changeset 611:7bae884b7cd0

Слияние
author Ritor1
date Wed, 06 Mar 2013 20:16:06 +0600
parents c615ff03b144 (current diff) b5240254cbbd (diff)
children 346dc5fc2969
files Chest.cpp mm7_1.cpp mm7_2.cpp
diffstat 13 files changed, 713 insertions(+), 584 deletions(-) [+]
line wrap: on
line diff
--- a/AudioPlayer.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/AudioPlayer.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -90,7 +90,7 @@
       if ( pSoundList->pSounds[v2].eType != SOUND_DESC_SYSTEM || (sprintf(pSoundName, "%s", pSounds[v2].pSoundName),
             pSoundList->pSounds[v2].pSoundData[0] = ::LoadSound(pSoundName, (SoundData *)0xFFFFFFFF, pSounds[v2].uSoundID),
             !pAudioPlayer->b3DSoundInitialized)
-        || (pSoundDesc = &pSoundList->pSounds[v2], !(pSoundDesc->uFlags & 2))
+        || (pSoundDesc = &pSoundList->pSounds[v2], !(pSoundDesc->uFlags & SOUND_DESC_SWAP))
         || !pSoundDesc->pSoundData[0] ) //  
         goto LABEL_17;
       pSoundData = pSoundDesc->pSoundData[0];
@@ -163,8 +163,8 @@
   if (!pSound)
     return 0;
 
-  if (pSound->uFlags & 2 && pSound->p3DSound ||
-      ~pSound->uFlags & 2 && pSound->pSoundData[0])
+  if (pSound->uFlags & SOUND_DESC_SWAP && pSound->p3DSound ||
+      ~pSound->uFlags & SOUND_DESC_SWAP && pSound->pSoundData[0])
     return uSoundIdx;
 
   if (!pSound->pSoundData[0])
@@ -174,12 +174,12 @@
     return 0;
 
   if (a3)
-    pSound->uFlags |= 1u;
+    pSound->uFlags |= SOUND_DESC_SYSTEM;
 
   if (!pAudioPlayer->b3DSoundInitialized)
     return uSoundIdx;
 
-  if (~pSound->uFlags & 2 || !pSound->pSoundData[0])
+  if (~pSound->uFlags & SOUND_DESC_SWAP || !pSound->pSoundData[0])
     return uSoundIdx;
 
 
@@ -368,7 +368,7 @@
         ReleaseSoundData(v7);
         v2->pSounds[v3].pSoundData[0] = 0;
       }
-      v2->pSounds[v3].uFlags &= 0xFFFFFFFEu;
+      v2->pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM;
     }
     ++i;
   }
@@ -387,19 +387,19 @@
   v5 = &this->pSounds[uSoundID];
   if ( v5->eType != SOUND_DESC_SYSTEM )
   {
-    if ( v5->uFlags & 2 && v5->p3DSound && a3 )
+    if ( v5->uFlags & SOUND_DESC_SWAP && v5->p3DSound && a3 )
     {
       if ( LOBYTE(v5->bDecompressed) )
         AIL_mem_free_lock(v5->p3DSound);
       pSounds[v3].p3DSound = 0;
-      pSounds[v3].uFlags &= 0xFFFFFFFEu;
+      pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM;
     }
     v6 = pSounds[v3].pSoundData[0];
     if ( v6 )
     {
       ReleaseSoundData(v6);
       pSounds[v3].pSoundData[0] = 0;
-      pSounds[v3].uFlags &= 0xFFFFFFFEu;
+      pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM;
     }
   }
 }
@@ -521,7 +521,7 @@
       if ( v19.field_0 >= 4 && !_strcmpi(v19.pProperties[3], "3D") )
       {
         v15 = (int)&v2->pSounds[v2->uNumSounds].uFlags;
-        *(int *)v15 |= 2u;
+        *(int *)v15 |= SOUND_DESC_SWAP;
       }
       ++v2->uNumSounds;
     }
@@ -1743,7 +1743,7 @@
     auto decor_desc = &pDecorationList->pDecorations[decor->uDecorationDescID];
       //v48 = &pDecorationList->pDecorations[decor->uDecorationDescID];
       //v49 = v48->uFlags;
-      uNumRepeats = (~(unsigned __int8)decor_desc->uFlags & 0x40) >> 6;
+      uNumRepeats = (~(unsigned __int8)decor_desc->uFlags & DECORATION_SLOW_LOOP) >> 6;
  
     if (decor_desc->SoundOnDawn() || decor_desc->SoundOnDusk())
     {
@@ -2231,7 +2231,7 @@
     v4 = &pSoundList->pSounds[pChannel->uSourceTrackIdx];
     if ( v4->eType == SOUND_DESC_SWAP)
     {
-      if ( v4->pSoundData[0] && !(v4->uFlags & 1) )
+      if ( v4->pSoundData[0] && !(v4->uFlags & SOUND_DESC_SYSTEM) )
       {
         v5 = this->uMixerChannels == 0;
         v6 = this->uMixerChannels < 0;
@@ -2371,7 +2371,7 @@
     v4 = &pSoundList->pSounds[a2->field_8];
     if ( v4->eType == SOUND_DESC_SWAP)
     {
-      if ( v4->p3DSound && !(v4->uFlags & 1) )
+      if ( v4->p3DSound && !(v4->uFlags & SOUND_DESC_SYSTEM) )
       {
         v5 = this->uNum3DSamples == 0;
         v6 = this->uNum3DSamples < 0;
--- a/Chest.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/Chest.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -613,7 +613,7 @@
             if(test_position<uChestArea)
                 {
                 Chest::PlaceItemAt((unsigned __int8)chest_cells_map[test_position], items_counter, uChestID);
-                if ( pChests[uChestID].uFlags & 4 )
+                if ( pChests[uChestID].uFlags & CHEST_OPENED)
                     pChests[uChestID].igChestItems[items_counter].SetIdentified();
                 }
             }
--- a/Game.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/Game.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -611,7 +611,7 @@
   }
   else
   {
-    if ( uFlags2 & 0x10 )
+    if ( uFlags2 & GAME_FLAGS_2_TARGETING_MODE )
     {
       v11 = &vis_face_filter;
       v10 = &vis_sprite_filter_1;
--- a/Game.h	Wed Mar 06 20:15:47 2013 +0600
+++ b/Game.h	Wed Mar 06 20:16:06 2013 +0600
@@ -16,7 +16,10 @@
 
 
 
-#define GAME_FLAGS_2_DRAW_BLOODSPLATS 0x20
+#define GAME_FLAGS_2_SATURATE_LIGHTMAPS 0x02
+#define GAME_FLAGS_2_ALTER_GRAVITY      0x08
+#define GAME_FLAGS_2_TARGETING_MODE     0x10
+#define GAME_FLAGS_2_DRAW_BLOODSPLATS   0x20
 
 
 
--- a/Indoor.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/Indoor.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -527,8 +527,7 @@
           stru_F7B60C.face_plane.dist = pFace->pFacePlane.dist;
         }
 
-        if (stru_F8AD28.uNumLightsApplied > 0 && !pFace->uAttributes)
-            //!(pFace->uAttributes & 0x400000))
+        if (stru_F8AD28.uNumLightsApplied > 0 && !(pFace->uAttributes & 0x400000))
           pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0);
 
         if (pDecalBuilder->uNumDecals > 0)
@@ -557,17 +556,20 @@
           v23 = pFace->uBitmapID;
           goto LABEL_42;
         }
-        else if (pFace->uAttributes)//(pFace->uAttributes & 0x4000)
+        else if (pFace->uAttributes & 0x4000)
         {
           v23 = pTextureFrameTable->GetFrameTexture(pFace->uBitmapID, pBLVRenderParams->field_0_timer_);
 LABEL_42:
           v27 = pBitmaps_LOD->pHardwareTextures[v23];
-          if (pFace->uAttributes & 0x400000)
+          if (pFace->uAttributes & FACE_DO_NOT_LIGHT)
             _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
           else
             pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | 6, v17, 0);
           return;
         }
+        //v17 = 0xFFFFFFFF;
+        v23 = pFace->uBitmapID;
+        goto LABEL_42;
       }
     }
   }
--- a/Indoor.h	Wed Mar 06 20:15:47 2013 +0600
+++ b/Indoor.h	Wed Mar 06 20:16:06 2013 +0600
@@ -257,6 +257,7 @@
 #define FACE_TEXTURE_FRAME    0x00004000 // Texture ID is a frameset from TextureFrameTable, otherwise BitmapID
 #define FACE_OUTLINED         0x00010000 // outline face edges
 #define FACE_TEXTURE_FLOW     0x00040000 // The texture moves slowly. For horizontal facets only.
+#define FACE_DO_NOT_LIGHT     0x00400000
 #define FACE_CLICKABLE        0x02000000 // Event can be triggered by clicking on the facet.
 #define FACE_PRESSURE_PLATE   0x04000000 // Event can be triggered by stepping on the facet.
 #define FACE_ETHEREAL         0x20000000 // Untouchable. You can pass through it.
--- a/LightmapBuilder.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/LightmapBuilder.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -1621,7 +1621,7 @@
   {
     //v30 = 0.0;
     //v4 = pRenderer->pRenderD3D->pDevice;
-    ErrD3D(v4->SetTextureStageState(0, D3DTSS_ADDRESS, 3u));
+    ErrD3D(pRenderer->pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, 3u));
     //v6 = (char *)stru_69BD44.c_str();
     //if ( !stru_69BD44.c_str() )
     //  v6 = (char *)&dword_4D86F0;
--- a/Party.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/Party.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -198,38 +198,31 @@
 
 
 //----- (00492AD5) --------------------------------------------------------
-__int16 Party::SetFood(unsigned int uNumFood)
+void Party::SetFood(unsigned int uNumFood)
 {
-  __int16 result; // ax@1
-
   pUIAnim_Food->uAnimTime = 0;
   pParty->uNumFoodRations = uNumFood;
-  result = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  return result;
+  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
 }
 
 //----- (00492B03) --------------------------------------------------------
 void Party::TakeFood(unsigned int uNumFood)
 {
-  if ( ((pParty->uNumFoodRations - uNumFood) & 0x80000000u) == 0 )
-    pParty->uNumFoodRations -= uNumFood;
+  if (pParty->uNumFoodRations <= uNumFood)
+    pParty->uNumFoodRations = 0;
   else
-    pParty->uNumFoodRations = 0;
+    pParty->uNumFoodRations -= uNumFood;
+
   pUIAnim_Food->uAnimTime = 0;
-  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
+  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
 }
 
 //----- (00492B42) --------------------------------------------------------
-__int16 Party::GiveFood(unsigned int _this)
+void Party::GiveFood(unsigned int _this)
 {
-  __int16 result; // ax@1
-
   pParty->uNumFoodRations += _this;
   pUIAnim_Food->uAnimTime = 0;
-  result = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Food->uIconID].uAnimLength;
-  return result;
+  pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
 }
 
 //----- (00492B70) --------------------------------------------------------
@@ -237,7 +230,7 @@
 {
   pParty->uNumGold = uNumGold;
   pUIAnim_Gold->uAnimTime = 0;
-  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength;
+  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
   pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
 }
 
@@ -249,7 +242,7 @@
   else
     pParty->uNumGold = 0;
   pUIAnim_Gold->uAnimTime = 0;
-  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength;
+  pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
   pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
 }
 
--- a/Party.h	Wed Mar 06 20:15:47 2013 +0600
+++ b/Party.h	Wed Mar 06 20:16:06 2013 +0600
@@ -180,9 +180,9 @@
   
   static void SetGold(unsigned int uNumGold);
   static void TakeGold(unsigned int uNumGold);
-  static __int16 SetFood(unsigned int uNumFood);
+  static void SetFood(unsigned int uNumFood);
   static void TakeFood(unsigned int uNumFood);
-  static __int16 GiveFood(unsigned int _this);
+  static void GiveFood(unsigned int _this);
 
   inline bool WizardEyeActive()      {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uExpireTime > 0;}
   inline int  WizardEyeSkillLevel()  {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uSkill;}
--- a/Render.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/Render.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -7800,14 +7800,14 @@
   double v17; // st6@10
   //char v18; // zf@10
   Texture *v19; // edx@10
-  Texture *v23; // edx@16
-  char *v24; // ecx@16
-  char *v25; // eax@16
-  double v26; // st6@17
-  int v27; // esi@17
-  double v28; // st6@17
-  unsigned int v33; // ecx@18
-  char *v34; // eax@19
+  //Texture *v23; // edx@16
+  //char *v24; // ecx@16
+  //char *v25; // eax@16
+  //double v26; // st6@17
+  //int v27; // esi@17
+  //double v28; // st6@17
+  //unsigned int v33; // ecx@18
+  //char *v34; // eax@19
   //Texture *v45; // edx@23
   //char *v46; // ecx@23
   //char *v47; // eax@23
@@ -7908,36 +7908,47 @@
     }
     else
     {
-      __debugbreak();
-        if ( (signed int)uNumVertices > 0 )
-        {
-          v23 = pTex;
-          v24 = (char *)&array_507D30[0].vWorldViewPosition;
-          v25 = (char *)&d3d_vertex_buffer[0].pos.y;
-          pTex = (Texture *)uNumVertices;
-          uint v18;
-          do
-          {
-            v26 = *(float *)v24 * 0.061758894;
-            v27 = *((int *)v24 + 3);
-            *((int *)v25 + 4) = 0;
-            *((int *)v25 - 1) = v27;
-            *(int *)v25 = *((int *)v24 + 4);
-            *((int *)v25 + 3) = uColor;
-            v25 += 32;
-            *((float *)v25 - 7) = 1.0 - 1.0 / v26;
-            v28 = 1.0 / *(float *)v24;
-            v24 += 48;
-            v18 = pTex == (Texture *)1;
-            pTex = (Texture *)((char *)pTex - 1);
-            *((float *)v25 - 6) = v28;
+      for (uint i = 0; i < uNumVertices; ++i)
+      {
+        d3d_vertex_buffer[i].pos.x = array_507D30[i].vWorldViewProjX;
+        d3d_vertex_buffer[i].pos.y = array_507D30[i].vWorldViewProjY;
+        d3d_vertex_buffer[i].pos.z = 1.0 - 1.0 / (array_507D30[i].vWorldViewPosition.x * 0.061758894);
+        d3d_vertex_buffer[i].rhw = 1.0 / array_507D30[i].vWorldViewPosition.x;
+        d3d_vertex_buffer[i].diffuse = uColor;
+        d3d_vertex_buffer[i].specular = 0;
+        d3d_vertex_buffer[i].texcoord.x = array_507D30[i].u / (double)pTex->uTextureWidth;
+        d3d_vertex_buffer[i].texcoord.y = array_507D30[i].v / (double)pTex->uTextureHeight;
+      }
+      //__debugbreak();
+        //if ( (signed int)uNumVertices > 0 )
+        //{
+          //v23 = pTex;
+          //v24 = (char *)&array_507D30[0].vWorldViewPosition;
+          //v25 = (char *)&d3d_vertex_buffer[0].pos.y;
+          //pTex = (Texture *)uNumVertices;
+          //uint v18;
+          //do
+          //{
+            //v26 = *(float *)v24 * 0.061758894;
+            //v27 = *((int *)v24 + 3);
+            //*((int *)v25 + 4) = 0;
+            //*((int *)v25 - 1) = v27;
+            //*(int *)v25 = *((int *)v24 + 4);
+            //*((int *)v25 + 3) = uColor;
+            //v25 += 32;
+            //*((float *)v25 - 7) = 1.0 - 1.0 / v26;
+            //v28 = 1.0 / *(float *)v24;
+            //v24 += 48;
+            //v18 = pTex == (Texture *)1;
+            //pTex = (Texture *)((char *)pTex - 1);
+            //*((float *)v25 - 6) = v28;
             //a3 = (BLVFace *)v23->uTextureWidth;
-            *((float *)v25 - 3) = *((float *)v24 - 6) / (double)(signed int)v23->uTextureWidth;
+            //*((float *)v25 - 3) = *((float *)v24 - 6) / (double)(signed int)v23->uTextureWidth;
             //a3 = (BLVFace *)v23->uTextureHeight;
-            *((float *)v25 - 2) = *((float *)v24 - 5) / (double)(signed int)v23->uTextureHeight;
-          }
-          while ( !v18 );
-        }
+            //*((float *)v25 - 2) = *((float *)v24 - 5) / (double)(signed int)v23->uTextureHeight;
+          //}
+          //while ( !v18 );
+        //}
         ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, false));
         ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_WRAP));
         ErrD3D(pRenderD3D->pDevice->SetTexture(0, nullptr));
@@ -7946,9 +7957,13 @@
                 d3d_vertex_buffer,
                 uNumVertices,
                 28));
-        ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, 1));
+
+        ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, D3DCULL_NONE));
         pGame->pLightmapBuilder->_45D74F_MessWithLight(-1, 0);
-        v33 = uNumVertices;
+
+        for (uint i = 0; i < uNumVertices; ++i)
+          d3d_vertex_buffer[i].diffuse = uCorrectedColor;
+        /*v33 = uNumVertices;
         if ( (signed int)uNumVertices > 0 )
         {
           v34 = (char *)&d3d_vertex_buffer[0].diffuse;
@@ -7959,7 +7974,7 @@
             --v33;
           }
           while ( v33 );
-        }
+        }*/
         ErrD3D(pRenderD3D->pDevice->SetTexture(0, pHwTex));
         ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, D3DTADDRESS_WRAP));
         ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE));
--- a/mm7_1.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/mm7_1.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -3192,132 +3192,139 @@
     v74 = 0;
     v69 = 0;
     v66 = pGlobalTXT_LocalizationStrings[630];
-    goto LABEL_123;
+    a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
   }
-  a4 = 0;
-  v51 = &v121->pActorBuffs[1];
-  v222 = 0;
-  v120 = &v121->pActorBuffs[1];
-  do
+  else
   {
-    if ( (signed __int64)v51->uExpireTime > 0 )
-    {
-      switch ( (int)v51 )
-      {
-        case 0u:
-          v124 = 60;
-          a4 = pGlobalTXT_LocalizationStrings[591];
-          break;
-        case 1u:
-          v124 = 82;
-          a4 = pGlobalTXT_LocalizationStrings[649];
-          break;
-        case 2u:
-          v124 = 92;
-          a4 = pGlobalTXT_LocalizationStrings[592];
-          break;
-        case 3u:
-          v124 = 63;
-          a4 = pGlobalTXT_LocalizationStrings[4];
-          break;
-        case 4u:
-          v52 = pGlobalTXT_LocalizationStrings[220];
-          goto LABEL_100;
-        case 5u:
-          v52 = pGlobalTXT_LocalizationStrings[162];
-LABEL_100:
-          a4 = v52;
-          v124 = 81;
-          break;
-        case 6u:
-          v53 = pGlobalTXT_LocalizationStrings[593];
-          v124 = 35;
-          goto LABEL_103;
-        case 8u:
-          v53 = pGlobalTXT_LocalizationStrings[608];
-          v124 = 62;
-LABEL_103:
-          a4 = v53;
-          break;
-        case 7u:
-        case 9u:
-          a4 = 0;
-          v124 = 0;
-          goto LABEL_119;
-        case 0xAu:
-          v124 = 47;
-          a4 = pGlobalTXT_LocalizationStrings[221];
-          break;
-        case 0xBu:
-          v124 = 66;
-          a4 = pGlobalTXT_LocalizationStrings[607];
-          break;
-        case 0xCu:
-          v124 = 85;
-          a4 = pGlobalTXT_LocalizationStrings[610];
-          break;
-        case 0xDu:
-          v124 = 86;
-          a4 = pGlobalTXT_LocalizationStrings[609];
-          break;
-        case 0xEu:
-          v124 = 17;
-          a4 = pGlobalTXT_LocalizationStrings[279];
-          break;
-        case 0xFu:
-          v124 = 38;
-          a4 = pGlobalTXT_LocalizationStrings[442];
-          break;
-        case 0x10u:
-          v124 = 46;
-          a4 = pGlobalTXT_LocalizationStrings[443];
-          break;
-        case 0x11u:
-          v124 = 51;
-          a4 = pGlobalTXT_LocalizationStrings[440];
-          break;
-        case 0x12u:
-          v124 = 5;
-          a4 = pGlobalTXT_LocalizationStrings[441];
-          break;
-        case 0x13u:
-          v124 = 95;
-          a4 = pGlobalTXT_LocalizationStrings[229];
-          break;
-        case 0x14u:
-          v124 = 73;
-          a4 = pGlobalTXT_LocalizationStrings[228];
-          break;
-        default:
-          a4 = 0;
-          break;
-      }
-      if ( a4 )
-      {
-        v54 = a4;
-        v55 = GetSpellColor(v124);
-        a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0);
-        v50 = v50 + BYTE5(a2->pConditions[0]) - 3;
-        v51 = v120;
-      }
-    }
-LABEL_119:
-    ++v51;
-    v222 = (IDirectDrawSurface *)((char *)v222 + 1);
-    v120 = v51;
-
-    __debugbreak(); // fix condition
-  }
-  //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 );
-  while (true);
-  if ( !a4 )
-  {
-    v78 = 0;
-    v74 = 0;
-    v69 = 0;
-    v66 = pGlobalTXT_LocalizationStrings[153];
-LABEL_123:
-    a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
+	  a4 = 0;
+	  v51 = &v121->pActorBuffs[1];
+	  v222 = 0;
+	  v120 = &v121->pActorBuffs[1];
+	  do
+	  {
+		if ( (signed __int64)v51->uExpireTime > 0 )
+		{
+		  switch ( (int)v51 )
+		  {
+			case 0u:
+			  v124 = 60;
+			  a4 = pGlobalTXT_LocalizationStrings[591];
+			  break;
+			case 1u:
+			  v124 = 82;
+			  a4 = pGlobalTXT_LocalizationStrings[649];
+			  break;
+			case 2u:
+			  v124 = 92;
+			  a4 = pGlobalTXT_LocalizationStrings[592];
+			  break;
+			case 3u:
+			  v124 = 63;
+			  a4 = pGlobalTXT_LocalizationStrings[4];
+			  break;
+			case 4u:
+			  v52 = pGlobalTXT_LocalizationStrings[220];
+			  a4 = v52;
+			  v124 = 81;
+			  break;
+			case 5u:
+			  v52 = pGlobalTXT_LocalizationStrings[162];
+			  a4 = v52;
+			  v124 = 81;
+			  break;
+			case 6u:
+			  v53 = pGlobalTXT_LocalizationStrings[593];
+			  v124 = 35;
+			  a4 = v53;
+			  break;
+			case 8u:
+			  v53 = pGlobalTXT_LocalizationStrings[608];
+			  v124 = 62;
+			  a4 = v53;
+			  break;
+			case 7u:
+			case 9u:
+			  a4 = 0;
+			  v124 = 0;
+			  ++v51;
+			  v222 = (IDirectDrawSurface *)((char *)v222 + 1);
+			  v120 = v51;
+			  __debugbreak(); // fix condition
+			  continue;
+			case 0xAu:
+			  v124 = 47;
+			  a4 = pGlobalTXT_LocalizationStrings[221];
+			  break;
+			case 0xBu:
+			  v124 = 66;
+			  a4 = pGlobalTXT_LocalizationStrings[607];
+			  break;
+			case 0xCu:
+			  v124 = 85;
+			  a4 = pGlobalTXT_LocalizationStrings[610];
+			  break;
+			case 0xDu:
+			  v124 = 86;
+			  a4 = pGlobalTXT_LocalizationStrings[609];
+			  break;
+			case 0xEu:
+			  v124 = 17;
+			  a4 = pGlobalTXT_LocalizationStrings[279];
+			  break;
+			case 0xFu:
+			  v124 = 38;
+			  a4 = pGlobalTXT_LocalizationStrings[442];
+			  break;
+			case 0x10u:
+			  v124 = 46;
+			  a4 = pGlobalTXT_LocalizationStrings[443];
+			  break;
+			case 0x11u:
+			  v124 = 51;
+			  a4 = pGlobalTXT_LocalizationStrings[440];
+			  break;
+			case 0x12u:
+			  v124 = 5;
+			  a4 = pGlobalTXT_LocalizationStrings[441];
+			  break;
+			case 0x13u:
+			  v124 = 95;
+			  a4 = pGlobalTXT_LocalizationStrings[229];
+			  break;
+			case 0x14u:
+			  v124 = 73;
+			  a4 = pGlobalTXT_LocalizationStrings[228];
+			  break;
+			default:
+			  a4 = 0;
+			  break;
+		  }
+		  if ( a4 )
+		  {
+			v54 = a4;
+			v55 = GetSpellColor(v124);
+			a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0);
+			v50 = v50 + BYTE5(a2->pConditions[0]) - 3;
+			v51 = v120;
+		  }
+		}
+
+		++v51;
+		v222 = (IDirectDrawSurface *)((char *)v222 + 1);
+		v120 = v51;
+
+		__debugbreak(); // fix condition
+	  }
+	  //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 );
+	  while (true);
+	  if ( !a4 )
+	  {
+		v78 = 0;
+		v74 = 0;
+		v69 = 0;
+		v66 = pGlobalTXT_LocalizationStrings[153];
+		a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78);
+	  }
   }
   v56 = pFontSmallnum;
   a4 = (char *)v106.uViewportY;
@@ -3384,42 +3391,47 @@
     v76 = 0;
     v71 = pGlobalTXT_LocalizationStrings[628];
     v68 = "%s\f%05u\t080%s\n";
-    goto LABEL_144;
-  }
-  v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628];
-  v59 = v121;
-  v114 = v121->pMonsterInfo.uSpell1ID;
-  if ( v114 && v121->pMonsterInfo.uSpell2ID )
-    v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629];
-  if ( v114 )
-  {
-    sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName);
-    a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
-    v58 = LOBYTE(v56->uFontHeight);
-    a4 = &a4[v58 - 3];
-    v59 = v121;
-  }
-  v60 = v59->pMonsterInfo.uSpell2ID;
-  if ( v60 )
-  {
-    sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName);
-    a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
-    v58 = LOBYTE(v56->uFontHeight);
-    a4 = &a4[v58 - 3];
-    v59 = v121;
-  }
-  if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID )
-  {
-    v80 = pGlobalTXT_LocalizationStrings[153];
-    v76 = 0;
-    v71 = pGlobalTXT_LocalizationStrings[628];
-    v68 = "%s\f%05u\t060%s\n";
-LABEL_144:
     sprintf(pTmpBuf, v68, v71, v76, v80);
     a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
     v58 = LOBYTE(v56->uFontHeight);
     a4 = &a4[v58 - 3];
   }
+  else
+  {
+	  v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628];
+	  v59 = v121;
+	  v114 = v121->pMonsterInfo.uSpell1ID;
+	  if ( v114 && v121->pMonsterInfo.uSpell2ID )
+		v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629];
+	  if ( v114 )
+	  {
+		sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName);
+		a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
+		v58 = LOBYTE(v56->uFontHeight);
+		a4 = &a4[v58 - 3];
+		v59 = v121;
+	  }
+	  v60 = v59->pMonsterInfo.uSpell2ID;
+	  if ( v60 )
+	  {
+		sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName);
+		a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
+		v58 = LOBYTE(v56->uFontHeight);
+		a4 = &a4[v58 - 3];
+		v59 = v121;
+	  }
+	  if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID )
+	  {
+		v80 = pGlobalTXT_LocalizationStrings[153];
+		v76 = 0;
+		v71 = pGlobalTXT_LocalizationStrings[628];
+		v68 = "%s\f%05u\t060%s\n";
+		sprintf(pTmpBuf, v68, v71, v76, v80);
+		a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0);
+		v58 = LOBYTE(v56->uFontHeight);
+		a4 = &a4[v58 - 3];
+	  }
+  }
   a4 = &a4[v58 - 3];
   a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0);
   a4 = &a4[LOBYTE(v56->uFontHeight) - 3];
@@ -4322,9 +4334,131 @@
     return;
   }
   v1 = uNumVisibleWindows;
-  if ( uNumVisibleWindows <= 0 )
+  if ( uNumVisibleWindows > 0 )
   {
-LABEL_38:
+	  while ( 1 )                                   // some other fullscreen ui
+	  {
+		pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
+		if ( (signed int)pX >= (signed int)pWindow->uFrameX
+		  && (signed int)pX <= (signed int)pWindow->uFrameZ
+		  && (signed int)pY >= (signed int)pWindow->uFrameY
+		  && (signed int)pY <= (signed int)pWindow->uFrameW )
+		{
+		  for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
+		  {
+			if ( !pButton )
+			  break;
+			if ( pButton->uButtonType == 1 )
+			{
+			  if ( (signed int)pX >= (signed int)pButton->uX
+				&& (signed int)pX <= (signed int)pButton->uZ
+				&& (signed int)pY >= (signed int)pButton->uY
+				&& (signed int)pY <= (signed int)pButton->uW )
+			  {
+	//LABEL_24:
+				pMessageType1 = (UIMessageType)pButton->field_1C;
+				if ( pMessageType1 )
+				{
+				  v12 = pButton->uControlParam;
+				  pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
+				  /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
+				  {
+					pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
+					pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
+					*(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
+	//LABEL_27:
+					++pMessageQueue_50CBD0->uNumMessages;
+				  }*/
+				}
+	//LABEL_28:
+				v13 = pButton->pButtonName;
+	//_set_status_and_ret:
+				sub_41C0B8_set_status_string(v13);
+	//LABEL_131:
+				uLastPointedObjectID = 1;
+				return;
+			  }
+			}
+			else
+			{
+			  if ( pButton->uButtonType == 2 )
+			  {
+				v45 = pX - pButton->uX;
+				v45 = pY - pButton->uY;
+				if ( (double)(signed int)pButton->uWidth != 0.0 )
+				{
+				  if ( (double)(signed int)pButton->uHeight != 0.0 )
+				  {
+					//UNDEF(v8);
+					//if ( v9 | v10 )
+					  //goto LABEL_24;
+					//{
+					  pMessageType1 = (UIMessageType)pButton->field_1C;
+					  if ( pMessageType1 )
+					  {
+						v12 = pButton->uControlParam;
+						pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
+						/*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
+						{
+						  pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
+						  pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
+						  *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
+						  ++pMessageQueue_50CBD0->uNumMessages;
+						}*/
+					  }
+					  v13 = pButton->pButtonName;
+					  sub_41C0B8_set_status_string(v13);
+					  uLastPointedObjectID = 1;
+					  return;
+					//}
+				  }
+				}
+			  }
+			  else                                  // click on skill
+			  {
+				if ( pButton->uButtonType == 3
+				  && (signed int)pX >= (signed int)pButton->uX
+				  && (signed int)pX <= (signed int)pButton->uZ
+				  && (signed int)pY >= (signed int)pButton->uY
+				  && (signed int)pY <= (signed int)pButton->uW )
+				{
+	//LABEL_19:
+				  pPlayer = pPlayers[uActiveCharacter];
+				  v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
+				  v6 = pPlayer->uSkillPoints;
+				  v7 = (v5 & 0x3F) + 1;
+				  if ( v6 < v7 )
+				  {
+					v41 = v7 - v6;
+					v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
+				  }
+				  else
+				  {
+					v41 = v7;
+					v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
+				  }
+				  sprintf(Str1, v39, v41);
+				  v13 = Str1;
+				  //goto _set_status_and_ret;
+				  sub_41C0B8_set_status_string(v13);
+				  uLastPointedObjectID = 1;
+				  return;
+				}
+			  }
+			}
+		  }
+		}
+		if ( pWindow->uFrameHeight == 480 )
+		  break;
+		--v1;
+		if ( v1 <= 0 )
+		{
+		  break;
+		}
+	  }
+  }
+  if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
+  {
     if ( pCurrentScreen == SCREEN_CHEST )
     {
       sub_42038D();
@@ -4537,126 +4671,6 @@
     uLastPointedObjectID = pMouse->uPointingObjectID;
     return;
   }
-  while ( 1 )                                   // some other fullscreen ui
-  {
-    pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
-    if ( (signed int)pX >= (signed int)pWindow->uFrameX
-      && (signed int)pX <= (signed int)pWindow->uFrameZ
-      && (signed int)pY >= (signed int)pWindow->uFrameY
-      && (signed int)pY <= (signed int)pWindow->uFrameW )
-    {
-      for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
-      {
-        if ( !pButton )
-          break;
-        if ( pButton->uButtonType == 1 )
-        {
-          if ( (signed int)pX >= (signed int)pButton->uX
-            && (signed int)pX <= (signed int)pButton->uZ
-            && (signed int)pY >= (signed int)pButton->uY
-            && (signed int)pY <= (signed int)pButton->uW )
-          {
-//LABEL_24:
-            pMessageType1 = (UIMessageType)pButton->field_1C;
-            if ( pMessageType1 )
-            {
-              v12 = pButton->uControlParam;
-              pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
-              /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
-              {
-                pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
-                pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
-                *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
-//LABEL_27:
-                ++pMessageQueue_50CBD0->uNumMessages;
-              }*/
-            }
-//LABEL_28:
-            v13 = pButton->pButtonName;
-//_set_status_and_ret:
-            sub_41C0B8_set_status_string(v13);
-//LABEL_131:
-            uLastPointedObjectID = 1;
-            return;
-          }
-        }
-        else
-        {
-          if ( pButton->uButtonType == 2 )
-          {
-            v45 = pX - pButton->uX;
-            v45 = pY - pButton->uY;
-            if ( (double)(signed int)pButton->uWidth != 0.0 )
-            {
-              if ( (double)(signed int)pButton->uHeight != 0.0 )
-              {
-                //UNDEF(v8);
-                //if ( v9 | v10 )
-                  //goto LABEL_24;
-                //{
-                  pMessageType1 = (UIMessageType)pButton->field_1C;
-                  if ( pMessageType1 )
-                  {
-                    v12 = pButton->uControlParam;
-                    pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0);
-                    /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
-                    {
-                      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1;
-                      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12;
-                      *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
-                      ++pMessageQueue_50CBD0->uNumMessages;
-                    }*/
-                  }
-                  v13 = pButton->pButtonName;
-                  sub_41C0B8_set_status_string(v13);
-                  uLastPointedObjectID = 1;
-                  return;
-                //}
-              }
-            }
-          }
-          else                                  // click on skill
-          {
-            if ( pButton->uButtonType == 3
-              && (signed int)pX >= (signed int)pButton->uX
-              && (signed int)pX <= (signed int)pButton->uZ
-              && (signed int)pY >= (signed int)pButton->uY
-              && (signed int)pY <= (signed int)pButton->uW )
-            {
-//LABEL_19:
-              pPlayer = pPlayers[uActiveCharacter];
-              v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]);
-              v6 = pPlayer->uSkillPoints;
-              v7 = (v5 & 0x3F) + 1;
-              if ( v6 < v7 )
-              {
-                v41 = v7 - v6;
-                v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
-              }
-              else
-              {
-                v41 = v7;
-                v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
-              }
-              sprintf(Str1, v39, v41);
-              v13 = Str1;
-              //goto _set_status_and_ret;
-              sub_41C0B8_set_status_string(v13);
-              uLastPointedObjectID = 1;
-              return;
-            }
-          }
-        }
-      }
-    }
-    if ( pWindow->uFrameHeight == 480 )
-      break;
-    --v1;
-    if ( v1 <= 0 )
-    {
-      goto LABEL_38;
-    }
-  }
 }
 
 
@@ -4878,14 +4892,13 @@
 
     if (!player->CanAct())
     {
-      if ( pPlayers[uActiveCharacter]->CanAct())
-        goto LABEL_9;
       player = pPlayers[uActiveCharacter];
     }
-    player->PlaySound(SPEECH_NoRoom, 0);
+    if(player->CanAct() || !pPlayers[uActiveCharacter]->CanAct())
+		player->PlaySound(SPEECH_NoRoom, 0);
   }
 
-LABEL_9:
+//LABEL_9:
   if (pCurrentScreen == SCREEN_GAME)
   {
     viewparams->bRedrawGameUI = true;
@@ -5045,7 +5058,8 @@
           memcpy(&pParty->pPickedItem, &v0->pInventoryItems[v8-1], sizeof(pParty->pPickedItem));
           v0->RemoveItemAtInventoryIndex(a4);
           v9 = pParty->pPickedItem.uItemID;
-          goto LABEL_24;
+          pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
+          return;
         }
         v13 = v8;
         if ( v8 )
@@ -5066,7 +5080,6 @@
           }
           v9 = this_.uItemID;
           memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
-LABEL_24:
           pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
           return;
         }
@@ -5152,7 +5165,10 @@
       SpriteObject::OnInteraction(a2.y);
       return;
     }
-    goto LABEL_13;
+    v4 = pParty->pPickedItem.uItemID;
+    if ( !pParty->pPickedItem.uItemID )
+		return;
+    goto LABEL_14;
   }
   if ( (v0 & 7) != OBJECT_Actor)
   {
@@ -5160,7 +5176,12 @@
     {
       v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
       if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       v14 = v13->field_16_event_id;
       if ( !v14 )
       {
@@ -5178,7 +5199,12 @@
     else
     {
       if ( (v0 & 7) != OBJECT_BModel || (unsigned int)v0 >= 0x2000000 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       v2 = (signed int)(unsigned __int16)v0 >> 3;
       if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
       {
@@ -5186,61 +5212,61 @@
         if ( !(v3->uAttributes & 0x2000000) )
         {
 LABEL_11:
-          v4 = pParty->pPickedItem.uItemID;
-          if ( pParty->pPickedItem.uItemID )
-          {
+			v4 = pParty->pPickedItem.uItemID;
+			if ( !pParty->pPickedItem.uItemID )
+			{
+				ShowNothingHereStatus();
+				v4 = pParty->pPickedItem.uItemID;
+				if ( !pParty->pPickedItem.uItemID )
+					return;
+			}
 LABEL_14:
-            v5 = pItemsTable->pItems[v4].uSpriteID;
-            v6 = 0;
-            a1.uType = v5;
-            if ( (signed int)pObjectList->uNumObjects <= 0 )
-            {
-LABEL_18:
-              LOWORD(v6) = 0;
-            }
-            else
-            {
-              v7 = (char *)&pObjectList->pObjects->uObjectID;
-              while ( v5 != *(short *)v7 )
-              {
-                ++v6;
-                v7 += 56;
-                if ( v6 >= (signed int)pObjectList->uNumObjects )
-                  goto LABEL_18;
-              }
-            }
-            a1.uObjectDescID = v6;
-            a1.vPosition.y = pParty->vPosition.y;
-            a1.field_58_pid = OBJECT_Player;
-            a1.vPosition.x = pParty->vPosition.x;
-            a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
-            a1.uSoundID = 0;
-            a1.uFacing = 0;
-            a1.uAttributes = 8;
-            a1.uSectorID = pIndoor->GetSector(
-                             pParty->vPosition.x,
-                             pParty->vPosition.y,
-                             pParty->sEyelevel + pParty->vPosition.z);
-            a1.uSpriteFrameID = 0;
-            memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
-            v8 = (int *)pMouse->GetCursorPos(&v25);
-            v9 = UnprojectX(*v8);
-            a1.Create(pParty->sRotationY + v9, 184, 200, 0);
-            v10 = pIcons_LOD->LoadTexture(
-                    pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
-                    TEXTURE_16BIT_PALETTE);
-            if (v10 != -1)
-              pIcons_LOD->pTextures[v10].Release();
-            pMouse->RemoveHoldingItem();
-            pIcons_LOD->_40F9C5();
-            return;
-          }
-          ShowNothingHereStatus();
-LABEL_13:
-          v4 = pParty->pPickedItem.uItemID;
-          if ( !pParty->pPickedItem.uItemID )
-            return;
-          goto LABEL_14;
+			v5 = pItemsTable->pItems[v4].uSpriteID;
+			v6 = 0;
+			a1.uType = v5;
+			if ( (signed int)pObjectList->uNumObjects <= 0 )
+			{
+				LOWORD(v6) = 0;
+			}
+			else
+			{
+				v7 = (char *)&pObjectList->pObjects->uObjectID;
+				while ( v5 != *(short *)v7 )
+				{
+					++v6;
+					v7 += 56;
+					if ( v6 >= (signed int)pObjectList->uNumObjects )
+					{
+						LOWORD(v6) = 0;
+						break;
+					}
+				}
+			}
+			a1.uObjectDescID = v6;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.field_58_pid = OBJECT_Player;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+			a1.uSoundID = 0;
+			a1.uFacing = 0;
+			a1.uAttributes = 8;
+			a1.uSectorID = pIndoor->GetSector(
+								pParty->vPosition.x,
+								pParty->vPosition.y,
+								pParty->sEyelevel + pParty->vPosition.z);
+			a1.uSpriteFrameID = 0;
+			memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+			v8 = (int *)pMouse->GetCursorPos(&v25);
+			v9 = UnprojectX(*v8);
+			a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+			v10 = pIcons_LOD->LoadTexture(
+					pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
+					TEXTURE_16BIT_PALETTE);
+			if (v10 != -1)
+				pIcons_LOD->pTextures[v10].Release();
+			pMouse->RemoveHoldingItem();
+			pIcons_LOD->_40F9C5();
+			return;
         }
         v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID;
       }
@@ -5265,14 +5291,22 @@
       stru_50C198.LootActor(&pActors[v16]);
       return;
     }
-    goto LABEL_13;
+    v4 = pParty->pPickedItem.uItemID;
+    if ( !pParty->pPickedItem.uItemID )
+		return;
+    goto LABEL_14;
   }
   if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
   {
     if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) )
     {
       if ( (unsigned int)v0 >= 0x2000000 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       if ( !v17->CanAct() )
         return;
       v18 = a2.y;
--- a/mm7_2.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/mm7_2.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -3247,7 +3247,8 @@
       v22 = 0;
       v21 = (SoundID)11090;
     }
-    goto LABEL_40;
+    pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31);
+    return 0;
   }
   if ( a1 == 10 )
   {
@@ -3828,37 +3829,31 @@
   {
     //v3 = p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C];
     v3 = p2DEvents[window_SpeakInHouse->par1C - 1].uType;
-    if ( v3 < 5 )
-      goto LABEL_12;
-    if ( v3 <= 13 )
-    {
-      v0 = rand() % word_4F0F30[(signed int)v1]
-         //+ 11 * p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]
-         + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType
-         + 345;
-    }
-    else
-    {
-      if ( v3 == 14 )
-      {
-        v4 = rand() % 4;
-      }
-      else
-      {
-        if ( v3 == 15 )
-        {
-          v4 = rand() % 3 + 4;
-        }
-        else
-        {
-          if ( v3 != 16 )
-            goto LABEL_12;
-          v4 = rand() % 2 + 7;
-        }
-      }
-      v0 = rand() % word_4F0F30[(signed int)v1] + 11 * v4 + 400;
-    }
-LABEL_12:
+    if ( v3 >= 5 )
+	{
+		if ( v3 <= 13 )
+		{
+		  v0 = rand() % word_4F0F30[(signed int)v1]
+			 //+ 11 * p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]
+			 + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType
+			 + 345;
+		}
+		else
+		{
+		  if ( v3 == 14 )
+		  {
+			v4 = rand() % 4;
+		  }
+		  else if ( v3 == 15 )
+		  {
+			  v4 = rand() % 3 + 4;
+		  }
+		  else if ( v3 == 16 )
+			v4 = rand() % 2 + 7;
+		  if( v3 <= 16 )
+			v0 = rand() % word_4F0F30[(signed int)v1] + 11 * v4 + 400;
+		}
+	}
     if ( v0 == 487 )
     {
       if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) )
@@ -3958,58 +3953,72 @@
   pRenderer->ClearZBuffer(0, 479);
   //v3 = dword_F8B198;
   if ( dword_F8B19C != 1 )
-    goto LABEL_13;
-  if ( in_current_building_type == BildingType_Training )
-  {
-    if ( uMessageParam == 17 )
-    {
-      v4 = 0;
-      v5 = 0;
-      //v6 = pPlayers[uActiveCharacter];
-      //v7 = pPlayers[uActiveCharacter]->uLevel;
-      if ( pPlayers[uActiveCharacter]->uLevel > 0 )
-      {
-        do
-          v4 += v5++ + 1;
-        while ( v5 < pPlayers[uActiveCharacter]->uLevel );
-      }
-      if ( pPlayers[uActiveCharacter]->uLevel < (unsigned __int16)word_4F0866[(unsigned int)window_SpeakInHouse->ptr_1C]
-        && (signed __int64)pPlayers[uActiveCharacter]->uExperience < 1000 * v4 )
-        return;
-    }
-    goto LABEL_9;
-  }
-  v8 = window_SpeakInHouse;
-  if ( (in_current_building_type == BildingType_Stables || in_current_building_type == BildingType_Boats)
-    && (v1 = 0, *(&byte_4F09B1[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)window_SpeakInHouse->ptr_1C] + uMessageParam)] + pParty->uDaysPlayed % 7))
-    || in_current_building_type != BildingType_Temple || uMessageParam != BildingType_MindGuild )
-  {
-LABEL_9:
-    pDialogueWindow->Release();
-    pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x159u, WINDOW_MainMenu, v1, v1);
-    pBtn_ExitCancel = pDialogueWindow->CreateButton(526, 445, 75, 33, 1, v1, 0x71u, v1, v1, pGlobalTXT_LocalizationStrings[74],// "End Conversation"
-                   (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), v1);
-    pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, v1, 0x51u, v1, v1, "", (Texture *)v1);
-LABEL_10:
-    //v3 = dword_F8B198;
-    v8 = window_SpeakInHouse;
-    goto LABEL_11;
-  }
-  if ( uActiveCharacter != v1 )
-  {
-    if ( !pPlayers[uActiveCharacter]->_4B6FF9() )
-      return;
-    goto LABEL_10;
-  }
-LABEL_11:
-  dword_F8B19C = uMessageParam;
-  if ( in_current_building_type < BildingType_19 )
-  {
-    v9 = pIcons_LOD->LoadTexture(off_4F03B8[in_current_building_type], TEXTURE_16BIT_PALETTE);
-    //v3 = dword_F8B198;
-    ShopTexture = &pIcons_LOD->pTextures[v9];
-LABEL_13:
-    v8 = window_SpeakInHouse;
+  {
+	v8 = window_SpeakInHouse;
+  }
+  else
+  {
+	  if ( in_current_building_type == BildingType_Training )
+	  {
+		if ( uMessageParam == 17 )
+		{
+		  v4 = 0;
+		  v5 = 0;
+		  //v6 = pPlayers[uActiveCharacter];
+		  //v7 = pPlayers[uActiveCharacter]->uLevel;
+		  if ( pPlayers[uActiveCharacter]->uLevel > 0 )
+		  {
+			do
+			  v4 += v5++ + 1;
+			while ( v5 < pPlayers[uActiveCharacter]->uLevel );
+		  }
+		  if ( pPlayers[uActiveCharacter]->uLevel < (unsigned __int16)word_4F0866[(unsigned int)window_SpeakInHouse->ptr_1C]
+			&& (signed __int64)pPlayers[uActiveCharacter]->uExperience < 1000 * v4 )
+			return;
+		}
+		pDialogueWindow->Release();
+		pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x159u, WINDOW_MainMenu, v1, v1);
+		pBtn_ExitCancel = pDialogueWindow->CreateButton(526, 445, 75, 33, 1, v1, 0x71u, v1, v1, pGlobalTXT_LocalizationStrings[74],// "End Conversation"
+					   (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), v1);
+		pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, v1, 0x51u, v1, v1, "", (Texture *)v1);
+//	LABEL_10:
+		//v3 = dword_F8B198;
+		v8 = window_SpeakInHouse;
+	  }
+	  else
+	  {
+		  v8 = window_SpeakInHouse;
+		  if ( (in_current_building_type == BildingType_Stables || in_current_building_type == BildingType_Boats)
+			&& (v1 = 0, *(&byte_4F09B1[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)window_SpeakInHouse->ptr_1C] + uMessageParam)] + pParty->uDaysPlayed % 7))
+			|| in_current_building_type != BildingType_Temple || uMessageParam != BildingType_MindGuild )
+		  {
+		//LABEL_9:
+			pDialogueWindow->Release();
+			pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x159u, WINDOW_MainMenu, v1, v1);
+			pBtn_ExitCancel = pDialogueWindow->CreateButton(526, 445, 75, 33, 1, v1, 0x71u, v1, v1, pGlobalTXT_LocalizationStrings[74],// "End Conversation"
+						   (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), v1);
+			pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, v1, 0x51u, v1, v1, "", (Texture *)v1);
+	//	LABEL_10:
+			//v3 = dword_F8B198;
+			v8 = window_SpeakInHouse;
+		  }
+		  else if ( uActiveCharacter != v1 )
+		  {
+			if ( !pPlayers[uActiveCharacter]->_4B6FF9() )
+			  return;
+			v8 = window_SpeakInHouse;
+		  }
+	  }
+	//LABEL_11:
+	  dword_F8B19C = uMessageParam;
+	  if ( in_current_building_type < BildingType_19 )
+	  {
+		v9 = pIcons_LOD->LoadTexture(off_4F03B8[in_current_building_type], TEXTURE_16BIT_PALETTE);
+		//v3 = dword_F8B198;
+		ShopTexture = &pIcons_LOD->pTextures[v9];
+	//LABEL_13:
+		v8 = window_SpeakInHouse;
+	  }
   }
   if ( in_current_building_type > BildingType_Tavern )
   {
@@ -4263,12 +4272,10 @@
             v1 = 0;
             dword_F8B1A4 = pNPCTopics[352].pText;
           }
-          goto LABEL_196;
-        }
-        if ( uMessageParam == 100 )
+        }
+        else if ( uMessageParam == 100 )
         {
           pKeyActionMap->EnterText(1, 10, v8);
-          goto LABEL_196;
         }
       }
     }
@@ -4527,7 +4534,7 @@
       if ( v0 == -1 )
       {
         _4B4224_UpdateNPCTopics((int)((char *)pDialogueNPCCount - 1));
-LABEL_33:
+//LABEL_33:
         pVideoPlayer->_4BF5B2();
         return 1;
       }
@@ -4544,7 +4551,7 @@
           if ( v0 != 102 && v0 != 103 && v0 != 104 )
           {
             pVideoPlayer->_4BF5B2();
-LABEL_28:
+//LABEL_28:
             dword_F8B19C = 1;
             sub_4B3B42(in_current_building_type);
             return 1;
@@ -4558,7 +4565,9 @@
       }
       pVideoPlayer->_4BF5B2();
       UI_CreateEndConversationButton();
-      goto LABEL_28;
+	  dword_F8B19C = 1;
+	  sub_4B3B42(in_current_building_type);
+	  return 1;
     }
     pDialogueNPCCount = 0;
     pDialogueWindow->Release();
@@ -4583,7 +4592,8 @@
         }
         while ( (signed int)v2 < uNumDialogueNPCPortraits );
       }
-      goto LABEL_33;
+      pVideoPlayer->_4BF5B2();
+      return 1;
     }
   }
   return 0;
@@ -4682,7 +4692,10 @@
   v0 = pPlayers[uActiveCharacter];
   v77 = pPlayers[uActiveCharacter];
   if ( pCurrentScreen == SCREEN_E )
-    goto LABEL_73;
+  {
+    sub_421EA6_OnInventoryLeftClick();
+    return;
+  }
   if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
   {
     v56 = 0;
@@ -4692,7 +4705,8 @@
     v48 = -1;
     v47 = 0;
     v46 = 0;
-    goto LABEL_87;
+    pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56);
+    return;
   }
   if ( dword_F8B19C > 18 )
   {
@@ -4719,14 +4733,17 @@
               v55 = 4;
             else
               v55 = 2;
-            goto LABEL_84;
+            HousePlaySomeSound((unsigned int)v13, v55);
+            return;
           }
           Party::TakeGold(v44);
           v53 = 0;
           dword_F8B1E4 = 1;
           *pSkill = 1;
           v51 = 78;
-          goto LABEL_80;
+          v27 = v0;
+		  v27->PlaySound((PlayerSpeech)v51, v53);
+		  return;
         }
       }
       return;
@@ -4738,7 +4755,7 @@
       goto LABEL_49;
     }
     pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
-LABEL_73:
+//LABEL_73:
     sub_421EA6_OnInventoryLeftClick();
     return;
   }
@@ -4760,11 +4777,12 @@
     if ( pParty->uNumGold < v23 )
     {
       v24 = 2;
-LABEL_62:
+//LABEL_62:
       HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24);
       v9 = pGlobalTXT_LocalizationStrings[155];
       v54 = 2;
-      goto LABEL_71;
+      ShowStatusBarString(v9, v54);
+      return;
     }
     v25 = v0->AddItem(0xFFFFFFFFu, v20->uItemID);
     if ( v25 )
@@ -4772,13 +4790,23 @@
       v26 = 1;
       v20->SetIdentified();
       memcpy(&v0->pInventoryItems[v25-1], v20, 0x24u);
-      goto LABEL_42;
+      dword_F8B1E4 = v26;
+      Party::TakeGold(v80);
+      viewparams->bRedrawGameUI = v26;
+      _this->Reset();
+      pRenderer->ClearZBuffer(0, 479);
+      v27 = v77;
+      v53 = 0;
+      v51 = SPEECH_75;
+      v27->PlaySound((PlayerSpeech)v51, v53);
+      return;
     }
     v0->PlaySound(SPEECH_NoRoom, 0);
     v54 = 5;
-LABEL_70:
+//LABEL_70:
     v9 = pGlobalTXT_LocalizationStrings[563];   // "Pack is Full!"
-    goto LABEL_71;
+    ShowStatusBarString(v9, v54);
+    return;
   }
   if ( dword_F8B19C == 2 )
   {
@@ -4832,7 +4860,13 @@
       if ( uNumSeconds != 2 )
       {
         if ( uNumSeconds != 1 )
-          goto LABEL_62;
+		{
+		  HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24);
+		  v9 = pGlobalTXT_LocalizationStrings[155];
+		  v54 = 2;
+          ShowStatusBarString(v9, v54);
+          return;
+		}
       }
     }
     v39 = v0->AddItem(0xFFFFFFFFu, v32->uItemID);
@@ -4851,27 +4885,36 @@
           {
             *(char *)(v40 + 517) |= 1u;
             sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, v41, a6);
-            goto LABEL_43;
-          }
-        }
-      }
-LABEL_42:
+		    viewparams->bRedrawGameUI = v26;
+		    _this->Reset();
+		    pRenderer->ClearZBuffer(0, 479);
+		    v27 = v77;
+		    v53 = 0;
+		    v51 = SPEECH_75;
+		    v27->PlaySound((PlayerSpeech)v51, v53);
+		    return;
+          }
+        }
+      }
+//LABEL_42:
       dword_F8B1E4 = v26;
       Party::TakeGold(v80);
-LABEL_43:
+//LABEL_43:
       viewparams->bRedrawGameUI = v26;
       _this->Reset();
       pRenderer->ClearZBuffer(0, 479);
       v27 = v77;
       v53 = 0;
       v51 = SPEECH_75;
-LABEL_81:
+//LABEL_81:
       v27->PlaySound((PlayerSpeech)v51, v53);
       return;
     }
     v0->PlaySound(SPEECH_NoRoom, 0);
     v54 = 2;
-    goto LABEL_70;
+    v9 = pGlobalTXT_LocalizationStrings[563];   // "Pack is Full!"
+    ShowStatusBarString(v9, v54);
+    return;
   }
   if ( dword_F8B19C == 3 )
   {
@@ -4890,8 +4933,10 @@
       pRenderer->ClearZBuffer(0, 479);
       v53 = 0;
       v51 = 77;
-      goto LABEL_80;
-    }
+      v27 = v0;
+      v27->PlaySound((PlayerSpeech)v51, v53);
+      return;
+	}
     v0->PlaySound(SPEECH_79, 0);
     v56 = 0;
     v52 = 0;
@@ -4900,7 +4945,7 @@
     v48 = -1;
     v47 = 0;
     v46 = 0;
-LABEL_87:
+//LABEL_87:
     pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56);
     return;
   }
@@ -4930,19 +4975,29 @@
                 *(int *)(v12 + 20) |= 1u;
                 v0->PlaySound(SPEECH_73, 0);
                 v9 = pGlobalTXT_LocalizationStrings[569];
-                goto LABEL_25;
+                v54 = 2;
+                ShowStatusBarString(v9, v54);
+                return;
               }
-              goto LABEL_26;
+              v13 = _this;
+              v55 = 2;
+              HousePlaySomeSound((unsigned int)v13, v55);
+              return;
             }
             pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
             v53 = 0;
-            goto LABEL_28;
+            v51 = 79;
+            v27 = v0;
+	        v27->PlaySound((PlayerSpeech)v51, v53);
+		    return;
           }
           v53 = 0;
-LABEL_30:
+//LABEL_30:
           v51 = 76;
-          goto LABEL_80;
-        }
+          v27 = v0;
+	      v27->PlaySound((PlayerSpeech)v51, v53);
+		  return;
+		}
       }
     }
   }
@@ -4983,30 +5038,34 @@
                   *(int *)(v3 + 20) = v8 | 1;
                   v0->PlaySound(SPEECH_74, 0);
                   v9 = pGlobalTXT_LocalizationStrings[570];
-LABEL_25:
+//LABEL_25:
                   v54 = 2;
-LABEL_71:
+//LABEL_71:
                   ShowStatusBarString(v9, v54);
                   return;
                 }
-LABEL_26:
+//LABEL_26:
                 v13 = _this;
                 v55 = 2;
-LABEL_84:
+//LABEL_84:
                 HousePlaySomeSound((unsigned int)v13, v55);
                 return;
               }
               pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
               v53 = 0;
-LABEL_28:
+//LABEL_28:
               v51 = 79;
-LABEL_80:
+//LABEL_80:
               v27 = v0;
-              goto LABEL_81;
+			  v27->PlaySound((PlayerSpeech)v51, v53);
+			return;
             }
             v53 = 0;
-            goto LABEL_30;
-          }
+            v51 = 76;
+            v27 = v0;
+	        v27->PlaySound((PlayerSpeech)v51, v53);
+		    return;          
+		  }
         }
       }
     }
@@ -5130,15 +5189,26 @@
       *v2 = v5;
       if ( !v5 )
       {
-LABEL_23:
+//LABEL_23:
         *v2 = 0;
         break;
       }
       if ( v5 == ',' )
       {
         if ( v3 )
-          goto LABEL_18;
-        *v2 = 0;
+		{
+          if ( v4 )
+          {
+            stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+            ++stru_F8B5E8.field_0;
+          }
+          v4 = 0;
+	    }
+		else
+		{
+          *v2 = 0;
+		  v4 = 1;
+		}
       }
       else
       {
@@ -5161,35 +5231,50 @@
                 ++stru_F8B5E8.field_0;
               }
             }
-            goto LABEL_21;
-          }
-LABEL_18:
-          if ( v4 )
-          {
-            stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
-            ++stru_F8B5E8.field_0;
-          }
-          v4 = 0;
-          goto LABEL_21;
-        }
-        if ( v3 )
-          goto LABEL_18;
-        *v2 = 0;
-        if ( v4 )
-        {
-          stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
-          ++stru_F8B5E8.field_0;
-        }
-      }
-      v4 = 1;
-LABEL_21:
+          }
+		  else
+		  {
+//LABEL_18:
+			  if ( v4 )
+			  {
+				stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+				++stru_F8B5E8.field_0;
+			  }
+			  v4 = 0;
+		  }
+        }
+		else
+		{
+			if ( v3 )
+			{
+			  if ( v4 )
+			  {
+				stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+				++stru_F8B5E8.field_0;
+			  }
+			  v4 = 0;
+			}
+			else
+			{
+				*v2 = 0;
+				if ( v4 )
+				{
+				  stru_F8B5E8.pProperties[stru_F8B5E8.field_0] = v2;
+				  ++stru_F8B5E8.field_0;
+				}
+				v4 = 1;
+			}
+		}
+      }
+//LABEL_21:
       if ( stru_F8B5E8.field_0 < 30 )
       {
         ++v2;
         if ( (unsigned int)v2 < (unsigned int)&unk_F8B5E0 )
           continue;
       }
-      goto LABEL_23;
+      *v2 = 0;
+      break;
     }
   }
   result = a2;
@@ -11616,8 +11701,6 @@
   pIcons_LOD->_4114F2();
 }
 
-
-
 //----- (004637EB) --------------------------------------------------------
 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam)
 {
@@ -13166,7 +13249,7 @@
   if ( ReadWindowsRegistryInt("Bloodsplats", 1) )
     pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS;
   else
-    pGame->uFlags2 &= ~GAME_FLAGS_2_DRAW_BLOODSPLATS;
+    pGame->uFlags2 &= GAME_FLAGS_2_DRAW_BLOODSPLATS;
 
   uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 0);
   dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0);
--- a/mm7_5.cpp	Wed Mar 06 20:15:47 2013 +0600
+++ b/mm7_5.cpp	Wed Mar 06 20:16:06 2013 +0600
@@ -15978,6 +15978,8 @@
 			v9 = pX + pSRZBufferLineOffsets[pY];
 			if ( pRenderer->pActiveZBuffer[v9] & 0xFFFF )
 			{
+
+              __debugbreak(); // invalid indexing will result in invalid object ptr
 				v8 = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18* *((short *)&pChests[0].igChestItems[139].uExpireTime
 								+ (pRenderer->pActiveZBuffer[v9] & 0xFFFF) + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));
 				GameUI_DrawItemInfo(v8);
@@ -16025,10 +16027,6 @@
 						pAudioPlayer->StopChannels(-1, -1);
 						v3 = (void *)1;
 					}
-					else
-					{
-						sub_416B01(v3);
-					}
 				}
 				else
 				{