changeset 1188:9541e9d1e5fa

m
author Ritor1
date Fri, 07 Jun 2013 11:31:11 +0600
parents 02e2a5c1ebc0
children cb365b58a641
files stru9.cpp stru9.h
diffstat 2 files changed, 23 insertions(+), 23 deletions(-) [+]
line wrap: on
line diff
--- a/stru9.cpp	Fri Jun 07 11:30:29 2013 +0600
+++ b/stru9.cpp	Fri Jun 07 11:31:11 2013 +0600
@@ -6,7 +6,7 @@
 
 
 //----- (00498377) --------------------------------------------------------
-bool stru9::_498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pVertices, unsigned int *pOutNumVertices)
+bool stru9::_498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *pVertices, struct RenderVertexSoft *pVertices2, unsigned int *pOutNumVertices)
 {
   int result; // eax@7
   //unsigned int *v7; // ebx@7
@@ -19,7 +19,7 @@
   //VertexBuffer *v14; // edx@26
   //char *v15; // eax@26
   //unsigned int i; // ecx@26
-  int v17; // [sp+0h] [bp-28h]@9
+  //int v17; // [sp+0h] [bp-28h]@9
   //char *v18; // [sp+10h] [bp-18h]@8
   RenderVertexSoft *v19; // [sp+14h] [bp-14h]@0
   //RenderVertexSoft *v20; // [sp+18h] [bp-10h]@0
@@ -59,7 +59,7 @@
     //VertexBuffer::VertexBuffer(&static_AE33A0);
   }*/
 
-  result = 0;
+  result = false;
   //v7 = pOutNumVertices;
   v21 = 0;
   if ( (signed int)uNumVertices <= 0 )
@@ -71,11 +71,11 @@
   //v8 = (char *)&a3->y;
   //v18 = (char *)&a3->y;
   //do
-  for (v17 = 0; v17 < uNumVertices; v17++ )
+  for (uint j = 0; j < uNumVertices; j++ )
   {
     //v17 = result + 1;
-    result = v17;
-    v9 = &pPortalBounding[(result + 1) % (signed int)uNumVertices];
+    result = j;
+    v9 = &pPortalBounding[(j + 1) % (signed int)uNumVertices];
     if ( pPortalBounding->vWorldPosition.x != v9->vWorldPosition.x
       || pPortalBounding->vWorldPosition.y != v9->vWorldPosition.y
       || pPortalBounding->vWorldPosition.z != v9->vWorldPosition.z )
@@ -86,9 +86,9 @@
       //result = 0;
       static_AE33A0.uNumVertices = 0;
       //a3a = 0;
-      static_AE3FA4.x = a3->x;
-      static_AE3FA4.y = a3->y;
-      static_AE3FA4.z = a3->z;
+      static_AE3FA4.x = pVertices->x;
+      static_AE3FA4.y = pVertices->y;
+      static_AE3FA4.z = pVertices->z;
       if ( (signed int)*pOutNumVertices <= 0 )
       {
         *pOutNumVertices = 0;
@@ -100,17 +100,17 @@
         //v12 = &pVertices[result];
         if ( result )
         {
-          if ( _4989E1(&pVertices[i], &pVertices[i], pPortalBounding, &static_AE3FA4) 
-            && _498774(&pVertices[i], &pVertices[i], pPortalBounding, &static_AE3FA4, &static_AE3FB4) )
+          if ( _4989E1(&pVertices2[i], &pVertices2[i], pPortalBounding, &static_AE3FA4) 
+            && _498774(&pVertices2[i], &pVertices2[i], pPortalBounding, &static_AE3FA4, &static_AE3FB4) )
             AddVertex(&static_AE33A0, &static_AE3FB4);
         }
         else
         {
-          v19 = &pVertices[i];
+          v19 = &pVertices2[i];
         }
         //v20 = v12;
-        if ( AreVectorsCollinear(&pVertices[i], pPortalBounding, &static_AE3FA4) )//
-          AddVertex(&static_AE33A0, &pVertices[i]);
+        if ( AreVectorsCollinear(&pVertices2[i], pPortalBounding, &static_AE3FA4) )//
+          AddVertex(&static_AE33A0, &pVertices2[i]);
         //pOutNumVertices = pOutNumVertices;
         //a3a++;
       }
@@ -120,17 +120,17 @@
           *pOutNumVertices = 0;
           return true;
         }
-      if ( _4989E1(&pVertices[result], v19, pPortalBounding, &static_AE3FA4)
-        && _498774(&pVertices[result], v19, pPortalBounding, &static_AE3FA4, &static_AE3FB4) )
+      if ( _4989E1(&pVertices2[result], v19, pPortalBounding, &static_AE3FA4)
+        && _498774(&pVertices2[result], v19, pPortalBounding, &static_AE3FA4, &static_AE3FB4) )
         AddVertex(&static_AE33A0, &static_AE3FB4);
 
       for (uint i = 0; i < static_AE33A0.uNumVertices; ++i)
       {
-        pVertices[i].vWorldPosition.x = static_AE33A0.pVertices[i].vWorldPosition.x;
-        pVertices[i].vWorldPosition.y = static_AE33A0.pVertices[i].vWorldPosition.y;
-        pVertices[i].vWorldPosition.z = static_AE33A0.pVertices[i].vWorldPosition.z;
-        pVertices[i].u = static_AE33A0.pVertices[i].u;
-        pVertices[i].v = static_AE33A0.pVertices[i].v;
+        pVertices2[i].vWorldPosition.x = static_AE33A0.pVertices[i].vWorldPosition.x;
+        pVertices2[i].vWorldPosition.y = static_AE33A0.pVertices[i].vWorldPosition.y;
+        pVertices2[i].vWorldPosition.z = static_AE33A0.pVertices[i].vWorldPosition.z;
+        pVertices2[i].u = static_AE33A0.pVertices[i].u;
+        pVertices2[i].v = static_AE33A0.pVertices[i].v;
       }
 
       //v13 = static_AE33A0.uNumVertices;
@@ -163,7 +163,7 @@
     }
     //result = v17;
     ++pPortalBounding;
-    a3++;
+    pVertices++;
     //v18 = (char *)&a3->y;
   }
   //while ( v17 < (signed int)uNumVertices );
--- a/stru9.h	Fri Jun 07 11:30:29 2013 +0600
+++ b/stru9.h	Fri Jun 07 11:31:11 2013 +0600
@@ -51,7 +51,7 @@
   {}
 
   bool _4980B9(struct RenderVertexSoft *a1, unsigned int uNumVertices, float a3, float a4, float a5, struct RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices);
-  bool _498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pVertices, unsigned int *pOutNumVertices);
+  bool _498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *pVertices, struct RenderVertexSoft *pVertices2, unsigned int *pOutNumVertices);
   bool CalcPortalShape(struct RenderVertexSoft *a1, signed int a2, struct RenderVertexSoft *a3, unsigned int *pOutNumVertices, struct Vec3_float_ *a5, float a6, char *a7, int unused);
   void AddVertex(struct VertexBuffer *pVertexBuffer, struct RenderVertexSoft *pVertex);
   bool _498774(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4, struct RenderVertexSoft *a5);