Mercurial > mm7
changeset 1009:a32318b557c7
CastSpellInfo::_427E01_cast_spell() more clean 2
author | zipi |
---|---|
date | Sat, 18 May 2013 20:19:38 +0100 |
parents | 446175a32a15 |
children | f85a8305a57c |
files | mm7_6.cpp |
diffstat | 1 files changed, 2015 insertions(+), 2548 deletions(-) [+] |
line wrap: on
line diff
--- a/mm7_6.cpp Sat May 18 22:41:26 2013 +0400 +++ b/mm7_6.cpp Sat May 18 20:19:38 2013 +0100 @@ -2410,113 +2410,28 @@ //----- (00427E01) -------------------------------------------------------- void CastSpellInfo::_427E01_cast_spell() { - //int v1; // esi@1 int v2; // edi@1 CastSpellInfo *pCastSpell; // ebx@2 - //signed int v4; // eax@8 - //__int16 v5; // ax@9 signed int v6; // eax@14 - //__int16 v7; // ax@23 - //__int16 v8; // ax@24 - //char v9; // al@44 - //int v10; // eax@45 unsigned __int16 v11; // cx@45 - //signed int v12; // ecx@48 - //int v13; // eax@53 unsigned __int8 v14; // zf@53 - //unsigned int v15; // edx@53 - //signed int v16; // eax@53 - //Player *v17; // esi@70 - //int v18; // eax@72 - //int v19; // eax@74 - Player *v20; // eax@74 signed int i; // esi@76 - //int v22; // eax@88 __int16 v23; // ax@88 - //int v24; // ecx@93 - //int v25; // ecx@94 - //signed __int64 v26; // qax@100 - //char *v27; // ecx@100 - //unsigned __int64 v28; // qax@102 - int v29; // ecx@105 - int v30; // ecx@106 - //int v31; // eax@112 - //int v32; // eax@112 - //char *v33; // edx@113 - //int v34; // eax@121 - //int v35; // eax@123 - //int v36; // edx@125 - //int v37; // eax@129 - //signed int v38; // edi@129 - //signed int v39; // eax@129 - //int v40; // ecx@129 - //int v41; // eax@129 - //signed int v42; // eax@129 - //int *v43; // ecx@129 - //int v44; // eax@132 - //int v45; // ecx@132 - int v46; // eax@132 - //unsigned int v47; // edx@133 - //int v48; // eax@137 - //int v49; // eax@137 - //int v50; // eax@141 int v51; // eax@146 __int16 v52; // ax@153 - //int v53; // eax@153 signed __int64 v54; // qax@164 Actor *v55; // edi@164 - //stru6 *v56; // eax@165 - int v57; // eax@169 signed __int64 v58; // qax@177 Actor *pActor; // edi@177 unsigned __int16 v60; // ax@184 int v61; // ecx@184 - //int v62; // eax@186 - int v63; // ecx@187 - int v64; // ecx@188 int v65; // ecx@189 - //const char *v66; // ecx@200 - //unsigned int v67; // edx@201 - char v68; // al@207 ItemGen *v69; // esi@211 int v70; // ecx@214 int v71; // ecx@215 - int v72; // ecx@216 - //__int16 v73; // ST1C_2@222 - //__int16 v74; // ST18_2@222 - //stru6 *v75; // eax@222 - //int v76; // ecx@223 - //int v77; // ecx@224 - //int v78; // ecx@225 - //int v79; // eax@227 - //int v80; // eax@232 - //__int16 v81; // ST18_2@245 - //stru6 *v82; // eax@245 - //signed int v83; // edi@245 - //__int16 v84; // ST18_2@245 - //stru6 *v85; // eax@245 - //__int16 v86; // ST18_2@245 - //stru6 *v87; // eax@245 - //__int16 v88; // ST18_2@245 - //stru6 *v89; // eax@245 double v90; // st7@245 - //int v91; // eax@250 Player *v92; // eax@255 - //__int16 v93; // ST18_2@260 - //stru6 *v94; // eax@260 - //__int16 v95; // ST18_2@260 - //stru6 *v96; // eax@260 - //__int16 v97; // ST18_2@260 - //stru6 *v98; // eax@260 - //__int16 v99; // ST18_2@260 - //stru6 *v100; // eax@260 - //int v101; // ecx@261 - //int v102; // ecx@262 - //int v103; // ecx@263 - //int v104; // eax@265 int v105; // edi@271 - //__int16 v106; // ST18_2@272 - //stru6 *v107; // eax@272 __int16 v108; // ST1C_2@274 __int16 v109; // ST18_2@274 stru6 *v110; // eax@274 @@ -2529,91 +2444,25 @@ int v117; // edx@281 int v118; // edx@283 int v119; // edi@286 - //int v120; // eax@286 - //int v121; // eax@286 signed int v122; // eax@286 - //int v123; // ecx@288 - //int v124; // ecx@289 - //int v125; // ecx@290 - //int v126; // eax@292 int v127; // eax@296 - //__int16 v128; // ST18_2@303 - //stru6 *v129; // eax@303 - //__int16 v130; // ST18_2@303 - //stru6 *v131; // eax@303 - //__int16 v132; // ST18_2@303 - //stru6 *v133; // eax@303 - //__int16 v134; // ST18_2@303 - //stru6 *v135; // eax@303 - //unsigned __int64 v136; // qax@304 - //char *v137; // ecx@304 - //int v138; // ecx@305 int v139; // ecx@306 - //int v140; // eax@308 - //__int16 v141; // ST18_2@311 - //stru6 *v142; // eax@311 - //__int16 v143; // ST18_2@311 - //stru6 *v144; // eax@311 - //__int16 v145; // ST18_2@311 - //stru6 *v146; // eax@311 - //__int16 v147; // ST18_2@311 - //stru6 *v148; // eax@311 - int v149; // ecx@312 - int v150; // ecx@313 int v151; // ecx@314 - //signed int v152; // eax@322 int v153; // ecx@322 int v154; // eax@322 int v155; // eax@323 int v156; // eax@323 - //int v157; // eax@326 double v158; // st7@326 double v159; // st6@326 - //signed __int64 v160; // qtt@334 - //int v161; // eax@339 int v162; // edi@340 - //int v163; // eax@340 signed int v164; // eax@340 signed int v165; // edi@340 - //stru6 *v166; // eax@340 - //stru6 *v167; // eax@340 signed int v168; // edi@343 int v169; // eax@344 - //int v170; // ecx@346 - //int v171; // ecx@347 - //int v172; // ecx@348 - //int v173; // edi@350 signed int v174; // edi@355 - //__int16 v175; // ST18_2@357 - //stru6 *v176; // eax@357 - //__int16 v177; // ST18_2@357 - //stru6 *v178; // eax@357 - //__int16 v179; // ST18_2@357 - //stru6 *v180; // eax@357 - //__int16 v181; // ST18_2@357 - //stru6 *v182; // eax@357 - //signed __int64 v183; // qax@357 - int v184; // ecx@358 - int v185; // ecx@359 - int v186; // ecx@360 - //int v187; // eax@367 int v188; // esi@369 int v189; // edi@369 - //const char *v190; // ecx@377 signed int v191; // edi@379 - int v192; // ecx@382 - //int v193; // ecx@383 - //int v194; // ecx@384 - int v195; // eax@386 - int v196; // eax@387 - //__int16 v197; // ST18_2@395 - //stru6 *v198; // eax@395 - //__int16 v199; // ST18_2@395 - //stru6 *v200; // eax@395 - //__int16 v201; // ST18_2@395 - //stru6 *v202; // eax@395 - //__int16 v203; // ST18_2@395 - //stru6 *v204; // eax@395 signed int v205; // edi@405 int v206; // eax@407 __int16 v207; // cx@407 @@ -2628,27 +2477,13 @@ double v216; // st7@415 double v217; // st6@415 signed __int64 v218; // qtt@423 - //int v219; // ecx@425 - //int v220; // ecx@426 - //int v221; // edi@428 Player *v222; // edi@434 char v223; // al@438 - //int v224; // ecx@442 - //int v225; // ecx@443 - //int v226; // eax@451 + int v227; // esi@453 unsigned int v228; // edi@454 int v229; // edi@466 - //__int16 v230; // ST18_2@469 - //stru6 *v231; // eax@469 - //signed int v232; // esi@469 - //__int16 v233; // ST18_2@469 - //stru6 *v234; // eax@469 - //__int16 v235; // ST18_2@469 - //stru6 *v236; // eax@469 - //__int16 v237; // ST18_2@469 - //stru6 *v238; // eax@469 - //__int16 v239; // ST1C_2@469 + char *v240; // ecx@472 double v241; // st7@478 signed __int64 v242; // qax@484 @@ -2682,7 +2517,6 @@ char *v270; // eax@531 char v271; // al@531 char v272; // cf@534 - //float v273; // esi@541 char v274; // al@541 int v275; // edx@544 int k; // esi@544 @@ -2729,292 +2563,99 @@ const char *v317; // ecx@617 Player *v318; // ecx@619 unsigned int v319; // edi@627 - //int v320; // ecx@629 - //int v321; // ecx@630 - //int v322; // edi@632 int v323; // edi@635 char *v324; // eax@635 Player *v325; // ecx@640 - //int v326; // eax@643 - //int v327; // eax@648 int v328; // ecx@651 int v329; // ecx@652 int v330; // edi@654 - //__int16 v331; // ST18_2@658 - //stru6 *v332; // eax@658 - //__int16 v333; // ST18_2@658 - //stru6 *v334; // eax@658 - //__int16 v335; // ST18_2@658 - //stru6 *v336; // eax@658 - //__int16 v337; // ST18_2@658 - //stru6 *v338; // eax@658 - //int v339; // ecx@659 - //int v340; // ecx@660 - //int v341; // eax@663 signed int v342; // edi@668 signed int v343; // edi@670 unsigned __int64 v344; // ST08_8@670 - //__int16 v345; // ST1C_2@671 - //__int16 v346; // ST18_2@671 - //stru6 *v347; // eax@671 - //int v348; // ecx@672 - //int v349; // ecx@673 - //int v350; // edi@676 Player *v351; // edi@680 - //__int16 v352; // ST18_2@685 - //stru6 *v353; // eax@685 - int v354; // ecx@686 - int v355; // ecx@687 - int v356; // eax@689 Player *v357; // edi@694 - //unsigned __int16 v358; // ST1C_2@695 - //__int16 v359; // ST18_2@695 - //stru6 *v360; // eax@695 - //__int16 v361; // ST1C_2@697 - //__int16 v362; // ST18_2@697 - //stru6 *v363; // eax@697 - int v364; // ecx@698 - int v365; // ecx@699 - int v366; // eax@701 - //stru6 *v367; // eax@704 - //int v368; // eax@704 Actor *v369; // edi@705 - //int v370; // eax@706 - int v371; // ecx@709 - int v372; // ecx@710 int v373; // eax@715 int v374; // eax@717 - //Player *v375; // edi@717 int v376; // eax@717 Player *v377; // ecx@719 - int v378; // ecx@721 - int v379; // ecx@722 - int v380; // eax@724 int v381; // edi@727 int v382; // ecx@727 Player *v383; // eax@728 int v384; // eax@733 - //int v385; // edi@736 - //signed int v386; // eax@736 - //Player *v387; // edi@738 int v388; // edi@740 - //unsigned __int16 v389; // ST1C_2@740 - //__int16 v390; // ST18_2@740 - //stru6 *v391; // eax@740 - int v392; // ecx@742 - //int v393; // ecx@743 - //int v394; // ecx@744 - //int v395; // edi@747 int v396; // eax@752 int v397; // eax@757 int v398; // eax@757 int v399; // eax@757 - //char *v400; // esi@757 - //Game *v401; // ecx@759 - //__int16 v402; // ST1C_2@759 - //__int16 v403; // ST18_2@759 - //stru6 *v404; // eax@759 - //int v405; // ecx@761 - //int v406; // ecx@762 - //int v407; // edi@765 - //__int16 v408; // ST1C_2@769 - //__int16 v409; // ST18_2@769 - //stru6 *v410; // eax@769 - //int v411; // ecx@772 - //int v412; // ecx@773 - //int v413; // edi@775 - //__int16 v414; // ST1C_2@781 - //__int16 v415; // ST18_2@781 - //stru6 *v416; // eax@781 int v417; // eax@787 int v418; // ecx@789 __int16 v419; // ax@791 signed int v420; // eax@793 int v421; // edx@793 const char *v422; // eax@801 - int v423; // ecx@808 - int v424; // ecx@809 - int v425; // eax@811 signed int v426; // eax@815 - //signed int v427; // eax@820 - int v428; // ecx@825 - int v429; // ecx@826 - int v430; // eax@828 - //stru6 *v431; // eax@831 - //int v432; // eax@831 Actor *v433; // edi@832 - //int v434; // eax@833 int v435; // ecx@837 - int v436; // ecx@838 - //__int16 v437; // ST1C_2@843 - //__int16 v438; // ST18_2@843 - //stru6 *v439; // eax@843 int v440; // eax@843 int v441; // eax@847 - //int v442; // ecx@850 - //int v443; // ecx@851 - //int v444; // eax@853 signed int v445; // edi@857 int v446; // ecx@862 LevelDecoration *v447; // edi@864 __int16 v448; // ax@864 char *v449; // esi@870 int v450; // eax@870 - //int v451; // ecx@875 - //int v452; // ecx@876 - //int v453; // edi@878 - //__int16 v454; // ST1C_2@884 - //__int16 v455; // ST18_2@884 - //stru6 *v456; // eax@884 - int v457; // ecx@887 - int v458; // ecx@888 - int v459; // eax@890 signed int v460; // eax@895 Actor *v461; // eax@897 unsigned __int16 v462; // cx@897 signed int v463; // edx@897 - //int v464; // ecx@905 - //int v465; // ecx@906 - //int v466; // edi@909 - //__int16 v467; // ST1C_2@913 - //__int16 v468; // ST18_2@913 - //stru6 *v469; // eax@913 int v470; // edi@913 int v471; // eax@917 int v472; // eax@917 - //char *v473; // esi@918 - //__int16 v474; // ST18_2@920 - //stru6 *v475; // eax@920 - //__int16 v476; // ST18_2@920 - //stru6 *v477; // eax@920 - //__int16 v478; // ST18_2@920 - //stru6 *v479; // eax@920 - //__int16 v480; // ST18_2@920 - //stru6 *v481; // eax@920 - //__int16 v482; // ST18_2@923 - //stru6 *v483; // eax@923 - //__int16 v484; // ST18_2@923 - //stru6 *v485; // eax@923 - //__int16 v486; // ST18_2@923 - //stru6 *v487; // eax@923 - //__int16 v488; // ST18_2@923 - //stru6 *v489; // eax@923 - //__int16 v490; // ST1C_2@924 - //__int16 v491; // ST18_2@924 - //stru6 *v492; // eax@924 - int v493; // ecx@925 - int v494; // ecx@926 - //__int16 v495; // ST1C_2@931 - //__int16 v496; // ST18_2@931 - //stru6 *v497; // eax@931 int v498; // edi@931 int v499; // eax@935 int v500; // eax@935 Player *v501; // edi@939 - //__int16 v502; // ST18_2@940 - //stru6 *v503; // eax@940 - //stru6 *v504; // eax@943 int v505; // eax@943 - //int v506; // eax@943 int v507; // edi@944 - //int v508; // eax@944 signed int v509; // eax@944 signed int v510; // edi@944 Actor *v511; // edi@946 - //int v512; // eax@946 SpellBuff *v513; // edi@946 - int v514; // ecx@950 - //int v515; // ecx@951 - int v516; // eax@953 - //int v517; // eax@956 Actor *v518; // edx@957 __int16 v519; // cx@958 - //int v520; // ecx@968 - //int v521; // ecx@969 - //int v522; // eax@971 - //__int16 v523; // ST18_2@975 - //stru6 *v524; // eax@975 - //__int16 v525; // ST18_2@975 - //stru6 *v526; // eax@975 - //__int16 v527; // ST18_2@975 - //stru6 *v528; // eax@975 - //__int16 v529; // ST18_2@975 - //stru6 *v530; // eax@975 int v531; // eax@982 - //int v532; // eax@982 int v533; // edi@983 - //int v534; // eax@983 signed int v535; // eax@983 signed int v536; // edi@983 stru6 *v537; // eax@984 - int v538; // ecx@985 - int v539; // ecx@986 - int v540; // eax@988 - //__int16 v541; // ST18_2@991 - //stru6 *v542; // eax@991 - //__int16 v543; // ST18_2@991 - //stru6 *v544; // eax@991 - //__int16 v545; // ST18_2@991 - //stru6 *v546; // eax@991 - //__int16 v547; // ST18_2@991 - //stru6 *v548; // eax@991 double v549; // st7@991 unsigned __int16 v550; // di@991 - int v551; // ecx@993 - //int v552; // ecx@994 Player *v553; // edi@1001 - //__int16 v554; // ST18_2@1002 - //stru6 *v555; // eax@1002 - //__int16 v556; // ST18_2@1002 - //stru6 *v557; // eax@1002 - //__int16 v558; // ST18_2@1002 - //stru6 *v559; // eax@1002 - //__int16 v560; // ST18_2@1002 - //stru6 *v561; // eax@1002 unsigned __int16 v562; // di@1005 signed int v563; // eax@1010 unsigned int v564; // ecx@1011 signed int v565; // eax@1012 Player **v566; // ecx@1012 int v567; // eax@1012 - //unsigned __int16 v568; // ST1C_2@1012 - //__int16 v569; // ST18_2@1012 - //stru6 *v570; // eax@1012 Player *v571; // eax@1013 char *v572; // ecx@1013 - int v573; // ecx@1017 - int v574; // ecx@1018 - int v575; // eax@1020 signed int v576; // eax@1025 Player *v577; // eax@1026 int v578; // eax@1028 __int16 v579; // ax@1029 - //int v580; // eax@1031 int v581; // edi@1031 - //int v582; // eax@1031 - //__int16 v583; // ST1C_2@1034 - //__int16 v584; // ST18_2@1034 char *v585; // esi@1034 - //stru6 *v586; // eax@1034 signed int v587; // eax@1035 - int v588; // ecx@1036 - int v589; // ecx@1037 - int v590; // ecx@1038 char v591; // al@1048 int v592; // esi@1052 - int v593; // ecx@1057 - //int v594; // ecx@1058 - //int v595; // eax@1064 int v596; // esi@1066 unsigned int v597; // edi@1067 - int v598; // eax@1079 - //signed int v599; // eax@1082 int v600; // edi@1086 int v601; // edx@1086 int v602; // eax@1086 int v603; // ecx@1086 - //int v604; // eax@1087 - char *v605; // eax@1089 + NPCData *pNPCData; // eax@1089 int v606; // edx@1091 int v607; // ecx@1100 __int16 v608; // ax@1102 @@ -3023,71 +2664,34 @@ unsigned int v611; // eax@1106 Player *v612; // edi@1106 DDM_DLV_Header *v613; // eax@1108 - int v614; // eax@1116 int v615; // edi@1119 - //__int16 v616; // ST1C_2@1122 - //__int16 v617; // ST18_2@1122 - //stru6 *v618; // eax@1122 Player *v619; // edi@1123 - //unsigned __int16 v620; // ST1C_2@1124 - //__int16 v621; // ST18_2@1124 - //stru6 *v622; // eax@1124 signed __int64 v623; // qax@1127 - //int v624; // eax@1127 int v625; // edi@1129 - //int v626; // eax@1129 signed int v627; // eax@1129 signed int v628; // edi@1129 int v629; // ecx@1130 Player *v630; // eax@1131 int v631; // eax@1137 - //int v632; // edi@1140 - //Player *v633; // eax@1140 - //signed int v634; // eax@1140 int v635; // edi@1142 - //unsigned __int16 v636; // ST1C_2@1142 - //__int16 v637; // ST18_2@1142 - //stru6 *v638; // eax@1142 - //stru6 *v639; // eax@1143 - int v640; // ecx@1146 - int v641; // ecx@1147 int v642; // edi@1156 int v643; // eax@1156 int v644; // eax@1156 signed int v645; // eax@1158 - //Player *v646; // ebx@1169 - //int v647; // edi@1169 - //signed int v648; // ST1C_4@1170 - //Player *v649; // ecx@1170 - //unsigned __int64 v650; // [sp-10h] [bp-E94h]@103 - //unsigned __int16 v651; // [sp-8h] [bp-E8Ch]@100 - //unsigned __int16 v652; // [sp-8h] [bp-E8Ch]@304 - //unsigned __int16 v653; // [sp-4h] [bp-E88h]@100 - //int v654; // [sp-4h] [bp-E88h]@124 - //unsigned __int16 v655; // [sp-4h] [bp-E88h]@304 unsigned int v656; // [sp-4h] [bp-E88h]@639 int v657; // [sp-4h] [bp-E88h]@807 - //int v658; // [sp+0h] [bp-E84h]@100 int v659; // [sp+0h] [bp-E84h]@123 int v660; // [sp+0h] [bp-E84h]@146 Actor *v661; // [sp+0h] [bp-E84h]@164 - //int v662; // [sp+0h] [bp-E84h]@304 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639 const char *v664; // [sp+0h] [bp-E84h]@802 int v665; // [sp+0h] [bp-E84h]@807 int v666; // [sp+4h] [bp-E80h]@12 PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25 - //unsigned __int8 v668; // [sp+4h] [bp-E80h]@100 - //int v669; // [sp+4h] [bp-E80h]@123 - //Vec3_int_ *v670; // [sp+4h] [bp-E80h]@133 int v671; // [sp+4h] [bp-E80h]@146 - //unsigned int v672; // [sp+4h] [bp-E80h]@164 - //unsigned __int8 v673; // [sp+4h] [bp-E80h]@304 - //__int16 v674; // [sp+4h] [bp-E80h]@684 const char *v675; // [sp+4h] [bp-E80h]@800 int v676; // [sp+4h] [bp-E80h]@807 int v677; // [sp+4h] [bp-E80h]@861 - //int v678; // [sp+4h] [bp-E80h]@997 int v679; // [sp+14h] [bp-E70h]@515 AIDirection a3; // [sp+C94h] [bp-1F0h]@21 int v681[4]; // [sp+CB0h] [bp-1D4h]@1137 @@ -3098,29 +2702,14 @@ int x; // [sp+D20h] [bp-164h]@327 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327 Vec3_int_ v688; // [sp+D2Ch] [bp-158h]@943 - //int v689; // [sp+D30h] [bp-154h]@943 - //int v690; // [sp+D34h] [bp-150h]@943 Vec3_int_ v691; // [sp+D38h] [bp-14Ch]@137 - //int v692; // [sp+D3Ch] [bp-148h]@137 - //int v693; // [sp+D40h] [bp-144h]@137 Vec3_int_ v694; // [sp+D44h] [bp-140h]@982 - //int v695; // [sp+D48h] [bp-13Ch]@982 - //int v696; // [sp+D4Ch] [bp-138h]@982 Vec3_int_ v697; // [sp+D50h] [bp-134h]@129 - //int v698; // [sp+D54h] [bp-130h]@129 - //int v699; // [sp+D58h] [bp-12Ch]@129 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339 Vec3_int_ v701; // [sp+D68h] [bp-11Ch]@286 - //int v702; // [sp+D6Ch] [bp-118h]@286 - //int v703; // [sp+D70h] [bp-114h]@286 Vec3_int_ v704; // [sp+D74h] [bp-110h]@132 - //int v705; // [sp+D78h] [bp-10Ch]@132 - //int v706; // [sp+D7Ch] [bp-108h]@132 Vec3_int_ v707; // [sp+D80h] [bp-104h]@1127 - //int v708; // [sp+D84h] [bp-100h]@1127 - //int v709; // [sp+D88h] [bp-FCh]@1127 char v710; // [sp+D8Ch] [bp-F8h]@1156 - //stru277 *v711; // [sp+D90h] [bp-F4h]@1 __int64 v712; // [sp+D94h] [bp-F0h]@991 int v713; // [sp+D9Ch] [bp-E8h]@324 int n; // [sp+DA0h] [bp-E4h]@1 @@ -3131,12 +2720,10 @@ signed int sRecoveryTime; // [sp+DD0h] [bp-B4h]@53 char *y; // [sp+DD4h] [bp-B0h]@325 int v721; // [sp+DD8h] [bp-ACh]@163 - //SpriteObject a1; // [sp+DDCh] [bp-A8h]@1 int v723; // [sp+E4Ch] [bp-38h]@1 ItemGen *_this; // [sp+E50h] [bp-34h]@23 float v725; // [sp+E54h] [bp-30h]@23 Player *v726; // [sp+E58h] [bp-2Ch]@131 - //int v726b; float v727; // [sp+E5Ch] [bp-28h]@1 unsigned int uRequiredMana; // [sp+E60h] [bp-24h]@53 Player *pPlayer; // [sp+E64h] [bp-20h]@8 @@ -3149,14 +2736,8 @@ signed int a2; // [sp+E7Ch] [bp-8h]@14 int amount; // [sp+E80h] [bp-4h]@1 - //auto ecx0 = this; - - //v711 = ecx0; - SpriteObject pSpellSprite; // [sp+DDCh] [bp-A8h]@1 - //SpriteObject::SpriteObject(&a1); - - //v1 = 0; + v2 = 0; amount = 0; LODWORD(v733) = 0; @@ -3645,11 +3226,11 @@ ++pTurnEngine->field_1C; LODWORD(v727) = 1; break; - } + } case SPELL_LIGHT_SUNRAY: { if ( uCurrentlyLoadedLevelType == LEVEL_Indoor - || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) ) + || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 21) ) { ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); @@ -3835,37 +3416,16 @@ } case SPELL_FIRE_FIRE_AURA: { - v63 = v731 - 1; - if ( !v63 ) - { - amount = 10; - LODWORD(v733) = 3600 * v2; - } - else - { - v64 = v63 - 1; - if ( !v64 ) - { - amount = 11; - LODWORD(v733) = 3600 * v2; - } - else - { - v65 = v64 - 1; - if ( !v65 ) - { - amount = 12; -// LABEL_195: - LODWORD(v733) = 3600 * v2; - } - else if ( v65 == 1 ) - { - LODWORD(v733) = 0; - amount = 12; - } - } - } -// LABEL_196: + switch (v731) + { + case 1: LODWORD(v733) = 3600 * v2; amount = 10; break; + case 2: LODWORD(v733) = 3600 * v2; amount = 11; break; + case 3: LODWORD(v733) = 3600 * v2; amount = 12; break; + case 4: LODWORD(v733) = 0; amount = 12; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; @@ -3905,33 +3465,23 @@ } case SPELL_BODY_REGENERATION: { - v70 = v731 - 1; - LODWORD(v733) = 3600 * v2; - if ( v70 && (v71 = v70 - 1) != 0 ) - { - v72 = v71 - 1; - if ( v72 ) - { - if ( v72 == 1 ) - amount = 10; - } - else - { - amount = 3; - } - } - else - { - amount = 1; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) + switch (v731) + { + case 1: LODWORD(v733) = 3600 * v2; amount = 1; break; + case 2: LODWORD(v733) = 3600 * v2; amount = 1; break; + case 3: LODWORD(v733) = 3600 * v2; amount = 3; break; + case 4: LODWORD(v733) = 3600 * v2; amount = 10; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + + pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0); + LODWORD(v727) = 1; break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - - pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0); - LODWORD(v727) = 1; - break; } case SPELL_FIRE_PROTECTION_FROM_FIRE: case SPELL_AIR_PROTECTION_FROM_AIR: @@ -3940,61 +3490,61 @@ case SPELL_MIND_PROTECTION_FROM_MIND: case SPELL_BODY_PROTECTION_FROM_BODY: { - LODWORD(v733) = 3600 * v2; - if ( v731 > 0 && v731 <= 4) - { - amount = v731 * v2; - } -//LABEL_232: - //v80 = v3->spellnum; - switch (pCastSpell->spellnum) - { - case SPELL_FIRE_PROTECTION_FROM_FIRE: - LODWORD(v725) = PARTY_BUFF_RESIST_FIRE; - break; - case SPELL_AIR_PROTECTION_FROM_AIR: - LODWORD(v725) = PARTY_BUFF_RESIST_AIR; - break; - case SPELL_WATER_PROTECTION_FROM_WATER: - LODWORD(v725) = PARTY_BUFF_RESIST_WATER; - break; - case SPELL_EARTH_PROTECTION_FROM_EARTH: - LODWORD(v725) = PARTY_BUFF_RESIST_EARTH; - break; - case SPELL_MIND_PROTECTION_FROM_MIND: - LODWORD(v725) = PARTY_BUFF_RESIST_MIND; - break; - case SPELL_BODY_PROTECTION_FROM_BODY: - LODWORD(v725) = PARTY_BUFF_RESIST_BODY; - break; - default: - assert(false); - continue; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - v90 = (double)(signed int)v733 * 4.2666669; - pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); - LODWORD(v727) = 1; - break; + switch (v731) + { + case 1: + case 2: + case 3: + case 4: LODWORD(v733) = 3600 * v2; amount = v731 * v2; break; + default: + assert(false); + } + + switch (pCastSpell->spellnum) + { + case SPELL_FIRE_PROTECTION_FROM_FIRE: + LODWORD(v725) = PARTY_BUFF_RESIST_FIRE; + break; + case SPELL_AIR_PROTECTION_FROM_AIR: + LODWORD(v725) = PARTY_BUFF_RESIST_AIR; + break; + case SPELL_WATER_PROTECTION_FROM_WATER: + LODWORD(v725) = PARTY_BUFF_RESIST_WATER; + break; + case SPELL_EARTH_PROTECTION_FROM_EARTH: + LODWORD(v725) = PARTY_BUFF_RESIST_EARTH; + break; + case SPELL_MIND_PROTECTION_FROM_MIND: + LODWORD(v725) = PARTY_BUFF_RESIST_MIND; + break; + case SPELL_BODY_PROTECTION_FROM_BODY: + LODWORD(v725) = PARTY_BUFF_RESIST_BODY; + break; + default: + assert(false); + continue; + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); + v90 = (double)(signed int)v733 * 4.2666669; + pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); + LODWORD(v727) = 1; + break; } case SPELL_FIRE_HASTE: { - if ( v731 == 1 || v731 == 2 ) - { - LODWORD(v733) = 60 * (v2 + 60); - } - else if ( v731 == 3 ) - { - LODWORD(v733) = 180 * (v2 + 20); - } - else if ( v731 == 4 ) - { - LODWORD(v733) = 240 * (v2 + 15); + switch (v731) + { + case 1: LODWORD(v733) = 60 * (v2 + 60); break; + case 2: LODWORD(v733) = 60 * (v2 + 60); break; + case 3: LODWORD(v733) = 180 * (v2 + 20); break; + case 4: LODWORD(v733) = 240 * (v2 + 15); break; + default: + assert(false); } if ( pPlayer->CanCastSpell(uRequiredMana) ) { @@ -4021,19 +3571,15 @@ } case SPELL_SPIRIT_BLESS: { - if ( v731 == 1 || v731 == 2 ) - { - LODWORD(v733) = 300 * (v2 + 12); - } - else if ( v731 == 3 ) - { - LODWORD(v733) = 900 * (v2 + 4); - } - else if ( v731 == 4 ) - { - LODWORD(v733) = 3600 * (v2 + 1); - } -// LABEL_269: + switch (v731) + { + case 1: LODWORD(v733) = 300 * (v2 + 12); break; + case 2: LODWORD(v733) = 300 * (v2 + 12); break; + case 3: LODWORD(v733) = 900 * (v2 + 4); break; + case 4: LODWORD(v733) = 3600 * (v2 + 1); break; + default: + assert(false); + } amount = v2 + 5; if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; @@ -4051,13 +3597,13 @@ //v651 = 1; //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS]; - //LABEL_103: - //HIDWORD(v650) = HIDWORD(v28); - //LABEL_104: - //LODWORD(v650) = v28; - pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0); - LODWORD(v727) = 1; - break; + //LABEL_103: + //HIDWORD(v650) = HIDWORD(v28); + //LABEL_104: + //LODWORD(v650) = v28; + pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0); + LODWORD(v727) = 1; + break; } v105 = 0; v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); @@ -4088,54 +3634,54 @@ v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z); if ( v113 < v721 ) { - v116 = v113; - v113 = v721; - v114 = v116; + v116 = v113; + v113 = v721; + v114 = v116; } if ( v113 < (signed int)v115 ) { - v117 = v113; - v113 = (int)v115; - v115 = v117; + v117 = v113; + v113 = (int)v115; + v115 = v117; } if ( v114 < (signed int)v115 ) { - v118 = v115; - v115 = v114; - v114 = v118; + v118 = v115; + v115 = v114; + v114 = v118; } _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113); if ( (double)(signed int)this <= 307.2 ) { - v701.x = 0; - v701.y = 0; - v701.z = 0; - pSpellSprite.stru_24.Reset(); - v119 = HIDWORD(v733); - pSpellSprite.spell_id = *(int *)HIDWORD(v733); - pSpellSprite.spell_level = v723; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, *(short *)(v119 + 2)); - pSpellSprite.uFacing = 0; - pSpellSprite.uSoundID = *(short *)(v119 + 16); - pSpellSprite.vPosition.x = v112->vPosition.x; - pSpellSprite.vPosition.y = v112->vPosition.y; - pSpellSprite.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548); - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2); - v122 = pSpellSprite.Create(0, 0, 0, 0); - DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701); - LODWORD(v727) = 1; + v701.x = 0; + v701.y = 0; + v701.z = 0; + pSpellSprite.stru_24.Reset(); + v119 = HIDWORD(v733); + pSpellSprite.spell_id = *(int *)HIDWORD(v733); + pSpellSprite.spell_level = v723; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, *(short *)(v119 + 2)); + pSpellSprite.uFacing = 0; + pSpellSprite.uSoundID = *(short *)(v119 + 16); + pSpellSprite.vPosition.x = v112->vPosition.x; + pSpellSprite.vPosition.y = v112->vPosition.y; + pSpellSprite.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548); + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2); + v122 = pSpellSprite.Create(0, 0, 0, 0); + DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701); + LODWORD(v727) = 1; } else { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - *(int *)HIDWORD(v733) = 0; + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + *(int *)HIDWORD(v733) = 0; } pCastSpell = (CastSpellInfo *)HIDWORD(v733); } @@ -4145,20 +3691,15 @@ case SPELL_EARTH_STONESKIN: case SPELL_SPIRIT_HEROISM: { - if( v731 == 1 || v731 == 2 ) - { - LODWORD(v733) = 300 * (v2 + 12); - } - else if ( v731 == 3 ) - { - LODWORD(v733) = 900 * (v2 + 4); - } - else if ( v731 == 4 ) - { - LODWORD(v733) = 3600 * (v2 + 1); - } - -// LABEL_296: + switch (v731) + { + case 1: LODWORD(v733) = 300 * (v2 + 12); break; + case 2: LODWORD(v733) = 300 * (v2 + 12); break; + case 3: LODWORD(v733) = 900 * (v2 + 4); break; + case 4: LODWORD(v733) = 3600 * (v2 + 1); break; + default: + assert(false); + } v127 = pCastSpell->spellnum; if ( v127 == 17 ) { @@ -4169,15 +3710,15 @@ { if ( v127 == 38 ) { - LODWORD(v725) = 15; - amount = v2 + 5; + LODWORD(v725) = 15; + amount = v2 + 5; } else { - if ( v127 != 51 ) - continue; - LODWORD(v725) = 9; - amount = v2 + 5; + if ( v127 != 51 ) + continue; + LODWORD(v725) = 9; + amount = v2 + 5; } } if ( !pPlayer->CanCastSpell(uRequiredMana) ) @@ -4212,8 +3753,9 @@ } case SPELL_FIRE_METEOR_SHOWER: { - v149 = v731 - 1; - if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 ) + //v149 = v731 - 1; + //if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 ) + if ( v731 == 4 ) { if ( v151 == 1 ) _this = (ItemGen *)20; @@ -4259,54 +3801,54 @@ auto _this_cpy = (int)_this; do { - //v157 = rand(); - v158 = (double)SLODWORD(v718); - v718 = v158; - v159 = (double)v721; - *(float *)&v721 = v159; - a2 = rand() % 1000; - *((float *)&v733 + 1) = (double)(rand() % 1000) + *(float *)&y - *(float *)&v732; - //v725 = v159 * v159; - *(float *)&_this = v158 * v158; - //if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 ) - if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v159 * v159) <= 1.0 ) - { - LODWORD(v687) = 0; - HIDWORD(v687) = 0; - } - else - { - //x = (signed __int64)sqrt(*(float *)&_this + v725); - x = (signed __int64)sqrt(*(float *)&_this + v159 * v159); - v687 = __PAIR__( - stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)), - stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721)); - } - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.vPosition.x = uRequiredMana; - pSpellSprite.vPosition.y = LODWORD(v727); - pSpellSprite.uSectorID = 0; - pSpellSprite.vPosition.z = a2 + v713; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.spell_target_pid = v730; - pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); - pSpellSprite.uFacing = v687; - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - if ( pParty->bTurnBasedModeOn == 1 ) - pSpellSprite.uAttributes = 4; - if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 - && pParty->bTurnBasedModeOn == 1 ) - ++pTurnEngine->field_1C; - LODWORD(v718) = rand() % 1024 - 512; - //v160 = rand(); - v14 = _this_cpy-- == 1; - v721 = (unsigned __int64)(rand() % 1024) - 512; + //v157 = rand(); + v158 = (double)SLODWORD(v718); + v718 = v158; + v159 = (double)v721; + *(float *)&v721 = v159; + a2 = rand() % 1000; + *((float *)&v733 + 1) = (double)(rand() % 1000) + *(float *)&y - *(float *)&v732; + //v725 = v159 * v159; + *(float *)&_this = v158 * v158; + //if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 ) + if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v159 * v159) <= 1.0 ) + { + LODWORD(v687) = 0; + HIDWORD(v687) = 0; + } + else + { + //x = (signed __int64)sqrt(*(float *)&_this + v725); + x = (signed __int64)sqrt(*(float *)&_this + v159 * v159); + v687 = __PAIR__( + stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)), + stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721)); + } + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.vPosition.x = uRequiredMana; + pSpellSprite.vPosition.y = LODWORD(v727); + pSpellSprite.uSectorID = 0; + pSpellSprite.vPosition.z = a2 + v713; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.spell_target_pid = v730; + pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); + pSpellSprite.uFacing = v687; + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + if ( pParty->bTurnBasedModeOn == 1 ) + pSpellSprite.uAttributes = 4; + if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 + && pParty->bTurnBasedModeOn == 1 ) + ++pTurnEngine->field_1C; + LODWORD(v718) = rand() % 1024 - 512; + //v160 = rand(); + v14 = _this_cpy-- == 1; + v721 = (unsigned __int64)(rand() % 1024) - 512; } while ( !v14 ); } @@ -4315,57 +3857,56 @@ } case SPELL_FIRE_INFERNO: { - //v67 = 2; - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) - { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors! - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) + //v67 = 2; + if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors! + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); + v700.z = 0; + v700.y = 0; + v700.x = 0; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + pSpellSprite.uFacing = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + a2 = 0; + if ( (signed int)_v726 > 0 ) + { + do + { + v162 = dword_50BF30[a2]; + pSpellSprite.vPosition.x = pActors[v162].vPosition.x; + pSpellSprite.vPosition.y = pActors[v162].vPosition.y; + pSpellSprite.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548); + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); + v164 = pSpellSprite.Create(0, 0, 0, 0); + v165 = a2; + DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700); + pGame->GetStru6()->_4A81CA(&pSpellSprite); + pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u); + a2 = v165 + 1; + } + while ( v165 + 1 < (signed int)_v726 ); + } + LODWORD(v727) = 1; break; - auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); - v700.z = 0; - v700.y = 0; - v700.x = 0; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - pSpellSprite.uFacing = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - a2 = 0; - if ( (signed int)_v726 > 0 ) + } + case SPELL_AIR_WIZARD_EYE: { - do - { - v162 = dword_50BF30[a2]; - pSpellSprite.vPosition.x = pActors[v162].vPosition.x; - pSpellSprite.vPosition.y = pActors[v162].vPosition.y; - pSpellSprite.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548); - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); - v164 = pSpellSprite.Create(0, 0, 0, 0); - v165 = a2; - DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700); - pGame->GetStru6()->_4A81CA(&pSpellSprite); - pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u); - a2 = v165 + 1; - } - while ( v165 + 1 < (signed int)_v726 ); - } - LODWORD(v727) = 1; - break; - } - - case SPELL_AIR_WIZARD_EYE: - { LODWORD(v733) = 3600 * v2; if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; @@ -4387,7 +3928,7 @@ { case 1: LODWORD(v733) = 300 * v2; break; case 2: LODWORD(v733) = 600 * v2; break; - case 3: + case 3: LODWORD(v733) = 3600 * v2; break; case 4: LODWORD(v733) = 3600 * v2; break; default: assert(false); @@ -4451,8 +3992,8 @@ v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, pCastSpell->uPlayerID + 1) != -1 - && pParty->bTurnBasedModeOn == 1 ) - ++pTurnEngine->field_1C; + && pParty->bTurnBasedModeOn == 1 ) + + +pTurnEngine->field_1C; v188 += _v726 / (amount - 1); } LODWORD(v727) = 1; @@ -4522,8 +4063,10 @@ break; } LODWORD(v733) = 3600 * v2; - if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) ) + if ( v731 == 1 || v731 == 2 || v731 == 3 ) amount = 1; + else + amount = 0; if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; v205 = 0; @@ -4589,15 +4132,15 @@ //*(float *)&v726 = v216 * v216; if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 ) { - LODWORD(v685) = 0; - HIDWORD(v685) = 0; + LODWORD(v685) = 0; + HIDWORD(v685) = 0; } else { - v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721); - v685 = __PAIR__( - stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)), - stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana)); + v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721); + v685 = __PAIR__( + stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)), + stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana)); } pSpellSprite.stru_24.Reset(); pSpellSprite.spell_id = pCastSpell->spellnum; @@ -4673,14 +4216,15 @@ } case SPELL_WATER_POISON_SPRAY: { - if ( v731 == 1 ) - amount = 1; - else if ( v731 == 2 ) - amount = 3; - else if ( v731 == 3 ) - amount = 5; - else if ( v731 == 4 ) - amount = 7; + switch (v731) + { + case 1: amount = 1; break; + case 2: amount = 3; break; + case 3: amount = 5; break; + case 4: amount = 7; break; + default: + assert(false); + } if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; @@ -4731,226 +4275,353 @@ pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); if ( pParty->bTurnBasedModeOn == 1 ) - LOBYTE(pSpellSprite.uAttributes) |= 4u; + LOBYTE(pSpellSprite.uAttributes) |= 4u; v227 = SHIDWORD(v733) / -2; y = (char *)(SHIDWORD(v733) / 2); if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 ) { - v228 = v715.uYawAngle; - do - { - pSpellSprite.uFacing = v227 + v228; - if ( pSpellSprite.Create( - v227 + v228, - v715.uPitchAngle, - pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, - pCastSpell->uPlayerID + 1) != -1 - && pParty->bTurnBasedModeOn == 1 ) - ++pTurnEngine->field_1C; - v227 += SHIDWORD(v733) / (amount - 1); - } - while ( v227 <= (signed int)y ); + v228 = v715.uYawAngle; + do + { + pSpellSprite.uFacing = v227 + v228; + if ( pSpellSprite.Create( + v227 + v228, + v715.uPitchAngle, + pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, + pCastSpell->uPlayerID + 1) != -1 + && pParty->bTurnBasedModeOn == 1 ) + ++pTurnEngine->field_1C; + v227 += SHIDWORD(v733) / (amount - 1); + } + while ( v227 <= (signed int)y ); } } LODWORD(v727) = 1; break; } case SPELL_WATER_WATER_WALK: - { - if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) + { + if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + break; + } + if ( v731 == 2 || v731 != 3 && v731 != 4 ) + v229 = 600 * v2; + else + v229 = 3600 * v2; + LODWORD(v733) = v229; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); + + pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply( + pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335), + v731, + amount, + v716, + pCastSpell->uPlayerID + 1); + if ( v731 == 4 ) + pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1; + LODWORD(v727) = 1; + break; + } + case SPELL_WATER_RECHARGE_ITEM: { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v240 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; + y = v240; + if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 ) + { + dword_50C9D0 = 113; + dword_50C9D4 = 0; + dword_50C9D8 = 1; + + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + if ( v731 == 1 || v731 == 2 ) + { + v241 = (double)v723 * 0.0099999998 + 0.5; + } + else if ( v731 == 3 ) + { + v241 = (double)v723 * 0.0099999998 + 0.69999999; + } + else if ( v731 == 4 ) + { + v241 = (double)v723 * 0.0099999998 + 0.80000001; + } + else + { + v241 = 0.0; + } + if ( v241 > 1.0 ) + v241 = 1.0; + //LABEL_484: + v732 = (unsigned __int8)v240[25]; + v242 = (signed __int64)((double)v732 * v241); + v243 = y; + y[25] = v242; + *((int *)v243 + 4) = (unsigned __int8)v242; + if ( (unsigned __int8)v242 <= 0 ) + { + *(int *)v243 = 0; + dword_50C9D0 = 113; + dword_50C9D4 = 0; + dword_50C9D8 = 1; + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + v2 = v723; + continue; + } + *((int *)v243 + 5) |= 0x40u; + _50C9A8_item_enchantment_timer = 256; + LODWORD(v727) = 1; break; } - if ( v731 == 2 || v731 != 3 && v731 != 4 ) - v229 = 600 * v2; - else - v229 = 3600 * v2; - LODWORD(v733) = v229; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - - pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply( - pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335), - v731, - amount, - v716, - pCastSpell->uPlayerID + 1); - if ( v731 == 4 ) - pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1; - LODWORD(v727) = 1; - break; - } - case SPELL_WATER_RECHARGE_ITEM: - { - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v240 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; - y = v240; - if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 ) - { - dword_50C9D0 = 113; - dword_50C9D4 = 0; - dword_50C9D8 = 1; - - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - if ( v731 == 1 || v731 == 2 ) - { - v241 = (double)v723 * 0.0099999998 + 0.5; - } - else if ( v731 == 3 ) - { - v241 = (double)v723 * 0.0099999998 + 0.69999999; - } - else if ( v731 == 4 ) - { - v241 = (double)v723 * 0.0099999998 + 0.80000001; - } - else - { - v241 = 0.0; - } - if ( v241 > 1.0 ) - v241 = 1.0; -//LABEL_484: - v732 = (unsigned __int8)v240[25]; - v242 = (signed __int64)((double)v732 * v241); - v243 = y; - y[25] = v242; - *((int *)v243 + 4) = (unsigned __int8)v242; - if ( (unsigned __int8)v242 <= 0 ) + case SPELL_WATER_ENCHANT_ITEM: { - *(int *)v243 = 0; - dword_50C9D0 = 113; - dword_50C9D4 = 0; - dword_50C9D8 = 1; - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - v2 = v723; - continue; - } - *((int *)v243 + 5) |= 0x40u; - _50C9A8_item_enchantment_timer = 256; - LODWORD(v727) = 1; - break; - } - case SPELL_WATER_ENCHANT_ITEM: - { - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - uRequiredMana = 0; - HIDWORD(v733) = 10 * v2; - v730 = 1; - v244 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; - if ( v731 == 1 ) - { - v245 = (int)&v244[36 * a2 + 532]; - v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName; - v311 = __OFSUB__(*(int *)v245, 134); - v14 = *(int *)v245 == 134; - v310 = *(int *)v245 - 134 < 0; - LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4; - if ( (unsigned __int8)(v310 ^ v311) | v14 ) - { - if ( *(int *)&v244[36 * a2 + 544] == 0 ) - { - if ( *(int *)&v244[36 * a2 + 536] == 0 ) + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + uRequiredMana = 0; + HIDWORD(v733) = 10 * v2; + v730 = 1; + v244 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; + if ( v731 == 1 ) + { + v245 = (int)&v244[36 * a2 + 532]; + v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName; + v311 = __OFSUB__(*(int *)v245, 134); + v14 = *(int *)v245 == 134; + v310 = *(int *)v245 - 134 < 0; + LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4; + if ( (unsigned __int8)(v310 ^ v311) | v14 ) { - if ( *(int *)&v244[36 * a2 + 540] == 0 ) - { - v312 = v309[28]; - if ( v312 ) + if ( *(int *)&v244[36 * a2 + 544] == 0 ) { - if ( v312 != 1 ) - { - if ( v312 != 2 ) + if ( *(int *)&v244[36 * a2 + 536] == 0 ) { - _this = (ItemGen *)&v244[36 * a2 + 552]; - if ( !(v244[36 * a2 + 552] & 2) ) - { - if ( ((ItemGen *)v245)->GetValue() < 0x1C2 ) + if ( *(int *)&v244[36 * a2 + 540] == 0 ) { - uRequiredMana = 1; - v730 = 0; - } - if ( rand() % 100 >= SHIDWORD(v733) ) - uRequiredMana = 1; - if (!uRequiredMana) - { - v313 = *(char *)(LODWORD(v725) + 28); - if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 ) - { - v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; - *(int *)(v245 + 4) = 0; - for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType - + 1]; - ; - j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType - + 1] ) + v312 = v309[28]; + if ( v312 ) { - ++*(int *)(v245 + 4); - if ( j >= v314 ) - break; + if ( v312 != 1 ) + { + if ( v312 != 2 ) + { + _this = (ItemGen *)&v244[36 * a2 + 552]; + if ( !(v244[36 * a2 + 552] & 2) ) + { + if ( ((ItemGen *)v245)->GetValue() < 0x1C2 ) + { + uRequiredMana = 1; + v730 = 0; + } + if ( rand() % 100 >= SHIDWORD(v733) ) + uRequiredMana = 1; + if (!uRequiredMana) + { + v313 = *(char *)(LODWORD(v725) + 28); + if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 ) + { + v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; + *(int *)(v245 + 4) = 0; + for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + + 1]; + ; + j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + + 1] ) + { + ++*(int *)(v245 + 4); + if ( j >= v314 ) + break; + } + v254 = rand(); + v255 = 10;//pItemsTable->field_116D8[17]; + v256 = 10;//pItemsTable->field_116D8[16]; + //LABEL_611: + *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1); + //LABEL_612: + _this->uItemID |= 0x20u; + + _50C9A8_item_enchantment_timer = 256; + LODWORD(v727) = 1; + break; + } + } + else + { + //LABEL_613: + v316 = _this->uItemID; + if ( !(BYTE1(v316) & 2) ) + { + LOBYTE(v316) = v316 | 2; + _this->uItemID = v316; + } + } + } + } + } } - v254 = rand(); - v255 = 10;//pItemsTable->field_116D8[17]; - v256 = 10;//pItemsTable->field_116D8[16]; -//LABEL_611: - *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1); -//LABEL_612: - _this->uItemID |= 0x20u; - - _50C9A8_item_enchantment_timer = 256; - LODWORD(v727) = 1; - break; - } - } - else - { -//LABEL_613: - v316 = _this->uItemID; - if ( !(BYTE1(v316) & 2) ) - { - LOBYTE(v316) = v316 | 2; - _this->uItemID = v316; - } } } - } - } } } + //LABEL_616: + if ( LODWORD(v727) == 0 ) + { + v317 = pGlobalTXT_LocalizationStrings[428]; + if ( v730 == 0 ) + v317 = pGlobalTXT_LocalizationStrings[585]; + ShowStatusBarString(v317, 2u); + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + pCastSpell->spellnum = 0; + v318->PlaySound(SPEECH_43, 0); } } - } -//LABEL_616: - if ( LODWORD(v727) == 0 ) - { - v317 = pGlobalTXT_LocalizationStrings[428]; - if ( v730 == 0 ) - v317 = pGlobalTXT_LocalizationStrings[585]; - ShowStatusBarString(v317, 2u); - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; - pCastSpell->spellnum = 0; - v318->PlaySound(SPEECH_43, 0); - } - break; - } - if ( v731 != 2 ) - { - if ( v731 == 3 ) + else if ( v731 == 2 ) + { + v289 = (ItemGen *)&v244[36 * a2 + 532]; + _this = v289; + v290 = v289->uItemID; + LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4; + if ( v290 > 134 + || _this->uSpecEnchantmentType != 0 + || _this->uEnchantmentType != 0 + || _this->_bonus_strength != 0 + || (v291 = pItemsTable->pItems[v290].uEquipType) == 0 + || v291 == 1 + || v291 == 2 + || _this->Broken()) + { + if ( LODWORD(v727) == 0 ) + { + v317 = pGlobalTXT_LocalizationStrings[428]; + if ( v730 == 0 ) + v317 = pGlobalTXT_LocalizationStrings[585]; + ShowStatusBarString(v317, 2u); + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + pCastSpell->spellnum = 0; + v318->PlaySound(SPEECH_43, 0); + } + break; + } + if ( _this->GetValue() < 0x1C2 ) + uRequiredMana = 1; + if ( rand() % 100 >= SHIDWORD(v733) ) + uRequiredMana = 1; + if ( uRequiredMana != 0 ) + { + dword_50C9D0 = 113; + dword_50C9D4 = 0; + dword_50C9D8 = 1; + + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + v292 = *(char *)(LODWORD(v725) + 28); + if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) ) + { + v2 = v723; + //v1 = 0; + + dword_50C9D0 = 113; + dword_50C9D4 = 0; + dword_50C9D8 = 1; + + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + if ( rand() % 100 >= 80 ) + { + v297 = pItemsTable->pSpecialEnchantments_count; + v294 = _this; + v298 = 0; + v725 = 0.0; + HIDWORD(v733) = 0; + if ( pItemsTable->pSpecialEnchantments_count > 0 ) + { + v730 = (int)&v679; + do + { + v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement); + if ( !v299 || v299 == 1 ) + { + v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4] + + v298 * 28); + LODWORD(v725) += v300; + if ( v300 ) + { + v301 = v730; + v730 += 4; + *(int *)v301 = HIDWORD(v733); + } + } + ++HIDWORD(v733); + ++v298; + } + while ( SHIDWORD(v733) < v297 ); + } + v302 = rand() % SLODWORD(v725); + v303 = v679; + v294->uSpecEnchantmentType = v679; + v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; + v305 = v302 + 1; + if ( v304 < v305 ) + { + for ( jj = &v679; ; jj = (int *)v732 ) + { + v307 = (int)(jj + 1); + v732 = v307; + v308 = *(int *)v307; + v294->uSpecEnchantmentType = v308; + v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; + if ( v304 >= v305 ) + break; + } + } + ++v294->uSpecEnchantmentType; + } + else + { + v293 = rand(); + v294 = _this; + v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; + _this->uEnchantmentType = 0; + for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1]; + ; + kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + + 1] ) + { + ++v294->uEnchantmentType; + if ( kk >= v295 ) + break; + } + v294->_bonus_strength = 10//pItemsTable->field_116D8[18] + + rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1); + } + v294->uAttributes |= 0x20u; + _50C9A8_item_enchantment_timer = 256; + LODWORD(v727) = 1; + } + else if ( v731 == 3 ) { v245 = (int)&v244[36 * a2 + 532]; v269 = *(int *)v245; @@ -5070,20 +4741,20 @@ *(int *)(v245 + 12) = v679; v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; v285 = v282 + 1; - if ( v284 < v285 ) - { - for ( l = &v679; ; l = (int *)v732 ) - { - v287 = (int)(l + 1); - v732 = v287; - v288 = *(int *)v287; - *(int *)(v245 + 12) = v288; - v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType - + 4]; - if ( v284 >= v285 ) - break; - } - } + if ( v284 < v285 ) + { + for ( l = &v679; ; l = (int *)v732 ) + { + v287 = (int)(l + 1); + v732 = v287; + v288 = *(int *)v287; + *(int *)(v245 + 12) = v288; + v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + + 4]; + if ( v284 >= v285 ) + break; + } + } ++*(int *)(v245 + 12); _this->uItemID |= 0x20u; @@ -5092,7 +4763,7 @@ break; } } - else + else if ( v731 == 4 ) { __debugbreak(); // v726 is most probably the caster, filled in case 54 if ( v731 != 4 @@ -5134,8 +4805,8 @@ v316 = _this->uItemID; if ( !(BYTE1(v316) & 2) ) { - LOBYTE(v316) = v316 | 2; - _this->uItemID = v316; + LOBYTE(v316) = v316 | 2; + _this->uItemID = v316; } if ( LODWORD(v727) == 0 ) { @@ -5157,20 +4828,20 @@ if ( rand() % 100 < 80 && !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) ) { - v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; - *(int *)(v245 + 4) = 0; - for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1]; - ; - m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType - + 1] ) - { - ++*(int *)(v245 + 4); - if ( m >= v252 ) - break; - } - v254 = rand(); - v255 = 10;// pItemsTable->field_116D8[21]; - v256 = 10;//pItemsTable->field_116D8[20]; + v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; + *(int *)(v245 + 4) = 0; + for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1]; + ; + m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + + 1] ) + { + ++*(int *)(v245 + 4); + if ( m >= v252 ) + break; + } + v254 = rand(); + v255 = 10;// pItemsTable->field_116D8[21]; + v256 = 10;//pItemsTable->field_116D8[20]; *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1); _this->uItemID |= 0x20u; @@ -5222,7 +4893,7 @@ v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; if ( v264 >= v265 ) - break; + break; } } ++*(int *)(v245 + 12); @@ -5233,688 +4904,558 @@ break; } } - //v1 = 0; - if ( LODWORD(v727) == 0 ) - { - v317 = pGlobalTXT_LocalizationStrings[428]; - if ( v730 == 0 ) - v317 = pGlobalTXT_LocalizationStrings[585]; - ShowStatusBarString(v317, 2u); - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; - pCastSpell->spellnum = 0; - v318->PlaySound(SPEECH_43, 0); + else + { + if ( LODWORD(v727) == 0 ) + { + v317 = pGlobalTXT_LocalizationStrings[428]; + if ( v730 == 0 ) + v317 = pGlobalTXT_LocalizationStrings[585]; + ShowStatusBarString(v317, 2u); + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + pCastSpell->spellnum = 0; + v318->PlaySound(SPEECH_43, 0); + } } break; } - v289 = (ItemGen *)&v244[36 * a2 + 532]; - _this = v289; - v290 = v289->uItemID; - LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4; - if ( v290 > 134 - || _this->uSpecEnchantmentType != 0 - || _this->uEnchantmentType != 0 - || _this->_bonus_strength != 0 - || (v291 = pItemsTable->pItems[v290].uEquipType) == 0 - || v291 == 1 - || v291 == 2 - || _this->Broken()) + case SPELL_WATER_TOWN_PORTAL: + { + amount = 10 * v2; + if ( pPlayer->sMana < (signed int)uRequiredMana ) + break; + if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + town_portal_caster_id = LOBYTE(pCastSpell->uPlayerID); + pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0); + LODWORD(v727) = 1; + break; + } + case SPELL_WATER_LLOYDS_BEACON: { - if ( LODWORD(v727) == 0 ) - { - v317 = pGlobalTXT_LocalizationStrings[428]; - if ( v730 == 0 ) - v317 = pGlobalTXT_LocalizationStrings[585]; - ShowStatusBarString(v317, 2u); + LODWORD(v733) = 604800 * v2; + if ( !_strcmpi(pCurrentMapName, "d05.blv") ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; pCastSpell->spellnum = 0; - v318->PlaySound(SPEECH_43, 0); + continue; + } + v319 = uRequiredMana; + if ( pPlayer->sMana >= (signed int)uRequiredMana ) + { + pEventTimer->Pause(); + pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastLloydsBeacon, 0, 0); + qword_506350 = (signed int)v733; + _506348_current_lloyd_playerid = pCastSpell->uPlayerID; + ::uRequiredMana = v319; + ::sRecoveryTime = sRecoveryTime; + dword_50633C = pCastSpell->sound_id; + dword_506338 = pCastSpell->spellnum; + LOBYTE(pCastSpell->field_8) |= 0x20u; } break; } - if ( _this->GetValue() < 0x1C2 ) - uRequiredMana = 1; - if ( rand() % 100 >= SHIDWORD(v733) ) - uRequiredMana = 1; - if ( uRequiredMana != 0 ) - { - dword_50C9D0 = 113; - dword_50C9D4 = 0; - dword_50C9D8 = 1; - - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - v292 = *(char *)(LODWORD(v725) + 28); - if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) ) - { - v2 = v723; - //v1 = 0; - - dword_50C9D0 = 113; - dword_50C9D4 = 0; - dword_50C9D8 = 1; - - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - if ( rand() % 100 >= 80 ) + case SPELL_EARTH_STONE_TO_FLESH: { - v297 = pItemsTable->pSpecialEnchantments_count; - v294 = _this; - v298 = 0; - v725 = 0.0; - HIDWORD(v733) = 0; - if ( pItemsTable->pSpecialEnchantments_count > 0 ) - { - v730 = (int)&v679; - do - { - v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement); - if ( !v299 || v299 == 1 ) - { - v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4] - + v298 * 28); - LODWORD(v725) += v300; - if ( v300 ) - { - v301 = v730; - v730 += 4; - *(int *)v301 = HIDWORD(v733); - } - } - ++HIDWORD(v733); - ++v298; - } - while ( SHIDWORD(v733) < v297 ); - } - v302 = rand() % SLODWORD(v725); - v303 = v679; - v294->uSpecEnchantmentType = v679; - v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; - v305 = v302 + 1; - if ( v304 < v305 ) - { - for ( jj = &v679; ; jj = (int *)v732 ) - { - v307 = (int)(jj + 1); - v732 = v307; - v308 = *(int *)v307; - v294->uSpecEnchantmentType = v308; - v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; - if ( v304 >= v305 ) + __debugbreak(); // missing GM ? + switch (v731) + { + case 1: amount = 3600 * v2; break; + case 2: amount = 3600 * v2; break; + case 3: amount = 86400 * v2; break; + case 4: break; + default: + assert(false); + } + //LABEL_634: + if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; - } - } - ++v294->uSpecEnchantmentType; + v323 = pCastSpell->uPlayerID_2; + v324 = (char *)&pParty->pPlayers[v323].pConditions[15]; + if ( !pParty->pPlayers[v323].pConditions[15] ) + { + LODWORD(v727) = 1; + break; + } + if ( v731 == 4 ) + { + *(int *)v324 = 0; + *((int *)v324 + 1) = 0; + LODWORD(v727) = 1; + break; + } + v732 = amount << 7; + v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); + v656 = 15; + v325 = &pParty->pPlayers[v323]; + v325->DiscardConditionIfLastsLongerThan(v656, v663); + LODWORD(v727) = 1; + break; } - else - { - v293 = rand(); - v294 = _this; - v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; - _this->uEnchantmentType = 0; - for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1]; - ; - kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType - + 1] ) - { - ++v294->uEnchantmentType; - if ( kk >= v295 ) - break; - } - v294->_bonus_strength = 10//pItemsTable->field_116D8[18] - + rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1); - } - v294->uAttributes |= 0x20u; - _50C9A8_item_enchantment_timer = 256; - LODWORD(v727) = 1; - break; - } - case SPELL_WATER_TOWN_PORTAL: - { - amount = 10 * v2; - if ( pPlayer->sMana < (signed int)uRequiredMana ) - break; - if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 ) + case SPELL_EARTH_ROCK_BLAST: { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - town_portal_caster_id = LOBYTE(pCastSpell->uPlayerID); - pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0); - LODWORD(v727) = 1; - break; - } - case SPELL_WATER_LLOYDS_BEACON: - { - LODWORD(v733) = 604800 * v2; - if ( !_strcmpi(pCurrentMapName, "d05.blv") ) - { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - v319 = uRequiredMana; - if ( pPlayer->sMana >= (signed int)uRequiredMana ) - { - pEventTimer->Pause(); - pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastLloydsBeacon, 0, 0); - qword_506350 = (signed int)v733; - _506348_current_lloyd_playerid = pCastSpell->uPlayerID; - ::uRequiredMana = v319; - ::sRecoveryTime = sRecoveryTime; - dword_50633C = pCastSpell->sound_id; - dword_506338 = pCastSpell->spellnum; - LOBYTE(pCastSpell->field_8) |= 0x20u; - } - break; - } - case SPELL_EARTH_STONE_TO_FLESH: - { - __debugbreak(); // missing GM ? - if ( v731 == 1 || v731 == 2) - amount = 3600 * v2; - if ( v731 == 3 ) - amount = 86400 * v2; -//LABEL_634: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v323 = pCastSpell->uPlayerID_2; - v324 = (char *)&pParty->pPlayers[v323].pConditions[15]; - if ( !pParty->pPlayers[v323].pConditions[15] ) - { + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.vPosition.y = pParty->vPosition.y; + pSpellSprite.vPosition.x = pParty->vPosition.x; + pSpellSprite.uAttributes = 0; + pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; + pSpellSprite.uSectorID = pIndoor->GetSector( + pParty->vPosition.x, + pParty->vPosition.y, + pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.spell_target_pid = a2; + pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); + pSpellSprite.uFacing = LOWORD(pParty->sRotationY); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + if ( pParty->bTurnBasedModeOn == 1 ) + LOBYTE(pSpellSprite.uAttributes) |= 4u; + + v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; + if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) + ++pTurnEngine->field_1C; LODWORD(v727) = 1; break; } - if ( v731 == 4 ) + case SPELL_EARTH_DEATH_BLOSSOM: { - *(int *)v324 = 0; - *((int *)v324 + 1) = 0; + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + pSpellSprite.uType = 4090; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.vPosition.x = pParty->vPosition.x; + pSpellSprite.vPosition.y = pParty->vPosition.y; + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.spell_target_pid = a2; + pSpellSprite.uFacing = LOWORD(pParty->sRotationY); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + if ( pParty->bTurnBasedModeOn == 1 ) + pSpellSprite.uAttributes = 4; + + v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; + if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 ) + ++pTurnEngine->field_1C; + LODWORD(v727) = 1; + break; + } + case SPELL_SPIRIT_DETECT_LIFE: + { + v328 = v731 - 2; + if ( v328 ) + { + v329 = v328 - 1; + if ( v329 && v329 != 1 ) + v330 = 600 * v2; + else + v330 = 3600 * v2; + } + else + { + v330 = 1800 * v2; + } + LODWORD(v733) = v330; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); + + pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); LODWORD(v727) = 1; break; } - v732 = amount << 7; - v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); - v656 = 15; - v325 = &pParty->pPlayers[v323]; - v325->DiscardConditionIfLastsLongerThan(v656, v663); - LODWORD(v727) = 1; - break; - } - case SPELL_EARTH_ROCK_BLAST: - { - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.vPosition.y = pParty->vPosition.y; - pSpellSprite.vPosition.x = pParty->vPosition.x; - pSpellSprite.uAttributes = 0; - pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; - pSpellSprite.uSectorID = pIndoor->GetSector( - pParty->vPosition.x, - pParty->vPosition.y, - pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.spell_target_pid = a2; - pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); - pSpellSprite.uFacing = LOWORD(pParty->sRotationY); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - if ( pParty->bTurnBasedModeOn == 1 ) - LOBYTE(pSpellSprite.uAttributes) |= 4u; - - v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; - if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) - ++pTurnEngine->field_1C; - LODWORD(v727) = 1; - break; - } - case SPELL_EARTH_DEATH_BLOSSOM: - { - if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) + case SPELL_SPIRIT_FATE: { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) + switch (v731) + { + case 1: amount = 1 * v2; break; + case 2: amount = 2 * v2; break; + case 3: amount = 4 * v2; break; + case 4: amount = 6 * v2; break; + default: + assert(false); + } + LODWORD(v733) = 300; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v342 = pCastSpell->spell_target_pid; + if ( v342 == 0 ) + { + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + + pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0); + LODWORD(v727) = 1; + break; + } + if (PID_TYPE(v342) == OBJECT_Actor) + { + v343 = PID_ID(v342); + HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32); + LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; + pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0); + BYTE2(pActors[v343].uAttributes) |= 8u; + //v672 = 0; + v661 = &pActors[v343]; + pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); + } + LODWORD(v727) = 1; break; - pSpellSprite.uType = 4090; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.vPosition.x = pParty->vPosition.x; - pSpellSprite.vPosition.y = pParty->vPosition.y; - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.spell_target_pid = a2; - pSpellSprite.uFacing = LOWORD(pParty->sRotationY); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - if ( pParty->bTurnBasedModeOn == 1 ) - pSpellSprite.uAttributes = 4; - - v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; - if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 ) - ++pTurnEngine->field_1C; - LODWORD(v727) = 1; - break; - } - case SPELL_SPIRIT_DETECT_LIFE: - { - v328 = v731 - 2; - if ( v328 ) + } + case SPELL_SPIRIT_REMOVE_CURSE: { - v329 = v328 - 1; - if ( v329 && v329 != 1 ) - v330 = 600 * v2; + switch (v731) + { + case 1: amount = 3600 * v2; break; + case 2: amount = 3600 * v2; break; + case 3: amount = 86400 * v2; break; + case 4: amount = 0; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v351 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + if ( !v351->pConditions[0] ) + { + LODWORD(v727) = 1; + break; + } + if ( v731 == 4 ) + { + LODWORD(v351->pConditions[0]) = 0; + HIDWORD(v351->pConditions[0]) = 0; + } else - v330 = 3600 * v2; - } - else - { - v330 = 1800 * v2; - } - LODWORD(v733) = v330; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - - pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); - LODWORD(v727) = 1; - break; - } - case SPELL_SPIRIT_FATE: - { - LODWORD(v733) = 300; - if ( v731 == 1 ) - amount = v2; - else if( v731 == 2 ) - amount = 2 * v2; - else if( v731 == 3 ) - amount = 4 * v2; - else if( v731 == 4) - amount = 6 * v2; -//LABEL_667: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v342 = pCastSpell->spell_target_pid; - if ( v342 == 0 ) - { + { + v732 = amount << 7; + v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); + if ( HIDWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) ) + { + LODWORD(v727) = 1; + break; + } + } pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - - pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0); LODWORD(v727) = 1; break; } - if (PID_TYPE(v342) == OBJECT_Actor) + case SPELL_SPIRIT_PRESERVATION: { - v343 = PID_ID(v342); - HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32); - LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; - pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0); - BYTE2(pActors[v343].uAttributes) |= 8u; - //v672 = 0; - v661 = &pActors[v343]; -//LABEL_165: - pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); - } - LODWORD(v727) = 1; - break; - } - case SPELL_SPIRIT_REMOVE_CURSE: - { - if ( v731 == 1 || v731 == 2 ) - amount = 3600 * v2; - else if( v731 == 3) - amount = 86400 * v2; - else if ( v731 == 4 ) - amount = 0; -//LABEL_679: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v351 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; - if ( !v351->pConditions[0] ) - { - LODWORD(v727) = 1; - break; - } - if ( v731 == 4 ) - { - LODWORD(v351->pConditions[0]) = 0; - HIDWORD(v351->pConditions[0]) = 0; - } - else - { - v732 = amount << 7; - v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); - if ( HIDWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) ) - { + if ( v731 == 4 ) + LODWORD(v733) = 900 * (v2 + 4); + else + LODWORD(v733) = 300 * (v2 + 12); + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + if ( v731 == 1 || v731 == 2 ) + { + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); + LODWORD(v727) = 1; + break; + } + a2 = 0; + v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); + v357 = pParty->pPlayers;//[0].pPlayerBuffs[11]; + do + { + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); + v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0); + ++a2; + ++v357;// = (SpellBuff *)((char *)v357 + 6972); + } + while ( v357 <= &pParty->pPlayers[3] ); LODWORD(v727) = 1; break; - } } - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - LODWORD(v727) = 1; - break; - } - case SPELL_SPIRIT_PRESERVATION: - { - v354 = v731 - 2; - if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 ) - v356 = 900 * (v2 + 4); - else - v356 = 300 * (v2 + 12); - LODWORD(v733) = v356; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - if ( v731 == 1 || v731 == 2 ) - { - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - - pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); - LODWORD(v727) = 1; - break; - } - a2 = 0; - v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); - v357 = pParty->pPlayers;//[0].pPlayerBuffs[11]; - do - { - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); - v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0); - ++a2; - ++v357;// = (SpellBuff *)((char *)v357 + 6972); - } - while ( v357 <= &pParty->pPlayers[3] ); - LODWORD(v727) = 1; - break; - } case SPELL_SPIRIT_TURN_UNDEAD: { - v364 = v731 - 2; - if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 ) - v366 = 60 * (v2 + 3); - else - v366 = 300 * v2 + 180; - LODWORD(v733) = v366; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) + if ( v731 == 1 || v731 == 2) + LODWORD(v733) = 60 * (v2 + 3); + else + LODWORD(v733) = 300 * v2 + 180; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); + pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u); + ++pSpellSprite.uType; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + pSpellSprite.uFacing = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) + { + v369 = &pActors[dword_50BF30[a2]]; + if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) + { + pSpellSprite.vPosition.x = v369->vPosition.x; + pSpellSprite.vPosition.y = v369->vPosition.y; + pSpellSprite.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548); + + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); + pSpellSprite.Create(0, 0, 0, 0); + v369->pActorBuffs[4].Apply( + pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), + v731, 0, 0, 0); + } + } + LODWORD(v727) = 1; break; - auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); - pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u); - ++pSpellSprite.uType; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - pSpellSprite.uFacing = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) - { - v369 = &pActors[dword_50BF30[a2]]; - if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) - { - pSpellSprite.vPosition.x = v369->vPosition.x; - pSpellSprite.vPosition.y = v369->vPosition.y; - pSpellSprite.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548); - - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); - pSpellSprite.Create(0, 0, 0, 0); - v369->pActorBuffs[4].Apply( - pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), - v731, 0, 0, 0); - } - } - LODWORD(v727) = 1; - } - break; - - case SPELL_SPIRIT_RAISE_DEAD: - { - v371 = v731 - 2; - if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 ) - amount = 0; - else - amount = 86400 * v2; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536); - v373 = pCastSpell->uPlayerID_2; - if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) ) - { - LODWORD(v727) = 1; - break; - } - v14 = v731 == 4; - pParty->pPlayers[v373].sHealth = 1; - if ( v14 ) - { - v374 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0; - HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0; - v376 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0; - HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0; - } - else - { - *(float *)&a2 = (double)(amount << 7) * 0.033333335; - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( - 0xEu, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( - 0xDu, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); } - v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; - v377->SetCondition(1, 0); - LODWORD(v727) = 1; - break; - } - case SPELL_SPIRIT_SHARED_LIFE: - { - v378 = v731 - 2; - if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 ) - v380 = 4 * v2; - else - v380 = 3 * v2; - amount = v380; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v381 = 0; - HIDWORD(v733) = amount; - v730 = 0; - v382 = 1; - do - { - v383 = pPlayers[v382]; - if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] ) - v682[v381++] = v382; - ++v382; - } - while ( v382 <= 4 ); - v384 = 0; - v730 = v381; - if ( v381 > 0 ) - { - do - HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth; - while ( v384 < v381 ); - } - v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730); - HIDWORD(v733) = 0; - if ( v381 > 0 ) + case SPELL_SPIRIT_RAISE_DEAD: { - do - { - //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]]; - v726 = pPlayers[v682[HIDWORD(v733)]]; - v726->sHealth = v732; - //v386 = v726->GetMaxHealth(); - if ( v726->sHealth > v726->GetMaxHealth()) - v726->sHealth = v726->GetMaxHealth(); - if ( v726->sHealth > 0 ) - { - v726->pConditions[Player::Condition_Unconcious] = 0; - } - v388 = HIDWORD(v733); - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1); - HIDWORD(v733) = v388 + 1; - } - while ( v388 + 1 < v730 ); - } - LODWORD(v727) = 1; - break; - } - case SPELL_SPIRIT_RESSURECTION: - { - v392 = v731 - 1; - if ( v731 == 1 ) - amount = 180 * v2; - else if ( v731 == 2 ) - amount = 10800 * v2; - else if ( v731 == 3 ) - amount = 259200 * v2; - else if ( v731 == 4 ) - amount = 0; -//LABEL_751: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v396 = pCastSpell->uPlayerID_2; - if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16]) - || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) ) - { - if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) ) - pParty->pPlayers[v396].PlaySound(SPEECH_25, 0); if ( v731 == 4 ) - { - v397 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0; - HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0; - v398 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0; - HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0; - v399 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0; - HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0; + amount = 0; + else + amount = 86400 * v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536); + v373 = pCastSpell->uPlayerID_2; + if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) ) + { + LODWORD(v727) = 1; + break; + } + v14 = v731 == 4; + pParty->pPlayers[v373].sHealth = 1; + if ( v14 ) + { + v374 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0; + HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0; + v376 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0; + HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0; } else { - *(float *)&a2 = (double)(amount << 7) * 0.033333335; - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu, + *(float *)&a2 = (double)(amount << 7) * 0.033333335; + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( + 0xEu, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - } - pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(1u, 1); - - pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - } - LODWORD(v727) = 1; - break; - } - case SPELL_MIND_CURE_PARALYSIS: - { - if ( v731 == 1 || v731 == 2 ) - amount = 3600 * v2; - else if ( v731 == 4 ) - amount = 0; - else if( v731 == 3 ) - amount = 86400 * v2; -//LABEL_768: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - v323 = pCastSpell->uPlayerID_2; - v324 = (char *)&pParty->pPlayers[v323].pConditions[12]; - if ( !pParty->pPlayers[v323].pConditions[12] ) - { - LODWORD(v727) = 1; - break; - } - if ( v731 == 4 ) - { - *(int *)v324 = 0; - *((int *)v324 + 1) = 0; + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( + 0xDu, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + } + v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + v377->SetCondition(1, 0); LODWORD(v727) = 1; break; } - v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); - v656 = 12; - v325 = &pParty->pPlayers[v323]; - v325->DiscardConditionIfLastsLongerThan(v656, v663); - LODWORD(v727) = 1; - break; - } - case SPELL_MIND_REMOVE_FEAR: + case SPELL_SPIRIT_SHARED_LIFE: { - if( v731 == 1) - amount = 180 * v2; - else if( v731 == 2 ) - amount = 3600 * v2; - else if( v731 == 3) - amount = 86400 * v2; - else if( v731 == 4 ) - amount = 0; -//LABEL_780: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - v323 = pCastSpell->uPlayerID_2; - v324 = (char *)&pParty->pPlayers[v323].pConditions[3]; - if ( !pParty->pPlayers[v323].pConditions[3] ) - { - LODWORD(v727) = 1; - break; - } - if ( v731 == 4 ) - { - *(int *)v324 = 0; - *((int *)v324 + 1) = 0; + if ( v731 == 4 ) + amount = 4 * v2; + else + amount = 3 * v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v381 = 0; + HIDWORD(v733) = amount; + v730 = 0; + v382 = 1; + do + { + v383 = pPlayers[v382]; + if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] ) + v682[v381++] = v382; + ++v382; + } + while ( v382 <= 4 ); + v384 = 0; + v730 = v381; + if ( v381 > 0 ) + { + do + HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth; + while ( v384 < v381 ); + } + v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730); + HIDWORD(v733) = 0; + if ( v381 > 0 ) + { + do + { + //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]]; + v726 = pPlayers[v682[HIDWORD(v733)]]; + v726->sHealth = v732; + //v386 = v726->GetMaxHealth(); + if ( v726->sHealth > v726->GetMaxHealth()) + v726->sHealth = v726->GetMaxHealth(); + if ( v726->sHealth > 0 ) + { + v726->pConditions[Player::Condition_Unconcious] = 0; + } + v388 = HIDWORD(v733); + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1); + HIDWORD(v733) = v388 + 1; + } + while ( v388 + 1 < v730 ); + } LODWORD(v727) = 1; break; } - v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); - v656 = 3; - v325 = &pParty->pPlayers[v323]; - v325->DiscardConditionIfLastsLongerThan(v656, v663); - LODWORD(v727) = 1; - break; + case SPELL_SPIRIT_RESSURECTION: + { + switch (v731) + { + case 1: amount = 180 * v2; break; + case 2: amount = 10800 * v2; break; + case 3: amount = 259200 * v2; break; + case 4: amount = 0; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v396 = pCastSpell->uPlayerID_2; + if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16]) + || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) ) + { + if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) ) + pParty->pPlayers[v396].PlaySound(SPEECH_25, 0); + if ( v731 == 4 ) + { + v397 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0; + HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0; + v398 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0; + HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0; + v399 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0; + HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0; + } + else + { + *(float *)&a2 = (double)(amount << 7) * 0.033333335; + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + } + pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(1u, 1); + pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + } + LODWORD(v727) = 1; + break; + } + case SPELL_MIND_CURE_PARALYSIS: + { + switch (v731) + { + case 1: amount = 3600 * v2; break; + case 2: amount = 3600 * v2; break; + case 3: amount = 86400 * v2; break; + case 4: amount = 0; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + v323 = pCastSpell->uPlayerID_2; + v324 = (char *)&pParty->pPlayers[v323].pConditions[12]; + if ( !pParty->pPlayers[v323].pConditions[12] ) + { + LODWORD(v727) = 1; + break; + } + if ( v731 == 4 ) + { + *(int *)v324 = 0; + *((int *)v324 + 1) = 0; + LODWORD(v727) = 1; + break; + } + v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); + v656 = 12; + v325 = &pParty->pPlayers[v323]; + v325->DiscardConditionIfLastsLongerThan(v656, v663); + LODWORD(v727) = 1; + break; + } + case SPELL_MIND_REMOVE_FEAR: + { + switch (v731) + { + case 1: amount = 180 * v2; break; + case 2: amount = 3600 * v2; break; + case 3: amount = 86400 * v2; break; + case 4: amount = 0; break; + default: + assert(false); + } + + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + v323 = pCastSpell->uPlayerID_2; + v324 = (char *)&pParty->pPlayers[v323].pConditions[3]; + if ( !pParty->pPlayers[v323].pConditions[3] ) + { + LODWORD(v727) = 1; + break; + } + if ( v731 == 4 ) + { + *(int *)v324 = 0; + *((int *)v324 + 1) = 0; + LODWORD(v727) = 1; + break; + } + v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); + v656 = 3; + v325 = &pParty->pPlayers[v323]; + v325->DiscardConditionIfLastsLongerThan(v656, v663); + LODWORD(v727) = 1; + break; } case SPELL_MIND_TELEPATHY: { @@ -5959,9 +5500,9 @@ } if ( v420 < 4 ) { - memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683)); - v2 = v723; - //v1 = 0; + memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683)); + v2 = v723; + //v1 = 0; } } // LABEL_799: @@ -6055,26 +5596,15 @@ } case SPELL_MIND_BERSERK: { - v423 = v731 - 2; - if ( !v423 ) - v425 = 300 * v2; - else - { - v424 = v423 - 1; - if ( v424 ) - { - if ( v424 == 1 ) - v425 = 3600 * v2; - else -//LABEL_813: - v425 = 300 * v2; - } - else - { - v425 = 600 * v2; - } - } - amount = v425; + switch (v731) + { + case 1: amount = 300 * v2; break; + case 2: amount = 300 * v2; break; + case 3: amount = 600 * v2; break; + case 4: amount = 3600; break; + default: + assert(false); + } if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; v426 = PID_ID(a2); @@ -6175,1001 +5705,940 @@ } case SPELL_MIND_MASS_FEAR: { - v428 = v731 - 2; - if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 ) - v430 = 300 * v2; - else - v430 = 180 * v2; - amount = v430; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); - pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u); - ++pSpellSprite.uType; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - pSpellSprite.uFacing = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) - { - v433 = &pActors[dword_50BF30[a2]]; - if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) + if ( v731 == 4 ) + amount = 300 * v2; + else + amount = 180 * v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); + pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u); + ++pSpellSprite.uType; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + pSpellSprite.uFacing = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) + { + v433 = &pActors[dword_50BF30[a2]]; + if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) + break; + pSpellSprite.vPosition.x = v433->vPosition.x; + pSpellSprite.vPosition.y = v433->vPosition.y; + pSpellSprite.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548); + + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); + pSpellSprite.Create(0, 0, 0, 0); + if ( stru_50C198.GetMagicalResistance(v433, 7u) ) + { + v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), + v731, 0, 0, 0); + } + } + LODWORD(v727) = 1; break; - pSpellSprite.vPosition.x = v433->vPosition.x; - pSpellSprite.vPosition.y = v433->vPosition.y; - pSpellSprite.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548); - - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); - pSpellSprite.Create(0, 0, 0, 0); - if ( stru_50C198.GetMagicalResistance(v433, 7u) ) - { - v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), - v731, 0, 0, 0); - } - } - LODWORD(v727) = 1; - break; - } - - case SPELL_MIND_CURE_INSANITY: - { - v435 = v731 - 2; - if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 ) - amount = 0; - else - amount = 86400 * v2; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - v440 = pCastSpell->uPlayerID_2; - if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) ) - { - if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) ) - pParty->pPlayers[v440].PlaySound(SPEECH_25, 0); - if ( v731 == 4 ) - { - v441 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0; - HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0; - } - else - { - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); - } - v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; -//LABEL_720: - v377->SetCondition(1, 0); } - LODWORD(v727) = 1; - break; - } - case SPELL_EARTH_TELEKINESIS: - { - if ( v731 == 1 || v731 == 2 ) - amount = 2 * v2; - else if( v731 == 3 ) - amount = 3 * v2; - else if ( v731 == 4 ) - amount = 4 * v2; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v445 = PID_ID(a2); - if (PID_TYPE(a2) == OBJECT_Item) + case SPELL_MIND_CURE_INSANITY: { - v449 = (char *)&pSpriteObjects[v445].stru_24; - v450 = *(int *)v449; - if ( pItemsTable->pItems[v450].uEquipType == 18 ) - { - party_finds_gold(*((int *)v449 + 3), 0); - viewparams->bRedrawGameUI = 1; - } + v435 = v731 - 2; + if ( v731 == 4 ) + amount = 0; else - { - sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); - ShowStatusBarString(pTmpBuf2, 2u); - if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) ) - pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24); - } - SpriteObject::OnInteraction(v445); - } - else - { - if (PID_TYPE(a2) == OBJECT_Actor) - { - stru_50C198.LootActor(&pActors[v445]); - } - else - { - if (PID_TYPE(a2) != OBJECT_Decoration) - { - if (PID_TYPE(a2) != OBJECT_BModel) + amount = 86400 * v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + v440 = pCastSpell->uPlayerID_2; + if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) ) + { + if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) ) + pParty->pPlayers[v440].PlaySound(SPEECH_25, 0); + if ( v731 == 4 ) { - LODWORD(v727) = 1; - break; + v441 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0; + HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0; } - dword_507CD8 = 1; - v677 = 1; - if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) - v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID; else - v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID; - - EventProcessor(v446, a2, v677); - LODWORD(v727) = 1; - break; - } - v447 = &pLevelDecorations[v445]; - dword_507CD8 = 1; - v448 = v447->field_16_event_id; - if (v448) - { - v677 = 1; - v446 = v448; - EventProcessor(v446, a2, v677); - LODWORD(v727) = 1; - break; - } - if ( v447->IsInteractive() ) - { - activeLevelDecoration = v447; - EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1); - activeLevelDecoration = NULL; - } - } - } - LODWORD(v727) = 1; - break; - } - case SPELL_BODY_CURE_WEAKNESS: - { - if ( v731 == 1 ) - amount = 180 * v2; - else if( v731 == 2 ) - amount = 3600 * v2; - else if( v731 == 3 ) - amount = 86400 * v2; - else if ( v731 == 4 ) - amount = 0; -//LABEL_883: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - v323 = pCastSpell->uPlayerID_2; - v324 = (char *)&pParty->pPlayers[v323].pConditions[1]; - if ( !pParty->pPlayers[v323].pConditions[1] ) - { + { + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); + } + v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + v377->SetCondition(1, 0); + } LODWORD(v727) = 1; break; } - if ( v731 == 4 ) + case SPELL_EARTH_TELEKINESIS: { - *(int *)v324 = 0; - *((int *)v324 + 1) = 0; + switch (v731) + { + case 1: amount = 2 * v2; break; + case 2: amount = 2 * v2; break; + case 3: amount = 3 * v2; break; + case 4: amount = 4 * v2; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v445 = PID_ID(a2); + if (PID_TYPE(a2) == OBJECT_Item) + { + v449 = (char *)&pSpriteObjects[v445].stru_24; + v450 = *(int *)v449; + if ( pItemsTable->pItems[v450].uEquipType == 18 ) + { + party_finds_gold(*((int *)v449 + 3), 0); + viewparams->bRedrawGameUI = 1; + } + else + { + sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); + ShowStatusBarString(pTmpBuf2, 2u); + if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) ) + pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24); + } + SpriteObject::OnInteraction(v445); + } + else + { + if (PID_TYPE(a2) == OBJECT_Actor) + { + stru_50C198.LootActor(&pActors[v445]); + } + else + { + if (PID_TYPE(a2) != OBJECT_Decoration) + { + if (PID_TYPE(a2) != OBJECT_BModel) + { + LODWORD(v727) = 1; + break; + } + dword_507CD8 = 1; + v677 = 1; + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) + v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID; + else + v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID; + EventProcessor(v446, a2, v677); + LODWORD(v727) = 1; + break; + } + v447 = &pLevelDecorations[v445]; + dword_507CD8 = 1; + v448 = v447->field_16_event_id; + if (v448) + { + v677 = 1; + v446 = v448; + EventProcessor(v446, a2, v677); + LODWORD(v727) = 1; + break; + } + if ( v447->IsInteractive() ) + { + activeLevelDecoration = v447; + EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1); + activeLevelDecoration = NULL; + } + } + } LODWORD(v727) = 1; break; } - v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); - v656 = 1; - v325 = &pParty->pPlayers[v323]; - v325->DiscardConditionIfLastsLongerThan(v656, v663); - LODWORD(v727) = 1; - break; - } - case SPELL_BODY_FIRST_AID: - { - v457 = v731 - 2; - if ( v457 ) - { - v458 = v457 - 1; - if ( v458 ) - { - if ( v458 == 1 ) - v459 = 5 * v2 + 5; - else - v459 = 2 * v2 + 5; - } - else - { - v459 = 4 * v2 + 5; - } - } - else - { - v459 = 3 * v2 + 5; - } - amount = v459; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v460 = pCastSpell->spell_target_pid; - if (!v460) - { - pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - } - else + case SPELL_BODY_CURE_WEAKNESS: { - if (PID_TYPE(v460) == OBJECT_Actor) - { - v461 = &pActors[PID_ID(v460)]; - v462 = v461->uAIState; - v463 = v461->pMonsterInfo.uHP; - if ( v462 != 5 ) - { - if ( v462 != 4 ) - { - if ( v462 != 19 ) - { - if ( v462 != 11 ) - { - v461->sCurrentHP += amount; - if ( v461->sCurrentHP > v463 ) - v461->sCurrentHP = v463; - } - } - } - } - } - } - LODWORD(v727) = 1; - break; - } - case SPELL_BODY_CURE_POISON: - { - if ( v731 == 1 || v731 == 2 ) - amount = 3600 * v2; - else if( v731 == 3) - amount = 86400 * v2; - else if ( v731 == 4 ) - amount = 0; -//LABEL_912: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - v470 = pCastSpell->uPlayerID_2; - if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6])) - && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8])) - && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) ) - { + switch (v731) + { + case 1: amount = 180 * v2; break; + case 2: amount = 3600 * v2; break; + case 3: amount = 86400 * v2; break; + case 4: amount = 0; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + v323 = pCastSpell->uPlayerID_2; + v324 = (char *)&pParty->pPlayers[v323].pConditions[1]; + if ( !pParty->pPlayers[v323].pConditions[1] ) + { + LODWORD(v727) = 1; + break; + } + if ( v731 == 4 ) + { + *(int *)v324 = 0; + *((int *)v324 + 1) = 0; + LODWORD(v727) = 1; + break; + } + v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); + v656 = 1; + v325 = &pParty->pPlayers[v323]; + v325->DiscardConditionIfLastsLongerThan(v656, v663); LODWORD(v727) = 1; break; } - if ( v731 == 4 ) + case SPELL_BODY_FIRST_AID: { - LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0; - HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0; - v471 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0; - HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0; - v472 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0; - HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0; + switch (v731) + { + case 1: amount = 2 * v2 + 5; break; + case 2: amount = 3 * v2 + 5; break; + case 3: amount = 4 * v2 + 5; break; + case 4: amount = 5 * v2 + 5; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v460 = pCastSpell->spell_target_pid; + if (!v460) + { + pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + } + else + { + if (PID_TYPE(v460) == OBJECT_Actor) + { + v461 = &pActors[PID_ID(v460)]; + v462 = v461->uAIState; + v463 = v461->pMonsterInfo.uHP; + if ( v462 != 5 ) + { + if ( v462 != 4 ) + { + if ( v462 != 19 ) + { + if ( v462 != 11 ) + { + v461->sCurrentHP += amount; + if ( v461->sCurrentHP > v463 ) + v461->sCurrentHP = v463; + } + } + } + } + } + } LODWORD(v727) = 1; break; } - *(float *)&a2 = (double)(amount << 7) * 0.033333335; - pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan( - 6u, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( - 8u, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); - v656 = 10; - v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; - v325->DiscardConditionIfLastsLongerThan(v656, v663); - LODWORD(v727) = 1; - break; + case SPELL_BODY_CURE_POISON: + { + switch (v731) + { + case 1: amount = 3600 * v2; break; + case 2: amount = 3600 * v2; break; + case 3: amount = 86400 * v2; break; + case 4: amount = 0; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + v470 = pCastSpell->uPlayerID_2; + if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6])) + && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8])) + && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) ) + { + LODWORD(v727) = 1; + break; + } + if ( v731 == 4 ) + { + LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0; + HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0; + v471 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0; + HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0; + v472 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0; + HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0; + LODWORD(v727) = 1; + break; + } + *(float *)&a2 = (double)(amount << 7) * 0.033333335; + pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan( + 6u, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( + 8u, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); + v656 = 10; + v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + v325->DiscardConditionIfLastsLongerThan(v656, v663); + LODWORD(v727) = 1; + break; } case SPELL_BODY_PROTECTION_FROM_MAGIC: - { - amount = v2; - LODWORD(v733) = 3600 * v2; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - - pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); - LODWORD(v727) = 1; - break; - } - case SPELL_BODY_HAMMERHANDS: - { - LODWORD(v733) = 3600 * v2; - amount = v2; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - if ( v731 == 4 ) { + amount = v2; + LODWORD(v733) = 3600 * v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - v732 = (int)v733 << 7; - v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); - pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); - pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); - pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); - - pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0); + + pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); LODWORD(v727) = 1; break; } - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - - pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0); - LODWORD(v727) = 1; - break; - } - case SPELL_BODY_CURE_DISEASE: - { - v493 = v731 - 2; - if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 ) - amount = 0; - else - amount = 86400 * v2; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - v498 = pCastSpell->uPlayerID_2; - if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7])) - && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9])) - && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) ) + case SPELL_BODY_HAMMERHANDS: { + LODWORD(v733) = 3600 * v2; + amount = v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + if ( v731 == 4 ) + { + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); + v732 = (int)v733 << 7; + v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); + pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); + pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); + pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); + + pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0); + LODWORD(v727) = 1; + break; + } + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + + pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0); LODWORD(v727) = 1; break; } - if ( v731 == 4 ) - { - LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0; - HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0; - v499 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0; - HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0; - v500 = pCastSpell->uPlayerID_2; - LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0; - HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0; - } - else + case SPELL_BODY_CURE_DISEASE: { - *(float *)&a2 = (double)(amount << 7) * 0.033333335; - pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan( - 7u, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( - 9u, - (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); - v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); - v656 = 11; -//LABEL_937: - v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; -//LABEL_641: - v325->DiscardConditionIfLastsLongerThan(v656, v663); - } + if ( v731 == 4 ) + amount = 0; + else + amount = 86400 * v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + v498 = pCastSpell->uPlayerID_2; + if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7])) + && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9])) + && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) ) + { + LODWORD(v727) = 1; + break; + } + if ( v731 == 4 ) + { + LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0; + HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0; + v499 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0; + HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0; + v500 = pCastSpell->uPlayerID_2; + LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0; + HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0; + } + else + { + *(float *)&a2 = (double)(amount << 7) * 0.033333335; + pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan( + 7u, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( + 9u, + (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); + v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); + v656 = 11; + v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; + v325->DiscardConditionIfLastsLongerThan(v656, v663); + } LODWORD(v727) = 1; break; - } + } case SPELL_BODY_POWER_CURE: { - amount = 5 * v2 + 10; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v501 = pParty->pPlayers; - int v1 = 0; - do - { - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v1); - v501->Heal(amount); - ++v501; - ++v1; - } - while ( (signed int)v501 < (signed int)pParty->pHirelings ); + amount = 5 * v2 + 10; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v501 = pParty->pPlayers; + int v1 = 0; + do + { + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v1); + v501->Heal(amount); + ++v501; + ++v1; + } + while ( (signed int)v501 < (signed int)pParty->pHirelings ); LODWORD(v727) = 1; break; } case SPELL_LIGHT_DISPEL_MAGIC: - { - sRecoveryTime -= v2; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u); - v505 = sub_46A6AC((int)dword_50BF30, 100, 4096); - ++pSpellSprite.uType; - HIDWORD(v733) = v505; - v688.x = 0; - v688.y = 0; - v688.z = 0; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - pSpellSprite.uFacing = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - a2 = 0; - if ( SHIDWORD(v733) > 0 ) { - do - { - v507 = dword_50BF30[a2]; - pSpellSprite.vPosition.x = pActors[v507].vPosition.x; - pSpellSprite.vPosition.y = pActors[v507].vPosition.y; - pSpellSprite.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548); - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); - v509 = pSpellSprite.Create(0, 0, 0, 0); - v510 = a2; - DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688); - a2 = v510 + 1; - } - while ( v510 + 1 < SHIDWORD(v733) ); - } - for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 ) - { - v511 = &pActors[dword_50BF30[a2]]; - pSpellSprite.vPosition.x = v511->vPosition.x; - pSpellSprite.vPosition.y = v511->vPosition.y; - pSpellSprite.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548); - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); - pSpellSprite.Create(0, 0, 0, 0); - v513 = v511->pActorBuffs; - for (int _v726 = 22; _v726 != 0; --_v726) - { - v513->Reset(); - ++v513; - } - } - LODWORD(v727) = 1; - break; - } - case SPELL_LIGHT_SUMMON_ELEMENTAL: - { - v514 = v731 - 2; - if ( v731 == 1 || v731 == 2 ) - { - v516 = 300 * v2; - amount = 1; - } - else if( v731 == 3 ) - { - v516 = 900 * v2; - amount = 3; - } - else if ( v731 == 4 ) - { - v516 = 900 * v2; - amount = 5; - } - v733 = __PAIR__(0, v516); - - if ( (signed int)uNumActors > 0 ) - { - v518 = pActors;//[0].uAIState; - auto _v726 = uNumActors; - do - { - v519 = v518->uAIState; - if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, pCastSpell->uPlayerID) == v518->uSummonerID ) - ++HIDWORD(v733); - ++v518; - --_v726; - } - while ( _v726 != 0 ); - } - if ( SHIDWORD(v733) >= amount ) - { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters! - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, v731, v733); - LODWORD(v727) = 1; - break; - } - case SPELL_LIGHT_DAY_OF_THE_GODS: - { - if ( v731 == 1 || v731 == 2 ) - { - LODWORD(v733) = 10800 * v2; - amount = 3 * v2 + 10; - } - else if( v731 == 3 ) - { - LODWORD(v733) = 14400 * v2; - amount = 4 * v2 + 10; - } - else if ( v731 == 4 ) - { - LODWORD(v733) = 18000 * v2; - amount = 5 * v2 + 10; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - - pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); - LODWORD(v727) = 1; - break; - } - case SPELL_LIGHT_PRISMATIC_LIGHT: - { - //v67 = 2; - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) - { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors! - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v531 = sub_46A6AC((int)dword_50BF30, 100, 4096); - ++pSpellSprite.uType; - v694.x = 0; - v694.y = 0; - v694.z = 0; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - pSpellSprite.uFacing = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - a2 = 0; - if ( (signed int)v531 > 0 ) - { - do - { - v533 = dword_50BF30[a2]; - pSpellSprite.vPosition.x = pActors[v533].vPosition.x; - pSpellSprite.vPosition.y = pActors[v533].vPosition.y; - pSpellSprite.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548); - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); - v535 = pSpellSprite.Create(0, 0, 0, 0); - v536 = a2; - DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694); - a2 = v536 + 1; - } - while ( v536 + 1 < (signed int)v531 ); - } - v537 = pGame->GetStru6(); - pGame->GetStru6()->_4A8BFC(); - LODWORD(v727) = 1; - break; - } - case SPELL_LIGHT_DAY_OF_PROTECTION: - { - v538 = v731 - 2; - if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 ) - { - amount = 5 * v2; - v540 = 18000 * v2; - } - else - { - amount = 4 * v2; - v540 = 14400 * v2; - } - v730 = v540; - LODWORD(v733) = v540; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - - v732 = v730 << 7; - v549 = (double)(v730 << 7) * 0.033333335; - *((float *)&v733 + 1) = v549; - v712 = (signed __int64)v549; - pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0); - pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); - pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); - pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); - pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); - pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); - v550 = v2 + 5; - pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply( - (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), - v731, - v550, 0, 0); - - pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0); + sRecoveryTime -= v2; + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u); + v505 = sub_46A6AC((int)dword_50BF30, 100, 4096); + ++pSpellSprite.uType; + HIDWORD(v733) = v505; + v688.x = 0; + v688.y = 0; + v688.z = 0; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + pSpellSprite.uFacing = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + a2 = 0; + if ( SHIDWORD(v733) > 0 ) + { + do + { + v507 = dword_50BF30[a2]; + pSpellSprite.vPosition.x = pActors[v507].vPosition.x; + pSpellSprite.vPosition.y = pActors[v507].vPosition.y; + pSpellSprite.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548); + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); + v509 = pSpellSprite.Create(0, 0, 0, 0); + v510 = a2; + DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688); + a2 = v510 + 1; + } + while ( v510 + 1 < SHIDWORD(v733) ); + } + for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 ) + { + v511 = &pActors[dword_50BF30[a2]]; + pSpellSprite.vPosition.x = v511->vPosition.x; + pSpellSprite.vPosition.y = v511->vPosition.y; + pSpellSprite.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548); + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); + pSpellSprite.Create(0, 0, 0, 0); + v513 = v511->pActorBuffs; + for (int _v726 = 22; _v726 != 0; --_v726) + { + v513->Reset(); + ++v513; + } + } LODWORD(v727) = 1; break; } - - case SPELL_LIGHT_HOUR_OF_POWER: - { - v551 = v731 - 2; - if ( v731 == 1 || v731 == 2 ) + case SPELL_LIGHT_SUMMON_ELEMENTAL: { - HIDWORD(v733) = 4; - amount = 4; - } - else if( v731 == 3 ) - { - HIDWORD(v733) = 12; - amount = 12; + switch (v731) + { + case 1: v733 = 300 * v2; amount = 1; break; + case 2: v733 = 300 * v2; amount = 1; break; + case 3: v733 = 900 * v2; amount = 3; break; + case 4: v733 = 900 * v2; amount = 5; break; + default: + assert(false); + } + //v733 = __PAIR__(0, v516); + + if ( (signed int)uNumActors > 0 ) + { + v518 = pActors;//[0].uAIState; + auto _v726 = uNumActors; + do + { + v519 = v518->uAIState; + if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, pCastSpell->uPlayerID) == v518->uSummonerID ) + ++HIDWORD(v733); + ++v518; + --_v726; + } + while ( _v726 != 0 ); + } + if ( SHIDWORD(v733) >= amount ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters! + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, v731, v733); + LODWORD(v727) = 1; + break; } - else if( v731 == 4 ) + case SPELL_LIGHT_DAY_OF_THE_GODS: { - amount = 15; - HIDWORD(v733) = 20; - } -//LABEL_1000: - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - y = (char *)(60 * (v2 * HIDWORD(v733) + 60)); - v732 = (300 * amount * v2 + 60) << 7; - v730 = v2 + 5; - int _v726 = 0; - v553 = pParty->pPlayers;//[0].pConditions[1]; - *((float *)&v733 + 1) = (double)v732 * 0.033333335; - do - { + switch (v731) + { + case 1: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; + case 2: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; + case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2 + 10; break; + case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2 + 10; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); - //((SpellBuff *)(v553 + 6056))->Apply( - v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0); - if ( *(_QWORD *)v553 ) - _v726 = 1; - ++v553; + pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); + LODWORD(v727) = 1; + break; } - while ( v553 <= &pParty->pPlayers[3] ); - v562 = v731; - pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0); - pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0); - pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0); - if (!_v726) + case SPELL_LIGHT_PRISMATIC_LIGHT: { - pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0); - } + //v67 = 2; + if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors! + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v531 = sub_46A6AC((int)dword_50BF30, 100, 4096); + ++pSpellSprite.uType; + v694.x = 0; + v694.y = 0; + v694.z = 0; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + pSpellSprite.uFacing = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + a2 = 0; + if ( (signed int)v531 > 0 ) + { + do + { + v533 = dword_50BF30[a2]; + pSpellSprite.vPosition.x = pActors[v533].vPosition.x; + pSpellSprite.vPosition.y = pActors[v533].vPosition.y; + pSpellSprite.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548); + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); + v535 = pSpellSprite.Create(0, 0, 0, 0); + v536 = a2; + DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694); + a2 = v536 + 1; + } + while ( v536 + 1 < (signed int)v531 ); + } + v537 = pGame->GetStru6(); + pGame->GetStru6()->_4A8BFC(); LODWORD(v727) = 1; break; } - - - case SPELL_LIGHT_DIVINE_INTERVENTION: - { - amount = 3; - if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u ) - { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - a2 = 0; - _this = (ItemGen *)&pPlayers[1]; - do - { - v563 = 0; - do - { - v564 = _this->uItemID; - *(int *)(v563 + _this->uItemID) = 0; - v563 += 8; - *(int *)(v563 + v564 - 4) = 0; - } - while ( v563 <= 128 ); - v565 = ((Player *)_this->uItemID)->GetMaxHealth(); - v566 = (Player **)_this; - *(int *)(_this->uItemID + 6460) = v565; - v567 = (*v566)->GetMaxMana(); - *(int *)(_this->uItemID + 6464) = v567; - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); - ++a2; - _this = (ItemGen *)((char *)_this + 4); - } - while ( (signed int)this < (signed int)&qword_A750D8 ); - v571 = pPlayer; - v572 = (char *)&pPlayer->sAgeModifier; - if ( pPlayer->sAgeModifier + 10 >= 120 ) - *(short *)v572 = 120; - else - *(short *)v572 = pPlayer->sAgeModifier + 10; - sRecoveryTime += -5 * v2; - ++v571->uNumDivineInterventionCastsThisDay; - LODWORD(v727) = 1; - break; - } - case SPELL_DARK_REANIMATE: - { - v573 = v731 - 2; - if ( v573 ) - { - v574 = v573 - 1; - if ( v574 ) - { - if ( v574 == 1 ) - v575 = 5 * v2; - else - v575 = 2 * v2; - } - else - { - v575 = 4 * v2; - } - } - else - { - v575 = 3 * v2; - } - amount = v575; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - v576 = pCastSpell->spell_target_pid; - if (!v576) - { - v585 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; - pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - if ( *((_QWORD *)v585 + 14) ) - { - ((Player *)v585)->SetCondition(0x11u, 1); - v587 = ((Player *)v585)->GetSexByVoice(); - ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (v587 != 0) + 23); - *((_QWORD *)v585 + 17) = pParty->uTimePlayed; - } - break; - } - v577 = (Player *)(PID_ID(v576)); - //v726 = v577; - if ( v577 == (Player *)-1 ) - { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists! - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - v578 = (int)&pActors[(int)v577]; - v721 = v578; - if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 ) + case SPELL_LIGHT_DAY_OF_PROTECTION: { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - ++pSpellSprite.uType; - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.uAttributes = 0; - pSpellSprite.uSectorID = 0; - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.field_60_distance_related_prolly_lod = 0; - v581 = v721; - pSpellSprite.uFacing = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - pSpellSprite.vPosition.x = *(short *)(v721 + 142); - pSpellSprite.vPosition.y = *(short *)(v721 + 144); - v732 = *(short *)(v721 + 138); - pSpellSprite.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); - pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v577); - pSpellSprite.Create(0, 0, 0, 0); - if ( *(char *)(v581 + 52) > amount ) - break; - Actor::Resurrect((unsigned int)v577); - *(char *)(v581 + 61) = 0; - *(char *)(v581 + 53) = 0; - *(char *)(v581 + 54) = 0; - *(char *)(v581 + 55) = 0; - *(char *)(v581 + 56) = 0; - *(char *)(v581 + 57) = 0; - *(int *)(v581 + 712) = 9999; - *(char *)(v581 + 38) &= 0xF7u; - *(int *)(v581 + 708) = 0; - ((SpellBuff *)(v581 + 356))->Reset(); - ((SpellBuff *)(v581 + 228))->Reset(); - ((SpellBuff *)(v581 + 404))->Reset(); - if ( *(short *)(v581 + 40) > 10 * amount ) - *(short *)(v581 + 40) = 10 * amount; - LODWORD(v727) = 1; - break; - } - case SPELL_DARK_VAMPIRIC_WEAPON: - { - v588 = v731 - 1; - amount = 16; - if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 ) - { - if ( v590 == 1 ) - LODWORD(v733) = 0; - } - else - { - LODWORD(v733) = 3600 * v2; - } - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - __debugbreak(); - HIDWORD(v733) = (int)(char *)&pParty + 6972 * pCastSpell->uPlayerID_2 + 36 * a2 + 3040; - v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName; - ((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed); - if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65 - || *(char *)(HIDWORD(v733) + 20) & 2 - || *(int *)(HIDWORD(v733) + 12) != 0 - || *(int *)(HIDWORD(v733) + 4) != 0 - || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2 - || pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) ) - { - dword_50C9D0 = 113; - dword_50C9D4 = 0; - dword_50C9D8 = 1; - - ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed - pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); - pCastSpell->spellnum = 0; - continue; - } - v592 = HIDWORD(v733); - v14 = v731 == 4; - *(int *)(HIDWORD(v733) + 12) = 16; - if ( !v14 ) - { - v732 = (int)v733 << 7; - *(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); - *(int *)(v592 + 20) |= 8u; - } - *(char *)(v592 + 20) |= 0x80u; - _50C9A8_item_enchantment_timer = 256; - LODWORD(v727) = 1; - break; - } - case SPELL_DARK_SHARPMETAL: - { - v593 = v731 - 2; - if( v731 == 1 || v731 == 2 ) - amount = 5; - else if( v731 == 3 ) - amount = 7; - else if( v731 == 4 ) - amount = 9; - if ( !pPlayer->CanCastSpell(uRequiredMana) ) - break; - auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); - pSpellSprite.stru_24.Reset(); - pSpellSprite.spell_id = pCastSpell->spellnum; - pSpellSprite.spell_level = v2; - pSpellSprite.spell_skill = v731; - pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - pSpellSprite.vPosition.x = pParty->vPosition.x; - pSpellSprite.vPosition.y = pParty->vPosition.y; - pSpellSprite.uAttributes = 0; - pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; - pSpellSprite.uSectorID = pIndoor->GetSector( - pParty->vPosition.x, - pParty->vPosition.y, - pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); - pSpellSprite.uSpriteFrameID = 0; - pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); - pSpellSprite.spell_target_pid = a2; - pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); - pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); - if ( pParty->bTurnBasedModeOn == 1 ) - LOBYTE(pSpellSprite.uAttributes) |= 4u; - v596 = (signed int)_v726 / -2; - y = (char *)((signed int)_v726 / 2); - if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 ) - { - v597 = v715.uYawAngle; - do - { - pSpellSprite.uFacing = v596 + v597; - if ( pSpellSprite.Create( - v596 + v597, - v715.uPitchAngle, - pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, - pCastSpell->uPlayerID + 1) != -1 - && pParty->bTurnBasedModeOn == 1 ) - ++pTurnEngine->field_1C; - v596 += _v726 / (amount - 1); - } - while ( v596 <= (signed int)y ); - } + switch (v731) + { + case 1: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; + case 2: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; + case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; + case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2; break; + default: + assert(false); + } + v730 = LODWORD(v733); + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); + + v732 = v730 << 7; + v549 = (double)(v730 << 7) * 0.033333335; + *((float *)&v733 + 1) = v549; + v712 = (signed __int64)v549; + pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0); + pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); + pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); + pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); + pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); + pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); + v550 = v2 + 5; + pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply( + (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), + v731, + v550, 0, 0); + + pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0); LODWORD(v727) = 1; break; } - - case SPELL_DARK_CONTROL_UNDEAD: + case SPELL_LIGHT_HOUR_OF_POWER: { + switch (v731) + { + case 1: LODWORD(v733) = 4; amount = 4; break; + case 2: LODWORD(v733) = 4; amount = 4; break; + case 3: LODWORD(v733) = 12; amount = 12; break; + case 4: LODWORD(v733) = 20; amount = 15; break; + default: + assert(false); + } if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; - if ( v731 == 1 || v731 == 2 ) - { - v598 = 180 * v2; - LODWORD(v733) = v598; - } - else if ( v731 == 3 ) - { - v598 = 300 * v2; - LODWORD(v733) = v598; - } - else if ( v731 == 4 ) - LODWORD(v733) = 29030400; -// LABEL_1082: - if (PID_TYPE(a2) != OBJECT_Actor) - { - LODWORD(v727) = 1; - break; - } - v730 = 836 * PID_ID(a2); - if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) - break; - if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) ) + y = (char *)(60 * (v2 * HIDWORD(v733) + 60)); + v732 = (300 * amount * v2 + 60) << 7; + v730 = v2 + 5; + int _v726 = 0; + v553 = pParty->pPlayers;//[0].pConditions[1]; + *((float *)&v733 + 1) = (double)v732 * 0.033333335; + do + { + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); + + //((SpellBuff *)(v553 + 6056))->Apply( + v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0); + if ( *(_QWORD *)v553 ) + _v726 = 1; + ++v553; + } + while ( v553 <= &pParty->pPlayers[3] ); + v562 = v731; + pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0); + pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0); + pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0); + if (!_v726) + { + pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0); + } + LODWORD(v727) = 1; + break; + } + case SPELL_LIGHT_DIVINE_INTERVENTION: + { + amount = 3; + if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u ) { ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); pCastSpell->spellnum = 0; continue; } - pActors[PID_ID(a2)].pActorBuffs[9].Reset(); - pActors[PID_ID(a2)].pActorBuffs[1].Reset(); - pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + a2 = 0; + _this = (ItemGen *)&pPlayers[1]; + do + { + v563 = 0; + do + { + v564 = _this->uItemID; + *(int *)(v563 + _this->uItemID) = 0; + v563 += 8; + *(int *)(v563 + v564 - 4) = 0; + } + while ( v563 <= 128 ); + v565 = ((Player *)_this->uItemID)->GetMaxHealth(); + v566 = (Player **)_this; + *(int *)(_this->uItemID + 6460) = v565; + v567 = (*v566)->GetMaxMana(); + *(int *)(_this->uItemID + 6464) = v567; + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); + ++a2; + _this = (ItemGen *)((char *)_this + 4); + } + while ( (signed int)this < (signed int)&qword_A750D8 ); + v571 = pPlayer; + v572 = (char *)&pPlayer->sAgeModifier; + if ( pPlayer->sAgeModifier + 10 >= 120 ) + *(short *)v572 = 120; + else + *(short *)v572 = pPlayer->sAgeModifier + 10; + sRecoveryTime += -5 * v2; + ++v571->uNumDivineInterventionCastsThisDay; + LODWORD(v727) = 1; + break; + } + case SPELL_DARK_REANIMATE: + { + switch (v731) + { + case 1: amount = 2 * v2; break; + case 2: amount = 3 * v2; break; + case 3: amount = 4 * v2; break; + case 4: amount = 5 * v2; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + v576 = pCastSpell->spell_target_pid; + if (!v576) + { + v585 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; + pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); + if ( *((_QWORD *)v585 + 14) ) + { + ((Player *)v585)->SetCondition(0x11u, 1); + v587 = ((Player *)v585)->GetSexByVoice(); + ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (v587 != 0) + 23); + *((_QWORD *)v585 + 17) = pParty->uTimePlayed; + } + break; + } + v577 = (Player *)(PID_ID(v576)); + //v726 = v577; + if ( v577 == (Player *)-1 ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists! + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + v578 = (int)&pActors[(int)v577]; + v721 = v578; + if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + ++pSpellSprite.uType; + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.uAttributes = 0; + pSpellSprite.uSectorID = 0; + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.field_60_distance_related_prolly_lod = 0; + v581 = v721; + pSpellSprite.uFacing = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + pSpellSprite.vPosition.x = *(short *)(v721 + 142); + pSpellSprite.vPosition.y = *(short *)(v721 + 144); + v732 = *(short *)(v721 + 138); + pSpellSprite.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); + pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v577); + pSpellSprite.Create(0, 0, 0, 0); + if ( *(char *)(v581 + 52) > amount ) + break; + Actor::Resurrect((unsigned int)v577); + *(char *)(v581 + 61) = 0; + *(char *)(v581 + 53) = 0; + *(char *)(v581 + 54) = 0; + *(char *)(v581 + 55) = 0; + *(char *)(v581 + 56) = 0; + *(char *)(v581 + 57) = 0; + *(int *)(v581 + 712) = 9999; + *(char *)(v581 + 38) &= 0xF7u; + *(int *)(v581 + 708) = 0; + ((SpellBuff *)(v581 + 356))->Reset(); + ((SpellBuff *)(v581 + 228))->Reset(); + ((SpellBuff *)(v581 + 404))->Reset(); + if ( *(short *)(v581 + 40) > 10 * amount ) + *(short *)(v581 + 40) = 10 * amount; + LODWORD(v727) = 1; + break; + } + case SPELL_DARK_VAMPIRIC_WEAPON: + { + amount = 16; + if ( v731 == 4 ) + { + LODWORD(v733) = 0; + } + else + { + LODWORD(v733) = 3600 * v2; + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + __debugbreak(); + HIDWORD(v733) = (int)(char *)&pParty + 6972 * pCastSpell->uPlayerID_2 + 36 * a2 + 3040; + v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName; + ((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed); + if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65 + || *(char *)(HIDWORD(v733) + 20) & 2 + || *(int *)(HIDWORD(v733) + 12) != 0 + || *(int *)(HIDWORD(v733) + 4) != 0 + || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2 + || pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) ) + { + dword_50C9D0 = 113; + dword_50C9D4 = 0; + dword_50C9D8 = 1; + + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + v592 = HIDWORD(v733); + v14 = v731 == 4; + *(int *)(HIDWORD(v733) + 12) = 16; + if ( !v14 ) + { + v732 = (int)v733 << 7; + *(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); + *(int *)(v592 + 20) |= 8u; + } + *(char *)(v592 + 20) |= 0x80u; + _50C9A8_item_enchantment_timer = 256; + LODWORD(v727) = 1; + break; + } + case SPELL_DARK_SHARPMETAL: + { + switch (v731) + { + case 1: amount = 5; break; + case 2: amount = 5; break; + case 3: amount = 7; break; + case 4: amount = 9; break; + default: + assert(false); + } + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); + pSpellSprite.stru_24.Reset(); + pSpellSprite.spell_id = pCastSpell->spellnum; + pSpellSprite.spell_level = v2; + pSpellSprite.spell_skill = v731; + pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); + pSpellSprite.vPosition.x = pParty->vPosition.x; + pSpellSprite.vPosition.y = pParty->vPosition.y; + pSpellSprite.uAttributes = 0; + pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; + pSpellSprite.uSectorID = pIndoor->GetSector( + pParty->vPosition.x, + pParty->vPosition.y, + pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); + pSpellSprite.uSpriteFrameID = 0; + pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); + pSpellSprite.spell_target_pid = a2; + pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); + pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); + if ( pParty->bTurnBasedModeOn == 1 ) + LOBYTE(pSpellSprite.uAttributes) |= 4u; + v596 = (signed int)_v726 / -2; + y = (char *)((signed int)_v726 / 2); + if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 ) + { + v597 = v715.uYawAngle; + do + { + pSpellSprite.uFacing = v596 + v597; + if ( pSpellSprite.Create( + v596 + v597, + v715.uPitchAngle, + pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, + pCastSpell->uPlayerID + 1) != -1 + && pParty->bTurnBasedModeOn == 1 ) + ++pTurnEngine->field_1C; + v596 += _v726 / (amount - 1); + } + while ( v596 <= (signed int)y ); + } + LODWORD(v727) = 1; + break; + } + case SPELL_DARK_CONTROL_UNDEAD: + { + if ( !pPlayer->CanCastSpell(uRequiredMana) ) + break; + switch (v731) + { + case 1: LODWORD(v733) = 180 * v2; break; + case 2: LODWORD(v733) = 180 * v2; break; + case 3: LODWORD(v733) = 300 * v2; break; + case 4: LODWORD(v733) = 29030400; break; + default: + assert(false); + } + if (PID_TYPE(a2) != OBJECT_Actor) + { + LODWORD(v727) = 1; + break; + } + pActor = &pActors[PID_ID(a2)]; + if ( !MonsterStats::BelongsToSupertype(pActor->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) + break; + if ( !stru_50C198.GetMagicalResistance(pActor, 0xAu) ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed + pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); + pCastSpell->spellnum = 0; + continue; + } + pActor->pActorBuffs[9].Reset(); + pActor->pActorBuffs[1].Reset(); + pActor->pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); pSpellSprite.stru_24.Reset(); pSpellSprite.spell_id = pCastSpell->spellnum; pSpellSprite.spell_level = v2; pSpellSprite.spell_skill = v731; v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); - v61 = PID_ID(a2); -// LABEL_1086: - v600 = pActors[v61].vPosition.y; - v601 = pActors[v61].vPosition.x; + + v600 = pActor->vPosition.y; + v601 = pActor->vPosition.x; pSpellSprite.uObjectDescID = v60; pSpellSprite.vPosition.x = v601; - v602 = pActors[v61].uActorHeight; - v603 = pActors[v61].vPosition.z; + v602 = pActor->uActorHeight; + v603 = pActor->vPosition.z; pSpellSprite.vPosition.y = v600; v676 = v603 + v602; v665 = v600; pSpellSprite.vPosition.z = v603 + v602; v657 = v601; -// LABEL_1087: pSpellSprite.uAttributes = 0; pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); pSpellSprite.uSpriteFrameID = 0; @@ -7190,38 +6659,38 @@ HIDWORD(v733) = 0; memset(&achieved_awards, 0, 4000); _this = 0; - v605 = (char *)pParty->pHirelings; + pNPCData = pParty->pHirelings; do { - if ( *(int *)v605) + if ( pNPCData->pName != 0) { v606 = HIDWORD(v733)++; achieved_awards[v606] = (AwardType)(int)((char *)&_this->uItemID + 1); } _this = (ItemGen *)((char *)_this + 1); - v605 += 76; - } - while ( (signed int)v605 < (signed int)&pParty->pPickedItem ); + ++pNPCData; + } + while ( pNPCData <= &pParty->pHirelings[1] ); _this = 0; if ( (signed int)pNPCStats->uNumNewNPCs > 0) { - v730 = (int)pNPCStats->pNewNPCData; + pNPCData = pNPCStats->pNewNPCData; __debugbreak(); // data offset HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152; do { - if ( *(char *)(v730 + 8) & 0x80 - && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName)) - && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) ) + if ( pNPCData->uFlags & 0x80 + && (!pParty->pHirelings[0].pName || strcmp(pNPCData->pName, pParty->pHirelings[0].pName)) + && (!pParty->pHirelings[1].pName || strcmp(pNPCData->pName, pParty->pHirelings[1].pName)) ) { v607 = HIDWORD(v733); HIDWORD(v733) += 4; *(int *)v607 = (int)_this + 3; } _this = (ItemGen *)((char *)_this + 1); - v730 += 76; + ++pNPCData; } - while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs ); + while ( (signed int)_this < (signed int)pNPCStats->uNumNewNPCs ); } v608 = pCastSpell->uPlayerID_2; if ( v608 != 4 && v608 != 5 @@ -7236,8 +6705,11 @@ v610 = 76 * v609; *((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0; v611 = pIconsFrameTable->FindIcon("spell96"); - *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611); - *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1; + //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611); + pParty->pHirelings[v609-1].evt_B = pIconsFrameTable->GetIconAnimLength(v611); + //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1; + pParty->pHirelings[v609-1].field_24 = 1; + v612 = pParty->pPlayers; do { @@ -7257,26 +6729,21 @@ } case SPELL_DARK_PAIN_REFLECTION: { - if ( v731 > 0 && v731 <= 4 ) - { - if ( v731 <= 3 ) - { - v614 = 300 * (v2 + 12); - } - if ( v731 == 4 ) - { - v614 = 900 * (v2 + 4); - } - LODWORD(v733) = v614; - } - v615 = v2 + 5; - amount = v615; + switch (v731) + { + case 1: LODWORD(v733) = 300 * (v2 + 12); break; + case 2: LODWORD(v733) = 300 * (v2 + 12); break; + case 3: LODWORD(v733) = 300 * (v2 + 12); break; + case 4: LODWORD(v733) = 900 * (v2 + 4); break; + default: + assert(false); + } + amount = v2 + 5; if ( !pPlayer->CanCastSpell(uRequiredMana) ) break; if ( v731 != 3 && v731 != 4 ) { pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); - pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0); LODWORD(v727) = 1; break; @@ -7373,14 +6840,13 @@ pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, WORD2(v733)); HIDWORD(v733) = v635 + 1; - } - while ( v635 + 1 < v730 ); + } + while ( v635 + 1 < v730 ); } pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u); LODWORD(v727) = 1; break; } - case SPELL_DARK_ARMAGEDDON: { if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) @@ -7390,8 +6856,9 @@ pCastSpell->spellnum = 0; continue; } - v640 = v731 - 2; - if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) ) + if ( v731 == 4) + amount = 4; + else amount = 3; if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 ) {