Mercurial > mm7
changeset 37:979f13f456dc
fix players face
author | Ritor1 |
---|---|
date | Sun, 20 Jan 2013 21:35:06 +0600 |
parents | 415e1f2d5936 |
children | c261e0eea3c9 ac65389dc211 |
files | mm7_3.cpp mm7_4.cpp |
diffstat | 2 files changed, 35 insertions(+), 9 deletions(-) [+] |
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--- a/mm7_3.cpp Sun Jan 20 20:04:18 2013 +0600 +++ b/mm7_3.cpp Sun Jan 20 21:35:06 2013 +0600 @@ -18696,7 +18696,6 @@ v12 = v11; if ( (signed int)v11 < (signed int)uNumActors ) { - for ( pActor = &pActors[v11]; v12 < (signed int)uNumActors; ++pActor ) { pActor->PrepareSprites(0);
--- a/mm7_4.cpp Sun Jan 20 20:04:18 2013 +0600 +++ b/mm7_4.cpp Sun Jan 20 21:35:06 2013 +0600 @@ -3192,7 +3192,6 @@ if (pPlayer->Eradicated()) { pFace = pTexture_PlayerFaceEradicated; -LABEL_27: pPortrait = pFace; v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i]; if ( pParty->pPartyBuffs[11].uExpireTime ) @@ -3208,12 +3207,27 @@ v13 = pPlayer->pPlayerBuffs[13].uExpireTime > 0; if ( v13 | v12 | v11 | _v1 | v10 ) sub_441A4E(i); - goto LABEL_50; + continue; } if (pPlayer->Dead()) { pFace = pTexture_PlayerFaceDead; - goto LABEL_27; + pPortrait = pFace; + v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i]; + if ( pParty->pPartyBuffs[11].uExpireTime ) + pRenderer->_4A6E7E(v9, 0x183u, pPortrait); + else + pRenderer->DrawTextureTransparent(v9 + 1, 0x184u, pPortrait); + auto _v1 = 0; + v10 = pPlayer->pPlayerBuffs[14].uExpireTime > 0; + if (pPlayer->pPlayerBuffs[1].uExpireTime > 0) + _v1 = 1; + v11 = pPlayer->pPlayerBuffs[8].uExpireTime > 0; + v12 = pPlayer->pPlayerBuffs[7].uExpireTime > 0; + v13 = pPlayer->pPlayerBuffs[13].uExpireTime > 0; + if ( v13 | v12 | v11 | _v1 | v10 ) + sub_441A4E(i); + continue; } v7 = 0; for (uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j) @@ -3231,11 +3245,24 @@ if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || v22 ) { pPlayer->field_1AA2 = pFrame->uTextureID - 1; - pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID]; - goto LABEL_27; - } -LABEL_50: - ; + pFace = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2]; + pPortrait = pFace; + v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i]; + if ( pParty->pPartyBuffs[11].uExpireTime ) + pRenderer->_4A6E7E(v9, 0x183u, pPortrait); + else + pRenderer->DrawTextureTransparent(v9 + 1, 0x184u, pPortrait); + auto _v1 = 0; + v10 = pPlayer->pPlayerBuffs[14].uExpireTime > 0; + if (pPlayer->pPlayerBuffs[1].uExpireTime > 0) + _v1 = 1; + v11 = pPlayer->pPlayerBuffs[8].uExpireTime > 0; + v12 = pPlayer->pPlayerBuffs[7].uExpireTime > 0; + v13 = pPlayer->pPlayerBuffs[13].uExpireTime > 0; + if ( v13 | v12 | v11 | _v1 | v10 ) + sub_441A4E(i); + continue; + } } if ( pParty->bTurnBasedModeOn == 1 ) {