Mercurial > mm7
changeset 1433:a6d966e85611
Merge
author | Nomad |
---|---|
date | Fri, 02 Aug 2013 19:28:59 +0200 |
parents | 2489c8aeac90 (current diff) 4d13549db029 (diff) |
children | 6de9c1316852 |
files | Player.cpp |
diffstat | 8 files changed, 577 insertions(+), 727 deletions(-) [+] |
line wrap: on
line diff
--- a/CastSpellInfo.cpp Fri Aug 02 19:28:36 2013 +0200 +++ b/CastSpellInfo.cpp Fri Aug 02 19:28:59 2013 +0200 @@ -4088,7 +4088,7 @@ return -1; } //----- (00427D48) -------------------------------------------------------- -void CastSpellInfo::_427D48(unsigned int uPlayerID) +void CastSpellInfo::_427D48(unsigned int uPlayerID)//Press S { CastSpellInfo *v2; // esi@1 signed int v3; // ebx@1
--- a/GUIWindow.cpp Fri Aug 02 19:28:36 2013 +0200 +++ b/GUIWindow.cpp Fri Aug 02 19:28:59 2013 +0200 @@ -460,9 +460,9 @@ max_beacons = 3; - __debugbreak(); // warning C4700: uninitialized local variable 'v19' used + //__debugbreak(); // warning C4700: uninitialized local variable 'v19' used for (int i =0; i< max_beacons; ++i) - CreateButton(pLloydsBeaconsPreviewXs[v19], pLloydsBeaconsPreviewYs[v19], + CreateButton(pLloydsBeaconsPreviewXs[i], pLloydsBeaconsPreviewYs[i], 92, 68, 1, 180, UIMSG_InstallBeacon, i, 0, "", 0); for (int i =0; i< 5; ++i)
--- a/Player.cpp Fri Aug 02 19:28:36 2013 +0200 +++ b/Player.cpp Fri Aug 02 19:28:59 2013 +0200 @@ -8628,7 +8628,7 @@ } } - assert(false); + //assert(false); return false; } // 5B65C4: using guessed type int dword_5B65C4;
--- a/Player.h Fri Aug 02 19:28:36 2013 +0200 +++ b/Player.h Fri Aug 02 19:28:59 2013 +0200 @@ -294,11 +294,12 @@ struct LloydBeacon { unsigned __int64 uBeaconTime; - int field_8; - int field_C; - int field_10; - int field_14; - int field_18; + int PartyPos_X; + int PartyPos_Y; + int PartyPos_Z; + __int16 PartyRot_X; + __int16 PartyRot_Y; + int SaveFileID; }; #pragma pack(pop)
--- a/Render.cpp Fri Aug 02 19:28:36 2013 +0200 +++ b/Render.cpp Fri Aug 02 19:28:59 2013 +0200 @@ -2753,7 +2753,7 @@ //----- (0049F8B5) -------------------------------------------------------- FILE *Render::SavePCXImage(const char *Filename, char *a3, int a4, int a5) { - Render *v5; // esi@1 + //Render *v5; // esi@1 FILE *result; // eax@1 FILE *v7; // edi@4 int v8; // ecx@5 @@ -2775,7 +2775,6 @@ int v24; // [sp+9Ch] [bp-8h]@2 char *i; // [sp+A0h] [bp-4h]@8 - v5 = this; result = fopen(Filename, "wb"); Filename = (const char *)result; if ( result ) @@ -2836,16 +2835,16 @@ i = (char *)ptr + 2 * v24; do { - *((char *)ptr + v10) = (signed int)(v5->uTargetRMask & *(short *)a5) >> (LOBYTE(v5->uTargetGBits) - + LOBYTE(v5->uTargetBBits) - + v5->uTargetRBits + *((char *)ptr + v10) = (signed int)(this->uTargetRMask & *(short *)a5) >> (LOBYTE(this->uTargetGBits) + + LOBYTE(this->uTargetBBits) + + this->uTargetRBits - 8); - a3[v10] = (signed int)(v5->uTargetGMask & *(short *)a5) >> (LOBYTE(v5->uTargetBBits) - + LOBYTE(v5->uTargetGBits) + a3[v10] = (signed int)(this->uTargetGMask & *(short *)a5) >> (LOBYTE(this->uTargetBBits) + + LOBYTE(this->uTargetGBits) - 8); v11 = a5; a5 += 2; - i[v10++] = (v5->uTargetBMask & *(char *)v11) << (8 - LOBYTE(v5->uTargetBBits)); + i[v10++] = (this->uTargetBMask & *(char *)v11) << (8 - LOBYTE(this->uTargetBBits)); } while ( v10 < a4 ); }
--- a/SaveLoad.cpp Fri Aug 02 19:28:36 2013 +0200 +++ b/SaveLoad.cpp Fri Aug 02 19:28:59 2013 +0200 @@ -795,34 +795,27 @@ v26 = pRenderer->uTargetSurfacePitch; if ( pRenderer->pTargetSurface ) { - v29 = 0; if ( height > 0 ) { - do + for ( v29 = 0; v29 < height; ++v29 ) { - v28 = 0; if ( width > 0 ) { v15 = v26 * (unsigned __int64)(signed __int64)((double)v29 * v25 + 8.0); - do + for ( v28 = 0; v28 < width; v28++ ) { - v16 = (signed __int64)((double)v28++ * v23 + 8.0); - *v3 = _this[v15 + (int)v16]; + *v3 = _this[v15 + (int)(signed __int64)((double)v28 * v23 + 8.0)]; ++v3; } - while ( v28 < width ); } - ++v29; } - while ( v29 < height ); } } else { if ( height > 0 ) { - v17 = height; - do + for ( v17 = height; v17; --v17 ) { if ( width > 0 ) { @@ -835,9 +828,7 @@ } v3 += width; } - --v17; } - while ( v17 ); } } pRenderer->EndScene(); @@ -847,11 +838,9 @@ //----- (0045E26C) -------------------------------------------------------- void __thiscall SaveScreenshot(const char *pFilename) { - const char *v1; // edi@1 unsigned __int16 *v2; // esi@1 - v1 = pFilename; v2 = MakeScreenshot(92, 68); - pRenderer->SavePCXImage(v1, (char *)v2, 92, 68); + pRenderer->SavePCXImage(pFilename, (char *)v2, 92, 68); free(v2); } \ No newline at end of file
--- a/UI/Books/UIMapBook.cpp Fri Aug 02 19:28:36 2013 +0200 +++ b/UI/Books/UIMapBook.cpp Fri Aug 02 19:28:59 2013 +0200 @@ -88,34 +88,34 @@ unsigned int __cdecl DrawLloydBeaconsScreen() { Player *pPlayer; // esi@1 - char *v1; // eax@1 - unsigned __int16 v2; // ax@6 - unsigned int result; // eax@11 - unsigned int v4; // esi@13 - unsigned int v5; // ecx@13 - char v6; // zf@13 - LloydBeacon *v7; // esi@14 - int v8; // eax@14 - unsigned __int64 v9; // kr08_8@14 - unsigned int v10; // esi@14 - unsigned int v11; // eax@14 - char *v12; // eax@19 - char *v13; // ecx@22 - int v14; // eax@27 + char *pText; // eax@1 + //unsigned __int16 v2; // ax@6 + //unsigned int result; // eax@11 + //unsigned int v4; // esi@13 + //unsigned int v5; // ecx@13 + //char v6; // zf@13 + //LloydBeacon *v7; // esi@14 + int pTextHeight; // eax@14 + int RemainingTime; // kr08_8@14 + unsigned int pHours; // esi@14 + unsigned int pDays; // eax@14 + char *pSelectionText; // eax@19 + //char *v13; // ecx@22 + //int v14; // eax@27 Texture *v19; // [sp-4h] [bp-8Ch]@4 GUIWindow pWindow; // [sp+Ch] [bp-7Ch]@1 - unsigned int v23; // [sp+64h] [bp-24h]@14 - __int64 v24; // [sp+68h] [bp-20h]@14 - unsigned int v25; // [sp+70h] [bp-18h]@13 + //unsigned int v23; // [sp+64h] [bp-24h]@14 + //__int64 v24; // [sp+68h] [bp-20h]@14 + //unsigned int v25; // [sp+70h] [bp-18h]@13 char *Str; // [sp+74h] [bp-14h]@14 - int v27; // [sp+78h] [bp-10h]@11 - LloydBeacon *v28; // [sp+7Ch] [bp-Ch]@12 - RGBTexture *v29; // [sp+80h] [bp-8h]@12 + int BeaconID; // [sp+78h] [bp-10h]@11 + //LloydBeacon *v28; // [sp+7Ch] [bp-Ch]@12 + //RGBTexture *v29; // [sp+80h] [bp-8h]@12 int uNumMaxBeacons; // [sp+84h] [bp-4h]@6 pPlayer = &pParty->pPlayers[_506348_current_lloyd_playerid]; - pRenderer->DrawTextureIndexed(8u, 8u, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]); - v1 = pGlobalTXT_LocalizationStrings[523]; // Recall Beacon + pRenderer->DrawTextureIndexed(8, 8, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]); + pText = pGlobalTXT_LocalizationStrings[523]; // Recall Beacon pWindow.uFrameX = game_viewport_x; pWindow.uFrameY = game_viewport_y; pWindow.uFrameWidth = 428; @@ -123,9 +123,9 @@ pWindow.uFrameZ = 435; pWindow.uFrameW = game_viewport_w; if ( !bRecallingBeacon ) - v1 = pGlobalTXT_LocalizationStrings[375]; // Set Beacon - sprintf(pTmpBuf.data(), "%s", v1); - pWindow.DrawTitleText(pBook2Font, 0, 22u, 0, pTmpBuf.data(), 3u); + pText = pGlobalTXT_LocalizationStrings[375]; // Set Beacon + sprintf(pTmpBuf.data(), "%s", pText); + pWindow.DrawTitleText(pBook2Font, 0, 22u, 0, pTmpBuf.data(), 3); if ( bRecallingBeacon ) { pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6b__zoom_on); @@ -137,649 +137,531 @@ v19 = pTex_tab_an_6b__zoom_on; } pRenderer->DrawTextureTransparent(pBtn_Book_2->uX, pBtn_Book_2->uY, v19); - v2 = pPlayer->pActiveSkills[14]; uNumMaxBeacons = 1; - if ( HIBYTE(v2) & 1 || (v2 & 0x80u) != 0 ) + if ( HIBYTE(pPlayer->pActiveSkills[14]) & 1 || (pPlayer->pActiveSkills[14] & 0x80u) != 0 ) { uNumMaxBeacons = 5; } else { - if ( v2 & 0x40 ) + if ( pPlayer->pActiveSkills[14] & 0x40 ) uNumMaxBeacons = 3; } - result = 0; - v27 = 0; if ( uNumMaxBeacons > 0 ) { - v29 = pSavegameThumbnails.data(); - v28 = pPlayer->pInstalledBeacons; - while ( 1 ) + for ( BeaconID = 0; BeaconID < uNumMaxBeacons; BeaconID++ ) { pWindow.uFrameWidth = 92; - v4 = result; pWindow.uFrameHeight = 68; - v5 = pLloydsBeaconsPreviewXs[result]; - pWindow.uFrameY = pLloydsBeaconsPreviewYs[result]; - v25 = pWindow.uFrameY; - pWindow.uFrameX = v5; + pWindow.uFrameY = pLloydsBeaconsPreviewYs[BeaconID]; + pWindow.uFrameX = pLloydsBeaconsPreviewXs[BeaconID]; pWindow.uFrameW = pWindow.uFrameY + 67; - v6 = v29->pPixels == 0; - pWindow.uFrameZ = v5 + 91; - if ( !v6 ) - break; + pWindow.uFrameZ = pLloydsBeaconsPreviewXs[BeaconID] + 91; + //if ( pSavegameThumbnails[BeaconID].pPixels != 0 ) + if ( pPlayer->pInstalledBeacons[BeaconID].SaveFileID != 0 ) + { + pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[BeaconID], pLloydsBeacons_SomeYs[BeaconID], pTexture_CurrentBook); + pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[BeaconID], pLloydsBeaconsPreviewYs[BeaconID], &pSavegameThumbnails[BeaconID]); + Str = pMapStats->pInfos[sub_410D99_get_map_index(pPlayer->pInstalledBeacons[BeaconID].SaveFileID)].pName; + pTextHeight = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0); + pWindow.uFrameY += -6 - pTextHeight; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1, Str, 3); + RemainingTime = pPlayer->pInstalledBeacons[BeaconID].uBeaconTime - pParty->uTimePlayed; + pHours = (signed __int64)((double)RemainingTime * 0.234375) / 60 / 60; + pDays = pHours / 24; + if ( pDays ) + { + sprintf(pTmpBuf.data(), "%lu %s", pDays + 1, pGlobalTXT_LocalizationStrings[57]);//days + pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); + continue; + } + else + { + if ( pHours + 1 <= 23 ) + { + if ( pHours < 1 ) + pSelectionText = pGlobalTXT_LocalizationStrings[109];// Hour + else + pSelectionText = pGlobalTXT_LocalizationStrings[110];// Hours + sprintf(pTmpBuf.data(), "%lu %s", pHours + 1, pSelectionText); + pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); + continue; + } + } + sprintf(pTmpBuf.data(), "%lu %s", pDays + 1, pGlobalTXT_LocalizationStrings[56]);//Day + pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); + continue; + } if ( !bRecallingBeacon ) { - pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook); - v14 = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0); - pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - v14 / 2, 1, pGlobalTXT_LocalizationStrings[19], 3); - } -LABEL_29: - ++v29; - ++v28; - result = v27++ + 1; - if ( v27 >= uNumMaxBeacons ) - goto LABEL_30; - } - pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook); - pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[v4], pLloydsBeaconsPreviewYs[v4], v29); - v7 = v28; - Str = pMapStats->pInfos[sub_410D99_get_map_index(HIWORD(v28->field_18))].pName; - v8 = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0); - pWindow.uFrameY += -6 - v8; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1u, Str, 3u); - v9 = v7->uBeaconTime - pParty->uTimePlayed; - LODWORD(v24) = LODWORD(v7->uBeaconTime) - LODWORD(pParty->uTimePlayed); - HIDWORD(v24) = HIDWORD(v9); - v23 = (unsigned __int64)((signed __int64)((double)v24 * 0.234375) / 60 / 60) >> 32; - v10 = (signed __int64)((double)v24 * 0.234375) / 60 / 60; - v11 = v10 / 0x18; - if ( (unsigned int)((signed __int64)((double)v24 * 0.234375) / 60 / 60) / 0x18 ) - { - v13 = pGlobalTXT_LocalizationStrings[57]; // Days - if ( v11 > 1 ) - { - sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13); - pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); - goto LABEL_29; + pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[BeaconID], pLloydsBeacons_SomeYs[BeaconID], pTexture_CurrentBook); + pTextHeight = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0); + pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - pTextHeight / 2, 1, pGlobalTXT_LocalizationStrings[19], 3);//Доступно } } - else - { - if ( (signed __int64)(__PAIR__(v23, v10) + 1) <= 23 ) - { - if ( (v23 & 0x80000000u) != 0 || (signed int)v23 <= 0 && v10 <= 1 ) - v12 = pGlobalTXT_LocalizationStrings[109];// Hour - else - v12 = pGlobalTXT_LocalizationStrings[110];// Hours - sprintf(pTmpBuf.data(), "%lu %s", v10 + 1, v12); - pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); - goto LABEL_29; - } - } - v13 = pGlobalTXT_LocalizationStrings[56]; // Day - sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13); - pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); - goto LABEL_29; } -LABEL_30: if ( byte_506360 ) - { - /*result = pMessageQueue_50CBD0->uNumMessages; - if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CloseAfterInstallBeacon; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; - result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; - *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ pMessageQueue_50CBD0->AddMessage(UIMSG_CloseAfterInstallBeacon, 0, 0); - } - return result; + return BeaconID; } - //----- (00413980) -------------------------------------------------------- void BookUI_Map_Draw() - { - int v6; // eax@31 - unsigned int map_id; // eax@35 - Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3 - char party_coord[120]; // [sp+Ch] [bp-CCh]@37 - GUIWindow map_window; // [sp+84h] [bp-54h]@35 - unsigned int textrX, textrY; +{ + unsigned int map_id; // eax@35 + Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3 + char party_coord[120]; // [sp+Ch] [bp-CCh]@37 + GUIWindow map_window; // [sp+84h] [bp-54h]@35 + unsigned int textrX, textrY; - pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12); - if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 ) - { - buttnTxtr = pTex_tab_an_6a__zoom_off; - textrY = pViewport->uViewportTL_Y + 2; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTex_tab_an_6b__zoom_on; - textrY = pViewport->uViewportTL_Y + 1; - textrX = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 ) - { - buttnTxtr = pTex_tab_an_7a__zoot_off; - textrY = pViewport->uViewportTL_Y + 38; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTex_tab_an_7b__zoot_on; - textrY = pViewport->uViewportTL_Y + 38; - textrX = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn3_flag ) - { - buttnTxtr = pTexture_506390; - textrY = pViewport->uViewportTL_Y + 113; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTexture_506394; - textrY = pViewport->uViewportTL_Y + 113; - textrX = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn4_flag ) - { - buttnTxtr = pTexture_506388; - textrY = pViewport->uViewportTL_X + 150; - textrX = pViewport->uViewportTL_Y + 408; - } - else - { - buttnTxtr = pTexture_50638C; - textrY = pViewport->uViewportTL_X + 150; - textrX = pViewport->uViewportTL_Y + 399; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn5_flag ) - { - buttnTxtr = pTexture_506380; - textrY = pViewport->uViewportTL_Y + 188; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTexture_506384; - textrY = pViewport->uViewportTL_Y + 188; - textrX = pViewport->uViewportTL_X + 397; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn6_flag ) - { - buttnTxtr = pTexture_506378; - textrY = pViewport->uViewportTL_Y + 226; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTexture_50637C; - textrY = pViewport->uViewportTL_Y + 226; - textrX = pViewport->uViewportTL_X + 397; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( BtnDown_flag ) - viewparams->CenterOnParty2(); - if ( BtnUp_flag ) - viewparams->CenterOnParty(); - if ( Book_PageBtn3_flag ) - viewparams->_443219(); - if ( Book_PageBtn4_flag ) - viewparams->_443231(); - if ( Book_PageBtn5_flag ) - viewparams->_44323D(); - if ( Book_PageBtn6_flag ) - viewparams->_443225(); + pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12); + if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 ) + { + buttnTxtr = pTex_tab_an_6a__zoom_off; + textrY = pViewport->uViewportTL_Y + 2; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTex_tab_an_6b__zoom_on; + textrY = pViewport->uViewportTL_Y + 1; + textrX = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 ) + { + buttnTxtr = pTex_tab_an_7a__zoot_off; + textrY = pViewport->uViewportTL_Y + 38; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTex_tab_an_7b__zoot_on; + textrY = pViewport->uViewportTL_Y + 38; + textrX = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn3_flag ) + { + buttnTxtr = pTexture_506390; + textrY = pViewport->uViewportTL_Y + 113; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTexture_506394; + textrY = pViewport->uViewportTL_Y + 113; + textrX = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn4_flag ) + { + buttnTxtr = pTexture_506388; + textrY = pViewport->uViewportTL_X + 150; + textrX = pViewport->uViewportTL_Y + 408; + } + else + { + buttnTxtr = pTexture_50638C; + textrY = pViewport->uViewportTL_X + 150; + textrX = pViewport->uViewportTL_Y + 399; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn5_flag ) + { + buttnTxtr = pTexture_506380; + textrY = pViewport->uViewportTL_Y + 188; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTexture_506384; + textrY = pViewport->uViewportTL_Y + 188; + textrX = pViewport->uViewportTL_X + 397; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn6_flag ) + { + buttnTxtr = pTexture_506378; + textrY = pViewport->uViewportTL_Y + 226; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTexture_50637C; + textrY = pViewport->uViewportTL_Y + 226; + textrX = pViewport->uViewportTL_X + 397; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( BtnDown_flag ) + viewparams->CenterOnParty2(); + if ( BtnUp_flag ) + viewparams->CenterOnParty(); + if ( Book_PageBtn3_flag ) + viewparams->_443219(); + if ( Book_PageBtn4_flag ) + viewparams->_443231(); + if ( Book_PageBtn5_flag ) + viewparams->_44323D(); + if ( Book_PageBtn6_flag ) + viewparams->_443225(); - if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag ) - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); - BtnUp_flag = 0; - BtnDown_flag = 0; - Book_PageBtn6_flag = 0; - Book_PageBtn5_flag = 0; - Book_PageBtn4_flag = 0; - Book_PageBtn3_flag = 0; - DrawBook_Map_sub(97, 49, 361, 313, 0); - pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr); - map_window.uFrameWidth = game_viewport_width; - map_window.uFrameHeight = game_viewport_height; - map_window.uFrameX = game_viewport_x; - map_window.uFrameY = game_viewport_y; - map_window.uFrameZ = game_viewport_z; - map_window.uFrameW = game_viewport_w; - map_id = pMapStats->GetMapInfo(pCurrentMapName.data()); - if ( map_id ) - map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3); + if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag ) + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); + BtnUp_flag = 0; + BtnDown_flag = 0; + Book_PageBtn6_flag = 0; + Book_PageBtn5_flag = 0; + Book_PageBtn4_flag = 0; + Book_PageBtn3_flag = 0; + DrawBook_Map_sub(97, 49, 361, 313, 0); + pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr); + map_window.uFrameWidth = game_viewport_width; + map_window.uFrameHeight = game_viewport_height; + map_window.uFrameX = game_viewport_x; + map_window.uFrameY = game_viewport_y; + map_window.uFrameZ = game_viewport_z; + map_window.uFrameW = game_viewport_w; + map_id = pMapStats->GetMapInfo(pCurrentMapName.data()); + if ( map_id ) + map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3); - map_window.uFrameX = 0; - sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d y: %d" - map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0); - } + map_window.uFrameX = 0; + sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d y: %d" + map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0); +} //----- (00442955) -------------------------------------------------------- void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 ) +{ + //unsigned int v11; // edx@11 + //__int16 v12; // cx@12 + //signed int v13; // eax@15 + //int v14; // eax@16 + int v20; // eax@16 + signed int v21; // esi@18 + int v22; // ecx@21 + BLVMapOutline *v23; // ecx@21 + Vec3_short_ *v24; // edx@21 + Vec3_short_ *v25; // eax@21 + int v26; // ecx@21 + unsigned __int16 *v27; // edi@21 + int v28; // edx@21 + int v29; // eax@21 + double v30; // st7@23 + signed __int64 v31; // qax@23 + unsigned short *v32; // edx@23 + int textr_width; // esi@23 + signed int v34; // eax@23 + signed int v35; // ecx@23 + int v36; // esi@27 + int v37; // ecx@27 + int v38; // edx@31 + unsigned int v39; // eax@33 + short *v40; // esi@33 + short *v41; // edi@33 + unsigned __int8 v42; // cf@33 + unsigned int v43; // ecx@33 + short *v44; // edi@33 + short *v45; // esi@33 + int v46; // ecx@33 + signed int v47; // esi@38 + signed int v48; // ecx@38 + int v49; // eax@38 + signed int v50; // edx@55 + unsigned int v51; // ecx@55 + int result; // eax@72 + int v53; // eax@75 + int v54; // esi@75 + int v55; // eax@75 + __int16 v56; // si@85 + double v57; // st7@85 + int v58; // ebx@85 + signed __int64 v59; // qax@85 + signed int v60; // edi@85 + signed __int64 v61; // qax@85 + signed int v62; // ebx@85 + signed int v63; // esi@85 + int v64; // eax@87 + unsigned int v65; // ebx@95 + unsigned short *v66; // edx@95 + unsigned __int16 *v67; // esi@96 + int v68; // edi@98 + unsigned __int16 v69; // cx@99 + unsigned int v70; // [sp-10h] [bp-48074h]@80 + unsigned int v71; // [sp-Ch] [bp-48070h]@80 + unsigned int v72; // [sp-8h] [bp-4806Ch]@80 + signed int v73; // [sp-4h] [bp-48068h]@59 + unsigned __int16 v74; // [sp-4h] [bp-48068h]@79 + unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23 + int v76; // [sp+4800Ch] [bp-58h]@23 + unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27 + unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23 + int v81; // [sp+48020h] [bp-44h]@23 + unsigned __int16* render16_data; + unsigned char* texture8_data; + unsigned char* curr_line; + int scale_increment; + int scaled_posX; + int scaled_posY; + int stepX_r; + int stepY_r; + unsigned int teal; // [sp+48028h] [bp-3Ch]@8 + int pCenterY; // [sp+4802Ch] [bp-38h]@1 + int screenCenter_X; // [sp+48030h] [bp-34h]@1 + int pCenterX; // [sp+48034h] [bp-30h]@1 + int v87; // [sp+48038h] [bp-2Ch]@16 + unsigned int v88; // [sp+4803Ch] [bp-28h]@16 + int black; // [sp+48040h] [bp-24h]@8 + int screenCenterY; // [sp+48044h] [bp-20h]@1 + unsigned int i; // [sp+48048h] [bp-1Ch]@9 + unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16 + unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16 + signed int screenWidth; // [sp+48054h] [bp-10h]@8 + unsigned int v95; // [sp+48058h] [bp-Ch]@16 + int v96; // [sp+4805Ch] [bp-8h]@10 + const void *v97; // [sp+48060h] [bp-4h]@16 + unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85 + int a5a; // [sp+48070h] [bp+Ch]@86 + + screenCenter_X = (signed int)(tl_x + br_x) / 2; + screenCenterY = (signed int)(tl_y + br_y) / 2; + pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y); + pCenterX = viewparams->sViewCenterX; + pCenterY = viewparams->sViewCenterY; + if ( viewparams->field_2C != 384 ) + { + if ( viewparams->field_2C == 768 ) { - int v5; // ebx@1 - int v6; // edi@1 - BLVMapOutlines *v7; // eax@8 - unsigned __int8 v8; // zf@8 - unsigned __int8 v9; // sf@8 - int v10; // esi@10 - unsigned int v11; // edx@11 - __int16 v12; // cx@12 - signed int v13; // eax@15 - int v14; // eax@16 - Vec3_short_ *v15; // ecx@16 - int v16; // edx@16 - int v17; // ecx@16 - Vec3_short_ *v18; // eax@16 - int v19; // ecx@16 - int v20; // eax@16 - signed int v21; // esi@18 - int v22; // ecx@21 - BLVMapOutline *v23; // ecx@21 - Vec3_short_ *v24; // edx@21 - Vec3_short_ *v25; // eax@21 - int v26; // ecx@21 - unsigned __int16 *v27; // edi@21 - int v28; // edx@21 - int v29; // eax@21 - double v30; // st7@23 - signed __int64 v31; // qax@23 - unsigned short *v32; // edx@23 - int textr_width; // esi@23 - signed int v34; // eax@23 - signed int v35; // ecx@23 - int v36; // esi@27 - int v37; // ecx@27 - int v38; // edx@31 - unsigned int v39; // eax@33 - short *v40; // esi@33 - short *v41; // edi@33 - unsigned __int8 v42; // cf@33 - unsigned int v43; // ecx@33 - short *v44; // edi@33 - short *v45; // esi@33 - int v46; // ecx@33 - signed int v47; // esi@38 - signed int v48; // ecx@38 - int v49; // eax@38 - signed int v50; // edx@55 - unsigned int v51; // ecx@55 - int result; // eax@72 - int v53; // eax@75 - int v54; // esi@75 - int v55; // eax@75 - __int16 v56; // si@85 - double v57; // st7@85 - int v58; // ebx@85 - signed __int64 v59; // qax@85 - signed int v60; // edi@85 - signed __int64 v61; // qax@85 - signed int v62; // ebx@85 - signed int v63; // esi@85 - int v64; // eax@87 - unsigned int v65; // ebx@95 - unsigned short *v66; // edx@95 - unsigned __int16 *v67; // esi@96 - int v68; // edi@98 - unsigned __int16 v69; // cx@99 - unsigned int v70; // [sp-10h] [bp-48074h]@80 - unsigned int v71; // [sp-Ch] [bp-48070h]@80 - unsigned int v72; // [sp-8h] [bp-4806Ch]@80 - signed int v73; // [sp-4h] [bp-48068h]@59 - unsigned __int16 v74; // [sp-4h] [bp-48068h]@79 - unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23 - int v76; // [sp+4800Ch] [bp-58h]@23 - unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27 - unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23 - unsigned int surfPitch; // [sp+48018h] [bp-4Ch]@1 + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) + viewparams->field_2C = 680; + } + } + else + { + viewparams->sViewCenterX = viewparams->indoor_center_x; + pCenterX = viewparams->indoor_center_x; + pCenterY = viewparams->indoor_center_y; + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) + viewparams->field_2C = viewparams->field_2C - 34; + } + if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) + { + screenWidth = br_x - tl_x + 1; + screenHeight = br_y - tl_y + 1; + render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; + texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask; + pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16; + scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / viewparams->field_2C; - int v81; // [sp+48020h] [bp-44h]@23 - unsigned __int16* render16_data; - unsigned char* texture8_data; - unsigned char* curr_line; - int scale_increment; - int scaled_posX; - int scaled_posY; - int stepX_r; - int stepY_r; + v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2)); + + teal = (unsigned int)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30) << 16; + // v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16); + // v32 = map_texture_16; + textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth; + stepY_r = (int)(signed __int64)((double)(- pCenterY - 22528 / (viewparams->field_2C / 384)+ 32768) / v30) << 16; + // v81 = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); + black = (signed __int16)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30); - unsigned int teal; // [sp+48028h] [bp-3Ch]@8 - int v84; // [sp+4802Ch] [bp-38h]@1 - int screenCenter_X; // [sp+48030h] [bp-34h]@1 - int v86; // [sp+48034h] [bp-30h]@1 - int v87; // [sp+48038h] [bp-2Ch]@16 - unsigned int v88; // [sp+4803Ch] [bp-28h]@16 - int black; // [sp+48040h] [bp-24h]@8 - int screenCenterY; // [sp+48044h] [bp-20h]@1 - unsigned int i; // [sp+48048h] [bp-1Ch]@9 - unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16 - unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16 - signed int screenWidth; // [sp+48054h] [bp-10h]@8 - unsigned int v95; // [sp+48058h] [bp-Ch]@16 - int v96; // [sp+4805Ch] [bp-8h]@10 - const void *v97; // [sp+48060h] [bp-4h]@16 - unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85 - int a5a; // [sp+48070h] [bp+Ch]@86 - - tl_x = tl_x; - tl_y = tl_y; - screenCenter_X = (signed int)(tl_x + br_x) >> 1; - screenCenterY = (signed int)(tl_y + br_y) >> 1; - surfPitch = pRenderer->uTargetSurfacePitch; - pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y); - v5 = viewparams->field_2C; - v6 = viewparams->sViewCenterX; - v86 = viewparams->sViewCenterX; - v84 = viewparams->sViewCenterY; - if ( viewparams->field_2C != 384 ) + // v76 = textr_width; + scaled_posY = stepY_r >> 16; + //nearest neiborhood scaling + if ( texture8_data) + { + for( uint i = 0; i < screenHeight; ++i ) + { + curr_line=&texture8_data[scaled_posY*textr_width]; + stepX_r=teal; + for( uint j = 0; j < screenWidth; ++j ) { - if ( viewparams->field_2C == 768 ) - { - if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) - v5 = 680; - } + scaled_posX=stepX_r>>16; + map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)]; + stepX_r+=scale_increment; } - else - { - v6 = viewparams->indoor_center_x; - v86 = viewparams->indoor_center_x; - v84 = viewparams->indoor_center_y; - if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) - v5 = viewparams->field_2C - 34; - } - if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) + stepY_r+=scale_increment; + scaled_posY=stepY_r>>16; + } + } + //move visible square to render + for( uint i = 0; i < screenHeight; ++i ) + { + if ( screenWidth > 0 ) + memcpy((void*)&render16_data[pRenderer->uTargetSurfacePitch * i],(void*)&map_texture_16[i*screenWidth], screenWidth*2); + } + } + else + { + black = TargetColor(0, 0, 0); + teal = TargetColor(0, 0xFFu, 0xFFu); + uNumBlueFacesInBLVMinimap = 0; + if ( pIndoor->pMapOutlines->uNumOutlines ) + { + for ( uint i = 0; i < pIndoor->pMapOutlines->uNumOutlines; ++i ) + { + if ( !(BYTE1(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes) & 0x20 + || (BYTE1(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes) & 0x20) )) { - screenWidth = br_x - tl_x + 1; - screenHeight = br_y - tl_y + 1; - render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch]; - texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask; - pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16; - scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / v5; - - v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2)); - - - teal = (unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16; - // v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16); - - // v32 = map_texture_16; - textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth; - stepY_r = (int)(signed __int64)((double)(- v84 - 22528 / (v5 / 384)+ 32768) / v30) << 16; - // v81 = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); - black = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); - - // v76 = textr_width; - scaled_posY = stepY_r >> 16; - //nearest neiborhood scaling - if ( texture8_data) + if ( !(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) ) + { + if ( !(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & 0x80) + && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & 0x80u) )) { - for(uint i=0; i<screenHeight;++i) - { - curr_line=&texture8_data[scaled_posY*textr_width]; - stepX_r=teal; - for(uint j=0; j<screenWidth;++j) - { - scaled_posX=stepX_r>>16; - map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)]; - stepX_r+=scale_increment; - } - stepY_r+=scale_increment; - scaled_posY=stepY_r>>16; - } + pIndoor->pMapOutlines->pOutlines[i].uFlags = pIndoor->pMapOutlines->pOutlines[i].uFlags | 1; + pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8); } - //move visible square to render - for(uint i=0; i<screenHeight;++i) - { - if ( screenWidth > 0 ) - { - memcpy((void*)&render16_data[surfPitch*i],(void*)&map_texture_16[i*screenWidth], screenWidth*2); - } - } + } + if ( (!(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) + && !(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & 0x80) + && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & 0x80u) )) + || pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) + { + v93 = (unsigned __int16 *)(pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX); + screenHeight = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y - pCenterY; + v20 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y - pCenterY; + v95 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX; + v97 = (const void *)v20; + v88 = (unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16; + v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)viewparams->field_2C) >> 16; + v93 = (unsigned __int16 *)((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16); + screenHeight = (unsigned __int64)(v20 * (signed __int64)viewparams->field_2C) >> 16; + pRenderer->RasterLine2D(screenCenter_X + v88, screenCenterY - v87, + screenCenter_X + ((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - screenHeight, black); + } } - else - { - black = TargetColor(0, 0, 0); - teal = TargetColor(0, 0xFFu, 0xFFu); - v7 = pIndoor->pMapOutlines; - uNumBlueFacesInBLVMinimap = 0; - v8 = pIndoor->pMapOutlines->uNumOutlines == 0; - v9 = pIndoor->pMapOutlines->uNumOutlines < 0; - screenWidth = 0; - if ( !(v9 | v8) ) - { - i = 0; - do + } + } + v21 = 0; + if ( (signed int)uNumBlueFacesInBLVMinimap > 0 ) + { + while ( 1 ) + { + v22 = pBlueFacesInBLVMinimapIDs[v21]; + v87 = viewparams->field_2C; + v23 = &pIndoor->pMapOutlines->pOutlines[v22]; + v24 = &pIndoor->pVertices[v23->uVertex1ID]; + v25 = &pIndoor->pVertices[v23->uVertex2ID]; + v26 = v25->x; + v27 = (unsigned __int16 *)(v24->x - pCenterX); + v28 = v24->y - pCenterY; + v29 = v25->y - pCenterY; + v93 = v27; + screenHeight = v28; + v97 = (const void *)v29; + v87 = (unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16; + v88 = (unsigned __int64)(v28 * (signed __int64)viewparams->field_2C) >> 16; + uint i = (unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16; + v95 = (unsigned __int64)(v29 * (signed __int64)viewparams->field_2C) >> 16; + pRenderer->RasterLine2D(screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16), + screenCenterY - v88, screenCenter_X + ((unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - v95, teal); + ++v21; + if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap ) + break; + } + viewparams->sViewCenterX = pCenterX; + } + } + v47 = ((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 3; + v81 = pParty->vPosition.y - pCenterY; + v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - pCenterY) * (signed __int64)viewparams->field_2C) >> 16); + v48 = 1; + v49 = screenCenterY - (int)v97 - 3; + if ( v47 >= (signed int)tl_x ) + { + if ( v47 > (signed int)br_x ) + { + if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 6) > (signed int)br_x ) + v48 = 0; + v47 = br_x; + } + } + else + { + if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X) < (signed int)tl_x ) + v48 = 0; + v47 = tl_x; + } + if ( v49 >= (signed int)tl_y ) + { + if ( v49 > br_y ) + { + if ( screenCenterY - (signed int)v97 - 6 > br_y ) + v48 = 0; + v49 = br_y; + } + } + else + { + if ( screenCenterY - (signed int)v97 < (signed int)tl_y ) + v48 = 0; + v49 = tl_y; + } + if ( v48 == 1 ) + { + v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask; + if ( (signed int)v51 <= 1920 ) + v50 = 7; + if ( (signed int)v51 < 1664 ) + v50 = 6; + if ( (signed int)v51 <= 1408 ) + v50 = 5; + if ( (signed int)v51 < 1152 ) + v50 = 4; + if ( (signed int)v51 <= 896 ) + v50 = 3; + if ( (signed int)v51 < 640 ) + v50 = 2; + if ( (signed int)v51 <= 384 ) + v50 = 1; + if ( (signed int)v51 < 128 ) + v50 = 0; + pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50])); + } + result = TargetColor(0xFFu, 0xFFu, 0xFFu); + v95 = 0; + pCenterX = result; + if ( (signed int)uNumLevelDecorations > 0 ) + { + screenWidth = (unsigned int)&pLevelDecorations[0].vPosition; + do + { + if ( *(char *)(screenWidth - 2) & 8 ) + { + v53 = *(int *)(screenWidth + 4) - pCenterY; + v93 = (unsigned __int16 *)(*(int *)screenWidth - viewparams->sViewCenterX); + screenHeight = v53; + v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; + v97 = (const void *)((unsigned __int64)(v53 * (signed __int64)viewparams->field_2C) >> 16); + v55 = screenCenterY - (int)v97; + if ( v54 >= pRenderer->raster_clip_x ) + { + if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w ) { - v10 = (int)((char *)v7 + i + 4); - v96 = pIndoor->pFaces[*(short *)((char *)v7 + i + 8)].uAttributes; - if ( !(BYTE1(v96) & 0x20 || (v11 = pIndoor->pFaces[*(short *)((char *)v7 + i + 10)].uAttributes, BYTE1(v11) & 0x20) )) - { - v12 = *(short *)((char *)v7 + i + 14); - if ( !(v12 & 1) ) - { - if ( !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) - { - v96 = (signed int)screenWidth >> 3; - v13 = screenWidth; - *(short *)(v10 + 10) = v12 | 1; - pIndoor->_visible_outlines[v96] |= 1 << (7 - v13 % 8); - } - } - if ( (!(v12 & 1) && !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) || v12 & 1) - { - v14 = *(short *)v10; - v88 = v5; - v15 = &pIndoor->pVertices[v14]; - v16 = v15->x; - v17 = v15->y - v84; - v93 = (unsigned __int16 *)(v16 - v6); - screenHeight = v17; - v18 = &pIndoor->pVertices[*(short *)(v10 + 2)]; - v19 = v18->x; - v20 = v18->y - v84; - v95 = v19 - v6; - v97 = (const void *)v20; - v88 = (unsigned __int64)((v16 - v6) * (signed __int64)v5) >> 16; - v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)v5) >> 16; - v93 = (unsigned __int16 *)((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16); - screenHeight = (unsigned __int64)(v20 * (signed __int64)v5) >> 16; - pRenderer->RasterLine2D( - screenCenter_X + v88, - screenCenterY - v87, - screenCenter_X + ((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16), - screenCenterY - screenHeight, - black); - v7 = pIndoor->pMapOutlines; - } - } - ++screenWidth; - i += 12; + if ( viewparams->field_2C > 512 ) + { + v96 = v55 + 1; + black = v55 - 1; + pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, pCenterX); + pRenderer->RasterLine2D(v54, black, v54, v96, pCenterX); + ++v54; + v72 = v96; + v71 = v54; + v70 = black; + } + else + { + v72 = screenCenterY - (int)v97; + v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; + v70 = screenCenterY - (int)v97; + } + pRenderer->RasterLine2D(v54, v70, v71, v72, pCenterX); } - while ( screenWidth < (signed int)v7->uNumOutlines ); - } - v21 = 0; - if ( (signed int)uNumBlueFacesInBLVMinimap > 0 ) - { - while ( 1 ) - { - v22 = pBlueFacesInBLVMinimapIDs[v21]; - v87 = v5; - v23 = &v7->pOutlines[v22]; - v24 = &pIndoor->pVertices[v23->uVertex1ID]; - v25 = &pIndoor->pVertices[v23->uVertex2ID]; - v26 = v25->x; - v27 = (unsigned __int16 *)(v24->x - v86); - v28 = v24->y - v84; - v29 = v25->y - v84; - v93 = v27; - screenHeight = v28; - v97 = (const void *)v29; - v87 = (unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16; - v88 = (unsigned __int64)(v28 * (signed __int64)v5) >> 16; - i = (unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16; - v95 = (unsigned __int64)(v29 * (signed __int64)v5) >> 16; - pRenderer->RasterLine2D( - screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16), - screenCenterY - v88, - screenCenter_X + ((unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16), - screenCenterY - v95, - teal); - ++v21; - if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap ) - break; - v7 = pIndoor->pMapOutlines; - } - v6 = v86; - } - } - v47 = ((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 3; - v81 = pParty->vPosition.y - v84; - v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - v84) * (signed __int64)v5) >> 16); - v48 = 1; - v49 = screenCenterY - (int)v97 - 3; - if ( v47 >= (signed int)tl_x ) - { - if ( v47 > (signed int)br_x ) - { - if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 6) > (signed int)br_x ) - v48 = 0; - v47 = br_x; + } } - } - else - { - if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X) < (signed int)tl_x ) - v48 = 0; - v47 = tl_x; - } - if ( v49 >= (signed int)tl_y ) - { - if ( v49 > br_y ) - { - if ( screenCenterY - (signed int)v97 - 6 > br_y ) - v48 = 0; - v49 = br_y; - } - } - else - { - if ( screenCenterY - (signed int)v97 < (signed int)tl_y ) - v48 = 0; - v49 = tl_y; - } - if ( v48 == 1 ) - { - v50 = 0; - v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask; - if ( (signed int)(pParty->sRotationY & stru_5C6E00->uDoublePiMask) >= 128 ) - { - if ( (signed int)v51 > 384 ) - { - if ( (signed int)v51 >= 640 ) - { - if ( (signed int)v51 > 896 ) - { - if ( (signed int)v51 >= 1152 ) - { - if ( (signed int)v51 > 1408 ) - { - if ( (signed int)v51 >= 1664 ) - { - if ( (signed int)v51 <= 1920 ) - v73 = 7; - } - else - { - v73 = 6; - } - } - else - { - v73 = 5; - } - } - else - { - v73 = 4; - } - } - else - { - v73 = 3; - } - } - else - { - v73 = 2; - } - if( (signed int)v51 <=1920) - v50 = v73; - } - else - v50 = 1; - } - pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50])); - } - result = TargetColor(0xFFu, 0xFFu, 0xFFu); - v95 = 0; - v86 = result; - if ( (signed int)uNumLevelDecorations > 0 ) - { - screenWidth = (unsigned int)&pLevelDecorations[0].vPosition; - do - { - if ( *(char *)(screenWidth - 2) & 8 ) - { - v53 = *(int *)(screenWidth + 4) - v84; - v93 = (unsigned __int16 *)(*(int *)screenWidth - v6); - screenHeight = v53; - v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X; - v97 = (const void *)((unsigned __int64)(v53 * (signed __int64)v5) >> 16); - v55 = screenCenterY - (int)v97; - if ( v54 >= pRenderer->raster_clip_x ) - { - if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w ) - { - v74 = v86; - if ( v5 > 512 ) - { - v96 = v55 + 1; - black = v55 - 1; - pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, v86); - pRenderer->RasterLine2D(v54, black, v54, v96, v86); - ++v54; - v74 = v86; - v72 = v96; - v71 = v54; - v70 = black; - } - else - { - v72 = screenCenterY - (int)v97; - v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X; - v70 = screenCenterY - (int)v97; - } - pRenderer->RasterLine2D(v54, v70, v71, v72, v74); - } - } - } ++v95; result = v95; screenWidth += 32; @@ -790,15 +672,15 @@ { screenCenterY = br_x - tl_x + 1; v95 = br_y - tl_y + 1; - v77 = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch]; + v77 = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2; - black = (1 << (v56 + 16)) / v5; + black = (1 << (v56 + 16)) / viewparams->field_2C; v57 = (double)(1 << (16 - v56)); - v58 = 22528 / (v5 / 384); - v59 = (signed __int64)((double)(v6 - v58 + 32768) / v57); + v58 = 22528 / (viewparams->field_2C / 384); + v59 = (signed __int64)((double)(viewparams->sViewCenterX - v58 + 32768) / v57); v60 = (int)v59 << 16; v97 = (const void *)((int)v59 << 16); - v61 = (signed __int64)((double)(32768 - v58 - v84) / v57); + v61 = (signed __int64)((double)(32768 - v58 - pCenterY) / v57); pPalette_16 = (unsigned __int16 *)(v60 >> 16); v62 = (int)v61 << 16; teal = v60 >> 16; @@ -847,7 +729,7 @@ if ( (signed int)v95 > 0 ) { v67 = v77; - result = 2 * (surfPitch - screenCenterY); + result = 2 * (pRenderer->uTargetSurfacePitch - screenCenterY); do { if ( screenCenterY > 0 ) @@ -871,5 +753,3 @@ } } } - -
--- a/mm7_5.cpp Fri Aug 02 19:28:36 2013 +0200 +++ b/mm7_5.cpp Fri Aug 02 19:28:59 2013 +0200 @@ -112,10 +112,10 @@ int v56; // edx@432 int v57; // eax@432 Player *pPlayer; // edx@442 - unsigned int v59; // eax@445 + unsigned int pMapNum; // eax@445 signed int v60; // ST64_4@459 - NPCData *pNPCData2; // eax@467 - unsigned __int64 v62; // kr00_8@467 + //NPCData *pNPCData2; // eax@467 + //unsigned __int64 v62; // kr00_8@467 __int16 v63; // dx@479 unsigned int v64; // eax@486 int v65; // ecx@486 @@ -205,7 +205,7 @@ int v155; // [sp-4h] [bp-600h]@165 int v156; // [sp-4h] [bp-600h]@204 //const char *v157; // [sp-4h] [bp-600h]@444 - unsigned int v158; // [sp-4h] [bp-600h]@449 + //unsigned int v158; // [sp-4h] [bp-600h]@449 //__int16 v159; // [sp-4h] [bp-600h]@550 int v160; // [sp-4h] [bp-600h]@599 const char *v161; // [sp-4h] [bp-600h]@637 @@ -232,7 +232,7 @@ signed int thisb; // [sp+14h] [bp-5E8h]@272 Player *pPlayer7; // [sp+14h] [bp-5E8h]@373 Player *pPlayer8; // [sp+14h] [bp-5E8h]@377 - char *thise; // [sp+14h] [bp-5E8h]@445 + char *pMapName; // [sp+14h] [bp-5E8h]@445 Player *pPlayer9; // [sp+14h] [bp-5E8h]@455 int thisg; // [sp+14h] [bp-5E8h]@467 int thish; // [sp+14h] [bp-5E8h]@528 @@ -259,7 +259,7 @@ POINT v209; // [sp+78h] [bp-584h]@777 POINT v210; // [sp+80h] [bp-57Ch]@397 POINT v211; // [sp+88h] [bp-574h]@704 - __int64 v212; // [sp+90h] [bp-56Ch]@467 + //__int64 v212; // [sp+90h] [bp-56Ch]@467 int v213; // [sp+98h] [bp-564h]@385 char pLevelName[32]; // [sp+9Ch] [bp-560h]@380 char pOut[32]; // [sp+BCh] [bp-540h]@370 @@ -1666,7 +1666,7 @@ pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; dword_50CDC8 = 1; sub_42FBDD(); - pNPCData4 = (NPCData *)GetTravelTime(); + //pNPCData4 = (NPCData *)GetTravelTime(); strcpy(pOutdoor->pLevelFilename, pCurrentMapName.data()); if ( bUnderwater != 1 && pParty->bFlying || pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pOut, 20) != 1 ) @@ -1695,11 +1695,11 @@ ++pGameLoadingUI_ProgressBar->uProgressMax; SaveGame(1, 0); pGameLoadingUI_ProgressBar->Progress(); - RestAndHeal(1440 * (signed int)pNPCData4); + RestAndHeal(1440 * (signed int)GetTravelTime()); if ( pParty->uNumFoodRations ) { pParty->RestAndHeal(); - if ( ((pParty->uNumFoodRations - (signed int)pNPCData4) & 0x80000000u) != 0 ) + if ( ((pParty->uNumFoodRations - (signed int)GetTravelTime()) & 0x80000000u) != 0 ) { pPlayer7 = pParty->pPlayers; do @@ -1710,7 +1710,7 @@ while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings ); ++pParty->days_played_without_rest; } - Party::TakeFood((unsigned int)pNPCData4); + Party::TakeFood((unsigned int)GetTravelTime()); } else { @@ -1964,26 +1964,25 @@ uNumSeconds = (unsigned int)&pPlayer->pInstalledBeacons[uMessageParam]; if ( bRecallingBeacon ) { - if ( !*((int *)&pSavegameThumbnails.data()->pPixels + 10 * uMessageParam) ) + if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) ) continue; - v173 = pMapStats->pInfos[sub_410D99_get_map_index(HIWORD(pPlayer->pInstalledBeacons[uMessageParam].field_18))].pName; + v173 = pMapStats->pInfos[sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName; sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s" GameUI_SetFooterString(pTmpBuf.data()); continue; } - v59 = pMapStats->GetMapInfo(pCurrentMapName.data()); - thise = "Not in Map Stats"; - if ( v59 ) - thise = pMapStats->pInfos[v59].pName; - if ( !*((int *)&pSavegameThumbnails.data()->pPixels + 10 * uMessageParam) || !v59 ) + pMapNum = pMapStats->GetMapInfo(pCurrentMapName.data()); + pMapName = "Not in Map Stats"; + if ( pMapNum ) + pMapName = pMapStats->pInfos[pMapNum].pName; + if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) || !pMapNum ) { - sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[476], thise);// "Set to %s" + sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[476], pMapName);// "Set to %s" GameUI_SetFooterString(pTmpBuf.data()); continue; } v174 = pMapStats->pInfos[sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName; - v158 = (unsigned int)thise; - sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], v158, v174);// "Set %s over %s" + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], (unsigned int)pMapName, v174);// "Set %s over %s" GameUI_SetFooterString(pTmpBuf.data()); continue; case UIMSG_CloseAfterInstallBeacon: @@ -1998,8 +1997,7 @@ continue; case UIMSG_InstallBeacon: pPlayer9 = pPlayers[_506348_current_lloyd_playerid + 1]; - pNPCData4 = (NPCData *)&pPlayer9->pInstalledBeacons[uMessageParam]; - if ( !*(_QWORD *)&pNPCData4->pName && bRecallingBeacon ) + if ( !pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime && bRecallingBeacon ) continue; byte_506360 = 1; pPlayer9->CanCastSpell(uRequiredMana); @@ -2017,38 +2015,30 @@ pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[dword_506338], 0, 0, -1, 0, dword_50633C, 0, 0); if ( bRecallingBeacon ) { - if ( _stricmp(pCurrentMapName.data(), (const char *)&pGames_LOD->pSubIndices[HIWORD(pNPCData4->uProfession)]) ) + if ( _stricmp(pCurrentMapName.data(), (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]) ) { SaveGame(1, 0); OnMapLeave(); - strcpy(pCurrentMapName.data(), (const char *)&pGames_LOD->pSubIndices[HIWORD(pNPCData4->uProfession)]); + strcpy(pCurrentMapName.data(), (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]); dword_6BE364_game_settings_1 |= 1; uGameState = GAME_STATE_2; - _5B65A8_npcdata_uflags_or_other = pNPCData4->uFlags; - _5B65AC_npcdata_fame_or_other = pNPCData4->fame; - _5B65B0_npcdata_rep_or_other = pNPCData4->rep; - _5B65B4_npcdata_loword_house_or_other = LOWORD(pNPCData4->Location2D); - _5B65B8_npcdata_hiword_house_or_other = HIWORD(pNPCData4->Location2D); + _5B65A8_npcdata_uflags_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X; + _5B65AC_npcdata_fame_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y; + _5B65B0_npcdata_rep_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z; + _5B65B4_npcdata_loword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X; + _5B65B8_npcdata_hiword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y; dword_5B65C0 = 1; } else { - pParty->vPosition.x = pNPCData4->uFlags; - pParty->vPosition.y = pNPCData4->fame; - pParty->vPosition.z = pNPCData4->rep; + pParty->vPosition.x = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X; + pParty->vPosition.y = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y; + pParty->vPosition.z = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z; pParty->uFallStartY = pParty->vPosition.z; - pParty->sRotationY = LOWORD(pNPCData4->Location2D); - pParty->sRotationX = HIWORD(pNPCData4->Location2D); + pParty->sRotationY = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X; + pParty->sRotationX = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y; } pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); - /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ - //crt_deconstruct_ptr_6A0118(); pBooksWindow->Release(); pGUIWindow_CurrentMenu->Release(); pBooksWindow = 0; @@ -2059,28 +2049,19 @@ sprintf(a1, "data\\lloyd%d%d.pcx", _506348_current_lloyd_playerid + 1, uMessageParam + 1); SaveScreenshot(a1); LoadThumbnailLloydTexture(uMessageParam, _506348_current_lloyd_playerid + 1); - v212 = qword_506350 << 7; - pNPCData2 = pNPCData4; - thisg = 0; - v62 = pParty->uTimePlayed + (signed __int64)((double)(qword_506350 << 7) * 0.033333335); - pNPCData4->pName = (char *)v62; - pNPCData2->uPortraitID = HIDWORD(v62); - pNPCData2->uFlags = pParty->vPosition.x; - pNPCData2->fame = pParty->vPosition.y; - pNPCData2->rep = pParty->vPosition.z; - LOWORD(pNPCData2->Location2D) = LOWORD(pParty->sRotationY); - HIWORD(pNPCData2->Location2D) = LOWORD(pParty->sRotationX); + pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime = pParty->uTimePlayed + (signed __int64)((double)(qword_506350 << 7) * 0.033333335); + pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X = pParty->vPosition.x; + pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y = pParty->vPosition.y; + pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z = pParty->vPosition.z; + pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X = LOWORD(pParty->sRotationY); + pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y = LOWORD(pParty->sRotationX); if ( (signed int)pGames_LOD->uNumSubDirs / 2 <= 0 ) continue; - uAction = 0; - while ( _stricmp((const char *)pGames_LOD->pSubIndices + uAction, pCurrentMapName.data()) ) + for ( thisg = 0; thisg < (signed int)pGames_LOD->uNumSubDirs / 2; ++thisg ) { - ++thisg; - uAction += 32; - if ( thisg >= (signed int)pGames_LOD->uNumSubDirs / 2 ) - continue; + if ( !_stricmp((const char *)pGames_LOD->pSubIndices[thisg].pFilename, pCurrentMapName.data()) ) + pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID = thisg; } - HIWORD(pNPCData4->uProfession) = thisg; } continue; case UIMSG_ClickTownInTP: @@ -3017,8 +2998,8 @@ continue; case UIMSG_ShowStatus_Funds: v174 = (char *)pParty->uNumGoldInBank; - v158 = pParty->uNumGold + pParty->uNumGoldInBank; - sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[489], v158, v174);// "You have %d total gold, %d in the Bank" + //v158 = pParty->uNumGold + pParty->uNumGoldInBank; + sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[489], pParty->uNumGold + pParty->uNumGoldInBank, v174);// "You have %d total gold, %d in the Bank" GameUI_SetFooterString(pTmpBuf.data()); continue; case UIMSG_ShowStatus_DateTime: