Mercurial > mm7
changeset 981:a6ef7125f6e4
Autonotes & GameState
author | Nomad |
---|---|
date | Sat, 11 May 2013 01:28:06 +0200 |
parents | a079c489118d |
children | 08fd1436ef35 |
files | Autonotes.h GUIWindow.cpp Game.cpp Game.h Party.h Player.cpp UIBooks.cpp mm7_4.cpp mm7_data.cpp mm7_data.h |
diffstat | 10 files changed, 62 insertions(+), 64 deletions(-) [+] |
line wrap: on
line diff
--- a/Autonotes.h Thu May 09 21:19:59 2013 +0600 +++ b/Autonotes.h Sat May 11 01:28:06 2013 +0200 @@ -6,21 +6,20 @@ /* 351 */ enum AUTONOTE_TYPE : __int32 { - AUTONOTE_POTION_RECEPIE = 0x0, - AUTONOTE_STAT_HINT = 0x1, - AUTONOTE_OBELISK = 0x2, - AUTONOTE_SEER = 0x3, - AUTONOTE_MISC = 0x4, - AUTONOTE_TEACHER = 0x5, + AUTONOTE_POTION_RECEPIE = 0, + AUTONOTE_STAT_HINT = 1, + AUTONOTE_OBELISK = 2, + AUTONOTE_SEER = 3, + AUTONOTE_MISC = 4, + AUTONOTE_TEACHER = 5, }; /* 350 */ #pragma pack(push, 1) struct Autonote { - const char *pText; - enum AUTONOTE_TYPE eType; + const char *pText; + AUTONOTE_TYPE eType; }; #pragma pack(pop) extern Autonote pAutonoteTxt[195]; // weak -
--- a/GUIWindow.cpp Thu May 09 21:19:59 2013 +0600 +++ b/GUIWindow.cpp Sat May 11 01:28:06 2013 +0200 @@ -577,6 +577,8 @@ num_achieved_awards_2 = v12; } break; + + case WINDOW_AutonotesBook: { pTexture_AutonotesBook = pIcons_LOD->LoadTexturePtr("sbautnot", TEXTURE_16BIT_PALETTE); @@ -612,7 +614,7 @@ num_achieved_awards = 0; while ( v10 < 196 ) { - if ( dword_506568 == pAutonoteTxt[v10-1].eType)//dword_72371C[2 * v10] ) + if ( _506568_autonote_type == pAutonoteTxt[v10-1].eType)//dword_72371C[2 * v10] ) { //v25 = (&dword_723718_autonote_related)[8 * (signed __int16)v10]; v25 = (char *)pAutonoteTxt[v10-1].pText;
--- a/Game.cpp Thu May 09 21:19:59 2013 +0600 +++ b/Game.cpp Sat May 11 01:28:06 2013 +0200 @@ -256,8 +256,8 @@ signed int pNewNPCsCount; // ecx@58 char *pFlags; // eax@59 Player *pPlayer; // esi@65 - OtherOverlay *pOtherOverlay; // esi@67 - signed int v8; // edi@67 + //OtherOverlay *pOtherOverlay; // esi@67 + //signed int v8; // edi@67 int pPlayerNum; // edi@69 int *pHealth; // esi@71 signed int v11; // esi@78 @@ -373,7 +373,7 @@ pMiscTimer->Resume(); if ( pEventTimer->bTackGameTime && !pParty->bTurnBasedModeOn ) pEventTimer->bTackGameTime = 0; - if ( !pEventTimer->bPaused && !uGameState ) + if ( !pEventTimer->bPaused && uGameState == GAME_STATE_0) { if ( !pEventTimer->bTackGameTime ) _494035_timed_effects__water_walking_damage__etc(); @@ -418,19 +418,21 @@ bLoadinga = 1; continue; } - if ( uGameState != GAME_STATE_8 ) + if ( uGameState != GAME_STATE_PARTY_DIED ) { if ( uGameState != GAME_STATE_FINAL_WINDOW ) { //LABEL_85: pGame->Draw(); - continue; } - pRenderer->BeginScene(); - GUI_UpdateWindows(); - pRenderer->EndScene(); - //goto LABEL_89; - pRenderer->Present(); + else + { + pRenderer->BeginScene(); + GUI_UpdateWindows(); + pRenderer->EndScene(); + //goto LABEL_89; + pRenderer->Present(); + } continue; } pAudioPlayer->StopChannels(-1, -1);//далее в случае смерти группы @@ -465,15 +467,9 @@ pParty->uTimePlayed += 0x276000ui64; LOWORD(pParty->uFlags) &= ~0x204; pParty->SetGold(0); - pOtherOverlay = pOtherOverlayList->pOverlays; - v8 = 50; - do - { - pOtherOverlay->Reset(); - ++pOtherOverlay; - --v8; - } - while ( v8 ); + + pOtherOverlayList->Reset(); + memset(pParty->pPartyBuffs, 0, 0x140u); pPlayerNum = 1; if ( pParty->bTurnBasedModeOn == 1 ) @@ -493,7 +489,7 @@ uActiveCharacter = 1; } // while ( (signed int)pHealth < (signed int)&pParty->field_871C[567] ); - if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 136) ) + if (_449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_FINISHED_EMERALD_ISLE)) { pParty->vPosition.x = -17331; // respawn in harmondale pParty->vPosition.y = 12547;
--- a/Game.h Thu May 09 21:19:59 2013 +0600 +++ b/Game.h Sat May 11 01:28:06 2013 +0200 @@ -27,17 +27,17 @@ /* 320 */ enum GAME_STATE { - GAME_STATE_0 = 0x0, - GAME_FINISHED = 0x1, - GAME_STATE_2 = 0x2, - GAME_STATE_3 = 0x3, - GAME_STATE_NEWGAME_OUT_GAMEMENU = 0x4, - GAME_STATE_5 = 0x5, - GAME_STATE_6 = 0x6, + GAME_STATE_0 = 0, + GAME_FINISHED = 1, + GAME_STATE_2 = 2, + GAME_STATE_3 = 3, + GAME_STATE_NEWGAME_OUT_GAMEMENU = 4, + GAME_STATE_5 = 5, + GAME_STATE_6 = 6, GAME_STATE_GAME_QUITTING_TO_MAIN_MENU = 7, - GAME_STATE_8 = 0x8, - GAME_STATE_FINAL_WINDOW = 0x9, - GAME_STATE_A = 0xA + GAME_STATE_PARTY_DIED = 8, + GAME_STATE_FINAL_WINDOW = 9, + GAME_STATE_A = 10 };
--- a/Party.h Thu May 09 21:19:59 2013 +0600 +++ b/Party.h Sat May 11 01:28:06 2013 +0200 @@ -11,6 +11,7 @@ enum PARTY_QUEST_BITS: unsigned __int32 { PARTY_QUEST_EVENMORN_MAP_FOUND = 64, + PARTY_QUEST_FINISHED_EMERALD_ISLE = 136, PARTY_QUEST_FOUNTAIN_HARMONDALE = 206, PARTY_QUEST_FOUNTAIN_NIGHON = 207, PARTY_QUEST_FOUNTAIN_PIERPONT = 208,
--- a/Player.cpp Thu May 09 21:19:59 2013 +0600 +++ b/Player.cpp Sat May 11 01:28:06 2013 +0200 @@ -8473,7 +8473,7 @@ v20->PlaySound(SPEECH_96, 0); v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3]; bFlashAutonotesBook = 1; - dword_506568 = v21; + _506568_autonote_type = v21; } _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u); v31 = 1; @@ -9272,7 +9272,7 @@ v23->PlaySound(SPEECH_96, 0); v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val]; bFlashAutonotesBook = 1; - dword_506568 = v24; + _506568_autonote_type = v24; } _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u); v3 = 1;
--- a/UIBooks.cpp Thu May 09 21:19:59 2013 +0600 +++ b/UIBooks.cpp Sat May 11 01:28:06 2013 +0200 @@ -648,7 +648,7 @@ pRenderer->DrawTextureTransparent(v1, v18, v25); if ( !dword_506540 ) { - if ( dword_506568 ) + if (_506568_autonote_type != AUTONOTE_POTION_RECEPIE) { pRenderer->DrawTextureTransparent( pViewport->uViewportTL_X + 408, @@ -659,7 +659,7 @@ } goto LABEL_14; } - if ( !dword_506568 ) + if (_506568_autonote_type == AUTONOTE_POTION_RECEPIE) { LABEL_14: v2 = 1; @@ -669,12 +669,12 @@ v31 = 1; pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); LABEL_15: - dword_506568 = 0; + _506568_autonote_type = AUTONOTE_POTION_RECEPIE; pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTexture_506394); LABEL_16: if ( dword_50653C ) { - if ( dword_506568 != v2 ) + if ( _506568_autonote_type != v2 ) { v31 = v2; pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); @@ -682,7 +682,7 @@ } else { - if ( dword_506568 != v2 ) + if ( _506568_autonote_type != v2 ) { v26 = pTexture_506388; v19 = pViewport->uViewportTL_Y + 150; @@ -691,14 +691,14 @@ } } v26 = pTexture_50638C; - dword_506568 = v2; + _506568_autonote_type = v2; v19 = pViewport->uViewportTL_Y + 150; v3 = pViewport->uViewportTL_X + 399; LABEL_22: pRenderer->DrawTextureTransparent(v3, v19, v26); if ( dword_506538 ) { - if ( dword_506568 != 2 ) + if ( _506568_autonote_type != AUTONOTE_OBELISK) { v31 = v2; pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); @@ -706,7 +706,7 @@ } else { - if ( dword_506568 != 2 ) + if ( _506568_autonote_type != AUTONOTE_OBELISK) { v27 = pTexture_506380; v20 = pViewport->uViewportTL_Y + 188; @@ -715,14 +715,14 @@ } } v27 = pTexture_506384; - dword_506568 = 2; + _506568_autonote_type = AUTONOTE_OBELISK; v20 = pViewport->uViewportTL_Y + 188; v4 = pViewport->uViewportTL_X + 397; LABEL_28: pRenderer->DrawTextureTransparent(v4, v20, v27); if ( dword_506534 ) { - if ( dword_506568 != 3 ) + if ( _506568_autonote_type != AUTONOTE_SEER) { v31 = v2; pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); @@ -730,7 +730,7 @@ } else { - if ( dword_506568 != 3 ) + if ( _506568_autonote_type != AUTONOTE_SEER) { v28 = pTexture_506378; v21 = pViewport->uViewportTL_Y + 226; @@ -739,14 +739,14 @@ } } v28 = pTexture_50637C; - dword_506568 = 3; + _506568_autonote_type = AUTONOTE_SEER; v21 = pViewport->uViewportTL_Y + 226; v5 = pViewport->uViewportTL_X + 397; LABEL_34: pRenderer->DrawTextureTransparent(v5, v21, v28); if ( dword_506530 ) { - if ( dword_506568 != 4 ) + if ( _506568_autonote_type != AUTONOTE_MISC) { v31 = v2; pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); @@ -754,7 +754,7 @@ } else { - if ( dword_506568 != 4 ) + if ( _506568_autonote_type != AUTONOTE_MISC) { v29 = pTexture_506370; v22 = pViewport->uViewportTL_Y + 263; @@ -763,14 +763,14 @@ } } v29 = pTexture_506374; - dword_506568 = 4; + _506568_autonote_type = AUTONOTE_MISC; v22 = pViewport->uViewportTL_Y + 264; v6 = pViewport->uViewportTL_X + 397; LABEL_40: pRenderer->DrawTextureTransparent(v6, v22, v29); if ( dword_50652C ) { - if ( dword_506568 != 5 ) + if ( _506568_autonote_type != AUTONOTE_TEACHER) { v31 = v2; pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); @@ -778,7 +778,7 @@ } else { - if ( dword_506568 != 5 ) + if ( _506568_autonote_type != AUTONOTE_TEACHER) { v30 = pTexture_506368; v23 = pViewport->uViewportTL_Y + 302; @@ -787,7 +787,7 @@ } } v30 = pTexture_50636C; - dword_506568 = 5; + _506568_autonote_type = AUTONOTE_TEACHER; v23 = pViewport->uViewportTL_Y + 302; v7 = pViewport->uViewportTL_X + 397; LABEL_46: @@ -815,7 +815,7 @@ do { //if ( dword_72371C[2 * v8] == dword_506568 ) - if ( pAutonoteTxt[v8-1].eType == dword_506568 ) + if ( pAutonoteTxt[v8-1].eType == _506568_autonote_type ) { //v32 = (&dword_723718_autonote_related)[8 * (signed __int16)v8]; v32 = (char *)pAutonoteTxt[v8-1].pText;
--- a/mm7_4.cpp Thu May 09 21:19:59 2013 +0600 +++ b/mm7_4.cpp Sat May 11 01:28:06 2013 +0200 @@ -2794,7 +2794,7 @@ LABEL_135: if ( pCurrentScreen != SCREEN_REST && (!v51 || dword_5C35C0) ) - uGameState = GAME_STATE_8; + uGameState = GAME_STATE_PARTY_DIED; } if ( uActiveCharacter ) {
--- a/mm7_data.cpp Thu May 09 21:19:59 2013 +0600 +++ b/mm7_data.cpp Sat May 11 01:28:06 2013 +0200 @@ -1502,7 +1502,7 @@ int quick_spell_at_page; // weak char byte_506550; // weak char *aMoonPhaseNames[5]; -int dword_506568; // weak +int _506568_autonote_type; // weak char bRecallingBeacon; // weak int uLastPointedObjectID; // weak //unsigned __int8 bMonsterInfoUI_bDollInitialized;
--- a/mm7_data.h Thu May 09 21:19:59 2013 +0600 +++ b/mm7_data.h Sat May 11 01:28:06 2013 +0200 @@ -930,7 +930,7 @@ extern int quick_spell_at_page; // weak extern char byte_506550; // weak extern char *aMoonPhaseNames[5]; -extern int dword_506568; // weak +extern int _506568_autonote_type; // 506568 extern char bRecallingBeacon; // weak extern int uLastPointedObjectID; // weak //extern unsigned __int8 bMonsterInfoUI_bDollInitialized;