Mercurial > mm7
changeset 1020:3413ad40cc88
Merge
author | Gloval |
---|---|
date | Tue, 21 May 2013 07:24:49 +0400 |
parents | 32ec62bbaa2c (diff) 9ac94d00012e (current diff) |
children | 67e33708d815 |
files | GUIWindow.h Player.cpp UIHouses.cpp mm7_5.cpp |
diffstat | 6 files changed, 418 insertions(+), 485 deletions(-) [+] |
line wrap: on
line diff
--- a/GUIWindow.h Tue May 21 02:24:31 2013 +0200 +++ b/GUIWindow.h Tue May 21 07:24:49 2013 +0400 @@ -119,7 +119,7 @@ UIMSG_HiredNPC_CastSpell = 143, UIMSG_PlayerCreation_VoicePrev = 144, UIMSG_PlayerCreation_VoiceNext = 145, - UIMSG_92 = 146, + UIMSG_SpellScrollUse = 146, UIMSG_StartNPCDialogue = 161, UIMSG_ArrowUp = 162,
--- a/Items.h Tue May 21 02:24:31 2013 +0200 +++ b/Items.h Tue May 21 07:24:49 2013 +0400 @@ -145,10 +145,10 @@ - int uItemID; - int uEnchantmentType; - int _bonus_strength; - int uSpecEnchantmentType; // 25 +5 levels + int uItemID; //0 + int uEnchantmentType; //4 + int _bonus_strength; //8 + int uSpecEnchantmentType; // 25 +5 levels //0c // 16 Drain Hit Points from target. // 39 Double damage vs Demons. // 40 Double damage vs Dragons @@ -165,8 +165,8 @@ // 68 Adds 6-8 points of Cold damage and +5 Armor Class. // 71 Prevents drowning damage. // 72 Prevents falling damage. - int uNumCharges; - unsigned int uAttributes; + int uNumCharges; //10 + unsigned int uAttributes; //14 unsigned __int8 uBodyAnchor; char uMaxCharges; char uHolderPlayer;
--- a/Player.cpp Tue May 21 02:24:31 2013 +0200 +++ b/Player.cpp Tue May 21 07:24:49 2013 +0400 @@ -2190,7 +2190,14 @@ uLevel = sLevelModifier = 0; sAgeModifier = 0; - memset(field_1F5, 0, 30); +// memset(field_1F5, 0, 30); + pure_luck_used=0; + pure_speed_used=0; + pure_intellect_used=0; + pure_endurance_used=0; + pure_willpower_used=0; + pure_accuracy_used=0; + pure_might_used=0; sResFireBase = sResFireBonus = 0; sResAirBase = sResAirBonus = 0; @@ -3258,7 +3265,8 @@ v14 = v3->pEquipment.uArmor; if ( v14 ) { - if ( !(v3->field_1F5[36 * v14 + 15] & 2) ) + // if ( !(v3->field_1F5[36 * v14 + 15] & 2) ) + if (v3->pOwnItems[v14-1].uAttributes&2) { v15 = GetEquippedItemSkillType(EQUIP_ARMOUR) - 10; if ( v15 ) @@ -3604,11 +3612,11 @@ if ( v3->sHealth + v3->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1 || (signed __int64)v3->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) { - SetCondition(0xDu, 0); + SetCondition(Condition_Unconcious, 0); } else { - SetCondition(0xEu, 0); + SetCondition(Condition_Dead, 0); v6 = LODWORD(pParty->uTimePlayed); if ( v3->sHealth > 0 ) v3->sHealth = 0; @@ -3618,7 +3626,8 @@ v7 = v3->pEquipment.uArmor; if ( v7 ) { - v8 = &v3->field_1F5[36 * v7 + 15]; +// v8 = &v3->field_1F5[36 * v7 + 15]; + v8=(char*)&v3->pOwnItems[v7-1].uAttributes; v9 = *(int *)v8; if ( !(BYTE1(v9) & 2) ) { @@ -6827,7 +6836,7 @@ } //----- (004680ED) -------------------------------------------------------- -void Player::UseItem_DrinkPotion_etc(signed int a2, int a3) +void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) { Player *v3; // esi@1 unsigned int v4; // ebx@4 @@ -6850,17 +6859,17 @@ signed int v21; // eax@81 const char *v22; // eax@84 char *v23; // ecx@90 - int v24; // esi@96 + int scroll_id; // esi@96 int v25; // eax@109 int v26; // eax@113 - char *v27; // edi@114 + int new_mana_val; // edi@114 signed __int64 v28; // qax@120 char *v29; // ecx@120 - int v30; // edi@137 + __int64 v30; // edi@137 int v31; // ST30_4@137 - int v32; // ST3C_4@137 + __int64 v32; // ST3C_4@137 int v33; // ST40_4@137 - int v34; // ST34_4@137 + __int64 v34; // ST34_4@137 int v35; // ST38_4@137 unsigned __int8 v36; // al@173 SoundID v37; // [sp-20h] [bp-4Ch]@18 @@ -6906,354 +6915,324 @@ unsigned int thisa; // [sp+28h] [bp-4h]@22 thisb = this; - v3 = &pParty->pPlayers[a2-1]; + v3 = &pParty->pPlayers[player_num-1]; v73 = 1; if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) ) return; v4 = 0; - if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == 13 ) + if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT ) { if ( pParty->pPickedItem.uItemID != 160 ) { if ( pParty->pPickedItem.uItemID == 161 ) { - v27 = (char *)&v3->sMana; - *(int *)v27 += 2; -LABEL_170: - if ( *(int *)v27 > v3->GetMaxMana() ) - *(int *)v27 = v3->GetMaxMana(); + new_mana_val = v3->sMana; + new_mana_val += 2; + + if ( new_mana_val > v3->GetMaxMana() ) + new_mana_val = v3->GetMaxMana(); } else { if ( pParty->pPickedItem.uItemID != 162 ) { -LABEL_167: + v68 = pParty->pPickedItem.GetDisplayName(); v58 = pGlobalTXT_LocalizationStrings[36]; goto LABEL_90; } v69 = 2; -LABEL_111: - pParty->pPlayers[a2-1].Heal(v69); - } -LABEL_112: + + pParty->pPlayers[player_num-1].Heal(v69); + } v3->PlaySound(SPEECH_36, 0); goto LABEL_173; } -LABEL_172: - pParty->pPlayers[a2-1].SetCondition(6u, 1); + pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1); goto LABEL_173; } - if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == 14 ) + if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION ) { switch ( pParty->pPickedItem.uItemID ) { - case 0xDEu: + case 221: //Catalyst + pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1); + goto LABEL_173; + case 222: //Cure Wounds v25 = pParty->pPickedItem.uEnchantmentType + 10; - goto LABEL_110; - case 0xDFu: + pParty->pPlayers[player_num-1].Heal(v25); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 223: //Magic Potion v26 = pParty->pPickedItem.uEnchantmentType + 10; - goto LABEL_114; - case 0xE0u: - LODWORD(v3->pConditions[1]) = 0; - HIDWORD(v3->pConditions[1]) = 0; - goto LABEL_112; - case 0xE1u: - LODWORD(v3->pConditions[11]) = 0; - HIDWORD(v3->pConditions[11]) = 0; - LODWORD(v3->pConditions[9]) = 0; - HIDWORD(v3->pConditions[9]) = 0; - LODWORD(v3->pConditions[7]) = 0; - HIDWORD(v3->pConditions[7]) = 0; - goto LABEL_112; - case 0xE2u: - LODWORD(v3->pConditions[10]) = 0; - HIDWORD(v3->pConditions[10]) = 0; - LODWORD(v3->pConditions[8]) = 0; - HIDWORD(v3->pConditions[8]) = 0; - LODWORD(v3->pConditions[6]) = 0; - HIDWORD(v3->pConditions[6]) = 0; - goto LABEL_112; - case 0xE3u: - LODWORD(v3->pConditions[2]) = 0; - HIDWORD(v3->pConditions[2]) = 0; - goto LABEL_112; - case 0xE4u: - if ( v3->pConditions[1] ) - goto LABEL_173; - v70 = 0; - v59 = 0; - v50 = 5; - v46 = 3; + new_mana_val = v3->sMana; + new_mana_val += v26; + if ( new_mana_val > v3->GetMaxMana() ) + new_mana_val = v3->GetMaxMana(); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 224: //Cure Weakness + v3->pConditions[Condition_Weak] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 225: //Cure Disease + v3->pConditions[Condition_Disease3] = 0i64; + v3->pConditions[Condition_Disease2] = 0i64; + v3->pConditions[Condition_Disease1] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 226: //Cure Poison + v3->pConditions[Condition_Poison3] = 0i64; + v3->pConditions[Condition_Poison2] = 0i64; + v3->pConditions[Condition_Poison1] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 227: //Awaken + v3->pConditions[Condition_Sleep] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 228: //Haste + if ( !v3->pConditions[Condition_Weak] ) + { + v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); + v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); + v3->PlaySound(SPEECH_36, 0); + } + goto LABEL_173; + case 229: //Heroism v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[7]; - goto LABEL_147; - case 0xE5u: - v70 = 0; - v59 = 0; - v50 = 5; - v46 = 3; + v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 230: //Bless v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[8]; - goto LABEL_147; - case 0xE6u: - v70 = 0; - v59 = 0; - v50 = 5; - v46 = 3; - v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[1]; - goto LABEL_147; - case 0xE7u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 231: //Preservation v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[11]; - goto LABEL_147; - case 0xE8u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 232: //Shield v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[13]; - goto LABEL_147; - case 0xEAu: - v70 = 0; - v59 = 0; - v50 = 5; - v46 = 3; + v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 234: //Stoneskin v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[14]; - goto LABEL_147; - case 0xEBu: - v3->pPlayerBuffs[23].Apply( - pParty->uTimePlayed + (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), - 3u, - 5u, - 0, - 0); + v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 235: //Water Breathing + v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), + v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); goto LABEL_173; - case 0xEDu: - LODWORD(v3->pConditions[3]) = 0; - HIDWORD(v3->pConditions[3]) = 0; - goto LABEL_112; - case 0xEEu: - LODWORD(v3->pConditions[0]) = 0; - HIDWORD(v3->pConditions[0]) = 0; - goto LABEL_112; - case 0xEFu: - LODWORD(v3->pConditions[5]) = 0; - HIDWORD(v3->pConditions[5]) = 0; - goto LABEL_112; - case 0xF0u: - v70 = 0; - v59 = 0; + case 237: //Remove Fear + v3->pConditions[Condition_Fear] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 238: //Remove Curse + v3->pConditions[Condition_Cursed] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 239: //Cure Insanity + v3->pConditions[Condition_Insane] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 240: //Might Boost v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[19]; - goto LABEL_147; - case 0xF1u: - v70 = 0; - v59 = 0; - v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; - v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[17]; - goto LABEL_147; - case 0xF2u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 241: //Intellect Boost v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[20]; - goto LABEL_147; - case 0xF3u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 242: //Personality Boost v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[16]; - goto LABEL_147; - case 0xF4u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 243://Endurance Boost v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[21]; - goto LABEL_147; - case 0xF5u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 244: //Speed Boost v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[15]; - goto LABEL_147; - case 0xFBu: - LODWORD(v3->pConditions[12]) = 0; - HIDWORD(v3->pConditions[12]) = 0; - goto LABEL_112; - case 0xFCu: - v30 = LODWORD(v3->pConditions[14]); - v31 = HIDWORD(v3->pConditions[14]); - v32 = LODWORD(v3->pConditions[15]); - v33 = HIDWORD(v3->pConditions[15]); - v34 = LODWORD(v3->pConditions[16]); - v35 = HIDWORD(v3->pConditions[16]); - memset(&pParty->pPlayers[a2-1],0,0xA0u); - HIDWORD(v3->pConditions[14]) = v31; - LODWORD(v3->pConditions[15]) = v32; - HIDWORD(v3->pConditions[15]) = v33; - LODWORD(v3->pConditions[16]) = v34; - LODWORD(v3->pConditions[14]) = v30; - HIDWORD(v3->pConditions[16]) = v35; - goto LABEL_112; - case 0xFDu: + v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 245: //Accuracy Boost + v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); + v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); + v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 251: //Cure Paralysis + v3->pConditions[Condition_Paralyzed] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 252://Divine Restoration + v30 = v3->pConditions[Condition_Dead]; + v32 = v3->pConditions[Condition_Pertified]; + v34 = v3->pConditions[Condition_Eradicated]; + memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions)); + v3->pConditions[Condition_Dead] = v30; + v3->pConditions[Condition_Pertified] = v32; + v3->pConditions[Condition_Eradicated] = v34; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 253: //Divine Cure v25 = 5 * pParty->pPickedItem.uEnchantmentType; -LABEL_110: - v69 = v25; - goto LABEL_111; - case 0xFEu: + pParty->pPlayers[player_num-1].Heal(v25); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 254: //Divine Power v26 = 5 * pParty->pPickedItem.uEnchantmentType; -LABEL_114: - v27 = (char *)&v3->sMana; - *(int *)v27 += v26; - goto LABEL_170; - case 0xFFu: - v70 = 0; - v59 = 0; - v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; - v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[18]; - goto LABEL_147; - case 0x100u: - v70 = 0; - v59 = 0; + new_mana_val = v3->sMana; + new_mana_val += v26; + if ( new_mana_val > v3->GetMaxMana() ) + new_mana_val = v3->GetMaxMana(); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 255: //Luck Boost v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[5]; - goto LABEL_147; - case 0x101u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 256: //Fire Resistance v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)v3->pPlayerBuffs; - goto LABEL_147; - case 0x102u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 257: //Air Resistance v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; + v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); + v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 258: //Water Resistance + v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[22]; - goto LABEL_147; - case 0x103u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 259: //Earth Resistance v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[3]; - goto LABEL_147; - case 0x104u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 260: //Mind Resistance v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[9]; - goto LABEL_147; - case 0x105u: - v70 = 0; - v59 = 0; + v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 261: //Body Resistance v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType); - v46 = 0; v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); - v29 = (char *)&v3->pPlayerBuffs[2]; -LABEL_147: - ((SpellBuff *)v29)->Apply(pParty->uTimePlayed + v28, v46, v50, v59, v70); - goto LABEL_112; - case 0x106u: - LODWORD(v3->pConditions[15]) = 0; - HIDWORD(v3->pConditions[15]) = 0; - goto LABEL_112; - case 0x108u: - if ( !*(int *)&v3->field_1F5[3] ) + v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 262: //Stone to Flesh + v3->pConditions[Condition_Pertified] = 0i64; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 264: //Pure Luck + if ( !v3->pure_luck_used ) { v3->uLuck += 50; - *(int *)&v3->field_1F5[3] = 1; + v3->pure_luck_used = 1; } - goto LABEL_112; - case 0x109u: - if ( !*(int *)&v3->field_1F5[7] ) + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 265: //Pure Speed + if ( !v3->pure_speed_used ) { v3->uSpeed += 50; - *(int *)&v3->field_1F5[7] = 1; + v3->pure_speed_used = 1; } - goto LABEL_112; - case 0x10Au: - if ( !*(int *)&v3->field_1F5[11] ) + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 266: //Pure Intellect + if ( !v3->pure_intellect_used ) { v3->uIntelligence += 50; - *(int *)&v3->field_1F5[11] = 1; + v3->pure_intellect_used = 1; } - goto LABEL_112; - case 0x10Bu: - if ( !*(int *)&v3->field_1F5[15] ) + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 267: //Pure Endurance + if ( !v3->pure_endurance_used ) { v3->uEndurance += 50; - *(int *)&v3->field_1F5[15] = 1; + v3->pure_endurance_used = 1; } - goto LABEL_112; - case 0x10Cu: - if ( !*(int *)&v3->field_1F5[19] ) + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 268: //Pure Personality + if ( !v3->pure_willpower_used ) { v3->uWillpower += 50; - *(int *)&v3->field_1F5[19] = 1; + v3->pure_willpower_used = 1; } - goto LABEL_112; - case 0x10Du: - if ( !*(int *)&v3->field_1F5[23] ) + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 269: //Pure Accuracy + if ( !v3->pure_accuracy_used ) { v3->uAccuracy += 50; - *(int *)&v3->field_1F5[23] = 1; + v3->pure_accuracy_used = 1; } - goto LABEL_112; - case 0x10Eu: - if ( !*(int *)&v3->field_1F5[27] ) + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 270: //Pure Might + if ( !v3->pure_might_used ) { v3->uMight += 50; - *(int *)&v3->field_1F5[27] = 1; + v3->pure_might_used = 1; } - goto LABEL_112; - case 0x10Fu: + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + case 271: //Rejuvenation v3->sAgeModifier = 0; - goto LABEL_112; - case 0xDDu: - goto LABEL_172; + v3->PlaySound(SPEECH_36, 0); + goto LABEL_173; + default: - goto LABEL_167; - } - goto LABEL_172; - } - if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != 15 ) - { - if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != 16 ) - { - if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != 17 ) - { - if ( pParty->pPickedItem.uItemID == 616 ) + v68 = pParty->pPickedItem.GetDisplayName(); + v58 = pGlobalTXT_LocalizationStrings[36]; //"%s can not be used that way" + sprintfex(pTmpBuf, v58, v68); + ShowStatusBarString(pTmpBuf, 2u); + pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); + return; + + } + pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1); + goto LABEL_173; + } + + + if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != EQUIP_SPELL_SCROLL ) + { + if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != EQUIP_BOOK ) + { + if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != EQUIP_MESSAGE_SCROLL ) + { + if ( pParty->pPickedItem.uItemID == 616 ) //Genie Lamp { thisa = pParty->uCurrentMonthWeek + 1; if ( pParty->uCurrentMonth >= 7 ) @@ -7262,215 +7241,180 @@ v74 = aAttributeNames[pParty->uCurrentMonth]; switch ( pParty->uCurrentMonth ) { - case 0u: + case 0: v6 = pParty->uCurrentMonthWeek + 1; v3->uMight += thisa; - goto LABEL_33; - case 1u: + v62 = pGlobalTXT_LocalizationStrings[121]; //"Permanent" + v53 = v74; + v49 = v6; + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + case 1: v6 = pParty->uCurrentMonthWeek + 1; v3->uIntelligence += thisa; - goto LABEL_33; - case 2u: + v62 = pGlobalTXT_LocalizationStrings[121]; + v53 = v74; + v49 = v6; + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + case 2: v6 = pParty->uCurrentMonthWeek + 1; v3->uWillpower += thisa; - goto LABEL_33; - case 3u: + v62 = pGlobalTXT_LocalizationStrings[121]; + v53 = v74; + v49 = v6; + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + case 3: v6 = pParty->uCurrentMonthWeek + 1; v3->uEndurance += thisa; - goto LABEL_33; - case 4u: + v62 = pGlobalTXT_LocalizationStrings[121]; + v53 = v74; + v49 = v6; + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + case 4: v6 = pParty->uCurrentMonthWeek + 1; v3->uAccuracy += thisa; - goto LABEL_33; - case 5u: + v62 = pGlobalTXT_LocalizationStrings[121]; + v53 = v74; + v49 = v6; + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + case 5: v6 = pParty->uCurrentMonthWeek + 1; v3->uSpeed += thisa; - goto LABEL_33; - case 6u: + v62 = pGlobalTXT_LocalizationStrings[121]; + v53 = v74; + v49 = v6; + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + case 6: v6 = pParty->uCurrentMonthWeek + 1; v3->uLuck += thisa; -LABEL_33: v62 = pGlobalTXT_LocalizationStrings[121]; v53 = v74; v49 = v6; - goto LABEL_53; - case 7u: + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + case 7: party_finds_gold(1000 * thisa, 0); - v63 = pGlobalTXT_LocalizationStrings[97]; + v63 = pGlobalTXT_LocalizationStrings[97];//"Gold" v54 = 1000 * thisa; - goto LABEL_38; - case 8u: - Party::GiveFood(5 * thisa); - v63 = pGlobalTXT_LocalizationStrings[653]; + sprintf(pTmpBuf, "+%u %s", v54, v63); + break; + case 8: + Party::GiveFood(5 * thisa); + v63 = pGlobalTXT_LocalizationStrings[653]; //"Food" v54 = 5 * thisa; - goto LABEL_38; + sprintf(pTmpBuf, "+%u %s", v54, v63); + break; case 9u: - v63 = pGlobalTXT_LocalizationStrings[207]; + v63 = pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]; v3->uSkillPoints += 2 * thisa; v54 = 2 * thisa; - goto LABEL_38; - case 0xAu: - v63 = pGlobalTXT_LocalizationStrings[83]; + sprintf(pTmpBuf, "+%u %s", v54, v63); + break; + case 10: + v63 = pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]; v54 = 2500 * thisa; - v7 = __CFADD__(2500 * thisa, LODWORD(v3->uExperience)); - LODWORD(v3->uExperience) += 2500 * thisa; - HIDWORD(v3->uExperience) += ((unsigned __int64)(signed int)(2500 * thisa) >> 32) + v7; -LABEL_38: + v3->uExperience += 2500 * thisa; sprintf(pTmpBuf, "+%u %s", v54, v63); - goto LABEL_54; - case 0xBu: + break; + case 11: v8 = rand() % 6; - if ( v8 ) - { - v9 = v8 - 1; - if ( v9 ) - { - v10 = v9 - 1; - if ( v10 ) + switch (v8) { - v11 = v10 - 1; - if ( v11 ) - { - v12 = v11 - 1; - if ( v12 ) - { - if ( v12 != 1 ) - goto LABEL_52; - v3->sResBodyBase += thisa; - v13 = pGlobalTXT_LocalizationStrings[29]; - } - else - { - v3->sResMindBase += thisa; - v13 = pGlobalTXT_LocalizationStrings[142]; - } - } - else - { - v3->sResEarthBase += thisa; - v13 = pGlobalTXT_LocalizationStrings[70]; - } + case 0: + v3->sResFireBase += thisa; + v13 = pGlobalTXT_LocalizationStrings[87]; + break; + case 1: + v3->sResAirBase += thisa; + v13 = pGlobalTXT_LocalizationStrings[6]; + break; + case 2: + v3->sResWaterBase += thisa; + v13 = pGlobalTXT_LocalizationStrings[240]; + break; + case 3: + v3->sResEarthBase += thisa; + v13 = pGlobalTXT_LocalizationStrings[70]; + break; + case 4: + v3->sResMindBase += thisa; + v13 = pGlobalTXT_LocalizationStrings[142]; + break; + case 5: + v3->sResBodyBase += thisa; + v13 = pGlobalTXT_LocalizationStrings[29]; + break; } - else - { - v3->sResWaterBase += thisa; - v13 = pGlobalTXT_LocalizationStrings[240]; - } - } - else - { - v3->sResAirBase += thisa; - v13 = pGlobalTXT_LocalizationStrings[6]; - } + v62 = pGlobalTXT_LocalizationStrings[121]; + v53 = v13; + v49 = thisa; + sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); + break; + + } + ShowStatusBarString(pTmpBuf, 2u); + pMouse->RemoveHoldingItem(); + pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1); + v3->PlaySound(SPEECH_93, 0); + pAudioPlayer->PlaySound((SoundID)(SOUND_Bell|0x2), 0, 0, -1, 0, 0, 0, 0); + if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) + { + v3->SetCondition(Condition_Eradicated, 0); + pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); } - else - { - v3->sResFireBase += thisa; - v13 = pGlobalTXT_LocalizationStrings[87]; - } - v74 = v13; -LABEL_52: - v62 = pGlobalTXT_LocalizationStrings[121]; - v53 = v74; - v49 = thisa; -LABEL_53: - sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62); -LABEL_54: - ShowStatusBarString(pTmpBuf, 2u); - pMouse->RemoveHoldingItem(); - pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, a2 - 1); - v3->PlaySound(SPEECH_93, 0); - pAudioPlayer->PlaySound((SoundID)(SOUND_Bell|0x2), 0, 0, -1, 0, 0, 0, 0); - if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) - { - v64 = 0; - v55 = 16; - } - else - { - if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) + else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) { - v64 = 0; - v55 = 14; + v3->SetCondition(Condition_Dead, 0); + pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); } - else - { - if ( pParty->uDaysPlayed != 4 && pParty->uDaysPlayed != 25 ) - return; - v64 = 0; - v55 = 15; - } + else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) + { + v3->SetCondition(Condition_Pertified, 0); + pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); } - v3->SetCondition(v55, v64); - v61 = 0; - v52 = 0; - v48 = 0; - v45 = 0; - v43 = -1; - v41 = 0; - v39 = 0; - v37 = (SoundID)215; - v14 = pAudioPlayer; - goto LABEL_63; - default: - goto LABEL_54; - } + return; } - if ( pParty->pPickedItem.uItemID == 630 ) + if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple { Party::GiveFood(1u); pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0); } else { - if ( pParty->pPickedItem.uItemID == 632 ) + if ( pParty->pPickedItem.uItemID == 632 ) //Lute { - v61 = 0; - v52 = 0; - v48 = 0; - v45 = 0; - v43 = -1; - v41 = 0; - v39 = 0; - v37 = (SoundID)133; - goto LABEL_93; + pAudioPlayer->PlaySound((SoundID)133, 0, 0, -1, 0, 0, 0, 0); + return; } - if ( pParty->pPickedItem.uItemID == 633 ) + if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes { - v61 = 0; - v52 = 0; - v48 = 0; - v45 = 0; - v43 = -1; - v41 = 0; - v39 = 0; - v37 = (SoundID)134; - goto LABEL_93; + pAudioPlayer->PlaySound((SoundID)134, 0, 0, -1, 0, 0, 0, 0); + return; } - if ( pParty->pPickedItem.uItemID == 634 ) + if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet { - v61 = 0; - v52 = 0; - v48 = 0; - v45 = 0; - v43 = -1; - v41 = 0; - v39 = 0; - v37 = (SoundID)135; - goto LABEL_93; + pAudioPlayer->PlaySound((SoundID)135, 0, 0, -1, 0, 0, 0, 0); + return; } if ( pParty->pPickedItem.uItemID != 646 ) { - if ( pParty->pPickedItem.uItemID == 650 ) + if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle { sub_44C28F_open_nwc_dungeon(); return; } - goto LABEL_167; + v68 = pParty->pPickedItem.GetDisplayName(); + v58 = pGlobalTXT_LocalizationStrings[36]; + goto LABEL_90; } - pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, a2 - 1); - v5 = 8 * a2 + 392; - LOBYTE(v5) = PID(OBJECT_Player,a2 - 120); + pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1); + v5 = 8 * player_num + 392; + LOBYTE(v5) = PID(OBJECT_Player,player_num - 120); pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); v3->AddVariable(VAR_NumSkillPoints, 2); } @@ -7478,7 +7422,7 @@ pMouse->RemoveHoldingItem(); return; } - if ( pParty->pPlayers[a2-1].CanAct() ) + if ( pParty->pPlayers[player_num-1].CanAct() ) { sub_467F48(pParty->pPickedItem.uItemID); v65 = 0; @@ -7522,7 +7466,7 @@ pAudioPlayer->PlaySound(v37, v39, v41, v43, v45, v48, v52, v61); return; } - if ( !pParty->pPlayers[a2-1].CanAct() ) + if ( !pParty->pPlayers[player_num-1].CanAct() ) { v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()]; v57 = pGlobalTXT_LocalizationStrings[382]; @@ -7542,23 +7486,22 @@ { if ( v20 != 1 ) { - v21 = a2; + v21 = player_num; LABEL_83: if ( v75 > v21 || !*v17 ) { v22 = pParty->pPickedItem.GetDisplayName(); sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[381], v22); ShowStatusBarString(pTmpBuf, 2u); - v65 = 0; - v56 = 20; - goto LABEL_67; + v3->PlaySound((PlayerSpeech)20, 0); + return; } *v72 = 1; v3->PlaySound(SPEECH_21, 0); v73 = 0; LABEL_173: v36 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType; - if ( v36 == 14 ) + if ( v36 == EQUIP_POTION ) { v71 = 0; v60 = 0; @@ -7571,27 +7514,20 @@ } else { - if ( v36 != 13 ) + if ( v36 != EQUIP_REAGENT ) { LABEL_178: if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) { if ( !v73 ) goto LABEL_187; - /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); } if ( v73 ) { if ( pParty->bTurnBasedModeOn ) { - *(&pParty->field_16140 + a2) = 100; + *(&pParty->field_16140 + player_num) = 100; thisb->SetRecoveryTime(100); pTurnEngine->_40471C(); } @@ -7635,7 +7571,7 @@ } if ( pCurrentScreen == SCREEN_CASTING ) return; - if ( !pParty->pPlayers[a2-1].CanAct() ) + if ( !pParty->pPlayers[player_num-1].CanAct() ) goto LABEL_89; if ( bUnderwater == 1 ) { @@ -7643,37 +7579,24 @@ goto LABEL_91; } dword_50C9AC = 1; - v24 = pParty->pPickedItem.uItemID - 299; - if ( pParty->pPickedItem.uItemID == 329 || v24 == 4 || v24 == 91 || v24 == 28 ) + scroll_id = pParty->pPickedItem.uItemID - 299; + if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura { pMouse->RemoveHoldingItem(); pGUIWindow_CurrentMenu->Release(); pIcons_LOD->_4114F2(); pCurrentScreen = SCREEN_GAME; viewparams->bRedrawGameUI = 1; - _42777D_CastSpell_UseWand_ShootArrow(v24, a2 - 1, 0x85u, 1, 0); + _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); } else { _720984_unused = pParty->pPickedItem.uItemID; pMouse->RemoveHoldingItem(); - /*if ( dword_50C9E8 < 40 ) - { - dword_50C9EC[3 * dword_50C9E8] = 146; - dword_50C9EC[3 * dword_50C9E8 + 1] = v24; - dword_50C9EC[3 * dword_50C9E8 + 2] = a2 - 1; - ++dword_50C9E8; - }*/ - pMessageQueue_50C9E8->AddMessage(UIMSG_92, v24, a2 - 1); - if ( pCurrentScreen - && pGUIWindow_CurrentMenu - && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) - //&& (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - /*pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; - ++pMessageQueue_50CBD0->uNumMessages;*/ + pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); + if ( pCurrentScreen && pGUIWindow_CurrentMenu + && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) + { pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); } }
--- a/Player.h Tue May 21 02:24:31 2013 +0200 +++ b/Player.h Tue May 21 07:24:49 2013 +0400 @@ -682,8 +682,15 @@ }; unsigned char _guilds_member_bits[64]; PlayerSpells spellbook; - char field_1F5[30]; // used to be [31] - union + char field__1F5[2]; // used to be [31] + int pure_luck_used; + int pure_speed_used; + int pure_intellect_used; + int pure_endurance_used; + int pure_willpower_used; + int pure_accuracy_used; + int pure_might_used; + union //214h { struct {
--- a/UIHouses.cpp Tue May 21 02:24:31 2013 +0200 +++ b/UIHouses.cpp Tue May 21 07:24:49 2013 +0400 @@ -3072,7 +3072,7 @@ if( (v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) - || (pNumActiveItem = 9 * pNumActiveItem, !(pPlayer->field_1F5[4 * pNumActiveItem + 15] & 2)) ) + || (!(pPlayer->pOwnItems[pNumActiveItem-1].uAttributes& 2)) ) return; v4 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; v10 = pPlayer->SelectPhrasesTransaction(v4, BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 5); @@ -4275,10 +4275,10 @@ pMouse->GetCursorPos(&v140)->x <= 13) || pMouse->GetCursorPos(&v138)->x >= 462 || (v32 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v32) - || (v33 = 9 * v32, !(pPlayers[uActiveCharacter]->field_1F5[4 * v33 + 15] & 2)) ) + || (!(pPlayers[uActiveCharacter]->pOwnItems[v32-1].uAttributes& 2)) ) return; v116 = &pPlayers[uActiveCharacter]->pInventoryItems[v33 - 1]; - v35 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[v33 - 1], BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 5); + v35 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[v32 - 1], BildingType_ArmorShop, window_SpeakInHouse->par1C, 5); v15 = (char *)pMerchantsRepairPhrases[v35]; v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *)window_SpeakInHouse->ptr_1C, 5, 0); v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; @@ -6009,7 +6009,8 @@ *(int *)result <= 13) || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462) || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) - || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) ) + // || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) ) + || (!(pPlayers[uActiveCharacter]->pOwnItems[result-1].uAttributes& 2)) ) return; item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1]; v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[result - 1], BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5);
--- a/mm7_5.cpp Tue May 21 02:24:31 2013 +0200 +++ b/mm7_5.cpp Tue May 21 07:24:49 2013 +0400 @@ -2820,7 +2820,7 @@ _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 0, 0, 0); continue; - case UIMSG_92: + case UIMSG_SpellScrollUse: __debugbreak(); if ( pTurnEngine->field_4 != 3 ) _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 133, 1, 0); @@ -10862,7 +10862,8 @@ { v19 = v0->AddItem(-1, 0xDCu); if ( v19 ) - *(int *)&v0->field_1F5[36 * v19 + 15] = 1; + // *(int *)&v0->field_1F5[36 * v19 + 15] = 1; + v0->pOwnItems[v19-1].uAttributes=ITEM_IDENTIFIED; v20 = v47 + 50 * v15; v0->pInventoryItems[pOut.z].uItemID = v51; v0->pInventoryItems[pOut.z].uEnchantmentType = (pParty->pPickedItem.uEnchantmentType @@ -10886,7 +10887,8 @@ *(int *)(a2.y + 536) = pParty->pPickedItem.uEnchantmentType; v21 = v0->AddItem(-1, 0xDCu); if ( v21 ) - *(int *)&v0->field_1F5[36 * v21 + 15] = 1; + //*(int *)&v0->field_1F5[36 * v21 + 15] = 1; + v0->pOwnItems[v21-1].uAttributes=ITEM_IDENTIFIED; goto LABEL_74; } goto LABEL_115;