Mercurial > mm7
changeset 2036:a453996ed5ac
Post-build Event to copy scripts from project dir to game dir.
author | Nomad |
---|---|
date | Thu, 21 Nov 2013 14:08:35 +0200 |
parents | cef3439340fa |
children | 7a9477135943 6971834a0d81 |
files | Build/Visual Studio 2012/World of Might and Magic.vcxproj Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters |
diffstat | 2 files changed, 3 insertions(+), 2 deletions(-) [+] |
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--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj Thu Nov 21 15:16:25 2013 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj Thu Nov 21 14:08:35 2013 +0200 @@ -63,6 +63,9 @@ <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> </Link> + <PostBuildEvent> + <Command>XCOPY "$(SolutionDir)../../Scripts" "$(OutDir)data/scripts/lua/core" /E /I /F /R /Y</Command> + </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> @@ -343,7 +346,6 @@ <ClInclude Include="..\..\PlayerFrameTable.h" /> <ClInclude Include="..\..\Random.h" /> <ClInclude Include="..\..\Render.h" /> - <ClInclude Include="..\..\resource.h" /> <ClInclude Include="..\..\SaveLoad.h" /> <ClInclude Include="..\..\Spells.h" /> <ClInclude Include="..\..\SpriteObject.h" />
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Thu Nov 21 15:16:25 2013 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Thu Nov 21 14:08:35 2013 +0200 @@ -570,7 +570,6 @@ <ClInclude Include="..\..\PlayerFrameTable.h" /> <ClInclude Include="..\..\Random.h" /> <ClInclude Include="..\..\Render.h" /> - <ClInclude Include="..\..\resource.h" /> <ClInclude Include="..\..\SaveLoad.h" /> <ClInclude Include="..\..\Spells.h" /> <ClInclude Include="..\..\SpriteObject.h" />