Mercurial > mm7
changeset 2355:a574a80e7012
Moving more functions out of unsorted_subs
author | Grumpy7 |
---|---|
date | Wed, 09 Apr 2014 22:58:22 +0200 |
parents | 7f2e111bbafb |
children | 23192f5b41d4 |
files | GUIWindow.cpp GUIWindow.h Items.cpp Outdoor.cpp Outdoor.h Party.cpp Party.h Player.cpp Player.h UI/UIHouses.cpp UI/UIHouses.h UI/UIPopup.cpp UI/UIPopup.h mm7_2.cpp mm7_3.cpp mm7_unsorted_subs.h |
diffstat | 16 files changed, 324 insertions(+), 313 deletions(-) [+] |
line wrap: on
line diff
--- a/GUIWindow.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/GUIWindow.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -2555,4 +2555,11 @@ pMessages[uNumMessages].param = param; pMessages[uNumMessages++].field_8 = a4; } -} \ No newline at end of file +} + +//----- (004637E0) -------------------------------------------------------- +char sub_4637E0_is_there_popup_onscreen() +{ + return dword_507BF0_is_there_popup_onscreen == 1; +} +// 507BF0: using guessed type int dword_507BF0_is_there_popup_onscreen; \ No newline at end of file
--- a/GUIWindow.h Wed Apr 09 21:58:46 2014 +0200 +++ b/GUIWindow.h Wed Apr 09 22:58:22 2014 +0200 @@ -615,6 +615,7 @@ void OnPaperdollLeftClick(); void DrawJoinGuildWindow(int pEventCode); void DialogueEnding(); +char sub_4637E0_is_there_popup_onscreen(); void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue);
--- a/Items.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/Items.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -1,6 +1,7 @@ #define _CRT_SECURE_NO_WARNINGS #include <stdlib.h> #include <string> +#include "UI\UIHouses.h" #include "GUIButton.h" #include "mm7_unsorted_subs.h" #include "ErrorHandling.h" @@ -462,7 +463,7 @@ pSpecialEnchantmentsSumm[i]+=pSpecialEnchantments[j].to_item_apply[i]; } - Initialize2DA(); + InitializeBuildingResidents(); pItemsTXT_Raw = NULL; pItemsTXT_Raw = (char*) pEvents_LOD->LoadRaw("items.txt", 0);
--- a/Outdoor.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/Outdoor.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -4349,4 +4349,18 @@ } pFaceID = 0; return ceiling_height_level[v22];// нет никакой преграды +} + + +//----- (00464839) -------------------------------------------------------- +char Is_out15odm_underwater() +{ + return _stricmp(pCurrentMapName, "out15.odm") == 0; +} + +//----- (00464851) -------------------------------------------------------- +void SetUnderwaterFog() +{ + day_fogrange_1 = 50; + day_fogrange_2 = 5000; } \ No newline at end of file
--- a/Outdoor.h Wed Apr 09 21:58:46 2014 +0200 +++ b/Outdoor.h Wed Apr 09 22:58:22 2014 +0200 @@ -253,6 +253,8 @@ void ODM_GetTerrainNormalAt(int pos_x, int pos_z, Vec3_int_ *out); void UpdateActors_ODM(); void ODM_ProcessPartyActions(); +char Is_out15odm_underwater(); +void SetUnderwaterFog();
--- a/Party.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/Party.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -1191,4 +1191,24 @@ } } return affectedCount; -} \ No newline at end of file +} + +//----- (00444D80) -------------------------------------------------------- +int GetTravelTime() +{ + signed int new_travel_time; // esi@1 + + new_travel_time = uDefaultTravelTime_ByFoot; + if ( CheckHiredNPCSpeciality(Guide) ) + --new_travel_time; + if ( CheckHiredNPCSpeciality(Tracker) ) + new_travel_time -= 2; + if ( CheckHiredNPCSpeciality(Pathfinder) ) + new_travel_time -= 3; + if ( CheckHiredNPCSpeciality(Explorer) ) + --new_travel_time; + if ( new_travel_time < 1 ) + new_travel_time = 1; + return new_travel_time; +} +// 6BD07C: using guessed type int uDefaultTravelTime_ByFoot; \ No newline at end of file
--- a/Party.h Wed Apr 09 21:58:46 2014 +0200 +++ b/Party.h Wed Apr 09 22:58:22 2014 +0200 @@ -327,3 +327,4 @@ bool TestPartyQuestBit(PARTY_QUEST_BITS bit); void __fastcall Rest(unsigned int uHoursToSleep); void RestAndHeal(__int64 uNumMinutes); // idb +int GetTravelTime();
--- a/Player.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/Player.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -8168,4 +8168,18 @@ if (id != -1) AttackerInfo.Add(PID(OBJECT_Item, id), a5, SLOWORD(a1a.vPosition.x), SLOWORD(a1a.vPosition.y), SLOWORD(a1a.vPosition.z), 0, 0); +} + +//----- (00458244) -------------------------------------------------------- +unsigned int SkillToMastery( unsigned int skill_value ) +{ + switch (skill_value & 0x1C0) + { + case 0x100: return 4; // Grandmaster + case 0x80: return 3; // Master + case 0x40: return 2; // Expert + case 0x00: return 1; // Normal + } + assert(false); + return 0; } \ No newline at end of file
--- a/Player.h Wed Apr 09 21:58:46 2014 +0200 +++ b/Player.h Wed Apr 09 22:58:22 2014 +0200 @@ -851,5 +851,6 @@ bool ShouldLoadTexturesForRaceAndGender(unsigned int _this); int PlayerCreation_GetUnspentAttributePointCount(); int CycleCharacter(bool backwards); +unsigned int SkillToMastery(unsigned int skill_value); extern NZIArray<struct Player *, 5> pPlayers; \ No newline at end of file
--- a/UI/UIHouses.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/UI/UIHouses.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -3072,4 +3072,233 @@ jail_dialogue_window.uFrameZ = 334; jail_dialogue_window.DrawTitleText(pFontArrus, 0, (310 - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[672], &jail_dialogue_window, 0, 0)) / 2 + 18, Color16(0xFFu, 0xFFu, 0x9Bu), pGlobalTXT_LocalizationStrings[672], 3);//"За многочисленные преступления и злодеяния вы были приговорены к одному году заключения." +} + + +//----- (00443801) -------------------------------------------------------- +void InitializeBuildingResidents() +{ + + int i; + char* test_string; + unsigned char c; + bool break_loop; + unsigned int temp_str_len; + char* tmp_pos; + int decode_step; + + if ( p2DEventsTXT_Raw ) + free(p2DEventsTXT_Raw); + p2DEventsTXT_Raw = NULL; + p2DEventsTXT_Raw = (char *)pEvents_LOD->LoadRaw("2dEvents.txt", 0); + strtok(p2DEventsTXT_Raw, "\r"); + strtok(NULL, "\r"); + + for (i=0;i<525;++i) + { + test_string = strtok(NULL, "\r") + 1; + break_loop = false; + decode_step=0; + do + { + c = *(unsigned char*)test_string; + temp_str_len = 0; + while((c!='\t')&&(c>0)) + { + ++temp_str_len; + c=test_string[temp_str_len]; + } + tmp_pos=test_string+temp_str_len; + if (*tmp_pos == 0) + break_loop = true; + *tmp_pos = 0; + if (temp_str_len) + { + switch (decode_step) + { + case 2: + { + if ( !_strnicmp(test_string, "wea", 3) ) + { + p2DEvents[i].uType = BuildingType_WeaponShop; + break; + } + if ( !_strnicmp(test_string, "arm", 3) ) + { + p2DEvents[i].uType = BuildingType_ArmorShop; + break; + } + if ( !_strnicmp(test_string, "mag", 3) ) + { + p2DEvents[i].uType = BuildingType_MagicShop; + break; + } + if ( !_strnicmp(test_string, "alc", 3) ) + { + p2DEvents[i].uType = BuildingType_AlchemistShop; + break; + } + if ( !_strnicmp(test_string, "sta", 3) ) + { + p2DEvents[i].uType = BuildingType_Stables; + break; + } + if ( !_strnicmp(test_string, "boa", 3) ) + { + p2DEvents[i].uType = BuildingType_Boats; + break; + } + if ( !_strnicmp(test_string, "tem", 3) ) + { + p2DEvents[i].uType = BuildingType_Temple; + break; + } + if ( !_strnicmp(test_string, "tra", 3) ) + { + p2DEvents[i].uType = BuildingType_Training; + break; + } + if ( !_strnicmp(test_string, "tow", 3) ) + { + p2DEvents[i].uType = BuildingType_TownHall; + break; + } + + if ( !_strnicmp(test_string, "tav", 3) ) + { + p2DEvents[i].uType = BuildingType_Tavern; + break; + } + if ( !_strnicmp(test_string, "ban", 3) ) + { + p2DEvents[i].uType = BuildingType_Bank; + break; + } + if ( !_strnicmp(test_string, "fir", 3) ) + { + p2DEvents[i].uType = BuildingType_FireGuild; + break; + } + if ( !_strnicmp(test_string, "air", 3) ) + { + p2DEvents[i].uType = BuildingType_AirGuild; + break; + } + if ( !_strnicmp(test_string, "wat", 3) ) + { + p2DEvents[i].uType = BuildingType_WaterGuild; + break; + } + if ( !_strnicmp(test_string, "ear", 3) ) + { + p2DEvents[i].uType = BuildingType_EarthGuild; + break; + } + if ( !_strnicmp(test_string, "spi", 3) ) + { + p2DEvents[i].uType = BuildingType_SpiritGuild; + break; + } + if ( !_strnicmp(test_string, "min", 3) ) + { + p2DEvents[i].uType = BuildingType_MindGuild; + break; + } + if ( !_strnicmp(test_string, "bod", 3) ) + { + p2DEvents[i].uType = BuildingType_BodyGuild; + break; + } + if ( !_strnicmp(test_string, "lig", 3) ) + { + p2DEvents[i].uType = BuildingType_LightGuild; + break; + } + if ( !_strnicmp(test_string, "dar", 3) ) + { + p2DEvents[i].uType = BuildingType_DarkGuild; + break; + } + if ( !_strnicmp(test_string, "ele", 3) ) // "Element Guild" from mm6 + { + p2DEvents[i].uType = BuildingType_ElementalGuild; + break; + } + if ( !_strnicmp(test_string, "sel", 3) ) + { + p2DEvents[i].uType = BuildingType_SelfGuild; + break; + } + if ( !_strnicmp(test_string, "mir", 3) ) + { + p2DEvents[i].uType = BuildingType_16; + break; + } + if ( !_strnicmp(test_string, "mer", 3) ) // "Merc Guild" from mm6 + { + p2DEvents[i].uType = BuildingType_TownHall; + break; + } + p2DEvents[i].uType = BuildingType_18; + } + break; + + case 4: + p2DEvents[i].uAnimationID = atoi(test_string); + break; + case 5: + p2DEvents[i].pName = RemoveQuotes(test_string); + break; + case 6: + p2DEvents[i].pProprieterName = RemoveQuotes(test_string); + break; + case 7: + p2DEvents[i].pProprieterTitle = RemoveQuotes(test_string); + break; + case 8: + p2DEvents[i].field_14 = atoi(test_string); + break; + case 9: + p2DEvents[i]._state = atoi(test_string); + break; + case 10: + p2DEvents[i]._rep = atoi(test_string); + break; + case 11: + p2DEvents[i]._per = atoi(test_string); + break; + case 12: + p2DEvents[i].fPriceMultiplier = atof(test_string); + break; + case 13: + p2DEvents[i].flt_24 = atof(test_string); + break; + case 15: + p2DEvents[i].field_1C = atoi(test_string); + break; + case 18: + p2DEvents[i].uOpenTime = atoi(test_string); + break; + case 19: + p2DEvents[i].uCloseTime = atoi(test_string); + break; + case 20: + p2DEvents[i].uExitPicID = atoi(test_string); + break; + case 21: + p2DEvents[i].uExitMapID = atoi(test_string); + break; + case 22: + p2DEvents[i]._quest_related = atoi(test_string); + break; + case 23: + p2DEvents[i].pEnterText = RemoveQuotes(test_string); + break; + } + } + ++decode_step; + test_string=tmp_pos+1; + } while ((decode_step<24)&&!break_loop); + } + } \ No newline at end of file
--- a/UI/UIHouses.h Wed Apr 09 21:58:46 2014 +0200 +++ b/UI/UIHouses.h Wed Apr 09 22:58:22 2014 +0200 @@ -142,6 +142,7 @@ void InitializaDialogueOptions_Tavern(BuildingType type); // idb void InitializaDialogueOptions_Shops(BuildingType type); void InitializaDialogueOptions(BuildingType type); +void InitializeBuildingResidents(); extern int uHouse_ExitPic; // weak extern int dword_591080; // weak
--- a/UI/UIPopup.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/UI/UIPopup.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -1,4 +1,5 @@ #define _CRT_SECURE_NO_WARNINGS +#include "UIPopup.h" #include "Books\UIMapBook.h" #include "UIShops.h" #include "..\MM7.h" @@ -2007,3 +2008,28 @@ return; } + +//----- (0045828B) -------------------------------------------------------- +unsigned int __fastcall GetSpellColor(signed int a1) +{ + if ( a1 == 0 ) + return Color16(0, 0, 0); + if ( a1 < 12 ) + return Color16(255, 85, 0); + if ( a1 < 23 ) + return Color16(150, 212, 255); + if ( a1 < 34 ) + return Color16(0, 128, 255); + if ( a1 < 45 ) + return Color16(128, 128, 128); + if ( a1 < 56 ) + return Color16(225, 225, 225); + if ( a1 < 67 ) + return Color16(235, 15, 255); + if ( a1 < 78 ) + return Color16(255, 128, 0); + if ( a1 < 89 ) + return Color16(255, 255, 155); + if ( a1 < 100 ) + return Color16(192, 192, 240); +} \ No newline at end of file
--- a/UI/UIPopup.h Wed Apr 09 21:58:46 2014 +0200 +++ b/UI/UIPopup.h Wed Apr 09 22:58:22 2014 +0200 @@ -1,1 +1,3 @@ -#pragma once \ No newline at end of file +#pragma once + +unsigned int __fastcall GetSpellColor(signed int a1); \ No newline at end of file
--- a/mm7_2.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/mm7_2.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -1936,44 +1936,7 @@ } } -//----- (00458244) -------------------------------------------------------- -unsigned int SkillToMastery( unsigned int skill_value ) -{ - switch (skill_value & 0x1C0) - { - case 0x100: return 4; // Grandmaster - case 0x80: return 3; // Master - case 0x40: return 2; // Expert - case 0x00: return 1; // Normal - } - assert(false); - return 0; -} - -//----- (0045828B) -------------------------------------------------------- -unsigned int __fastcall GetSpellColor(signed int a1) -{ - if ( a1 == 0 ) - return Color16(0, 0, 0); - if ( a1 < 12 ) - return Color16(255, 85, 0); - if ( a1 < 23 ) - return Color16(150, 212, 255); - if ( a1 < 34 ) - return Color16(0, 128, 255); - if ( a1 < 45 ) - return Color16(128, 128, 128); - if ( a1 < 56 ) - return Color16(225, 225, 225); - if ( a1 < 67 ) - return Color16(235, 15, 255); - if ( a1 < 78 ) - return Color16(255, 128, 0); - if ( a1 < 89 ) - return Color16(255, 255, 155); - if ( a1 < 100 ) - return Color16(192, 192, 240); -} + //----- (004610AA) -------------------------------------------------------- void __fastcall PrepareToLoadODM(unsigned int bLoading, ODMRenderParams *a2) @@ -2385,18 +2348,6 @@ pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame); } -//----- (00464839) -------------------------------------------------------- -char Is_out15odm_underwater() -{ - return _stricmp(pCurrentMapName, "out15.odm") == 0; -} - -//----- (00464851) -------------------------------------------------------- -void SetUnderwaterFog() -{ - day_fogrange_1 = 50; - day_fogrange_2 = 5000; -} //----- (00464866) -------------------------------------------------------- void DoPrepareWorld(unsigned int bLoading, int _1_fullscreen_loading_2_box) @@ -3435,12 +3386,6 @@ return 1; } -//----- (004637E0) -------------------------------------------------------- -char sub_4637E0_is_there_popup_onscreen() -{ - return dword_507BF0_is_there_popup_onscreen == 1; -} -// 507BF0: using guessed type int dword_507BF0_is_there_popup_onscreen; //----- (00466082) -------------------------------------------------------- void MM6_Initialize(const wchar_t *pIniFilename)
--- a/mm7_3.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/mm7_3.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -3390,233 +3390,6 @@ return result; } -//----- (00443801) -------------------------------------------------------- -void Initialize2DA() -{ - - int i; - char* test_string; - unsigned char c; - bool break_loop; - unsigned int temp_str_len; - char* tmp_pos; - int decode_step; - - if ( p2DEventsTXT_Raw ) - free(p2DEventsTXT_Raw); - p2DEventsTXT_Raw = NULL; - p2DEventsTXT_Raw = (char *)pEvents_LOD->LoadRaw("2dEvents.txt", 0); - strtok(p2DEventsTXT_Raw, "\r"); - strtok(NULL, "\r"); - - for (i=0;i<525;++i) - { - test_string = strtok(NULL, "\r") + 1; - break_loop = false; - decode_step=0; - do - { - c = *(unsigned char*)test_string; - temp_str_len = 0; - while((c!='\t')&&(c>0)) - { - ++temp_str_len; - c=test_string[temp_str_len]; - } - tmp_pos=test_string+temp_str_len; - if (*tmp_pos == 0) - break_loop = true; - *tmp_pos = 0; - if (temp_str_len) - { - switch (decode_step) - { - case 2: - { - if ( !_strnicmp(test_string, "wea", 3) ) - { - p2DEvents[i].uType = BuildingType_WeaponShop; - break; - } - if ( !_strnicmp(test_string, "arm", 3) ) - { - p2DEvents[i].uType = BuildingType_ArmorShop; - break; - } - if ( !_strnicmp(test_string, "mag", 3) ) - { - p2DEvents[i].uType = BuildingType_MagicShop; - break; - } - if ( !_strnicmp(test_string, "alc", 3) ) - { - p2DEvents[i].uType = BuildingType_AlchemistShop; - break; - } - if ( !_strnicmp(test_string, "sta", 3) ) - { - p2DEvents[i].uType = BuildingType_Stables; - break; - } - if ( !_strnicmp(test_string, "boa", 3) ) - { - p2DEvents[i].uType = BuildingType_Boats; - break; - } - if ( !_strnicmp(test_string, "tem", 3) ) - { - p2DEvents[i].uType = BuildingType_Temple; - break; - } - if ( !_strnicmp(test_string, "tra", 3) ) - { - p2DEvents[i].uType = BuildingType_Training; - break; - } - if ( !_strnicmp(test_string, "tow", 3) ) - { - p2DEvents[i].uType = BuildingType_TownHall; - break; - } - - if ( !_strnicmp(test_string, "tav", 3) ) - { - p2DEvents[i].uType = BuildingType_Tavern; - break; - } - if ( !_strnicmp(test_string, "ban", 3) ) - { - p2DEvents[i].uType = BuildingType_Bank; - break; - } - if ( !_strnicmp(test_string, "fir", 3) ) - { - p2DEvents[i].uType = BuildingType_FireGuild; - break; - } - if ( !_strnicmp(test_string, "air", 3) ) - { - p2DEvents[i].uType = BuildingType_AirGuild; - break; - } - if ( !_strnicmp(test_string, "wat", 3) ) - { - p2DEvents[i].uType = BuildingType_WaterGuild; - break; - } - if ( !_strnicmp(test_string, "ear", 3) ) - { - p2DEvents[i].uType = BuildingType_EarthGuild; - break; - } - if ( !_strnicmp(test_string, "spi", 3) ) - { - p2DEvents[i].uType = BuildingType_SpiritGuild; - break; - } - if ( !_strnicmp(test_string, "min", 3) ) - { - p2DEvents[i].uType = BuildingType_MindGuild; - break; - } - if ( !_strnicmp(test_string, "bod", 3) ) - { - p2DEvents[i].uType = BuildingType_BodyGuild; - break; - } - if ( !_strnicmp(test_string, "lig", 3) ) - { - p2DEvents[i].uType = BuildingType_LightGuild; - break; - } - if ( !_strnicmp(test_string, "dar", 3) ) - { - p2DEvents[i].uType = BuildingType_DarkGuild; - break; - } - if ( !_strnicmp(test_string, "ele", 3) ) // "Element Guild" from mm6 - { - p2DEvents[i].uType = BuildingType_ElementalGuild; - break; - } - if ( !_strnicmp(test_string, "sel", 3) ) - { - p2DEvents[i].uType = BuildingType_SelfGuild; - break; - } - if ( !_strnicmp(test_string, "mir", 3) ) - { - p2DEvents[i].uType = BuildingType_16; - break; - } - if ( !_strnicmp(test_string, "mer", 3) ) // "Merc Guild" from mm6 - { - p2DEvents[i].uType = BuildingType_TownHall; - break; - } - p2DEvents[i].uType = BuildingType_18; - } - break; - - case 4: - p2DEvents[i].uAnimationID = atoi(test_string); - break; - case 5: - p2DEvents[i].pName = RemoveQuotes(test_string); - break; - case 6: - p2DEvents[i].pProprieterName = RemoveQuotes(test_string); - break; - case 7: - p2DEvents[i].pProprieterTitle = RemoveQuotes(test_string); - break; - case 8: - p2DEvents[i].field_14 = atoi(test_string); - break; - case 9: - p2DEvents[i]._state = atoi(test_string); - break; - case 10: - p2DEvents[i]._rep = atoi(test_string); - break; - case 11: - p2DEvents[i]._per = atoi(test_string); - break; - case 12: - p2DEvents[i].fPriceMultiplier = atof(test_string); - break; - case 13: - p2DEvents[i].flt_24 = atof(test_string); - break; - case 15: - p2DEvents[i].field_1C = atoi(test_string); - break; - case 18: - p2DEvents[i].uOpenTime = atoi(test_string); - break; - case 19: - p2DEvents[i].uCloseTime = atoi(test_string); - break; - case 20: - p2DEvents[i].uExitPicID = atoi(test_string); - break; - case 21: - p2DEvents[i].uExitMapID = atoi(test_string); - break; - case 22: - p2DEvents[i]._quest_related = atoi(test_string); - break; - case 23: - p2DEvents[i].pEnterText = RemoveQuotes(test_string); - break; - } - } - ++decode_step; - test_string=tmp_pos+1; - } while ((decode_step<24)&&!break_loop); - } - -} //----- (00443E31) -------------------------------------------------------- void LoadLevel_InitializeLevelStr() @@ -3816,25 +3589,6 @@ LoadLevel_InitializeLevelStr(); } -//----- (00444D80) -------------------------------------------------------- -int GetTravelTime() -{ - signed int new_travel_time; // esi@1 - - new_travel_time = uDefaultTravelTime_ByFoot; - if ( CheckHiredNPCSpeciality(Guide) ) - --new_travel_time; - if ( CheckHiredNPCSpeciality(Tracker) ) - new_travel_time -= 2; - if ( CheckHiredNPCSpeciality(Pathfinder) ) - new_travel_time -= 3; - if ( CheckHiredNPCSpeciality(Explorer) ) - --new_travel_time; - if ( new_travel_time < 1 ) - new_travel_time = 1; - return new_travel_time; -} -// 6BD07C: using guessed type int uDefaultTravelTime_ByFoot; //----- (004451A8) -------------------------------------------------------- void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4)
--- a/mm7_unsorted_subs.h Wed Apr 09 21:58:46 2014 +0200 +++ b/mm7_unsorted_subs.h Wed Apr 09 22:58:22 2014 +0200 @@ -29,25 +29,18 @@ int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z); bool _44100D_should_alter_right_panel(); __int16 __fastcall sub_441A4E(int a1); -void Initialize2DA(); void LoadLevel_InitializeLevelStr(); void OnMapLeave(); void OnMapLoad(); void Level_LoadEvtAndStr(const char *pLevelName); -int GetTravelTime(); void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4); -unsigned int SkillToMastery(unsigned int skill_value); -unsigned int __fastcall GetSpellColor(signed int a1); void __fastcall PrepareToLoadODM(unsigned int bLoading, struct ODMRenderParams *a2); void _461103_load_level_sub(); void MainMenu_Loop(); -char sub_4637E0_is_there_popup_onscreen(); void ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); void PrepareWorld(unsigned int _0_box_loading_1_fullscreen); void Game_DeinitializeAndTerminate(int exitCode); // idb void FinalInitialization(); -char Is_out15odm_underwater(); -void SetUnderwaterFog(); void DoPrepareWorld(unsigned int bLoading, int _1_fullscreen_loading_2_box); bool __fastcall CheckMM7CD(char c); void SecondaryInitialization();