}
+					++HIDWORD(v733);
+					++v258;
+				}
+				while ( SHIDWORD(v733) < v257 );
+				}
+				v262 = rand() % SLODWORD(v725);
+				v263 = v679;
+				*(int *)(v245 + 12) = v679;
+				v264 = pItemsTable->pSpecialEnchantments[v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
+				v265 = v262 + 1;
+				if ( v264 < v265 )
+				{
+				for ( ii = &v679; ; ii = (int *)v732 )
+				{
+					v267 = (int)(ii + 1);
+					v732 = v267;
+					v268 = *(int *)v267;
+					*(int *)(v245 + 12) = v268;
+					v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4];
+					if ( v264 >= v265 )
+					break;
+				}
+				}
+LABEL_525:
+				++*(int *)(v245 + 12);
+				goto LABEL_612;
+			}
+			}
+LABEL_615:
+			//v1 = 0;
+			goto LABEL_616;
+		}
+		v289 = (ItemGen *)&v244[36 * a2 + 532];
+		_this = v289;
+		v290 = v289->uItemID;
+		LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4;
+		if ( v290 > 134
+			|| _this->uSpecEnchantmentType != 0
+			|| _this->uEnchantmentType != 0
+			|| _this->_bonus_strength != 0
+			|| (v291 = pItemsTable->pItems[v290].uEquipType) == 0
+			|| v291 == 1
+			|| v291 == 2
+			|| _this->Broken())
+			goto LABEL_616;
+		if ( _this->GetValue() < 0x1C2 )
+			uRequiredMana = 1;
+		if ( rand() % 100 >= SHIDWORD(v733) )
+			uRequiredMana = 1;
+		if ( uRequiredMana != 0 )
+		{
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v292 = *(char *)(LODWORD(v725) + 28);
+		if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) )
+		{
+			v2 = v723;
+			//v1 = 0;
+
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( rand() % 100 >= 80 )
+		{
+			v297 = pItemsTable->pSpecialEnchantments_count;
+			v294 = _this;
+			v298 = 0;
+			v725 = 0.0;
+			HIDWORD(v733) = 0;
+			if ( pItemsTable->pSpecialEnchantments_count > 0 )
+			{
+			v730 = (int)&v679;
+			do
+			{
+				v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement);
+				if ( !v299 || v299 == 1 )
+				{
+				v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]
+						+ v298 * 28);
+				LODWORD(v725) += v300;
+				if ( v300 )
+				{
+					v301 = v730;
+					v730 += 4;
+					*(int *)v301 = HIDWORD(v733);
+				}
+				}
+				++HIDWORD(v733);
+				++v298;
+			}
+			while ( SHIDWORD(v733) < v297 );
+			}
+			v302 = rand() % SLODWORD(v725);
+			v303 = v679;
+			v294->uSpecEnchantmentType = v679;
+			v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
+			v305 = v302 + 1;
+			if ( v304 < v305 )
+			{
+			for ( jj = &v679; ; jj = (int *)v732 )
+			{
+				v307 = (int)(jj + 1);
+				v732 = v307;
+				v308 = *(int *)v307;
+				v294->uSpecEnchantmentType = v308;
+				v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
+				if ( v304 >= v305 )
+				break;
+			}
+			}
+			++v294->uSpecEnchantmentType;
+		}
+		else
+		{
+			v293 = rand();
+			v294 = _this;
+			v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
+			_this->uEnchantmentType = 0;
+			for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1];
+				;
+				kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType
+																			+ 1] )
+			{
+			++v294->uEnchantmentType;
+			if ( kk >= v295 )
+				break;
+			}
+			v294->_bonus_strength = 10//pItemsTable->field_116D8[18]
+								+ rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1);
+		}
+		v294->uAttributes |= 0x20u;
+		dword_50C9A8 = 256;
+		LODWORD(v727) = 1;
+		break;
+		}
+		case SPELL_WATER_TOWN_PORTAL:
+			{
+		amount = 10 * v2;
+		if ( pPlayer->sMana < (signed int)uRequiredMana )
+			break;
+		if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		town_portal_caster_id = LOBYTE(v3->uPlayerID);
+		pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_WATER_LLOYDS_BEACON:
+			{
+		LODWORD(v733) = 604800 * v2;
+		if ( !_strcmpi(pCurrentMapName, "d05.blv") )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v319 = uRequiredMana;
+		if ( pPlayer->sMana >= (signed int)uRequiredMana )
+		{
+			pEventTimer->Pause();
+			pMessageQueue_50CBD0->AddMessage(UIMSG_B1, 0, 0);
+			qword_506350 = (signed int)v733;
+			_506348_current_lloyd_playerid = v3->uPlayerID;
+			::uRequiredMana = v319;
+			::sRecoveryTime = sRecoveryTime;
+			dword_50633C = v3->sound_id;
+			dword_506338 = v3->spellnum;
+			LOBYTE(v3->field_8) |= 0x20u;
+		}
+		break;
+			}
+		case SPELL_EARTH_STONE_TO_FLESH:
+			{
+		v320 = v731 - 2;
+		if ( !v320 )
+			goto LABEL_632;
+		v321 = v320 - 1;
+		if ( v321 )
+		{
+			if ( v321 == 1 )
+			goto LABEL_634;
+LABEL_632:
+			v322 = 3600 * v2;
+		}
+		else
+		{
+			v322 = 86400 * v2;
+		}
+		amount = v322;
+LABEL_634:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[15];
+		if ( !pParty->pPlayers[v323].pConditions[15] )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		v732 = amount << 7;
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 15;
+		goto LABEL_640;
+		}
+		case SPELL_EARTH_ROCK_BLAST:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(pParty->sRotationY);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+
+		v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			if ( a1.Create(pParty->sRotationY, pParty->sRotationX, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_EARTH_DEATH_BLOSSOM:
+			{
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		a1.uType = 4090;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.uFacing = LOWORD(pParty->sRotationY);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			a1.uAttributes = 4;
+
+		v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			if ( a1.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_DETECT_LIFE:
+			{
+		v328 = v731 - 2;
+		if ( v328 )
+		{
+			v329 = v328 - 1;
+			if ( v329 && v329 != 1 )
+			v330 = 600 * v2;
+			else
+			v330 = 3600 * v2;
+		}
+		else
+		{
+			v330 = 1800 * v2;
+		}
+		LODWORD(v733) = v330;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_FATE:
+			{
+		LODWORD(v733) = 300;
+		v339 = v731 - 2;
+		if ( v339 )
+		{
+			v340 = v339 - 1;
+			if ( v340 )
+			{
+			if ( v340 != 1 )
+			{
+				amount = v2;
+				goto LABEL_667;
+			}
+			v341 = 6 * v2;
+			}
+			else
+			{
+			v341 = 4 * v2;
+			}
+		}
+		else
+		{
+			v341 = 2 * v2;
+		}
+		amount = v341;
+LABEL_667:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v342 = v3->spell_target_pid;
+		if ( v342 == 0 )
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+		if (PID_TYPE(v342) == OBJECT_Actor)
+		{
+			v343 = PID_ID(v342);
+			HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32);
+			LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280;
+			pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0);
+			BYTE2(pActors[v343].uAttributes) |= 8u;
+			v672 = 0;
+			v661 = &pActors[v343];
+LABEL_165:
+			pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672);
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_REMOVE_CURSE:
+			{
+		v348 = v731 - 2;
+		if ( !v348 )
+			goto LABEL_677;
+		v349 = v348 - 1;
+		if ( v349 )
+		{
+			if ( v349 == 1 )
+			{
+			amount = 0;
+			goto LABEL_679;
+			}
+LABEL_677:
+			v350 = 3600 * v2;
+		}
+		else
+		{
+			v350 = 86400 * v2;
+		}
+		amount = v350;
+LABEL_679:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v351 = &pParty->pPlayers[v3->uPlayerID_2];
+		if ( !v351->pConditions[0] )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		if ( v731 == 4 )
+		{
+			LODWORD(v351->pConditions[0]) = 0;
+			HIDWORD(v351->pConditions[0]) = 0;
+		}
+		else
+		{
+			v732 = amount << 7;
+			v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
+			if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) )
+			{
+			LODWORD(v727) = 1;
+			break;
+			}
+		}
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_PRESERVATION:
+			{
+		v354 = v731 - 2;
+		if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 )
+			v356 = 900 * (v2 + 4);
+		else
+			v356 = 300 * (v2 + 12);
+		LODWORD(v733) = v356;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 == 1 || v731 == 2 )
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+		}
+		a2 = 0;
+		v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+		v357 = pParty->pPlayers;//[0].pPlayerBuffs[11];
+		do
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0);
+			++a2;
+			++v357;// = (SpellBuff *)((char *)v357 + 6972);
+		}
+		while ( v357 <= &pParty->pPlayers[3] );
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_TURN_UNDEAD:
+		{
+		v364 = v731 - 2;
+		if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 )
+			v366 = 60 * (v2 + 3);
+		else
+			v366 = 300 * v2 + 180;
+		LODWORD(v733) = v366;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u);
+		++a1.uType;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
+		{
+			v369 = &pActors[dword_50BF30[a2]];
+			if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			{
+			a1.vPosition.x = v369->vPosition.x;
+			a1.vPosition.y = v369->vPosition.y;
+			a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548);
+
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			a1.Create(0, 0, 0, 0);
+			v369->pActorBuffs[4].Apply(
+				pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
+				v731, 0, 0, 0);
+			}
+		}
+		LODWORD(v727) = 1;
+		}
+		break;
+
+		case SPELL_SPIRIT_RAISE_DEAD:
+			{
+		v371 = v731 - 2;
+		if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 )
+			amount = 0;
+		else
+			amount = 86400 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, 0, 65536);
+		v373 = v3->uPlayerID_2;
+		if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		v14 = v731 == 4;
+		pParty->pPlayers[v373].sHealth = 1;
+		if ( v14 )
+		{
+			v374 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
+			HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
+			v376 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
+			HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
+		}
+		else
+		{
+			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			0xEu,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			0xDu,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+		}
+		v377 = &pParty->pPlayers[v3->uPlayerID_2];
+		goto LABEL_720;
+			}
+		case SPELL_SPIRIT_SHARED_LIFE:
+			{
+		v378 = v731 - 2;
+		if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 )
+			v380 = 4 * v2;
+		else
+			v380 = 3 * v2;
+		amount = v380;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v381 = 0;
+		HIDWORD(v733) = amount;
+		v730 = 0;
+		v382 = 1;
+		do
+		{
+			v383 = pPlayers[v382];
+			if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] )
+			v682[v381++] = v382;
+			++v382;
+		}
+		while ( v382 <= 4 );
+		v384 = 0;
+		v730 = v381;
+		if ( v381 > 0 )
+		{
+			do
+			HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth;
+			while ( v384 < v381 );
+		}
+		v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730);
+		HIDWORD(v733) = 0;
+		if ( v381 > 0 )
+		{
+			do
+			{
+			//v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]];
+			v726 = pPlayers[v682[HIDWORD(v733)]];
+			v726->sHealth = v732;
+			//v386 = v726->GetMaxHealth();
+			if ( v726->sHealth > v726->GetMaxHealth())
+				v726->sHealth = v726->GetMaxHealth();
+			if ( v726->sHealth > 0 )
+			{
+				v726->pConditions[Player::Condition_Unconcious] = 0;
+			}
+			v388 = HIDWORD(v733);
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1);
+			HIDWORD(v733) = v388 + 1;
+			}
+			while ( v388 + 1 < v730 );
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_RESSURECTION:
+			{
+		v392 = v731 - 1;
+		if ( !v392 )
+		{
+			v395 = 180 * v2;
+			goto LABEL_750;
+		}
+		v393 = v392 - 1;
+		if ( !v393 )
+		{
+			v395 = 10800 * v2;
+			goto LABEL_750;
+		}
+		v394 = v393 - 1;
+		if ( !v394 )
+		{
+			v395 = 259200 * v2;
+LABEL_750:
+			amount = v395;
+			goto LABEL_751;
+		}
+		if ( v394 == 1 )
+			amount = 0;
+LABEL_751:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v396 = v3->uPlayerID_2;
+		if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16])
+			|| HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
+		{
+			if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
+			pParty->pPlayers[v396].PlaySound(SPEECH_25, 0);
+			if ( v731 == 4 )
+			{
+			v397 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
+			HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
+			v398 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
+			HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
+			v399 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
+			HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
+			}
+			else
+			{
+			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			}
+			pParty->pPlayers[v3->uPlayerID_2].SetCondition(1u, 1);
+
+			pParty->pPlayers[v3->uPlayerID_2].sHealth = 1;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_MIND_CURE_PARALYSIS:
+			{
+		v405 = v731 - 2;
+		if ( !v405 )
+			goto LABEL_766;
+		v406 = v405 - 1;
+		if ( v406 )
+		{
+			if ( v406 == 1 )
+			{
+			amount = 0;
+			goto LABEL_768;
+			}
+LABEL_766:
+			v407 = 3600 * v2;
+		}
+		else
+		{
+			v407 = 86400 * v2;
+		}
+		amount = v407;
+LABEL_768:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[12];
+		if ( !pParty->pPlayers[v323].pConditions[12] )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 12;
+		goto LABEL_640;
+
+			}
+		case SPELL_MIND_REMOVE_FEAR:
+			{
+		v411 = v731 - 2;
+		if ( v411 )
+		{
+			v412 = v411 - 1;
+			if ( v412 )
+			{
+			if ( v412 == 1 )
+			{
+				amount = 0;
+				goto LABEL_780;
+			}
+			v413 = 180 * v2;
+			}
+			else
+			{
+			v413 = 86400 * v2;
+			}
+		}
+		else
+		{
+			v413 = 3600 * v2;
+		}
+		amount = v413;
+LABEL_780:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[3];
+		if ( !pParty->pPlayers[v323].pConditions[3] )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 3;
+		goto LABEL_640;
+			}
+		case SPELL_MIND_TELEPATHY:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v417 = (int)&pActors[PID_ID(a2)];
+		v730 = v417;
+		if ( !(*(char *)(v417 + 38) & 0x80) )
+		{
+			((Actor *)v417)->SetRandomGoldIfTheresNoItem();
+			v417 = v730;
+		}
+		v418 = *(int *)(v417 + 672);
+		HIDWORD(v733) = 0;
+		if ( pItemsTable->pItems[v418].uEquipType == 18 )
+			HIDWORD(v733) = *(int *)(v417 + 684);
+
+		//ItemGen::ItemGen(&v683);
+		v683.Reset();
+
+		v419 = *(short *)(v730 + 180);
+		if (v419)
+		{
+			v683.uItemID = v419;
+			goto LABEL_799;
+		}
+		v420 = 0;
+		v421 = v730 + 564;
+		while ( !*(int *)v421 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 )
+		{
+			++v420;
+			v421 += 36;
+			if ( v420 >= 4 )
+			goto LABEL_799;
+		}
+		memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683));
+		v2 = v723;
+		//v1 = 0;
+LABEL_799:
+		if ( HIDWORD(v733) != 0 )
+		{
+			v675 = (const char *)HIDWORD(v733);
+			if (v683.uItemID)
+			{
+			v422 = v683.GetDisplayName();
+			sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675);
+			goto LABEL_807;
+			}
+			v664 = "%d gold";
+			goto LABEL_803;
+		}
+		if (v683.uItemID)
+		{
+			v675 = v683.GetDisplayName();
+			v664 = "(%s)";
+LABEL_803:
+			sprintf(pTmpBuf2, v664, v675);
+			goto LABEL_807;
+		}
+		strcpy(pTmpBuf2, "nothing");
+LABEL_807:
+		ShowStatusBarString(pTmpBuf2, 2u);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = *(short *)(v730 + 142);
+		a1.vPosition.y = *(short *)(v730 + 144);
+		v676 = *(short *)(v730 + 138);
+		v665 = a1.vPosition.y;
+		a1.vPosition.z = *(short *)(v730 + 138);
+		v657 = a1.vPosition.x;
+		goto LABEL_1087;
+			}
+		case SPELL_MIND_BERSERK:
+			{
+		v423 = v731 - 2;
+		if ( !v423 )
+			goto LABEL_813;
+		v424 = v423 - 1;
+		if ( v424 )
+		{
+			if ( v424 == 1 )
+			v425 = 3600 * v2;
+			else
+LABEL_813:
+			v425 = 300 * v2;
+		}
+		else
+		{
+			v425 = 600 * v2;
+		}
+		amount = v425;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v426 = PID_ID(a2);
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v730 = 836 * v426;
+		if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) )
+		{
+			pActors[v426].pActorBuffs[1].Reset();
+			pActors[v426].pActorBuffs[12].Reset();
+			pActors[v426].pActorBuffs[9].Apply(
+			pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+			v731, 0, 0, 0);
+			pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
+		}
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = v426;
+		goto LABEL_1086;
+
+			}
+		case SPELL_MIND_ENSLAVE:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		amount = 600 * v2;
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v730 = 836 * PID_ID(a2);
+		if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			break;
+		if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
+		{
+			pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+			pActors[PID_ID(a2)].pActorBuffs[1].Reset();
+			pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+			v731, 0, 0, 0);
+		}
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = PID_ID(a2);
+		goto LABEL_1086;
+			}
+		case SPELL_MIND_MASS_FEAR:
+		{
+		v428 = v731 - 2;
+		if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 )
+			v430 = 300 * v2;
+		else
+			v430 = 180 * v2;
+		amount = v430;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u);
+		++a1.uType;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
+		{
+			v433 = &pActors[dword_50BF30[a2]];
+			if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			break;
+			a1.vPosition.x = v433->vPosition.x;
+			a1.vPosition.y = v433->vPosition.y;
+			a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548);
+
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			a1.Create(0, 0, 0, 0);
+			if ( stru_50C198.GetMagicalResistance(v433, 7u) )
+			{
+			v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+				v731, 0, 0, 0);
+			}
+		}
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_MIND_CURE_INSANITY:
+			{
+		v435 = v731 - 2;
+		if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 )
+			amount = 0;
+		else
+			amount = 86400 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v440 = v3->uPlayerID_2;
+		if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
+		{
+			if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
+			pParty->pPlayers[v440].PlaySound(SPEECH_25, 0);
+			if ( v731 == 4 )
+			{
+			v441 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
+			HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
+			}
+			else
+			{
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
+			}
+			v377 = &pParty->pPlayers[v3->uPlayerID_2];
+LABEL_720:
+			v377->SetCondition(1, 0);
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_EARTH_TELEKINESIS:
+			{
+		v442 = v731 - 2;
+		if ( !v442 )
+			goto LABEL_855;
+		v443 = v442 - 1;
+		if ( v443 )
+		{
+			if ( v443 == 1 )
+			v444 = 4 * v2;
+			else
+LABEL_855:
+			v444 = 2 * v2;
+		}
+		else
+		{
+			v444 = 3 * v2;
+		}
+		amount = v444;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v445 = PID_ID(a2);
+		if (PID_TYPE(a2) == OBJECT_Item)
+		{
+			v449 = (char *)&pSpriteObjects[v445].stru_24;
+			v450 = *(int *)v449;
+			if ( pItemsTable->pItems[v450].uEquipType == 18 )
+			{
+			party_finds_gold(*((int *)v449 + 3), 0);
+			viewparams->bRedrawGameUI = 1;
+			}
+			else
+			{
+			sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
+			ShowStatusBarString(pTmpBuf2, 2u);
+			if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) )
+				pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24);
+			}
+			SpriteObject::OnInteraction(v445);
+		}
+		else
+		{
+			if (PID_TYPE(a2) == OBJECT_Actor)
+			{
+			stru_50C198.LootActor(&pActors[v445]);
+			}
+			else
+			{
+			if (PID_TYPE(a2) != OBJECT_Decoration)
+			{
+				if (PID_TYPE(a2) != OBJECT_BModel)
+				{
+				LODWORD(v727) = 1;
+				break;
+				}
+				dword_507CD8 = 1;
+				v677 = 1;
+				if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+				v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID;
+				else
+				v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID;
+
+				EventProcessor(v446, a2, v677);
+				LODWORD(v727) = 1;
+				break;
+			}
+			v447 = &pLevelDecorations[v445];
+			dword_507CD8 = 1;
+			v448 = v447->field_16_event_id;
+			if (v448)
+			{
+				v677 = 1;
+				v446 = v448;
+				EventProcessor(v446, a2, v677);
+				LODWORD(v727) = 1;
+				break;
+			}
+			if ( v447->IsInteractive() )
+			{
+				activeLevelDecoration = v447;
+				EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1);
+				activeLevelDecoration = NULL;
+			}
+			}
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_BODY_CURE_WEAKNESS:
+			{
+		v451 = v731 - 2;
+		if ( v451 )
+		{
+			v452 = v451 - 1;
+			if ( v452 )
+			{
+			if ( v452 == 1 )
+			{
+				amount = 0;
+				goto LABEL_883;
+			}
+			v453 = 180 * v2;
+			}
+			else
+			{
+			v453 = 86400 * v2;
+			}
+		}
+		else
+		{
+			v453 = 3600 * v2;
+		}
+		amount = v453;
+LABEL_883:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[1];
+		if ( !pParty->pPlayers[v323].pConditions[1] )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 1;
+LABEL_640:
+		v325 = &pParty->pPlayers[v323];
+		goto LABEL_641;
+			}
+		case SPELL_BODY_FIRST_AID:
+			{
+		v457 = v731 - 2;
+		if ( v457 )
+		{
+			v458 = v457 - 1;
+			if ( v458 )
+			{
+			if ( v458 == 1 )
+				v459 = 5 * v2 + 5;
+			else
+				v459 = 2 * v2 + 5;
+			}
+			else
+			{
+			v459 = 4 * v2 + 5;
+			}
+		}
+		else
+		{
+			v459 = 3 * v2 + 5;
+		}
+		amount = v459;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v460 = v3->spell_target_pid;
+		if (!v460)
+		{
+			pParty->pPlayers[v3->uPlayerID_2].Heal(amount);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		}
+		else
+		{
+			if (PID_TYPE(v460) == OBJECT_Actor)
+			{
+			v461 = &pActors[PID_ID(v460)];
+			v462 = v461->uAIState;
+			v463 = v461->pMonsterInfo.uHP;
+			if ( v462 != 5 )
+			{
+				if ( v462 != 4 )
+				{
+				if ( v462 != 19 )
+				{
+					if ( v462 != 11 )
+					{
+					v461->sCurrentHP += amount;
+					if ( v461->sCurrentHP > v463 )
+						v461->sCurrentHP = v463;
+					}
+				}
+				}
+			}
+			}
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_BODY_CURE_POISON:
+			{
+		v464 = v731 - 2;
+		if ( !v464 )
+			goto LABEL_910;
+		v465 = v464 - 1;
+		if ( v465 )
+		{
+			if ( v465 == 1 )
+			{
+			amount = 0;
+			goto LABEL_912;
+			}
+LABEL_910:
+			v466 = 3600 * v2;
+		}
+		else
+		{
+			v466 = 86400 * v2;
+		}
+		amount = v466;
+LABEL_912:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v470 = v3->uPlayerID_2;
+		if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6]))
+			&& !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8]))
+			&& !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
+			HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
+			v471 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
+			HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
+			v472 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
+			HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+		pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan(
+			6u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+		pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			8u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
+		v656 = 10;
+		goto LABEL_937;
+
+			}
+		case SPELL_BODY_PROTECTION_FROM_MAGIC:
+			{
+		amount = v2;
+		LODWORD(v733) = 3600 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_BODY_HAMMERHANDS:
+			{
+		LODWORD(v733) = 3600 * v2;
+		amount = v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 == 4 )
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+			v732 = (int)v733 << 7;
+			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+			pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+			pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+
+			pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+		pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_BODY_CURE_DISEASE:
+			{
+		v493 = v731 - 2;
+		if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 )
+			amount = 0;
+		else
+			amount = 86400 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v498 = v3->uPlayerID_2;
+		if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7]))
+			&& !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9]))
+			&& !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
+			HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
+			v499 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
+			HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
+			v500 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
+			HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
+		}
+		else
+		{
+			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan(
+			7u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			9u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
+			v656 = 11;
+LABEL_937:
+			v325 = &pParty->pPlayers[v3->uPlayerID_2];
+LABEL_641:
+			v325->DiscardConditionIfLastsLongerThan(v656, v663);
+		}
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_BODY_POWER_CURE:
+		{
+		amount = 5 * v2 + 10;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v501 = pParty->pPlayers;
+		int v1 = 0;
+		do
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v1);
+			v501->Heal(amount);
+			++v501;
+			++v1;
+		}
+		while ( (signed int)v501 < (signed int)pParty->pHirelings );
+			LODWORD(v727) = 1;
+			break;
+		}
+		case SPELL_LIGHT_DISPEL_MAGIC:
+			{
+		sRecoveryTime -= v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u);
+		v505 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		++a1.uType;
+		HIDWORD(v733) = v505;
+		v688.x = 0;
+		v688.y = 0;
+		v688.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		if ( SHIDWORD(v733) > 0 )
+		{
+			do
+			{
+			v507 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v507].vPosition.x;
+			a1.vPosition.y = pActors[v507].vPosition.y;
+			a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v509 = a1.Create(0, 0, 0, 0);
+			v510 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688);
+			a2 = v510 + 1;
+			}
+			while ( v510 + 1 < SHIDWORD(v733) );
+		}
+		for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 )
+		{
+			v511 = &pActors[dword_50BF30[a2]];
+			a1.vPosition.x = v511->vPosition.x;
+			a1.vPosition.y = v511->vPosition.y;
+			a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			a1.Create(0, 0, 0, 0);
+			v513 = v511->pActorBuffs;
+			for (int _v726 = 22; _v726 != 0; --_v726)
+			{
+			v513->Reset();
+			++v513;
+			}
+		}
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_LIGHT_SUMMON_ELEMENTAL:
+			{
+		v514 = v731 - 2;
+		if ( !v514 )
+			goto LABEL_955;
+		v515 = v514 - 1;
+		if ( v515 )
+		{
+			if ( v515 == 1 )
+			{
+			v516 = 900 * v2;
+			amount = 5;
+			}
+			else
+			{
+LABEL_955:
+			v516 = 300 * v2;
+			amount = 1;
+			}
+		}
+		else
+		{
+			v516 = 900 * v2;
+			amount = 3;
+		}
+		v733 = __PAIR__(0, v516);
+
+		if ( (signed int)uNumActors > 0 )
+		{
+			v518 = pActors;//[0].uAIState;
+			auto _v726 = uNumActors;
+			do
+			{
+			v519 = v518->uAIState;
+			if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, v3->uPlayerID) == v518->uSummonerID )
+				++HIDWORD(v733);
+			++v518;
+			--_v726;
+			}
+			while ( _v726 != 0 );
+		}
+		if ( SHIDWORD(v733) >= amount )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2);  // This character can't summon any more monsters!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_LIGHT_DAY_OF_THE_GODS:
+			{
+		v520 = v731 - 2;
+		if ( !v520 )
+			goto LABEL_973;
+		v521 = v520 - 1;
+		if ( v521 )
+		{
+			if ( v521 == 1 )
+			{
+			LODWORD(v733) = 18000 * v2;
+			v522 = 5 * v2 + 10;
+			}
+			else
+			{
+LABEL_973:
+			LODWORD(v733) = 10800 * v2;
+			v522 = 3 * v2 + 10;
+			}
+		}
+		else
+		{
+			LODWORD(v733) = 14400 * v2;
+			v522 = 4 * v2 + 10;
+		}
+		amount = v522;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_LIGHT_PRISMATIC_LIGHT:
+			{
+		//v67 = 2;
+		if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2);  // Can't cast Prismatic Light outdoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v531 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		++a1.uType;
+		v694.x = 0;
+		v694.y = 0;
+		v694.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		if ( (signed int)v531 > 0 )
+		{
+			do
+			{
+			v533 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v533].vPosition.x;
+			a1.vPosition.y = pActors[v533].vPosition.y;
+			a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v535 = a1.Create(0, 0, 0, 0);
+			v536 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694);
+			a2 = v536 + 1;
+			}
+			while ( v536 + 1 < (signed int)v531 );
+		}
+		v537 = pGame->GetStru6();
+		pGame->GetStru6()->_4A8BFC();
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_LIGHT_DAY_OF_PROTECTION:
+		{
+		v538 = v731 - 2;
+		if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 )
+		{
+			amount = 5 * v2;
+			v540 = 18000 * v2;
+		}
+		else
+		{
+			amount = 4 * v2;
+			v540 = 14400 * v2;
+		}
+		v730 = v540;
+		LODWORD(v733) = v540;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		v732 = v730 << 7;
+		v549 = (double)(v730 << 7) * 0.033333335;
+		*((float *)&v733 + 1) = v549;
+		v712 = (signed __int64)v549;
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		v550 = v2 + 5;
+		pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
+			v731,
+			v550, 0, 0);
+
+		pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		case SPELL_LIGHT_HOUR_OF_POWER:
+		{
+		v551 = v731 - 2;
+		if ( !v551 )
+			goto LABEL_998;
+		v552 = v551 - 1;
+		if ( v552 )
+		{
+			if ( v552 == 1 )
+			{
+			amount = 15;
+			HIDWORD(v733) = 20;
+			goto LABEL_1000;
+			}
+LABEL_998:
+			v678 = 4;
+		}
+		else
+		{
+			v678 = 12;
+		}
+		amount = v678;
+		HIDWORD(v733) = v678;
+LABEL_1000:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		y = (char *)(60 * (v2 * HIDWORD(v733) + 60));
+		v732 = (300 * amount * v2 + 60) << 7;
+		v730 = v2 + 5;
+		int _v726 = 0;
+		v553 = pParty->pPlayers;//[0].pConditions[1];
+		*((float *)&v733 + 1) = (double)v732 * 0.033333335;
+		do
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			//((SpellBuff *)(v553 + 6056))->Apply(
+			v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
+			if ( *(_QWORD *)v553 )
+			_v726 = 1;
+			++v553;
+		}
+		while ( v553 <= &pParty->pPlayers[3] );
+		v562 = v731;
+		pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0);
+		if (!_v726)
+		{
+			pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0);
+		}
+			LODWORD(v727) = 1;
+			break;
+		}
+
+
+		case SPELL_LIGHT_DIVINE_INTERVENTION:
+			{
+		amount = 3;
+		if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		a2 = 0;
+		_this = (ItemGen *)&pPlayers[1];
+		do
+		{
+			v563 = 0;
+			do
+			{
+			v564 = _this->uItemID;
+			*(int *)(v563 + _this->uItemID) = 0;
+			v563 += 8;
+			*(int *)(v563 + v564 - 4) = 0;
+			}
+			while ( v563 <= 128 );
+			v565 = ((Player *)_this->uItemID)->GetMaxHealth();
+			v566 = (Player **)_this;
+			*(int *)(_this->uItemID + 6460) = v565;
+			v567 = (*v566)->GetMaxMana();
+			*(int *)(_this->uItemID + 6464) = v567;
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			++a2;
+			_this = (ItemGen *)((char *)_this + 4);
+		}
+		while ( (signed int)this < (signed int)&qword_A750D8 );
+		v571 = pPlayer;
+		v572 = (char *)&pPlayer->sAgeModifier;
+		if ( pPlayer->sAgeModifier + 10 >= 120 )
+			*(short *)v572 = 120;
+		else
+			*(short *)v572 = pPlayer->sAgeModifier + 10;
+		sRecoveryTime += -5 * v2;
+		++v571->uNumDivineInterventionCastsThisDay;
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_DARK_REANIMATE:
+			{
+		v573 = v731 - 2;
+		if ( v573 )
+		{
+			v574 = v573 - 1;
+			if ( v574 )
+			{
+			if ( v574 == 1 )
+				v575 = 5 * v2;
+			else
+				v575 = 2 * v2;
+			}
+			else
+			{
+			v575 = 4 * v2;
+			}
+		}
+		else
+		{
+			v575 = 3 * v2;
+		}
+		amount = v575;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v576 = v3->spell_target_pid;
+		if (!v576)
+		{
+			v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			if ( *((_QWORD *)v585 + 14) )
+			{
+			((Player *)v585)->SetCondition(0x11u, 1);
+			v587 = ((Player *)v585)->GetSexByVoice();
+			ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23);
+			*((_QWORD *)v585 + 17) = pParty->uTimePlayed;
+			}
+			break;
+		}
+		v577 = (Player *)(PID_ID(v576));
+		//v726 = v577;
+		if ( v577 == (Player *)-1 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2);  // No valid target exists!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v578 = (int)&pActors[(int)v577];
+		v721 = v578;
+		if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		++a1.uType;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		v581 = v721;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.vPosition.x = *(short *)(v721 + 142);
+		a1.vPosition.y = *(short *)(v721 + 144);
+		v732 = *(short *)(v721 + 138);
+		a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
+		a1.spell_target_pid = PID(OBJECT_Actor, (int)v577);
+		a1.Create(0, 0, 0, 0);
+		if ( *(char *)(v581 + 52) > amount )
+			break;
+		Actor::Resurrect((unsigned int)v577);
+		*(char *)(v581 + 61) = 0;
+		*(char *)(v581 + 53) = 0;
+		*(char *)(v581 + 54) = 0;
+		*(char *)(v581 + 55) = 0;
+		*(char *)(v581 + 56) = 0;
+		*(char *)(v581 + 57) = 0;
+		*(int *)(v581 + 712) = 9999;
+		*(char *)(v581 + 38) &= 0xF7u;
+		*(int *)(v581 + 708) = 0;
+		((SpellBuff *)(v581 + 356))->Reset();
+		((SpellBuff *)(v581 + 228))->Reset();
+		((SpellBuff *)(v581 + 404))->Reset();
+		if ( *(short *)(v581 + 40) > 10 * amount )
+			*(short *)(v581 + 40) = 10 * amount;
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_DARK_VAMPIRIC_WEAPON:
+			{
+		v588 = v731 - 1;
+		amount = 16;
+		if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 )
+		{
+			if ( v590 == 1 )
+			LODWORD(v733) = 0;
+		}
+		else
+		{
+			LODWORD(v733) = 3600 * v2;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		__debugbreak();
+		HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040;
+		v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName;
+		((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed);
+		if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65
+			|| *(char *)(HIDWORD(v733) + 20) & 2
+			|| *(int *)(HIDWORD(v733) + 12) != 0
+			|| *(int *)(HIDWORD(v733) + 4) != 0
+			|| (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2
+			|| pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) )
+		{
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v592 = HIDWORD(v733);
+		v14 = v731 == 4;
+		*(int *)(HIDWORD(v733) + 12) = 16;
+		if ( !v14 )
+		{
+			v732 = (int)v733 << 7;
+			*(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			*(int *)(v592 + 20) |= 8u;
+		}
+		*(char *)(v592 + 20) |= 0x80u;
+		dword_50C9A8 = 256;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_DARK_SHARPMETAL:
+		{
+		v593 = v731 - 2;
+		if ( !v593 )
+			goto LABEL_1062;
+		v594 = v593 - 1;
+		if ( v594 )
+		{
+			if ( v594 == 1 )
+			amount = 9;
+			else
+LABEL_1062:
+			amount = 5;
+		}
+		else
+		{
+			amount = 7;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+		v596 = (signed int)_v726 / -2;
+		y = (char *)((signed int)_v726 / 2);
+		if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 )
+		{
+			v597 = v715.uYawAngle;
+			do
+			{
+			a1.uFacing = v596 + v597;
+			if ( a1.Create(
+					v596 + v597,
+					v715.uPitchAngle,
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					v3->uPlayerID + 1) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			v596 += _v726 / (amount - 1);
+			}
+			while ( v596 <= (signed int)y );
+		}
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		case SPELL_DARK_CONTROL_UNDEAD:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 == 1 || v731 == 2 )
+		{
+			v598 = 180 * v2;
+			goto LABEL_1081;
+		}
+		if ( v731 == 3 )
+		{
+			v598 = 300 * v2;
+LABEL_1081:
+			LODWORD(v733) = v598;
+			goto LABEL_1082;
+		}
+		if ( v731 == 4 )
+			LODWORD(v733) = 29030400;
+LABEL_1082:
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v730 = 836 * PID_ID(a2);
+		if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			break;
+		if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+		pActors[PID_ID(a2)].pActorBuffs[1].Reset();
+		pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
+			v731, 0, 0, 0);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = PID_ID(a2);
+LABEL_1086:
+		v600 = pActors[v61].vPosition.y;
+		v601 = pActors[v61].vPosition.x;
+		a1.uObjectDescID = v60;
+		a1.vPosition.x = v601;
+		v602 = pActors[v61].uActorHeight;
+		v603 = pActors[v61].vPosition.z;
+		a1.vPosition.y = v600;
+		v676 = v603 + v602;
+		v665 = v600;
+		a1.vPosition.z = v603 + v602;
+		v657 = v601;
+LABEL_1087:
+		a1.uAttributes = 0;
+		a1.uSectorID = pIndoor->GetSector(v657, v665, v676);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(v715.uYawAngle);
+		LOBYTE(a1.uAttributes) |= 0x80u;
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.Create(0, 0, 0, v3->uPlayerID + 1);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_DARK_SACRIFICE:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		HIDWORD(v733) = 0;
+		memset(&achievedAwardsIndex, 0, 4000);
+		_this = 0;
+		v605 = (char *)pParty->pHirelings;
+		do
+		{
+			if ( *(int *)v605)
+			{
+			v606 = HIDWORD(v733)++;
+			achievedAwardsIndex[v606] = (int)((char *)&_this->uItemID + 1);
+			}
+			_this = (ItemGen *)((char *)_this + 1);
+			v605 += 76;
+		}
+		while ( (signed int)v605 < (signed int)&pParty->pPickedItem );
+		_this = 0;
+		if ( (signed int)pNPCStats->uNumNewNPCs > 0)
+		{
+			v730 = (int)pNPCStats->pNewNPCData;
+			HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152;
+			do
+			{
+			if ( *(char *)(v730 + 8) & 0x80
+				&& (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName))
+				&& (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) )
+			{
+				v607 = HIDWORD(v733);
+				HIDWORD(v733) += 4;
+				*(int *)v607 = (int)_this + 3;
+			}
+			_this = (ItemGen *)((char *)_this + 1);
+			v730 += 76;
+			}
+			while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs );
+		}
+		v608 = v3->uPlayerID_2;
+		if ( v608 != 4 && v608 != 5
+			|| (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0)
+			|| v609 >= 3 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v610 = 76 * v609;
+		*((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0;
+		v611 = pIconsFrameTable->FindIcon("spell96");
+		*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611);
+		*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1;
+		v612 = pParty->pPlayers;
+		do
+		{
+			v612->sHealth = v612->GetMaxHealth();
+			v612->sMana = v612->GetMaxMana();
+			++v612;
+		}
+		while ( v612 <= &pParty->pPlayers[3] );
+		v613 = &pOutdoor->ddm;
+		if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
+			v613 = &pIndoor->dlv;
+		v613->uReputation += 15;
+		if ( v613->uReputation > 10000 )
+			v613->uReputation = 10000;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_DARK_PAIN_REFLECTION:
+			{
+		if ( v731 <= 0 )
+			goto LABEL_1119;
+		if ( v731 <= 3 )
+		{
+			v614 = 300 * (v2 + 12);
+		}
+		else
+		{
+			if ( v731 != 4 )
+			goto LABEL_1119;
+			v614 = 900 * (v2 + 4);
+		}
+		LODWORD(v733) = v614;
+LABEL_1119:
+		v615 = v2 + 5;
+		amount = v615;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 != 3 && v731 != 4 )
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+		a2 = 0;
+		v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+		v619 = pParty->pPlayers;//[0].pPlayerBuffs[10];
+		do
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
+			++a2;
+			++v619;
+		}
+		while ( v619 <= &pParty->pPlayers[3] );
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_DARK_SOULDRINKER:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pGame->GetIndoorCamera();
+		v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth();
+		HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623);
+		v707.x = 0;
+		v707.y = 0;
+		v707.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		int _v726 = 0;
+		if ( SHIDWORD(v733) > 0 )
+		{
+			_v726 = (HIDWORD(v733) * (7 * v2 + 25));
+			do
+			{
+			v625 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v625].vPosition.x;
+			a1.vPosition.y = pActors[v625].vPosition.y;
+			//v732 = pActors[v625].uActorHeight;
+			a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v627 = a1.Create(0, 0, 0, 0);
+			v628 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707);
+			a2 = v628 + 1;
+			}
+			while ( v628 + 1 < SHIDWORD(v733) );
+		}
+		v730 = 0;
+		v629 = 1;
+		do
+		{
+			v630 = pPlayers[v629];
+			if ( !v630->pConditions[2]
+			&& !v630->pConditions[12]
+			&& !v630->pConditions[13]
+			&& !v630->pConditions[14]
+			&& !v630->pConditions[15]
+			&& !v630->pConditions[16] )
+			{
+			v631 = v730++;
+			v681[v631] = v629;
+			}
+			++v629;
+		}
+		while ( v629 <= 4 );
+		v732 = (signed __int64)((double)(signed int)_v726 / (double)v730);
+		HIDWORD(v733) = 0;
+		if ( v730 > 0 )
+		{
+			do
+			{
+			//v632 = 4 * v681[HIDWORD(v733)] + 10965188;
+			v726 = pPlayers[v681[HIDWORD(v733)]];
+			//v633 = pPlayers[v681[HIDWORD(v733)]];
+			v726->sHealth += v732;
+			//v726 = *(Player **)v632;
+			//v634 = v726->GetMaxHealth();
+			if ( v726->sHealth > v726->GetMaxHealth())
+				v726->sHealth = v726->GetMaxHealth();
+			v635 = HIDWORD(v733);
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, WORD2(v733));
+			HIDWORD(v733) = v635 + 1;
+			}
+			while ( v635 + 1 < v730 );
+		}
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u);
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		case SPELL_DARK_ARMAGEDDON:
+		{
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2);  // Can't cast Armageddon indoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v640 = v731 - 2;
+		if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) )
+			amount = 3;
+		if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pParty->armageddon_timer = 256;
+		pParty->field_16140 = v2;
+		++pPlayer->uNumArmageddonCasts;
+		if ( pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		auto _v726 = 50;
+		do
+		{
+			v642 = rand() % 4096 - 2048;
+			v643 = rand();
+			v721 = v642 + pParty->vPosition.x;
+			y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048);
+			v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, 0);
+			v644 = rand();
+			sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0);
+			--_v726;
+		}
+		while ( _v726 != 0 );
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		default:
+		break;
+	}
+	if ( v3->field_8 & 0x20 )
+	{
+		if ( v727 != 0.0 )
+			pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[v3->spellnum], 0, 0, -1, 0, v3->sound_id, 0, 0);
+	}
+	else
+	{
+		if ( sRecoveryTime < 0 )
+			sRecoveryTime = 0;
+		if ( pParty->bTurnBasedModeOn )
+		{
+			v645 = sRecoveryTime;
+			pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime;
+			pPlayer->SetRecoveryTime(v645);
+			if ( !some_active_character )
+				pTurnEngine->_40471C();
+		}
+		else
+		{
+			pPlayer->SetRecoveryTime(
+				(signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
+		}
+		if ( v727 != 0.0 )
+		{
+			pPlayer->PlaySound(SPEECH_49, 0);
+			if ( v727 != 0.0 )
+				pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[v3->spellnum], 0, 0, -1, 0, v3->sound_id, 0,	0);
+			v3->spellnum = 0;
+			v2 = v723;
+			continue;
+		}
+	}
+	v3->spellnum = 0;
+	v2 = v723;
+	continue;
+
+//LABEL_1166:
+//    ++n;
+//    if ( n >= 10 )
+//      return;
   }
   
-  v730 = v3->spellnum;
-  if (pPlayer->Cursed() && v3->spellnum < SPELL_BOW_ARROW)
-    if (rand() % 100 < 50)
-    {
-      if (!pParty->bTurnBasedModeOn)
-      {
-        //v646 = pPlayer;
-        pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
-        //v647 = n;
-      }
-      else
-      {
-        //v647 = n;
-        //v646 = pPlayer;
-        //v648 = sRecoveryTime;
-        //v649 = pPlayer;
-        pParty->pTurnBasedPlayerRecoveryTimes[v711[n].uPlayerID] = 100;
-        pPlayer->SetRecoveryTime(sRecoveryTime);
-        pTurnEngine->_40471C();
-      }
-
-      ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed"
-      pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-      v711[n].spellnum = 0;
-      pPlayer->sMana -= uRequiredMana;
-      return;
-    }
-
-    switch ( v3->spellnum )
-    {
-      case SPELL_101:
-        assert(false && "Unknown spell effect #101 (prolly flaming bow arrow");
-      case SPELL_BOW_ARROW:
-        v17 = pPlayer;
-        _this = (ItemGen *)1;
-        if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 )
-          _this = (ItemGen *)2;
-        sRecoveryTime = v17->GetAttackRecoveryTime(true);
-        a1.stru_24.Reset();
-        a1.spell_level = v2;
-        a1.spell_id = v3->spellnum;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        if ( v17->WearsItem(510, 2) )
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.uSpriteFrameID = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        v20 = (char *)&pParty->pPlayers[v3->uPlayerID];
-        memcpy(&a1.stru_24, &v20[36 * *((int *)v20 + 1620) + 496], sizeof(a1.stru_24));
-        a1.uAttributes = 256;
-        if ( pParty->bTurnBasedModeOn == 1 )
-          a1.uAttributes = 260;
-        for ( i = 0; i < (signed int)this; ++i )
-        {
-          if ( i )
-            a1.vPosition.z += 32;
-          a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
-          if ( a1.Create(
-                 v715.uYawAngle,
-                 v715.uPitchAngle,
-                 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                 v3->uPlayerID + 1) != -1
-            && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        }
-        goto play_sound_and_continue;
-
-      case SPELL_LASER_PROJECTILE:
-        sRecoveryTime = pPlayer->GetAttackRecoveryTime(0);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v723;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.uSpriteFrameID = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        memcpy(
-          &a1.stru_24,
-          &pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
-                                                                         * pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand
-                                                                         + 5],
-          sizeof(a1.stru_24));
-        v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, a1.vPosition.z);
-        HIBYTE(a1.uAttributes) |= 1u;
-        a1.uSectorID = v23;
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        if ( a1.Create(
-               v715.uYawAngle,
-               v715.uPitchAngle,
-               pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-               v3->uPlayerID + 1) != -1
-          && pParty->bTurnBasedModeOn == 1 )
-          ++pTurnEngine->field_1C;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_TORCH_LIGHT:
-        LODWORD(v733) = 3600 * v2;
-
-        switch (v731)
-        {
-          case 1: amount = 2; break;
-          case 2: amount = 3; break;
-          case 3:
-          case 4: amount = 4; break;
-          default:
-            assert(false);
-        }
-
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_FIRE_SPIKE:
-      {
-        v29 = v731 - 2;
-        if ( v29 )
-        {
-          v30 = v29 - 1;
-          if ( v30 )
-          {
-            if ( v30 == 1 )
-              amount = 9;
-            else
-              amount = 3;
-          }
-          else
-          {
-            amount = 7;
-          }
-        }
-        else
-        {
-          amount = 5;
-        }
-        //v31 = v3->uPlayerID;
-        //v32 = 8 * v31;
-        //LOBYTE(v32) = v32 | OBJECT_Player;
-
-        //if ( (signed int)uNumSpriteObjects > 0 )
-        int _v733 = 0;
-        for (uint i = 0; i < uNumSpriteObjects; ++i)
-        {
-          auto object = pSpriteObjects + i;
-          if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, v3->uPlayerID))
-            ++_v733;
-          /*v33 = (char *)&pSpriteObjects[0].field_48;
-          v730 = uNumSpriteObjects;
-          do
-          {
-            if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 )
-              ++HIDWORD(v733);
-            v33 += 112;
-            --v730;
-          }
-          while ( v730 );*/
-        }
-        if (_v733 > amount)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 20:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if (!a2)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v697.x = 0;
-        v697.y = 0;
-        v697.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-        a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-        a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-        a1.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2));
-        auto obj_id = a1.Create(0, 0, 0, 0);
-        DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 44:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0);
-        v704.x = 0;
-        v704.y = 0;
-        v704.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-        a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-        a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-        a1.spell_target_pid = PID(OBJECT_Actor, (int)v726);
-
-        auto obj_id = a1.Create(0, 0, 0, 0);
-        DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704);
-
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 79:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor)
-          goto play_sound_and_continue;
-        //v730 = a2 >> 3;
-        //HIDWORD(v733) = (int)&pActors[PID_ID(a2)];
-        v691.x = 0;
-        v691.y = 0;
-        v691.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-        a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-        a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-        a1.uAttributes = 0;
-        a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uAttributes |= 0x80u;
-        a1.uSoundID = LOWORD(v3->sound_id);
-
-        auto obj_id = a1.Create(0, 0, 0, 0);
-        if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-
-      case SPELL_FIRE_FIRE_BOLT:
-      case SPELL_FIRE_FIREBALL:
-      case SPELL_FIRE_INCINERATE:
-      case SPELL_AIR_LIGHNING_BOLT:
-      case SPELL_WATER_ICE_BOLT:
-      case SPELL_WATER_ICE_BLAST:
-      case SPELL_EARTH_STUN:
-      case SPELL_EARTH_DEADLY_SWARM:
-      case SPELL_MIND_MIND_BLAST:
-      case SPELL_MIND_PSYCHIC_SHOCK:
-      case SPELL_BODY_HARM:
-      case SPELL_LIGHT_LIGHT_BOLT:
-      case SPELL_DARK_DRAGON_BREATH:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
-          a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x,
-                                            pParty->vPosition.y,
-                                            pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        else a1.uSectorID = 0;
-
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        if ( v3->spellnum == SPELL_AIR_LIGHNING_BOLT )
-          LOBYTE(a1.uAttributes) |= 0x40u;
-
-          v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-
-
-      case 29:
-      case 39:
-      case 76:
-      case 90:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        a1.vPosition.y = pParty->vPosition.y;
-        v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        v660 = pParty->vPosition.y;
-        goto LABEL_153;
-      case 87:
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor
-          || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( pPlayer->CanCastSpell(uRequiredMana) )
-          goto LABEL_152;
-        goto play_sound_and_continue;
-
-
-      case 81:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        if (PID_TYPE(a2) != OBJECT_Actor ||
-            (v730 = PID_ID(a2),
-              v721 = (int)&pActors[PID_ID(a2)],
-              !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9u)) )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0);
-        v54 = (signed __int64)((double)(23040 * v2) * 0.033333335);
-        v55 = v721;
-        ((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0);
-        *(char *)(v55 + 38) |= 8u;
-        *(short *)(v55 + 148) = 0;
-        v672 = 0;
-        *(short *)(v55 + 150) = 0;
-        v661 = (Actor *)v55;
-        goto LABEL_165;
-      }
-
-      case 35:
-        if ( v731 == 2 )
-        {
-          v57 = 300 * v2;
-        }
-        else
-        {
-          if ( v731 == 3 )
-          {
-            amount = 4;
-            v57 = 300 * v2;
-            goto LABEL_174;
-          }
-          if ( v731 == 4 )
-          {
-            v57 = 300 * v2;
-            amount = 8;
-            goto LABEL_174;
-          }
-          v57 = 180 * v2;
-        }
-        amount = 2;
-LABEL_174:
-        LODWORD(v733) = v57;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if (PID_TYPE(a2) != OBJECT_Actor
-          || (v721 = 836 * PID_ID(a2),
-              LODWORD(v718) = (int)&pActors[PID_ID(a2)],
-              !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v58 = (signed __int64)((double)(23040 * v2) * 0.033333335);
-        v59 = v721;
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply(
-		pActors[PID_ID(a2)].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58,
-          v731,
-          amount,
-          0,
-          0);
-        *((char *)&pActors[0].uAttributes + v59 + 2) |= 8u;
-        v672 = 0;
-        v661 = (Actor *)LODWORD(v718);
-        goto LABEL_165;
-
-
-      case 60:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-
-        uint power = 300 * v2;
-        if ( v731 == 2 )
-        {
-          power = 600 * v2;
-        }
-        else if ( v731 == 3 )
-            power  = 29030400;
-
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
-		pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
-        pActors[PID_ID(a2)].pActorBuffs[12].Reset();
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply(
-		pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335),
-          v731, 0, 0, 0);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = PID_ID(a2);
-        goto LABEL_1086;
-      }
-
-      case 92:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.spell_skill = v731;
-        a1.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE;
-        a1.spell_level = 300 * v2;
-          if ( pParty->bTurnBasedModeOn == 1 )
-            LOBYTE(a1.uAttributes) |= 4u;
-
-          v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-
-          if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 4:
-      {
-        v63 = v731 - 1;
-        if ( !v63 )
-        {
-          amount = 10;
-          goto LABEL_195;
-        }
-        v64 = v63 - 1;
-        if ( !v64 )
-        {
-          amount = 11;
-          goto LABEL_195;
-        }
-        v65 = v64 - 1;
-        if ( !v65 )
-        {
-          amount = 12;
-LABEL_195:
-          LODWORD(v733) = 3600 * v2;
-          goto LABEL_196;
-        }
-        if ( v65 == 1 )
-        {
-          LODWORD(v733) = 0;
-          amount = 12;
-        }
-LABEL_196:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v730c = &pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
-        auto _itm = &pItemsTable->pItems[v730c->uItemID];
-        v730c->UpdateTempBonus(pParty->uTimePlayed);
-        if ( v730c->uItemID < 64 || v730c->uItemID > 65 )
-        {
-          if (!v730c->Broken())
-          {
-            if (!v730c->uSpecEnchantmentType)
-            {
-              if (!v730c->uEnchantmentType)
-              {
-                v68 = _itm->uEquipType;
-                if ( !v68 || v68 == 1 || v68 == 2 )
-                {
-                  if ( !pItemsTable->IsMaterialNonCommon(v730c) )
-                  {
-                    v69 = v730c;
-                    v14 = v731 == 4;
-                    *(int *)(v730 + 12) = amount;
-                    if ( !v14 )
-                    {
-                      *(_QWORD *)(v69 + 28) = pParty->uTimePlayed
-                                            + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7)
-                                                                         * 0.033333335);
-                      *(int *)(v69 + 20) |= 8u;
-                    }
-                    *(int *)(v69 + 20) |= 0x10u;
-                    dword_50C9A8 = 256;
-                    LODWORD(v727) = 1;
-play_sound_and_continue:
-                    if ( v3->field_8 & 0x20 )
-                    {
-                      if ( v727 != 0.0 )
-                        pAudioPlayer->PlaySound(
-                          (SoundID)word_4EE088_sound_ids[v3->spellnum],
-                          0,
-                          0,
-                          -1,
-                          0,
-                          v3->sound_id,
-                          0,
-                          0);
-                    }
-                    else
-                    {
-                      if ( sRecoveryTime < 0 )
-                        sRecoveryTime = 0;
-                      if ( pParty->bTurnBasedModeOn )
-                      {
-                        v645 = sRecoveryTime;
-                        pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime;
-                        pPlayer->SetRecoveryTime(v645);
-                        if ( !some_active_character )
-                          pTurnEngine->_40471C();
-                      }
-                      else
-                      {
-                        pPlayer->SetRecoveryTime(
-                          (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
-                      }
-                      if ( v727 != 0.0 )
-                      {
-                        pPlayer->PlaySound(SPEECH_49, 0);
-                        if ( v727 != 0.0 )
-                          pAudioPlayer->PlaySound(
-                          (SoundID)word_4EE088_sound_ids[v3->spellnum],
-                          0,
-                          0,
-                          -1,
-                          0,
-                          v3->sound_id,
-                          0,
-                          0);
-
-                        v3->spellnum = 0;
-                        v2 = v723;
-                        goto LABEL_1166;
-                      }
-                    }
-                    v3->spellnum = 0;
-                    v2 = v723;
-                    goto LABEL_1166;
-                  }
-                }
-              }
-            }
-          }
-        }
-
-        dword_50C9D0 = 113;
-        dword_50C9D4 = 0;
-        dword_50C9D8 = 1;
-
-        ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-        pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-     }
-
-      case SPELL_BODY_REGENERATION:
-      {
-        v70 = v731 - 1;
-        LODWORD(v733) = 3600 * v2;
-        if ( v70 && (v71 = v70 - 1) != 0 )
-        {
-          v72 = v71 - 1;
-          if ( v72 )
-          {
-            if ( v72 == 1 )
-              amount = 10;
-          }
-          else
-          {
-            amount = 3;
-          }
-        }
-        else
-        {
-          amount = 1;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-        pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case SPELL_FIRE_PROTECTION_FROM_FIRE:
-      case SPELL_AIR_PROTECTION_FROM_AIR:
-      case SPELL_WATER_PROTECTION_FROM_WATER:
-      case SPELL_EARTH_PROTECTION_FROM_EARTH:
-      case SPELL_MIND_PROTECTION_FROM_MIND:
-      case SPELL_BODY_PROTECTION_FROM_BODY:
-        v76 = v731 - 1;
-        LODWORD(v733) = 3600 * v2;
-        if ( v76 )
-        {
-          v77 = v76 - 1;
-          if ( v77 )
-          {
-            v78 = v77 - 1;
-            if ( v78 )
-            {
-              if ( v78 != 1 )
-                goto LABEL_232;
-              v79 = 4 * v2;
-            }
-            else
-            {
-              v79 = 3 * v2;
-            }
-          }
-          else
-          {
-            v79 = 2 * v2;
-          }
-          amount = v79;
-        }
-        else
-        {
-          amount = v2;
-        }
-LABEL_232:
-        //v80 = v3->spellnum;
-        switch (v3->spellnum)
-        {
-          case SPELL_FIRE_PROTECTION_FROM_FIRE:
-            LODWORD(v725) = PARTY_BUFF_RESIST_FIRE;
-            break;
-          case SPELL_AIR_PROTECTION_FROM_AIR:
-            LODWORD(v725) = PARTY_BUFF_RESIST_AIR;
-            break;
-          case SPELL_WATER_PROTECTION_FROM_WATER:
-            LODWORD(v725) = PARTY_BUFF_RESIST_WATER;
-            break;
-          case SPELL_EARTH_PROTECTION_FROM_EARTH:
-            LODWORD(v725) = PARTY_BUFF_RESIST_EARTH;
-            break;
-          case SPELL_MIND_PROTECTION_FROM_MIND:
-            LODWORD(v725) = PARTY_BUFF_RESIST_MIND;
-            break;
-          case SPELL_BODY_PROTECTION_FROM_BODY:
-            LODWORD(v725) = PARTY_BUFF_RESIST_BODY;
-            break;
-          default:
-            assert(false);
-            goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        v90 = (double)(signed int)v733 * 4.2666669;
-        pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_HASTE:
-        if ( v731 <= 0 )
-          goto LABEL_254;
-        if ( v731 <= 2 )
-        {
-          v91 = 60 * (v2 + 60);
-        }
-        else
-        {
-          if ( v731 == 3 )
-          {
-            v91 = 180 * (v2 + 20);
-          }
-          else
-          {
-            if ( v731 != 4 )
-              goto LABEL_254;
-            v91 = 240 * (v2 + 15);
-          }
-        }
-        LODWORD(v733) = v91;
-LABEL_254:
-        if ( pPlayer->CanCastSpell(uRequiredMana) )
-        {
-          v92 = pParty->pPlayers;//[0].pConditions[1];
-          LODWORD(v727) = 1;
-          do
-          {
-			if ( v92->pConditions )
-              LODWORD(v727) = 0;
-            ++v92;
-          }
-          while ( v92 <= &pParty->pPlayers[3] );
-          if (LODWORD(v727))
-          {
-            pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-          }
-        }
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_BLESS:
-        v101 = v731 - 1;
-        if ( v101 && (v102 = v101 - 1) != 0 )
-        {
-          v103 = v102 - 1;
-          if ( v103 )
-          {
-            if ( v103 != 1 )
-              goto LABEL_269;
-            v104 = 3600 * (v2 + 1);
-          }
-          else
-          {
-            v104 = 900 * (v2 + 4);
-          }
-        }
-        else
-        {
-          v104 = 300 * (v2 + 12);
-        }
-        LODWORD(v733) = v104;
-LABEL_269:
-        amount = v2 + 5;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 1 )
-        {
-          v108 = v3->uPlayerID_2;
-          v109 = v3->spellnum;
-          v110 = pGame->GetStru6();
-          pGame->GetStru6()->SetPlayerBuffAnim(v109, v108);
-          v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, 0, 65536);
-          //v668 = 0;
-          v716 = v111;
-          //v658 = v111;
-          //v653 = amount;
-          //v651 = 1;
-          //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-          //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS];
-//LABEL_103:
-        //HIDWORD(v650) = HIDWORD(v28);
-//LABEL_104:
-        //LODWORD(v650) = v28;
-        pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        v105 = 0;
-        v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-        v730b = pParty->pPlayers;//[0].pPlayerBuffs[1];
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v105);
-          v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536);
-		  v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
-          ++v730b;
-          ++v105;
-        }
-		while ( v730b <= &pParty->pPlayers[3] );
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 52:
-        if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor)
-        {
-          //v730 = a2 >> 3;
-          v112 = &pActors[PID_ID(a2)];
-          //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z);
-          v721 = abs(v112->vPosition.y - pParty->vPosition.y);
-          v113 = abs(v112->vPosition.x - pParty->vPosition.x);
-          _this = (ItemGen *)v113;
-          v114 = v721;
-          v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z);
-          if ( v113 < v721 )
-          {
-            v116 = v113;
-            v113 = v721;
-            v114 = v116;
-          }
-          if ( v113 < (signed int)v115 )
-          {
-            v117 = v113;
-            v113 = (int)v115;
-            v115 = v117;
-          }
-          if ( v114 < (signed int)v115 )
-          {
-            v118 = v115;
-            v115 = v114;
-            v114 = v118;
-          }
-          _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113);
-          if ( (double)(signed int)this <= 307.2 )
-          {
-            v701.x = 0;
-            v701.y = 0;
-            v701.z = 0;
-            a1.stru_24.Reset();
-            v119 = HIDWORD(v733);
-            a1.spell_id = *(int *)HIDWORD(v733);
-            a1.spell_level = v723;
-            a1.spell_skill = v731;
-            a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-            a1.uAttributes = 0;
-            a1.uSectorID = 0;
-            a1.uSpriteFrameID = 0;
-            a1.field_60_distance_related_prolly_lod = 0;
-            a1.spell_caster_pid = PID(OBJECT_Player, *(short *)(v119 + 2));
-            a1.uFacing = 0;
-            a1.uSoundID = *(short *)(v119 + 16);
-            a1.vPosition.x = v112->vPosition.x;
-            a1.vPosition.y = v112->vPosition.y;
-            a1.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, a2);
-            v122 = a1.Create(0, 0, 0, 0);
-            DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701);
-            LODWORD(v727) = 1;
-          }
-          else
-          {
-            ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
-            pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-            *(int *)HIDWORD(v733) = 0;
-          }
-          v3 = (stru277 *)HIDWORD(v733);
-        }
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_SHIELD:
-      case SPELL_EARTH_STONESKIN:
-      case SPELL_SPIRIT_HEROISM:
-        v123 = v731 - 1;
-        if ( v123 && (v124 = v123 - 1) != 0 )
-        {
-          v125 = v124 - 1;
-          if ( v125 )
-          {
-            if ( v125 != 1 )
-              goto LABEL_296;
-            v126 = 3600 * (v2 + 1);
-          }
-          else
-          {
-            v126 = 900 * (v2 + 4);
-          }
-        }
-        else
-        {
-          v126 = 300 * (v2 + 12);
-        }
-        LODWORD(v733) = v126;
-LABEL_296:
-        v127 = v3->spellnum;
-        if ( v127 == 17 )
-        {
-          amount = 0;
-          LODWORD(v725) = 14;
-        }
-        else
-        {
-          if ( v127 == 38 )
-          {
-            LODWORD(v725) = 15;
-            amount = v2 + 5;
-          }
-          else
-          {
-            if ( v127 != 51 )
-              goto LABEL_1166;
-            LODWORD(v725) = 9;
-            amount = v2 + 5;
-          }
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-        v90 = (double)(signed int)((int)v733 << 7) * 0.033333335;
-//LABEL_304:
-        pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_IMMOLATION:
-        v138 = v731 - 2;
-        if ( v138 && (v139 = v138 - 1) != 0 && v139 == 1 )
-          v140 = 600 * v2;
-        else
-          v140 = 60 * v2;
-        LODWORD(v733) = v140;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 9:
-        v149 = v731 - 1;
-        if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 )
-        {
-          if ( v151 == 1 )
-            _this = (ItemGen *)20;
-        }
-        else
-        {
-          _this = (ItemGen *)16;
-        }
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2);  // Can't cast Meteor Shower indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        LODWORD(v725) = PID_TYPE(a2);
-        if (PID_TYPE(a2) == OBJECT_Actor)
-        {
-          uRequiredMana = pActors[PID_ID(a2)].vPosition.x;
-          v153 = pActors[PID_ID(a2)].vPosition.y;
-          v154 = pActors[PID_ID(a2)].vPosition.z;
-          LODWORD(v727) = v153;
-        }
-        else
-        {
-          v155 = stru_5C6E00->Cos(pParty->sRotationY);
-          uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155);
-          v156 = stru_5C6E00->Sin(pParty->sRotationY);
-          LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156);
-          v154 = pParty->vPosition.z;
-        }
-        HIDWORD(v733) = v154;
-        v713 = v154 + 2500;
-        v721 = 0;
-        LODWORD(v718) = 0;
-        if ( (signed int)_this > 0 )
-        {
-          *(float *)&y = (double)SHIDWORD(v733);
-          *(float *)&v732 = (double)v713;
-          v730 = LODWORD(v725) == 3 ? a2 : 0;
-          auto _this_cpy = (int)_this;
-          do
-          {
-            v157 = rand();
-            v158 = (double)SLODWORD(v718);
-            v718 = v158;
-            v159 = (double)v721;
-            *(float *)&v721 = v159;
-            a2 = v157 % 1000;
-            *((float *)&v733 + 1) = (double)(v157 % 1000) + *(float *)&y - *(float *)&v732;
-            v725 = v159 * v159;
-            *(float *)&_this = v158 * v158;
-            if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 )
-            {
-              LODWORD(v687) = 0;
-              HIDWORD(v687) = 0;
-            }
-            else
-            {
-              x = (signed __int64)sqrt(*(float *)&_this + v725);
-              v687 = __PAIR__(
-                       stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)),
-                       stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721));
-            }
-            a1.stru_24.Reset();
-            a1.spell_id = v3->spellnum;
-            a1.spell_level = v2;
-            a1.spell_skill = v731;
-            a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-            a1.uAttributes = 0;
-            a1.vPosition.x = uRequiredMana;
-            a1.vPosition.y = LODWORD(v727);
-            a1.uSectorID = 0;
-            a1.vPosition.z = a2 + v713;
-            a1.uSpriteFrameID = 0;
-            a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-            a1.spell_target_pid = v730;
-            a1.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500);
-            a1.uFacing = v687;
-            a1.uSoundID = LOWORD(v3->sound_id);
-            if ( pParty->bTurnBasedModeOn == 1 )
-              a1.uAttributes = 4;
-            if ( a1.Create(
-                   v687,
-                   SHIDWORD(v687),
-                   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                   0) != -1
-              && pParty->bTurnBasedModeOn == 1 )
-              ++pTurnEngine->field_1C;
-            LODWORD(v718) = rand() % 1024 - 512;
-            v160 = rand();
-            v14 = _this_cpy-- == 1;
-            v721 = (unsigned __int64)(v160 % 1024) - 512;
-          }
-          while ( !v14 );
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 10:
-      {
-        //v67 = 2;
-        if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        v700.z = 0;
-        v700.y = 0;
-        v700.x = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        if ( (signed int)_v726 > 0 )
-        {
-          do
-          {
-            v162 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v162].vPosition.x;
-            a1.vPosition.y = pActors[v162].vPosition.y;
-            a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v164 = a1.Create(0, 0, 0, 0);
-            v165 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700);
-            pGame->GetStru6()->_4A81CA(&a1);
-            pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u);
-            a2 = v165 + 1;
-          }
-          while ( v165 + 1 < (signed int)_v726 );
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case SPELL_AIR_WIZARD_EYE:
-        LODWORD(v733) = 3600 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v168 = 0;
-        do
-        {
-          v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536);
-          v716 = v169;
-        }
-        while ( v168 < 4 );
-
-        pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_FEATHER_FALL:
-        v170 = v731 - 1;
-        if ( !v170 )
-        {
-          v173 = 300 * v2;
-          goto LABEL_353;
-        }
-        v171 = v170 - 1;
-        if ( !v171 )
-        {
-          v173 = 600 * v2;
-          goto LABEL_353;
-        }
-        v172 = v171 - 1;
-        if ( !v172 || v172 == 1 )
-        {
-          v173 = 3600 * v2;
-LABEL_353:
-          LODWORD(v733) = v173;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v174 = 0;
-        do
-          pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536);
-        while ( v174 < 4 );
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_SPARKS:
-      {
-        v184 = v731 - 1;
-        if ( v184 )
-        {
-          v185 = v184 - 1;
-          if ( v185 )
-          {
-            v186 = v185 - 1;
-            if ( v186 )
-            {
-              if ( v186 == 1 )
-                amount = 9;
-            }
-            else
-            {
-              amount = 7;
-            }
-          }
-          else
-          {
-            amount = 5;
-          }
-        }
-        else
-        {
-          amount = 3;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        v188 = (signed int)_v726 / -2;
-        v189 = (signed int)_v726 / 2;
-        while ( v188 <= v189 )
-        {
-          a1.uFacing = v188 + LOWORD(v715.uYawAngle);
-          if ( a1.Create(
-                 (signed __int16)(v188 + LOWORD(v715.uYawAngle)),
-                 v715.uPitchAngle,
-                 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                 v3->uPlayerID + 1) != -1
-            && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-          v188 += _v726 / (amount - 1);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 16:
-        if ( pParty->uFlags & PARTY_FLAGS_1_FALLING)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2);  // Can't cast Jump while airborne!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v191 = 0;
-        do
-          pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536);
-        while ( v191 < 4 );
-        BYTE1(pParty->uFlags) |= 1u;
-        pParty->uFallSpeed = 1000;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_INVISIBILITY:
-        v192 = v731 - 1;
-        if ( !v192 )
-        {
-          amount = v2;
-          goto LABEL_391;
-        }
-        v193 = v192 - 1;
-        if ( !v193 )
-        {
-          v196 = 2 * v2;
-LABEL_389:
-          amount = v196;
-LABEL_391:
-          v195 = 600 * v2;
-          goto LABEL_392;
-        }
-        v194 = v193 - 1;
-        if ( !v194 )
-        {
-          v196 = 3 * v2;
-          goto LABEL_389;
-        }
-        if ( v194 != 1 )
-          goto LABEL_393;
-        amount = 4 * v2;
-        v195 = 3600 * v2;
-LABEL_392:
-        LODWORD(v733) = v195;
-LABEL_393:
-        if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW))
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2);  // There are hostile creatures nearby!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( pPlayer->CanCastSpell(uRequiredMana) )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-          pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
-          LODWORD(v727) = 1;
-        }
-        goto play_sound_and_continue;
-
-      case 21:
-      {
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2);  // Can not cast Fly indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        LODWORD(v733) = 3600 * v2;
-        if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) )
-          amount = 1;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v205 = 0;
-        do
-          pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536);
-        while ( v205 < 4 );
-        v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
-        v207 = v3->uPlayerID + 1;
-        v716 = v206;
-
-        pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 22:
-      {
-        //v67 = 2;
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2);  // Can't cast Starburst indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v208 = PID_TYPE(a2);
-        LODWORD(v725) = PID_TYPE(a2);
-        if ( v208 == 3 )
-        {
-          v209 = PID_ID(a2);
-          LODWORD(v718) = pActors[v209].vPosition.x;
-          v210 = pActors[v209].vPosition.y;
-          v211 = pActors[v209].vPosition.z;
-          v713 = v210;
-        }
-        else
-        {
-          v212 = stru_5C6E00->Cos(pParty->sRotationY);
-          LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212);
-          v213 = stru_5C6E00->Sin(pParty->sRotationY);
-          v214 = sub_42EBBE(2048, v213);
-          v211 = pParty->vPosition.z;
-          v713 = pParty->vPosition.y + v214;
-          v208 = LODWORD(v725);
-        }
-        HIDWORD(v733) = 0;
-        *(float *)&v732 = (double)v211;
-        LODWORD(v725) = v211 + 2500;
-        v721 = 0;
-        *(float *)&y = (double)(v211 + 2500);
-        v730 = v208 == 3 ? a2 : 0;
-        a2 = 20;
-        do
-        {
-          v215 = rand();
-          v216 = (double)v721;
-          v217 = (double)SHIDWORD(v733);
-          *(float *)&uRequiredMana = v217;
-          _this = (ItemGen *)(v215 % 1000);
-          *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y;
-          *(float *)&v721 = v217 * v217;
-          //*(float *)&v726 = v216 * v216;
-          if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 )
-          {
-            LODWORD(v685) = 0;
-            HIDWORD(v685) = 0;
-          }
-          else
-          {
-            v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721);
-            v685 = __PAIR__(
-                     stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)),
-                     stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana));
-          }
-          a1.stru_24.Reset();
-          a1.spell_id = v3->spellnum;
-          a1.spell_level = v2;
-          a1.spell_skill = v731;
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-          a1.uAttributes = 0;
-          a1.vPosition.x = LODWORD(v718);
-          a1.vPosition.y = v713;
-          a1.uSectorID = 0;
-          a1.vPosition.z = (int)((char *)_this + LODWORD(v725));
-          a1.uSpriteFrameID = 0;
-          a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-          a1.spell_target_pid = v730;
-          __debugbreak();
-          a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges);
-          a1.uFacing = v685;
-          a1.uSoundID = LOWORD(v3->sound_id);
-          if ( pParty->bTurnBasedModeOn == 1 )
-            a1.uAttributes = 4;
-          if ( a1.Create(
-                 v685,
-                 SHIDWORD(v685),
-                 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                 0) != -1
-            && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-          v721 = rand() % 1024 - 512;
-          v218 = rand();
-          v14 = a2-- == 1;
-          HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512;
-        }
-        while ( !v14 );
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 23:
-        v219 = v731 - 2;
-        if ( v219 )
-        {
-          v220 = v219 - 1;
-          if ( v220 )
-          {
-            if ( v220 == 1 )
-            {
-              amount = 0;
-              goto LABEL_433;
-            }
-            v221 = 180 * v2;
-          }
-          else
-          {
-            v221 = 86400 * v2;
-          }
-        }
-        else
-        {
-          v221 = 3600 * v2;
-        }
-        amount = v221;
-LABEL_433:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v222 = (char *)pParty->pPlayers;
-        HIDWORD(v733) = (int)(char *)&pParty + 2508;
-        break;
-      case 24:
-        v224 = v731 - 2;
-        if ( v224 )
-        {
-          v225 = v224 - 1;
-          if ( v225 )
-          {
-            if ( v225 == 1 )
-              amount = 7;
-            else
-              amount = 1;
-          }
-          else
-          {
-            amount = 5;
-          }
-        }
-        else
-        {
-          amount = 3;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
-        if ( amount == 1 )
-        {
-LABEL_152:
-          a1.stru_24.Reset();
-          a1.spell_id = v3->spellnum;
-          a1.spell_skill = v731;
-          a1.spell_level = v2;
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-          a1.vPosition.y = pParty->vPosition.y;
-          v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-          v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-          v660 = pParty->vPosition.y;
-LABEL_153:
-          a1.uAttributes = 0;
-          a1.vPosition.x = pParty->vPosition.x;
-          a1.vPosition.z = v51;
-          v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671);
-          a1.uSpriteFrameID = 0;
-          a1.uSectorID = v52;
-          a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-          a1.spell_target_pid = a2;
-          a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-          a1.uFacing = LOWORD(v715.uYawAngle);
-          a1.uSoundID = LOWORD(v3->sound_id);
-
-          if ( pParty->bTurnBasedModeOn == 1 )
-            LOBYTE(a1.uAttributes) |= 4u;
-
-          v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-
-          if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        }
-        else
-        {
-          a1.stru_24.Reset();
-          a1.spell_id = v3->spellnum;
-          a1.spell_level = v2;
-          a1.spell_skill = v731;
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-          a1.vPosition.y = pParty->vPosition.y;
-          a1.vPosition.x = pParty->vPosition.x;
-          a1.uAttributes = 0;
-          a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-          a1.uSectorID = pIndoor->GetSector(
-                           pParty->vPosition.x,
-                           pParty->vPosition.y,
-                           pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-          a1.uSpriteFrameID = 0;
-          a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-          a1.spell_target_pid = a2;
-          a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-          a1.uSoundID = LOWORD(v3->sound_id);
-          if ( pParty->bTurnBasedModeOn == 1 )
-            LOBYTE(a1.uAttributes) |= 4u;
-          v227 = SHIDWORD(v733) / -2;
-          y = (char *)(SHIDWORD(v733) / 2);
-          if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 )
-          {
-            v228 = v715.uYawAngle;
-            do
-            {
-              a1.uFacing = v227 + v228;
-              if ( a1.Create(
-                     v227 + v228,
-                     v715.uPitchAngle,
-                     pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                     v3->uPlayerID + 1) != -1
-                && pParty->bTurnBasedModeOn == 1 )
-                ++pTurnEngine->field_1C;
-              v227 += SHIDWORD(v733) / (amount - 1);
-            }
-            while ( v227 <= (signed int)y );
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 27:
-        if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 2 || v731 != 3 && v731 != 4 )
-          v229 = 600 * v2;
-        else
-          v229 = 3600 * v2;
-        LODWORD(v733) = v229;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(
-          pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335),
-          v731,
-          amount,
-          v716,
-          v3->uPlayerID + 1);
-        if ( v731 == 4 )
-          pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 28:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
-        y = v240;
-        if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 )
-        {
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( v731 == 1 || v731 == 2 )
-        {
-          v241 = (double)v723 * 0.0099999998 + 0.5;
-        }
-        else
-        {
-          if ( v731 == 3 )
-          {
-            v241 = (double)v723 * 0.0099999998 + 0.69999999;
-          }
-          else
-          {
-            if ( v731 != 4 )
-            {
-              v241 = 0.0;
-              goto LABEL_484;
-            }
-            v241 = (double)v723 * 0.0099999998 + 0.80000001;
-          }
-        }
-        if ( v241 > 1.0 )
-          v241 = 1.0;
-LABEL_484:
-        v732 = (unsigned __int8)v240[25];
-        v242 = (signed __int64)((double)v732 * v241);
-        v243 = y;
-        y[25] = v242;
-        *((int *)v243 + 4) = (unsigned __int8)v242;
-        if ( (unsigned __int8)v242 <= 0 )
-        {
-          *(int *)v243 = 0;
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          v2 = v723;
-          goto LABEL_1166;
-        }
-        *((int *)v243 + 5) |= 0x40u;
-                    dword_50C9A8 = 256;
-                    LODWORD(v727) = 1;
-                    goto play_sound_and_continue;
-
-      case 30:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        uRequiredMana = 0;
-        HIDWORD(v733) = 10 * v2;
-        v730 = 1;
-        v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
-        if ( v731 == 1 )
-        {
-          v245 = (int)&v244[36 * a2 + 532];
-          v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName;
-          v311 = __OFSUB__(*(int *)v245, 134);
-          v14 = *(int *)v245 == 134;
-          v310 = *(int *)v245 - 134 < 0;
-          LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4;
-          if ( (unsigned __int8)(v310 ^ v311) | v14 )
-          {
-            if ( *(int *)&v244[36 * a2 + 544] == 0 )
-            {
-              if ( *(int *)&v244[36 * a2 + 536] == 0 )
-              {
-                if ( *(int *)&v244[36 * a2 + 540] == 0 )
-                {
-                  v312 = v309[28];
-                  if ( v312 )
-                  {
-                    if ( v312 != 1 )
-                    {
-                      if ( v312 != 2 )
-                      {
-                        _this = (ItemGen *)&v244[36 * a2 + 552];
-                        if ( !(v244[36 * a2 + 552] & 2) )
-                        {
-                          if ( ((ItemGen *)v245)->GetValue() < 0x1C2 )
-                          {
-                            uRequiredMana = 1;
-                            v730 = 0;
-                          }
-                          if ( rand() % 100 >= SHIDWORD(v733) )
-                            uRequiredMana = 1;
-                          if (!uRequiredMana)
-                          {
-                            v313 = *(char *)(LODWORD(v725) + 28);
-                            if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 )
-                            {
-                              v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-                              *(int *)(v245 + 4) = 0;
-                              for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                           + 1];
-                                    ;
-                                    j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                                                + 1] )
-                              {
-                                ++*(int *)(v245 + 4);
-                                if ( j >= v314 )
-                                  break;
-                              }
-                              v254 = rand();
-                              v255 = 10;//pItemsTable->field_116D8[17];
-                              v256 = 10;//pItemsTable->field_116D8[16];
-LABEL_611:
-                              *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1);
-LABEL_612:
-                              _this->uItemID |= 0x20u;
-
-                              dword_50C9A8 = 256;
-                              LODWORD(v727) = 1;
-                              goto play_sound_and_continue;
-                            }
-                            goto LABEL_615;
-                          }
-LABEL_613:
-                          v316 = _this->uItemID;
-                          if ( !(BYTE1(v316) & 2) )
-                          {
-                            LOBYTE(v316) = v316 | 2;
-                            _this->uItemID = v316;
-                          }
-                        }
-                      }
-                    }
-                  }
-                }
-              }
-            }
-          }
-LABEL_616:
-          if ( LODWORD(v727) == 0 )
-          {
-            v317 = pGlobalTXT_LocalizationStrings[428];
-            if ( v730 == 0 )
-              v317 = pGlobalTXT_LocalizationStrings[585];
-            ShowStatusBarString(v317, 2u);
-            pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-            __debugbreak(); // decompilation error;  most probably v318 is the caster, filled in case 54
-            //v318 = v726;
-            v3->spellnum = 0;
-            v318->PlaySound(SPEECH_43, 0);
-          }
-          goto play_sound_and_continue;
-        }
-        if ( v731 != 2 )
-        {
-          if ( v731 == 3 )
-          {
-            v245 = (int)&v244[36 * a2 + 532];
-            v269 = *(int *)v245;
-            if ( *(int *)v245 > 134
-              || *(int *)(v245 + 12) != 0
-              || *(int *)(v245 + 4) != 0
-              || *(int *)(v245 + 8) != 0
-              || (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) )
-              goto LABEL_616;
-            v270 = (char *)&pItemsTable->pItems[v269].pIconName;
-            LODWORD(v725) = (int)v270;
-            v271 = v270[28];
-            if ( v271 && v271 != 1 && v271 != 2 )
-              v272 = ((ItemGen *)v245)->GetValue() < 0x1C2;
-            else
-              v272 = ((ItemGen *)v245)->GetValue() < 0xFA;
-            if ( v272 )
-            {
-              uRequiredMana = 1;
-              v730 = 0;
-            }
-            if ( rand() % 100 >= SHIDWORD(v733) )
-              uRequiredMana = 1;
-            if (uRequiredMana)
-              goto LABEL_613;
-            v273 = v725;
-            v274 = *(char *)(LODWORD(v725) + 28);
-            if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 )
-            {
-              if ( rand() % 100 < 80
-                && !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) )
-              {
-                v275 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-                *(int *)(v245 + 4) = 0;
-                for ( k = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
-                      ;
-                      k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                                  + 1] )
-                {
-                  ++*(int *)(v245 + 4);
-                  if ( k >= v275 )
-                    break;
-                }
-                v254 = rand();
-                v255 = 10;//pItemsTable->field_116D8[19];
-                v256 = 10;//pItemsTable->field_116D8[18];
-                goto LABEL_611;
-              }
-              v277 = pItemsTable->pSpecialEnchantments_count;
-              v278 = 0;
-              v725 = 0.0;
-              HIDWORD(v733) = 0;
-              if ( pItemsTable->pSpecialEnchantments_count > 0 )
-              {
-                v730 = (int)&v679;
-                do
-                {
-                  v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pBonusStatement);
-                  if ( !v279 || v279 == 1 )
-                  {
-                    v280 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                        + 4]
-                           + v278 * 28);
-                    LODWORD(v725) += v280;
-                    if ( v280 )
-                    {
-                      v281 = v730;
-                      v730 += 4;
-                      *(int *)v281 = HIDWORD(v733);
-                    }
-                  }
-                  ++HIDWORD(v733);
-                  ++v278;
-                }
-                while ( SHIDWORD(v733) < v277 );
-              }
-              v282 = rand() % SLODWORD(v725);
-              v283 = v679;
-              *(int *)(v245 + 12) = v679;
-              v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
-              v285 = v282 + 1;
-              if ( v284 < v285 )
-              {
-                for ( l = &v679; ; l = (int *)v732 )
-                {
-                  v287 = (int)(l + 1);
-                  v732 = v287;
-                  v288 = *(int *)v287;
-                  *(int *)(v245 + 12) = v288;
-                  v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                       + 4];
-                  if ( v284 >= v285 )
-                    break;
-                }
-              }
-              goto LABEL_525;
-            }
-          }
-          else
-          {
-            __debugbreak(); // v726 is most probably the caster, filled in case 54
-            if ( v731 != 4
-              || (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134)
-              || v726->pInventoryItems[a2].uSpecEnchantmentType != 0
-              || v726->pInventoryItems[a2].uEnchantmentType != 0
-              || v726->pInventoryItems[a2]._bonus_strength != 0
-              || (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].Broken()) )
-              goto LABEL_616;
-            v247 = (char *)&pItemsTable->pItems[v246].pIconName;
-            LODWORD(v725) = (int)v247;
-            v248 = v247[28];
-            if ( v248 && v248 != 1 && v248 != 2 )
-              v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2;
-            else
-              v249 = v726->pInventoryItems[a2].GetValue() < 0xFA;
-            if ( v249 )
-            {
-              uRequiredMana = 1;
-              v730 = 0;
-            }
-            if ( rand() % 100 >= SHIDWORD(v733) )
-              uRequiredMana = 1;
-            if (uRequiredMana)
-              goto LABEL_613;
-            v250 = v725;
-            v251 = *(char *)(LODWORD(v725) + 28);
-            if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 )
-            {
-              if ( rand() % 100 < 80
-                && !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) )
-              {
-                v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-                *(int *)(v245 + 4) = 0;
-                for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
-                      ;
-                      m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                                  + 1] )
-                {
-                  ++*(int *)(v245 + 4);
-                  if ( m >= v252 )
-                    break;
-                }
-                v254 = rand();
-                v255 = 10;// pItemsTable->field_116D8[21];
-                v256 =  10;//pItemsTable->field_116D8[20];
-                goto LABEL_611;
-              }
-              v257 = pItemsTable->pSpecialEnchantments_count;
-              v258 = 0;
-              v725 = 0.0;
-              HIDWORD(v733) = 0;
-              if ( pItemsTable->pSpecialEnchantments_count > 0 )
-              {
-                v730 = (int)&v679;
-                do
-                {
-                  v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement);
-                  if ( !v259 || v259 == 1 )
-                  {
-                    v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                        + 4]
-                           + v258 * 28);
-                    LODWORD(v725) += v260;
-                    if ( v260 )
-                    {
-                      v261 = v730;
-                      v730 += 4;
-                      *(int *)v261 = HIDWORD(v733);
-                    }
-                  }
-                  ++HIDWORD(v733);
-                  ++v258;
-                }
-                while ( SHIDWORD(v733) < v257 );
-              }
-              v262 = rand() % SLODWORD(v725);
-              v263 = v679;
-              *(int *)(v245 + 12) = v679;
-              v264 = pItemsTable->pSpecialEnchantments[v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
-              v265 = v262 + 1;
-              if ( v264 < v265 )
-              {
-                for ( ii = &v679; ; ii = (int *)v732 )
-                {
-                  v267 = (int)(ii + 1);
-                  v732 = v267;
-                  v268 = *(int *)v267;
-                  *(int *)(v245 + 12) = v268;
-                  v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                       + 4];
-                  if ( v264 >= v265 )
-                    break;
-                }
-              }
-LABEL_525:
-              ++*(int *)(v245 + 12);
-              goto LABEL_612;
-            }
-          }
-LABEL_615:
-          //v1 = 0;
-          goto LABEL_616;
-        }
-        v289 = (ItemGen *)&v244[36 * a2 + 532];
-        _this = v289;
-        v290 = v289->uItemID;
-        LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4;
-        if ( v290 > 134
-          || _this->uSpecEnchantmentType != 0
-          || _this->uEnchantmentType != 0
-          || _this->_bonus_strength != 0
-          || (v291 = pItemsTable->pItems[v290].uEquipType) == 0
-          || v291 == 1
-          || v291 == 2
-          || _this->Broken())
-          goto LABEL_616;
-        if ( _this->GetValue() < 0x1C2 )
-          uRequiredMana = 1;
-        if ( rand() % 100 >= SHIDWORD(v733) )
-          uRequiredMana = 1;
-        if ( uRequiredMana != 0 )
-        {
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v292 = *(char *)(LODWORD(v725) + 28);
-        if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) )
-        {
-          v2 = v723;
-          //v1 = 0;
-
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( rand() % 100 >= 80 )
-        {
-          v297 = pItemsTable->pSpecialEnchantments_count;
-          v294 = _this;
-          v298 = 0;
-          v725 = 0.0;
-          HIDWORD(v733) = 0;
-          if ( pItemsTable->pSpecialEnchantments_count > 0 )
-          {
-            v730 = (int)&v679;
-            do
-            {
-              v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement);
-              if ( !v299 || v299 == 1 )
-              {
-                v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]
-                       + v298 * 28);
-                LODWORD(v725) += v300;
-                if ( v300 )
-                {
-                  v301 = v730;
-                  v730 += 4;
-                  *(int *)v301 = HIDWORD(v733);
-                }
-              }
-              ++HIDWORD(v733);
-              ++v298;
-            }
-            while ( SHIDWORD(v733) < v297 );
-          }
-          v302 = rand() % SLODWORD(v725);
-          v303 = v679;
-          v294->uSpecEnchantmentType = v679;
-          v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
-          v305 = v302 + 1;
-          if ( v304 < v305 )
-          {
-            for ( jj = &v679; ; jj = (int *)v732 )
-            {
-              v307 = (int)(jj + 1);
-              v732 = v307;
-              v308 = *(int *)v307;
-              v294->uSpecEnchantmentType = v308;
-              v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
-              if ( v304 >= v305 )
-                break;
-            }
-          }
-          ++v294->uSpecEnchantmentType;
-        }
-        else
-        {
-          v293 = rand();
-          v294 = _this;
-          v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
-          _this->uEnchantmentType = 0;
-          for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1];
-                ;
-                kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType
-                                                                         + 1] )
-          {
-            ++v294->uEnchantmentType;
-            if ( kk >= v295 )
-              break;
-          }
-          v294->_bonus_strength = 10//pItemsTable->field_116D8[18]
-                                + rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1);
-        }
-        v294->uAttributes |= 0x20u;
-        dword_50C9A8 = 256;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_WATER_TOWN_PORTAL:
-        amount = 10 * v2;
-        if ( pPlayer->sMana < (signed int)uRequiredMana )
-          goto play_sound_and_continue;
-        if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        town_portal_caster_id = LOBYTE(v3->uPlayerID);
-        pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      case 33:
-        LODWORD(v733) = 604800 * v2;
-        if ( !_strcmpi(pCurrentMapName, "d05.blv") )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v319 = uRequiredMana;
-        if ( pPlayer->sMana >= (signed int)uRequiredMana )
-        {
-          pEventTimer->Pause();
-          pMessageQueue_50CBD0->AddMessage(UIMSG_B1, 0, 0);
-          qword_506350 = (signed int)v733;
-          _506348_current_lloyd_playerid = v3->uPlayerID;
-          ::uRequiredMana = v319;
-          ::sRecoveryTime = sRecoveryTime;
-          dword_50633C = v3->sound_id;
-          dword_506338 = v3->spellnum;
-          LOBYTE(v3->field_8) |= 0x20u;
-        }
-        goto play_sound_and_continue;
-      case 40:
-        v320 = v731 - 2;
-        if ( !v320 )
-          goto LABEL_632;
-        v321 = v320 - 1;
-        if ( v321 )
-        {
-          if ( v321 == 1 )
-            goto LABEL_634;
-LABEL_632:
-          v322 = 3600 * v2;
-        }
-        else
-        {
-          v322 = 86400 * v2;
-        }
-        amount = v322;
-LABEL_634:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[15];
-        if ( !pParty->pPlayers[v323].pConditions[15] )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v732 = amount << 7;
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 15;
-        goto LABEL_640;
-
-      case 41:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(pParty->sRotationY);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-
-        v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(pParty->sRotationY, pParty->sRotationX, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 43:
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.uType = 4090;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.uFacing = LOWORD(pParty->sRotationY);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          a1.uAttributes = 4;
-
-        v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_DETECT_LIFE:
-        v328 = v731 - 2;
-        if ( v328 )
-        {
-          v329 = v328 - 1;
-          if ( v329 && v329 != 1 )
-            v330 = 600 * v2;
-          else
-            v330 = 3600 * v2;
-        }
-        else
-        {
-          v330 = 1800 * v2;
-        }
-        LODWORD(v733) = v330;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-         pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-       LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_FATE:
-        LODWORD(v733) = 300;
-        v339 = v731 - 2;
-        if ( v339 )
-        {
-          v340 = v339 - 1;
-          if ( v340 )
-          {
-            if ( v340 != 1 )
-            {
-              amount = v2;
-              goto LABEL_667;
-            }
-            v341 = 6 * v2;
-          }
-          else
-          {
-            v341 = 4 * v2;
-          }
-        }
-        else
-        {
-          v341 = 2 * v2;
-        }
-        amount = v341;
-LABEL_667:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v342 = v3->spell_target_pid;
-        if ( v342 == 0 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-          pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if (PID_TYPE(v342) == OBJECT_Actor)
-        {
-          v343 = PID_ID(v342);
-          HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32);
-          LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280;
-          pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0);
-          BYTE2(pActors[v343].uAttributes) |= 8u;
-          v672 = 0;
-          v661 = &pActors[v343];
-LABEL_165:
-          pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 49:
-        v348 = v731 - 2;
-        if ( !v348 )
-          goto LABEL_677;
-        v349 = v348 - 1;
-        if ( v349 )
-        {
-          if ( v349 == 1 )
-          {
-            amount = 0;
-            goto LABEL_679;
-          }
-LABEL_677:
-          v350 = 3600 * v2;
-        }
-        else
-        {
-          v350 = 86400 * v2;
-        }
-        amount = v350;
-LABEL_679:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v351 = &pParty->pPlayers[v3->uPlayerID_2];
-        if ( !v351->pConditions[0] )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          LODWORD(v351->pConditions[0]) = 0;
-          HIDWORD(v351->pConditions[0]) = 0;
-        }
-        else
-        {
-          v732 = amount << 7;
-          v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
-          if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) )
-          {
-            LODWORD(v727) = 1;
-            goto play_sound_and_continue;
-          }
-        }
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_PRESERVATION:
-        v354 = v731 - 2;
-        if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 )
-          v356 = 900 * (v2 + 4);
-        else
-          v356 = 300 * (v2 + 12);
-        LODWORD(v733) = v356;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 1 || v731 == 2 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-          pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        a2 = 0;
-        v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-        v357 = pParty->pPlayers;//[0].pPlayerBuffs[11];
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-		  v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0);
-          ++a2;
-          ++v357;// = (SpellBuff *)((char *)v357 + 6972);
-        }
-        while ( v357 <= &pParty->pPlayers[3] );
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 48:
-      {
-        v364 = v731 - 2;
-        if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 )
-          v366 = 60 * (v2 + 3);
-        else
-          v366 = 300 * v2 + 180;
-        LODWORD(v733) = v366;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u);
-        ++a1.uType;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
-        {
-          v369 = &pActors[dword_50BF30[a2]];
-          if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-          {
-            a1.vPosition.x = v369->vPosition.x;
-            a1.vPosition.y = v369->vPosition.y;
-            a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548);
-
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            a1.Create(0, 0, 0, 0);
-            v369->pActorBuffs[4].Apply(
-              pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
-              v731, 0, 0, 0);
-          }
-        }
-        LODWORD(v727) = 1;
-      }
-        goto play_sound_and_continue;
-
-      case 53:
-        v371 = v731 - 2;
-        if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 )
-          amount = 0;
-        else
-          amount = 86400 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, 0, 65536);
-        v373 = v3->uPlayerID_2;
-        if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        v14 = v731 == 4;
-        pParty->pPlayers[v373].sHealth = 1;
-        if ( v14 )
-        {
-          v374 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
-          HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
-          v376 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
-          HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
-        }
-        else
-        {
-          *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-          pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-            0xEu,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-            0xDu,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-        }
-        v377 = &pParty->pPlayers[v3->uPlayerID_2];
-        goto LABEL_720;
-      case 54:
-        v378 = v731 - 2;
-        if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 )
-          v380 = 4 * v2;
-        else
-          v380 = 3 * v2;
-        amount = v380;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v381 = 0;
-        HIDWORD(v733) = amount;
-        v730 = 0;
-        v382 = 1;
-        do
-        {
-          v383 = pPlayers[v382];
-          if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] )
-            v682[v381++] = v382;
-          ++v382;
-        }
-        while ( v382 <= 4 );
-        v384 = 0;
-        v730 = v381;
-        if ( v381 > 0 )
-        {
-          do
-            HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth;
-          while ( v384 < v381 );
-        }
-        v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730);
-        HIDWORD(v733) = 0;
-        if ( v381 > 0 )
-        {
-          do
-          {
-            //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]];
-            v726 = pPlayers[v682[HIDWORD(v733)]];
-            v726->sHealth = v732;
-            //v386 = v726->GetMaxHealth();
-            if ( v726->sHealth > v726->GetMaxHealth())
-              v726->sHealth = v726->GetMaxHealth();
-            if ( v726->sHealth > 0 )
-            {
-              v726->pConditions[Player::Condition_Unconcious] = 0;
-            }
-            v388 = HIDWORD(v733);
-
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1);
-            HIDWORD(v733) = v388 + 1;
-          }
-          while ( v388 + 1 < v730 );
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 55:
-        v392 = v731 - 1;
-        if ( !v392 )
-        {
-          v395 = 180 * v2;
-          goto LABEL_750;
-        }
-        v393 = v392 - 1;
-        if ( !v393 )
-        {
-          v395 = 10800 * v2;
-          goto LABEL_750;
-        }
-        v394 = v393 - 1;
-        if ( !v394 )
-        {
-          v395 = 259200 * v2;
-LABEL_750:
-          amount = v395;
-          goto LABEL_751;
-        }
-        if ( v394 == 1 )
-          amount = 0;
-LABEL_751:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v396 = v3->uPlayerID_2;
-        if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16])
-          || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
-        {
-          if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
-            pParty->pPlayers[v396].PlaySound(SPEECH_25, 0);
-          if ( v731 == 4 )
-          {
-            v397 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
-            HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
-            v398 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
-            HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
-            v399 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
-            HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
-          }
-          else
-          {
-            *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          }
-          pParty->pPlayers[v3->uPlayerID_2].SetCondition(1u, 1);
-
-          pParty->pPlayers[v3->uPlayerID_2].sHealth = 1;
-
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 61:
-        v405 = v731 - 2;
-        if ( !v405 )
-          goto LABEL_766;
-        v406 = v405 - 1;
-        if ( v406 )
-        {
-          if ( v406 == 1 )
-          {
-            amount = 0;
-            goto LABEL_768;
-          }
-LABEL_766:
-          v407 = 3600 * v2;
-        }
-        else
-        {
-          v407 = 86400 * v2;
-        }
-        amount = v407;
-LABEL_768:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[12];
-        if ( !pParty->pPlayers[v323].pConditions[12] )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 12;
-        goto LABEL_640;
-
-
-      case 56:
-        v411 = v731 - 2;
-        if ( v411 )
-        {
-          v412 = v411 - 1;
-          if ( v412 )
-          {
-            if ( v412 == 1 )
-            {
-              amount = 0;
-              goto LABEL_780;
-            }
-            v413 = 180 * v2;
-          }
-          else
-          {
-            v413 = 86400 * v2;
-          }
-        }
-        else
-        {
-          v413 = 3600 * v2;
-        }
-        amount = v413;
-LABEL_780:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[3];
-        if ( !pParty->pPlayers[v323].pConditions[3] )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 3;
-        goto LABEL_640;
-
-      case 59:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v417 = (int)&pActors[PID_ID(a2)];
-        v730 = v417;
-        if ( !(*(char *)(v417 + 38) & 0x80) )
-        {
-          ((Actor *)v417)->SetRandomGoldIfTheresNoItem();
-          v417 = v730;
-        }
-        v418 = *(int *)(v417 + 672);
-        HIDWORD(v733) = 0;
-        if ( pItemsTable->pItems[v418].uEquipType == 18 )
-          HIDWORD(v733) = *(int *)(v417 + 684);
-
-        //ItemGen::ItemGen(&v683);
-        v683.Reset();
-
-        v419 = *(short *)(v730 + 180);
-        if (v419)
-        {
-          v683.uItemID = v419;
-          goto LABEL_799;
-        }
-        v420 = 0;
-        v421 = v730 + 564;
-        while ( !*(int *)v421 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 )
-        {
-          ++v420;
-          v421 += 36;
-          if ( v420 >= 4 )
-            goto LABEL_799;
-        }
-        memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683));
-        v2 = v723;
-        //v1 = 0;
-LABEL_799:
-        if ( HIDWORD(v733) != 0 )
-        {
-          v675 = (const char *)HIDWORD(v733);
-          if (v683.uItemID)
-          {
-            v422 = v683.GetDisplayName();
-            sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675);
-            goto LABEL_807;
-          }
-          v664 = "%d gold";
-          goto LABEL_803;
-        }
-        if (v683.uItemID)
-        {
-          v675 = v683.GetDisplayName();
-          v664 = "(%s)";
-LABEL_803:
-          sprintf(pTmpBuf2, v664, v675);
-          goto LABEL_807;
-        }
-        strcpy(pTmpBuf2, "nothing");
-LABEL_807:
-        ShowStatusBarString(pTmpBuf2, 2u);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = *(short *)(v730 + 142);
-        a1.vPosition.y = *(short *)(v730 + 144);
-        v676 = *(short *)(v730 + 138);
-        v665 = a1.vPosition.y;
-        a1.vPosition.z = *(short *)(v730 + 138);
-        v657 = a1.vPosition.x;
-        goto LABEL_1087;
-      case 62:
-        v423 = v731 - 2;
-        if ( !v423 )
-          goto LABEL_813;
-        v424 = v423 - 1;
-        if ( v424 )
-        {
-          if ( v424 == 1 )
-            v425 = 3600 * v2;
-          else
-LABEL_813:
-            v425 = 300 * v2;
-        }
-        else
-        {
-          v425 = 600 * v2;
-        }
-        amount = v425;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v426 = PID_ID(a2);
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v730 = 836 * v426;
-        if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) )
-        {
-          pActors[v426].pActorBuffs[1].Reset();
-          pActors[v426].pActorBuffs[12].Reset();
-          pActors[v426].pActorBuffs[9].Apply(
-            pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-            v731, 0, 0, 0);
-          pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
-        }
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = v426;
-        goto LABEL_1086;
-
-
-      case 66:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        amount = 600 * v2;
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v730 = 836 * PID_ID(a2);
-        if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-          goto play_sound_and_continue;
-        if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
-        {
-          pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-          pActors[PID_ID(a2)].pActorBuffs[1].Reset();
-          pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-            v731, 0, 0, 0);
-        }
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = PID_ID(a2);
-        goto LABEL_1086;
-
-      case 63:
-      {
-        v428 = v731 - 2;
-        if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 )
-          v430 = 300 * v2;
-        else
-          v430 = 180 * v2;
-        amount = v430;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u);
-        ++a1.uType;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
-        {
-          v433 = &pActors[dword_50BF30[a2]];
-          if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-            break;
-          a1.vPosition.x = v433->vPosition.x;
-          a1.vPosition.y = v433->vPosition.y;
-          a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548);
-
-          a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-          a1.Create(0, 0, 0, 0);
-          if ( stru_50C198.GetMagicalResistance(v433, 7u) )
-          {
-            v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-              v731, 0, 0, 0);
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 64:
-        v435 = v731 - 2;
-        if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 )
-          amount = 0;
-        else
-          amount = 86400 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v440 = v3->uPlayerID_2;
-        if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
-        {
-          if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
-            pParty->pPlayers[v440].PlaySound(SPEECH_25, 0);
-          if ( v731 == 4 )
-          {
-            v441 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
-            HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
-          }
-          else
-          {
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
-          }
-          v377 = &pParty->pPlayers[v3->uPlayerID_2];
-LABEL_720:
-          v377->SetCondition(1, 0);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 42:
-        v442 = v731 - 2;
-        if ( !v442 )
-          goto LABEL_855;
-        v443 = v442 - 1;
-        if ( v443 )
-        {
-          if ( v443 == 1 )
-            v444 = 4 * v2;
-          else
-LABEL_855:
-            v444 = 2 * v2;
-        }
-        else
-        {
-          v444 = 3 * v2;
-        }
-        amount = v444;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v445 = PID_ID(a2);
-        if (PID_TYPE(a2) == OBJECT_Item)
-        {
-          v449 = (char *)&pSpriteObjects[v445].stru_24;
-          v450 = *(int *)v449;
-          if ( pItemsTable->pItems[v450].uEquipType == 18 )
-          {
-            party_finds_gold(*((int *)v449 + 3), 0);
-            viewparams->bRedrawGameUI = 1;
-          }
-          else
-          {
-            sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
-            ShowStatusBarString(pTmpBuf2, 2u);
-            if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) )
-              pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24);
-          }
-          SpriteObject::OnInteraction(v445);
-        }
-        else
-        {
-          if (PID_TYPE(a2) == OBJECT_Actor)
-          {
-            stru_50C198.LootActor(&pActors[v445]);
-          }
-          else
-          {
-            if (PID_TYPE(a2) != OBJECT_Decoration)
-            {
-              if (PID_TYPE(a2) != OBJECT_BModel)
-              {
-                LODWORD(v727) = 1;
-                goto play_sound_and_continue;
-              }
-              dword_507CD8 = 1;
-              v677 = 1;
-              if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-                v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID;
-              else
-                v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID;
-
-              EventProcessor(v446, a2, v677);
-              LODWORD(v727) = 1;
-              goto play_sound_and_continue;
-            }
-            v447 = &pLevelDecorations[v445];
-            dword_507CD8 = 1;
-            v448 = v447->field_16_event_id;
-            if (v448)
-            {
-              v677 = 1;
-              v446 = v448;
-              EventProcessor(v446, a2, v677);
-              LODWORD(v727) = 1;
-              goto play_sound_and_continue;
-            }
-            if ( v447->IsInteractive() )
-            {
-              activeLevelDecoration = v447;
-              EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1);
-              activeLevelDecoration = NULL;
-            }
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 67:
-        v451 = v731 - 2;
-        if ( v451 )
-        {
-          v452 = v451 - 1;
-          if ( v452 )
-          {
-            if ( v452 == 1 )
-            {
-              amount = 0;
-              goto LABEL_883;
-            }
-            v453 = 180 * v2;
-          }
-          else
-          {
-            v453 = 86400 * v2;
-          }
-        }
-        else
-        {
-          v453 = 3600 * v2;
-        }
-        amount = v453;
-LABEL_883:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[1];
-        if ( !pParty->pPlayers[v323].pConditions[1] )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 1;
-LABEL_640:
-        v325 = &pParty->pPlayers[v323];
-        goto LABEL_641;
-
-      case 68:
-        v457 = v731 - 2;
-        if ( v457 )
-        {
-          v458 = v457 - 1;
-          if ( v458 )
-          {
-            if ( v458 == 1 )
-              v459 = 5 * v2 + 5;
-            else
-              v459 = 2 * v2 + 5;
-          }
-          else
-          {
-            v459 = 4 * v2 + 5;
-          }
-        }
-        else
-        {
-          v459 = 3 * v2 + 5;
-        }
-        amount = v459;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v460 = v3->spell_target_pid;
-        if (!v460)
-        {
-          pParty->pPlayers[v3->uPlayerID_2].Heal(amount);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        }
-        else
-        {
-          if (PID_TYPE(v460) == OBJECT_Actor)
-          {
-            v461 = &pActors[PID_ID(v460)];
-            v462 = v461->uAIState;
-            v463 = v461->pMonsterInfo.uHP;
-            if ( v462 != 5 )
-            {
-              if ( v462 != 4 )
-              {
-                if ( v462 != 19 )
-                {
-                  if ( v462 != 11 )
-                  {
-                    v461->sCurrentHP += amount;
-                    if ( v461->sCurrentHP > v463 )
-                      v461->sCurrentHP = v463;
-                  }
-                }
-              }
-            }
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 72:
-        v464 = v731 - 2;
-        if ( !v464 )
-          goto LABEL_910;
-        v465 = v464 - 1;
-        if ( v465 )
-        {
-          if ( v465 == 1 )
-          {
-            amount = 0;
-            goto LABEL_912;
-          }
-LABEL_910:
-          v466 = 3600 * v2;
-        }
-        else
-        {
-          v466 = 86400 * v2;
-        }
-        amount = v466;
-LABEL_912:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v470 = v3->uPlayerID_2;
-        if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6]))
-          && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8]))
-          && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
-          HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
-          v471 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
-          HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
-          v472 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
-          HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-        pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan(
-          6u,
-          (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-        pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-          8u,
-          (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
-        v656 = 10;
-        goto LABEL_937;
-
-
-      case 75:
-        amount = v2;
-        LODWORD(v733) = 3600 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 73:
-        LODWORD(v733) = 3600 * v2;
-        amount = v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 4 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-          v732 = (int)v733 << 7;
-          v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-          pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-          pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-          pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-
-          pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-        pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 74:
-        v493 = v731 - 2;
-        if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 )
-          amount = 0;
-        else
-          amount = 86400 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v498 = v3->uPlayerID_2;
-        if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7]))
-          && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9]))
-          && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
-          HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
-          v499 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
-          HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
-          v500 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
-          HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
-        }
-        else
-        {
-          *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-          pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan(
-            7u,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-            9u,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
-          v656 = 11;
-LABEL_937:
-          v325 = &pParty->pPlayers[v3->uPlayerID_2];
-LABEL_641:
-          v325->DiscardConditionIfLastsLongerThan(v656, v663);
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 77:
-      {
-        amount = 5 * v2 + 10;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v501 = pParty->pPlayers;
-        int v1 = 0;
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v1);
-          v501->Heal(amount);
-          ++v501;
-          ++v1;
-        }
-        while ( (signed int)v501 < (signed int)pParty->pHirelings );
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-      case 80:
-        sRecoveryTime -= v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u);
-        v505 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        ++a1.uType;
-        HIDWORD(v733) = v505;
-        v688.x = 0;
-        v688.y = 0;
-        v688.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        if ( SHIDWORD(v733) > 0 )
-        {
-          do
-          {
-            v507 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v507].vPosition.x;
-            a1.vPosition.y = pActors[v507].vPosition.y;
-            a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v509 = a1.Create(0, 0, 0, 0);
-            v510 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688);
-            a2 = v510 + 1;
-          }
-          while ( v510 + 1 < SHIDWORD(v733) );
-        }
-        for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 )
-        {
-          v511 = &pActors[dword_50BF30[a2]];
-          a1.vPosition.x = v511->vPosition.x;
-          a1.vPosition.y = v511->vPosition.y;
-          a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548);
-          a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-          a1.Create(0, 0, 0, 0);
-          v513 = v511->pActorBuffs;
-          for (int _v726 = 22; _v726 != 0; --_v726)
-          {
-            v513->Reset();
-            ++v513;
-          }
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 82:
-        v514 = v731 - 2;
-        if ( !v514 )
-          goto LABEL_955;
-        v515 = v514 - 1;
-        if ( v515 )
-        {
-          if ( v515 == 1 )
-          {
-            v516 = 900 * v2;
-            amount = 5;
-          }
-          else
-          {
-LABEL_955:
-            v516 = 300 * v2;
-            amount = 1;
-          }
-        }
-        else
-        {
-          v516 = 900 * v2;
-          amount = 3;
-        }
-        v733 = __PAIR__(0, v516);
-
-        if ( (signed int)uNumActors > 0 )
-        {
-          v518 = pActors;//[0].uAIState;
-          auto _v726 = uNumActors;
-          do
-          {
-			v519 = v518->uAIState;
-			if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, v3->uPlayerID) == v518->uSummonerID )
-              ++HIDWORD(v733);
-            ++v518;
-            --_v726;
-          }
-          while ( _v726 != 0 );
-        }
-        if ( SHIDWORD(v733) >= amount )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2);  // This character can't summon any more monsters!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 83:
-        v520 = v731 - 2;
-        if ( !v520 )
-          goto LABEL_973;
-        v521 = v520 - 1;
-        if ( v521 )
-        {
-          if ( v521 == 1 )
-          {
-            LODWORD(v733) = 18000 * v2;
-            v522 = 5 * v2 + 10;
-          }
-          else
-          {
-LABEL_973:
-            LODWORD(v733) = 10800 * v2;
-            v522 = 3 * v2 + 10;
-          }
-        }
-        else
-        {
-          LODWORD(v733) = 14400 * v2;
-          v522 = 4 * v2 + 10;
-        }
-        amount = v522;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 84:
-        //v67 = 2;
-        if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2);  // Can't cast Prismatic Light outdoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v531 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        ++a1.uType;
-        v694.x = 0;
-        v694.y = 0;
-        v694.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        if ( (signed int)v531 > 0 )
-        {
-          do
-          {
-            v533 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v533].vPosition.x;
-            a1.vPosition.y = pActors[v533].vPosition.y;
-            a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v535 = a1.Create(0, 0, 0, 0);
-            v536 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694);
-            a2 = v536 + 1;
-          }
-          while ( v536 + 1 < (signed int)v531 );
-        }
-        v537 = pGame->GetStru6();
-        pGame->GetStru6()->_4A8BFC();
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case SPELL_LIGHT_DAY_OF_PROTECTION:
-      {
-        v538 = v731 - 2;
-        if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 )
-        {
-          amount = 5 * v2;
-          v540 = 18000 * v2;
-        }
-        else
-        {
-          amount = 4 * v2;
-          v540 = 14400 * v2;
-        }
-        v730 = v540;
-        LODWORD(v733) = v540;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        v732 = v730 << 7;
-        v549 = (double)(v730 << 7) * 0.033333335;
-        *((float *)&v733 + 1) = v549;
-        v712 = (signed __int64)v549;
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        v550 = v2 + 5;
-        pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(
-          (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
-          v731,
-          v550, 0, 0);
-
-        pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      case 86:
-      {
-        v551 = v731 - 2;
-        if ( !v551 )
-          goto LABEL_998;
-        v552 = v551 - 1;
-        if ( v552 )
-        {
-          if ( v552 == 1 )
-          {
-            amount = 15;
-            HIDWORD(v733) = 20;
-            goto LABEL_1000;
-          }
-LABEL_998:
-          v678 = 4;
-        }
-        else
-        {
-          v678 = 12;
-        }
-        amount = v678;
-        HIDWORD(v733) = v678;
-LABEL_1000:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        y = (char *)(60 * (v2 * HIDWORD(v733) + 60));
-        v732 = (300 * amount * v2 + 60) << 7;
-        v730 = v2 + 5;
-        int _v726 = 0;
-        v553 = pParty->pPlayers;//[0].pConditions[1];
-        *((float *)&v733 + 1) = (double)v732 * 0.033333335;
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-          //((SpellBuff *)(v553 + 6056))->Apply(
-		  v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
-          if ( *(_QWORD *)v553 )
-            _v726 = 1;
-          ++v553;
-        }
-        while ( v553 <= &pParty->pPlayers[3] );
-        v562 = v731;
-        pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0);
-        if (!_v726)
-        {
-          pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0);
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-
-      case 88:
-        amount = 3;
-        if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a2 = 0;
-        _this = (ItemGen *)&pPlayers[1];
-        do
-        {
-          v563 = 0;
-          do
-          {
-            v564 = _this->uItemID;
-            *(int *)(v563 + _this->uItemID) = 0;
-            v563 += 8;
-            *(int *)(v563 + v564 - 4) = 0;
-          }
-          while ( v563 <= 128 );
-          v565 = ((Player *)_this->uItemID)->GetMaxHealth();
-          v566 = (Player **)_this;
-          *(int *)(_this->uItemID + 6460) = v565;
-          v567 = (*v566)->GetMaxMana();
-          *(int *)(_this->uItemID + 6464) = v567;
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-          ++a2;
-          _this = (ItemGen *)((char *)_this + 4);
-        }
-        while ( (signed int)this < (signed int)&qword_A750D8 );
-        v571 = pPlayer;
-        v572 = (char *)&pPlayer->sAgeModifier;
-        if ( pPlayer->sAgeModifier + 10 >= 120 )
-          *(short *)v572 = 120;
-        else
-          *(short *)v572 = pPlayer->sAgeModifier + 10;
-        sRecoveryTime += -5 * v2;
-        ++v571->uNumDivineInterventionCastsThisDay;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 89:
-        v573 = v731 - 2;
-        if ( v573 )
-        {
-          v574 = v573 - 1;
-          if ( v574 )
-          {
-            if ( v574 == 1 )
-              v575 = 5 * v2;
-            else
-              v575 = 2 * v2;
-          }
-          else
-          {
-            v575 = 4 * v2;
-          }
-        }
-        else
-        {
-          v575 = 3 * v2;
-        }
-        amount = v575;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v576 = v3->spell_target_pid;
-        if (!v576)
-        {
-          v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-          if ( *((_QWORD *)v585 + 14) )
-          {
-            ((Player *)v585)->SetCondition(0x11u, 1);
-            v587 = ((Player *)v585)->GetSexByVoice();
-            ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23);
-            *((_QWORD *)v585 + 17) = pParty->uTimePlayed;
-          }
-          goto play_sound_and_continue;
-        }
-        v577 = (Player *)(PID_ID(v576));
-        //v726 = v577;
-        if ( v577 == (Player *)-1 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2);  // No valid target exists!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v578 = (int)&pActors[(int)v577];
-        v721 = v578;
-        if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        ++a1.uType;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        v581 = v721;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.vPosition.x = *(short *)(v721 + 142);
-        a1.vPosition.y = *(short *)(v721 + 144);
-        v732 = *(short *)(v721 + 138);
-        a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
-        a1.spell_target_pid = PID(OBJECT_Actor, (int)v577);
-        a1.Create(0, 0, 0, 0);
-        if ( *(char *)(v581 + 52) > amount )
-          goto play_sound_and_continue;
-        Actor::Resurrect((unsigned int)v577);
-        *(char *)(v581 + 61) = 0;
-        *(char *)(v581 + 53) = 0;
-        *(char *)(v581 + 54) = 0;
-        *(char *)(v581 + 55) = 0;
-        *(char *)(v581 + 56) = 0;
-        *(char *)(v581 + 57) = 0;
-        *(int *)(v581 + 712) = 9999;
-        *(char *)(v581 + 38) &= 0xF7u;
-        *(int *)(v581 + 708) = 0;
-        ((SpellBuff *)(v581 + 356))->Reset();
-        ((SpellBuff *)(v581 + 228))->Reset();
-        ((SpellBuff *)(v581 + 404))->Reset();
-        if ( *(short *)(v581 + 40) > 10 * amount )
-          *(short *)(v581 + 40) = 10 * amount;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 91:
-        v588 = v731 - 1;
-        amount = 16;
-        if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 )
-        {
-          if ( v590 == 1 )
-            LODWORD(v733) = 0;
-        }
-        else
-        {
-          LODWORD(v733) = 3600 * v2;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        __debugbreak();
-        HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040;
-        v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName;
-        ((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed);
-        if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65
-          || *(char *)(HIDWORD(v733) + 20) & 2
-          || *(int *)(HIDWORD(v733) + 12) != 0
-          || *(int *)(HIDWORD(v733) + 4) != 0
-          || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2
-          || pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) )
-        {
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v592 = HIDWORD(v733);
-        v14 = v731 == 4;
-        *(int *)(HIDWORD(v733) + 12) = 16;
-        if ( !v14 )
-        {
-          v732 = (int)v733 << 7;
-          *(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-          *(int *)(v592 + 20) |= 8u;
-        }
-        *(char *)(v592 + 20) |= 0x80u;
-        dword_50C9A8 = 256;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 93:
-      {
-        v593 = v731 - 2;
-        if ( !v593 )
-          goto LABEL_1062;
-        v594 = v593 - 1;
-        if ( v594 )
-        {
-          if ( v594 == 1 )
-            amount = 9;
-          else
-LABEL_1062:
-            amount = 5;
-        }
-        else
-        {
-          amount = 7;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        v596 = (signed int)_v726 / -2;
-        y = (char *)((signed int)_v726 / 2);
-        if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 )
-        {
-          v597 = v715.uYawAngle;
-          do
-          {
-            a1.uFacing = v596 + v597;
-            if ( a1.Create(
-                   v596 + v597,
-                   v715.uPitchAngle,
-                   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                   v3->uPlayerID + 1) != -1
-              && pParty->bTurnBasedModeOn == 1 )
-              ++pTurnEngine->field_1C;
-            v596 += _v726 / (amount - 1);
-          }
-          while ( v596 <= (signed int)y );
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      case 94:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 1 || v731 == 2 )
-        {
-          v598 = 180 * v2;
-          goto LABEL_1081;
-        }
-        if ( v731 == 3 )
-        {
-          v598 = 300 * v2;
-LABEL_1081:
-          LODWORD(v733) = v598;
-          goto LABEL_1082;
-        }
-        if ( v731 == 4 )
-          LODWORD(v733) = 29030400;
-LABEL_1082:
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v730 = 836 * PID_ID(a2);
-        if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-          goto play_sound_and_continue;
-        if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-        pActors[PID_ID(a2)].pActorBuffs[1].Reset();
-        pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
-          v731, 0, 0, 0);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = PID_ID(a2);
-LABEL_1086:
-        v600 = pActors[v61].vPosition.y;
-        v601 = pActors[v61].vPosition.x;
-        a1.uObjectDescID = v60;
-        a1.vPosition.x = v601;
-        v602 = pActors[v61].uActorHeight;
-        v603 = pActors[v61].vPosition.z;
-        a1.vPosition.y = v600;
-        v676 = v603 + v602;
-        v665 = v600;
-        a1.vPosition.z = v603 + v602;
-        v657 = v601;
-LABEL_1087:
-        a1.uAttributes = 0;
-        a1.uSectorID = pIndoor->GetSector(v657, v665, v676);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        LOBYTE(a1.uAttributes) |= 0x80u;
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.Create(0, 0, 0, v3->uPlayerID + 1);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 96:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        HIDWORD(v733) = 0;
-        memset(&achievedAwardsIndex, 0, 4000);
-        _this = 0;
-        v605 = (char *)pParty->pHirelings;
-        do
-        {
-          if ( *(int *)v605)
-          {
-            v606 = HIDWORD(v733)++;
-            achievedAwardsIndex[v606] = (int)((char *)&_this->uItemID + 1);
-          }
-          _this = (ItemGen *)((char *)_this + 1);
-          v605 += 76;
-        }
-        while ( (signed int)v605 < (signed int)&pParty->pPickedItem );
-        _this = 0;
-        if ( (signed int)pNPCStats->uNumNewNPCs > 0)
-        {
-          v730 = (int)pNPCStats->pNewNPCData;
-          HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152;
-          do
-          {
-            if ( *(char *)(v730 + 8) & 0x80
-              && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName))
-              && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) )
-            {
-              v607 = HIDWORD(v733);
-              HIDWORD(v733) += 4;
-              *(int *)v607 = (int)_this + 3;
-            }
-            _this = (ItemGen *)((char *)_this + 1);
-            v730 += 76;
-          }
-          while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs );
-        }
-        v608 = v3->uPlayerID_2;
-        if ( v608 != 4 && v608 != 5
-          || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0)
-          || v609 >= 3 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v610 = 76 * v609;
-        *((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0;
-        v611 = pIconsFrameTable->FindIcon("spell96");
-        *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611);
-        *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1;
-        v612 = pParty->pPlayers;
-        do
-        {
-		  v612->sHealth = v612->GetMaxHealth();
-		  v612->sMana = v612->GetMaxMana();
-          ++v612;
-        }
-        while ( v612 <= &pParty->pPlayers[3] );
-        v613 = &pOutdoor->ddm;
-        if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
-          v613 = &pIndoor->dlv;
-        v613->uReputation += 15;
-        if ( v613->uReputation > 10000 )
-          v613->uReputation = 10000;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      case 95:
-        if ( v731 <= 0 )
-          goto LABEL_1119;
-        if ( v731 <= 3 )
-        {
-          v614 = 300 * (v2 + 12);
-        }
-        else
-        {
-          if ( v731 != 4 )
-            goto LABEL_1119;
-          v614 = 900 * (v2 + 4);
-        }
-        LODWORD(v733) = v614;
-LABEL_1119:
-        v615 = v2 + 5;
-        amount = v615;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 != 3 && v731 != 4 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-          pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        a2 = 0;
-        v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-        v619 = pParty->pPlayers;//[0].pPlayerBuffs[10];
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-		  v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
-          ++a2;
-          ++v619;
-        }
-        while ( v619 <= &pParty->pPlayers[3] );
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 99:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pGame->GetIndoorCamera();
-        v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth();
-        HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623);
-        v707.x = 0;
-        v707.y = 0;
-        v707.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        int _v726 = 0;
-        if ( SHIDWORD(v733) > 0 )
-        {
-          _v726 = (HIDWORD(v733) * (7 * v2 + 25));
-          do
-          {
-            v625 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v625].vPosition.x;
-            a1.vPosition.y = pActors[v625].vPosition.y;
-            //v732 = pActors[v625].uActorHeight;
-            a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v627 = a1.Create(0, 0, 0, 0);
-            v628 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707);
-            a2 = v628 + 1;
-          }
-          while ( v628 + 1 < SHIDWORD(v733) );
-        }
-        v730 = 0;
-        v629 = 1;
-        do
-        {
-          v630 = pPlayers[v629];
-          if ( !v630->pConditions[2]
-            && !v630->pConditions[12]
-            && !v630->pConditions[13]
-            && !v630->pConditions[14]
-            && !v630->pConditions[15]
-            && !v630->pConditions[16] )
-          {
-            v631 = v730++;
-            v681[v631] = v629;
-          }
-          ++v629;
-        }
-        while ( v629 <= 4 );
-        v732 = (signed __int64)((double)(signed int)_v726 / (double)v730);
-        HIDWORD(v733) = 0;
-        if ( v730 > 0 )
-        {
-          do
-          {
-            //v632 = 4 * v681[HIDWORD(v733)] + 10965188;
-            v726 = pPlayers[v681[HIDWORD(v733)]];
-            //v633 = pPlayers[v681[HIDWORD(v733)]];
-            v726->sHealth += v732;
-            //v726 = *(Player **)v632;
-            //v634 = v726->GetMaxHealth();
-            if ( v726->sHealth > v726->GetMaxHealth())
-              v726->sHealth = v726->GetMaxHealth();
-            v635 = HIDWORD(v733);
-
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, WORD2(v733));
-            HIDWORD(v733) = v635 + 1;
-          }
-          while ( v635 + 1 < v730 );
-        }
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      case 98:
-      {
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2);  // Can't cast Armageddon indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v640 = v731 - 2;
-        if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) )
-          amount = 3;
-        if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pParty->armageddon_timer = 256;
-        pParty->field_16140 = v2;
-        ++pPlayer->uNumArmageddonCasts;
-        if ( pParty->bTurnBasedModeOn == 1 )
-          ++pTurnEngine->field_1C;
-        auto _v726 = 50;
-        do
-        {
-          v642 = rand() % 4096 - 2048;
-          v643 = rand();
-          v721 = v642 + pParty->vPosition.x;
-          y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048);
-          v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, 0);
-          v644 = rand();
-          sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0);
-          --_v726;
-        }
-        while ( _v726 != 0 );
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      default:
-        goto play_sound_and_continue;
-    }
-    while ( 2 )
-    {
-      if ( v731 == 4 )
-      {
-        if ( *((_QWORD *)v222 + 2) )
-        {
-          *((int *)v222 + 4) = 0;
-          *((int *)v222 + 5) = 0;
-          goto LABEL_439;
-        }
-      }
-      else
-      {
-        v223 = ((Player *)v222)->DiscardConditionIfLastsLongerThan(
-                 2u,
-                 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335));
-        v222 = (char *)HIDWORD(v733);
-        if ( v223 )
-LABEL_439:
-          ((Player *)v222)->PlaySound(SPEECH_103, 0);
-      }
-      v222 += 6972;
-      HIDWORD(v733) = (int)v222;
-      if ( (signed int)v222 >= (signed int)pParty->pHirelings )
-      {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-      continue;
-    }
+
 }
 //----- (0042EB42) --------------------------------------------------------
 __int16 ObjectList::ObjectIDByItemID(unsigned __int16 uItemID)
--- a/mm7_data.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/mm7_data.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -1589,7 +1589,7 @@
 int dword_50BF30[777]; // weak
 char town_portal_caster_id; // weak
 int some_active_character; // weak
-_UNKNOWN unk_50C190; // weak
+//_UNKNOWN unk_50C190; // weak
 int dword_50C968; // weak
 unsigned int pIconIDs_Turn[5];
 unsigned int uIconID_TurnStop;
--- a/stru6.cpp	Wed Apr 03 19:32:43 2013 +0600
+++ b/stru6.cpp	Wed Apr 03 19:33:02 2013 +0600
@@ -1298,7 +1298,7 @@
   switch (uSpellID)
   {
     case SPELL_153:
-      __debugbreak(); // spell id == 153 wtf
+      __debugbreak(); // spell id == 153 wtf , curse probably ? happening when attacked by harpies
       v6 = "zapp";
     break;